# Behold! The Battletower position management file. Below, you see all data accumulated by AtomicStrykers Battletowers during the last run of this World.
# Data is noted as follows: Each line stands for one successfull Battletower spawn. Data syntax is:
# xCoordinate yCoordinate zCoordinate towerType towerUnderground
# everything but the last value is an integer value. Towertypes values are:
# 0: Null, 1: Cobblestone, 2: Mossy Cobblestone, 3: Sandstone, 4: Ice, 5: Smoothstone, 6: Nether, 7: Jungle
#
# DO NOT EDIT THIS FILE UNLESS YOU ARE SURE OF WHAT YOU ARE DOING
#
# the primary function of this file is to enable regeneration or removal of spawned Battletowers.
# that is possible via commands /regenerateallbattletowers and /deleteallbattletowers.
# do not change values once towers have spawned! Either do that before creating a World (put this file in a world named folder)...
# ... or use /deletebattletowers, exit the game, modify this file any way you want, load the world, then use /regeneratebattletowers!
-208 155 32 1 false
-112 63 208 1 false
32 69 352 1 false
-288 62 304 2 true
80 64 160 5 false
272 73 208 1 false
224 79 400 1 false
-144 62 448 2 false
-384 62 480 6 false
-400 63 112 5 false
-496 67 288 5 false
-576 68 528 1 false
-592 74 32 5 false
-688 67 208 6 false
