Block registry name | BlockState properties
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adchimneys:bedrock: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:blastbrick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:bone_block_side: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:brownstone_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:brownstone_brick_small: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:charred_nether_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:clay: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:coal_block: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:coarse_dirt: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:cobblestone: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:cobblestone_fire: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:cobblestone_icy: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:cobblestone_mossy: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:cokebrick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_black: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_blue: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_brown: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_cyan: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_gray: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_green: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_light_blue: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_lime: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_magenta: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_orange: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_pink: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_purple: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_red: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_silver: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_white: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:concrete_yellow: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:diamond_block: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:dirt: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:dried_clay_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:elder_prismarine_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:emerald_block: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:end_bricks: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:end_stone: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_black: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_blue: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_brown: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_cyan: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_gray: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_green: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_light_blue: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_lime: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_magenta: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_orange: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_pink: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_purple: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_red: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_silver: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_white: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glass_yellow: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_black: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_blue: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_brown: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_cyan: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_gray: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_green: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_light_blue: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_lime: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_magenta: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_orange: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_pink: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_purple: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_red: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_silver: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_white: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glazed_terracotta_yellow: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:glowstone: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:gold_block: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_black: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_blue: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_brown: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_cyan: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_gray: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_green: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_light_blue: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_lime: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_magenta: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_orange: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_pink: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_purple: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_red: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_silver: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_white: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:hardened_clay_stained_yellow: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:iron_block: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:iron_plate: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:iron_plate_rusted: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:lapis_block: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:magma: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:magma_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:mud_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:mud_brick_block: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:nether_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:nether_wart_block: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:netherrack: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:obsidian: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:polished_netherrack_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:prismarine_bricks: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:prismarine_dark: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:prismarine_rough: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:purpur_block: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:quartz_block_chiseled: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:quartz_block_lines: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:quartz_block_side: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:red_nether_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:red_sandstone_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:red_sandstone_carved: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:red_sandstone_normal: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:red_sandstone_smooth: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:sandstone_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:sandstone_carved: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:sandstone_normal: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:sandstone_smooth: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:sandy_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:sea_lantern: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:seared_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:seared_brick_fancy: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:seared_brick_small: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:seared_brick_triangle: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:smoker: 
adchimneys:snow_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:soul_sand: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:soul_sandstone_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_andesite: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_andesite_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_andesite_smooth: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_basalt_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_diorite: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_diorite_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_diorite_smooth: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_granite: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_granite_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_granite_smooth: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_limestone_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_marble: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_marble_brick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stone_marble_smooth: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stonebrick: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stonebrick_cracked: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
adchimneys:stonebrick_mossy: PropertyEnum{name=type, clazz=class com.endertech.minecraft.mods.adchimneys.blocks.Container$Type, values=[CHIMNEY, VENT, PUMP]}
additional_lights:al_lamp_acacia_planks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_birch_planks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_cobblestone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_dark_oak_planks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_diamond_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_end_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_glass: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_gold_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_iron_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_jungle_planks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_magenta_wool: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_mossy_cobblestone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_nether_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_oak_planks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_packed_ice: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_pink_wool: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_red_nether_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_spruce_planks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_lamp_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
additional_lights:al_torch_acacia_planks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_birch_planks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_cobblestone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_dark_oak_planks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_diamond_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_end_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_end_stone_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_glass: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_gold_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_iron_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_jungle_planks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_magenta_wool: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_mossy_cobblestone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_mossy_stone_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_nether_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_oak_planks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_packed_ice: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_pink_wool: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_red_nether_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_spruce_planks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:al_torch_stone_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
additional_lights:fire_for_fire_pit_l: 
additional_lights:fire_for_fire_pit_s: 
additional_lights:fire_for_standing_torch_l: 
additional_lights:fire_for_standing_torch_s: 
additional_lights:fire_pit_l_cobblestone: 
additional_lights:fire_pit_l_diamond_block: 
additional_lights:fire_pit_l_end_stone: 
additional_lights:fire_pit_l_end_stone_bricks: 
additional_lights:fire_pit_l_gold_block: 
additional_lights:fire_pit_l_iron_block: 
additional_lights:fire_pit_l_magenta_wool: 
additional_lights:fire_pit_l_mossy_cobblestone: 
additional_lights:fire_pit_l_mossy_stone_bricks: 
additional_lights:fire_pit_l_nether_bricks: 
additional_lights:fire_pit_l_packed_ice: 
additional_lights:fire_pit_l_pink_wool: 
additional_lights:fire_pit_l_polished_andesite: 
additional_lights:fire_pit_l_polished_diorite: 
additional_lights:fire_pit_l_polished_granite: 
additional_lights:fire_pit_l_red_nether_bricks: 
additional_lights:fire_pit_l_stone: 
additional_lights:fire_pit_l_stone_bricks: 
additional_lights:fire_pit_s_cobblestone: 
additional_lights:fire_pit_s_diamond_block: 
additional_lights:fire_pit_s_end_stone: 
additional_lights:fire_pit_s_end_stone_bricks: 
additional_lights:fire_pit_s_gold_block: 
additional_lights:fire_pit_s_iron_block: 
additional_lights:fire_pit_s_magenta_wool: 
additional_lights:fire_pit_s_mossy_cobblestone: 
additional_lights:fire_pit_s_mossy_stone_bricks: 
additional_lights:fire_pit_s_nether_bricks: 
additional_lights:fire_pit_s_packed_ice: 
additional_lights:fire_pit_s_pink_wool: 
additional_lights:fire_pit_s_polished_andesite: 
additional_lights:fire_pit_s_polished_diorite: 
additional_lights:fire_pit_s_polished_granite: 
additional_lights:fire_pit_s_red_nether_bricks: 
additional_lights:fire_pit_s_stone: 
additional_lights:fire_pit_s_stone_bricks: 
additional_lights:standing_torch_l_cobblestone: 
additional_lights:standing_torch_l_diamond_block: 
additional_lights:standing_torch_l_end_stone: 
additional_lights:standing_torch_l_end_stone_bricks: 
additional_lights:standing_torch_l_gold_block: 
additional_lights:standing_torch_l_iron_block: 
additional_lights:standing_torch_l_magenta_wool: 
additional_lights:standing_torch_l_mossy_cobblestone: 
additional_lights:standing_torch_l_mossy_stone_bricks: 
additional_lights:standing_torch_l_nether_bricks: 
additional_lights:standing_torch_l_packed_ice: 
additional_lights:standing_torch_l_pink_wool: 
additional_lights:standing_torch_l_polished_andesite: 
additional_lights:standing_torch_l_polished_diorite: 
additional_lights:standing_torch_l_polished_granite: 
additional_lights:standing_torch_l_red_nether_bricks: 
additional_lights:standing_torch_l_stone: 
additional_lights:standing_torch_l_stone_bricks: 
additional_lights:standing_torch_s_cobblestone: 
additional_lights:standing_torch_s_diamond_block: 
additional_lights:standing_torch_s_end_stone: 
additional_lights:standing_torch_s_end_stone_bricks: 
additional_lights:standing_torch_s_gold_block: 
additional_lights:standing_torch_s_iron_block: 
additional_lights:standing_torch_s_magenta_wool: 
additional_lights:standing_torch_s_mossy_cobblestone: 
additional_lights:standing_torch_s_mossy_stone_bricks: 
additional_lights:standing_torch_s_nether_bricks: 
additional_lights:standing_torch_s_packed_ice: 
additional_lights:standing_torch_s_pink_wool: 
additional_lights:standing_torch_s_polished_andesite: 
additional_lights:standing_torch_s_polished_diorite: 
additional_lights:standing_torch_s_polished_granite: 
additional_lights:standing_torch_s_red_nether_bricks: 
additional_lights:standing_torch_s_stone: 
additional_lights:standing_torch_s_stone_bricks: 
amimaux:baobabgrass: 
amimaux:ctenanthelubbersiana: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
amimaux:ctpot: 
amimaux:darwinorchidea: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
amimaux:dbfence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
amimaux:dbleaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
amimaux:dbplanks: 
amimaux:dbrock: 
amimaux:dbslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.amimaux.block.BlockDbslab$BlockCustom$Variant, values=[DEFAULT]}
amimaux:dbslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.amimaux.block.BlockDbslab$BlockCustom$Variant, values=[DEFAULT]}
amimaux:dbsol: 
amimaux:dbstair: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
amimaux:dbwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
amimaux:desertrock: 
amimaux:dogoldenpot: 
amimaux:goldengrass: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
amimaux:goldenpot: 
amimaux:goldgrpot: 
amimaux:icerock: 
amimaux:junglerock: 
amimaux:mateillis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
amimaux:mateillisfence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
amimaux:mateillisleaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
amimaux:mateillisplank: 
amimaux:mateillisstair: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
amimaux:mrb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
amimaux:mwoodslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.amimaux.block.BlockMwoodslab$BlockCustom$Variant, values=[DEFAULT]}
amimaux:mwoodslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.amimaux.block.BlockMwoodslab$BlockCustom$Variant, values=[DEFAULT]}
amimaux:rockdesert: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
amimaux:savanarock: 
amimaux:steake: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
amimaux:taigarock: 
amimaux:temperaterock: 
amimaux:toundrarock: 
animania:block_hamster_wheel: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
animania:block_hive: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
animania:block_mud: 
animania:block_nest: 
animania:block_seeds: PropertyEnum{name=variant, clazz=class com.animania.common.blocks.BlockSeeds$EnumType, values=[wheat, pumpkin, melon, beetroot]}
animania:block_straw: PropertyEnum{name=variant, clazz=class com.animania.common.blocks.BlockStraw$EnumType, values=[straw]}
animania:block_trough: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
animania:block_wild_hive: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
animania:cheese_friesian: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
animania:cheese_goat: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
animania:cheese_holstein: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
animania:cheese_jersey: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
animania:cheese_mold: PropertyEnum{name=variant, clazz=class com.animania.common.blocks.BlockCheeseMold$EnumType, values=[empty, holstein_milk, holstein_cheese, friesian_milk, friesian_cheese, goat_milk, goat_cheese, sheep_milk, sheep_cheese, water, salt, jersey_milk, jersey_cheese]}
animania:cheese_sheep: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
animania:honey: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
animania:invisiblock: 
animania:milk_friesian: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
animania:milk_goat: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
animania:milk_holstein: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
animania:milk_jersey: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
animania:milk_sheep: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
animania:salt_lick: 
animania:slop: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
animania:wool: PropertyEnum{name=variant, clazz=class com.animania.common.blocks.BlockAnimaniaWool$EnumType, values=[dorset_brown, friesian_black, friesian_brown, jacob, merino_brown, merino_white, suffolk_brown]}
arcademod:arcade_machine: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=game, clazz=class superhb.arcademod.util.EnumGame, values=[SNAKE, TETROMINOES, PACMAN, PONG, SPACEINVADERS, KONG]}
arcademod:coin_pusher: 
arcademod:invisible: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
arcademod:plushie: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=mob, clazz=class superhb.arcademod.util.EnumMob, values=[CREEPER, PIG]}
arcademod:prize_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
architecturecraft:sawbench: PropertyTurn{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[west, east, south, north]}
architecturecraft:shape: PropertyInteger{name=light, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
atum:alabaster: 
atum:alabaster_brick_carved: 
atum:alabaster_brick_pillar: 
atum:alabaster_brick_polished: 
atum:alabaster_brick_smooth: 
atum:alabaster_brick_tiled: 
atum:alabaster_carved_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:alabaster_carved_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:alabaster_carved_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:alabaster_pillar_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:alabaster_pillar_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:alabaster_pillar_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:alabaster_polished_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:alabaster_polished_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:alabaster_polished_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:alabaster_smooth_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:alabaster_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:alabaster_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:alabaster_tiled_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:alabaster_tiled_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:alabaster_tiled_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:anputs_fingers: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
atum:arrow_trap: PropertyBool{name=disabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
atum:bone_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
atum:bone_ore: 
atum:bone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
atum:bone_torch_unlit: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
atum:burning_trap: PropertyBool{name=disabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
atum:carved_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:carved_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_black: 
atum:ceramic_blue: 
atum:ceramic_brown: 
atum:ceramic_cyan: 
atum:ceramic_gray: 
atum:ceramic_green: 
atum:ceramic_light_blue: 
atum:ceramic_lime: 
atum:ceramic_magenta: 
atum:ceramic_orange: 
atum:ceramic_pink: 
atum:ceramic_purple: 
atum:ceramic_red: 
atum:ceramic_silver: 
atum:ceramic_slab_black: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_blue: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_brown: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_cyan: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_gray: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_green: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_light_blue: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_lime: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_magenta: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_orange: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_pink: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_purple: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_red: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_silver: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_white: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_slab_yellow: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:ceramic_stairs_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_blue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_brown: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_cyan: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_green: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_light_blue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_lime: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_magenta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_orange: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_pink: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_purple: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_red: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_silver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_stairs_yellow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:ceramic_tile_black: 
atum:ceramic_tile_blue: 
atum:ceramic_tile_brown: 
atum:ceramic_tile_cyan: 
atum:ceramic_tile_gray: 
atum:ceramic_tile_green: 
atum:ceramic_tile_light_blue: 
atum:ceramic_tile_lime: 
atum:ceramic_tile_magenta: 
atum:ceramic_tile_orange: 
atum:ceramic_tile_pink: 
atum:ceramic_tile_purple: 
atum:ceramic_tile_red: 
atum:ceramic_tile_silver: 
atum:ceramic_tile_white: 
atum:ceramic_tile_yellow: 
atum:ceramic_wall_black: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_blue: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_brown: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_cyan: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_gray: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_green: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_light_blue: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_lime: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_magenta: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_orange: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_pink: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_purple: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_red: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_silver: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_white: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_wall_yellow: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:ceramic_white: 
atum:ceramic_yellow: 
atum:chest_spawner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
atum:chiseled_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:chiseled_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:coal_ore: 
atum:cracked_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:cracked_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:cracked_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:crystal_black_stained_glass: 
atum:crystal_blue_stained_glass: 
atum:crystal_brown_stained_glass: 
atum:crystal_cyan_stained_glass: 
atum:crystal_glass: 
atum:crystal_gray_stained_glass: 
atum:crystal_green_stained_glass: 
atum:crystal_light_blue_stained_glass: 
atum:crystal_lime_stained_glass: 
atum:crystal_magenta_stained_glass: 
atum:crystal_orange_stained_glass: 
atum:crystal_pink_stained_glass: 
atum:crystal_purple_stained_glass: 
atum:crystal_red_stained_glass: 
atum:crystal_silver_stained_glass: 
atum:crystal_white_stained_glass: 
atum:crystal_yellow_stained_glass: 
atum:date_block: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
atum:dead_grass: 
atum:deadwood_branch: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:deadwood_crate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
atum:deadwood_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
atum:deadwood_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:deadwood_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
atum:deadwood_hatch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
atum:deadwood_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
atum:deadwood_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
atum:deadwood_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyBool{name=has_scarab, clazz=class java.lang.Boolean, values=[true, false]}
atum:deadwood_planks: 
atum:deadwood_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:deadwood_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:deadwood_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
atum:deadwood_torch_unlit: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
atum:diamond_ore: 
atum:dirty_bone_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
atum:dirty_bone_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:emerald_ore: 
atum:emmer_wheat: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
atum:fertile_soil: 
atum:fertile_soil_tilled: PropertyBool{name=blessed, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=moisture, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
atum:flax_block: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
atum:framed_black_stained_glass: 
atum:framed_blue_stained_glass: 
atum:framed_brown_stained_glass: 
atum:framed_cyan_stained_glass: 
atum:framed_glass: 
atum:framed_gray_stained_glass: 
atum:framed_green_stained_glass: 
atum:framed_light_blue_stained_glass: 
atum:framed_lime_stained_glass: 
atum:framed_magenta_stained_glass: 
atum:framed_orange_stained_glass: 
atum:framed_pink_stained_glass: 
atum:framed_purple_stained_glass: 
atum:framed_red_stained_glass: 
atum:framed_silver_stained_glass: 
atum:framed_white_stained_glass: 
atum:framed_yellow_stained_glass: 
atum:gold_ore: 
atum:heart_of_ra: 
atum:iron_ore: 
atum:khnumite_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
atum:khnumite_face: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
atum:khnumite_raw: 
atum:kiln: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=is_burning, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=multiblock_primary, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=multiblock_secondary, clazz=class java.lang.Boolean, values=[true, false]}
atum:kiln_fake: PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}
atum:lapis_ore: 
atum:large_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:large_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone: PropertyBool{name=contains_scarab, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_brick_carved: PropertyBool{name=unbreakable, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_brick_carved_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_brick_chiseled: PropertyBool{name=unbreakable, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_brick_chiseled_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_brick_cracked_brick: PropertyBool{name=unbreakable, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_brick_cracked_brick_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_brick_large: PropertyBool{name=unbreakable, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_brick_large_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_brick_small: PropertyBool{name=unbreakable, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_brick_small_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_carved_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:limestone_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
atum:limestone_chiseled_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:limestone_cracked: 
atum:limestone_cracked_brick_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:limestone_cracked_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_cracked_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:limestone_cracked_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
atum:limestone_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
atum:limestone_furnace_lit: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
atum:limestone_gravel: 
atum:limestone_large_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:limestone_small_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:limestone_smooth_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:limestone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
atum:limestone_torch_unlit: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
atum:limestone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:linen_black: 
atum:linen_blue: 
atum:linen_brown: 
atum:linen_carpet_black: 
atum:linen_carpet_blue: 
atum:linen_carpet_brown: 
atum:linen_carpet_cyan: 
atum:linen_carpet_gray: 
atum:linen_carpet_green: 
atum:linen_carpet_light_blue: 
atum:linen_carpet_lime: 
atum:linen_carpet_magenta: 
atum:linen_carpet_orange: 
atum:linen_carpet_pink: 
atum:linen_carpet_purple: 
atum:linen_carpet_red: 
atum:linen_carpet_silver: 
atum:linen_carpet_white: 
atum:linen_carpet_yellow: 
atum:linen_cyan: 
atum:linen_gray: 
atum:linen_green: 
atum:linen_light_blue: 
atum:linen_lime: 
atum:linen_magenta: 
atum:linen_orange: 
atum:linen_pink: 
atum:linen_purple: 
atum:linen_red: 
atum:linen_silver: 
atum:linen_white: 
atum:linen_yellow: 
atum:lit_redstone_ore: 
atum:marl: 
atum:oasis_grass: 
atum:ophidian_tongue: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=flowers, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:palm_crate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
atum:palm_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
atum:palm_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:palm_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
atum:palm_hatch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
atum:palm_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
atum:palm_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
atum:palm_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
atum:palm_planks: 
atum:palm_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
atum:palm_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:palm_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:palm_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
atum:palm_torch_unlit: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
atum:papyrus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=top, clazz=class java.lang.Boolean, values=[true, false]}
atum:pharaoh_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
atum:pharaoh_torch_unlit: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
atum:poison_trap: PropertyBool{name=disabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
atum:porphyry: 
atum:porphyry_brick_carved: 
atum:porphyry_brick_pillar: 
atum:porphyry_brick_polished: 
atum:porphyry_brick_smooth: 
atum:porphyry_brick_tiled: 
atum:porphyry_carved_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:porphyry_carved_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:porphyry_carved_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:porphyry_pillar_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:porphyry_pillar_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:porphyry_pillar_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:porphyry_polished_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:porphyry_polished_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:porphyry_polished_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:porphyry_smooth_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:porphyry_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:porphyry_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:porphyry_tiled_slab: PropertyEnum{name=type, clazz=class com.teammetallurgy.atum.blocks.base.BlockAtumSlab$Type, values=[top, bottom, double]}
atum:porphyry_tiled_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:porphyry_tiled_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:portal: 
atum:quern: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
atum:ra_stone: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
atum:radiant_beacon: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
atum:radiant_beacon_framed: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
atum:redstone_ore: 
atum:relic_ore: 
atum:sand: 
atum:sand_layer: PropertyInteger{name=layers, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
atum:sarcophagus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
atum:shrub: 
atum:small_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:small_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:smoke_trap: PropertyBool{name=disabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
atum:smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
atum:spinning_wheel: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyInteger{name=spool, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyBool{name=wheel, clazz=class java.lang.Boolean, values=[true, false]}
atum:tar_trap: PropertyBool{name=disabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
atum:thin_crystal_black_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_blue_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_brown_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_cyan_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_gray_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_green_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_light_blue_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_lime_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_magenta_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_orange_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_pink_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_purple_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_red_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_silver_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_white_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_crystal_yellow_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_black_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_blue_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_brown_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_cyan_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_gray_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_green_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_light_blue_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_lime_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_magenta_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_orange_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_pink_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_purple_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_red_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_silver_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_white_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:thin_framed_yellow_stained_glass: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
atum:weed: 
biomesoplenty:ash_block: 
biomesoplenty:bamboo: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:bamboo_thatching: 
biomesoplenty:biome_block: 
biomesoplenty:blood: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:blue_fire: 
biomesoplenty:bramble_plant: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:cherry_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:cherry_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:cherry_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:cherry_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:coral: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPCoral$CoralType, values=[pink, orange, blue, glowing, algae]}
biomesoplenty:crystal: 
biomesoplenty:dirt: PropertyBool{name=coarse, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPDirt$BOPDirtType, values=[loamy, sandy, silty]}
biomesoplenty:double_other_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPHalfOtherSlab$SlabType, values=[mud_brick, white_sandstone]}
biomesoplenty:double_plant: PropertyEnum{name=half, clazz=class biomesoplenty.common.block.BlockBOPDoubleDecoration$Half, values=[lower, upper]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPDoublePlant$DoublePlantType, values=[flax, tall_cattail, eyebulb, sea_oats]}
biomesoplenty:double_wood_slab_0: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[sacred_oak, cherry, umbran, fir, ethereal, magic, mangrove, palm]}
biomesoplenty:double_wood_slab_1: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[redwood, willow, pine, hellbark, jacaranda, mahogany, ebony, eucalyptus]}
biomesoplenty:dried_sand: 
biomesoplenty:ebony_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:ebony_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:ebony_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:ebony_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:ethereal_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:ethereal_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:ethereal_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:ethereal_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:eucalyptus_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:eucalyptus_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:eucalyptus_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:eucalyptus_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:farmland_0: PropertyInteger{name=moisture, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPDirt$BOPDirtType, values=[loamy, sandy]}
biomesoplenty:farmland_1: PropertyInteger{name=moisture, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPDirt$BOPDirtType, values=[silty]}
biomesoplenty:fir_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:fir_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:fir_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:fir_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:flesh: 
biomesoplenty:flower_0: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPFlowers, values=[clover, swampflower, deathbloom, glowflower, blue_hydrangea, orange_cosmos, pink_daffodil, wildflower, violet, white_anemone, enderlotus, bromeliad, wilted_lily, pink_hibiscus, lily_of_the_valley, burning_blossom]}
biomesoplenty:flower_1: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPFlowers, values=[lavender, goldenrod, bluebells, miners_delight, icy_iris, rose]}
biomesoplenty:gem_block: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPGems, values=[amethyst, ruby, peridot, topaz, tanzanite, malachite, sapphire, amber]}
biomesoplenty:gem_ore: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPGems, values=[amethyst, ruby, peridot, topaz, tanzanite, malachite, sapphire, amber]}
biomesoplenty:grass: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPGrass$BOPGrassType, values=[spectral_moss, overgrown_stone, loamy, sandy, silty, origin, overgrown_netherrack, daisy, mycelial_netherrack]}
biomesoplenty:grass_path: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPDirt$BOPDirtType, values=[loamy, sandy, silty]}
biomesoplenty:hard_ice: 
biomesoplenty:hellbark_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:hellbark_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:hellbark_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:hellbark_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:hive: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPHive$HiveType, values=[hive, honeycomb, empty_honeycomb, filled_honeycomb]}
biomesoplenty:honey: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:honey_block: 
biomesoplenty:hot_spring_water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:ivy: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:jacaranda_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:jacaranda_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:jacaranda_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:jacaranda_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:leaves_0: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[yellow_autumn, orange_autumn, bamboo, magic]}
biomesoplenty:leaves_1: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[umbran, dead, fir, ethereal]}
biomesoplenty:leaves_2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[origin, pink_cherry, white_cherry, maple]}
biomesoplenty:leaves_3: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[hellbark, flowering, jacaranda, sacred_oak]}
biomesoplenty:leaves_4: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[mangrove, palm, redwood, willow]}
biomesoplenty:leaves_5: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[pine, mahogany, ebony, eucalyptus]}
biomesoplenty:leaves_6: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[red_big_flower, yellow_big_flower]}
biomesoplenty:log_0: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[sacred_oak, cherry, umbran, fir]}
biomesoplenty:log_1: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[ethereal, magic, mangrove, palm]}
biomesoplenty:log_2: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[redwood, willow, pine, hellbark]}
biomesoplenty:log_3: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[jacaranda, mahogany, ebony, eucalyptus]}
biomesoplenty:log_4: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[giant_flower, dead]}
biomesoplenty:magic_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:magic_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:magic_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:magic_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:mahogany_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:mahogany_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:mahogany_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:mahogany_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:mangrove_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:mangrove_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:mangrove_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:mangrove_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:mud: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPMud$MudType, values=[mud]}
biomesoplenty:mud_brick_block: 
biomesoplenty:mud_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:mushroom: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPMushroom$MushroomType, values=[toadstool, portobello, blue_milk_cap, glowshroom, flat_mushroom, shadow_shroom]}
biomesoplenty:other_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPHalfOtherSlab$SlabType, values=[mud_brick, white_sandstone]}
biomesoplenty:palm_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:palm_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:palm_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:palm_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:pine_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:pine_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:pine_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:pine_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:planks_0: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[sacred_oak, cherry, umbran, fir, ethereal, magic, mangrove, palm, redwood, willow, pine, hellbark, jacaranda, mahogany, ebony, eucalyptus]}
biomesoplenty:plant_0: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPPlants, values=[shortgrass, mediumgrass, bush, sprout, poisonivy, berrybush, shrub, wheatgrass, dampgrass, koru, cloverpatch, leafpile, deadleafpile, deadgrass, desertgrass, desertsprouts]}
biomesoplenty:plant_1: PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPPlants, values=[dunegrass, spectralfern, thorn, wildrice, cattail, rivercane, tinycactus, devilweed, reed, root, rafflesia, barley]}
biomesoplenty:poison: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:redwood_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:redwood_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:redwood_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:redwood_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:sacred_oak_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:sacred_oak_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:sacred_oak_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:sacred_oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:sand: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
biomesoplenty:sapling_0: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[yellow_autumn, orange_autumn, bamboo, magic, umbran, dead, fir, ethereal]}
biomesoplenty:sapling_1: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[origin, pink_cherry, white_cherry, maple, hellbark, flowering, jacaranda, sacred_oak]}
biomesoplenty:sapling_2: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPTrees, values=[mangrove, palm, redwood, willow, pine, mahogany, ebony, eucalyptus]}
biomesoplenty:seaweed: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyEnum{name=position, clazz=class biomesoplenty.common.block.BlockBOPSeaweed$SeaweedPosition, values=[single, bottom, middle, top]}, PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPSeaweed$SeaweedType, values=[kelp]}
biomesoplenty:terrarium: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPTerrarium$TerrariumType, values=[fern, mushroom, cactus, flax, flower, koru, bamboo, beach, glowshroom, dead, mystic, ominous, wasteland, origin, nether, ender]}
biomesoplenty:umbran_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:umbran_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:umbran_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:umbran_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:waterlily: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPLilypad$LilypadType, values=[medium, small, tiny, flower]}
biomesoplenty:white_sand: 
biomesoplenty:white_sandstone: PropertyEnum{name=variant, clazz=class biomesoplenty.common.block.BlockBOPWhiteSandstone$StoneType, values=[default, chiseled, smooth]}
biomesoplenty:white_sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:willow_door_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:willow_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:willow_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:willow_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
biomesoplenty:willow_vine: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
biomesoplenty:wood_slab_0: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[sacred_oak, cherry, umbran, fir, ethereal, magic, mangrove, palm]}
biomesoplenty:wood_slab_1: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class biomesoplenty.api.enums.BOPWoods, values=[redwood, willow, pine, hellbark, jacaranda, mahogany, ebony, eucalyptus]}
butterflies:butterfly_case: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
catwalks:cable: 
catwalks:catwalk: PropertyEnum{name=material, clazz=class dmfmm.catwalks.utils.CatwalkMaterial, values=[CLASSIC, MAGNETICRAFT_STEEL, GLASS, CUSTOM_0, TREATED_WOOD, NYANWALK]}
catwalks:ladder: 
catwalks:stair: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:bar_stool: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
cfm:basin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=filled, clazz=class java.lang.Boolean, values=[true, false]}
cfm:bath_bottom: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]}
cfm:bath_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]}
cfm:bedside_cabinet_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:bedside_cabinet_andesite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:bedside_cabinet_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:bedside_cabinet_dark_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:bedside_cabinet_diorite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:bedside_cabinet_granite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:bedside_cabinet_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:bedside_cabinet_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:bedside_cabinet_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:bedside_cabinet_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:bin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:bird_bath: 
cfm:blender: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:blinds_acacia_closed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}
cfm:blinds_acacia_open: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}
cfm:blinds_birch_closed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}
cfm:blinds_birch_open: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}
cfm:blinds_closed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}
cfm:blinds_dark_oak_closed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}
cfm:blinds_dark_oak_open: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}
cfm:blinds_jungle_closed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}
cfm:blinds_jungle_open: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}
cfm:blinds_open: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}
cfm:blinds_spruce_closed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}
cfm:blinds_spruce_open: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}
cfm:cabinet_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:cabinet_andesite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:cabinet_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:cabinet_dark_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:cabinet_diorite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:cabinet_granite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:cabinet_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:cabinet_kitchen: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:cabinet_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:cabinet_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:cabinet_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:candle: 
cfm:castle_netting: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:ceiling_fan: 
cfm:ceiling_light_off: PropertyEnum{name=mode, clazz=class com.mrcrayfish.furniture.blocks.BlockCeilingLight$Mode, values=[RIGHT_CLICK, REDSTONE]}
cfm:ceiling_light_on: PropertyEnum{name=mode, clazz=class com.mrcrayfish.furniture.blocks.BlockCeilingLight$Mode, values=[RIGHT_CLICK, REDSTONE]}
cfm:chair_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:chair_andesite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:chair_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:chair_dark_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:chair_diorite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:chair_granite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:chair_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:chair_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:chair_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:chair_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:chimney: PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockChimney$ChimneyType, values=[TOP, BOTTOM]}
cfm:chopping_board: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:coffee_table_acacia: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:coffee_table_andesite: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:coffee_table_birch: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:coffee_table_dark_oak: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:coffee_table_diorite: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:coffee_table_granite: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:coffee_table_jungle: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:coffee_table_oak: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:coffee_table_spruce: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:coffee_table_stone: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:computer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:cookie_jar: PropertyInteger{name=cookie_count, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
cfm:couch: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockCouch$CouchType, values=[NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT]}
cfm:couch_jeb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockCouch$CouchType, values=[NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT]}
cfm:counter: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockCounter$CounterType, values=[NORMAL, CORNER_LEFT, CORNER_RIGHT, INVERT_LEFT, INVERT_RIGHT]}
cfm:counter_drawer: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:counter_sink: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=filled, clazz=class java.lang.Boolean, values=[true, false]}
cfm:crate: 
cfm:crate_acacia: 
cfm:crate_birch: 
cfm:crate_dark_oak: 
cfm:crate_jungle: 
cfm:crate_spruce: 
cfm:cup: 
cfm:curtains_closed: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:curtains_open: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockCurtains$Type, values=[DEFAULT, LEFT, RIGHT, LEFT_OPEN, RIGHT_OPEN, LEFT_CLOSED, RIGHT_CLOSED, BOTH, NONE]}
cfm:desk_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDesk$DeskType, values=[NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT]}
cfm:desk_andesite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDesk$DeskType, values=[NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT]}
cfm:desk_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDesk$DeskType, values=[NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT]}
cfm:desk_cabinet_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDeskCabinet$DeskCabinetType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:desk_cabinet_andesite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDeskCabinet$DeskCabinetType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:desk_cabinet_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDeskCabinet$DeskCabinetType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:desk_cabinet_dark_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDeskCabinet$DeskCabinetType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:desk_cabinet_diorite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDeskCabinet$DeskCabinetType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:desk_cabinet_granite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDeskCabinet$DeskCabinetType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:desk_cabinet_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDeskCabinet$DeskCabinetType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:desk_cabinet_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDeskCabinet$DeskCabinetType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:desk_cabinet_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDeskCabinet$DeskCabinetType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:desk_cabinet_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDeskCabinet$DeskCabinetType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:desk_dark_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDesk$DeskType, values=[NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT]}
cfm:desk_diorite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDesk$DeskType, values=[NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT]}
cfm:desk_granite: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDesk$DeskType, values=[NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT]}
cfm:desk_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDesk$DeskType, values=[NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT]}
cfm:desk_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDesk$DeskType, values=[NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT]}
cfm:desk_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDesk$DeskType, values=[NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT]}
cfm:desk_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockDesk$DeskType, values=[NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT]}
cfm:digital_clock: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:dishwasher: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:divingboard_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:divingboard_plank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:door_bell: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
cfm:door_bell_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
cfm:door_bell_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
cfm:door_bell_dark_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
cfm:door_bell_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
cfm:door_bell_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
cfm:door_mat: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:electric_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:esky: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
cfm:fairy_light: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockFairyLight$FairyLightType, values=[EVEN, ODD]}
cfm:fire_alarm_off: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:fire_alarm_on: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:fire_pit_off: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
cfm:fire_pit_on: 
cfm:freezer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:fridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:grand_chair_bottom: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:grand_chair_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:grill: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:hedge_acacia: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:hedge_birch: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:hedge_dark_oak: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:hedge_jungle: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:hedge_oak: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:hedge_spruce: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:inflatable_castle: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockInflatableCastle$Type, values=[NONE, NORTH, EAST, SOUTH, WEST, HORIZONTAL_EAST_WEST, HORIZONTAL_NORTH_SOUTH, CORNER_EAST_SOUTH, CORNER_WEST_SOUTH, CORNER_NORTH_EAST, CORNER_NORTH_WEST, THREE_NORTH, THREE_EAST, THREE_SOUTH, THREE_WEST, CENTER]}
cfm:lamp_off: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}
cfm:lamp_on: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}
cfm:light_switch_off: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:light_switch_on: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:mail_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:mail_box_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:mail_box_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:mail_box_dark_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:mail_box_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:mail_box_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:mantel_piece: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:microwave: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:mirror: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:modern_bed_bottom: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockModernBed$Type, values=[LEFT, RIGHT, BOTH, NONE]}
cfm:modern_bed_top: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockModernBed$Type, values=[LEFT, RIGHT, BOTH, NONE]}
cfm:modern_chair: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:modern_coffee_table: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:modern_couch: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockModernCouch$CouchType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:modern_light_off: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
cfm:modern_light_on: PropertyEnum{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
cfm:modern_sliding_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=top, clazz=class java.lang.Boolean, values=[true, false]}
cfm:modern_stair: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockModernStair$Type, values=[NONE, UP, DOWN, BOTH]}
cfm:modern_table: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:modern_table_outdoor: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:modern_tv: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mounted, clazz=class java.lang.Boolean, values=[true, false]}
cfm:modern_window: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pane_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pane_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pane_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pane_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pane_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pane_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:oven: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:park_bench_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockModernCouch$CouchType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:park_bench_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockModernCouch$CouchType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:park_bench_dark_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockModernCouch$CouchType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:park_bench_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockModernCouch$CouchType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:park_bench_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockModernCouch$CouchType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:park_bench_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockModernCouch$CouchType, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:photo_frame: PropertyInteger{name=colour, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:plate: 
cfm:present: PropertyEnum{name=colour, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
cfm:printer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:range_hood: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:range_hood_powered: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:shower_bottom: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:shower_head_off: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:shower_head_on: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:shower_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:stereo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:stone_path: 
cfm:table_acacia: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:table_andesite: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:table_birch: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:table_dark_oak: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:table_diorite: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:table_granite: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:table_jungle: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:table_oak: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:table_outdoor: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:table_spruce: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:table_stone: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:tap: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:toaster: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:toilet: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:trampoline: PropertyBool{name=back, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=forward, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=right, clazz=class java.lang.Boolean, values=[true, false]}
cfm:tree_bottom: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:tree_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:tv: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:tv_stand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class com.mrcrayfish.furniture.blocks.BlockTVStand$Type, values=[NONE, LEFT, RIGHT, BOTH]}
cfm:upgraded_fence_acacia: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post_top, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:upgraded_fence_birch: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post_top, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:upgraded_fence_dark_oak: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post_top, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:upgraded_fence_jungle: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post_top, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:upgraded_fence_nether_brick: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post_top, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:upgraded_fence_oak: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post_top, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:upgraded_fence_spruce: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post_top, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:upgraded_gate_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=opened, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pole, clazz=class java.lang.Boolean, values=[true, false]}
cfm:upgraded_gate_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=opened, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pole, clazz=class java.lang.Boolean, values=[true, false]}
cfm:upgraded_gate_dark_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=opened, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pole, clazz=class java.lang.Boolean, values=[true, false]}
cfm:upgraded_gate_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=opened, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pole, clazz=class java.lang.Boolean, values=[true, false]}
cfm:upgraded_gate_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=opened, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pole, clazz=class java.lang.Boolean, values=[true, false]}
cfm:upgraded_gate_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=opened, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pole, clazz=class java.lang.Boolean, values=[true, false]}
cfm:wall_cabinet: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:washing_machine: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
cfm:white_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=post, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
cfm:white_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=opened, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pole, clazz=class java.lang.Boolean, values=[true, false]}
cfm:wreath: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:acacia_tree_altar: 
chineseworkshop:andesite_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:andesite_pavement: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:andesite_pavement_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:architectural_painting: 
chineseworkshop:architectural_painting_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:bench: PropertyDirection2D{name=facing, clazz=class cityofskytcd.chineseworkshop.block.EnumFacing2D, values=[EAST_WEST, SOUTH_NORTH]}
chineseworkshop:big_oak_tree_altar: 
chineseworkshop:birch_tree_altar: 
chineseworkshop:black_brick_wall: 
chineseworkshop:black_brick_wall_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:black_clay_block: 
chineseworkshop:black_roof_tile_edge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_cw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_j_cw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_j_rr: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_j_wb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_rr: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_slab_cw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_slab_rr: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_slab_t_cw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_slab_t_rr: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_slab_t_wb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_slab_wb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_edge_wb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:black_roof_tile_ridge: PropertyDirection2D{name=facing, clazz=class cityofskytcd.chineseworkshop.block.EnumFacing2D, values=[EAST_WEST, SOUTH_NORTH]}, PropertyEnum{name=variant, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoofTileRidge$Variant, values=[I, I_90, L, L_90, L_180, L_270, T, T_90, T_180, T_270, X]}
chineseworkshop:black_tile_ridge_roof_edge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_bb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_c: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_rb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_re: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_t_bb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_t_c: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_t_rb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_t_re: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_t_w: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_t_wg: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_w: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_edge_wg: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_j: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_ridge_roof_top: PropertyDirection2D{name=facing, clazz=class cityofskytcd.chineseworkshop.block.EnumFacing2D, values=[EAST_WEST, SOUTH_NORTH]}, PropertyEnum{name=variant, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoofTileRidge$Variant, values=[I, I_90, L, L_90, L_180, L_270, T, T_90, T_180, T_270, X]}
chineseworkshop:black_tile_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=shape, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoof$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:black_tile_roof_j: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:black_tile_roof_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=shape, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoofSlab$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:black_tile_roof_slab_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=shape, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoof$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:bracket_set: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:candle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
chineseworkshop:carving: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:chinese_oak_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:dark_green_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
chineseworkshop:diorite_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:field_ridge: PropertyDirection2D{name=facing, clazz=class cityofskytcd.chineseworkshop.block.EnumFacing2D, values=[EAST_WEST, SOUTH_NORTH]}, PropertyEnum{name=variant, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoofTileRidge$Variant, values=[I, I_90, L, L_90, L_180, L_270, T, T_90, T_180, T_270, X]}
chineseworkshop:fu: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:high_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:jungle_tree_altar: 
chineseworkshop:lithel_deco: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:mei_ren_kao: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=shape, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoof$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:men_dun: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:oak_chinese_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:oak_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:palace_lantern: 
chineseworkshop:paper_window: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:potted: PropertyDirection2D{name=facing, clazz=class cityofskytcd.chineseworkshop.block.EnumFacing2D, values=[EAST_WEST, SOUTH_NORTH]}
chineseworkshop:rammed_earth: 
chineseworkshop:rammed_earth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:rammed_earth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:red_lantern: 
chineseworkshop:red_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
chineseworkshop:red_stained_wooden_planks: 
chineseworkshop:red_stained_wooden_planks_paper_window: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:red_stained_wooden_planks_upper_door_frame: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:red_stained_wooden_planks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:red_stained_wooden_planks_wooden_window_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:rouge_brick: 
chineseworkshop:rouge_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:rouge_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:small_black_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:small_white_gray_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:spruce_tree_altar: 
chineseworkshop:stone_tower_lamp: 
chineseworkshop:stone_window: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:table: PropertyBool{name=ne, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=nw, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=se, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=sw, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:thatch_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=shape, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoof$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:thatch_roof_tile_edge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:thatch_roof_tile_edge_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:thatch_tile_ridge_roof: PropertyDirection2D{name=facing, clazz=class cityofskytcd.chineseworkshop.block.EnumFacing2D, values=[EAST_WEST, SOUTH_NORTH]}, PropertyEnum{name=variant, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoofTileRidge$Variant, values=[I, I_90, L, L_90, L_180, L_270, T, T_90, T_180, T_270, X]}
chineseworkshop:thatch_tile_ridge_roof_edge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:thatch_tile_ridge_roof_edge_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:thatch_tile_ridge_roof_top: PropertyDirection2D{name=facing, clazz=class cityofskytcd.chineseworkshop.block.EnumFacing2D, values=[EAST_WEST, SOUTH_NORTH]}, PropertyEnum{name=variant, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoofTileRidge$Variant, values=[I, I_90, L, L_90, L_180, L_270, T, T_90, T_180, T_270, X]}
chineseworkshop:thatch_tile_roof_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=shape, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoofSlab$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:thatch_tile_roof_slab_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=shape, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoof$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:thin_wall_bb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:thin_wall_c: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:thin_wall_rb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:thin_wall_re: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:thin_wall_w: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:thin_wall_wg: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:thin_white_gray_wall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:threshold: PropertyDirection2D{name=facing, clazz=class cityofskytcd.chineseworkshop.block.EnumFacing2D, values=[EAST_WEST, SOUTH_NORTH]}
chineseworkshop:tree_altar: 
chineseworkshop:upper_door_frame: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:white_gray_wall: 
chineseworkshop:white_gray_wall_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:white_lantern: 
chineseworkshop:window_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:wooden_threshold: PropertyDirection2D{name=facing, clazz=class cityofskytcd.chineseworkshop.block.EnumFacing2D, values=[EAST_WEST, SOUTH_NORTH]}
chineseworkshop:wooden_window: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:wooden_window_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
chineseworkshop:yellow_roof_tile_edge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:yellow_roof_tile_edge_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=mirrored, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
chineseworkshop:yellow_roof_tile_ridge: PropertyDirection2D{name=facing, clazz=class cityofskytcd.chineseworkshop.block.EnumFacing2D, values=[EAST_WEST, SOUTH_NORTH]}, PropertyEnum{name=variant, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoofTileRidge$Variant, values=[I, I_90, L, L_90, L_180, L_270, T, T_90, T_180, T_270, X]}
chineseworkshop:yellow_tile_ridge_roof_edge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:yellow_tile_ridge_roof_edge_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:yellow_tile_ridge_roof_j: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:yellow_tile_ridge_roof_top: PropertyDirection2D{name=facing, clazz=class cityofskytcd.chineseworkshop.block.EnumFacing2D, values=[EAST_WEST, SOUTH_NORTH]}, PropertyEnum{name=variant, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoofTileRidge$Variant, values=[I, I_90, L, L_90, L_180, L_270, T, T_90, T_180, T_270, X]}
chineseworkshop:yellow_tile_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=shape, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoof$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:yellow_tile_roof_j: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
chineseworkshop:yellow_tile_roof_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=shape, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoofSlab$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
chineseworkshop:yellow_tile_roof_slab_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=shape, clazz=class cityofskytcd.chineseworkshop.block.BlockCWRoof$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
conarm:armorforge: 
conarm:armorstation: 
conarm:soft_obsidian: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
doggytalents:dog_bath: 
doggytalents:dog_bed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
doggytalents:food_bowl: 
engineersdecor:clinker_brick_block: 
engineersdecor:clinker_brick_slab: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyInteger{name=tvariant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
engineersdecor:clinker_brick_stained_block: 
engineersdecor:clinker_brick_stained_slab: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyInteger{name=tvariant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
engineersdecor:clinker_brick_stained_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
engineersdecor:clinker_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
engineersdecor:clinker_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=tvariant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
engineersdecor:concrete_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=tvariant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
engineersdecor:factory_dropper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
engineersdecor:factory_hopper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:factory_placer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:gas_concrete: 
engineersdecor:gas_concrete_slab: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyInteger{name=tvariant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
engineersdecor:gas_concrete_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
engineersdecor:gas_concrete_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=tvariant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
engineersdecor:halfslab_concrete: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
engineersdecor:halfslab_gas_concrete: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
engineersdecor:halfslab_rebar_concrete: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
engineersdecor:halfslab_sheetmetal_aluminum: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
engineersdecor:halfslab_sheetmetal_copper: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
engineersdecor:halfslab_sheetmetal_gold: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
engineersdecor:halfslab_sheetmetal_iron: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
engineersdecor:halfslab_sheetmetal_steel: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
engineersdecor:halfslab_treated_wood: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]}
engineersdecor:iron_floor_edge_light: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:iron_inset_light: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:labeled_crate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
engineersdecor:metal_rung_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
engineersdecor:metal_rung_steps: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
engineersdecor:panzerglass_block: 
engineersdecor:passive_fluid_accumulator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:rebar_concrete: 
engineersdecor:rebar_concrete_slab: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyInteger{name=tvariant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
engineersdecor:rebar_concrete_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
engineersdecor:rebar_concrete_tile: 
engineersdecor:rebar_concrete_tile_slab: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyInteger{name=tvariant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
engineersdecor:rebar_concrete_tile_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
engineersdecor:rebar_concrete_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=tvariant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
engineersdecor:sign_danger: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:sign_decor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:sign_defense: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:sign_exit: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:sign_factoryarea: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:sign_hotwire: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:slag_brick_block: 
engineersdecor:slag_brick_slab: PropertyInteger{name=parts, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyInteger{name=tvariant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
engineersdecor:slag_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
engineersdecor:slag_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=tvariant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
engineersdecor:small_block_breaker: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
engineersdecor:small_electrical_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
engineersdecor:small_fluid_funnel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
engineersdecor:small_lab_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
engineersdecor:small_milking_machine: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=filled, clazz=class java.lang.Boolean, values=[true, false]}
engineersdecor:small_mineral_smelter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyInteger{name=phase, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
engineersdecor:small_solar_panel: PropertyInteger{name=exposition, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
engineersdecor:small_tree_cutter: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
engineersdecor:small_waste_incinerator: PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
engineersdecor:steel_double_t_support: PropertyInteger{name=downconnect, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyBool{name=eastwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=leftbeam, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=rightbeam, clazz=class java.lang.Boolean, values=[true, false]}
engineersdecor:steel_floor_grating: 
engineersdecor:steel_framed_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:steel_mesh_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
engineersdecor:steel_mesh_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=segment, clazz=class java.lang.Integer, values=[0, 1]}
engineersdecor:steel_table: 
engineersdecor:straight_pipe_valve: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=rsdir, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
engineersdecor:straight_pipe_valve_redstone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=rsdir, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
engineersdecor:straight_pipe_valve_redstone_analog: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=rsdir, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
engineersdecor:thick_steel_pole: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:thick_steel_pole_head: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:thin_steel_pole: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:thin_steel_pole_head: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:treated_wood_broad_windowsill: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:treated_wood_crafting_table: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:treated_wood_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
engineersdecor:treated_wood_pole: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:treated_wood_pole_head: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:treated_wood_pole_support: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:treated_wood_side_table: 
engineersdecor:treated_wood_stool: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:treated_wood_table: 
engineersdecor:treated_wood_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdecor:treated_wood_windowsill: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
engineersdoors:door_concrete: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:door_concrete_ornate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:door_concrete_reinforced: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:door_steel: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:door_steel_ornate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:door_steel_reinforced: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:door_treated: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:door_treated_ornate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:door_treated_reinforced: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:fencegate_aluminium: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:fencegate_steel: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:fencegate_treated: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:trapdoor_concrete: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:trapdoor_steel: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
engineersdoors:trapdoor_treated: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
erebus:algae: 
erebus:altar_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:altar_healing: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:altar_lightning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:altar_offering: 
erebus:altar_repair: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:altar_xp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:amber: 
erebus:amber_bricks: 
erebus:amber_glass: PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:ant_hill_block: 
erebus:antlion_egg: 
erebus:antlion_spawner: 
erebus:bamboo_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:bamboo_crate: PropertyEnum{name=crate_type, clazz=class erebus.block.bamboo.BlockBambooCrate$EnumCrateType, values=[DEFAULT, BTL, BTR, BBL, BBR, TTL, TTR, TBL, TBR]}
erebus:bamboo_extender: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
erebus:bamboo_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:bamboo_nerd_pole: 
erebus:bamboo_pipe: PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
erebus:bamboo_pipe_extract: PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
erebus:bamboo_pipe_extract_active: PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
erebus:bamboo_torch: PropertyEnum{name=half, clazz=class erebus.block.bamboo.BlockBambooTorch$EnumBlockTorchHalf, values=[upper, lower]}
erebus:block_of_bones: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
erebus:capstone: PropertyEnum{name=type, clazz=class erebus.blocks.BlockCapstone$EnumCapstoneType, values=[CAPSTONE, CAPSTONE_MUD, CAPSTONE_IRON, CAPSTONE_GOLD, CAPSTONE_JADE, CAPSTONE_MUD_ACTIVE, CAPSTONE_IRON_ACTIVE, CAPSTONE_GOLD_ACTIVE, CAPSTONE_JADE_ACTIVE]}
erebus:composter: 
erebus:crop_cabbage: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
erebus:crop_mandrake: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
erebus:crop_turnip: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
erebus:dark_capped_mushroom: 
erebus:dark_capped_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
erebus:dark_fruit_vine: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
erebus:door_amber: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_asper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_baobab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_cypress: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_eucalyptus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_mahogany: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_marshwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_mossbark: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_petrified_wood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_rotten: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:door_scorched: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:double_plant: PropertyEnum{name=half, clazz=class erebus.blocks.BlockDoubleHeightPlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=variant, clazz=class erebus.blocks.BlockDoubleHeightPlant$EnumPlantType, values=[BULLRUSH, WEEPING_BLUEBELL, SUNDEW, DROUGHTED_SHRUB, TALL_BLOOM, TANGLED_STALK_MUSHROOM, HIGH_CAPPED_MUSHROOM, TALL_FERN]}
erebus:dragon_fly_spawner: 
erebus:dung: 
erebus:dung_spawner_bot_fly: PropertyEnum{name=type, clazz=class erebus.blocks.BlockBotFlySpawner$EnumDungDirection, values=[DOWN_NORTH, DOWN_SOUTH, DOWN_WEST, DOWN_EAST, UP_NORTH, UP_SOUTH, UP_WEST, UP_EAST, NORTH, SOUTH, WEST, EAST]}
erebus:dung_spawner_fly: PropertyEnum{name=type, clazz=class erebus.blocks.BlockBotFlySpawner$EnumDungDirection, values=[DOWN_NORTH, DOWN_SOUTH, DOWN_WEST, DOWN_EAST, UP_NORTH, UP_SOUTH, UP_WEST, UP_EAST, NORTH, SOUTH, WEST, EAST]}
erebus:dust: 
erebus:dust_layer: PropertyInteger{name=layers, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
erebus:dutch_cap_mushroom: 
erebus:dutch_cap_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
erebus:fence_asper: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_balsam: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_bamboo: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_baobab: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_cypress: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_eucalyptus: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_asper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_balsam: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_bamboo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_baobab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_cypress: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_eucalyptus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_mahogany: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_marshwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_mossbark: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_rotten: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_scorched: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_varnished: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_gate_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_mahogany: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_marshwood: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_mossbark: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_rotten: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_scorched: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_varnished: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fence_white: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:fluid_jar: 
erebus:force_field: 
erebus:force_lock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:formic_acid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
erebus:gaean_keystone: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
erebus:ghost_sand: 
erebus:giant_flower: PropertyEnum{name=type, clazz=class erebus.blocks.BlockGiantFlower$EnumType, values=[PETAL_BLACK, PETAL_RED, PETAL_BROWN, PETAL_BLUE, PETAL_PURPLE, PETAL_CYAN, PETAL_LIGHT_GRAY, PETAL_GRAY, PETAL_PINK, PETAL_YELLOW, PETAL_LIGHT_BLUE, PETAL_MAGENTA, PETAL_ORANGE, PETAL_WHITE, EXPLODING_STIGMA, STEM]}
erebus:giant_flower_stigma: PropertyEnum{name=type, clazz=class erebus.blocks.BlockStigma$EnumType, values=[STIGMA_BLACK, STIGMA_RED, STIGMA_BROWN, STIGMA_BLUE, STIGMA_PURPLE, STIGMA_CYAN, STIGMA_LIGHT_GRAY, STIGMA_GRAY, STIGMA_PINK, STIGMA_YELLOW, STIGMA_LIGHT_BLUE, STIGMA_MAGENTA, STIGMA_ORANGE, STIGMA_WHITE, STIGMA_RAINBOW]}
erebus:giant_lily_pad: 
erebus:glow_gem_active: PropertyEnum{name=type, clazz=class erebus.blocks.BlockGlowGemActive$EnumGemDirection, values=[DOWN_NORTH, DOWN_SOUTH, DOWN_WEST, DOWN_EAST, UP_NORTH, UP_SOUTH, UP_WEST, UP_EAST, NORTH, SOUTH, WEST, EAST]}
erebus:glow_gem_inactive: PropertyEnum{name=type, clazz=class erebus.blocks.BlockGlowGemActive$EnumGemDirection, values=[DOWN_NORTH, DOWN_SOUTH, DOWN_WEST, DOWN_EAST, UP_NORTH, UP_SOUTH, UP_WEST, UP_EAST, NORTH, SOUTH, WEST, EAST]}
erebus:glowing_jar: 
erebus:glowshroom: 
erebus:glowshroom_stalk_main: PropertyEnum{name=part, clazz=class erebus.blocks.BlockGlowshroomStalkMain$EnumPartType, values=[MAIN, DOWN_1, DOWN_2, DOWN_3, NORTH_1, NORTH_2, NORTH_3, SOUTH_1, SOUTH_2, SOUTH_3, EAST_1, EAST_2, EAST_3, WEST_1, WEST_2, WEST_3]}
erebus:gneiss: PropertyEnum{name=type, clazz=class erebus.blocks.BlockGneiss$EnumGneissType, values=[GNEISS, GNEISS_CARVED, GNEISS_RELIEF, GNEISS_BRICKS, GNEISS_SMOOTH, GNEISS_TILES, GNEISS_TILES_CRACKED]}
erebus:gneiss_vent: 
erebus:grandmas_shoes_mushroom: 
erebus:grandmas_shoes_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
erebus:hanging_web: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:heart_berry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
erebus:hollow_log: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:honey: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
erebus:honey_comb: 
erebus:honey_treat: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
erebus:insect_repellent: 
erebus:jade_berry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
erebus:jade_block: 
erebus:jumping_spider_spawner: 
erebus:kaizers_fingers_mushroom: 
erebus:kaizers_fingers_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
erebus:leaves_asper: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_balsam: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_baobab: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_cypress: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_eucalyptus: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_mahogany: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_marshwood: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:leaves_mossbark: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
erebus:lightning_speed_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:liquifier: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:locust_spawner: 
erebus:log_asper: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_balsam: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_balsam_resinless: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_bamboo: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
erebus:log_baobab: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_cypress: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_eucalyptus: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_mahogany: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_marshwood: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_mossbark: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_rotten: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:log_scorched: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
erebus:magma_crawler_spawner: 
erebus:mir_brick: 
erebus:mucus_bomb: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
erebus:mud: 
erebus:mud_brick: 
erebus:ore_aluminium: 
erebus:ore_coal: 
erebus:ore_copper: 
erebus:ore_diamond: 
erebus:ore_emerald: 
erebus:ore_encrusted_diamond: 
erebus:ore_fossil: 
erebus:ore_gneiss: 
erebus:ore_gold: 
erebus:ore_iron: 
erebus:ore_jade: 
erebus:ore_lapis: 
erebus:ore_lead: 
erebus:ore_petrified_quartz: 
erebus:ore_petrified_wood: 
erebus:ore_quartz: 
erebus:ore_silver: 
erebus:ore_temple: 
erebus:ore_tin: 
erebus:petrified_bark_brown: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_bark_red: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_crafting_table: 
erebus:petrified_log_inner: 
erebus:petrified_wood_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:petrified_wood_rock: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_wood_rock_2: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_wood_rock_3: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_wood_rock_4: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_wood_rock_5: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:petrified_wood_rock_6: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:planks: PropertyEnum{name=type, clazz=class erebus.blocks.EnumWood, values=[BAOBAB, EUCALYPTUS, MAHOGANY, MOSSBARK, ASPER, CYPRESS, BALSAM, WHITE, BAMBOO, ROTTEN, MARSHWOOD, SCORCHED, VARNISHED]}
erebus:planks_petrified_wood: 
erebus:planted_flower: PropertyEnum{name=type, clazz=class erebus.blocks.BlockPlantedGiantFlower$EnumFlowerType, values=[FLOWER_BLACK, FLOWER_RED, FLOWER_BROWN, FLOWER_BLUE, FLOWER_PURPLE, FLOWER_CYAN, FLOWER_LIGHT_GRAY, FLOWER_GRAY, FLOWER_PINK, FLOWER_YELLOW, FLOWER_LIGHT_BLUE, FLOWER_MAGENTA, FLOWER_ORANGE, FLOWER_WHITE, FLOWER_RAINBOW]}
erebus:portal: 
erebus:preserved_block: PropertyEnum{name=type, clazz=class erebus.blocks.BlockPreservedBlock$EnumAmberType, values=[AMBER, AMBER_GLASS]}
erebus:prickly_pear: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11]}
erebus:quick_sand: 
erebus:red_gem: PropertyEnum{name=type, clazz=class erebus.blocks.BlockRedGem$EnumType, values=[RED_GEM, RED_LAMP_OFF, RED_LAMP_ON]}
erebus:rein_exo: 
erebus:sapling_asper: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_balsam: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_bamboo: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_baobab: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_cypress: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_eucalyptus: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_mahogany: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_marshwood: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sapling_mossbark: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
erebus:sarcastic_czech_mushroom: 
erebus:sarcastic_czech_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
erebus:silk: 
erebus:silo_roof: 
erebus:silo_supports: 
erebus:silo_tank: PropertyEnum{name=active, clazz=class erebus.block.silo.BlockSiloTank$EnumSiloType, values=[SILO_INACTIVE, SILO_ACTIVE]}
erebus:slab_amber: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_amber_bricks: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_mir_bricks: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_mud_bricks: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_asper: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_balsam: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_bamboo: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_baobab: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_cypress: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_eucalyptus: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_mahogany: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_marshwood: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_mossbark: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_petrified_wood: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_rotten: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_scorched: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_varnished: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_planks_white: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umbercobble: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umbercobble_mossy: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umbercobble_webbed: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umberpaver: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umberpaver_mossy: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umberpaver_webbed: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umberstone: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umberstone_bricks: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umbertile_smooth: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:slab_umbertile_smooth_small: PropertyEnum{name=half, clazz=class erebus.blocks.BlockSlabErebus$EnumBlockHalf, values=[top, bottom, full]}
erebus:small_plant: PropertyEnum{name=type, clazz=class erebus.blocks.BlockSmallPlant$EnumSmallPlantType, values=[NETTLE, NETTLE_FLOWERED, SWAMP_PLANT, DESERT_SHRUB, FIRE_BLOOM, FIDDLE_HEAD, FERN]}
erebus:smoothie_maker: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:spider_spawner: 
erebus:stairs_amber: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_amber_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_asper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_balsam: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_bamboo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_baobab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_cypress: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_eucalyptus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_mahogany: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_marshwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_mir_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_mossbark: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_mud_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_petrified_wood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_rotten: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_scorched: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umbercobble: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umbercobble_mossy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umbercobble_webbed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umberpaver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umberpaver_mossy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umberpaver_webbed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umberstone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umberstone_bricks: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umbertile_smooth: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_umbertile_smooth_small: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_varnished: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_wasp_nest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:stairs_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
erebus:swamp_berry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
erebus:swamp_vent: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
erebus:tarantula_egg: 
erebus:tarantula_spawner: 
erebus:temple_brick: 
erebus:temple_brick_unbreaking: PropertyEnum{name=type, clazz=class erebus.blocks.BlockTempleBrickUnbreaking$EnumTempleBrickType, values=[TEMPLE_BRICK, TEMPLE_BRICK_JADE, TEMPLE_BRICK_EXO, TEMPLE_BRICK_CREAM, TEMPLE_BRICK_EYE, TEMPLE_BRICK_STRING, TEMPLE_BRICK_JADE_ACTIVE, TEMPLE_BRICK_EXO_ACTIVE, TEMPLE_BRICK_CREAM_ACTIVE, TEMPLE_BRICK_EYE_ACTIVE, TEMPLE_BRICK_STRING_ACTIVE]}
erebus:temple_pillar: 
erebus:temple_teleporter: PropertyEnum{name=type, clazz=class erebus.blocks.BlockTempleTeleporter$EnumTeleporterType, values=[TEMPLE_TELEPORT_0, TEMPLE_TELEPORT_1, TEMPLE_TELEPORT_2, TEMPLE_TELEPORT_3, TEMPLE_TELEPORT_4, TEMPLE_TELEPORT_5, TEMPLE_TELEPORT_NE, TEMPLE_TELEPORT_NW, TEMPLE_TELEPORT_SE, TEMPLE_TELEPORT_SW]}
erebus:temple_tile: 
erebus:thorns: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:umber_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:umber_furnace_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:umber_golem_statue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:umbergravel: 
erebus:umberpaver: PropertyEnum{name=type, clazz=class erebus.blocks.BlockUmberPaver$EnumUmberPaverType, values=[UMBERPAVER, UMBERPAVER_MOSSY, UMBERPAVER_WEBBED]}
erebus:umberstone: PropertyEnum{name=type, clazz=class erebus.blocks.BlockUmberstone$EnumType, values=[UMBERSTONE, UMBERCOBBLE, UMBERCOBBLE_MOSSY, UMBERCOBBLE_WEBBED, UMBERSTONE_BRICKS, UMBERTILE_SMOOTH, UMBERTILE_SMOOTH_SMALL]}
erebus:umberstone_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
erebus:umberstone_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
erebus:velocity_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
erebus:volcanic_rock: 
erebus:wall_amber: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_amber_bricks: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_plants: PropertyEnum{name=type, clazz=class erebus.blocks.BlockWallPlants$EnumWallPlantType, values=[MOSS_UP, MOSS_DOWN, MOSS_SOUTH, MOSS_NORTH, MOSS_EAST, MOSS_WEST, MOULD_UP, MOULD_DOWN, MOULD_SOUTH, MOULD_NORTH, MOULD_EAST, MOULD_WEST]}
erebus:wall_plants_cultivated: PropertyEnum{name=type, clazz=class erebus.blocks.BlockWallPlantsCultivated$EnumWallPlantCultivatedType, values=[MOSS_UP_CULTIVATED, MOSS_DOWN_CULTIVATED, MOSS_SOUTH_CULTIVATED, MOSS_NORTH_CULTIVATED, MOSS_EAST_CULTIVATED, MOSS_WEST_CULTIVATED, MOULD_UP_CULTIVATED, MOULD_DOWN_CULTIVATED, MOULD_SOUTH_CULTIVATED, MOULD_NORTH_CULTIVATED, MOULD_EAST_CULTIVATED, MOULD_WEST_CULTIVATED]}
erebus:wall_umbercobble: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umbercobble_mossy: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umbercobble_webbed: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umberpaver: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umberpaver_mossy: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umberpaver_webbed: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umberstone: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umberstone_bricks: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umbertile_smooth: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wall_umbertile_smooth_small: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
erebus:wasp_nest: 
erebus:wasp_spawner: 
erebus:wither_web: 
erebus:zombie_ant_soldier_spawner: 
erebus:zombie_ant_spawner: 
exoticbirds:birdcage_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:birdcage_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:birdcage_dark_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:birdcage_gold: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:birdcage_iron: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:birdcage_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:birdcage_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:birdcage_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:egg_incubator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:egg_sorter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:lit_egg_incubator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:lit_egg_sorter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:nest: PropertyInteger{name=eggcount, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
exoticbirds:phoenix_egg: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
fairylights:fastener: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=triggered, clazz=class java.lang.Boolean, values=[true, false]}
ferdinandsflowers:block_birthday: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
ferdinandsflowers:block_cff_dark: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesDark, values=[venus, osto]}
ferdinandsflowers:block_cff_desert: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesDesert, values=[albuca, sturt_pea, tumble_weed, yellows, flame_pea, flame_pea_diff, verbena, verbena_diff, cornflower, flag, tinsel, tinsel_wht, paintbrush, clover, yucca, notch]}
ferdinandsflowers:block_cff_doubles: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$EnumMyDoublePlantType, values=[cosmos, larkspur, iris, manzanita, gloriosa, lupin]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
ferdinandsflowers:block_cff_doublesb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$EnumDoublePlantTypeB, values=[lily_tall, mendo, cherry, hawthorne, quince, gladiola_red]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
ferdinandsflowers:block_cff_doublesc: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$EnumDoublePlantTypeC, values=[gladiola, gladiola_peach, gladiola_orange, cosmos_orange, datura, poppy_blue]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
ferdinandsflowers:block_cff_doublesd: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$EnumDesertDoublePlantType, values=[yucca_tall, cactus_flower, ocotillo, indigo, dry, aloe]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
ferdinandsflowers:block_cff_doublesp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$EnumSweetPeas, values=[blue_bell, dark_blue, blue_purple, magenta, dark_magenta, medium_pink]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
ferdinandsflowers:block_cff_doubless: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$EnumSunflower, values=[red, large, two, bear, tiny, dry]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
ferdinandsflowers:block_cff_flowers: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypes, values=[fuchsia, lantana, daisypurp, daisywht, bachbutton, bleedheart, capoppy, lilypurp, cosmos, crocusmix, crocuspurp, crocusyell, daffyellow, daffodil, dahlia, forget]}
ferdinandsflowers:block_cff_flowersb: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesB, values=[violet, daylily, daylilydiff, echinacea, freeorange, freered, freeyellow, hyacinth, lilyvalley, lupinorange, lupinpurp, lupinyell, narcissus, nasturtium, pansy, wolfsbane]}
ferdinandsflowers:block_cff_flowersc: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesC, values=[lewisia, sticky_monkey, pitcher, petticoat, gilia, borage, lobelia, corydalis, redclover, redclover_mid, redclover_diff, geranium_pink, geranium_light, geranium_red, perriwinkle, perriwinkle_diff]}
ferdinandsflowers:block_cff_flowersd: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesD, values=[mallow, parrot, poppy, cosmos_mix, cosmos_orange, cosmos_yellow, lily_wht, chrys, orchid, salvia, cyan, corydalis_blue, forget_light, commelina, morning, magenta]}
ferdinandsflowers:block_cff_flowerse: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesE, values=[clover, mint, heavenly, sage, salvia_magenta, baneberry, lobelia_light, lobelia_blue, button_blue, button_light, borage_blue, cowslip, zinnia_sunny, zinnia_magenta, zinnia_stripe, zinnia_mix]}
ferdinandsflowers:block_cff_fungus: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesFungus, values=[crinoline, fingers_one, fingers, basket, lantern_light, lantern, lantern_dark, turkey_brown, turkey_medium, turkey_tan, coral, webcap, pixie_blue, pixie_cyan]}
ferdinandsflowers:block_cff_ouch: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumFlowerHandler$FlowerTypesOuch, values=[cactus, parodia, hedgehog, claw, claw_spike]}
ferdinandsflowers:block_cobble_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$CobbleLightTypes, values=[cobble, mossy]}
ferdinandsflowers:block_dirt_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$DirtLightTypes, values=[dirt, coarse]}
ferdinandsflowers:block_dye_brick: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesA2, values=[dark_red, red, red_orange, orange, orange_yellow, yellow_orange, yellow, light_yellow, yellow_green, lime, green, dark_green, blue_green, aqua, cyan, cloud_blue]}
ferdinandsflowers:block_dye_brick_double: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesAFirstColors, values=[dark_red, red, red_orange, orange, orange_yellow, yellow_orange, yellow, light_yellow]}, PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}
ferdinandsflowers:block_dye_brick_doubleb: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesASecondColors, values=[yellow_green, lime, green, dark_green, blue_green, aqua, cyan, cloud_blue]}, PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}
ferdinandsflowers:block_dye_brick_doublec: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesBThirdColors, values=[light_blue, blue_bell, medium_blue, blue, dark_blue, blue_purple, purple, lavender]}, PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}
ferdinandsflowers:block_dye_brick_doubled: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesBFourthColors, values=[light_lavender, purple_magenta, magenta, magenta_pink, dark_magenta, dark_pink, medium_pink, pink]}, PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}
ferdinandsflowers:block_dye_brick_half: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesAFirstColors, values=[dark_red, red, red_orange, orange, orange_yellow, yellow_orange, yellow, light_yellow]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
ferdinandsflowers:block_dye_brick_halfb: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesASecondColors, values=[yellow_green, lime, green, dark_green, blue_green, aqua, cyan, cloud_blue]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
ferdinandsflowers:block_dye_brick_halfc: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesBThirdColors, values=[light_blue, blue_bell, medium_blue, blue, dark_blue, blue_purple, purple, lavender]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
ferdinandsflowers:block_dye_brick_halfd: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesBFourthColors, values=[light_lavender, purple_magenta, magenta, magenta_pink, dark_magenta, dark_pink, medium_pink, pink]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
ferdinandsflowers:block_dye_brickb: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyesB2, values=[light_blue, blue_bell, medium_blue, blue, dark_blue, blue_purple, purple, lavender, light_lavender, purple_magenta, magenta, magenta_pink, dark_magenta, dark_pink, medium_pink, pink]}
ferdinandsflowers:block_dye_glass: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyes16colors, values=[red, orange, yellow_orange, yellow, lime, green, blue_green, cyan, light_blue, blue_bell, blue, blue_purple, purple, lavender, magenta, pink]}
ferdinandsflowers:block_dye_glass_pane: PropertyEnum{name=color, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumCFFDyes$EnumDyes16colors, values=[red, orange, yellow_orange, yellow, lime, green, blue_green, cyan, light_blue, blue_bell, blue, blue_purple, purple, lavender, magenta, pink]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
ferdinandsflowers:block_flower_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
ferdinandsflowers:block_gravel_light: 
ferdinandsflowers:block_log_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$PlankLightTypes, values=[oak, birch, spruce, dark_oak, jungle, acacia]}
ferdinandsflowers:block_metal_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$MetalLightTypes, values=[iron, redstone, gold, lapis, coal]}
ferdinandsflowers:block_plank_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$PlankLightTypes, values=[oak, birch, spruce, dark_oak, jungle, acacia]}
ferdinandsflowers:block_sand_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$SandLightTypes, values=[sand, red]}
ferdinandsflowers:block_stone_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$StoneLightTypes, values=[stone, andesite, smooth_andesite, diorite, smooth_diorite, granite, smooth_granite]}
ferdinandsflowers:block_stonebrick_light: PropertyEnum{name=type, clazz=class c0_0ry.ferdinandsflowers.handlers.EnumLightTypes$BrickLightTypes, values=[stone, mossy, cracked, chiseled]}
floodlights:carbon_floodlight: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=color, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
floodlights:electric_floodlight: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=color, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
floodlights:grow_light: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=color, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
floodlights:phantom_light: PropertyBool{name=update, clazz=class java.lang.Boolean, values=[true, false]}
floodlights:phantom_u_v_light: PropertyBool{name=update, clazz=class java.lang.Boolean, values=[true, false]}
floodlights:small_electric_floodlight_meta_block: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=color, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=model, clazz=class de.keridos.floodlights.util.PropertiesEnum$EnumModelSmallLight, values=[small_electric_floodlight_strip, small_electric_floodlight_square]}, PropertyBool{name=rotationstate, clazz=class java.lang.Boolean, values=[true, false]}
floodlights:uv_floodlight: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=color, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
fossil:amber_ore: 
fossil:analyzer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
fossil:analyzer_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
fossil:ancient_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
fossil:ancient_glass: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
fossil:ancient_stone: 
fossil:ancient_stone_brick: 
fossil:ancient_stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
fossil:ancient_stone_slab_double: 
fossil:ancient_stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
fossil:ancient_wood: 
fossil:ancient_wood_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
fossil:ancient_wood_plate: 
fossil:ancient_wood_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
fossil:ancient_wood_slab_double: 
fossil:ancient_wood_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
fossil:anu_portal: 
fossil:anu_statue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
fossil:anubite_statue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
fossil:bennettitales_large: PropertyEnum{name=half, clazz=class fossilsarcheology.server.block.TallFlowerBlock$EnumBlockHalf, values=[upper, lower]}
fossil:bennettitales_small: 
fossil:bubble_blower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
fossil:calamites_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
fossil:calamites_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
fossil:calamites_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
fossil:calamites_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
fossil:calamites_log: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
fossil:calamites_planks: 
fossil:calamites_planks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
fossil:calamites_planks_slab_double: 
fossil:calamites_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
fossil:calamites_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
fossil:calamites_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
fossil:cephalotaxus: 
fossil:cordaites_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
fossil:cordaites_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
fossil:cordaites_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
fossil:cordaites_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
fossil:cordaites_log: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
fossil:cordaites_planks: 
fossil:cordaites_planks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
fossil:cordaites_planks_slab_double: 
fossil:cordaites_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
fossil:cordaites_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
fossil:cordaites_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
fossil:crataegus: PropertyEnum{name=half, clazz=class fossilsarcheology.server.block.TallFlowerBlock$EnumBlockHalf, values=[upper, lower]}
fossil:cultivate: 
fossil:cultivate_active: 
fossil:cyathea: PropertyInteger{name=layer, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
fossil:dense_sand: 
fossil:dictyophyllum: 
fossil:dillhoffia_flower: 
fossil:dipteris: PropertyEnum{name=half, clazz=class fossilsarcheology.server.block.TallFlowerBlock$EnumBlockHalf, values=[upper, lower]}
fossil:drum: PropertyInteger{name=drums, clazz=class java.lang.Integer, values=[0, 1, 2]}
fossil:duisbergia: PropertyEnum{name=half, clazz=class fossilsarcheology.server.block.TallFlowerBlock$EnumBlockHalf, values=[upper, lower]}
fossil:ependra: 
fossil:fake_obsidian: 
fossil:feeder: PropertyBool{name=carn, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=herb, clazz=class java.lang.Boolean, values=[true, false]}
fossil:fern_block: PropertyInteger{name=growth, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyInteger{name=type, clazz=class java.lang.Integer, values=[0, 1]}
fossil:figurine: PropertyEnum{name=variant, clazz=class fossilsarcheology.server.block.FigurineBlock$EnumType, values=[figurine_steve_pristine, figurine_skeleton_pristine, figurine_zombie_pristine, figurine_pigzombie_pristine, figurine_enderman_pristine, figurine_steve_damaged, figurine_skeleton_damaged, figurine_zombie_damaged, figurine_pigzombie_damaged, figurine_enderman_damaged, figurine_steve_broken, figurine_skeleton_broken, figurine_zombie_broken, figurine_pigzombie_broken, figurine_enderman_broken, figurine_mysterious]}
fossil:florissantia: 
fossil:foozia: PropertyEnum{name=half, clazz=class fossilsarcheology.server.block.TallFlowerBlock$EnumBlockHalf, values=[upper, lower]}
fossil:fossil: 
fossil:home_portal: 
fossil:horsetail_large: PropertyEnum{name=half, clazz=class fossilsarcheology.server.block.TallFlowerBlock$EnumBlockHalf, values=[upper, lower]}
fossil:horsetail_small: 
fossil:iced_stone: 
fossil:licopodiophyta: 
fossil:mutant_plant: PropertyEnum{name=half, clazz=class fossilsarcheology.server.block.TallFlowerBlock$EnumBlockHalf, values=[upper, lower]}
fossil:obsidian_spikes: 
fossil:osmunda: 
fossil:palm_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
fossil:palm_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
fossil:palm_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
fossil:palm_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
fossil:palm_log: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
fossil:palm_planks: 
fossil:palm_planks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
fossil:palm_planks_slab_double: 
fossil:palm_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
fossil:palm_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
fossil:palm_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
fossil:permafrost: 
fossil:sagenopteris: 
fossil:sarcophagus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
fossil:sarracenia: PropertyEnum{name=half, clazz=class fossilsarcheology.server.block.TallFlowerBlock$EnumBlockHalf, values=[upper, lower]}
fossil:sifter: 
fossil:sifter_active: 
fossil:sigillaria_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
fossil:sigillaria_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
fossil:sigillaria_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
fossil:sigillaria_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
fossil:sigillaria_log: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
fossil:sigillaria_planks: 
fossil:sigillaria_planks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
fossil:sigillaria_planks_slab_double: 
fossil:sigillaria_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
fossil:sigillaria_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
fossil:sigillaria_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
fossil:skull_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
fossil:skull_lantern: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
fossil:slimetrail: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south, south_east, south_west, north_west, north_east]}
fossil:strong_glass: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
fossil:tar: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
fossil:tempskya: PropertyInteger{name=layer, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
fossil:time_machine: 
fossil:vaccinium: 
fossil:vase_amphora: PropertyEnum{name=variant, clazz=class fossilsarcheology.server.block.VaseVariant, values=[DAMAGED, RESTORED, RED_FIGURE, BLACK_FIGURE, PORCELAIN]}
fossil:vase_kylix: PropertyEnum{name=variant, clazz=class fossilsarcheology.server.block.VaseVariant, values=[DAMAGED, RESTORED, RED_FIGURE, BLACK_FIGURE, PORCELAIN]}
fossil:vase_volute: PropertyEnum{name=variant, clazz=class fossilsarcheology.server.block.VaseVariant, values=[DAMAGED, RESTORED, RED_FIGURE, BLACK_FIGURE, PORCELAIN]}
fossil:volcanic_ash: 
fossil:volcanic_brick: 
fossil:volcanic_rock: 
fossil:volcanic_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
fossil:volcanic_slab_double: 
fossil:volcanic_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
fossil:welwitschia: 
fossil:worktable: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
fossil:worktable_active: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
fossil:zamites: 
futuremc:acacia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:acacia_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:ancient_debris: 
futuremc:andesite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:bamboo: PropertyEnum{name=leaves, clazz=class thedarkcolour.futuremc.block.BlockBamboo$EnumLeaves, values=[NO_LEAVES, SMALL_LEAVES, LARGE_LEAVES]}, PropertyBool{name=mature, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=thick, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:barrel: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:bell: PropertyEnum{name=attachment, clazz=class thedarkcolour.futuremc.block.BlockBell$BellAttachment, values=[FLOOR, CEILING, SINGLE_WALL, DOUBLE_WALL]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:birch_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:birch_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:blast_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:blue_ice: 
futuremc:brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:campfire: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=signal, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:cartography_table: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:chain: 
futuremc:composter: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8]}
futuremc:cornflower: 
futuremc:dark_oak_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:dark_oak_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:diorite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:end_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:fletching_table: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:granite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:grindstone: PropertyEnum{name=face, clazz=class thedarkcolour.futuremc.block.BlockGrindstone$EnumAttachment, values=[WALL, FLOOR, CEILING]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:honey_block: 
futuremc:honeycomb_block: 
futuremc:jungle_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:jungle_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:lantern: PropertyBool{name=hanging, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:lily_of_the_valley: 
futuremc:loom: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:mossy_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:nether_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:netherite_block: 
futuremc:oak_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:prismarine_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:red_nether_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:red_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:smithing_table: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:smoker: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:smooth_quartz: 
futuremc:smooth_red_sandstone: 
futuremc:smooth_sandstone: 
futuremc:smooth_stone: 
futuremc:soul_fire_lantern: PropertyBool{name=hanging, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:soul_fire_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
futuremc:soul_soil: 
futuremc:spruce_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:spruce_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
futuremc:stonecutter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
futuremc:stripped_acacia_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
futuremc:stripped_acacia_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:stripped_birch_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
futuremc:stripped_birch_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:stripped_dark_oak_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
futuremc:stripped_dark_oak_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:stripped_jungle_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
futuremc:stripped_jungle_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:stripped_oak_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
futuremc:stripped_oak_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:stripped_spruce_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
futuremc:stripped_spruce_wood: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
futuremc:sweet_berry_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
futuremc:wither_rose: 
glassdoors:glass_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
glassdoors:glass_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
golems:golem_head: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
golems:light_provider_full: PropertyInteger{name=light, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
golems:power_provider_all: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
golems:water_light_provider_full: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=light, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
gravestone:gsgravestone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
harvestcraft:almond_sapling: 
harvestcraft:apiary: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
harvestcraft:apple_sapling: 
harvestcraft:apricot_sapling: 
harvestcraft:aridgarden: 
harvestcraft:avocado_sapling: 
harvestcraft:banana_sapling: 
harvestcraft:beehive: 
harvestcraft:breadfruit_sapling: 
harvestcraft:candledeco10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:candledeco9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
harvestcraft:carrotcake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
harvestcraft:cashew_sapling: 
harvestcraft:cheesecake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
harvestcraft:cherry_sapling: 
harvestcraft:cherrycheesecake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
harvestcraft:chestnut_sapling: 
harvestcraft:chocolatesprinklecake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
harvestcraft:cinnamon_sapling: 
harvestcraft:coconut_sapling: 
harvestcraft:date_sapling: 
harvestcraft:dragonfruit_sapling: 
harvestcraft:durian_sapling: 
harvestcraft:fig_sapling: 
harvestcraft:frostgarden: 
harvestcraft:gooseberry_sapling: 
harvestcraft:grapefruit_sapling: 
harvestcraft:grinder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
harvestcraft:groundtrap: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
harvestcraft:guava_sapling: 
harvestcraft:hazelnut_sapling: 
harvestcraft:holidaycake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
harvestcraft:honey: 
harvestcraft:honeycomb: 
harvestcraft:jackfruit_sapling: 
harvestcraft:lamingtoncake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
harvestcraft:lemon_sapling: 
harvestcraft:lime_sapling: 
harvestcraft:lychee_sapling: 
harvestcraft:mango_sapling: 
harvestcraft:maple_sapling: 
harvestcraft:market: 
harvestcraft:nutmeg_sapling: 
harvestcraft:olive_sapling: 
harvestcraft:orange_sapling: 
harvestcraft:pamagavecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamalmond: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamamaranthcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamapple: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamapricot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamarrowrootcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamartichokecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamasparaguscrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamavocado: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pambambooshootcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pambanana: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pambarleycrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pambeancrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pambeetcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pambellpeppercrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamblackberrycrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamblueberrycrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pambreadfruit: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pambroccolicrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pambrusselsproutcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcabbagecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcactusfruitcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcandleberrycrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcantaloupecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcashew: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamcassavacrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcauliflowercrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcelerycrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcherry: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamchestnut: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamchickpeacrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamchilipeppercrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcinnamon: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamcoconut: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamcoffeebeancrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcorncrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcottoncrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcranberrycrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcucumbercrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamcurryleafcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamdate: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamdragonfruit: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamdurian: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pameggplantcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamelderberrycrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamfig: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamflaxcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamgarliccrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamgigapicklecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamgingercrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamgooseberry: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamgrapecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamgrapefruit: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamgreengrapecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamguava: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamhazelnut: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamhuckleberrycrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamjackfruit: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamjicamacrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamjuniperberrycrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamjutecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamkalecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamkenafcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamkiwicrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamkohlrabicrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamleekcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamlemon: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamlentilcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamlettucecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamlime: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamlychee: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pammango: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pammaple: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pammilletcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pammulberrycrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pammustardseedscrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamnutmeg: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamoatscrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamokracrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamolive: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamonioncrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamorange: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pampapaya: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pampaperbark: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamparsnipcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pampassionfruit: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pampawpaw: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pampeach: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pampeanutcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pampear: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pampeascrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pampecan: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pampeppercorn: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pampersimmon: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pampineapplecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pampistachio: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamplum: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pampomegranate: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamquinoacrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamradishcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamrambutan: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamraspberrycrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamrhubarbcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamricecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamrutabagacrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamryecrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamscallioncrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamseaweedcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamsesameseedscrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamsisalcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamsoursop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamsoybeancrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamspiceleafcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamspiderweb: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamspinachcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamstarfruit: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamstrawberrycrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamsweetpotatocrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamtamarind: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamtarocrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamtealeafcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamtomatillocrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamtomatocrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamturnipcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamvanillabean: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamwalnut: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}
harvestcraft:pamwaterchestnutcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamwhitemushroomcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamwintersquashcrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:pamzucchinicrop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
harvestcraft:papaya_sapling: 
harvestcraft:paperbark_sapling: 
harvestcraft:passionfruit_sapling: 
harvestcraft:pavlovacake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
harvestcraft:pawpaw_sapling: 
harvestcraft:peach_sapling: 
harvestcraft:pear_sapling: 
harvestcraft:pecan_sapling: 
harvestcraft:peppercorn_sapling: 
harvestcraft:persimmon_sapling: 
harvestcraft:pineappleupsidedowncake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
harvestcraft:pistachio_sapling: 
harvestcraft:plum_sapling: 
harvestcraft:pomegranate_sapling: 
harvestcraft:pressedwax: 
harvestcraft:presser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
harvestcraft:pumpkincheesecake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
harvestcraft:rambutan_sapling: 
harvestcraft:redvelvetcake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
harvestcraft:shadedgarden: 
harvestcraft:shippingbin: 
harvestcraft:soggygarden: 
harvestcraft:soursop_sapling: 
harvestcraft:spiderweb_sapling: 
harvestcraft:starfruit_sapling: 
harvestcraft:tamarind_sapling: 
harvestcraft:tropicalgarden: 
harvestcraft:vanillabean_sapling: 
harvestcraft:walnut_sapling: 
harvestcraft:waterfilter: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
harvestcraft:watertrap: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
harvestcraft:waxcomb: 
harvestcraft:well: 
harvestcraft:windygarden: 
hopperducts:gratedhopper: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, north, south, west, east]}
hopperducts:hopperduct: PropertyInteger{name=connectors, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63]}, PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
iceandfire:ash: 
iceandfire:burnt_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
iceandfire:chared_cobblestone: PropertyBool{name=revert, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:chared_dirt: PropertyBool{name=revert, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:chared_grass: PropertyBool{name=revert, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:chared_grass_path: PropertyBool{name=revert, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:chared_gravel: PropertyBool{name=revert, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:chared_stone: PropertyBool{name=revert, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:desert_myrmex_cocoon: 
iceandfire:dragon_bone_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
iceandfire:dragon_bone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dragon_ice: 
iceandfire:dragon_ice_spikes: 
iceandfire:dragonforge_fire_brick: PropertyBool{name=grill, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dragonforge_fire_core: 
iceandfire:dragonforge_fire_core_disabled: 
iceandfire:dragonforge_fire_input: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dragonforge_ice_brick: PropertyBool{name=grill, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dragonforge_ice_core: 
iceandfire:dragonforge_ice_core_disabled: 
iceandfire:dragonforge_ice_input: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dragonscale_blue: 
iceandfire:dragonscale_bronze: 
iceandfire:dragonscale_gray: 
iceandfire:dragonscale_green: 
iceandfire:dragonscale_red: 
iceandfire:dragonscale_sapphire: 
iceandfire:dragonscale_silver: 
iceandfire:dragonscale_white: 
iceandfire:dragonsteel_fire_block: 
iceandfire:dragonsteel_ice_block: 
iceandfire:dread_portal: 
iceandfire:dread_spawner: 
iceandfire:dread_stone: PropertyBool{name=player_placed, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dread_stone_bricks: PropertyBool{name=player_placed, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dread_stone_bricks_chiseled: PropertyBool{name=player_placed, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dread_stone_bricks_cracked: PropertyBool{name=player_placed, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dread_stone_bricks_mossy: PropertyBool{name=player_placed, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dread_stone_face: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=player_placed, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dread_stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
iceandfire:dread_stone_slab_double: 
iceandfire:dread_stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
iceandfire:dread_stone_tile: PropertyBool{name=player_placed, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dread_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
iceandfire:dreadwood_log: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
iceandfire:dreadwood_planks: PropertyBool{name=player_placed, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:dreadwood_planks_lock: PropertyBool{name=player_placed, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:egginice: 
iceandfire:fire_lily: 
iceandfire:frost_lily: 
iceandfire:frozen_cobblestone: PropertyBool{name=revert, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:frozen_dirt: PropertyBool{name=revert, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:frozen_grass: PropertyBool{name=revert, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:frozen_grass_path: PropertyBool{name=revert, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:frozen_gravel: PropertyBool{name=revert, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:frozen_splinters: 
iceandfire:frozen_stone: PropertyBool{name=revert, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:goldpile: PropertyInteger{name=layers, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
iceandfire:jar_empty: 
iceandfire:jar_pixie: 
iceandfire:jungle_myrmex_cocoon: 
iceandfire:lectern: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
iceandfire:myrmex_desert_biolight: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:myrmex_desert_resin_block: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:myrmex_desert_resin_glass: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:myrmex_jungle_biolight: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:myrmex_jungle_resin_block: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:myrmex_jungle_resin_glass: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
iceandfire:myrmex_resin: PropertyEnum{name=variant, clazz=class com.github.alexthe666.iceandfire.block.BlockMyrmexResin$EnumType, values=[desert, jungle]}
iceandfire:myrmex_resin_sticky: PropertyEnum{name=variant, clazz=class com.github.alexthe666.iceandfire.block.BlockMyrmexResin$EnumType, values=[desert, jungle]}
iceandfire:nest: 
iceandfire:pixie_house: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
iceandfire:podium: PropertyEnum{name=variant, clazz=class com.github.alexthe666.iceandfire.block.BlockPodium$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
iceandfire:sapphire_block: 
iceandfire:sapphire_ore: 
iceandfire:sea_serpent_scale_block_blue: 
iceandfire:sea_serpent_scale_block_bronze: 
iceandfire:sea_serpent_scale_block_deepblue: 
iceandfire:sea_serpent_scale_block_green: 
iceandfire:sea_serpent_scale_block_purple: 
iceandfire:sea_serpent_scale_block_red: 
iceandfire:sea_serpent_scale_block_teal: 
iceandfire:silver_block: 
iceandfire:silver_ore: 
iceandfire:silverpile: PropertyInteger{name=layers, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
ichunutil:compact_porkchop: 
immersive_energy:metal_generators0: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class crimson_twilight.immersive_energy.common.blocks.metal.BlockTypes_Generators0, values=[SOLAR_PANEL]}
immersive_energy:ore: PropertyEnum{name=type, clazz=class crimson_twilight.immersive_energy.common.blocks.BlockTypes_OresIEn, values=[THORIUM, TUNGSTEN]}
immersive_energy:sheetmetal: PropertyEnum{name=type, clazz=class crimson_twilight.immersive_energy.common.blocks.BlockTypes_MetalsIEn, values=[THORIUM, TUNGSTEN]}
immersive_energy:sheetmetal_slab: PropertyInteger{name=slabtype, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=type, clazz=class crimson_twilight.immersive_energy.common.blocks.BlockTypes_MetalsIEn, values=[THORIUM, TUNGSTEN]}
immersive_energy:storage: PropertyEnum{name=type, clazz=class crimson_twilight.immersive_energy.common.blocks.BlockTypes_MetalsIEn, values=[THORIUM, TUNGSTEN]}
immersiveengineering:aluminum_scaffolding_stairs0: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:aluminum_scaffolding_stairs1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:aluminum_scaffolding_stairs2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:cloth_device: PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.cloth.BlockTypes_ClothDevice, values=[CUSHION, BALLOON, STRIPCURTAIN, SHADER_BANNER]}
immersiveengineering:connector: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean1, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_Connector, values=[CONNECTOR_LV, RELAY_LV, CONNECTOR_MV, RELAY_MV, CONNECTOR_HV, RELAY_HV, CONNECTOR_STRUCTURAL, TRANSFORMER, TRANSFORMER_HV, BREAKERSWITCH, REDSTONE_BREAKER, ENERGY_METER, CONNECTOR_REDSTONE, CONNECTOR_PROBE, FEEDTHROUGH]}
immersiveengineering:conveyor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_Conveyor, values=[CONVEYOR]}
immersiveengineering:fake_light: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.BlockTypes_FakeLight, values=[AIR]}
immersiveengineering:fluidbiodiesel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersiveengineering:fluidconcrete: PropertyInteger{name=int_16, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersiveengineering:fluidcreosote: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersiveengineering:fluidethanol: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersiveengineering:fluidplantoil: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersiveengineering:hemp: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.plant.BlockTypes_Hemp, values=[BOTTOM0, BOTTOM1, BOTTOM2, BOTTOM3, BOTTOM4, TOP0]}
immersiveengineering:metal_decoration0: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration0, values=[COIL_LV, COIL_MV, COIL_HV, RS_ENGINEERING, LIGHT_ENGINEERING, HEAVY_ENGINEERING, GENERATOR, RADIATOR]}
immersiveengineering:metal_decoration1: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration1, values=[STEEL_FENCE, STEEL_SCAFFOLDING_0, STEEL_SCAFFOLDING_1, STEEL_SCAFFOLDING_2, ALUMINUM_FENCE, ALUMINUM_SCAFFOLDING_0, ALUMINUM_SCAFFOLDING_1, ALUMINUM_SCAFFOLDING_2]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveengineering:metal_decoration1_slab: PropertyInteger{name=slabtype, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration1, values=[STEEL_FENCE, STEEL_SCAFFOLDING_0, STEEL_SCAFFOLDING_1, STEEL_SCAFFOLDING_2, ALUMINUM_FENCE, ALUMINUM_SCAFFOLDING_0, ALUMINUM_SCAFFOLDING_1, ALUMINUM_SCAFFOLDING_2]}
immersiveengineering:metal_decoration2: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=int_4, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration2, values=[STEEL_POST, STEEL_WALLMOUNT, ALUMINUM_POST, ALUMINUM_WALLMOUNT, LANTERN, RAZOR_WIRE, TOOLBOX, STEEL_SLOPE, ALU_SLOPE]}
immersiveengineering:metal_device0: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDevice0, values=[CAPACITOR_LV, CAPACITOR_MV, CAPACITOR_HV, CAPACITOR_CREATIVE, BARREL, FLUID_PUMP, FLUID_PLACER]}
immersiveengineering:metal_device1: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDevice1, values=[BLAST_FURNACE_PREHEATER, FURNACE_HEATER, DYNAMO, THERMOELECTRIC_GEN, ELECTRIC_LANTERN, CHARGING_STATION, FLUID_PIPE, SAMPLE_DRILL, TESLA_COIL, FLOODLIGHT, TURRET_CHEM, TURRET_GUN, TURRET_RAIL, BELLJAR]}
immersiveengineering:metal_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalLadder, values=[NORMAL, COVERED_STEEL, COVERED_ALUMINUM]}
immersiveengineering:metal_multiblock: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=_1dynamicrender, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalMultiblock, values=[METAL_PRESS, CRUSHER, TANK, SILO, ASSEMBLER, AUTO_WORKBENCH, BOTTLING_MACHINE, SQUEEZER, FERMENTER, REFINERY, DIESEL_GENERATOR, EXCAVATOR, BUCKET_WHEEL, ARC_FURNACE, LIGHTNINGROD, MIXER]}
immersiveengineering:molten_constantan: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersiveengineering:molten_uranium: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersiveengineering:ore: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.BlockTypes_Ore, values=[COPPER, ALUMINUM, LEAD, SILVER, NICKEL, URANIUM]}
immersiveengineering:sheetmetal: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsAll, values=[COPPER, ALUMINUM, LEAD, SILVER, NICKEL, URANIUM, CONSTANTAN, ELECTRUM, STEEL, IRON, GOLD]}
immersiveengineering:sheetmetal_slab: PropertyInteger{name=slabtype, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsAll, values=[COPPER, ALUMINUM, LEAD, SILVER, NICKEL, URANIUM, CONSTANTAN, ELECTRUM, STEEL, IRON, GOLD]}
immersiveengineering:steel_scaffolding_stairs0: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:steel_scaffolding_stairs1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:steel_scaffolding_stairs2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:stone_decoration: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.stone.BlockTypes_StoneDecoration, values=[COKEBRICK, BLASTBRICK, BLASTBRICK_REINFORCED, COKE, HEMPCRETE, CONCRETE, CONCRETE_TILE, CONCRETE_LEADED, INSULATING_GLASS, CONCRETE_SPRAYED, ALLOYBRICK]}
immersiveengineering:stone_decoration_slab: PropertyInteger{name=slabtype, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.stone.BlockTypes_StoneDecoration, values=[COKEBRICK, BLASTBRICK, BLASTBRICK_REINFORCED, COKE, HEMPCRETE, CONCRETE, CONCRETE_TILE, CONCRETE_LEADED, INSULATING_GLASS, CONCRETE_SPRAYED, ALLOYBRICK]}
immersiveengineering:stone_decoration_stairs_concrete: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:stone_decoration_stairs_concrete_leaded: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:stone_decoration_stairs_concrete_tile: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:stone_decoration_stairs_hempcrete: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:stone_device: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.stone.BlockTypes_StoneDevices, values=[COKE_OVEN, BLAST_FURNACE, BLAST_FURNACE_ADVANCED, CONCRETE_SHEET, CONCRETE_QUARTER, CONCRETE_THREEQUARTER, CORESAMPLE, ALLOY_SMELTER]}
immersiveengineering:storage: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsIE, values=[COPPER, ALUMINUM, LEAD, SILVER, NICKEL, URANIUM, CONSTANTAN, ELECTRUM, STEEL]}
immersiveengineering:storage_slab: PropertyInteger{name=slabtype, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.BlockTypes_MetalsIE, values=[COPPER, ALUMINUM, LEAD, SILVER, NICKEL, URANIUM, CONSTANTAN, ELECTRUM, STEEL]}
immersiveengineering:treated_wood: PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_TreatedWood, values=[HORIZONTAL, VERTICAL, PACKAGED]}
immersiveengineering:treated_wood_slab: PropertyInteger{name=slabtype, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_TreatedWood, values=[HORIZONTAL, VERTICAL, PACKAGED]}
immersiveengineering:treated_wood_stairs0: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:treated_wood_stairs1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:treated_wood_stairs2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
immersiveengineering:wooden_decoration: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_WoodenDecoration, values=[FENCE, SCAFFOLDING]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveengineering:wooden_device0: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_WoodenDevice0, values=[CRATE, BARREL, WORKBENCH, SORTER, GUNPOWDER_BARREL, REINFORCED_CRATE, TURNTABLE, FLUID_SORTER]}
immersiveengineering:wooden_device1: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=int_4, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyEnum{name=type, clazz=class blusunrize.immersiveengineering.common.blocks.wooden.BlockTypes_WoodenDevice1, values=[WATERMILL, WINDMILL, WINDMILL_ADVANCED, POST, WALLMOUNT]}
immersivepetroleum:dummy: PropertyEnum{name=type, clazz=class flaxbeard.immersivepetroleum.common.blocks.metal.BlockTypes_Dummy, values=[PIPE, CONVEYOR, OIL_DEPOSIT]}
immersivepetroleum:fluid_crude_oil: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersivepetroleum:fluid_diesel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersivepetroleum:fluid_gasoline: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersivepetroleum:fluid_lubricant: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersivepetroleum:fluid_napalm: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersivepetroleum:metal_device: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class flaxbeard.immersivepetroleum.common.blocks.metal.BlockTypes_IPMetalDevice, values=[AUTOMATIC_LUBRICATOR, GAS_GENERATOR]}
immersivepetroleum:metal_multiblock: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=_1dynamicrender, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class flaxbeard.immersivepetroleum.common.blocks.metal.BlockTypes_IPMetalMultiblock, values=[DISTILLATION_TOWER, DISTILLATION_TOWER_PARENT, PUMPJACK, PUMPJACK_PARENT]}
immersivepetroleum:stone_decoration: PropertyEnum{name=type, clazz=class flaxbeard.immersivepetroleum.common.blocks.stone.BlockTypes_IPStoneDecoration, values=[ASPHALT]}
immersiveposts:aluminiumpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:concretepost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:constantanpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:copperpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:electrumpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:fence_constantan: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveposts:fence_copper: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveposts:fence_electrum: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveposts:fence_gold: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveposts:fence_iron: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveposts:fence_lead: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveposts:fence_nickel: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveposts:fence_silver: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveposts:fence_uranium: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
immersiveposts:goldpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:ironpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:leadedconcretepost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:leadpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:netherpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:nickelpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:postbase: 
immersiveposts:silverpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:steelpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:uraniumpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiveposts:woodpost: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=flipstate, clazz=class twistedgate.immersiveposts.enums.EnumFlipState, values=[UP, DOWN, BOTH]}, PropertyBool{name=parm_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=parm_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class twistedgate.immersiveposts.enums.EnumPostType, values=[POST, POST_TOP, ARM, ARM_DOUBLE, EMPTY]}
immersiverailroading:block_rail: 
immersiverailroading:block_rail_gag: 
immersiverailroading:block_rail_preview: 
immersiverailroading:multiblock: 
immersivetech:connectors: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean1, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class mctmods.immersivetechnology.common.blocks.connectors.types.BlockType_Connectors, values=[CONNECTORS_TIMER]}
immersivetech:fluiddistwater: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersivetech:fluidsteam: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
immersivetech:metal_barrel: PropertyEnum{name=type, clazz=class mctmods.immersivetechnology.common.blocks.metal.types.BlockType_MetalBarrel, values=[BARREL, BARREL_OPEN, BARREL_STEEL]}
immersivetech:metal_device: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class mctmods.immersivetechnology.common.blocks.metal.types.BlockType_MetalDevice, values=[COKE_OVEN_PREHEATER]}
immersivetech:metal_multiblock: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=_1dynamicrender, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class mctmods.immersivetechnology.common.blocks.metal.types.BlockType_MetalMultiblock, values=[DISTILLER, SOLAR_TOWER, SOLAR_REFLECTOR, STEAM_TURBINE, BOILER, ALTERNATOR, DISTILLER_SLAVE, SOLAR_TOWER_SLAVE, STEAM_TURBINE_SLAVE, BOILER_SLAVE, ALTERNATOR_SLAVE, SOLAR_REFLECTOR_SLAVE, STEEL_TANK, STEEL_TANK_SLAVE]}
immersivetech:metal_trash: PropertyEnum{name=type, clazz=class mctmods.immersivetechnology.common.blocks.metal.types.BlockType_MetalTrash, values=[TRASH_ITEM, TRASH_FLUID, TRASH_ENERGY]}
immersivetech:stone_decoration: PropertyEnum{name=type, clazz=class mctmods.immersivetechnology.common.blocks.stone.types.BlockType_StoneDecoration, values=[COKEBRICK_REINFORCED]}
immersivetech:stone_decoration_slab: PropertyInteger{name=slabtype, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=type, clazz=class mctmods.immersivetechnology.common.blocks.stone.types.BlockType_StoneDecoration, values=[COKEBRICK_REINFORCED]}
immersivetech:stone_multiblock: PropertyBoolInverted{name=_0multiblockslave, clazz=class java.lang.Boolean, values=[false, true]}, PropertyBoolInverted{name=boolean0, clazz=class java.lang.Boolean, values=[false, true]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class mctmods.immersivetechnology.common.blocks.stone.types.BlockType_StoneMultiblock, values=[COKE_OVEN_ADVANCED, COKE_OVEN_ADVANCED_SLAVE]}
immersivetech:valve: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class mctmods.immersivetechnology.common.blocks.BlockValve$BlockType_Valve, values=[FLUID_VALVE, LOAD_CONTROLLER, STACK_LIMITER]}
immersivetech:wooden_crate: PropertyEnum{name=type, clazz=class mctmods.immersivetechnology.common.blocks.wooden.types.BlockType_WoodenCrate, values=[CRATE]}
ironchest:iron_chest: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.chest.IronChestType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, DIRTCHEST9000, WOOD]}
ironchest:iron_shulker_box_black: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_blue: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_brown: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_cyan: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_gray: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_green: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_light_blue: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_lime: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_magenta: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_orange: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_pink: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_purple: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_red: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_silver: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_white: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
ironchest:iron_shulker_box_yellow: PropertyEnum{name=variant, clazz=class cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType, values=[IRON, GOLD, DIAMOND, COPPER, SILVER, CRYSTAL, OBSIDIAN, VANILLA]}
jaff:tank: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:ajuginucula_smithii: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
jurassicraft:amber_ore: 
jurassicraft:ancient_item_holding_block: 
jurassicraft:araucaria_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:araucaria_double_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
jurassicraft:araucaria_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:araucaria_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:araucaria_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:araucaria_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
jurassicraft:araucaria_log_petrified: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
jurassicraft:araucaria_planks: 
jurassicraft:araucaria_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
jurassicraft:araucaria_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
jurassicraft:araucaria_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
jurassicraft:aulopora: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
jurassicraft:bennettitalean_cycadeoidea: 
jurassicraft:bristle_fern: 
jurassicraft:bug_crate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
jurassicraft:calamites_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:calamites_double_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
jurassicraft:calamites_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:calamites_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:calamites_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:calamites_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
jurassicraft:calamites_log_petrified: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
jurassicraft:calamites_planks: 
jurassicraft:calamites_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
jurassicraft:calamites_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
jurassicraft:calamites_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
jurassicraft:cinnamon_fern: 
jurassicraft:cladochonus: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
jurassicraft:cleaning_station: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
jurassicraft:clear_glass: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:clear_glass_pane: PropertyBool{name=blockeast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocknorth, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocksouth, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blockwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:cry_pansy: 
jurassicraft:cultivate_bottom: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
jurassicraft:cultivate_top: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
jurassicraft:cycad_zamites: PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:dicksonia: PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:dicroidium_zuberi: PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:dictyophyllum: 
jurassicraft:display_block: 
jurassicraft:dna_combinator_hybridizer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=hybridizer, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:dna_extractor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
jurassicraft:dna_sequencer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
jurassicraft:dna_synthesizer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
jurassicraft:embryo_calcification_machine: PropertyBool{name=egg, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
jurassicraft:embryonic_machine: PropertyBool{name=dish, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=tubes, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:enallhelia: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
jurassicraft:encased_fossil_0: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
jurassicraft:encased_fossil_1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
jurassicraft:encased_nest_fossil: PropertyEnum{name=variant, clazz=class org.jurassicraft.server.block.NestFossilBlock$Variant, values=[VARIANT_1, VARIANT_2, VARIANT_3]}
jurassicraft:encephalartos: PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:feeder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
jurassicraft:fossil_block_0: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
jurassicraft:fossil_block_1: PropertyInteger{name=variant, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
jurassicraft:fossil_grinder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
jurassicraft:fossilized_trackway: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=variant, clazz=class org.jurassicraft.server.block.FossilizedTrackwayBlock$TrackwayType, values=[BIPED_MEDIUM, BIPED_SMALL, RAPTOR]}
jurassicraft:ginkgo_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:ginkgo_double_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
jurassicraft:ginkgo_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:ginkgo_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:ginkgo_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:ginkgo_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
jurassicraft:ginkgo_log_petrified: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
jurassicraft:ginkgo_planks: 
jurassicraft:ginkgo_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
jurassicraft:ginkgo_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
jurassicraft:ginkgo_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
jurassicraft:gracilaria_seaweed: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
jurassicraft:graminidites_bambusoides: PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:gypsum_bricks: 
jurassicraft:gypsum_cobblestone: 
jurassicraft:gypsum_stone: 
jurassicraft:heliconia: PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:hippurites_radiosus: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
jurassicraft:ice_shard: 
jurassicraft:incubator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
jurassicraft:krill_swarm: 
jurassicraft:ladinia_simplex: 
jurassicraft:largestipule_leather_root: 
jurassicraft:liriodendrites: PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:lithostrotion: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
jurassicraft:low_security_fence_base: PropertyInteger{name=connections, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=pole, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:low_security_fence_pole: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:low_security_fence_wire: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=up, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:moss: 
jurassicraft:nest_fossil: PropertyEnum{name=variant, clazz=class org.jurassicraft.server.block.NestFossilBlock$Variant, values=[VARIANT_1, VARIANT_2, VARIANT_3]}
jurassicraft:orontium_mackii: 
jurassicraft:paleo_bale_cycad: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
jurassicraft:paleo_bale_cycadeoidea: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
jurassicraft:paleo_bale_fern: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
jurassicraft:paleo_bale_leaves: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
jurassicraft:paleo_bale_other: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
jurassicraft:peat: PropertyInteger{name=moisture, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
jurassicraft:peat_moss: 
jurassicraft:phoenix_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:phoenix_double_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
jurassicraft:phoenix_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:phoenix_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:phoenix_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:phoenix_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
jurassicraft:phoenix_log_petrified: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
jurassicraft:phoenix_planks: 
jurassicraft:phoenix_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
jurassicraft:phoenix_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
jurassicraft:phoenix_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
jurassicraft:plankton_swarm: 
jurassicraft:plant_fossil_block: 
jurassicraft:psaronius_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:psaronius_double_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
jurassicraft:psaronius_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:psaronius_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:psaronius_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:psaronius_log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
jurassicraft:psaronius_log_petrified: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
jurassicraft:psaronius_planks: 
jurassicraft:psaronius_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
jurassicraft:psaronius_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
jurassicraft:psaronius_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
jurassicraft:raphaelia: 
jurassicraft:reinforced_bricks: 
jurassicraft:reinforced_glass: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:reinforced_glass_pane: PropertyBool{name=blockeast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocknorth, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blocksouth, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=blockwest, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
jurassicraft:reinforced_stone: 
jurassicraft:rhacophyton: PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:rhamnus_salicifolius: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
jurassicraft:scaly_tree_fern: PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:serenna_veriformans: PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:skeleton_assembly: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.machine.SkeletonAssemblyBlock$BlockHalf, values=[main, dummy]}
jurassicraft:skull_display_block: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
jurassicraft:small_chain_fern: 
jurassicraft:small_cycad: 
jurassicraft:small_royal_fern: 
jurassicraft:stylophyllopsis: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
jurassicraft:tempskya: PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:tour_rail: PropertyEnum{name=shape, clazz=class org.jurassicraft.server.block.TourRailBlock$EnumRailDirection, values=[NORTH_SOUTH, EAST_WEST, ASCENDING_EAST, ASCENDING_WEST, ASCENDING_NORTH, ASCENDING_SOUTH, SOUTH_EAST, SOUTH_WEST, NORTH_WEST, NORTH_EAST, DIAGONAL_NE_SW, DIAGONAL_NW_SE, HORIZONTAL_NE, HORIZONTAL_NW, HORIZONTAL_SE, HORIZONTAL_SW, VERTICAL_NE, VERTICAL_NW, VERTICAL_SE, VERTICAL_SW]}
jurassicraft:tour_rail_fast: PropertyEnum{name=shape, clazz=class org.jurassicraft.server.block.TourRailBlock$EnumRailDirection, values=[NORTH_SOUTH, EAST_WEST, ASCENDING_EAST, ASCENDING_WEST, ASCENDING_NORTH, ASCENDING_SOUTH, SOUTH_EAST, SOUTH_WEST, NORTH_WEST, NORTH_EAST, DIAGONAL_NE_SW, DIAGONAL_NW_SE, HORIZONTAL_NE, HORIZONTAL_NW, HORIZONTAL_SE, HORIZONTAL_SW, VERTICAL_NE, VERTICAL_NW, VERTICAL_SE, VERTICAL_SW]}
jurassicraft:tour_rail_medium: PropertyEnum{name=shape, clazz=class org.jurassicraft.server.block.TourRailBlock$EnumRailDirection, values=[NORTH_SOUTH, EAST_WEST, ASCENDING_EAST, ASCENDING_WEST, ASCENDING_NORTH, ASCENDING_SOUTH, SOUTH_EAST, SOUTH_WEST, NORTH_WEST, NORTH_EAST, DIAGONAL_NE_SW, DIAGONAL_NW_SE, HORIZONTAL_NE, HORIZONTAL_NW, HORIZONTAL_SE, HORIZONTAL_SW, VERTICAL_NE, VERTICAL_NW, VERTICAL_SE, VERTICAL_SW]}
jurassicraft:tour_rail_slow: PropertyEnum{name=shape, clazz=class org.jurassicraft.server.block.TourRailBlock$EnumRailDirection, values=[NORTH_SOUTH, EAST_WEST, ASCENDING_EAST, ASCENDING_WEST, ASCENDING_NORTH, ASCENDING_SOUTH, SOUTH_EAST, SOUTH_WEST, NORTH_WEST, NORTH_EAST, DIAGONAL_NE_SW, DIAGONAL_NW_SE, HORIZONTAL_NE, HORIZONTAL_NW, HORIZONTAL_SE, HORIZONTAL_SW, VERTICAL_NE, VERTICAL_NW, VERTICAL_SE, VERTICAL_SW]}
jurassicraft:umaltolepis: PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:west_indian_lilac: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyEnum{name=half, clazz=class org.jurassicraft.server.block.plant.DoublePlantBlock$BlockHalf, values=[upper, lower]}
jurassicraft:wild_onion_plant: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
jurassicraft:wild_potato_plant: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5]}
jurassicraft:woolly_stalked_begonia: 
lepidodendron:sapling: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
lepidodendron:treeleaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
lepidodendron:woodenlog: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
lepidodendron:woodenplanks: 
lepidodendron:woodenslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.lepidodendron.block.BlockWoodenSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:woodenslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.lepidodendron.block.BlockWoodenSlab$BlockCustom$Variant, values=[DEFAULT]}
lepidodendron:woodenstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
lepidodendron:woodentrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:big_door_acacia_3x3: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
malisisdoors:big_door_birch_3x3: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
malisisdoors:big_door_dark_oak_3x3: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
malisisdoors:big_door_iron_3x3: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
malisisdoors:big_door_jungle_3x3: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
malisisdoors:big_door_oak_3x3: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
malisisdoors:big_door_rusty_3x3: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
malisisdoors:big_door_spruce_3x3: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
malisisdoors:camofencegate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:carriage_door: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
malisisdoors:curtain_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_blue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_brown: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_cyan: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_green: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_light_blue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_lime: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_magenta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_orange: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_pink: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_purple: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_red: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_silver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:curtain_yellow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:customdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:door_factory: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
malisisdoors:factory_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:forcefielddoor: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=origin, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:garage_door: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:hitechdoor: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:iron_sliding_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:jail_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:laboratory_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:medieval_door: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
malisisdoors:rustyhatch: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=origin, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=top, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:rustyladder: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
malisisdoors:saloon: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:shoji_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:sliding_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:trapdoor_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:trapdoor_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:trapdoor_dark_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:trapdoor_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:trapdoor_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:verticalhatch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisdoors:wood_sliding_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
malisisswitches:basicswitch1: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
malisisswitches:lightswitch1: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
malisisswitches:relay: PropertyDirection{name=direction, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
matchingtrapdoors:acaciatrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
matchingtrapdoors:birchtrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
matchingtrapdoors:darkoaktrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
matchingtrapdoors:jungletrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
matchingtrapdoors:oaktrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwbridges:acacia_log_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:acacia_log_bridge_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:acacia_rail_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:acacia_rail_bridge_powered: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:bamboo_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:birch_log_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:birch_log_bridge_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:birch_rail_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:birch_rail_bridge_powered: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:brick_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:brick_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:dark_oak_log_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:dark_oak_log_bridge_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:dark_oak_rail_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:dark_oak_rail_bridge_powered: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:jungle_log_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:jungle_log_bridge_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:jungle_rail_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:jungle_rail_bridge_powered: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:most1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:most2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:oak_log_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:oak_log_bridge_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:oak_rail_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:oak_rail_bridge_powered: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:orange_sandstone_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:orange_sandstone_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:rope_acacia_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:rope_acacia_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:rope_birch_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:rope_birch_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:rope_dark_oak_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:rope_dark_oak_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:rope_jungle_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:rope_jungle_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:rope_oak_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:rope_oak_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:rope_spruce_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:rope_spruce_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:sandstone_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:sandstone_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:spruce_log_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:spruce_log_bridge_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:spruce_rail_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:spruce_rail_bridge_powered: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:stone_brick_bridge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwbridges:stone_brick_bridge_end: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_box_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_cupboard_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_desk_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_17: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_18: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_dresser_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_furniture_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_nightstand_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_pult: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_pult_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_pult_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_pult_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:acacia_pult_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_box_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_cupboard_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_desk_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_17: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_18: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_dresser_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_furniture_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_nightstand_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_pult: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_pult_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_pult_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_pult_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:birch_pult_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:box_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:cupboard_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_box_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_cupboard_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_desk_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_17: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_18: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_dresser_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_furniture_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_nightstand_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_pult: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_pult_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_pult_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_pult_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dark_oak_pult_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:desk_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_17: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_18: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:dresser_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:furniture_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_box_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_cupboard_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_desk_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_17: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_18: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_dresser_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_furniture_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_nightstand_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_pult: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_pult_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_pult_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_pult_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:jungle_pult_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:nightstand_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:pult: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:pult_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:pult_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:pult_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:pult_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_box_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_cupboard_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_desk_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_12: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_13: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_14: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_15: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_16: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_17: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_18: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_dresser_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_furniture_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_10: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_11: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_nightstand_9: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_pult: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_pult_1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_pult_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_pult_3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwfurnitures:spruce_pult_4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_glass_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_plank_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:acacia_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_glass_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_plank_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:birch_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:black_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:blue_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:brown_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:cyan_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_glass_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_plank_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:dark_oak_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gray_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:green_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_base_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_base_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_base_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_base_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_bot: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_bot_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_bot_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_bot_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_bot_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_corner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_corner_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_corner_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_corner_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_corner_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_middle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_middle_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_middle_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_middle_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_middle_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_top_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_top_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_top_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:gutter_top_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_glass_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_plank_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:jungle_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:light_blue_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:light_gray_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:lime_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:magenta_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_glass_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_plank_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:oak_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:orange_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:pink_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:purple_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:red_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_base2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_base3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_base4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_base_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_black2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_black3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_black4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_black_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_gray2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_gray3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_gray4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_gray_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_light_gray2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_light_gray3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_light_gray4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_light_gray_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_lower_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_lower_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_lower_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_lower_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_lower_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_base_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_black_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_gray_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_light_gray_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_steep_white_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_straight_base: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_straight_black: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_straight_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_straight_light_gray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_straight_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_white2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_white3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_white4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:roof_white_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_glass_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_plank_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_inner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_lower: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_outer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_steep: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_steep_2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_straight: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_top: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:spruce_roof_top_x: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwroofs:yellow_striped_awning: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mcwwindows:acacia_plank_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_plank_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_plank_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_planks_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:acacia_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_plank_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_plank_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_plank_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_planks_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:birch_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_plank_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_plank_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_plank_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_planks_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:dark_oak_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_plank_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_plank_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_plank_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_planks_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:jungle_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_plank_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_plank_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_plank_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_planks_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:oak_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_plank_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_plank_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_plank_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_planks_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_win_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_window2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_window2_2tall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
mcwwindows:spruce_window: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:acacia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:activator_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
minecraft:air: 
minecraft:anvil: PropertyInteger{name=damage, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:barrier: 
minecraft:beacon: 
minecraft:bed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=occupied, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=part, clazz=class net.minecraft.block.BlockBed$EnumPartType, values=[head, foot]}
minecraft:bedrock: 
minecraft:beetroots: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:birch_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:birch_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:birch_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:birch_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:black_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:black_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:blue_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:blue_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:bone_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
minecraft:bookshelf: 
minecraft:brewing_stand: PropertyBool{name=has_bottle_0, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=has_bottle_1, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=has_bottle_2, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:brick_block: 
minecraft:brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:brown_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:brown_mushroom: 
minecraft:brown_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
minecraft:brown_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:cactus: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:cake: PropertyInteger{name=bites, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
minecraft:carpet: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:carrots: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:cauldron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:chain_command_block: PropertyBool{name=conditional, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:chorus_flower: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5]}
minecraft:chorus_plant: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:clay: 
minecraft:coal_block: 
minecraft:coal_ore: 
minecraft:cobblestone: 
minecraft:cobblestone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:cocoa: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:command_block: PropertyBool{name=conditional, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:concrete: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:concrete_powder: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:crafting_table: 
minecraft:cyan_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:cyan_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:dark_oak_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:dark_oak_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:dark_oak_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:dark_oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:daylight_detector: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:daylight_detector_inverted: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:deadbush: 
minecraft:detector_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
minecraft:diamond_block: 
minecraft:diamond_ore: 
minecraft:dirt: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDirt$DirtType, values=[dirt, coarse_dirt, podzol]}
minecraft:dispenser: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=triggered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:double_plant: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoublePlant$EnumBlockHalf, values=[upper, lower]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockDoublePlant$EnumPlantType, values=[sunflower, syringa, double_grass, double_fern, double_rose, paeonia]}
minecraft:double_stone_slab2: PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlabNew$EnumType, values=[red_sandstone]}
minecraft:double_stone_slab: PropertyBool{name=seamless, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlab$EnumType, values=[stone, sandstone, wood_old, cobblestone, brick, stone_brick, nether_brick, quartz]}
minecraft:double_wooden_slab: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:dragon_egg: 
minecraft:dropper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=triggered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:emerald_block: 
minecraft:emerald_ore: 
minecraft:enchanting_table: 
minecraft:end_bricks: 
minecraft:end_gateway: 
minecraft:end_portal: 
minecraft:end_portal_frame: PropertyBool{name=eye, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:end_rod: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:end_stone: 
minecraft:ender_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:farmland: PropertyInteger{name=moisture, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:fire: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:flower_pot: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:flowing_lava: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:flowing_water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:frosted_ice: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:glass: 
minecraft:glass_pane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:glowstone: 
minecraft:gold_block: 
minecraft:gold_ore: 
minecraft:golden_rail: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
minecraft:grass: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:grass_path: 
minecraft:gravel: 
minecraft:gray_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:gray_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:green_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:green_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:hardened_clay: 
minecraft:hay_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
minecraft:heavy_weighted_pressure_plate: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:hopper: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, north, south, west, east]}
minecraft:ice: 
minecraft:iron_bars: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:iron_block: 
minecraft:iron_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:iron_ore: 
minecraft:iron_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jukebox: PropertyBool{name=has_record, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:jungle_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lapis_block: 
minecraft:lapis_ore: 
minecraft:lava: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:leaves2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[acacia, dark_oak]}
minecraft:leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle]}
minecraft:lever: PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:light_blue_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:light_blue_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:light_weighted_pressure_plate: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:lime_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lime_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:lit_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lit_pumpkin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:lit_redstone_lamp: 
minecraft:lit_redstone_ore: 
minecraft:log2: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[acacia, dark_oak]}
minecraft:log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle]}
minecraft:magenta_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:magenta_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:magma: 
minecraft:melon_block: 
minecraft:melon_stem: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:mob_spawner: 
minecraft:monster_egg: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockSilverfish$EnumType, values=[stone, cobblestone, stone_brick, mossy_brick, cracked_brick, chiseled_brick]}
minecraft:mossy_cobblestone: 
minecraft:mycelium: PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:nether_brick: 
minecraft:nether_brick_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:nether_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:nether_wart: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
minecraft:nether_wart_block: 
minecraft:netherrack: 
minecraft:noteblock: 
minecraft:oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:observer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:obsidian: 
minecraft:orange_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:orange_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:packed_ice: 
minecraft:pink_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:pink_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:piston: PropertyBool{name=extended, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:piston_extension: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPistonExtension$EnumPistonType, values=[normal, sticky]}
minecraft:piston_head: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=short, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPistonExtension$EnumPistonType, values=[normal, sticky]}
minecraft:planks: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:portal: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, z]}
minecraft:potatoes: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:powered_comparator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=mode, clazz=class net.minecraft.block.BlockRedstoneComparator$Mode, values=[compare, subtract]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:powered_repeater: PropertyInteger{name=delay, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=locked, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:prismarine: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPrismarine$EnumType, values=[prismarine, prismarine_bricks, dark_prismarine]}
minecraft:pumpkin: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:pumpkin_stem: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:purple_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:purple_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:purpur_block: 
minecraft:purpur_double_slab: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPurpurSlab$Variant, values=[DEFAULT]}
minecraft:purpur_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
minecraft:purpur_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPurpurSlab$Variant, values=[DEFAULT]}
minecraft:purpur_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:quartz_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockQuartz$EnumType, values=[default, chiseled, lines, lines, lines]}
minecraft:quartz_ore: 
minecraft:quartz_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:rail: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south, south_east, south_west, north_west, north_east]}
minecraft:red_flower: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[poppy, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy]}
minecraft:red_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:red_mushroom: 
minecraft:red_mushroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
minecraft:red_nether_brick: 
minecraft:red_sandstone: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockRedSandstone$EnumType, values=[red_sandstone, chiseled_red_sandstone, smooth_red_sandstone]}
minecraft:red_sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:red_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:redstone_block: 
minecraft:redstone_lamp: 
minecraft:redstone_ore: 
minecraft:redstone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:redstone_wire: PropertyEnum{name=east, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}, PropertyEnum{name=north, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyEnum{name=south, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}, PropertyEnum{name=west, clazz=class net.minecraft.block.BlockRedstoneWire$EnumAttachPosition, values=[up, side, none]}
minecraft:reeds: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:repeating_command_block: PropertyBool{name=conditional, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:sand: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockSand$EnumType, values=[sand, red_sand]}
minecraft:sandstone: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockSandStone$EnumType, values=[sandstone, chiseled_sandstone, smooth_sandstone]}
minecraft:sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:sea_lantern: 
minecraft:silver_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:silver_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:skull: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=nodrop, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:slime: 
minecraft:snow: 
minecraft:snow_layer: PropertyInteger{name=layers, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7, 8]}
minecraft:soul_sand: 
minecraft:sponge: PropertyBool{name=wet, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:spruce_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:stained_glass: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:stained_glass_pane: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:stained_hardened_clay: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:standing_banner: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:standing_sign: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:sticky_piston: PropertyBool{name=extended, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:stone: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStone$EnumType, values=[stone, granite, smooth_granite, diorite, smooth_diorite, andesite, smooth_andesite]}
minecraft:stone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:stone_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:stone_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:stone_slab2: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlabNew$EnumType, values=[red_sandstone]}
minecraft:stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneSlab$EnumType, values=[stone, sandstone, wood_old, cobblestone, brick, stone_brick, nether_brick, quartz]}
minecraft:stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
minecraft:stonebrick: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockStoneBrick$EnumType, values=[stonebrick, mossy_stonebrick, cracked_stonebrick, chiseled_stonebrick]}
minecraft:structure_block: PropertyEnum{name=mode, clazz=class net.minecraft.tileentity.TileEntityStructure$Mode, values=[SAVE, LOAD, CORNER, DATA]}
minecraft:structure_void: 
minecraft:tallgrass: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockTallGrass$EnumType, values=[dead_bush, tall_grass, fern]}
minecraft:tnt: PropertyBool{name=explode, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:trapped_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:tripwire: PropertyBool{name=attached, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=disarmed, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:tripwire_hook: PropertyBool{name=attached, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:unlit_redstone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
minecraft:unpowered_comparator: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=mode, clazz=class net.minecraft.block.BlockRedstoneComparator$Mode, values=[compare, subtract]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:unpowered_repeater: PropertyInteger{name=delay, clazz=class java.lang.Integer, values=[1, 2, 3, 4]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=locked, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:vine: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wall_banner: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:wall_sign: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
minecraft:waterlily: 
minecraft:web: 
minecraft:wheat: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
minecraft:white_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:white_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
minecraft:wooden_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wooden_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wooden_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
minecraft:wooden_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
minecraft:wool: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}
minecraft:yellow_flower: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
minecraft:yellow_glazed_terracotta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
minecraft:yellow_shulker_box: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite: 
mineralogy:amphibolite_brick: 
mineralogy:amphibolite_brick_double_slab: 
mineralogy:amphibolite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:amphibolite_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:amphibolite_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:amphibolite_double_slab: 
mineralogy:amphibolite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:amphibolite_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_smooth: 
mineralogy:amphibolite_smooth_brick: 
mineralogy:amphibolite_smooth_brick_double_slab: 
mineralogy:amphibolite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:amphibolite_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:amphibolite_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:amphibolite_smooth_double_slab: 
mineralogy:amphibolite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:amphibolite_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:amphibolite_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:amphibolite_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:amphibolite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:amphibolite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:andesite: 
mineralogy:andesite_brick: 
mineralogy:andesite_brick_double_slab: 
mineralogy:andesite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:andesite_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:andesite_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:andesite_double_slab: 
mineralogy:andesite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:andesite_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_smooth: 
mineralogy:andesite_smooth_brick: 
mineralogy:andesite_smooth_brick_double_slab: 
mineralogy:andesite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:andesite_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:andesite_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:andesite_smooth_double_slab: 
mineralogy:andesite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:andesite_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:andesite_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:andesite_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:andesite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:andesite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:basalt: 
mineralogy:basalt_brick: 
mineralogy:basalt_brick_double_slab: 
mineralogy:basalt_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:basalt_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:basalt_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:basalt_double_slab: 
mineralogy:basalt_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:basalt_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_smooth: 
mineralogy:basalt_smooth_brick: 
mineralogy:basalt_smooth_brick_double_slab: 
mineralogy:basalt_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:basalt_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:basalt_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:basalt_smooth_double_slab: 
mineralogy:basalt_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:basalt_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basalt_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:basalt_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:basalt_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:basalt_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:basaltic_glass: 
mineralogy:basaltic_glass_brick: 
mineralogy:basaltic_glass_brick_double_slab: 
mineralogy:basaltic_glass_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:basaltic_glass_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:basaltic_glass_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:basaltic_glass_double_slab: 
mineralogy:basaltic_glass_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:basaltic_glass_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_smooth: 
mineralogy:basaltic_glass_smooth_brick: 
mineralogy:basaltic_glass_smooth_brick_double_slab: 
mineralogy:basaltic_glass_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:basaltic_glass_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:basaltic_glass_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:basaltic_glass_smooth_double_slab: 
mineralogy:basaltic_glass_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:basaltic_glass_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:basaltic_glass_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:basaltic_glass_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:basaltic_glass_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:basaltic_glass_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:chalk: 
mineralogy:chert: 
mineralogy:conglomerate: 
mineralogy:conglomerate_brick: 
mineralogy:conglomerate_brick_double_slab: 
mineralogy:conglomerate_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:conglomerate_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:conglomerate_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:conglomerate_double_slab: 
mineralogy:conglomerate_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:conglomerate_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_smooth: 
mineralogy:conglomerate_smooth_brick: 
mineralogy:conglomerate_smooth_brick_double_slab: 
mineralogy:conglomerate_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:conglomerate_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:conglomerate_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:conglomerate_smooth_double_slab: 
mineralogy:conglomerate_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:conglomerate_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:conglomerate_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:conglomerate_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:conglomerate_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:conglomerate_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:diabase: 
mineralogy:diabase_brick: 
mineralogy:diabase_brick_double_slab: 
mineralogy:diabase_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:diabase_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:diabase_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:diabase_double_slab: 
mineralogy:diabase_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:diabase_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_smooth: 
mineralogy:diabase_smooth_brick: 
mineralogy:diabase_smooth_brick_double_slab: 
mineralogy:diabase_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:diabase_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:diabase_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:diabase_smooth_double_slab: 
mineralogy:diabase_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:diabase_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diabase_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:diabase_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:diabase_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:diabase_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:diorite: 
mineralogy:diorite_brick: 
mineralogy:diorite_brick_double_slab: 
mineralogy:diorite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:diorite_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:diorite_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:diorite_double_slab: 
mineralogy:diorite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:diorite_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_smooth: 
mineralogy:diorite_smooth_brick: 
mineralogy:diorite_smooth_brick_double_slab: 
mineralogy:diorite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:diorite_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:diorite_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:diorite_smooth_double_slab: 
mineralogy:diorite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:diorite_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:diorite_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:diorite_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:diorite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:diorite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:dolomite: 
mineralogy:dolomite_brick: 
mineralogy:dolomite_brick_double_slab: 
mineralogy:dolomite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:dolomite_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:dolomite_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:dolomite_double_slab: 
mineralogy:dolomite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:dolomite_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_smooth: 
mineralogy:dolomite_smooth_brick: 
mineralogy:dolomite_smooth_brick_double_slab: 
mineralogy:dolomite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:dolomite_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:dolomite_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:dolomite_smooth_double_slab: 
mineralogy:dolomite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:dolomite_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:dolomite_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:dolomite_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:dolomite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:dolomite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_black: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_blue: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_brown: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_cyan: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_gray: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_green: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_light_blue: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_lime: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_magenta: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_orange: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_pink: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_purple: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_red: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_silver: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_white: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:drywall_yellow: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:gabbro: 
mineralogy:gabbro_brick: 
mineralogy:gabbro_brick_double_slab: 
mineralogy:gabbro_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:gabbro_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:gabbro_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:gabbro_double_slab: 
mineralogy:gabbro_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:gabbro_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_smooth: 
mineralogy:gabbro_smooth_brick: 
mineralogy:gabbro_smooth_brick_double_slab: 
mineralogy:gabbro_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:gabbro_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:gabbro_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:gabbro_smooth_double_slab: 
mineralogy:gabbro_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:gabbro_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gabbro_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:gabbro_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:gabbro_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:gabbro_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:gneiss: 
mineralogy:gneiss_brick: 
mineralogy:gneiss_brick_double_slab: 
mineralogy:gneiss_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:gneiss_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:gneiss_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:gneiss_double_slab: 
mineralogy:gneiss_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:gneiss_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_smooth: 
mineralogy:gneiss_smooth_brick: 
mineralogy:gneiss_smooth_brick_double_slab: 
mineralogy:gneiss_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:gneiss_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:gneiss_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:gneiss_smooth_double_slab: 
mineralogy:gneiss_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:gneiss_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:gneiss_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:gneiss_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:gneiss_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:gneiss_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:granite: 
mineralogy:granite_brick: 
mineralogy:granite_brick_double_slab: 
mineralogy:granite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:granite_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:granite_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:granite_double_slab: 
mineralogy:granite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:granite_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_smooth: 
mineralogy:granite_smooth_brick: 
mineralogy:granite_smooth_brick_double_slab: 
mineralogy:granite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:granite_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:granite_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:granite_smooth_double_slab: 
mineralogy:granite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:granite_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:granite_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:granite_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:granite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:granite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:gypsum: 
mineralogy:hornfels: 
mineralogy:hornfels_brick: 
mineralogy:hornfels_brick_double_slab: 
mineralogy:hornfels_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:hornfels_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:hornfels_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:hornfels_double_slab: 
mineralogy:hornfels_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:hornfels_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_smooth: 
mineralogy:hornfels_smooth_brick: 
mineralogy:hornfels_smooth_brick_double_slab: 
mineralogy:hornfels_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:hornfels_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:hornfels_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:hornfels_smooth_double_slab: 
mineralogy:hornfels_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:hornfels_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:hornfels_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:hornfels_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:hornfels_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:hornfels_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:limestone: 
mineralogy:limestone_brick: 
mineralogy:limestone_brick_double_slab: 
mineralogy:limestone_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:limestone_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:limestone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:limestone_double_slab: 
mineralogy:limestone_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:limestone_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_smooth: 
mineralogy:limestone_smooth_brick: 
mineralogy:limestone_smooth_brick_double_slab: 
mineralogy:limestone_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:limestone_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:limestone_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:limestone_smooth_double_slab: 
mineralogy:limestone_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:limestone_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:limestone_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:limestone_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:limestone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:limestone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:lit_amphibolite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_amphibolite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_amphibolite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_amphibolite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_andesite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_andesite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_andesite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_andesite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_basalt_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_basalt_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_basalt_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_basalt_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_basaltic_glass_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_basaltic_glass_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_basaltic_glass_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_basaltic_glass_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_conglomerate_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_conglomerate_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_conglomerate_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_conglomerate_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_diabase_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_diabase_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_diabase_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_diabase_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_diorite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_diorite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_diorite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_diorite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_dolomite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_dolomite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_dolomite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_dolomite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_gabbro_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_gabbro_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_gabbro_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_gabbro_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_gneiss_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_gneiss_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_gneiss_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_gneiss_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_granite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_granite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_granite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_granite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_hornfels_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_hornfels_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_hornfels_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_hornfels_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_limestone_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_limestone_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_limestone_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_limestone_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_marble_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_marble_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_marble_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_marble_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_novaculite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_novaculite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_novaculite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_novaculite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_pegmatite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_pegmatite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_pegmatite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_pegmatite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_peridotite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_peridotite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_peridotite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_peridotite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_phyllite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_phyllite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_phyllite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_phyllite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_quartzite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_quartzite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_quartzite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_quartzite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_rhyolite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_rhyolite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_rhyolite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_rhyolite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_rock_salt_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_rock_salt_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_rock_salt_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_rock_salt_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_schist_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_schist_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_schist_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_schist_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_scoria_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_scoria_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_scoria_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_scoria_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_shale_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_shale_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_shale_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_shale_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_siltstone_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_siltstone_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_siltstone_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_siltstone_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_slate_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_slate_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_slate_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_slate_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_tuff_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_tuff_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_tuff_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:lit_tuff_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:marble: 
mineralogy:marble_brick: 
mineralogy:marble_brick_double_slab: 
mineralogy:marble_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:marble_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:marble_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:marble_double_slab: 
mineralogy:marble_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:marble_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_smooth: 
mineralogy:marble_smooth_brick: 
mineralogy:marble_smooth_brick_double_slab: 
mineralogy:marble_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:marble_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:marble_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:marble_smooth_double_slab: 
mineralogy:marble_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:marble_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:marble_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:marble_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:marble_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:marble_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:nitrate_block: 
mineralogy:nitrate_ore: 
mineralogy:novaculite: 
mineralogy:novaculite_brick: 
mineralogy:novaculite_brick_double_slab: 
mineralogy:novaculite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:novaculite_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:novaculite_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:novaculite_double_slab: 
mineralogy:novaculite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:novaculite_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_smooth: 
mineralogy:novaculite_smooth_brick: 
mineralogy:novaculite_smooth_brick_double_slab: 
mineralogy:novaculite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:novaculite_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:novaculite_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:novaculite_smooth_double_slab: 
mineralogy:novaculite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:novaculite_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:novaculite_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:novaculite_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:novaculite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:novaculite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:pegmatite: 
mineralogy:pegmatite_brick: 
mineralogy:pegmatite_brick_double_slab: 
mineralogy:pegmatite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:pegmatite_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:pegmatite_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:pegmatite_double_slab: 
mineralogy:pegmatite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:pegmatite_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_smooth: 
mineralogy:pegmatite_smooth_brick: 
mineralogy:pegmatite_smooth_brick_double_slab: 
mineralogy:pegmatite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:pegmatite_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:pegmatite_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:pegmatite_smooth_double_slab: 
mineralogy:pegmatite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:pegmatite_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:pegmatite_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:pegmatite_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:pegmatite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:pegmatite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:peridotite: 
mineralogy:peridotite_brick: 
mineralogy:peridotite_brick_double_slab: 
mineralogy:peridotite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:peridotite_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:peridotite_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:peridotite_double_slab: 
mineralogy:peridotite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:peridotite_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_smooth: 
mineralogy:peridotite_smooth_brick: 
mineralogy:peridotite_smooth_brick_double_slab: 
mineralogy:peridotite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:peridotite_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:peridotite_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:peridotite_smooth_double_slab: 
mineralogy:peridotite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:peridotite_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:peridotite_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:peridotite_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:peridotite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:peridotite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:phosphorous_block: 
mineralogy:phosphorous_ore: 
mineralogy:phyllite: 
mineralogy:phyllite_brick: 
mineralogy:phyllite_brick_double_slab: 
mineralogy:phyllite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:phyllite_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:phyllite_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:phyllite_double_slab: 
mineralogy:phyllite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:phyllite_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_smooth: 
mineralogy:phyllite_smooth_brick: 
mineralogy:phyllite_smooth_brick_double_slab: 
mineralogy:phyllite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:phyllite_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:phyllite_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:phyllite_smooth_double_slab: 
mineralogy:phyllite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:phyllite_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:phyllite_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:phyllite_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:phyllite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:phyllite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:pumice: 
mineralogy:quartzite: 
mineralogy:quartzite_brick: 
mineralogy:quartzite_brick_double_slab: 
mineralogy:quartzite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:quartzite_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:quartzite_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:quartzite_double_slab: 
mineralogy:quartzite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:quartzite_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_smooth: 
mineralogy:quartzite_smooth_brick: 
mineralogy:quartzite_smooth_brick_double_slab: 
mineralogy:quartzite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:quartzite_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:quartzite_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:quartzite_smooth_double_slab: 
mineralogy:quartzite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:quartzite_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:quartzite_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:quartzite_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:quartzite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:quartzite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:rhyolite: 
mineralogy:rhyolite_brick: 
mineralogy:rhyolite_brick_double_slab: 
mineralogy:rhyolite_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:rhyolite_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:rhyolite_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:rhyolite_double_slab: 
mineralogy:rhyolite_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:rhyolite_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_smooth: 
mineralogy:rhyolite_smooth_brick: 
mineralogy:rhyolite_smooth_brick_double_slab: 
mineralogy:rhyolite_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:rhyolite_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:rhyolite_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:rhyolite_smooth_double_slab: 
mineralogy:rhyolite_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:rhyolite_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rhyolite_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:rhyolite_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:rhyolite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:rhyolite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:rock_salt: 
mineralogy:rock_salt_brick: 
mineralogy:rock_salt_brick_double_slab: 
mineralogy:rock_salt_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:rock_salt_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:rock_salt_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:rock_salt_double_slab: 
mineralogy:rock_salt_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:rock_salt_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_smooth: 
mineralogy:rock_salt_smooth_brick: 
mineralogy:rock_salt_smooth_brick_double_slab: 
mineralogy:rock_salt_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:rock_salt_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:rock_salt_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:rock_salt_smooth_double_slab: 
mineralogy:rock_salt_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:rock_salt_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rock_salt_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:rock_salt_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:rock_salt_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:rock_salt_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:rocksaltlamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:rocksaltstreetlamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist: 
mineralogy:schist_brick: 
mineralogy:schist_brick_double_slab: 
mineralogy:schist_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:schist_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:schist_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:schist_double_slab: 
mineralogy:schist_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:schist_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_smooth: 
mineralogy:schist_smooth_brick: 
mineralogy:schist_smooth_brick_double_slab: 
mineralogy:schist_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:schist_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:schist_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:schist_smooth_double_slab: 
mineralogy:schist_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:schist_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:schist_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:schist_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:schist_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:schist_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:scoria: 
mineralogy:scoria_brick: 
mineralogy:scoria_brick_double_slab: 
mineralogy:scoria_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:scoria_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:scoria_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:scoria_double_slab: 
mineralogy:scoria_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:scoria_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_smooth: 
mineralogy:scoria_smooth_brick: 
mineralogy:scoria_smooth_brick_double_slab: 
mineralogy:scoria_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:scoria_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:scoria_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:scoria_smooth_double_slab: 
mineralogy:scoria_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:scoria_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:scoria_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:scoria_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:scoria_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:scoria_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:shale: 
mineralogy:shale_brick: 
mineralogy:shale_brick_double_slab: 
mineralogy:shale_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:shale_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:shale_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:shale_double_slab: 
mineralogy:shale_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:shale_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_smooth: 
mineralogy:shale_smooth_brick: 
mineralogy:shale_smooth_brick_double_slab: 
mineralogy:shale_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:shale_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:shale_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:shale_smooth_double_slab: 
mineralogy:shale_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:shale_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:shale_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:shale_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:shale_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:shale_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:siltstone: 
mineralogy:siltstone_brick: 
mineralogy:siltstone_brick_double_slab: 
mineralogy:siltstone_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:siltstone_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:siltstone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:siltstone_double_slab: 
mineralogy:siltstone_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:siltstone_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_smooth: 
mineralogy:siltstone_smooth_brick: 
mineralogy:siltstone_smooth_brick_double_slab: 
mineralogy:siltstone_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:siltstone_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:siltstone_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:siltstone_smooth_double_slab: 
mineralogy:siltstone_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:siltstone_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:siltstone_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:siltstone_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:siltstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:siltstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:slate: 
mineralogy:slate_brick: 
mineralogy:slate_brick_double_slab: 
mineralogy:slate_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:slate_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:slate_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:slate_double_slab: 
mineralogy:slate_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:slate_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_smooth: 
mineralogy:slate_smooth_brick: 
mineralogy:slate_smooth_brick_double_slab: 
mineralogy:slate_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:slate_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:slate_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:slate_smooth_double_slab: 
mineralogy:slate_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:slate_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:slate_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:slate_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:slate_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:slate_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:sulfur_block: 
mineralogy:sulfur_ore: 
mineralogy:tuff: 
mineralogy:tuff_brick: 
mineralogy:tuff_brick_double_slab: 
mineralogy:tuff_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:tuff_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:tuff_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:tuff_double_slab: 
mineralogy:tuff_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:tuff_relief_axe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_relief_blank: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_relief_cross: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_relief_hammer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_relief_hoe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_relief_horizontal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_relief_i: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_relief_left: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_relief_pickaxe: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_relief_plus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_relief_right: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_relief_sword: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_relief_vertical: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_smooth: 
mineralogy:tuff_smooth_brick: 
mineralogy:tuff_smooth_brick_double_slab: 
mineralogy:tuff_smooth_brick_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:tuff_smooth_brick_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_smooth_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:tuff_smooth_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:tuff_smooth_double_slab: 
mineralogy:tuff_smooth_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
mineralogy:tuff_smooth_slab: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
mineralogy:tuff_smooth_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:tuff_smooth_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
mineralogy:tuff_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
mineralogy:tuff_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
moarsigns:moarsigns_standing_metal: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
moarsigns:moarsigns_standing_wood: PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
moarsigns:moarsigns_wall_metal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
moarsigns:moarsigns_wall_wood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=rotation, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
moreplants:cooksonia: 
moreplants:cooksoniahidden: 
moreplants:cooksoniasporeblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
moreplants:cooksoniaspores: 
moreplants:giant_horsetail: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
moreplants:horsetailflower: 
moreplants:horsetailflowerstem: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
moreplants:horsetailflowerstop: 
moreplants:horsetailsporeblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
moreplants:horsetailspores: 
moreplants:horsetailtop: 
moreplants:horsetailtopstop: 
moreplants:lepid01: 
moreplants:lepid01east: 
moreplants:lepid01north: 
moreplants:lepid01south: 
moreplants:lepid01west: 
moreplants:lepid02: 
moreplants:lepid02east: 
moreplants:lepid02north: 
moreplants:lepid02south: 
moreplants:lepid02west: 
moreplants:lepid03: 
moreplants:lepid03east: 
moreplants:lepid03eastnoflower: 
moreplants:lepid03noflower: 
moreplants:lepid03north: 
moreplants:lepid03northnoflower: 
moreplants:lepid03south: 
moreplants:lepid03southnoflower: 
moreplants:lepid03west: 
moreplants:lepid03westnoflower: 
moreplants:lepid1_sporeblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
moreplants:lepid1spores: 
moreplants:lepid2: 
moreplants:lepid2_01east: 
moreplants:lepid2_01north: 
moreplants:lepid2_01south: 
moreplants:lepid2_01west: 
moreplants:lepid2_02: 
moreplants:lepid2_02east: 
moreplants:lepid2_02north: 
moreplants:lepid2_02south: 
moreplants:lepid2_02west: 
moreplants:lepid2base: 
moreplants:lepid2shoot: 
moreplants:lepid2shootstop: 
moreplants:lepid2sporeblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
moreplants:lepid2spores: 
moreplants:lepid2young: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
moreplants:lepidodendron: 
moreplants:lepidshoot: 
moreplants:lepidshootstop: 
moreplants:lepidyoung: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
moreplants:prototaxites01nospore: 
moreplants:prototaxites01spore: 
moreplants:prototaxites02nospore: 
moreplants:prototaxites02spore: 
moreplants:prototaxitesbase: 
moreplants:prototaxitesshoot: 
moreplants:prototaxitesshootstop: 
moreplants:prototaxitessporeblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
moreplants:prototaxitesspores: 
moreplants:prototaxitesstembase: 
moreplants:prototaxitesstemmain: 
moreplants:prototaxities: 
moreplants:psilophyton: 
moreplants:psilophytonbase: 
moreplants:psilophytonplaceholder: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
moreplants:psilophytonsporeblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
moreplants:psilophytonspores: 
moreplants:psilophytonsporing: 
moreplants:treefern01north: 
moreplants:treefern: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
moreplants:treefern_trunk: 
moreplants:treeferncentrecentre: 
moreplants:treefernleavescentrelefteast: 
moreplants:treefernleavestoplefteast: 
moreplants:treefernleavestopwest: 
moreplants:treefernshoot: 
moreplants:treefernshootstop: 
moreplants:treefernsporeblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
moreplants:treefernspores: 
moreplants:treeferntopcentre: 
moreplants:treeferntopleftnorth: 
moreplants:treeferntopleftsouth: 
moreplants:treefrenleavescentrewest: 
moreplants:treeleavescentresouth: 
moreplants:watt01east: 
moreplants:watt01easteast: 
moreplants:watt01north: 
moreplants:watt01northnorth: 
moreplants:watt01south: 
moreplants:watt01southsouth: 
moreplants:watt01west: 
moreplants:watt01westwest: 
moreplants:watt02east: 
moreplants:watt02easteast: 
moreplants:watt02north: 
moreplants:watt02northnorth: 
moreplants:watt02south: 
moreplants:watt02southsouth: 
moreplants:watt02west: 
moreplants:watt02westwest: 
moreplants:watt03east: 
moreplants:watt03easteast: 
moreplants:watt03north: 
moreplants:watt03south: 
moreplants:watt03southsouth: 
moreplants:watt03west: 
moreplants:wattieza01: 
moreplants:wattieza02: 
moreplants:wattieza03: 
moreplants:wattiezabase2: 
moreplants:wattiezabase: 
moreplants:wattiezashoot: 
moreplants:wattiezashootstop: 
moreplants:wattiezasporeblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
moreplants:wattiezaspores: 
moreplants:wattiezatrunk: 
moreplants:wattiezayoung: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
mowziesmobs:campfire: 
mowziesmobs:grottol: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=variant, clazz=class com.bobmowzie.mowziesmobs.server.block.BlockGrottol$Variant, values=[DIAMOND, BLACK_PINK]}
mowziesmobs:painted_acacia: 
mowziesmobs:painted_acacia_double_slab: PropertyEnum{name=variant, clazz=class com.bobmowzie.mowziesmobs.server.block.BlockPaintedAcaciaSlab$Variant, values=[DEFAULT]}
mowziesmobs:painted_acacia_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class com.bobmowzie.mowziesmobs.server.block.BlockPaintedAcaciaSlab$Variant, values=[DEFAULT]}
natura:amaranth_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:amaranth_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:amaranth_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:amaranth_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:amaranth_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
natura:barley_crop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
natura:blaze_hopper: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, north, south, west, east]}
natura:blaze_rail: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south, south_east, south_west, north_west, north_east]}
natura:blaze_rail_activator: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
natura:blaze_rail_detector: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
natura:blaze_rail_golden: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south]}
natura:bloodwood_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:bloodwood_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:bloodwood_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:bloodwood_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:bloodwood_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
natura:bluebells_flower: 
natura:clouds: PropertyEnum{name=type, clazz=class com.progwml6.natura.shared.block.clouds.BlockCloud$CloudType, values=[WHITE, DARK, ASH, SULFUR]}
natura:colored_grass: PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.grass.BlockColoredGrass$GrassType, values=[TOPIARY, BLUEGRASS, AUTUMNAL]}
natura:colored_grass_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.grass.BlockColoredGrass$GrassType, values=[TOPIARY, BLUEGRASS, AUTUMNAL]}
natura:colored_grass_stairs_autumnal: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:colored_grass_stairs_bluegrass: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:colored_grass_stairs_topiary: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:cotton_crop: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
natura:darkwood_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:darkwood_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:darkwood_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:darkwood_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:darkwood_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
natura:eucalyptus_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:eucalyptus_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:eucalyptus_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:eucalyptus_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:eucalyptus_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
natura:fusewood_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:fusewood_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:fusewood_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:fusewood_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:fusewood_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
natura:ghostwood_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:ghostwood_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:ghostwood_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:ghostwood_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:ghostwood_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
natura:hopseed_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:hopseed_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:hopseed_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:hopseed_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:hopseed_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
natura:lit_netherrack_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
natura:maple_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:maple_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:maple_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:maple_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:maple_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
natura:nether_berrybush_blightberry: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
natura:nether_berrybush_duskberry: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
natura:nether_berrybush_skyberry: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
natura:nether_berrybush_stingberry: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
natura:nether_blue_large_glowshroom: PropertyEnum{name=variant, clazz=class com.progwml6.natura.nether.block.shrooms.BlockNetherLargeGlowshroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
natura:nether_bookshelves: PropertyEnum{name=type, clazz=class com.progwml6.natura.nether.block.planks.BlockNetherPlanks$PlankType, values=[GHOSTWOOD, BLOODWOOD, DARKWOOD, FUSEWOOD]}
natura:nether_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:nether_door_bloodwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:nether_door_darkwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:nether_door_fusewood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:nether_door_ghostwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:nether_glass: PropertyEnum{name=type, clazz=class com.progwml6.natura.nether.block.glass.BlockNetherGlass$GlassType, values=[SOUL, HEAT]}
natura:nether_glowshroom: PropertyEnum{name=type, clazz=class com.progwml6.natura.nether.block.shrooms.BlockNetherGlowshroom$GlowshroomType, values=[GREEN, BLUE, PURPLE]}
natura:nether_green_large_glowshroom: PropertyEnum{name=variant, clazz=class com.progwml6.natura.nether.block.shrooms.BlockNetherLargeGlowshroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
natura:nether_heat_sand: 
natura:nether_leaves2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class com.progwml6.natura.nether.block.leaves.BlockNetherLeaves2$LeavesType, values=[DARKWOOD, DARKWOOD_FLOWERING, DARKWOOD_FRUIT]}
natura:nether_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class com.progwml6.natura.nether.block.leaves.BlockNetherLeaves$LeavesType, values=[GHOSTWOOD, BLOODWOOD, FUSEWOOD]}
natura:nether_lever: PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:nether_logs2: PropertyInteger{name=meta, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
natura:nether_logs: PropertyEnum{name=axis, clazz=class com.progwml6.natura.common.block.BlockEnumLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=type, clazz=class com.progwml6.natura.nether.block.logs.BlockNetherLog$LogType, values=[GHOSTWOOD, DARKWOOD, FUSEWOOD]}
natura:nether_planks: PropertyEnum{name=type, clazz=class com.progwml6.natura.nether.block.planks.BlockNetherPlanks$PlankType, values=[GHOSTWOOD, BLOODWOOD, DARKWOOD, FUSEWOOD]}
natura:nether_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:nether_purple_large_glowshroom: PropertyEnum{name=variant, clazz=class com.progwml6.natura.nether.block.shrooms.BlockNetherLargeGlowshroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
natura:nether_sapling2: PropertyEnum{name=foliage, clazz=class com.progwml6.natura.nether.block.saplings.BlockNetherSapling2$SaplingType, values=[BLOODWOOD]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
natura:nether_sapling: PropertyEnum{name=foliage, clazz=class com.progwml6.natura.nether.block.saplings.BlockNetherSapling$SaplingType, values=[GHOSTWOOD, FUSEWOOD, DARKWOOD]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
natura:nether_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class com.progwml6.natura.nether.block.slabs.BlockNetherSlab$PlankType, values=[GHOSTWOOD, BLOODWOOD, DARKWOOD, FUSEWOOD]}
natura:nether_stairs_bloodwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:nether_stairs_darkwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:nether_stairs_fusewood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:nether_stairs_ghostwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:nether_tainted_soil: PropertyEnum{name=type, clazz=class com.progwml6.natura.nether.block.soil.BlockTaintedSoil$SoilType, values=[TAINTED_SOIL, TAINTED_FARMLAND_DRY, TAINTED_FARMLAND_HEATED]}
natura:nether_thorn_vines: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:nether_workbenches: PropertyEnum{name=type, clazz=class com.progwml6.natura.nether.block.planks.BlockNetherPlanks$PlankType, values=[GHOSTWOOD, BLOODWOOD, DARKWOOD, FUSEWOOD]}
natura:netherrack_furnace: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
natura:overworld_berrybush_blackberry: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
natura:overworld_berrybush_blueberry: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
natura:overworld_berrybush_maloberry: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
natura:overworld_berrybush_raspberry: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
natura:overworld_bookshelves: PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.planks.BlockOverworldPlanks$PlankType, values=[MAPLE, SILVERBELL, AMARANTH, TIGER, WILLOW, EUCALYPTUS, HOPSEED, SAKURA, REDWOOD]}
natura:overworld_door_eucalyptus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:overworld_door_hopseed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:overworld_door_maple: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:overworld_door_redwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:overworld_door_redwood_bark: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:overworld_door_sakura: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:overworld_door_silverbell: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:overworld_door_tiger: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:overworld_leaves2: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.logs.BlockOverworldLog2$LogType, values=[WILLOW, EUCALYPTUS, HOPSEED, SAKURA]}
natura:overworld_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.logs.BlockOverworldLog$LogType, values=[MAPLE, SILVERBELL, AMARANTH, TIGER]}
natura:overworld_logs2: PropertyEnum{name=axis, clazz=class com.progwml6.natura.common.block.BlockEnumLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.logs.BlockOverworldLog2$LogType, values=[WILLOW, EUCALYPTUS, HOPSEED, SAKURA]}
natura:overworld_logs: PropertyEnum{name=axis, clazz=class com.progwml6.natura.common.block.BlockEnumLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.logs.BlockOverworldLog$LogType, values=[MAPLE, SILVERBELL, AMARANTH, TIGER]}
natura:overworld_planks: PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.planks.BlockOverworldPlanks$PlankType, values=[MAPLE, SILVERBELL, AMARANTH, TIGER, WILLOW, EUCALYPTUS, HOPSEED, SAKURA, REDWOOD]}
natura:overworld_sapling2: PropertyEnum{name=foliage, clazz=class com.progwml6.natura.overworld.block.saplings.BlockOverworldSapling2$SaplingType, values=[WILLOW, EUCALYPTUS, HOPSEED, SAKURA]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
natura:overworld_sapling: PropertyEnum{name=foliage, clazz=class com.progwml6.natura.overworld.block.saplings.BlockOverworldSapling$SaplingType, values=[MAPLE, SILVERBELL, AMARANTH, TIGER]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
natura:overworld_slab2: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.slabs.BlockOverworldSlab2$PlankType, values=[EUCALYPTUS, HOPSEED, SAKURA, REDWOOD]}
natura:overworld_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.slabs.BlockOverworldSlab$PlankType, values=[MAPLE, SILVERBELL, AMARANTH, TIGER, WILLOW]}
natura:overworld_stairs_amaranth: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:overworld_stairs_eucalyptus: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:overworld_stairs_hopseed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:overworld_stairs_maple: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:overworld_stairs_redwood: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:overworld_stairs_sakura: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:overworld_stairs_silverbell: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:overworld_stairs_tiger: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:overworld_stairs_willow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
natura:overworld_workbenches: PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.planks.BlockOverworldPlanks$PlankType, values=[MAPLE, SILVERBELL, AMARANTH, TIGER, WILLOW, EUCALYPTUS, HOPSEED, SAKURA, REDWOOD]}
natura:redwood_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:redwood_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:redwood_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:redwood_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.leaves.BlockRedwoodLeaves$RedwoodType, values=[NORMAL]}
natura:redwood_logs: PropertyEnum{name=type, clazz=class com.progwml6.natura.overworld.block.logs.BlockRedwoodLog$RedwoodType, values=[BARK, HEART, ROOT]}
natura:redwood_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:redwood_sapling: PropertyEnum{name=foliage, clazz=class com.progwml6.natura.overworld.block.saplings.BlockRedwoodSapling$SaplingType, values=[REDWOOD]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
natura:redwood_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
natura:respawn_obelisk: PropertyEnum{name=type, clazz=class com.progwml6.natura.nether.block.obelisk.BlockRespawnObelisk$ObeliskType, values=[INACTIVE, ACTIVE]}
natura:saguaro: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:saguaro_baby: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1]}
natura:saguaro_fruit: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
natura:sakura_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:sakura_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:sakura_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:sakura_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:sakura_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
natura:silverbell_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:silverbell_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:silverbell_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:silverbell_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:silverbell_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
natura:tiger_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:tiger_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:tiger_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:tiger_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:tiger_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
natura:willow_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:willow_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
natura:willow_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:willow_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
natura:willow_trap_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:acacialogwall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:acaciatrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:andesitepavementbricks: 
naturaldecormod:andesitepavementbrickslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockAndesitePavementBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:andesitepavementbrickslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockAndesitePavementBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:andesitepavementbrickstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:aridgrassblock: 
naturaldecormod:azurebluetbundle: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:birchlogwall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:birchtrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:birdnestspruce: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:birdnestsprucelittle: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:bluefescuegrass: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:bluerose: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:bluerosebush: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:brickpavement: 
naturaldecormod:brickpavementslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockBrickPavementSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:brickpavementslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockBrickPavementSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:brickpavementstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:bulletazurebluet: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:bush: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:buttercup: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:buttercupbundle: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:cactusfence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:cactuslog: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
naturaldecormod:cactusplanks: 
naturaldecormod:cactusplankslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockCactusPlankSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:cactusplankslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockCactusPlankSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:cactusplankstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:californiapoppy: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:ceilinglamp: 
naturaldecormod:classicmixedpavement: 
naturaldecormod:classicmixedpavementslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockClassicMixedPavementSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:classicmixedpavementslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockClassicMixedPavementSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:classicmixedpavementstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:climbableropeladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
naturaldecormod:copperamethystdaisy: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:crimsonfungus: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:daisybundle: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:darkoaklogwall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:darkoaktrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:deciduousgrassblock: 
naturaldecormod:dioritepavementbricks: 
naturaldecormod:dioritepavementbrickslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockDioritePavementBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:dioritepavementbrickslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockDioritePavementBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:dioritepavementbrickstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:dracanealittle: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:epiphytefernblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:epiphyteghostorchid: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:epiphyteorchid: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:ghostorchid: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:glossymixedpavement: 
naturaldecormod:goldenanubiaplant: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:granitepavementbricks: 
naturaldecormod:granitepavementbrickslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockGranitePavementBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:granitepavementbrickslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockGranitePavementBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:granitepavementbrickstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:indianpaintbrush: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:irishmosslarge: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:irishmosssmall: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:junglelogwall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:jungletrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:ladyfern: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:lamplight: 
naturaldecormod:littlebush: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:littletropicalbush: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:modernmixedpavementslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockModernMixedPavementSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:modernmixedpavementslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockModernMixedPavementSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:modernmixedpavementstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:netherbrickpavementbricks: 
naturaldecormod:netherbrickpavementslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockNetherBrickPavementSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:netherbrickpavementslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockNetherBrickPavementSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:netherbrickpavementstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:oakplankedwall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:outdoorchains: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
naturaldecormod:outdoorflooring: 
naturaldecormod:outdooriron: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
naturaldecormod:outdoorironfence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:outdoorironslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockOutdoorIronSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:outdoorironslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockOutdoorIronSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:outdoorironstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:outdoorirontrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:outdoorstoneslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockOutdoorStoneSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:outdoorstoneslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockOutdoorStoneSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:outdoorstonestairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:outdoorstonewall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:particleblockbarrier: 
naturaldecormod:particleblockenchantment: 
naturaldecormod:particleblockender: 
naturaldecormod:particleblockflame: 
naturaldecormod:particleblockglimmer: 
naturaldecormod:particleblockheart: 
naturaldecormod:particleblockmagic: 
naturaldecormod:particleblockmolten: 
naturaldecormod:particleblocknote: 
naturaldecormod:particleblocksmoke: 
naturaldecormod:particleblocksplash: 
naturaldecormod:particleblocksword: 
naturaldecormod:poppybundle: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:pricklypear: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:purpleeyedaisy: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:redsandstonepavement: 
naturaldecormod:redsandstonepavementslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockRedSandstonePavementSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:redsandstonepavementslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockRedSandstonePavementSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:redsandstonepavementstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:rockdecorlarge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:rockdecormedium: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:rockdecorsmall: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:ropeblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
naturaldecormod:ropenet: 
naturaldecormod:ropenetslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockRopeNetSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:ropenetslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockRopeNetSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:ropenetstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:ropenetwall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:rosebundle: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:roseclassic: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:saguarocactusarm: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:saguarocactussegment: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
naturaldecormod:saguaroseedling: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:sandstonepavement: 
naturaldecormod:sandstonepavementslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockSandstonePavementSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:sandstonepavementslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockSandstonePavementSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:sandstonepavementstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:soulsage: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:sprucelogwall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockWall$EnumType, values=[cobblestone, mossy_cobblestone]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:sprucetrapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
naturaldecormod:stonepavementbricks: 
naturaldecormod:stonepavementbrickslab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockStonePavementBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:stonepavementbrickslab_double: PropertyEnum{name=variant, clazz=class net.mcreator.naturaldecormod.block.BlockStonePavementBrickSlab$BlockCustom$Variant, values=[DEFAULT]}
naturaldecormod:stonepavementbrickstairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
naturaldecormod:sugarocactushand: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:suspensionblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:suspensionblocktop: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:talldracanea: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:tikibodyblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:tikiheadblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:topiarysteve: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:topiarysteveposed: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:topiaryzombie: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:tresselsuspensionblock: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:tresselsuspensionblocktop: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
naturaldecormod:tropicalbush: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:tropicalgrassblock: 
naturaldecormod:tulipbundle: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
naturaldecormod:warpedfungus: PropertyEnum{name=type, clazz=class net.minecraft.block.BlockFlower$EnumFlowerType, values=[dandelion]}
notenoughroofs:chimney: 
notenoughroofs:copper_ore: 
notenoughroofs:copper_tiles_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:copper_tiles_conn_brick: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:copper_tiles_conn_planks_acacia: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:copper_tiles_conn_planks_big_oak: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:copper_tiles_conn_planks_birch: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:copper_tiles_conn_planks_jungle: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:copper_tiles_conn_planks_oak: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:copper_tiles_conn_planks_spruce: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:copper_tiles_conn_stonebrick: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:copper_tiles_planks_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:copper_tiles_planks_big_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:copper_tiles_planks_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:copper_tiles_planks_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:copper_tiles_planks_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:copper_tiles_planks_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:copper_tiles_stonebrick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:iron_tiles_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:iron_tiles_conn_brick: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:iron_tiles_conn_planks_acacia: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:iron_tiles_conn_planks_big_oak: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:iron_tiles_conn_planks_birch: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:iron_tiles_conn_planks_jungle: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:iron_tiles_conn_planks_oak: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:iron_tiles_conn_planks_spruce: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:iron_tiles_conn_stonebrick: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:iron_tiles_planks_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:iron_tiles_planks_big_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:iron_tiles_planks_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:iron_tiles_planks_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:iron_tiles_planks_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:iron_tiles_planks_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:iron_tiles_stonebrick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:slate: 
notenoughroofs:slate_tile: 
notenoughroofs:slate_tiles_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:slate_tiles_conn_brick: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:slate_tiles_conn_planks_acacia: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:slate_tiles_conn_planks_big_oak: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:slate_tiles_conn_planks_birch: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:slate_tiles_conn_planks_jungle: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:slate_tiles_conn_planks_oak: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:slate_tiles_conn_planks_spruce: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:slate_tiles_conn_stonebrick: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:slate_tiles_planks_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:slate_tiles_planks_big_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:slate_tiles_planks_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:slate_tiles_planks_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:slate_tiles_planks_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:slate_tiles_planks_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:slate_tiles_stonebrick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:terracotta_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:terracotta_conn_brick: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:terracotta_conn_planks_acacia: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:terracotta_conn_planks_big_oak: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:terracotta_conn_planks_birch: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:terracotta_conn_planks_jungle: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:terracotta_conn_planks_oak: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:terracotta_conn_planks_spruce: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:terracotta_conn_stonebrick: PropertyEnum{name=east, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=north, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=south, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}, PropertyEnum{name=west, clazz=class notenoughroofs.blocks.TurnableBlock$EnumAttachPosition, values=[side, none]}
notenoughroofs:terracotta_planks_acacia: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:terracotta_planks_big_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:terracotta_planks_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:terracotta_planks_jungle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:terracotta_planks_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:terracotta_planks_spruce: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
notenoughroofs:terracotta_stonebrick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
openablewindows:openablewindow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
platforms:platform: PropertyEnum{name=variant, clazz=class shetiphian.platforms.common.block.BlockPlatform$EnumType, values=[wood_flat, wood_ramp, wood_floor, wood_frame, wood_rise, stone_flat, stone_ramp, stone_floor, stone_frame, stone_rise, metal_flat, metal_ramp, metal_floor, metal_frame, metal_rise, platformer]}
pmp:bamb_asper: PropertyInteger{name=segment, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
pmp:bamb_farge: PropertyInteger{name=segment, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
pmp:bamb_gldba: PropertyInteger{name=segment, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
pmp:bamb_gtimb: PropertyInteger{name=segment, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
pmp:bamb_moso: PropertyInteger{name=segment, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
pmp:bamb_shtas: PropertyInteger{name=segment, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
pmp:bamb_timor: PropertyInteger{name=segment, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
pmp:bamb_tropb: PropertyInteger{name=segment, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
pmp:bamb_wetfo: PropertyInteger{name=segment, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4]}
pmp:bark_frtwd: 
pmp:bbush_beaut: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:bbush_black: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:bbush_blue: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:bbush_elder: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:bbush_goose: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:bbush_huckl: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:bbush_orang: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:bbush_snow: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:bbush_straw: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:beach_butsa: 
pmp:beach_cypgr: 
pmp:beach_cypye: 
pmp:beach_dusmi: 
pmp:beach_hitbu: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:beach_mesho: 
pmp:beach_prmad: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:beach_rprag: 
pmp:beach_sambb: 
pmp:beach_sctrf: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:beach_seala: 
pmp:beach_sealy: 
pmp:beach_seaoa: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:beach_seasa: 
pmp:beach_shast: 
pmp:beach_soipb: 
pmp:beach_spicb: 
pmp:beach_thghy: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:block_asper: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
pmp:block_farge: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
pmp:block_gldba: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
pmp:block_gtimb: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
pmp:block_moso: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
pmp:block_shtas: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
pmp:block_timor: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
pmp:block_tropb: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
pmp:block_wetfo: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
pmp:cactu_armat: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:cactu_baseb: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:cactu_chimh: 
pmp:cactu_gldce: 
pmp:cactu_gldsa: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:cactu_matau: 
pmp:cactu_prpea: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cactu_snowp: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:cactu_tooth: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:climb_bluph: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_brcre: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_cgrpv: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_gldho: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_hyacb: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_japcr: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_kiwi: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_maidf: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_porce: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_swpea_blu: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_swpea_cya: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_swpea_grn: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_swpea_ora: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_swpea_pnk: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_swpea_pur: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_swpea_red: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_swpea_wht: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:climb_swpea_yel: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:cropa_asiar: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropa_cente: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropa_laksa: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropa_sacrl: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropa_taro: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropa_wacre: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropa_wasab: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropa_waspi: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropa_wildr: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_aspar: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_belpo: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_belpr: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_belpy: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_brocc: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_bruss: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:cropl_burdo: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:cropl_cassa: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:cropl_cauli: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_celer: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_chard: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_chico: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_corn: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:cropl_cucum: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_eggpl: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_garli: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_grnbe: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_horse: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_landc: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:cropl_leek: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_lenti: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_lettu: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_licor: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_onion: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_orach: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:cropl_peanu: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_pinea: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_quino: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_radis: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_skirr: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:cropl_sorre: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_soybe: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_spina: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_squas: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_tomat: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:cropl_turni: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:deser_apapl: 
pmp:deser_britt: 
pmp:deser_brlfg: 
pmp:deser_broom: 
pmp:deser_kangp: 
pmp:deser_ocoti: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:deser_penon: 
pmp:deser_seepw: 
pmp:deser_whtsa: 
pmp:doorw_asper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:doorw_farge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:doorw_frtwd: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:doorw_gldba: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:doorw_gtimb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:doorw_moso: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:doorw_shtas: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:doorw_timor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:doorw_tropb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:doorw_wetfo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:dslbb_asper: 
pmp:dslbb_farge: 
pmp:dslbb_gldba: 
pmp:dslbb_gtimb: 
pmp:dslbb_moso: 
pmp:dslbb_shtas: 
pmp:dslbb_timor: 
pmp:dslbb_tropb: 
pmp:dslbb_wetfo: 
pmp:dslbw_frtwd: 
pmp:epiph_apadw: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_artco: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_clcac: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_crcat: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_crmis: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_cutde: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_fibca: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_fragf: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_harmi: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_kingo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_lanfo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_lgfde: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_mistl: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_skypl: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_sulsh: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_tampo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_turkt: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:epiph_wildf: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:fencw_asper: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:fencw_farge: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:fencw_frtwd: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:fencw_gldba: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:fencw_gtimb: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:fencw_moso: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:fencw_shtas: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:fencw_timor: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:fencw_tropb: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:fencw_wetfo: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:float_arrll: 
pmp:float_crflh: 
pmp:float_duckw: 
pmp:float_rerfl: 
pmp:float_varpl: 
pmp:float_wache: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:float_wahya: 
pmp:float_walet: 
pmp:float_walil_blu: 
pmp:float_walil_cya: 
pmp:float_walil_grn: 
pmp:float_walil_ora: 
pmp:float_walil_pnk: 
pmp:float_walil_pur: 
pmp:float_walil_red: 
pmp:float_walil_wht: 
pmp:float_walil_yel: 
pmp:float_washi: 
pmp:flowr_azale_blu: 
pmp:flowr_azale_cya: 
pmp:flowr_azale_grn: 
pmp:flowr_azale_ora: 
pmp:flowr_azale_pnk: 
pmp:flowr_azale_pur: 
pmp:flowr_azale_red: 
pmp:flowr_azale_wht: 
pmp:flowr_azale_yel: 
pmp:flowr_bellf_blu: 
pmp:flowr_bellf_cya: 
pmp:flowr_bellf_grn: 
pmp:flowr_bellf_ora: 
pmp:flowr_bellf_pnk: 
pmp:flowr_bellf_pur: 
pmp:flowr_bellf_red: 
pmp:flowr_bellf_wht: 
pmp:flowr_bellf_yel: 
pmp:flowr_celos_blu: 
pmp:flowr_celos_cya: 
pmp:flowr_celos_grn: 
pmp:flowr_celos_ora: 
pmp:flowr_celos_pnk: 
pmp:flowr_celos_pur: 
pmp:flowr_celos_red: 
pmp:flowr_celos_wht: 
pmp:flowr_celos_yel: 
pmp:flowr_colum_blu: 
pmp:flowr_colum_cya: 
pmp:flowr_colum_grn: 
pmp:flowr_colum_ora: 
pmp:flowr_colum_pnk: 
pmp:flowr_colum_pur: 
pmp:flowr_colum_red: 
pmp:flowr_colum_wht: 
pmp:flowr_colum_yel: 
pmp:flowr_dahli_blu: 
pmp:flowr_dahli_cya: 
pmp:flowr_dahli_grn: 
pmp:flowr_dahli_ora: 
pmp:flowr_dahli_pnk: 
pmp:flowr_dahli_pur: 
pmp:flowr_dahli_red: 
pmp:flowr_dahli_wht: 
pmp:flowr_dahli_yel: 
pmp:flowr_delph_blu: 
pmp:flowr_delph_cya: 
pmp:flowr_delph_grn: 
pmp:flowr_delph_ora: 
pmp:flowr_delph_pnk: 
pmp:flowr_delph_pur: 
pmp:flowr_delph_red: 
pmp:flowr_delph_wht: 
pmp:flowr_delph_yel: 
pmp:flowr_geran_blu: 
pmp:flowr_geran_cya: 
pmp:flowr_geran_grn: 
pmp:flowr_geran_ora: 
pmp:flowr_geran_pnk: 
pmp:flowr_geran_pur: 
pmp:flowr_geran_red: 
pmp:flowr_geran_wht: 
pmp:flowr_geran_yel: 
pmp:flowr_hawkw_blu: 
pmp:flowr_hawkw_cya: 
pmp:flowr_hawkw_grn: 
pmp:flowr_hawkw_ora: 
pmp:flowr_hawkw_pnk: 
pmp:flowr_hawkw_pur: 
pmp:flowr_hawkw_red: 
pmp:flowr_hawkw_wht: 
pmp:flowr_hawkw_yel: 
pmp:flowr_hydra_blu: 
pmp:flowr_hydra_cya: 
pmp:flowr_hydra_grn: 
pmp:flowr_hydra_ora: 
pmp:flowr_hydra_pnk: 
pmp:flowr_hydra_pur: 
pmp:flowr_hydra_red: 
pmp:flowr_hydra_wht: 
pmp:flowr_hydra_yel: 
pmp:flowr_marig_blu: 
pmp:flowr_marig_cya: 
pmp:flowr_marig_grn: 
pmp:flowr_marig_ora: 
pmp:flowr_marig_pnk: 
pmp:flowr_marig_pur: 
pmp:flowr_marig_red: 
pmp:flowr_marig_wht: 
pmp:flowr_marig_yel: 
pmp:flowr_nemes_blu: 
pmp:flowr_nemes_cya: 
pmp:flowr_nemes_grn: 
pmp:flowr_nemes_ora: 
pmp:flowr_nemes_pnk: 
pmp:flowr_nemes_pur: 
pmp:flowr_nemes_red: 
pmp:flowr_nemes_wht: 
pmp:flowr_nemes_yel: 
pmp:flowr_rose_blu: 
pmp:flowr_rose_cya: 
pmp:flowr_rose_grn: 
pmp:flowr_rose_ora: 
pmp:flowr_rose_pnk: 
pmp:flowr_rose_pur: 
pmp:flowr_rose_red: 
pmp:flowr_rose_wht: 
pmp:flowr_rose_yel: 
pmp:flpcl_blk: 
pmp:flpcl_blu: 
pmp:flpcl_brn: 
pmp:flpcl_cya: 
pmp:flpcl_grn: 
pmp:flpcl_gry: 
pmp:flpcl_lbl: 
pmp:flpcl_lgy: 
pmp:flpcl_lim: 
pmp:flpcl_mag: 
pmp:flpcl_ora: 
pmp:flpcl_pnk: 
pmp:flpcl_pur: 
pmp:flpcl_red: 
pmp:flpcl_wht: 
pmp:flpcl_yel: 
pmp:flpst_andes: 
pmp:flpst_cobbl: 
pmp:flpst_diori: 
pmp:flpst_grani: 
pmp:flpst_prism: 
pmp:flpst_quart: 
pmp:flpst_redsa: 
pmp:flpst_sands: 
pmp:flpst_stone: 
pmp:flpwd_acaci: 
pmp:flpwd_birch: 
pmp:flpwd_dkoak: 
pmp:flpwd_frtwd: 
pmp:flpwd_jungl: 
pmp:flpwd_oak: 
pmp:flpwd_spruc: 
pmp:forec_alpth: 
pmp:forec_arcge: 
pmp:forec_barbe: 
pmp:forec_buttb: 
pmp:forec_foamf: 
pmp:forec_junsa: 
pmp:forec_kerri: 
pmp:forec_laven: 
pmp:forec_lobro: 
pmp:forec_maids: 
pmp:forec_mezer: 
pmp:forec_nineb: 
pmp:forec_norpp: 
pmp:forec_perul: 
pmp:forec_stosp: 
pmp:forec_wildm: 
pmp:forec_wolkn: 
pmp:forec_woods: 
pmp:forew_ausbu: 
pmp:forew_blood: 
pmp:forew_bluew: 
pmp:forew_boxwd: 
pmp:forew_brlme: 
pmp:forew_burnl: 
pmp:forew_cacra: 
pmp:forew_capej: 
pmp:forew_coleu: 
pmp:forew_comma: 
pmp:forew_cretb: 
pmp:forew_deadn: 
pmp:forew_dectr: 
pmp:forew_dotbl: 
pmp:forew_dweld: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:forew_faisl: 
pmp:forew_fuchs: 
pmp:forew_giang: 
pmp:forew_haysc: 
pmp:forew_holly: 
pmp:forew_horse: 
pmp:forew_hummb: 
pmp:forew_kangf: 
pmp:forew_knang: 
pmp:forew_lilva: 
pmp:forew_maidg: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:forew_meads: 
pmp:forew_merbe: 
pmp:forew_newgi: 
pmp:forew_pines: 
pmp:forew_redhe: 
pmp:forew_salal: 
pmp:forew_sarvi: 
pmp:forew_spvet: 
pmp:forew_swfer: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:forew_vanle: 
pmp:forew_wdpin: 
pmp:forew_weswa: 
pmp:forew_whfog: 
pmp:forew_wilca: 
pmp:forew_wilco: 
pmp:forew_wilma: 
pmp:forew_woftc: 
pmp:forew_wolfw: 
pmp:forew_yells: 
pmp:fresh_amazs: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:fresh_cawaw: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:fresh_coont: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:fresh_crywe: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:fresh_dwhgr: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:fresh_eelgr: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:fresh_mondg: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:fresh_wawis: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:fresh_wrwan: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:fungu_blpow: 
pmp:fungu_chant: 
pmp:fungu_deatc: 
pmp:fungu_gclub: 
pmp:fungu_paras: 
pmp:fungu_stnkh: 
pmp:fungu_wemic: 
pmp:fungu_woodb: 
pmp:fungu_woolg: 
pmp:gatew_asper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:gatew_farge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:gatew_frtwd: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:gatew_gldba: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:gatew_gtimb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:gatew_moso: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:gatew_shtas: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:gatew_timor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:gatew_tropb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:gatew_wetfo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
pmp:grndc_clove: 
pmp:grndc_flowr_blu: 
pmp:grndc_flowr_cya: 
pmp:grndc_flowr_grn: 
pmp:grndc_flowr_ora: 
pmp:grndc_flowr_pnk: 
pmp:grndc_flowr_pur: 
pmp:grndc_flowr_red: 
pmp:grndc_flowr_wht: 
pmp:grndc_flowr_yel: 
pmp:grndc_grdar: 
pmp:grndc_grlig: 
pmp:grndc_lvbrn: 
pmp:grndc_lvgrn: 
pmp:grndc_lvred: 
pmp:grndc_lvyel: 
pmp:grndc_moss: 
pmp:grndc_twig: 
pmp:hangp_blsky: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_bluph: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_bridc: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_flowr_blu: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_flowr_cya: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_flowr_grn: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_flowr_ora: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_flowr_pnk: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_flowr_pur: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_flowr_red: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_flowr_wht: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_flowr_yel: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_japcr: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_japiv: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_madev: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_silvc: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_sweiv: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:hangp_vpeiv: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:immer_arrar: 
pmp:immer_comre: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:immer_duckp: 
pmp:immer_eurbr: 
pmp:immer_greys: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:immer_simbr: 
pmp:immer_sofbu: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:immer_waman: 
pmp:immer_yelfl: 
pmp:jungl_birdp: 
pmp:jungl_brhem: 
pmp:jungl_brlac: 
pmp:jungl_canco: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:jungl_cangl: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:jungl_canin: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:jungl_chguz: 
pmp:jungl_devto: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:jungl_dwpal: 
pmp:jungl_helac: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:jungl_honsp: 
pmp:jungl_linde: 
pmp:jungl_lolpl: 
pmp:jungl_madpa: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:jungl_marce: 
pmp:jungl_palml: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:jungl_panqu: 
pmp:jungl_parbe: 
pmp:jungl_phduc: 
pmp:jungl_poral: 
pmp:jungl_racfr: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:jungl_ricdr: 
pmp:jungl_shflo: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:jungl_silva: 
pmp:jungl_stclu: 
pmp:jungl_torgi: 
pmp:jungl_voodl: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:laddr_asper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:laddr_farge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:laddr_frtwd: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:laddr_gldba: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:laddr_gtimb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:laddr_moso: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:laddr_shtas: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:laddr_timor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:laddr_tropb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:laddr_wetfo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:large_angtr_blu: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_angtr_cya: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_angtr_grn: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_angtr_ora: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_angtr_pnk: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_angtr_pur: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_angtr_red: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_angtr_wht: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_angtr_yel: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_betrd: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_blepa: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_dracy: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_dwsup: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_garcr: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_gcane: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_gelea: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_gfegr: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_ghors: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_madoc: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_malta: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_mocat: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_pydap: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_qusag: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_reswp: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_sagua: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_sumas: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:large_zimal: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockSegment, values=[bottom, middle, top]}
pmp:leave_acaci_baobo: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_acaci_cucum: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_acaci_rivbu: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_acaci_whist: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_birch_chdwa: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_birch_silve: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_birch_water: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_birch_whtgr: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_birch_whtor: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_birch_whtre: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_birch_whtye: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_dkoak_bur: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_dkoak_everg: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_dkoak_itali: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_dkoak_sessi: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_apric: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_avoca: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_cherr: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_grapf: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_grnap: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_lemon: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_lime: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_mango: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_mulbe: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_olive: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_orang: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_peach: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_pear: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_plum: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_tange: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_fruit_yelap: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_jungl_acai: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_jungl_banan: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_jungl_bombo: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_jungl_cocon: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_nut_almon: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_nut_brazi: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_nut_butte: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_nut_candl: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_nut_cashe: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_nut_gabon: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_nut_hazel: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_nut_macad: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_nut_maya: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_nut_pecan: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_nut_pista: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_nut_walnu: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_oak_blue: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_oak_engli: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_oak_gray: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_oak_japem: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_spruc_black: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_spruc_marti: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_spruc_norwa: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:leave_spruc_red: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}
pmp:log_frtwd: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
pmp:logst_frtwd: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}
pmp:mediu_burnb: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mediu_cinnf: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mediu_dwapi: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mediu_japie: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mediu_prajg: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mediu_sheel: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mediu_slend: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mediu_woolb: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mediu_yelja: PropertyEnum{name=segment, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mount_alpar: 
pmp:mount_alpbe: 
pmp:mount_alpcu: 
pmp:mount_bebef: 
pmp:mount_bisto: 
pmp:mount_canda: 
pmp:mount_cowpa: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mount_daphn: 
pmp:mount_edelw: 
pmp:mount_elear: 
pmp:mount_foxgl: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mount_gryge: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mount_housl: 
pmp:mount_iris: 
pmp:mount_kinga: 
pmp:mount_krisp: 
pmp:mount_martl: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mount_moarn: 
pmp:mount_norwh: 
pmp:mount_pelbe: 
pmp:mount_scatr: 
pmp:mount_silmg: 
pmp:mount_spira: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mount_weepf: 
pmp:mount_whtas: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mount_whthe: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:mount_yelbe: 
pmp:plain_cgldr: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:plain_culvr: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:plain_hoarp: 
pmp:plain_jacla: 
pmp:plain_lazbe: 
pmp:plain_liont: 
pmp:plain_meadf: 
pmp:plain_mottl: 
pmp:plain_norbe: 
pmp:plain_prbls: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:plain_prbro: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:plain_prsag: 
pmp:plain_purcf: 
pmp:plain_recgr: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:plain_rosca: 
pmp:plain_shfle: 
pmp:plain_shsta: 
pmp:plain_smast: 
pmp:plain_smpaf: 
pmp:plain_stnet: 
pmp:plain_swgra: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:plain_thfav: 
pmp:plain_tufhg: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:plain_viole: 
pmp:plain_wilda: 
pmp:plain_wintb: 
pmp:plain_yeltf: 
pmp:plank_frtwd: 
pmp:plnba_asper: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnba_farge: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnba_gldba: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnba_gtimb: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnba_moso: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnba_shtas: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnba_timor: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnba_tropb: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnba_wetfo: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_blk: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_blu: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_brn: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_cya: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_grn: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_gry: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_lbl: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_lgy: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_lim: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_mag: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_ora: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_pnk: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_pur: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_red: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_wht: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plncl_yel: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_blk: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_blu: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_brn: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_cya: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_grn: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_gry: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_lbl: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_lgy: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_lim: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_mag: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_ora: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_pnk: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_pur: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_red: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_wht: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnco_yel: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnme_gold: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnme_iron: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnst_andes: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnst_cobbl: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnst_diori: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnst_grani: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnst_prism: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnst_quart: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnst_redsa: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnst_sands: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnst_stone: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnwd_acaci: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnwd_birch: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnwd_dkoak: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnwd_frtwd: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnwd_jungl: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnwd_oak: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:plnwd_spruc: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:saltw_comee: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:saltw_corwe: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:saltw_gkelg: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:saltw_gkely: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:saltw_mozuk: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:saltw_rockw: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:saltw_seagr: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:saltw_seale: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:saltw_tangl: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
pmp:sapli_acaci_baobo: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_acaci_cucum: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_acaci_rivbu: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_acaci_whist: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_birch_chdwa: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_birch_silve: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_birch_water: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_birch_whtgr: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_birch_whtor: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_birch_whtre: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_birch_whtye: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_dkoak_bur: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_dkoak_everg: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_dkoak_itali: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_dkoak_sessi: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_apric: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_avoca: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_cherr: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_grapf: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_grnap: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_lemon: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_lime: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_mango: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_mulbe: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_olive: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_orang: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_peach: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_pear: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_plum: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_tange: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_fruit_yelap: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_jungl_acai: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_jungl_banan: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_jungl_bombo: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_jungl_cocon: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_nut_almon: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_nut_brazi: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_nut_butte: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_nut_candl: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_nut_cashe: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_nut_gabon: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_nut_hazel: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_nut_macad: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_nut_maya: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_nut_pecan: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_nut_pista: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_nut_walnu: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_oak_blue: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_oak_engli: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_oak_gray: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_oak_japem: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_spruc_black: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_spruc_marti: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_spruc_norwa: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:sapli_spruc_red: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}
pmp:savan_butwd: 
pmp:savan_devsh: 
pmp:savan_hoarv: 
pmp:savan_leadp: 
pmp:savan_paley: 
pmp:savan_piemv: 
pmp:savan_propp: 
pmp:savan_shoca: 
pmp:savan_texti: 
pmp:slabb_asper: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
pmp:slabb_farge: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
pmp:slabb_gldba: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
pmp:slabb_gtimb: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
pmp:slabb_moso: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
pmp:slabb_shtas: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
pmp:slabb_timor: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
pmp:slabb_tropb: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
pmp:slabb_wetfo: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
pmp:slabw_frtwd: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}
pmp:staib_asper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
pmp:staib_farge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
pmp:staib_gldba: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
pmp:staib_gtimb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
pmp:staib_moso: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
pmp:staib_shtas: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
pmp:staib_timor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
pmp:staib_tropb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
pmp:staib_wetfo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
pmp:staiw_frtwd: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
pmp:trfrt_fruit_apric: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_avoca: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_cherr: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_grapf: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_grnap: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_lemon: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_lime: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_mango: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_mulbe: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_olive: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_orang: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_peach: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_pear: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_plum: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_tange: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_fruit_yelap: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_jungl_acai: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_jungl_banan: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_jungl_cocon: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_nut_almon: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_nut_brazi: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_nut_butte: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_nut_candl: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_nut_cashe: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_nut_gabon: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_nut_hazel: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_nut_macad: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_nut_maya: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_nut_pecan: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_nut_pista: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:trfrt_nut_walnu: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
pmp:vine_blsky: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_jadev: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_japiv: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_madev: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_mystr: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_silvc: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_spamo: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_sweiv: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_vpeiv: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_wiste_blu: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_wiste_cya: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_wiste_grn: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_wiste_ora: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_wiste_pnk: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_wiste_pur: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_wiste_red: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_wiste_wht: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:vine_wiste_yel: PropertyBool{name=bottom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
pmp:wabrb_asper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrb_farge: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrb_gldba: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrb_gtimb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrb_moso: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrb_shtas: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrb_timor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrb_tropb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrb_wetfo: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrm_gold: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrm_iron: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrw_acaci: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrw_birch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrw_dkoak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrw_frtwd: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrw_jungl: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrw_oak: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wabrw_spruc: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
pmp:wetla_blust: 
pmp:wetla_catta: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:wetla_cedcy: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:wetla_cedgl: 
pmp:wetla_cedpy: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:wetla_clubr: 
pmp:wetla_comru: 
pmp:wetla_cordg: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:wetla_firef: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:wetla_floru: 
pmp:wetla_ostfe: PropertyEnum{name=half, clazz=class pmp.core.variant.VariantBlockHalf, values=[bottom, top]}
pmp:wetla_pickw: 
pmp:wetla_reedm: 
pmp:wetla_strbb: 
pmp:wetla_swamw: 
pmp:wetla_torli: 
pmp:wetla_wahor: 
pmp:wetla_whtth: 
pmp:wkben_pottb: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
props:blockfake: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
props:blockprops: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
quark:acacia_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:acacia_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:acacia_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:andesite_speleothem: PropertyEnum{name=size, clazz=class vazkii.quark.world.block.BlockSpeleothem$EnumSize, values=[SMALL, MEDIUM, BIG]}
quark:bark: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockBark$Variants, values=[BARK_OAK, BARK_SPRUCE, BARK_BIRCH, BARK_JUNGLE, BARK_ACACIA, BARK_DARK_OAK]}
quark:bark_acacia_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_acacia_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_acacia_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_acacia_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_birch_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_birch_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_birch_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_birch_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_dark_oak_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_dark_oak_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_dark_oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_dark_oak_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_jungle_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_jungle_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_jungle_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_jungle_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_oak_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_oak_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_oak_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_oak_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:bark_spruce_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_spruce_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:bark_spruce_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:bark_spruce_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:basalt: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockBasalt$Variants, values=[STONE_BASALT, STONE_BASALT_SMOOTH]}
quark:basalt_speleothem: PropertyEnum{name=size, clazz=class vazkii.quark.world.block.BlockSpeleothem$EnumSize, values=[SMALL, MEDIUM, BIG]}
quark:basalt_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:biome_brick: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockBiomeBrick$Variants, values=[FIRE_STONE_BRICK, ICY_STONE_BRICK]}
quark:biome_cobblestone: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockBiomeCobblestone$Variants, values=[FIRE_STONE, ICY_STONE, COBBED_STONE]}
quark:biotite_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockQuartz$EnumType, values=[default, chiseled, lines, lines, lines]}
quark:biotite_ore: 
quark:biotite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:biotite_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:biotite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:biotite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:birch_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:birch_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:birch_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:black_ash: PropertyEnum{name=east, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=north, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=south, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=west, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}
quark:blaze_lantern: 
quark:blaze_rod: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
quark:brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:candle: PropertyEnum{name=variant, clazz=class vazkii.quark.decoration.block.BlockCandle$Variants, values=[CANDLE_WHITE, CANDLE_ORANGE, CANDLE_MAGENTA, CANDLE_LIGHT_BLUE, CANDLE_YELLOW, CANDLE_LIME, CANDLE_PINK, CANDLE_GRAY, CANDLE_SILVER, CANDLE_CYAN, CANDLE_PURPLE, CANDLE_BLUE, CANDLE_BROWN, CANDLE_GREEN, CANDLE_RED, CANDLE_BLACK]}
quark:carved_wood: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockCarvedWood$Variants, values=[CARVED_OAK_WOOD, CARVED_SPRUCE_WOOD, CARVED_BIRCH_WOOD, CARVED_JUNGLE_WOOD, CARVED_ACACIA_WOOD, CARVED_DARK_OAK_WOOD]}
quark:charcoal_block: 
quark:charred_nether_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:charred_nether_brick_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:charred_nether_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:charred_nether_bricks: 
quark:chute: PropertyBool{name=enabled, clazz=class java.lang.Boolean, values=[true, false]}
quark:cobbed_stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:cobbed_stone_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:cobbed_stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:cobbed_stone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:cobblestone_mossy_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:cobblestone_mossy_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:cobblestone_mossy_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:color_slime: PropertyEnum{name=variant, clazz=class vazkii.quark.automation.block.BlockColorSlime$Variants, values=[SLIME_RED, SLIME_BLUE, SLIME_CYAN, SLIME_MAGENTA, SLIME_YELLOW]}
quark:colored_flowerpot_black: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_blue: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_brown: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_cyan: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_gray: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_green: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_light_blue: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_lime: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_magenta: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_orange: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_pink: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_purple: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_red: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_silver: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_white: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:colored_flowerpot_yellow: PropertyEnum{name=contents, clazz=class net.minecraft.block.BlockFlowerPot$EnumFlowerType, values=[empty, rose, blue_orchid, allium, houstonia, red_tulip, orange_tulip, white_tulip, pink_tulip, oxeye_daisy, dandelion, oak_sapling, spruce_sapling, birch_sapling, jungle_sapling, acacia_sapling, dark_oak_sapling, mushroom_red, mushroom_brown, dead_bush, fern, cactus]}, PropertyBool{name=custom, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=legacy_data, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
quark:crystal: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockCrystal$Variants, values=[CRYSTAL_WHITE, CRYSTAL_RED, CRYSTAL_ORANGE, CRYSTAL_YELLOW, CRYSTAL_GREEN, CRYSTAL_BLUE, CRYSTAL_INDIGO, CRYSTAL_VIOLET, CRYSTAL_BLACK]}
quark:crystal_pane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockCrystal$Variants, values=[CRYSTAL_WHITE, CRYSTAL_RED, CRYSTAL_ORANGE, CRYSTAL_YELLOW, CRYSTAL_GREEN, CRYSTAL_BLUE, CRYSTAL_INDIGO, CRYSTAL_VIOLET, CRYSTAL_BLACK]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:custom_bookshelf: PropertyEnum{name=variant, clazz=class vazkii.quark.decoration.block.BlockCustomBookshelf$Variants, values=[BOOKSHELF_SPRUCE, BOOKSHELF_BIRCH, BOOKSHELF_JUNGLE, BOOKSHELF_ACACIA, BOOKSHELF_DARK_OAK]}
quark:custom_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
quark:custom_chest_trap: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
quark:dark_oak_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:dark_oak_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:dark_oak_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:dark_prismarine_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:diorite_speleothem: PropertyEnum{name=size, clazz=class vazkii.quark.world.block.BlockSpeleothem$EnumSize, values=[SMALL, MEDIUM, BIG]}
quark:duskbound_block: 
quark:duskbound_block_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:duskbound_block_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:duskbound_block_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:duskbound_block_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:duskbound_lantern: 
quark:elder_prismarine: PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockElderPrismarine$Variants, values=[ELDER_PRISMARINE, ELDER_PRISMARINE_BRICKS, ELDER_PRISMARINE_DARK]}
quark:elder_prismarine_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:elder_prismarine_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:elder_prismarine_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:elder_prismarine_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:elder_prismarine_dark_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:elder_prismarine_dark_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:elder_prismarine_dark_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:elder_prismarine_dark_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:elder_prismarine_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:elder_prismarine_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:elder_prismarine_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:elder_prismarine_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:elder_sea_lantern: 
quark:end_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:end_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:end_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:end_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:ender_watcher: PropertyBool{name=watched, clazz=class java.lang.Boolean, values=[true, false]}
quark:fire_stone_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:fire_stone_brick_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:fire_stone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:fire_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:fire_stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:fire_stone_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:fire_stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:fire_stone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:framed_glass: 
quark:framed_glass_pane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:glowcelium: 
quark:glowshroom: 
quark:glowshroom_block: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockHugeMushroom$EnumType, values=[north_west, north, north_east, west, center, east, south_west, south, south_east, stem, all_inside, all_outside, all_stem]}
quark:glowstone_dust_block: PropertyEnum{name=east, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=north, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=south, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=west, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}
quark:gold_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:granite_speleothem: PropertyEnum{name=size, clazz=class vazkii.quark.world.block.BlockSpeleothem$EnumSize, values=[SMALL, MEDIUM, BIG]}
quark:grate: 
quark:gravisand: 
quark:gunpowder_block: PropertyEnum{name=east, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyBool{name=lit, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=north, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=south, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}, PropertyEnum{name=west, clazz=class vazkii.arl.block.BlockModDust$EnumAttachPosition, values=[UP, SIDE, NONE]}
quark:hardened_clay_tiles: 
quark:hardened_clay_tiles_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:hardened_clay_tiles_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:hardened_clay_tiles_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:icy_stone_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:icy_stone_brick_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:icy_stone_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:icy_stone_brick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:icy_stone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:icy_stone_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:icy_stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:icy_stone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:iron_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:iron_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
quark:iron_plate: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockIronPlate$Variants, values=[IRON_PLATE, RUSTY_IRON_PLATE]}
quark:iron_plate_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:iron_plate_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:iron_plate_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:iron_rod: PropertyBool{name=connected, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
quark:jasper: 
quark:jasper_speleothem: 
quark:jasper_wall: 
quark:jungle_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:jungle_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:jungle_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:leaf_carpet: PropertyEnum{name=variant, clazz=class vazkii.quark.decoration.block.BlockLeafCarpet$Variants, values=[OAK_LEAF_CARPET, SPRUCE_LEAF_CARPET, BIRCH_LEAF_CARPET, JUNGLE_LEAF_CARPET, ACACIA_LEAF_CARPET, DARK_OAK_LEAF_CARPET, SWAMP_LEAF_CARPET, SAKURA_LEAF_CARPET]}
quark:lit_lamp: 
quark:magma_bricks: 
quark:magma_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:magma_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:magma_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:marble: 
quark:marble_speleothem: 
quark:marble_wall: 
quark:midori_block: 
quark:midori_block_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:midori_block_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:midori_block_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:midori_block_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:midori_pillar: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
quark:nether_brick_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:netherrack_speleothem: PropertyEnum{name=size, clazz=class vazkii.quark.world.block.BlockSpeleothem$EnumSize, values=[SMALL, MEDIUM, BIG]}
quark:obsidian_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:paper_lantern: PropertyEnum{name=variant, clazz=class vazkii.quark.decoration.block.BlockPaperLantern$Variants, values=[PAPER_LANTERN, PAPER_LANTERN_SAKURA]}
quark:paper_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:paper_wall_big: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:paper_wall_sakura: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:polished_netherrack: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockPolishedNetherrack$Variants, values=[POLISHED_NETHERRACK, POLISHED_NETHERRACK_BRICKS]}
quark:polished_netherrack_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:polished_netherrack_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:polished_netherrack_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:polished_netherrack_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:polished_stone: 
quark:prismarine_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:prismarine_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:prismarine_dark_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_dark_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_dark_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:prismarine_rough_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:prismarine_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:prismarine_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:purpur_block_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:quartz_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:quilted_wool: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockQuiltedWool$Variants, values=[WOOL_QUILTED_WHITE, WOOL_QUILTED_ORANGE, WOOL_QUILTED_MAGENTA, WOOL_QUILTED_LIGHT_BLUE, WOOL_QUILTED_YELLOW, WOOL_QUILTED_LIME, WOOL_QUILTED_PINK, WOOL_QUILTED_GRAY, WOOL_QUILTED_SILVER, WOOL_QUILTED_CYAN, WOOL_QUILTED_PURPLE, WOOL_QUILTED_BLUE, WOOL_QUILTED_BROWN, WOOL_QUILTED_GREEN, WOOL_QUILTED_RED, WOOL_QUILTED_BLACK]}
quark:rain_detector: PropertyBool{name=inverted, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
quark:red_nether_brick_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_nether_brick_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_nether_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:red_sandstone_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_sandstone_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_sandstone_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:red_sandstone_smooth_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_sandstone_smooth_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:red_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:redstone_inductor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=locked, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:redstone_randomizer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=power_left, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:reed_block: PropertyEnum{name=axis, clazz=class net.minecraft.util.EnumFacing$Axis, values=[x, y, z]}
quark:reed_block_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:reed_block_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:reed_block_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:reed_block_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:roots: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:roots_black_flower: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:roots_blue_flower: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:roots_white_flower: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:rope: 
quark:sandstone_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandstone_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandstone_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:sandstone_new: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockNewSandstone$Variants, values=[SANDSTONE_SMOOTH, SANDSTONE_BRICKS, RED_SANDSTONE_SMOOTH, RED_SANDSTONE_BRICKS, SOUL_SANDSTONE_SMOOTH, SOUL_SANDSTONE_BRICKS]}
quark:sandstone_smooth_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandstone_smooth_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:sandy_bricks: 
quark:sandy_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandy_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:sandy_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:sandy_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:slate: 
quark:slate_speleothem: 
quark:slate_wall: 
quark:smoker: 
quark:snow_bricks: 
quark:snow_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:snow_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:snow_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:snow_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:soul_sandstone: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockSoulSandstone$Variants, values=[SOUL_SANDSTONE, CHISELED_SOUL_SANDSTONE, SMOOTH_SOUL_SANDSTONE]}
quark:soul_sandstone_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:soul_sandstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_smooth_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_smooth_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:soul_sandstone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:soul_sandstone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:spruce_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:spruce_pressure_plate: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
quark:spruce_trapdoor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockTrapDoor$DoorHalf, values=[top, bottom]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}
quark:stained_clay_tiles: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockStainedClayTiles$Variants, values=[STAINED_CLAY_TILES_WHITE, STAINED_CLAY_TILES_ORANGE, STAINED_CLAY_TILES_MAGENTA, STAINED_CLAY_TILES_LIGHT_BLUE, STAINED_CLAY_TILES_YELLOW, STAINED_CLAY_TILES_LIME, STAINED_CLAY_TILES_PINK, STAINED_CLAY_TILES_GRAY, STAINED_CLAY_TILES_SILVER, STAINED_CLAY_TILES_CYAN, STAINED_CLAY_TILES_PURPLE, STAINED_CLAY_TILES_BLUE, STAINED_CLAY_TILES_BROWN, STAINED_CLAY_TILES_GREEN, STAINED_CLAY_TILES_RED, STAINED_CLAY_TILES_BLACK]}
quark:stained_clay_tiles_black_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_black_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_black_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_blue_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_blue_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_blue_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_brown_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_brown_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_brown_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_cyan_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_cyan_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_cyan_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_gray_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_gray_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_gray_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_green_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_green_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_green_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_light_blue_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_light_blue_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_light_blue_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_lime_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_lime_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_lime_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_magenta_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_magenta_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_magenta_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_orange_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_orange_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_orange_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_pink_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_pink_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_pink_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_purple_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_purple_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_purple_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_red_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_red_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_red_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_silver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_silver_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_silver_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_white_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_white_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_white_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_clay_tiles_yellow_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_yellow_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_clay_tiles_yellow_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockStainedPlanks$Variants, values=[STAINED_PLANKS_WHITE, STAINED_PLANKS_ORANGE, STAINED_PLANKS_MAGENTA, STAINED_PLANKS_LIGHT_BLUE, STAINED_PLANKS_YELLOW, STAINED_PLANKS_LIME, STAINED_PLANKS_PINK, STAINED_PLANKS_GRAY, STAINED_PLANKS_SILVER, STAINED_PLANKS_CYAN, STAINED_PLANKS_PURPLE, STAINED_PLANKS_BLUE, STAINED_PLANKS_BROWN, STAINED_PLANKS_GREEN, STAINED_PLANKS_RED, STAINED_PLANKS_BLACK]}
quark:stained_planks_black_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_black_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_black_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_blue_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_blue_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_blue_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_brown_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_brown_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_brown_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_cyan_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_cyan_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_cyan_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_gray_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_gray_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_gray_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_green_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_green_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_green_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_light_blue_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_light_blue_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_light_blue_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_lime_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_lime_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_lime_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_magenta_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_magenta_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_magenta_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_orange_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_orange_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_orange_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_pink_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_pink_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_pink_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_purple_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_purple_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_purple_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_red_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_red_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_red_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_silver_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_silver_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_silver_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_white_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_white_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_white_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stained_planks_yellow_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_yellow_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stained_planks_yellow_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_andesite_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_andesite_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_andesite_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_andesite_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_andesite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_andesite_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_andesite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_andesite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_basalt_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_basalt_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_basalt_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_basalt_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_basalt_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_basalt_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_basalt_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_diorite_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_diorite_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_diorite_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_diorite_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_diorite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_diorite_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_diorite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_diorite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_granite_bricks_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_granite_bricks_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_granite_bricks_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_granite_bricks_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_granite_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_granite_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stone_granite_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_granite_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stone_jasper_bricks_slab: 
quark:stone_jasper_bricks_slab_double: 
quark:stone_jasper_bricks_stairs: 
quark:stone_jasper_bricks_wall: 
quark:stone_jasper_slab: 
quark:stone_jasper_slab_double: 
quark:stone_jasper_stairs: 
quark:stone_marble_bricks_slab: 
quark:stone_marble_bricks_slab_double: 
quark:stone_marble_bricks_stairs: 
quark:stone_marble_bricks_wall: 
quark:stone_marble_slab: 
quark:stone_marble_slab_double: 
quark:stone_marble_stairs: 
quark:stone_slate_bricks_slab: 
quark:stone_slate_bricks_slab_double: 
quark:stone_slate_bricks_stairs: 
quark:stone_slate_bricks_wall: 
quark:stone_slate_slab: 
quark:stone_slate_slab_double: 
quark:stone_slate_stairs: 
quark:stone_speleothem: PropertyEnum{name=size, clazz=class vazkii.quark.world.block.BlockSpeleothem$EnumSize, values=[SMALL, MEDIUM, BIG]}
quark:stone_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stone_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stonebrick_mossy_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stonebrick_mossy_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:stonebrick_mossy_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:stonebrick_mossy_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:stonebrick_wall: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
quark:sturdy_stone: 
quark:sugar_block: 
quark:thatch: 
quark:thatch_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:thatch_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:thatch_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:turf: 
quark:turf_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:turf_slab_double: PropertyEnum{name=prop, clazz=class vazkii.arl.block.BlockModSlab$DummyEnum, values=[BLARG]}
quark:turf_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
quark:variant_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockVariantLeaves$Variant, values=[SWAMP_LEAVES, SAKURA_LEAVES]}
quark:variant_sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=variant, clazz=class vazkii.quark.world.block.BlockVariantSapling$Variant, values=[SWAMP_SAPLING, SAKURA_SAPLING]}
quark:vertical_planks: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockVerticalPlanks$Variants, values=[VERTICAL_OAK_PLANKS, VERTICAL_SPRUCE_PLANKS, VERTICAL_BIRCH_PLANKS, VERTICAL_JUNGLE_PLANKS, VERTICAL_ACACIA_PLANKS, VERTICAL_DARK_OAK_PLANKS]}
quark:vertical_stained_planks: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockVerticalStainedPlanks$Variants, values=[VERTICAL_STAINED_PLANKS_WHITE, VERTICAL_STAINED_PLANKS_ORANGE, VERTICAL_STAINED_PLANKS_MAGENTA, VERTICAL_STAINED_PLANKS_LIGHT_BLUE, VERTICAL_STAINED_PLANKS_YELLOW, VERTICAL_STAINED_PLANKS_LIME, VERTICAL_STAINED_PLANKS_PINK, VERTICAL_STAINED_PLANKS_GRAY, VERTICAL_STAINED_PLANKS_SILVER, VERTICAL_STAINED_PLANKS_CYAN, VERTICAL_STAINED_PLANKS_PURPLE, VERTICAL_STAINED_PLANKS_BLUE, VERTICAL_STAINED_PLANKS_BROWN, VERTICAL_STAINED_PLANKS_GREEN, VERTICAL_STAINED_PLANKS_RED, VERTICAL_STAINED_PLANKS_BLACK]}
quark:world_stone_bricks: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockWorldStoneBricks$Variants, values=[STONE_GRANITE_BRICKS, STONE_DIORITE_BRICKS, STONE_ANDESITE_BRICKS, STONE_BASALT_BRICKS, STONE_MARBLE_BRICKS, STONE_LIMESTONE_BRICKS, STONE_JASPER_BRICKS, STONE_SLATE_BRICKS]}
quark:world_stone_carved: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockWorldStoneCarved$Variants, values=[STONE_GRANITE_CARVED, STONE_DIORITE_CARVED, STONE_ANDESITE_CARVED, STONE_BASALT_CARVED, STONE_MARBLE_CARVED, STONE_LIMESTONE_CARVED, STONE_JASPER_CARVED, STONE_SLATE_CARVED]}
quark:world_stone_pavement: PropertyEnum{name=variant, clazz=class vazkii.quark.building.block.BlockWorldStonePavement$Variants, values=[STONE_GRANITE_PAVEMENT, STONE_DIORITE_PAVEMENT, STONE_ANDESITE_PAVEMENT, STONE_BASALT_PAVEMENT, STONE_MARBLE_PAVEMENT, STONE_LIMESTONE_PAVEMENT, STONE_JASPER_PAVEMENT, STONE_SLATE_PAVEMENT]}
redstonepaste:redstonepaste: 
rsgauges:arrowtarget: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:automaticswitch1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:automaticswitch2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:automaticswitch3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:automaticswitch4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:automaticswitch5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:automaticswitch6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:automaticswitch7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch8: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_glass1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_glass2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_oldfancy1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_oldfancy2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_oldfancy3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_oldfancy4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_oldfancy5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_oldfancy6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_oldfancy7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_rustic1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_rustic2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_rustic3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_rustic4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_rustic5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_rustic6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:bistableswitch_rustic7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:contactmat1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:contactmat2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:contactmat3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:contactmat_glass1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:contactmat_glass2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:contactmat_rustic1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:contactmat_rustic2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:contactmat_rustic3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:daytimeswitch_glass1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:detectorswitch_glass1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:detectorswitch_glass2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:dimmerswitch1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:door_sensor_switch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:elevator_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:flatgauge1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
rsgauges:flatgauge2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
rsgauges:flatgauge3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
rsgauges:flatgauge4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
rsgauges:flatgauge5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
rsgauges:flatgauge6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
rsgauges:gauge_rustic2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
rsgauges:indicator1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:indicator1blink1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:indicator2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:indicator2blink1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:indicator3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:indicator3blink1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:indicator4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:indicator_led_white: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:indicator_led_white_blink: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:indicator_rustic_flag: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:industrial_comparator_switch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:industrial_knock_button: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:industrial_knock_switch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:observerswitch1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:powerplant_red: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:powerplant_yellow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_glass1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_glass2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_glass3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_oldfancy1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_oldfancy2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_oldfancy3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_oldfancy4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_rustic1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_rustic2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_rustic3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_rustic4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_rustic5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_rustic6: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:pulseswitch_rustic7: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:relay_bistableswitchrx1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:relay_bistableswitchrx2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:relay_bistableswitchtx1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:relay_pulseswitchrx1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:relay_pulseswitchrx2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:relay_pulseswitchtx1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_black: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_blue: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_brown: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_cyan: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_gray: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_green: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_inverted: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_lightblue: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_lightgray: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_lime: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_magenta: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_orange: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_pink: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_purple: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_red: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_white: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:sensitiveglass_yellow: PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:soundindicator1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=power, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:timerswitch_glass1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:trapdoorswitch1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:trapdoorswitch2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:trapdoorswitch3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:trapdoorswitch_rustic1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:trapdoorswitch_rustic2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:trapdoorswitch_rustic3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
rsgauges:valve_wheel_switch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
scarecrows:arm: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
scarecrows:invisible_light: 
sereneseasons:greenhouse_glass: 
sereneseasons:season_sensor_autumn: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
sereneseasons:season_sensor_spring: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
sereneseasons:season_sensor_summer: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
sereneseasons:season_sensor_winter: PropertyInteger{name=power, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
signpost:blockbase: 
signpost:blockbasemodel0: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
signpost:blockbasemodel1: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
signpost:blockbasemodel2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
signpost:blockbasemodel3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
signpost:blockbasemodel4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
signpost:blockbigpostacacia: 
signpost:blockbigpostbigoak: 
signpost:blockbigpostbirch: 
signpost:blockbigpostiron: 
signpost:blockbigpostjungle: 
signpost:blockbigpostoak: 
signpost:blockbigpostspruce: 
signpost:blockbigpoststone: 
signpost:blockpostacacia: 
signpost:blockpostbigoak: 
signpost:blockpostbirch: 
signpost:blockpostiron: 
signpost:blockpostjungle: 
signpost:blockpostoak: 
signpost:blockpostspruce: 
signpost:blockpoststone: 
simplecorn:corn: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5]}
simplecorn:corn_mid: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5]}
simplecorn:corn_top: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5]}
simplycats:cat_bowl: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyBool{name=full_food, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=water_level, clazz=class java.lang.Integer, values=[0, 1, 2, 3]}
simplycats:crop_catnip: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]}
simplycats:litter_box: PropertyEnum{name=color, clazz=class net.minecraft.item.EnumDyeColor, values=[white, orange, magenta, lightBlue, yellow, lime, pink, gray, silver, cyan, purple, blue, brown, green, red, black]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=level, clazz=class com.github.mnesikos.simplycats.block.BlockLitterBox$EnumLevel, values=[empty, clean, dirty]}
simplycats:scratching_post: PropertyEnum{name=variant, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
statues:blockbabyzombiestatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockbabyzombiestatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockbabyzombiestatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockbabyzombiestatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockbabyzombiestatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockblazestatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockblazestatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockblazestatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockblazestatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockblazestatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockbumbostatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcampfirestatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcampfirestatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcampfirestatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcampfirestatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcampfirestatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockchickenjockeystatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockchickenjockeystatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockchickenjockeystatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockchickenjockeystatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockchickenjockeystatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockchickenstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockchickenstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockchickenstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockchickenstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockchickenstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcodstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcowstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcowstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcowstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcowstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcowstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcreeperstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcreeperstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcreeperstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcreeperstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockcreeperstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockdisplaystand: 
statues:blockdolphinstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockdrownedstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockendermanstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockendermanstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockendermanstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockendermanstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockendermanstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockendermitestatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockevokerstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockevokerstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockevokerstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockevokerstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockevokerstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockfloodstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockfloodstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockfloodstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockfloodstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockfloodstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockghaststatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockghaststatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockghaststatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockghaststatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockghaststatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockguardianstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockguardianstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockguardianstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockguardianstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockguardianstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockhuskstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockhuskstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockhuskstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockhuskstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockhuskstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockinfostatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockkingcluckstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockkingcluckstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockkingcluckstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockkingcluckstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockkingcluckstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockmagmastatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockmagmastatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockmagmastatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockmagmastatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockmagmastatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockmooshroomstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockmooshroomstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockmooshroomstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockmooshroomstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockmooshroomstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpebble: 
statues:blockpigstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpigstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpigstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpigstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpigstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockplayerstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=online, clazz=class java.lang.Boolean, values=[true, false]}
statues:blockpufferfishmediumstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishmediumstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishmediumstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishmediumstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishmediumstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishsmallstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishsmallstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishsmallstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishsmallstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishsmallstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockpufferfishstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitblackspotstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitblackspotstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitblackspotstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitblackspotstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitblackspotstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitbrownstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitbrownstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitbrownstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitbrownstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitbrownstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitwhitespotstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitwhitespotstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitwhitespotstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitwhitespotstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitwhitespotstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitwhitestatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitwhitestatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitwhitestatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitwhitestatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbitwhitestatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbityellowstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbityellowstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbityellowstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbityellowstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockrabbityellowstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksalmonstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepshavenstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepshavenstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepshavenstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepshavenstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepshavenstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueblack: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueblackt2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueblackt3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueblackt4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueblackt5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueblue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuebluet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuebluet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuebluet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuebluet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuebrown: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuebrownt2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuebrownt3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuebrownt4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuebrownt5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuecyan: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuecyant2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuecyant3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuecyant4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuecyant5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuegray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuegrayt2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuegrayt3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuegrayt4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuegrayt5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuegreen: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuegreent2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuegreent3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuegreent4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuegreent5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelightblue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelightbluet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelightbluet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelightbluet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelightbluet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelightgray: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelightgrayt2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelightgrayt3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelightgrayt4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelightgrayt5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelime: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelimet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelimet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelimet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuelimet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuemagenta: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuemagentat2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuemagentat3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuemagentat4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuemagentat5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueorange: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueoranget2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueoranget3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueoranget4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueoranget5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuepink: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuepinkt2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuepinkt3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuepinkt4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuepinkt5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuepurple: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuepurplet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuepurplet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuepurplet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuepurplet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuered: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueredt2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueredt3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueredt4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueredt5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueyellow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueyellowt2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueyellowt3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueyellowt4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksheepstatueyellowt5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockshulkerstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockshulkerstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockshulkerstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockshulkerstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockshulkerstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockslimestatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockslimestatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockslimestatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockslimestatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockslimestatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksnowgolemstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksnowgolemstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksnowgolemstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksnowgolemstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksnowgolemstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksombrero: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockspiderstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockspiderstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockspiderstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockspiderstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockspiderstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksquidstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksquidstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksquidstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksquidstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocksquidstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktotemofundyingstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktropicalfishbigbellystatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktropicalfishbigeyestatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktropicalfishbigmouthbigstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktropicalfishbigmouthsmallstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktropicalfishbigstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktropicalfishexoticsmallstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktropicalfishexoticstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktropicalfishhorizontalbigstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktropicalfishsmalldotstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktropicalfishsmallstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktropicalfishstripedbigstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blocktropicalfishstripedsmallstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockturtlestatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerbrowncoatstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerbrowncoatstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerbrowncoatstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerbrowncoatstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerbrowncoatstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerpurplecoatstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerpurplecoatstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerpurplecoatstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerpurplecoatstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerpurplecoatstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerwhitecoatstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerwhitecoatstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerwhitecoatstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerwhitecoatstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockvillagerwhitecoatstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockwastelandpigstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockwastelandpigstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockwastelandpigstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockwastelandpigstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockwastelandpigstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockwitchstatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockwitchstatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockwitchstatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockwitchstatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockwitchstatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockzombiestatue: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockzombiestatuet2: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockzombiestatuet3: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockzombiestatuet4: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
statues:blockzombiestatuet5: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tatami:panel_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
tatami:panel_floral: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class com.wags13.tatami.features.shojipanels.blocks.BlockPanel$EnumBlockType, values=[base, square, middle, top, post, bottom]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tatami:panel_plain: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class com.wags13.tatami.features.shojipanels.blocks.BlockPanel$EnumBlockType, values=[base, square, middle, top, post, bottom]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tatami:panel_tiled: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class com.wags13.tatami.features.shojipanels.blocks.BlockPanel$EnumBlockType, values=[base, square, middle, top, post, bottom]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tatami:tatami_full: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=part, clazz=class com.wags13.tatami.features.tatamimats.blocks.BlockTatamiFull$EnumPartType, values=[head, foot]}
tatami:tatami_half: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tconstruct:blood: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:blueslime: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:brownstone: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.gadgets.block.BlockBrownstone$BrownstoneType, values=[SMOOTH, ROUGH, PAVER, BRICK, BRICK_CRACKED, BRICK_FANCY, BRICK_SQUARE, ROAD, CREEPER, BRICK_TRIANGLE, BRICK_SMALL, TILE]}
tconstruct:brownstone_slab2: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.gadgets.block.BlockBrownstoneSlab2$BrownstoneType, values=[CREEPER, BRICK_TRIANGLE, BRICK_SMALL, TILE]}
tconstruct:brownstone_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.gadgets.block.BlockBrownstoneSlab$BrownstoneType, values=[SMOOTH, ROUGH, PAVER, BRICK, BRICK_CRACKED, BRICK_FANCY, BRICK_SQUARE, ROAD]}
tconstruct:brownstone_stairs_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_brick_cracked: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_brick_fancy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_brick_small: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_brick_square: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_brick_triangle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_creeper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_paver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_road: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_rough: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_smooth: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:brownstone_stairs_tile: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:casting: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockCasting$CastingType, values=[TABLE, BASIN]}
tconstruct:channel: PropertyBool{name=down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=east, clazz=class slimeknights.tconstruct.smeltery.block.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, LEVER]}, PropertyEnum{name=north, clazz=class slimeknights.tconstruct.smeltery.block.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, LEVER]}, PropertyEnum{name=south, clazz=class slimeknights.tconstruct.smeltery.block.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, LEVER]}, PropertyEnum{name=west, clazz=class slimeknights.tconstruct.smeltery.block.BlockChannel$ChannelConnectionState, values=[NONE, IN, OUT, LEVER]}
tconstruct:clear_glass: PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:clear_stained_glass: PropertyEnum{name=color, clazz=class slimeknights.tconstruct.shared.block.BlockClearStainedGlass$EnumGlassColor, values=[WHITE, ORANGE, MAGENTA, LIGHT_BLUE, YELLOW, LIME, PINK, GRAY, SILVER, CYAN, PURPLE, BLUE, BROWN, GREEN, RED, BLACK]}, PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:deco_ground: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockDecoGround$DecoGroundType, values=[MUDBRICK]}
tconstruct:deco_ground_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockDecoGround$DecoGroundType, values=[MUDBRICK]}
tconstruct:dried_brick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:dried_clay: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.gadgets.block.BlockDriedClay$DriedClayType, values=[CLAY, BRICK]}
tconstruct:dried_clay_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.gadgets.block.BlockDriedClay$DriedClayType, values=[CLAY, BRICK]}
tconstruct:dried_clay_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:faucet: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
tconstruct:firewood: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockFirewood$FirewoodType, values=[LAVAWOOD, FIREWOOD]}
tconstruct:firewood_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockFirewood$FirewoodType, values=[LAVAWOOD, FIREWOOD]}
tconstruct:firewood_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:glow: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}
tconstruct:lavawood_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:metal: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockMetal$MetalTypes, values=[COBALT, ARDITE, MANYULLYN, KNIGHTSLIME, PIGIRON, ALUBRASS, SILKY_JEWEL]}
tconstruct:milk: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_alubrass: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_aluminum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_ardite: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_brass: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_bronze: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_clay: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_cobalt: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_copper: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_dirt: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_dragonsteel_fire: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_dragonsteel_ice: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_electrum: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_emerald: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_glass: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_gold: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_iron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_knightslime: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_lead: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_manyullyn: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_nickel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_obsidian: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_pigiron: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_silver: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_steel: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_stone: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_tin: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:molten_zinc: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:mudbrick_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:ore: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockOre$OreTypes, values=[COBALT, ARDITE]}
tconstruct:punji: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=northeast, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=northwest, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:purpleslime: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tconstruct:rack: PropertyBool{name=drying, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=facing, clazz=class net.minecraft.block.BlockLever$EnumOrientation, values=[down_x, east, west, south, north, up_z, up_x, down_z]}
tconstruct:seared: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSeared$SearedType, values=[STONE, COBBLE, PAVER, BRICK, BRICK_CRACKED, BRICK_FANCY, BRICK_SQUARE, ROAD, CREEPER, BRICK_TRIANGLE, BRICK_SMALL, TILE]}
tconstruct:seared_furnace_controller: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tconstruct:seared_glass: PropertyBool{name=connected_down, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=connected_west, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSearedGlass$GlassType, values=[GLASS]}
tconstruct:seared_slab2: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSearedSlab2$SearedType, values=[CREEPER, BRICK_TRIANGLE, BRICK_SMALL, TILE]}
tconstruct:seared_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSearedSlab$SearedType, values=[STONE, COBBLE, PAVER, BRICK, BRICK_CRACKED, BRICK_FANCY, BRICK_SQUARE, ROAD]}
tconstruct:seared_stairs_brick: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_brick_cracked: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_brick_fancy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_brick_small: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_brick_square: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_brick_triangle: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_cobble: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_creeper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_paver: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_road: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_stone: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_stairs_tile: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tconstruct:seared_tank: PropertyBool{name=has_knob, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockTank$TankType, values=[TANK, GAUGE, WINDOW]}
tconstruct:slime: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockSlime$SlimeType, values=[GREEN, BLUE, PURPLE, BLOOD, MAGMA, PINK]}
tconstruct:slime_channel: PropertyEnum{name=connected, clazz=class slimeknights.tconstruct.gadgets.block.BlockSlimeChannel$ChannelConnected, values=[NONE, INNER, OUTER]}, PropertyEnum{name=direction, clazz=class slimeknights.tconstruct.gadgets.block.BlockSlimeChannel$ChannelDirection, values=[SOUTH, SOUTHWEST, WEST, NORTHWEST, NORTH, NORTHEAST, EAST, SOUTHEAST]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=side, clazz=class net.minecraft.util.EnumFacing, values=[down, up, north, south, west, east]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockSlime$SlimeType, values=[GREEN, BLUE, PURPLE, BLOOD, MAGMA, PINK]}
tconstruct:slime_congealed: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockSlime$SlimeType, values=[GREEN, BLUE, PURPLE, BLOOD, MAGMA, PINK]}
tconstruct:slime_dirt: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.world.block.BlockSlimeDirt$DirtType, values=[GREEN, BLUE, PURPLE, MAGMA]}
tconstruct:slime_grass: PropertyEnum{name=foliage, clazz=class slimeknights.tconstruct.world.block.BlockSlimeGrass$FoliageType, values=[BLUE, PURPLE, ORANGE]}, PropertyBool{name=snowy, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.world.block.BlockSlimeGrass$DirtType, values=[VANILLA, GREEN, BLUE, PURPLE, MAGMA]}
tconstruct:slime_grass_tall: PropertyEnum{name=foliage, clazz=class slimeknights.tconstruct.world.block.BlockSlimeGrass$FoliageType, values=[BLUE, PURPLE, ORANGE]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.world.block.BlockTallSlimeGrass$SlimePlantType, values=[TALL_GRASS, FERN]}
tconstruct:slime_leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=foliage, clazz=class slimeknights.tconstruct.world.block.BlockSlimeGrass$FoliageType, values=[BLUE, PURPLE, ORANGE]}
tconstruct:slime_sapling: PropertyEnum{name=foliage, clazz=class slimeknights.tconstruct.world.block.BlockSlimeGrass$FoliageType, values=[BLUE, PURPLE, ORANGE]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=type, clazz=class net.minecraft.block.BlockPlanks$EnumType, values=[oak, spruce, birch, jungle, acacia, dark_oak]}
tconstruct:slime_vine_blue: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:slime_vine_blue_end: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:slime_vine_blue_mid: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:slime_vine_purple: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:slime_vine_purple_end: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:slime_vine_purple_mid: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=up, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tconstruct:smeltery_controller: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tconstruct:smeltery_io: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=type, clazz=class slimeknights.tconstruct.smeltery.block.BlockSmelteryIO$IOType, values=[DRAIN]}
tconstruct:soil: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.shared.block.BlockSoil$SoilTypes, values=[GROUT, SLIMY_MUD_GREEN, SLIMY_MUD_BLUE, GRAVEYARD, CONSECRATED, SLIMY_MUD_MAGMA]}
tconstruct:stone_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tconstruct:stone_torch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
tconstruct:tinker_tank_controller: PropertyBool{name=active, clazz=class java.lang.Boolean, values=[true, false]}, PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tconstruct:toolforge: 
tconstruct:tooltables: PropertyEnum{name=type, clazz=class slimeknights.tconstruct.tools.common.block.BlockToolTable$TableTypes, values=[CraftingStation, StencilTable, PartBuilder, ToolStation, PatternChest, PartChest]}
tconstruct:wood_rail: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south, south_east, south_west, north_west, north_east]}
tconstruct:wood_rail_trapdoor: PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockRailBase$EnumRailDirection, values=[north_south, east_west, ascending_east, ascending_west, ascending_north, ascending_south, south_east, south_west, north_west, north_east]}
tconstruct:wooden_hopper: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[down, north, south, west, east]}
tropicraft:air_compressor: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tropicraft:bamboo_chest: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tropicraft:bamboo_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:bamboo_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=water, clazz=class net.tropicraft.core.common.block.BlockTropicraftFence$WaterState, values=[UNDER, SURFACE, NONE]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:bamboo_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:bamboo_ladder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tropicraft:bamboo_shoot: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
tropicraft:bamboo_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tropicraft:bongo: PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftBongos, values=[SMALL, MEDIUM, LARGE]}
tropicraft:bundle: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftBundles, values=[THATCH, BAMBOO]}
tropicraft:chunk: 
tropicraft:chunk_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=water, clazz=class net.tropicraft.core.common.block.BlockTropicraftFence$WaterState, values=[UNDER, SURFACE, NONE]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:chunk_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:chunk_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tropicraft:coconut: 
tropicraft:coffee_bush: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6]}
tropicraft:coral: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftCorals, values=[PINK, TEALY, BRAIN, FIRE, GREEN, SPIRAL, HOTPINK]}
tropicraft:donation: 
tropicraft:double_slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftSlabs, values=[BAMBOO, THATCH, CHUNK, PALM, MAHOGANY]}
tropicraft:drink_mixer: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
tropicraft:flower: PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftFlowers, values=[COMMELINA_DIFFUSA, CROCOSMIA, ORCHID, CANNA, ANEMONE, ORANGE_ANTHURIUM, RED_ANTHURIUM, MAGIC_MUSHROOM, PATHOS, ACAI_VINE, CROTON, DRACAENA, FERN, FOLIAGE, BROMELIAD]}
tropicraft:flower_pot: PropertyEnum{name=contents, clazz=class net.tropicraft.core.common.enums.TropicraftFlowerType, values=[EMPTY, COMMELINA_DIFFUSA, CROCOSMIA, ORCHID, CANNA, ANEMONE, ORANGE_ANTHURIUM, RED_ANTHURIUM, MAGIC_MUSHROOM, PATHOS, ACAI_VINE, CROTON, DRACAENA, FERN, FOILAGE, BROMELIAD, IRIS, PINEAPPLE, LEMON_SAPLING, LIME_SAPLING, GRAPEFRUIT_SAPLING, ORANGE_SAPLING, PALM_SAPLING, MAHOGANY_SAPLING]}
tropicraft:iris: PropertyEnum{name=half, clazz=class net.tropicraft.core.common.block.BlockIris$PlantHalf, values=[lower, upper]}
tropicraft:leaves: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftLeaves, values=[MAHOGANY, PALM, KAPOK, FRUIT]}
tropicraft:leaves_fruit: PropertyBool{name=check_decay, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=decayable, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftFruitLeaves, values=[GRAPEFRUIT, LEMON, LIME, ORANGE]}
tropicraft:log: PropertyEnum{name=axis, clazz=class net.minecraft.block.BlockLog$EnumAxis, values=[x, y, z, none]}, PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftLogs, values=[MAHOGANY, PALM]}
tropicraft:mahogany_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=water, clazz=class net.tropicraft.core.common.block.BlockTropicraftFence$WaterState, values=[UNDER, SURFACE, NONE]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:mahogany_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:mahogany_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tropicraft:ore: PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftOres, values=[AZURITE, EUDIALYTE, ZIRCON, MANGANESE, SHAKA]}
tropicraft:oreblock: PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftOres, values=[AZURITE, EUDIALYTE, ZIRCON]}
tropicraft:packed_purified_sand: 
tropicraft:palm_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=water, clazz=class net.tropicraft.core.common.block.BlockTropicraftFence$WaterState, values=[UNDER, SURFACE, NONE]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:palm_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:palm_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tropicraft:pineapple: PropertyEnum{name=half, clazz=class net.tropicraft.core.common.block.BlockTallPlant$PlantHalf, values=[lower, upper]}, PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[1, 2, 3, 4, 5, 6, 7]}, PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftTallPlants, values=[PINEAPPLE]}
tropicraft:plank: PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftPlanks, values=[MAHOGANY, PALM]}
tropicraft:portal: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=teleportable, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:portal_teleporter: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=teleportable, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:portal_wall: 
tropicraft:sand: PropertyBool{name=underwater, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftSands, values=[PURIFIED, CORAL, FOAMY, VOLCANIC, MINERAL]}
tropicraft:sapling: PropertyInteger{name=stage, clazz=class java.lang.Integer, values=[0, 1]}, PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftSaplings, values=[PALM, MAHOGANY, GRAPEFRUIT, LEMON, LIME, ORANGE]}
tropicraft:seaweed: 
tropicraft:sifter: 
tropicraft:slab: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class net.tropicraft.core.common.enums.TropicraftSlabs, values=[BAMBOO, THATCH, CHUNK, PALM, MAHOGANY]}
tropicraft:thatch_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyEnum{name=water, clazz=class net.tropicraft.core.common.block.BlockTropicraftFence$WaterState, values=[UNDER, SURFACE, NONE]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:thatch_fence_gate: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=in_wall, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
tropicraft:thatch_stairs: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tropicraft:thatch_stairs_fuzzy: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockStairs$EnumHalf, values=[top, bottom]}, PropertyEnum{name=shape, clazz=class net.minecraft.block.BlockStairs$EnumShape, values=[straight, inner_left, inner_right, outer_left, outer_right]}
tropicraft:tiki_torch: PropertyEnum{name=section, clazz=class net.tropicraft.core.common.block.BlockTikiTorch$TorchSection, values=[upper, middle, lower]}
tropicraft:volcano: 
tropicraft:water: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:agavoid: 
zawa:amazon_sword: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:arctic_moss: 
zawa:bald_eagle_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:bamboo: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:bamboo_decortation: 
zawa:bamboo_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
zawa:bar_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
zawa:bar_grate: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class org.zawamod.init.blocks.BlockGrateSlab$Variant, values=[DEFAULT]}
zawa:bar_grate_double: PropertyEnum{name=variant, clazz=class org.zawamod.init.blocks.BlockGrateSlab$Variant, values=[DEFAULT]}
zawa:barfence_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
zawa:barrel: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:bassia: 
zawa:beeplant: 
zawa:bellflowers: 
zawa:bench: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:binoculars: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=top, clazz=class java.lang.Boolean, values=[true, false]}
zawa:bird_perch: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:bladderwrack: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:brain_coral: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:bromeliad: 
zawa:campfire: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:chiltepin: 
zawa:cinnamon_fern: 
zawa:cockatoo_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:coralberry: 
zawa:creeping_tick_trefoil: 
zawa:dolphin_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:dried_bamboo: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:dried_bamboo_decortation: 
zawa:electric_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
zawa:elegance_coral: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:elephant_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:enrichment_ball: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:eucalyptus_bottom: 
zawa:eucalyptus_top: 
zawa:eugenia_bottom: 
zawa:eugenia_top: 
zawa:exhibit_glass: 
zawa:exhibit_glass_pane: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
zawa:fan_palm_bottom: 
zawa:fan_palm_top: 
zawa:fire_coral: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:giraffe_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:gold_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
zawa:golden_barrel_cactus: 
zawa:golden_sparks: 
zawa:gorilla_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:gracilaria: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:grizzly_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:hanging_ball: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:heat_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:iron_wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
zawa:jinns_tongue: 
zawa:kangaroo_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:karvy_bottom: 
zawa:karvy_top: 
zawa:kelp: PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5]}, PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:koala_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:lamp_base: 
zawa:lamp_middle: 
zawa:lamp_top: 
zawa:large_sea_anemone: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:large_sea_urchin: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:legume: 
zawa:lettuce_coral: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:light: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:lion_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:macaw_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:macaw_plush_red: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:maireana: 
zawa:mimosa_pudica: 
zawa:mixed_coral_plates: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:mixed_coral_rocks: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:mixed_stone: 
zawa:mixed_stone_mossy: 
zawa:monkey_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:moose_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:octopus_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:okapi_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:onion_grass: 
zawa:orca_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:ostritch_fern: 
zawa:paving_stone: 
zawa:peach_flower: 
zawa:platypus_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:powder_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
zawa:powder_fence_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
zawa:powder_grate: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class org.zawamod.init.blocks.BlockGrateSlab$Variant, values=[DEFAULT]}
zawa:powder_grate_double: PropertyEnum{name=variant, clazz=class org.zawamod.init.blocks.BlockGrateSlab$Variant, values=[DEFAULT]}
zawa:pyropia: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:recycle_bin: 
zawa:red_panda_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:rhino_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:river_stone: 
zawa:rope: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:scratching_post: 
zawa:sea_grass: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:sea_urchin_tropical: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:shark_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:small_sea_anemone: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:small_sea_urchin: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:spleenwort: 
zawa:staghorn_coral: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zawa:steel_bars: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
zawa:steel_grate: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class org.zawamod.init.blocks.BlockGrateSlab$Variant, values=[DEFAULT]}
zawa:steel_grate_double: PropertyEnum{name=variant, clazz=class org.zawamod.init.blocks.BlockGrateSlab$Variant, values=[DEFAULT]}
zawa:steelbar_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
zawa:stonecrop: 
zawa:swing_wheel: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:temple_bells: 
zawa:thin_rope: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:tiger_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:turtle_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:underwater_feeder: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:vine: 
zawa:violet: 
zawa:wall_lamp: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[up, north, south, west, east]}
zawa:waste_bin: 
zawa:water_bowl: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5]}
zawa:wild_celery: 
zawa:wired_fence: PropertyBool{name=east, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=north, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=south, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=west, clazz=class java.lang.Boolean, values=[true, false]}
zawa:wired_grate: PropertyEnum{name=half, clazz=class net.minecraft.block.BlockSlab$EnumBlockHalf, values=[top, bottom]}, PropertyEnum{name=variant, clazz=class org.zawamod.init.blocks.BlockGrateSlab$Variant, values=[DEFAULT]}
zawa:wired_grate_double: PropertyEnum{name=variant, clazz=class org.zawamod.init.blocks.BlockGrateSlab$Variant, values=[DEFAULT]}
zawa:wirefence_door: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyEnum{name=half, clazz=class net.minecraft.block.BlockDoor$EnumDoorHalf, values=[upper, lower]}, PropertyEnum{name=hinge, clazz=class net.minecraft.block.BlockDoor$EnumHingePosition, values=[left, right]}, PropertyBool{name=open, clazz=class java.lang.Boolean, values=[true, false]}, PropertyBool{name=powered, clazz=class java.lang.Boolean, values=[true, false]}
zawa:zebra_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawa:zebra_rainbow_plush: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zawatrophies:trophy_plaque: PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}
zettaindustries:batterycomputerport: 
zettaindustries:batterycontroller: PropertyInteger{name=on_off, clazz=class java.lang.Integer, values=[0, 1]}
zettaindustries:batteryelectrode: 
zettaindustries:batteryglass: 
zettaindustries:batterypowertap: PropertyInteger{name=io, clazz=class java.lang.Integer, values=[0, 1]}
zettaindustries:batterywall: PropertyEnum{name=side, clazz=class com.bymarcin.zettaindustries.mods.battery.block.BlockBigBatteryWall$ConnectedTexture, values=[CASING_METADATA_BASE, CASING_CORNER, CASING_CENTER, CASING_VERTICAL, CASING_EASTWEST, CASING_NORTHSOUTH]}
zettaindustries:blockgraphite: 
zettaindustries:charcoalblock: 
zettaindustries:rfmeterblock: PropertyDirection{name=front, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]}, PropertyBool{name=inverted, clazz=class java.lang.Boolean, values=[true, false]}
zettaindustries:sulfurblock: 
zettaindustries:sulfurousacid: PropertyInteger{name=level, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
zettaindustries:variableredstoneemitter: PropertyInteger{name=strength, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]}
