#Wed Aug 26 17:57:22 ART 2020
shaderPack=OFF
antialiasingLevel=4
normalMapEnabled=true
specularMapEnabled=true
renderResMul=2.0
shadowResMul=2.0
handDepthMul=0.25
cloudShadow=false
oldHandLight=false
oldLighting=false
tweakBlockDamage=false
shadowClipFrustrum=true
TexMinFilB=0
TexMinFilN=0
TexMinFilS=0
TexMagFilB=0
TexMagFilN=0
TexMagFilS=0
