minecraft:air
minecraft:stone[variant=stone]
minecraft:stone[variant=granite]
minecraft:stone[variant=smooth_granite]
minecraft:stone[variant=diorite]
minecraft:stone[variant=smooth_diorite]
minecraft:stone[variant=andesite]
minecraft:stone[variant=smooth_andesite]
minecraft:grass[snowy=true]
minecraft:grass[snowy=false]
minecraft:dirt[snowy=true,variant=dirt]
minecraft:dirt[snowy=true,variant=coarse_dirt]
minecraft:dirt[snowy=true,variant=podzol]
minecraft:dirt[snowy=false,variant=dirt]
minecraft:dirt[snowy=false,variant=coarse_dirt]
minecraft:dirt[snowy=false,variant=podzol]
minecraft:cobblestone
minecraft:planks[variant=oak]
minecraft:planks[variant=spruce]
minecraft:planks[variant=birch]
minecraft:planks[variant=jungle]
minecraft:planks[variant=acacia]
minecraft:planks[variant=dark_oak]
minecraft:sapling[stage=0,type=oak]
minecraft:sapling[stage=0,type=spruce]
minecraft:sapling[stage=0,type=birch]
minecraft:sapling[stage=0,type=jungle]
minecraft:sapling[stage=0,type=acacia]
minecraft:sapling[stage=0,type=dark_oak]
minecraft:sapling[stage=1,type=oak]
minecraft:sapling[stage=1,type=spruce]
minecraft:sapling[stage=1,type=birch]
minecraft:sapling[stage=1,type=jungle]
minecraft:sapling[stage=1,type=acacia]
minecraft:sapling[stage=1,type=dark_oak]
minecraft:bedrock
minecraft:flowing_water[level=0]
minecraft:flowing_water[level=1]
minecraft:flowing_water[level=2]
minecraft:flowing_water[level=3]
minecraft:flowing_water[level=4]
minecraft:flowing_water[level=5]
minecraft:flowing_water[level=6]
minecraft:flowing_water[level=7]
minecraft:flowing_water[level=8]
minecraft:flowing_water[level=9]
minecraft:flowing_water[level=10]
minecraft:flowing_water[level=11]
minecraft:flowing_water[level=12]
minecraft:flowing_water[level=13]
minecraft:flowing_water[level=14]
minecraft:flowing_water[level=15]
minecraft:water[level=0]
minecraft:water[level=1]
minecraft:water[level=2]
minecraft:water[level=3]
minecraft:water[level=4]
minecraft:water[level=5]
minecraft:water[level=6]
minecraft:water[level=7]
minecraft:water[level=8]
minecraft:water[level=9]
minecraft:water[level=10]
minecraft:water[level=11]
minecraft:water[level=12]
minecraft:water[level=13]
minecraft:water[level=14]
minecraft:water[level=15]
minecraft:flowing_lava[level=0]
minecraft:flowing_lava[level=1]
minecraft:flowing_lava[level=2]
minecraft:flowing_lava[level=3]
minecraft:flowing_lava[level=4]
minecraft:flowing_lava[level=5]
minecraft:flowing_lava[level=6]
minecraft:flowing_lava[level=7]
minecraft:flowing_lava[level=8]
minecraft:flowing_lava[level=9]
minecraft:flowing_lava[level=10]
minecraft:flowing_lava[level=11]
minecraft:flowing_lava[level=12]
minecraft:flowing_lava[level=13]
minecraft:flowing_lava[level=14]
minecraft:flowing_lava[level=15]
minecraft:lava[level=0]
minecraft:lava[level=1]
minecraft:lava[level=2]
minecraft:lava[level=3]
minecraft:lava[level=4]
minecraft:lava[level=5]
minecraft:lava[level=6]
minecraft:lava[level=7]
minecraft:lava[level=8]
minecraft:lava[level=9]
minecraft:lava[level=10]
minecraft:lava[level=11]
minecraft:lava[level=12]
minecraft:lava[level=13]
minecraft:lava[level=14]
minecraft:lava[level=15]
minecraft:sand[variant=sand]
minecraft:sand[variant=red_sand]
minecraft:gravel
minecraft:gold_ore
minecraft:iron_ore
minecraft:coal_ore
minecraft:log[axis=x,variant=oak]
minecraft:log[axis=x,variant=spruce]
minecraft:log[axis=x,variant=birch]
minecraft:log[axis=x,variant=jungle]
minecraft:log[axis=y,variant=oak]
minecraft:log[axis=y,variant=spruce]
minecraft:log[axis=y,variant=birch]
minecraft:log[axis=y,variant=jungle]
minecraft:log[axis=z,variant=oak]
minecraft:log[axis=z,variant=spruce]
minecraft:log[axis=z,variant=birch]
minecraft:log[axis=z,variant=jungle]
minecraft:log[axis=none,variant=oak]
minecraft:log[axis=none,variant=spruce]
minecraft:log[axis=none,variant=birch]
minecraft:log[axis=none,variant=jungle]
minecraft:leaves[check_decay=true,decayable=true,variant=oak]
minecraft:leaves[check_decay=true,decayable=true,variant=spruce]
minecraft:leaves[check_decay=true,decayable=true,variant=birch]
minecraft:leaves[check_decay=true,decayable=true,variant=jungle]
minecraft:leaves[check_decay=true,decayable=false,variant=oak]
minecraft:leaves[check_decay=true,decayable=false,variant=spruce]
minecraft:leaves[check_decay=true,decayable=false,variant=birch]
minecraft:leaves[check_decay=true,decayable=false,variant=jungle]
minecraft:leaves[check_decay=false,decayable=true,variant=oak]
minecraft:leaves[check_decay=false,decayable=true,variant=spruce]
minecraft:leaves[check_decay=false,decayable=true,variant=birch]
minecraft:leaves[check_decay=false,decayable=true,variant=jungle]
minecraft:leaves[check_decay=false,decayable=false,variant=oak]
minecraft:leaves[check_decay=false,decayable=false,variant=spruce]
minecraft:leaves[check_decay=false,decayable=false,variant=birch]
minecraft:leaves[check_decay=false,decayable=false,variant=jungle]
minecraft:sponge[wet=true]
minecraft:sponge[wet=false]
minecraft:glass
minecraft:lapis_ore
minecraft:lapis_block
minecraft:dispenser[facing=down,triggered=true]
minecraft:dispenser[facing=down,triggered=false]
minecraft:dispenser[facing=up,triggered=true]
minecraft:dispenser[facing=up,triggered=false]
minecraft:dispenser[facing=north,triggered=true]
minecraft:dispenser[facing=north,triggered=false]
minecraft:dispenser[facing=south,triggered=true]
minecraft:dispenser[facing=south,triggered=false]
minecraft:dispenser[facing=west,triggered=true]
minecraft:dispenser[facing=west,triggered=false]
minecraft:dispenser[facing=east,triggered=true]
minecraft:dispenser[facing=east,triggered=false]
minecraft:sandstone[type=sandstone]
minecraft:sandstone[type=chiseled_sandstone]
minecraft:sandstone[type=smooth_sandstone]
minecraft:noteblock
minecraft:bed[facing=north,occupied=true,part=head]
minecraft:bed[facing=north,occupied=true,part=foot]
minecraft:bed[facing=north,occupied=false,part=head]
minecraft:bed[facing=north,occupied=false,part=foot]
minecraft:bed[facing=south,occupied=true,part=head]
minecraft:bed[facing=south,occupied=true,part=foot]
minecraft:bed[facing=south,occupied=false,part=head]
minecraft:bed[facing=south,occupied=false,part=foot]
minecraft:bed[facing=west,occupied=true,part=head]
minecraft:bed[facing=west,occupied=true,part=foot]
minecraft:bed[facing=west,occupied=false,part=head]
minecraft:bed[facing=west,occupied=false,part=foot]
minecraft:bed[facing=east,occupied=true,part=head]
minecraft:bed[facing=east,occupied=true,part=foot]
minecraft:bed[facing=east,occupied=false,part=head]
minecraft:bed[facing=east,occupied=false,part=foot]
minecraft:golden_rail[powered=true,shape=north_south]
minecraft:golden_rail[powered=true,shape=east_west]
minecraft:golden_rail[powered=true,shape=ascending_east]
minecraft:golden_rail[powered=true,shape=ascending_west]
minecraft:golden_rail[powered=true,shape=ascending_north]
minecraft:golden_rail[powered=true,shape=ascending_south]
minecraft:golden_rail[powered=false,shape=north_south]
minecraft:golden_rail[powered=false,shape=east_west]
minecraft:golden_rail[powered=false,shape=ascending_east]
minecraft:golden_rail[powered=false,shape=ascending_west]
minecraft:golden_rail[powered=false,shape=ascending_north]
minecraft:golden_rail[powered=false,shape=ascending_south]
minecraft:detector_rail[powered=true,shape=north_south]
minecraft:detector_rail[powered=true,shape=east_west]
minecraft:detector_rail[powered=true,shape=ascending_east]
minecraft:detector_rail[powered=true,shape=ascending_west]
minecraft:detector_rail[powered=true,shape=ascending_north]
minecraft:detector_rail[powered=true,shape=ascending_south]
minecraft:detector_rail[powered=false,shape=north_south]
minecraft:detector_rail[powered=false,shape=east_west]
minecraft:detector_rail[powered=false,shape=ascending_east]
minecraft:detector_rail[powered=false,shape=ascending_west]
minecraft:detector_rail[powered=false,shape=ascending_north]
minecraft:detector_rail[powered=false,shape=ascending_south]
minecraft:sticky_piston[extended=true,facing=down]
minecraft:sticky_piston[extended=true,facing=up]
minecraft:sticky_piston[extended=true,facing=north]
minecraft:sticky_piston[extended=true,facing=south]
minecraft:sticky_piston[extended=true,facing=west]
minecraft:sticky_piston[extended=true,facing=east]
minecraft:sticky_piston[extended=false,facing=down]
minecraft:sticky_piston[extended=false,facing=up]
minecraft:sticky_piston[extended=false,facing=north]
minecraft:sticky_piston[extended=false,facing=south]
minecraft:sticky_piston[extended=false,facing=west]
minecraft:sticky_piston[extended=false,facing=east]
minecraft:web
minecraft:tallgrass[type=dead_bush]
minecraft:tallgrass[type=tall_grass]
minecraft:tallgrass[type=fern]
minecraft:deadbush
minecraft:piston[extended=true,facing=down]
minecraft:piston[extended=true,facing=up]
minecraft:piston[extended=true,facing=north]
minecraft:piston[extended=true,facing=south]
minecraft:piston[extended=true,facing=west]
minecraft:piston[extended=true,facing=east]
minecraft:piston[extended=false,facing=down]
minecraft:piston[extended=false,facing=up]
minecraft:piston[extended=false,facing=north]
minecraft:piston[extended=false,facing=south]
minecraft:piston[extended=false,facing=west]
minecraft:piston[extended=false,facing=east]
minecraft:piston_head[facing=down,short=true,type=normal]
minecraft:piston_head[facing=down,short=true,type=sticky]
minecraft:piston_head[facing=down,short=false,type=normal]
minecraft:piston_head[facing=down,short=false,type=sticky]
minecraft:piston_head[facing=up,short=true,type=normal]
minecraft:piston_head[facing=up,short=true,type=sticky]
minecraft:piston_head[facing=up,short=false,type=normal]
minecraft:piston_head[facing=up,short=false,type=sticky]
minecraft:piston_head[facing=north,short=true,type=normal]
minecraft:piston_head[facing=north,short=true,type=sticky]
minecraft:piston_head[facing=north,short=false,type=normal]
minecraft:piston_head[facing=north,short=false,type=sticky]
minecraft:piston_head[facing=south,short=true,type=normal]
minecraft:piston_head[facing=south,short=true,type=sticky]
minecraft:piston_head[facing=south,short=false,type=normal]
minecraft:piston_head[facing=south,short=false,type=sticky]
minecraft:piston_head[facing=west,short=true,type=normal]
minecraft:piston_head[facing=west,short=true,type=sticky]
minecraft:piston_head[facing=west,short=false,type=normal]
minecraft:piston_head[facing=west,short=false,type=sticky]
minecraft:piston_head[facing=east,short=true,type=normal]
minecraft:piston_head[facing=east,short=true,type=sticky]
minecraft:piston_head[facing=east,short=false,type=normal]
minecraft:piston_head[facing=east,short=false,type=sticky]
minecraft:wool[color=white]
minecraft:wool[color=orange]
minecraft:wool[color=magenta]
minecraft:wool[color=light_blue]
minecraft:wool[color=yellow]
minecraft:wool[color=lime]
minecraft:wool[color=pink]
minecraft:wool[color=gray]
minecraft:wool[color=silver]
minecraft:wool[color=cyan]
minecraft:wool[color=purple]
minecraft:wool[color=blue]
minecraft:wool[color=brown]
minecraft:wool[color=green]
minecraft:wool[color=red]
minecraft:wool[color=black]
minecraft:piston_extension[facing=down,type=normal]
minecraft:piston_extension[facing=down,type=sticky]
minecraft:piston_extension[facing=up,type=normal]
minecraft:piston_extension[facing=up,type=sticky]
minecraft:piston_extension[facing=north,type=normal]
minecraft:piston_extension[facing=north,type=sticky]
minecraft:piston_extension[facing=south,type=normal]
minecraft:piston_extension[facing=south,type=sticky]
minecraft:piston_extension[facing=west,type=normal]
minecraft:piston_extension[facing=west,type=sticky]
minecraft:piston_extension[facing=east,type=normal]
minecraft:piston_extension[facing=east,type=sticky]
minecraft:yellow_flower[type=dandelion]
minecraft:red_flower[type=poppy]
minecraft:red_flower[type=blue_orchid]
minecraft:red_flower[type=allium]
minecraft:red_flower[type=houstonia]
minecraft:red_flower[type=red_tulip]
minecraft:red_flower[type=orange_tulip]
minecraft:red_flower[type=white_tulip]
minecraft:red_flower[type=pink_tulip]
minecraft:red_flower[type=oxeye_daisy]
minecraft:brown_mushroom
minecraft:red_mushroom
minecraft:gold_block
minecraft:iron_block
minecraft:double_stone_slab[seamless=true,variant=stone]
minecraft:double_stone_slab[seamless=true,variant=sandstone]
minecraft:double_stone_slab[seamless=true,variant=wood_old]
minecraft:double_stone_slab[seamless=true,variant=cobblestone]
minecraft:double_stone_slab[seamless=true,variant=brick]
minecraft:double_stone_slab[seamless=true,variant=stone_brick]
minecraft:double_stone_slab[seamless=true,variant=nether_brick]
minecraft:double_stone_slab[seamless=true,variant=quartz]
minecraft:double_stone_slab[seamless=false,variant=stone]
minecraft:double_stone_slab[seamless=false,variant=sandstone]
minecraft:double_stone_slab[seamless=false,variant=wood_old]
minecraft:double_stone_slab[seamless=false,variant=cobblestone]
minecraft:double_stone_slab[seamless=false,variant=brick]
minecraft:double_stone_slab[seamless=false,variant=stone_brick]
minecraft:double_stone_slab[seamless=false,variant=nether_brick]
minecraft:double_stone_slab[seamless=false,variant=quartz]
minecraft:stone_slab[half=top,variant=stone]
minecraft:stone_slab[half=top,variant=sandstone]
minecraft:stone_slab[half=top,variant=wood_old]
minecraft:stone_slab[half=top,variant=cobblestone]
minecraft:stone_slab[half=top,variant=brick]
minecraft:stone_slab[half=top,variant=stone_brick]
minecraft:stone_slab[half=top,variant=nether_brick]
minecraft:stone_slab[half=top,variant=quartz]
minecraft:stone_slab[half=bottom,variant=stone]
minecraft:stone_slab[half=bottom,variant=sandstone]
minecraft:stone_slab[half=bottom,variant=wood_old]
minecraft:stone_slab[half=bottom,variant=cobblestone]
minecraft:stone_slab[half=bottom,variant=brick]
minecraft:stone_slab[half=bottom,variant=stone_brick]
minecraft:stone_slab[half=bottom,variant=nether_brick]
minecraft:stone_slab[half=bottom,variant=quartz]
minecraft:brick_block
minecraft:tnt[explode=true]
minecraft:tnt[explode=false]
minecraft:bookshelf
minecraft:mossy_cobblestone
minecraft:obsidian
minecraft:torch[facing=up]
minecraft:torch[facing=north]
minecraft:torch[facing=south]
minecraft:torch[facing=west]
minecraft:torch[facing=east]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=0,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=1,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=2,east=true,north=false,south=false,up=false,west=false]
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minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=10,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=11,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=12,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=13,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=14,east=false,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=true,north=false,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=true,south=false,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=true,up=false,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=true,west=false]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=true]
minecraft:fire[age=15,east=false,north=false,south=false,up=false,west=false]
minecraft:mob_spawner
minecraft:oak_stairs[facing=north,half=top,shape=straight]
minecraft:oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=south,half=top,shape=straight]
minecraft:oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=west,half=top,shape=straight]
minecraft:oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:oak_stairs[facing=east,half=top,shape=straight]
minecraft:oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:chest[facing=north]
minecraft:chest[facing=south]
minecraft:chest[facing=west]
minecraft:chest[facing=east]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=up,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=side,north=none,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=up,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=side,power=15,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=0,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=1,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=2,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=3,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=4,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=5,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=6,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=7,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=8,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=9,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=10,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=11,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=12,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=13,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=14,south=none,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=up,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=side,west=none]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=up]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=side]
minecraft:redstone_wire[east=none,north=none,power=15,south=none,west=none]
minecraft:diamond_ore
minecraft:diamond_block
minecraft:crafting_table
minecraft:wheat[age=0]
minecraft:wheat[age=1]
minecraft:wheat[age=2]
minecraft:wheat[age=3]
minecraft:wheat[age=4]
minecraft:wheat[age=5]
minecraft:wheat[age=6]
minecraft:wheat[age=7]
minecraft:farmland[moisture=0]
minecraft:farmland[moisture=1]
minecraft:farmland[moisture=2]
minecraft:farmland[moisture=3]
minecraft:farmland[moisture=4]
minecraft:farmland[moisture=5]
minecraft:farmland[moisture=6]
minecraft:farmland[moisture=7]
minecraft:furnace[facing=north]
minecraft:furnace[facing=south]
minecraft:furnace[facing=west]
minecraft:furnace[facing=east]
minecraft:lit_furnace[facing=north]
minecraft:lit_furnace[facing=south]
minecraft:lit_furnace[facing=west]
minecraft:lit_furnace[facing=east]
minecraft:standing_sign[rotation=0]
minecraft:standing_sign[rotation=1]
minecraft:standing_sign[rotation=2]
minecraft:standing_sign[rotation=3]
minecraft:standing_sign[rotation=4]
minecraft:standing_sign[rotation=5]
minecraft:standing_sign[rotation=6]
minecraft:standing_sign[rotation=7]
minecraft:standing_sign[rotation=8]
minecraft:standing_sign[rotation=9]
minecraft:standing_sign[rotation=10]
minecraft:standing_sign[rotation=11]
minecraft:standing_sign[rotation=12]
minecraft:standing_sign[rotation=13]
minecraft:standing_sign[rotation=14]
minecraft:standing_sign[rotation=15]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:wooden_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:ladder[facing=north]
minecraft:ladder[facing=south]
minecraft:ladder[facing=west]
minecraft:ladder[facing=east]
minecraft:rail[shape=north_south]
minecraft:rail[shape=east_west]
minecraft:rail[shape=ascending_east]
minecraft:rail[shape=ascending_west]
minecraft:rail[shape=ascending_north]
minecraft:rail[shape=ascending_south]
minecraft:rail[shape=south_east]
minecraft:rail[shape=south_west]
minecraft:rail[shape=north_west]
minecraft:rail[shape=north_east]
minecraft:stone_stairs[facing=north,half=top,shape=straight]
minecraft:stone_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=south,half=top,shape=straight]
minecraft:stone_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=west,half=top,shape=straight]
minecraft:stone_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_stairs[facing=east,half=top,shape=straight]
minecraft:stone_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:wall_sign[facing=north]
minecraft:wall_sign[facing=south]
minecraft:wall_sign[facing=west]
minecraft:wall_sign[facing=east]
minecraft:lever[facing=down_x,powered=true]
minecraft:lever[facing=down_x,powered=false]
minecraft:lever[facing=east,powered=true]
minecraft:lever[facing=east,powered=false]
minecraft:lever[facing=west,powered=true]
minecraft:lever[facing=west,powered=false]
minecraft:lever[facing=south,powered=true]
minecraft:lever[facing=south,powered=false]
minecraft:lever[facing=north,powered=true]
minecraft:lever[facing=north,powered=false]
minecraft:lever[facing=up_z,powered=true]
minecraft:lever[facing=up_z,powered=false]
minecraft:lever[facing=up_x,powered=true]
minecraft:lever[facing=up_x,powered=false]
minecraft:lever[facing=down_z,powered=true]
minecraft:lever[facing=down_z,powered=false]
minecraft:stone_pressure_plate[powered=true]
minecraft:stone_pressure_plate[powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:wooden_pressure_plate[powered=true]
minecraft:wooden_pressure_plate[powered=false]
minecraft:redstone_ore
minecraft:lit_redstone_ore
minecraft:unlit_redstone_torch[facing=up]
minecraft:unlit_redstone_torch[facing=north]
minecraft:unlit_redstone_torch[facing=south]
minecraft:unlit_redstone_torch[facing=west]
minecraft:unlit_redstone_torch[facing=east]
minecraft:redstone_torch[facing=up]
minecraft:redstone_torch[facing=north]
minecraft:redstone_torch[facing=south]
minecraft:redstone_torch[facing=west]
minecraft:redstone_torch[facing=east]
minecraft:stone_button[facing=down,powered=true]
minecraft:stone_button[facing=down,powered=false]
minecraft:stone_button[facing=up,powered=true]
minecraft:stone_button[facing=up,powered=false]
minecraft:stone_button[facing=north,powered=true]
minecraft:stone_button[facing=north,powered=false]
minecraft:stone_button[facing=south,powered=true]
minecraft:stone_button[facing=south,powered=false]
minecraft:stone_button[facing=west,powered=true]
minecraft:stone_button[facing=west,powered=false]
minecraft:stone_button[facing=east,powered=true]
minecraft:stone_button[facing=east,powered=false]
minecraft:snow_layer[layers=1,tile=true]
minecraft:snow_layer[layers=1,tile=false]
minecraft:snow_layer[layers=2,tile=true]
minecraft:snow_layer[layers=2,tile=false]
minecraft:snow_layer[layers=3,tile=true]
minecraft:snow_layer[layers=3,tile=false]
minecraft:snow_layer[layers=4,tile=true]
minecraft:snow_layer[layers=4,tile=false]
minecraft:snow_layer[layers=5,tile=true]
minecraft:snow_layer[layers=5,tile=false]
minecraft:snow_layer[layers=6,tile=true]
minecraft:snow_layer[layers=6,tile=false]
minecraft:snow_layer[layers=7,tile=true]
minecraft:snow_layer[layers=7,tile=false]
minecraft:snow_layer[layers=8,tile=true]
minecraft:snow_layer[layers=8,tile=false]
minecraft:ice
minecraft:snow
minecraft:cactus[age=0]
minecraft:cactus[age=1]
minecraft:cactus[age=2]
minecraft:cactus[age=3]
minecraft:cactus[age=4]
minecraft:cactus[age=5]
minecraft:cactus[age=6]
minecraft:cactus[age=7]
minecraft:cactus[age=8]
minecraft:cactus[age=9]
minecraft:cactus[age=10]
minecraft:cactus[age=11]
minecraft:cactus[age=12]
minecraft:cactus[age=13]
minecraft:cactus[age=14]
minecraft:cactus[age=15]
minecraft:clay
minecraft:reeds[age=0]
minecraft:reeds[age=1]
minecraft:reeds[age=2]
minecraft:reeds[age=3]
minecraft:reeds[age=4]
minecraft:reeds[age=5]
minecraft:reeds[age=6]
minecraft:reeds[age=7]
minecraft:reeds[age=8]
minecraft:reeds[age=9]
minecraft:reeds[age=10]
minecraft:reeds[age=11]
minecraft:reeds[age=12]
minecraft:reeds[age=13]
minecraft:reeds[age=14]
minecraft:reeds[age=15]
minecraft:jukebox[has_record=true]
minecraft:jukebox[has_record=false]
minecraft:fence[east=true,north=true,south=true,west=true]
minecraft:fence[east=true,north=true,south=true,west=false]
minecraft:fence[east=true,north=true,south=false,west=true]
minecraft:fence[east=true,north=true,south=false,west=false]
minecraft:fence[east=true,north=false,south=true,west=true]
minecraft:fence[east=true,north=false,south=true,west=false]
minecraft:fence[east=true,north=false,south=false,west=true]
minecraft:fence[east=true,north=false,south=false,west=false]
minecraft:fence[east=false,north=true,south=true,west=true]
minecraft:fence[east=false,north=true,south=true,west=false]
minecraft:fence[east=false,north=true,south=false,west=true]
minecraft:fence[east=false,north=true,south=false,west=false]
minecraft:fence[east=false,north=false,south=true,west=true]
minecraft:fence[east=false,north=false,south=true,west=false]
minecraft:fence[east=false,north=false,south=false,west=true]
minecraft:fence[east=false,north=false,south=false,west=false]
minecraft:pumpkin[facing=north]
minecraft:pumpkin[facing=south]
minecraft:pumpkin[facing=west]
minecraft:pumpkin[facing=east]
minecraft:netherrack
minecraft:soul_sand
minecraft:glowstone
minecraft:portal[axis=x]
minecraft:portal[axis=z]
minecraft:lit_pumpkin[facing=north]
minecraft:lit_pumpkin[facing=south]
minecraft:lit_pumpkin[facing=west]
minecraft:lit_pumpkin[facing=east]
minecraft:cake[bites=0]
minecraft:cake[bites=1]
minecraft:cake[bites=2]
minecraft:cake[bites=3]
minecraft:cake[bites=4]
minecraft:cake[bites=5]
minecraft:cake[bites=6]
minecraft:unpowered_repeater[delay=1,facing=north,locked=true]
minecraft:unpowered_repeater[delay=1,facing=north,locked=false]
minecraft:unpowered_repeater[delay=1,facing=south,locked=true]
minecraft:unpowered_repeater[delay=1,facing=south,locked=false]
minecraft:unpowered_repeater[delay=1,facing=west,locked=true]
minecraft:unpowered_repeater[delay=1,facing=west,locked=false]
minecraft:unpowered_repeater[delay=1,facing=east,locked=true]
minecraft:unpowered_repeater[delay=1,facing=east,locked=false]
minecraft:unpowered_repeater[delay=2,facing=north,locked=true]
minecraft:unpowered_repeater[delay=2,facing=north,locked=false]
minecraft:unpowered_repeater[delay=2,facing=south,locked=true]
minecraft:unpowered_repeater[delay=2,facing=south,locked=false]
minecraft:unpowered_repeater[delay=2,facing=west,locked=true]
minecraft:unpowered_repeater[delay=2,facing=west,locked=false]
minecraft:unpowered_repeater[delay=2,facing=east,locked=true]
minecraft:unpowered_repeater[delay=2,facing=east,locked=false]
minecraft:unpowered_repeater[delay=3,facing=north,locked=true]
minecraft:unpowered_repeater[delay=3,facing=north,locked=false]
minecraft:unpowered_repeater[delay=3,facing=south,locked=true]
minecraft:unpowered_repeater[delay=3,facing=south,locked=false]
minecraft:unpowered_repeater[delay=3,facing=west,locked=true]
minecraft:unpowered_repeater[delay=3,facing=west,locked=false]
minecraft:unpowered_repeater[delay=3,facing=east,locked=true]
minecraft:unpowered_repeater[delay=3,facing=east,locked=false]
minecraft:unpowered_repeater[delay=4,facing=north,locked=true]
minecraft:unpowered_repeater[delay=4,facing=north,locked=false]
minecraft:unpowered_repeater[delay=4,facing=south,locked=true]
minecraft:unpowered_repeater[delay=4,facing=south,locked=false]
minecraft:unpowered_repeater[delay=4,facing=west,locked=true]
minecraft:unpowered_repeater[delay=4,facing=west,locked=false]
minecraft:unpowered_repeater[delay=4,facing=east,locked=true]
minecraft:unpowered_repeater[delay=4,facing=east,locked=false]
minecraft:powered_repeater[delay=1,facing=north,locked=true]
minecraft:powered_repeater[delay=1,facing=north,locked=false]
minecraft:powered_repeater[delay=1,facing=south,locked=true]
minecraft:powered_repeater[delay=1,facing=south,locked=false]
minecraft:powered_repeater[delay=1,facing=west,locked=true]
minecraft:powered_repeater[delay=1,facing=west,locked=false]
minecraft:powered_repeater[delay=1,facing=east,locked=true]
minecraft:powered_repeater[delay=1,facing=east,locked=false]
minecraft:powered_repeater[delay=2,facing=north,locked=true]
minecraft:powered_repeater[delay=2,facing=north,locked=false]
minecraft:powered_repeater[delay=2,facing=south,locked=true]
minecraft:powered_repeater[delay=2,facing=south,locked=false]
minecraft:powered_repeater[delay=2,facing=west,locked=true]
minecraft:powered_repeater[delay=2,facing=west,locked=false]
minecraft:powered_repeater[delay=2,facing=east,locked=true]
minecraft:powered_repeater[delay=2,facing=east,locked=false]
minecraft:powered_repeater[delay=3,facing=north,locked=true]
minecraft:powered_repeater[delay=3,facing=north,locked=false]
minecraft:powered_repeater[delay=3,facing=south,locked=true]
minecraft:powered_repeater[delay=3,facing=south,locked=false]
minecraft:powered_repeater[delay=3,facing=west,locked=true]
minecraft:powered_repeater[delay=3,facing=west,locked=false]
minecraft:powered_repeater[delay=3,facing=east,locked=true]
minecraft:powered_repeater[delay=3,facing=east,locked=false]
minecraft:powered_repeater[delay=4,facing=north,locked=true]
minecraft:powered_repeater[delay=4,facing=north,locked=false]
minecraft:powered_repeater[delay=4,facing=south,locked=true]
minecraft:powered_repeater[delay=4,facing=south,locked=false]
minecraft:powered_repeater[delay=4,facing=west,locked=true]
minecraft:powered_repeater[delay=4,facing=west,locked=false]
minecraft:powered_repeater[delay=4,facing=east,locked=true]
minecraft:powered_repeater[delay=4,facing=east,locked=false]
minecraft:stained_glass[color=white]
minecraft:stained_glass[color=orange]
minecraft:stained_glass[color=magenta]
minecraft:stained_glass[color=light_blue]
minecraft:stained_glass[color=yellow]
minecraft:stained_glass[color=lime]
minecraft:stained_glass[color=pink]
minecraft:stained_glass[color=gray]
minecraft:stained_glass[color=silver]
minecraft:stained_glass[color=cyan]
minecraft:stained_glass[color=purple]
minecraft:stained_glass[color=blue]
minecraft:stained_glass[color=brown]
minecraft:stained_glass[color=green]
minecraft:stained_glass[color=red]
minecraft:stained_glass[color=black]
minecraft:trapdoor[facing=north,half=top,open=true]
minecraft:trapdoor[facing=north,half=top,open=false]
minecraft:trapdoor[facing=north,half=bottom,open=true]
minecraft:trapdoor[facing=north,half=bottom,open=false]
minecraft:trapdoor[facing=south,half=top,open=true]
minecraft:trapdoor[facing=south,half=top,open=false]
minecraft:trapdoor[facing=south,half=bottom,open=true]
minecraft:trapdoor[facing=south,half=bottom,open=false]
minecraft:trapdoor[facing=west,half=top,open=true]
minecraft:trapdoor[facing=west,half=top,open=false]
minecraft:trapdoor[facing=west,half=bottom,open=true]
minecraft:trapdoor[facing=west,half=bottom,open=false]
minecraft:trapdoor[facing=east,half=top,open=true]
minecraft:trapdoor[facing=east,half=top,open=false]
minecraft:trapdoor[facing=east,half=bottom,open=true]
minecraft:trapdoor[facing=east,half=bottom,open=false]
minecraft:monster_egg[variant=stone]
minecraft:monster_egg[variant=cobblestone]
minecraft:monster_egg[variant=stone_brick]
minecraft:monster_egg[variant=mossy_brick]
minecraft:monster_egg[variant=cracked_brick]
minecraft:monster_egg[variant=chiseled_brick]
minecraft:stonebrick[variant=stonebrick]
minecraft:stonebrick[variant=mossy_stonebrick]
minecraft:stonebrick[variant=cracked_stonebrick]
minecraft:stonebrick[variant=chiseled_stonebrick]
minecraft:brown_mushroom_block[variant=north_west]
minecraft:brown_mushroom_block[variant=north]
minecraft:brown_mushroom_block[variant=north_east]
minecraft:brown_mushroom_block[variant=west]
minecraft:brown_mushroom_block[variant=center]
minecraft:brown_mushroom_block[variant=east]
minecraft:brown_mushroom_block[variant=south_west]
minecraft:brown_mushroom_block[variant=south]
minecraft:brown_mushroom_block[variant=south_east]
minecraft:brown_mushroom_block[variant=stem]
minecraft:brown_mushroom_block[variant=all_inside]
minecraft:brown_mushroom_block[variant=all_outside]
minecraft:brown_mushroom_block[variant=all_stem]
minecraft:red_mushroom_block[variant=north_west]
minecraft:red_mushroom_block[variant=north]
minecraft:red_mushroom_block[variant=north_east]
minecraft:red_mushroom_block[variant=west]
minecraft:red_mushroom_block[variant=center]
minecraft:red_mushroom_block[variant=east]
minecraft:red_mushroom_block[variant=south_west]
minecraft:red_mushroom_block[variant=south]
minecraft:red_mushroom_block[variant=south_east]
minecraft:red_mushroom_block[variant=stem]
minecraft:red_mushroom_block[variant=all_inside]
minecraft:red_mushroom_block[variant=all_outside]
minecraft:red_mushroom_block[variant=all_stem]
minecraft:iron_bars[east=true,north=true,south=true,west=true]
minecraft:iron_bars[east=true,north=true,south=true,west=false]
minecraft:iron_bars[east=true,north=true,south=false,west=true]
minecraft:iron_bars[east=true,north=true,south=false,west=false]
minecraft:iron_bars[east=true,north=false,south=true,west=true]
minecraft:iron_bars[east=true,north=false,south=true,west=false]
minecraft:iron_bars[east=true,north=false,south=false,west=true]
minecraft:iron_bars[east=true,north=false,south=false,west=false]
minecraft:iron_bars[east=false,north=true,south=true,west=true]
minecraft:iron_bars[east=false,north=true,south=true,west=false]
minecraft:iron_bars[east=false,north=true,south=false,west=true]
minecraft:iron_bars[east=false,north=true,south=false,west=false]
minecraft:iron_bars[east=false,north=false,south=true,west=true]
minecraft:iron_bars[east=false,north=false,south=true,west=false]
minecraft:iron_bars[east=false,north=false,south=false,west=true]
minecraft:iron_bars[east=false,north=false,south=false,west=false]
minecraft:glass_pane[east=true,north=true,south=true,west=true]
minecraft:glass_pane[east=true,north=true,south=true,west=false]
minecraft:glass_pane[east=true,north=true,south=false,west=true]
minecraft:glass_pane[east=true,north=true,south=false,west=false]
minecraft:glass_pane[east=true,north=false,south=true,west=true]
minecraft:glass_pane[east=true,north=false,south=true,west=false]
minecraft:glass_pane[east=true,north=false,south=false,west=true]
minecraft:glass_pane[east=true,north=false,south=false,west=false]
minecraft:glass_pane[east=false,north=true,south=true,west=true]
minecraft:glass_pane[east=false,north=true,south=true,west=false]
minecraft:glass_pane[east=false,north=true,south=false,west=true]
minecraft:glass_pane[east=false,north=true,south=false,west=false]
minecraft:glass_pane[east=false,north=false,south=true,west=true]
minecraft:glass_pane[east=false,north=false,south=true,west=false]
minecraft:glass_pane[east=false,north=false,south=false,west=true]
minecraft:glass_pane[east=false,north=false,south=false,west=false]
minecraft:melon_block
minecraft:pumpkin_stem[age=0,facing=up]
minecraft:pumpkin_stem[age=0,facing=north]
minecraft:pumpkin_stem[age=0,facing=south]
minecraft:pumpkin_stem[age=0,facing=west]
minecraft:pumpkin_stem[age=0,facing=east]
minecraft:pumpkin_stem[age=1,facing=up]
minecraft:pumpkin_stem[age=1,facing=north]
minecraft:pumpkin_stem[age=1,facing=south]
minecraft:pumpkin_stem[age=1,facing=west]
minecraft:pumpkin_stem[age=1,facing=east]
minecraft:pumpkin_stem[age=2,facing=up]
minecraft:pumpkin_stem[age=2,facing=north]
minecraft:pumpkin_stem[age=2,facing=south]
minecraft:pumpkin_stem[age=2,facing=west]
minecraft:pumpkin_stem[age=2,facing=east]
minecraft:pumpkin_stem[age=3,facing=up]
minecraft:pumpkin_stem[age=3,facing=north]
minecraft:pumpkin_stem[age=3,facing=south]
minecraft:pumpkin_stem[age=3,facing=west]
minecraft:pumpkin_stem[age=3,facing=east]
minecraft:pumpkin_stem[age=4,facing=up]
minecraft:pumpkin_stem[age=4,facing=north]
minecraft:pumpkin_stem[age=4,facing=south]
minecraft:pumpkin_stem[age=4,facing=west]
minecraft:pumpkin_stem[age=4,facing=east]
minecraft:pumpkin_stem[age=5,facing=up]
minecraft:pumpkin_stem[age=5,facing=north]
minecraft:pumpkin_stem[age=5,facing=south]
minecraft:pumpkin_stem[age=5,facing=west]
minecraft:pumpkin_stem[age=5,facing=east]
minecraft:pumpkin_stem[age=6,facing=up]
minecraft:pumpkin_stem[age=6,facing=north]
minecraft:pumpkin_stem[age=6,facing=south]
minecraft:pumpkin_stem[age=6,facing=west]
minecraft:pumpkin_stem[age=6,facing=east]
minecraft:pumpkin_stem[age=7,facing=up]
minecraft:pumpkin_stem[age=7,facing=north]
minecraft:pumpkin_stem[age=7,facing=south]
minecraft:pumpkin_stem[age=7,facing=west]
minecraft:pumpkin_stem[age=7,facing=east]
minecraft:melon_stem[age=0,facing=up]
minecraft:melon_stem[age=0,facing=north]
minecraft:melon_stem[age=0,facing=south]
minecraft:melon_stem[age=0,facing=west]
minecraft:melon_stem[age=0,facing=east]
minecraft:melon_stem[age=1,facing=up]
minecraft:melon_stem[age=1,facing=north]
minecraft:melon_stem[age=1,facing=south]
minecraft:melon_stem[age=1,facing=west]
minecraft:melon_stem[age=1,facing=east]
minecraft:melon_stem[age=2,facing=up]
minecraft:melon_stem[age=2,facing=north]
minecraft:melon_stem[age=2,facing=south]
minecraft:melon_stem[age=2,facing=west]
minecraft:melon_stem[age=2,facing=east]
minecraft:melon_stem[age=3,facing=up]
minecraft:melon_stem[age=3,facing=north]
minecraft:melon_stem[age=3,facing=south]
minecraft:melon_stem[age=3,facing=west]
minecraft:melon_stem[age=3,facing=east]
minecraft:melon_stem[age=4,facing=up]
minecraft:melon_stem[age=4,facing=north]
minecraft:melon_stem[age=4,facing=south]
minecraft:melon_stem[age=4,facing=west]
minecraft:melon_stem[age=4,facing=east]
minecraft:melon_stem[age=5,facing=up]
minecraft:melon_stem[age=5,facing=north]
minecraft:melon_stem[age=5,facing=south]
minecraft:melon_stem[age=5,facing=west]
minecraft:melon_stem[age=5,facing=east]
minecraft:melon_stem[age=6,facing=up]
minecraft:melon_stem[age=6,facing=north]
minecraft:melon_stem[age=6,facing=south]
minecraft:melon_stem[age=6,facing=west]
minecraft:melon_stem[age=6,facing=east]
minecraft:melon_stem[age=7,facing=up]
minecraft:melon_stem[age=7,facing=north]
minecraft:melon_stem[age=7,facing=south]
minecraft:melon_stem[age=7,facing=west]
minecraft:melon_stem[age=7,facing=east]
minecraft:vine[east=true,north=true,south=true,up=true,west=true]
minecraft:vine[east=true,north=true,south=true,up=true,west=false]
minecraft:vine[east=true,north=true,south=true,up=false,west=true]
minecraft:vine[east=true,north=true,south=true,up=false,west=false]
minecraft:vine[east=true,north=true,south=false,up=true,west=true]
minecraft:vine[east=true,north=true,south=false,up=true,west=false]
minecraft:vine[east=true,north=true,south=false,up=false,west=true]
minecraft:vine[east=true,north=true,south=false,up=false,west=false]
minecraft:vine[east=true,north=false,south=true,up=true,west=true]
minecraft:vine[east=true,north=false,south=true,up=true,west=false]
minecraft:vine[east=true,north=false,south=true,up=false,west=true]
minecraft:vine[east=true,north=false,south=true,up=false,west=false]
minecraft:vine[east=true,north=false,south=false,up=true,west=true]
minecraft:vine[east=true,north=false,south=false,up=true,west=false]
minecraft:vine[east=true,north=false,south=false,up=false,west=true]
minecraft:vine[east=true,north=false,south=false,up=false,west=false]
minecraft:vine[east=false,north=true,south=true,up=true,west=true]
minecraft:vine[east=false,north=true,south=true,up=true,west=false]
minecraft:vine[east=false,north=true,south=true,up=false,west=true]
minecraft:vine[east=false,north=true,south=true,up=false,west=false]
minecraft:vine[east=false,north=true,south=false,up=true,west=true]
minecraft:vine[east=false,north=true,south=false,up=true,west=false]
minecraft:vine[east=false,north=true,south=false,up=false,west=true]
minecraft:vine[east=false,north=true,south=false,up=false,west=false]
minecraft:vine[east=false,north=false,south=true,up=true,west=true]
minecraft:vine[east=false,north=false,south=true,up=true,west=false]
minecraft:vine[east=false,north=false,south=true,up=false,west=true]
minecraft:vine[east=false,north=false,south=true,up=false,west=false]
minecraft:vine[east=false,north=false,south=false,up=true,west=true]
minecraft:vine[east=false,north=false,south=false,up=true,west=false]
minecraft:vine[east=false,north=false,south=false,up=false,west=true]
minecraft:vine[east=false,north=false,south=false,up=false,west=false]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:brick_stairs[facing=north,half=top,shape=straight]
minecraft:brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=south,half=top,shape=straight]
minecraft:brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=west,half=top,shape=straight]
minecraft:brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:brick_stairs[facing=east,half=top,shape=straight]
minecraft:brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:mycelium[snowy=true]
minecraft:mycelium[snowy=false]
minecraft:waterlily
minecraft:nether_brick
minecraft:nether_brick_fence[east=true,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=true,north=false,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=true,south=false,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=true,west=false]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=true]
minecraft:nether_brick_fence[east=false,north=false,south=false,west=false]
minecraft:nether_brick_stairs[facing=north,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=top,shape=outer_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=straight]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:nether_wart[age=0]
minecraft:nether_wart[age=1]
minecraft:nether_wart[age=2]
minecraft:nether_wart[age=3]
minecraft:enchanting_table
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=true,has_bottle_1=false,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=true,has_bottle_2=false]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=true]
minecraft:brewing_stand[has_bottle_0=false,has_bottle_1=false,has_bottle_2=false]
minecraft:cauldron[level=0]
minecraft:cauldron[level=1]
minecraft:cauldron[level=2]
minecraft:cauldron[level=3]
minecraft:end_portal
minecraft:end_portal_frame[eye=true,facing=north]
minecraft:end_portal_frame[eye=true,facing=south]
minecraft:end_portal_frame[eye=true,facing=west]
minecraft:end_portal_frame[eye=true,facing=east]
minecraft:end_portal_frame[eye=false,facing=north]
minecraft:end_portal_frame[eye=false,facing=south]
minecraft:end_portal_frame[eye=false,facing=west]
minecraft:end_portal_frame[eye=false,facing=east]
minecraft:end_stone
minecraft:dragon_egg
minecraft:redstone_lamp
minecraft:lit_redstone_lamp
minecraft:double_wooden_slab[variant=oak]
minecraft:double_wooden_slab[variant=spruce]
minecraft:double_wooden_slab[variant=birch]
minecraft:double_wooden_slab[variant=jungle]
minecraft:double_wooden_slab[variant=acacia]
minecraft:double_wooden_slab[variant=dark_oak]
minecraft:wooden_slab[half=top,variant=oak]
minecraft:wooden_slab[half=top,variant=spruce]
minecraft:wooden_slab[half=top,variant=birch]
minecraft:wooden_slab[half=top,variant=jungle]
minecraft:wooden_slab[half=top,variant=acacia]
minecraft:wooden_slab[half=top,variant=dark_oak]
minecraft:wooden_slab[half=bottom,variant=oak]
minecraft:wooden_slab[half=bottom,variant=spruce]
minecraft:wooden_slab[half=bottom,variant=birch]
minecraft:wooden_slab[half=bottom,variant=jungle]
minecraft:wooden_slab[half=bottom,variant=acacia]
minecraft:wooden_slab[half=bottom,variant=dark_oak]
minecraft:cocoa[age=0,facing=north]
minecraft:cocoa[age=0,facing=south]
minecraft:cocoa[age=0,facing=west]
minecraft:cocoa[age=0,facing=east]
minecraft:cocoa[age=1,facing=north]
minecraft:cocoa[age=1,facing=south]
minecraft:cocoa[age=1,facing=west]
minecraft:cocoa[age=1,facing=east]
minecraft:cocoa[age=2,facing=north]
minecraft:cocoa[age=2,facing=south]
minecraft:cocoa[age=2,facing=west]
minecraft:cocoa[age=2,facing=east]
minecraft:sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:emerald_ore
minecraft:ender_chest[facing=north]
minecraft:ender_chest[facing=south]
minecraft:ender_chest[facing=west]
minecraft:ender_chest[facing=east]
minecraft:tripwire_hook[attached=true,facing=north,powered=true]
minecraft:tripwire_hook[attached=true,facing=north,powered=false]
minecraft:tripwire_hook[attached=true,facing=south,powered=true]
minecraft:tripwire_hook[attached=true,facing=south,powered=false]
minecraft:tripwire_hook[attached=true,facing=west,powered=true]
minecraft:tripwire_hook[attached=true,facing=west,powered=false]
minecraft:tripwire_hook[attached=true,facing=east,powered=true]
minecraft:tripwire_hook[attached=true,facing=east,powered=false]
minecraft:tripwire_hook[attached=false,facing=north,powered=true]
minecraft:tripwire_hook[attached=false,facing=north,powered=false]
minecraft:tripwire_hook[attached=false,facing=south,powered=true]
minecraft:tripwire_hook[attached=false,facing=south,powered=false]
minecraft:tripwire_hook[attached=false,facing=west,powered=true]
minecraft:tripwire_hook[attached=false,facing=west,powered=false]
minecraft:tripwire_hook[attached=false,facing=east,powered=true]
minecraft:tripwire_hook[attached=false,facing=east,powered=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]
minecraft:tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]
minecraft:emerald_block
minecraft:spruce_stairs[facing=north,half=top,shape=straight]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=top,shape=straight]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=top,shape=straight]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=top,shape=straight]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=top,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=top,shape=outer_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=straight]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:spruce_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=north,half=top,shape=straight]
minecraft:birch_stairs[facing=north,half=top,shape=inner_left]
minecraft:birch_stairs[facing=north,half=top,shape=inner_right]
minecraft:birch_stairs[facing=north,half=top,shape=outer_left]
minecraft:birch_stairs[facing=north,half=top,shape=outer_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=straight]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=south,half=top,shape=straight]
minecraft:birch_stairs[facing=south,half=top,shape=inner_left]
minecraft:birch_stairs[facing=south,half=top,shape=inner_right]
minecraft:birch_stairs[facing=south,half=top,shape=outer_left]
minecraft:birch_stairs[facing=south,half=top,shape=outer_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=straight]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=west,half=top,shape=straight]
minecraft:birch_stairs[facing=west,half=top,shape=inner_left]
minecraft:birch_stairs[facing=west,half=top,shape=inner_right]
minecraft:birch_stairs[facing=west,half=top,shape=outer_left]
minecraft:birch_stairs[facing=west,half=top,shape=outer_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=straight]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:birch_stairs[facing=east,half=top,shape=straight]
minecraft:birch_stairs[facing=east,half=top,shape=inner_left]
minecraft:birch_stairs[facing=east,half=top,shape=inner_right]
minecraft:birch_stairs[facing=east,half=top,shape=outer_left]
minecraft:birch_stairs[facing=east,half=top,shape=outer_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=straight]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:birch_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=top,shape=straight]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=top,shape=straight]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=top,shape=straight]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=top,shape=straight]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=top,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=top,shape=outer_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=straight]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:jungle_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:command_block[conditional=true,facing=down]
minecraft:command_block[conditional=true,facing=up]
minecraft:command_block[conditional=true,facing=north]
minecraft:command_block[conditional=true,facing=south]
minecraft:command_block[conditional=true,facing=west]
minecraft:command_block[conditional=true,facing=east]
minecraft:command_block[conditional=false,facing=down]
minecraft:command_block[conditional=false,facing=up]
minecraft:command_block[conditional=false,facing=north]
minecraft:command_block[conditional=false,facing=south]
minecraft:command_block[conditional=false,facing=west]
minecraft:command_block[conditional=false,facing=east]
minecraft:beacon
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
minecraft:cobblestone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
minecraft:flower_pot[contents=empty,legacy_data=0]
minecraft:flower_pot[contents=empty,legacy_data=1]
minecraft:flower_pot[contents=empty,legacy_data=2]
minecraft:flower_pot[contents=empty,legacy_data=3]
minecraft:flower_pot[contents=empty,legacy_data=4]
minecraft:flower_pot[contents=empty,legacy_data=5]
minecraft:flower_pot[contents=empty,legacy_data=6]
minecraft:flower_pot[contents=empty,legacy_data=7]
minecraft:flower_pot[contents=empty,legacy_data=8]
minecraft:flower_pot[contents=empty,legacy_data=9]
minecraft:flower_pot[contents=empty,legacy_data=10]
minecraft:flower_pot[contents=empty,legacy_data=11]
minecraft:flower_pot[contents=empty,legacy_data=12]
minecraft:flower_pot[contents=empty,legacy_data=13]
minecraft:flower_pot[contents=empty,legacy_data=14]
minecraft:flower_pot[contents=empty,legacy_data=15]
minecraft:flower_pot[contents=rose,legacy_data=0]
minecraft:flower_pot[contents=rose,legacy_data=1]
minecraft:flower_pot[contents=rose,legacy_data=2]
minecraft:flower_pot[contents=rose,legacy_data=3]
minecraft:flower_pot[contents=rose,legacy_data=4]
minecraft:flower_pot[contents=rose,legacy_data=5]
minecraft:flower_pot[contents=rose,legacy_data=6]
minecraft:flower_pot[contents=rose,legacy_data=7]
minecraft:flower_pot[contents=rose,legacy_data=8]
minecraft:flower_pot[contents=rose,legacy_data=9]
minecraft:flower_pot[contents=rose,legacy_data=10]
minecraft:flower_pot[contents=rose,legacy_data=11]
minecraft:flower_pot[contents=rose,legacy_data=12]
minecraft:flower_pot[contents=rose,legacy_data=13]
minecraft:flower_pot[contents=rose,legacy_data=14]
minecraft:flower_pot[contents=rose,legacy_data=15]
minecraft:flower_pot[contents=blue_orchid,legacy_data=0]
minecraft:flower_pot[contents=blue_orchid,legacy_data=1]
minecraft:flower_pot[contents=blue_orchid,legacy_data=2]
minecraft:flower_pot[contents=blue_orchid,legacy_data=3]
minecraft:flower_pot[contents=blue_orchid,legacy_data=4]
minecraft:flower_pot[contents=blue_orchid,legacy_data=5]
minecraft:flower_pot[contents=blue_orchid,legacy_data=6]
minecraft:flower_pot[contents=blue_orchid,legacy_data=7]
minecraft:flower_pot[contents=blue_orchid,legacy_data=8]
minecraft:flower_pot[contents=blue_orchid,legacy_data=9]
minecraft:flower_pot[contents=blue_orchid,legacy_data=10]
minecraft:flower_pot[contents=blue_orchid,legacy_data=11]
minecraft:flower_pot[contents=blue_orchid,legacy_data=12]
minecraft:flower_pot[contents=blue_orchid,legacy_data=13]
minecraft:flower_pot[contents=blue_orchid,legacy_data=14]
minecraft:flower_pot[contents=blue_orchid,legacy_data=15]
minecraft:flower_pot[contents=allium,legacy_data=0]
minecraft:flower_pot[contents=allium,legacy_data=1]
minecraft:flower_pot[contents=allium,legacy_data=2]
minecraft:flower_pot[contents=allium,legacy_data=3]
minecraft:flower_pot[contents=allium,legacy_data=4]
minecraft:flower_pot[contents=allium,legacy_data=5]
minecraft:flower_pot[contents=allium,legacy_data=6]
minecraft:flower_pot[contents=allium,legacy_data=7]
minecraft:flower_pot[contents=allium,legacy_data=8]
minecraft:flower_pot[contents=allium,legacy_data=9]
minecraft:flower_pot[contents=allium,legacy_data=10]
minecraft:flower_pot[contents=allium,legacy_data=11]
minecraft:flower_pot[contents=allium,legacy_data=12]
minecraft:flower_pot[contents=allium,legacy_data=13]
minecraft:flower_pot[contents=allium,legacy_data=14]
minecraft:flower_pot[contents=allium,legacy_data=15]
minecraft:flower_pot[contents=houstonia,legacy_data=0]
minecraft:flower_pot[contents=houstonia,legacy_data=1]
minecraft:flower_pot[contents=houstonia,legacy_data=2]
minecraft:flower_pot[contents=houstonia,legacy_data=3]
minecraft:flower_pot[contents=houstonia,legacy_data=4]
minecraft:flower_pot[contents=houstonia,legacy_data=5]
minecraft:flower_pot[contents=houstonia,legacy_data=6]
minecraft:flower_pot[contents=houstonia,legacy_data=7]
minecraft:flower_pot[contents=houstonia,legacy_data=8]
minecraft:flower_pot[contents=houstonia,legacy_data=9]
minecraft:flower_pot[contents=houstonia,legacy_data=10]
minecraft:flower_pot[contents=houstonia,legacy_data=11]
minecraft:flower_pot[contents=houstonia,legacy_data=12]
minecraft:flower_pot[contents=houstonia,legacy_data=13]
minecraft:flower_pot[contents=houstonia,legacy_data=14]
minecraft:flower_pot[contents=houstonia,legacy_data=15]
minecraft:flower_pot[contents=red_tulip,legacy_data=0]
minecraft:flower_pot[contents=red_tulip,legacy_data=1]
minecraft:flower_pot[contents=red_tulip,legacy_data=2]
minecraft:flower_pot[contents=red_tulip,legacy_data=3]
minecraft:flower_pot[contents=red_tulip,legacy_data=4]
minecraft:flower_pot[contents=red_tulip,legacy_data=5]
minecraft:flower_pot[contents=red_tulip,legacy_data=6]
minecraft:flower_pot[contents=red_tulip,legacy_data=7]
minecraft:flower_pot[contents=red_tulip,legacy_data=8]
minecraft:flower_pot[contents=red_tulip,legacy_data=9]
minecraft:flower_pot[contents=red_tulip,legacy_data=10]
minecraft:flower_pot[contents=red_tulip,legacy_data=11]
minecraft:flower_pot[contents=red_tulip,legacy_data=12]
minecraft:flower_pot[contents=red_tulip,legacy_data=13]
minecraft:flower_pot[contents=red_tulip,legacy_data=14]
minecraft:flower_pot[contents=red_tulip,legacy_data=15]
minecraft:flower_pot[contents=orange_tulip,legacy_data=0]
minecraft:flower_pot[contents=orange_tulip,legacy_data=1]
minecraft:flower_pot[contents=orange_tulip,legacy_data=2]
minecraft:flower_pot[contents=orange_tulip,legacy_data=3]
minecraft:flower_pot[contents=orange_tulip,legacy_data=4]
minecraft:flower_pot[contents=orange_tulip,legacy_data=5]
minecraft:flower_pot[contents=orange_tulip,legacy_data=6]
minecraft:flower_pot[contents=orange_tulip,legacy_data=7]
minecraft:flower_pot[contents=orange_tulip,legacy_data=8]
minecraft:flower_pot[contents=orange_tulip,legacy_data=9]
minecraft:flower_pot[contents=orange_tulip,legacy_data=10]
minecraft:flower_pot[contents=orange_tulip,legacy_data=11]
minecraft:flower_pot[contents=orange_tulip,legacy_data=12]
minecraft:flower_pot[contents=orange_tulip,legacy_data=13]
minecraft:flower_pot[contents=orange_tulip,legacy_data=14]
minecraft:flower_pot[contents=orange_tulip,legacy_data=15]
minecraft:flower_pot[contents=white_tulip,legacy_data=0]
minecraft:flower_pot[contents=white_tulip,legacy_data=1]
minecraft:flower_pot[contents=white_tulip,legacy_data=2]
minecraft:flower_pot[contents=white_tulip,legacy_data=3]
minecraft:flower_pot[contents=white_tulip,legacy_data=4]
minecraft:flower_pot[contents=white_tulip,legacy_data=5]
minecraft:flower_pot[contents=white_tulip,legacy_data=6]
minecraft:flower_pot[contents=white_tulip,legacy_data=7]
minecraft:flower_pot[contents=white_tulip,legacy_data=8]
minecraft:flower_pot[contents=white_tulip,legacy_data=9]
minecraft:flower_pot[contents=white_tulip,legacy_data=10]
minecraft:flower_pot[contents=white_tulip,legacy_data=11]
minecraft:flower_pot[contents=white_tulip,legacy_data=12]
minecraft:flower_pot[contents=white_tulip,legacy_data=13]
minecraft:flower_pot[contents=white_tulip,legacy_data=14]
minecraft:flower_pot[contents=white_tulip,legacy_data=15]
minecraft:flower_pot[contents=pink_tulip,legacy_data=0]
minecraft:flower_pot[contents=pink_tulip,legacy_data=1]
minecraft:flower_pot[contents=pink_tulip,legacy_data=2]
minecraft:flower_pot[contents=pink_tulip,legacy_data=3]
minecraft:flower_pot[contents=pink_tulip,legacy_data=4]
minecraft:flower_pot[contents=pink_tulip,legacy_data=5]
minecraft:flower_pot[contents=pink_tulip,legacy_data=6]
minecraft:flower_pot[contents=pink_tulip,legacy_data=7]
minecraft:flower_pot[contents=pink_tulip,legacy_data=8]
minecraft:flower_pot[contents=pink_tulip,legacy_data=9]
minecraft:flower_pot[contents=pink_tulip,legacy_data=10]
minecraft:flower_pot[contents=pink_tulip,legacy_data=11]
minecraft:flower_pot[contents=pink_tulip,legacy_data=12]
minecraft:flower_pot[contents=pink_tulip,legacy_data=13]
minecraft:flower_pot[contents=pink_tulip,legacy_data=14]
minecraft:flower_pot[contents=pink_tulip,legacy_data=15]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=0]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=1]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=2]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=3]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=4]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=5]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=6]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=7]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=8]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=9]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=10]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=11]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=12]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=13]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=14]
minecraft:flower_pot[contents=oxeye_daisy,legacy_data=15]
minecraft:flower_pot[contents=dandelion,legacy_data=0]
minecraft:flower_pot[contents=dandelion,legacy_data=1]
minecraft:flower_pot[contents=dandelion,legacy_data=2]
minecraft:flower_pot[contents=dandelion,legacy_data=3]
minecraft:flower_pot[contents=dandelion,legacy_data=4]
minecraft:flower_pot[contents=dandelion,legacy_data=5]
minecraft:flower_pot[contents=dandelion,legacy_data=6]
minecraft:flower_pot[contents=dandelion,legacy_data=7]
minecraft:flower_pot[contents=dandelion,legacy_data=8]
minecraft:flower_pot[contents=dandelion,legacy_data=9]
minecraft:flower_pot[contents=dandelion,legacy_data=10]
minecraft:flower_pot[contents=dandelion,legacy_data=11]
minecraft:flower_pot[contents=dandelion,legacy_data=12]
minecraft:flower_pot[contents=dandelion,legacy_data=13]
minecraft:flower_pot[contents=dandelion,legacy_data=14]
minecraft:flower_pot[contents=dandelion,legacy_data=15]
minecraft:flower_pot[contents=oak_sapling,legacy_data=0]
minecraft:flower_pot[contents=oak_sapling,legacy_data=1]
minecraft:flower_pot[contents=oak_sapling,legacy_data=2]
minecraft:flower_pot[contents=oak_sapling,legacy_data=3]
minecraft:flower_pot[contents=oak_sapling,legacy_data=4]
minecraft:flower_pot[contents=oak_sapling,legacy_data=5]
minecraft:flower_pot[contents=oak_sapling,legacy_data=6]
minecraft:flower_pot[contents=oak_sapling,legacy_data=7]
minecraft:flower_pot[contents=oak_sapling,legacy_data=8]
minecraft:flower_pot[contents=oak_sapling,legacy_data=9]
minecraft:flower_pot[contents=oak_sapling,legacy_data=10]
minecraft:flower_pot[contents=oak_sapling,legacy_data=11]
minecraft:flower_pot[contents=oak_sapling,legacy_data=12]
minecraft:flower_pot[contents=oak_sapling,legacy_data=13]
minecraft:flower_pot[contents=oak_sapling,legacy_data=14]
minecraft:flower_pot[contents=oak_sapling,legacy_data=15]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=0]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=1]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=2]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=3]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=4]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=5]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=6]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=7]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=8]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=9]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=10]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=11]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=12]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=13]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=14]
minecraft:flower_pot[contents=spruce_sapling,legacy_data=15]
minecraft:flower_pot[contents=birch_sapling,legacy_data=0]
minecraft:flower_pot[contents=birch_sapling,legacy_data=1]
minecraft:flower_pot[contents=birch_sapling,legacy_data=2]
minecraft:flower_pot[contents=birch_sapling,legacy_data=3]
minecraft:flower_pot[contents=birch_sapling,legacy_data=4]
minecraft:flower_pot[contents=birch_sapling,legacy_data=5]
minecraft:flower_pot[contents=birch_sapling,legacy_data=6]
minecraft:flower_pot[contents=birch_sapling,legacy_data=7]
minecraft:flower_pot[contents=birch_sapling,legacy_data=8]
minecraft:flower_pot[contents=birch_sapling,legacy_data=9]
minecraft:flower_pot[contents=birch_sapling,legacy_data=10]
minecraft:flower_pot[contents=birch_sapling,legacy_data=11]
minecraft:flower_pot[contents=birch_sapling,legacy_data=12]
minecraft:flower_pot[contents=birch_sapling,legacy_data=13]
minecraft:flower_pot[contents=birch_sapling,legacy_data=14]
minecraft:flower_pot[contents=birch_sapling,legacy_data=15]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=0]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=1]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=2]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=3]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=4]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=5]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=6]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=7]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=8]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=9]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=10]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=11]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=12]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=13]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=14]
minecraft:flower_pot[contents=jungle_sapling,legacy_data=15]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=0]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=1]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=2]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=3]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=4]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=5]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=6]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=7]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=8]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=9]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=10]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=11]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=12]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=13]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=14]
minecraft:flower_pot[contents=acacia_sapling,legacy_data=15]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=0]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=1]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=2]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=3]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=4]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=5]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=6]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=7]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=8]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=9]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=10]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=11]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=12]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=13]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=14]
minecraft:flower_pot[contents=dark_oak_sapling,legacy_data=15]
minecraft:flower_pot[contents=mushroom_red,legacy_data=0]
minecraft:flower_pot[contents=mushroom_red,legacy_data=1]
minecraft:flower_pot[contents=mushroom_red,legacy_data=2]
minecraft:flower_pot[contents=mushroom_red,legacy_data=3]
minecraft:flower_pot[contents=mushroom_red,legacy_data=4]
minecraft:flower_pot[contents=mushroom_red,legacy_data=5]
minecraft:flower_pot[contents=mushroom_red,legacy_data=6]
minecraft:flower_pot[contents=mushroom_red,legacy_data=7]
minecraft:flower_pot[contents=mushroom_red,legacy_data=8]
minecraft:flower_pot[contents=mushroom_red,legacy_data=9]
minecraft:flower_pot[contents=mushroom_red,legacy_data=10]
minecraft:flower_pot[contents=mushroom_red,legacy_data=11]
minecraft:flower_pot[contents=mushroom_red,legacy_data=12]
minecraft:flower_pot[contents=mushroom_red,legacy_data=13]
minecraft:flower_pot[contents=mushroom_red,legacy_data=14]
minecraft:flower_pot[contents=mushroom_red,legacy_data=15]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=0]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=1]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=2]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=3]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=4]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=5]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=6]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=7]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=8]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=9]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=10]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=11]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=12]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=13]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=14]
minecraft:flower_pot[contents=mushroom_brown,legacy_data=15]
minecraft:flower_pot[contents=dead_bush,legacy_data=0]
minecraft:flower_pot[contents=dead_bush,legacy_data=1]
minecraft:flower_pot[contents=dead_bush,legacy_data=2]
minecraft:flower_pot[contents=dead_bush,legacy_data=3]
minecraft:flower_pot[contents=dead_bush,legacy_data=4]
minecraft:flower_pot[contents=dead_bush,legacy_data=5]
minecraft:flower_pot[contents=dead_bush,legacy_data=6]
minecraft:flower_pot[contents=dead_bush,legacy_data=7]
minecraft:flower_pot[contents=dead_bush,legacy_data=8]
minecraft:flower_pot[contents=dead_bush,legacy_data=9]
minecraft:flower_pot[contents=dead_bush,legacy_data=10]
minecraft:flower_pot[contents=dead_bush,legacy_data=11]
minecraft:flower_pot[contents=dead_bush,legacy_data=12]
minecraft:flower_pot[contents=dead_bush,legacy_data=13]
minecraft:flower_pot[contents=dead_bush,legacy_data=14]
minecraft:flower_pot[contents=dead_bush,legacy_data=15]
minecraft:flower_pot[contents=fern,legacy_data=0]
minecraft:flower_pot[contents=fern,legacy_data=1]
minecraft:flower_pot[contents=fern,legacy_data=2]
minecraft:flower_pot[contents=fern,legacy_data=3]
minecraft:flower_pot[contents=fern,legacy_data=4]
minecraft:flower_pot[contents=fern,legacy_data=5]
minecraft:flower_pot[contents=fern,legacy_data=6]
minecraft:flower_pot[contents=fern,legacy_data=7]
minecraft:flower_pot[contents=fern,legacy_data=8]
minecraft:flower_pot[contents=fern,legacy_data=9]
minecraft:flower_pot[contents=fern,legacy_data=10]
minecraft:flower_pot[contents=fern,legacy_data=11]
minecraft:flower_pot[contents=fern,legacy_data=12]
minecraft:flower_pot[contents=fern,legacy_data=13]
minecraft:flower_pot[contents=fern,legacy_data=14]
minecraft:flower_pot[contents=fern,legacy_data=15]
minecraft:flower_pot[contents=cactus,legacy_data=0]
minecraft:flower_pot[contents=cactus,legacy_data=1]
minecraft:flower_pot[contents=cactus,legacy_data=2]
minecraft:flower_pot[contents=cactus,legacy_data=3]
minecraft:flower_pot[contents=cactus,legacy_data=4]
minecraft:flower_pot[contents=cactus,legacy_data=5]
minecraft:flower_pot[contents=cactus,legacy_data=6]
minecraft:flower_pot[contents=cactus,legacy_data=7]
minecraft:flower_pot[contents=cactus,legacy_data=8]
minecraft:flower_pot[contents=cactus,legacy_data=9]
minecraft:flower_pot[contents=cactus,legacy_data=10]
minecraft:flower_pot[contents=cactus,legacy_data=11]
minecraft:flower_pot[contents=cactus,legacy_data=12]
minecraft:flower_pot[contents=cactus,legacy_data=13]
minecraft:flower_pot[contents=cactus,legacy_data=14]
minecraft:flower_pot[contents=cactus,legacy_data=15]
minecraft:carrots[age=0]
minecraft:carrots[age=1]
minecraft:carrots[age=2]
minecraft:carrots[age=3]
minecraft:carrots[age=4]
minecraft:carrots[age=5]
minecraft:carrots[age=6]
minecraft:carrots[age=7]
minecraft:potatoes[age=0]
minecraft:potatoes[age=1]
minecraft:potatoes[age=2]
minecraft:potatoes[age=3]
minecraft:potatoes[age=4]
minecraft:potatoes[age=5]
minecraft:potatoes[age=6]
minecraft:potatoes[age=7]
minecraft:wooden_button[facing=down,powered=true]
minecraft:wooden_button[facing=down,powered=false]
minecraft:wooden_button[facing=up,powered=true]
minecraft:wooden_button[facing=up,powered=false]
minecraft:wooden_button[facing=north,powered=true]
minecraft:wooden_button[facing=north,powered=false]
minecraft:wooden_button[facing=south,powered=true]
minecraft:wooden_button[facing=south,powered=false]
minecraft:wooden_button[facing=west,powered=true]
minecraft:wooden_button[facing=west,powered=false]
minecraft:wooden_button[facing=east,powered=true]
minecraft:wooden_button[facing=east,powered=false]
minecraft:skull[facing=down,nodrop=true]
minecraft:skull[facing=down,nodrop=false]
minecraft:skull[facing=up,nodrop=true]
minecraft:skull[facing=up,nodrop=false]
minecraft:skull[facing=north,nodrop=true]
minecraft:skull[facing=north,nodrop=false]
minecraft:skull[facing=south,nodrop=true]
minecraft:skull[facing=south,nodrop=false]
minecraft:skull[facing=west,nodrop=true]
minecraft:skull[facing=west,nodrop=false]
minecraft:skull[facing=east,nodrop=true]
minecraft:skull[facing=east,nodrop=false]
minecraft:anvil[damage=0,facing=north]
minecraft:anvil[damage=0,facing=south]
minecraft:anvil[damage=0,facing=west]
minecraft:anvil[damage=0,facing=east]
minecraft:anvil[damage=1,facing=north]
minecraft:anvil[damage=1,facing=south]
minecraft:anvil[damage=1,facing=west]
minecraft:anvil[damage=1,facing=east]
minecraft:anvil[damage=2,facing=north]
minecraft:anvil[damage=2,facing=south]
minecraft:anvil[damage=2,facing=west]
minecraft:anvil[damage=2,facing=east]
minecraft:trapped_chest[facing=north]
minecraft:trapped_chest[facing=south]
minecraft:trapped_chest[facing=west]
minecraft:trapped_chest[facing=east]
minecraft:light_weighted_pressure_plate[power=0]
minecraft:light_weighted_pressure_plate[power=1]
minecraft:light_weighted_pressure_plate[power=2]
minecraft:light_weighted_pressure_plate[power=3]
minecraft:light_weighted_pressure_plate[power=4]
minecraft:light_weighted_pressure_plate[power=5]
minecraft:light_weighted_pressure_plate[power=6]
minecraft:light_weighted_pressure_plate[power=7]
minecraft:light_weighted_pressure_plate[power=8]
minecraft:light_weighted_pressure_plate[power=9]
minecraft:light_weighted_pressure_plate[power=10]
minecraft:light_weighted_pressure_plate[power=11]
minecraft:light_weighted_pressure_plate[power=12]
minecraft:light_weighted_pressure_plate[power=13]
minecraft:light_weighted_pressure_plate[power=14]
minecraft:light_weighted_pressure_plate[power=15]
minecraft:heavy_weighted_pressure_plate[power=0]
minecraft:heavy_weighted_pressure_plate[power=1]
minecraft:heavy_weighted_pressure_plate[power=2]
minecraft:heavy_weighted_pressure_plate[power=3]
minecraft:heavy_weighted_pressure_plate[power=4]
minecraft:heavy_weighted_pressure_plate[power=5]
minecraft:heavy_weighted_pressure_plate[power=6]
minecraft:heavy_weighted_pressure_plate[power=7]
minecraft:heavy_weighted_pressure_plate[power=8]
minecraft:heavy_weighted_pressure_plate[power=9]
minecraft:heavy_weighted_pressure_plate[power=10]
minecraft:heavy_weighted_pressure_plate[power=11]
minecraft:heavy_weighted_pressure_plate[power=12]
minecraft:heavy_weighted_pressure_plate[power=13]
minecraft:heavy_weighted_pressure_plate[power=14]
minecraft:heavy_weighted_pressure_plate[power=15]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=north,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=north,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=south,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=south,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=west,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=west,mode=subtract,powered=false]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=true]
minecraft:unpowered_comparator[facing=east,mode=compare,powered=false]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=true]
minecraft:unpowered_comparator[facing=east,mode=subtract,powered=false]
minecraft:powered_comparator[facing=north,mode=compare,powered=true]
minecraft:powered_comparator[facing=north,mode=compare,powered=false]
minecraft:powered_comparator[facing=north,mode=subtract,powered=true]
minecraft:powered_comparator[facing=north,mode=subtract,powered=false]
minecraft:powered_comparator[facing=south,mode=compare,powered=true]
minecraft:powered_comparator[facing=south,mode=compare,powered=false]
minecraft:powered_comparator[facing=south,mode=subtract,powered=true]
minecraft:powered_comparator[facing=south,mode=subtract,powered=false]
minecraft:powered_comparator[facing=west,mode=compare,powered=true]
minecraft:powered_comparator[facing=west,mode=compare,powered=false]
minecraft:powered_comparator[facing=west,mode=subtract,powered=true]
minecraft:powered_comparator[facing=west,mode=subtract,powered=false]
minecraft:powered_comparator[facing=east,mode=compare,powered=true]
minecraft:powered_comparator[facing=east,mode=compare,powered=false]
minecraft:powered_comparator[facing=east,mode=subtract,powered=true]
minecraft:powered_comparator[facing=east,mode=subtract,powered=false]
minecraft:daylight_detector[power=0]
minecraft:daylight_detector[power=1]
minecraft:daylight_detector[power=2]
minecraft:daylight_detector[power=3]
minecraft:daylight_detector[power=4]
minecraft:daylight_detector[power=5]
minecraft:daylight_detector[power=6]
minecraft:daylight_detector[power=7]
minecraft:daylight_detector[power=8]
minecraft:daylight_detector[power=9]
minecraft:daylight_detector[power=10]
minecraft:daylight_detector[power=11]
minecraft:daylight_detector[power=12]
minecraft:daylight_detector[power=13]
minecraft:daylight_detector[power=14]
minecraft:daylight_detector[power=15]
minecraft:redstone_block
minecraft:quartz_ore
minecraft:hopper[enabled=true,facing=down]
minecraft:hopper[enabled=true,facing=north]
minecraft:hopper[enabled=true,facing=south]
minecraft:hopper[enabled=true,facing=west]
minecraft:hopper[enabled=true,facing=east]
minecraft:hopper[enabled=false,facing=down]
minecraft:hopper[enabled=false,facing=north]
minecraft:hopper[enabled=false,facing=south]
minecraft:hopper[enabled=false,facing=west]
minecraft:hopper[enabled=false,facing=east]
minecraft:quartz_block[variant=default]
minecraft:quartz_block[variant=chiseled]
minecraft:quartz_block[variant=lines_y]
minecraft:quartz_block[variant=lines_x]
minecraft:quartz_block[variant=lines_z]
minecraft:quartz_stairs[facing=north,half=top,shape=straight]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=top,shape=straight]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=top,shape=straight]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=top,shape=straight]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=top,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=top,shape=outer_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=straight]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:quartz_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:activator_rail[powered=true,shape=north_south]
minecraft:activator_rail[powered=true,shape=east_west]
minecraft:activator_rail[powered=true,shape=ascending_east]
minecraft:activator_rail[powered=true,shape=ascending_west]
minecraft:activator_rail[powered=true,shape=ascending_north]
minecraft:activator_rail[powered=true,shape=ascending_south]
minecraft:activator_rail[powered=false,shape=north_south]
minecraft:activator_rail[powered=false,shape=east_west]
minecraft:activator_rail[powered=false,shape=ascending_east]
minecraft:activator_rail[powered=false,shape=ascending_west]
minecraft:activator_rail[powered=false,shape=ascending_north]
minecraft:activator_rail[powered=false,shape=ascending_south]
minecraft:dropper[facing=down,triggered=true]
minecraft:dropper[facing=down,triggered=false]
minecraft:dropper[facing=up,triggered=true]
minecraft:dropper[facing=up,triggered=false]
minecraft:dropper[facing=north,triggered=true]
minecraft:dropper[facing=north,triggered=false]
minecraft:dropper[facing=south,triggered=true]
minecraft:dropper[facing=south,triggered=false]
minecraft:dropper[facing=west,triggered=true]
minecraft:dropper[facing=west,triggered=false]
minecraft:dropper[facing=east,triggered=true]
minecraft:dropper[facing=east,triggered=false]
minecraft:stained_hardened_clay[color=white]
minecraft:stained_hardened_clay[color=orange]
minecraft:stained_hardened_clay[color=magenta]
minecraft:stained_hardened_clay[color=light_blue]
minecraft:stained_hardened_clay[color=yellow]
minecraft:stained_hardened_clay[color=lime]
minecraft:stained_hardened_clay[color=pink]
minecraft:stained_hardened_clay[color=gray]
minecraft:stained_hardened_clay[color=silver]
minecraft:stained_hardened_clay[color=cyan]
minecraft:stained_hardened_clay[color=purple]
minecraft:stained_hardened_clay[color=blue]
minecraft:stained_hardened_clay[color=brown]
minecraft:stained_hardened_clay[color=green]
minecraft:stained_hardened_clay[color=red]
minecraft:stained_hardened_clay[color=black]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=white,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=orange,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=magenta,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=light_blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=yellow,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=lime,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=pink,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=gray,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=silver,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=cyan,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=purple,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=blue,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=brown,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=green,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=red,east=false,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=true,north=false,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=true,south=false,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=true,west=false]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=true]
minecraft:stained_glass_pane[color=black,east=false,north=false,south=false,west=false]
minecraft:leaves2[check_decay=true,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=true,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=true,decayable=false,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=true,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=true,variant=dark_oak]
minecraft:leaves2[check_decay=false,decayable=false,variant=acacia]
minecraft:leaves2[check_decay=false,decayable=false,variant=dark_oak]
minecraft:log2[axis=x,variant=acacia]
minecraft:log2[axis=x,variant=dark_oak]
minecraft:log2[axis=y,variant=acacia]
minecraft:log2[axis=y,variant=dark_oak]
minecraft:log2[axis=z,variant=acacia]
minecraft:log2[axis=z,variant=dark_oak]
minecraft:log2[axis=none,variant=acacia]
minecraft:log2[axis=none,variant=dark_oak]
minecraft:acacia_stairs[facing=north,half=top,shape=straight]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=top,shape=straight]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=top,shape=straight]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=top,shape=straight]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=top,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=top,shape=outer_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=straight]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:acacia_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=top,shape=outer_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=straight]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:slime
minecraft:barrier
minecraft:iron_trapdoor[facing=north,half=top,open=true]
minecraft:iron_trapdoor[facing=north,half=top,open=false]
minecraft:iron_trapdoor[facing=north,half=bottom,open=true]
minecraft:iron_trapdoor[facing=north,half=bottom,open=false]
minecraft:iron_trapdoor[facing=south,half=top,open=true]
minecraft:iron_trapdoor[facing=south,half=top,open=false]
minecraft:iron_trapdoor[facing=south,half=bottom,open=true]
minecraft:iron_trapdoor[facing=south,half=bottom,open=false]
minecraft:iron_trapdoor[facing=west,half=top,open=true]
minecraft:iron_trapdoor[facing=west,half=top,open=false]
minecraft:iron_trapdoor[facing=west,half=bottom,open=true]
minecraft:iron_trapdoor[facing=west,half=bottom,open=false]
minecraft:iron_trapdoor[facing=east,half=top,open=true]
minecraft:iron_trapdoor[facing=east,half=top,open=false]
minecraft:iron_trapdoor[facing=east,half=bottom,open=true]
minecraft:iron_trapdoor[facing=east,half=bottom,open=false]
minecraft:prismarine[variant=prismarine]
minecraft:prismarine[variant=prismarine_bricks]
minecraft:prismarine[variant=dark_prismarine]
minecraft:sea_lantern
minecraft:hay_block[axis=x]
minecraft:hay_block[axis=y]
minecraft:hay_block[axis=z]
minecraft:carpet[color=white]
minecraft:carpet[color=orange]
minecraft:carpet[color=magenta]
minecraft:carpet[color=light_blue]
minecraft:carpet[color=yellow]
minecraft:carpet[color=lime]
minecraft:carpet[color=pink]
minecraft:carpet[color=gray]
minecraft:carpet[color=silver]
minecraft:carpet[color=cyan]
minecraft:carpet[color=purple]
minecraft:carpet[color=blue]
minecraft:carpet[color=brown]
minecraft:carpet[color=green]
minecraft:carpet[color=red]
minecraft:carpet[color=black]
minecraft:hardened_clay
minecraft:coal_block
minecraft:packed_ice
minecraft:double_plant[facing=north,half=upper,variant=sunflower]
minecraft:double_plant[facing=north,half=upper,variant=syringa]
minecraft:double_plant[facing=north,half=upper,variant=double_grass]
minecraft:double_plant[facing=north,half=upper,variant=double_fern]
minecraft:double_plant[facing=north,half=upper,variant=double_rose]
minecraft:double_plant[facing=north,half=upper,variant=paeonia]
minecraft:double_plant[facing=north,half=lower,variant=sunflower]
minecraft:double_plant[facing=north,half=lower,variant=syringa]
minecraft:double_plant[facing=north,half=lower,variant=double_grass]
minecraft:double_plant[facing=north,half=lower,variant=double_fern]
minecraft:double_plant[facing=north,half=lower,variant=double_rose]
minecraft:double_plant[facing=north,half=lower,variant=paeonia]
minecraft:double_plant[facing=south,half=upper,variant=sunflower]
minecraft:double_plant[facing=south,half=upper,variant=syringa]
minecraft:double_plant[facing=south,half=upper,variant=double_grass]
minecraft:double_plant[facing=south,half=upper,variant=double_fern]
minecraft:double_plant[facing=south,half=upper,variant=double_rose]
minecraft:double_plant[facing=south,half=upper,variant=paeonia]
minecraft:double_plant[facing=south,half=lower,variant=sunflower]
minecraft:double_plant[facing=south,half=lower,variant=syringa]
minecraft:double_plant[facing=south,half=lower,variant=double_grass]
minecraft:double_plant[facing=south,half=lower,variant=double_fern]
minecraft:double_plant[facing=south,half=lower,variant=double_rose]
minecraft:double_plant[facing=south,half=lower,variant=paeonia]
minecraft:double_plant[facing=west,half=upper,variant=sunflower]
minecraft:double_plant[facing=west,half=upper,variant=syringa]
minecraft:double_plant[facing=west,half=upper,variant=double_grass]
minecraft:double_plant[facing=west,half=upper,variant=double_fern]
minecraft:double_plant[facing=west,half=upper,variant=double_rose]
minecraft:double_plant[facing=west,half=upper,variant=paeonia]
minecraft:double_plant[facing=west,half=lower,variant=sunflower]
minecraft:double_plant[facing=west,half=lower,variant=syringa]
minecraft:double_plant[facing=west,half=lower,variant=double_grass]
minecraft:double_plant[facing=west,half=lower,variant=double_fern]
minecraft:double_plant[facing=west,half=lower,variant=double_rose]
minecraft:double_plant[facing=west,half=lower,variant=paeonia]
minecraft:double_plant[facing=east,half=upper,variant=sunflower]
minecraft:double_plant[facing=east,half=upper,variant=syringa]
minecraft:double_plant[facing=east,half=upper,variant=double_grass]
minecraft:double_plant[facing=east,half=upper,variant=double_fern]
minecraft:double_plant[facing=east,half=upper,variant=double_rose]
minecraft:double_plant[facing=east,half=upper,variant=paeonia]
minecraft:double_plant[facing=east,half=lower,variant=sunflower]
minecraft:double_plant[facing=east,half=lower,variant=syringa]
minecraft:double_plant[facing=east,half=lower,variant=double_grass]
minecraft:double_plant[facing=east,half=lower,variant=double_fern]
minecraft:double_plant[facing=east,half=lower,variant=double_rose]
minecraft:double_plant[facing=east,half=lower,variant=paeonia]
minecraft:standing_banner[rotation=0]
minecraft:standing_banner[rotation=1]
minecraft:standing_banner[rotation=2]
minecraft:standing_banner[rotation=3]
minecraft:standing_banner[rotation=4]
minecraft:standing_banner[rotation=5]
minecraft:standing_banner[rotation=6]
minecraft:standing_banner[rotation=7]
minecraft:standing_banner[rotation=8]
minecraft:standing_banner[rotation=9]
minecraft:standing_banner[rotation=10]
minecraft:standing_banner[rotation=11]
minecraft:standing_banner[rotation=12]
minecraft:standing_banner[rotation=13]
minecraft:standing_banner[rotation=14]
minecraft:standing_banner[rotation=15]
minecraft:wall_banner[facing=north]
minecraft:wall_banner[facing=south]
minecraft:wall_banner[facing=west]
minecraft:wall_banner[facing=east]
minecraft:daylight_detector_inverted[power=0]
minecraft:daylight_detector_inverted[power=1]
minecraft:daylight_detector_inverted[power=2]
minecraft:daylight_detector_inverted[power=3]
minecraft:daylight_detector_inverted[power=4]
minecraft:daylight_detector_inverted[power=5]
minecraft:daylight_detector_inverted[power=6]
minecraft:daylight_detector_inverted[power=7]
minecraft:daylight_detector_inverted[power=8]
minecraft:daylight_detector_inverted[power=9]
minecraft:daylight_detector_inverted[power=10]
minecraft:daylight_detector_inverted[power=11]
minecraft:daylight_detector_inverted[power=12]
minecraft:daylight_detector_inverted[power=13]
minecraft:daylight_detector_inverted[power=14]
minecraft:daylight_detector_inverted[power=15]
minecraft:red_sandstone[type=red_sandstone]
minecraft:red_sandstone[type=chiseled_red_sandstone]
minecraft:red_sandstone[type=smooth_red_sandstone]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=top,shape=outer_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=straight]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:double_stone_slab2[seamless=true,variant=red_sandstone]
minecraft:double_stone_slab2[seamless=false,variant=red_sandstone]
minecraft:stone_slab2[half=top,variant=red_sandstone]
minecraft:stone_slab2[half=bottom,variant=red_sandstone]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]
minecraft:acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]
minecraft:spruce_fence[east=true,north=true,south=true,west=true]
minecraft:spruce_fence[east=true,north=true,south=true,west=false]
minecraft:spruce_fence[east=true,north=true,south=false,west=true]
minecraft:spruce_fence[east=true,north=true,south=false,west=false]
minecraft:spruce_fence[east=true,north=false,south=true,west=true]
minecraft:spruce_fence[east=true,north=false,south=true,west=false]
minecraft:spruce_fence[east=true,north=false,south=false,west=true]
minecraft:spruce_fence[east=true,north=false,south=false,west=false]
minecraft:spruce_fence[east=false,north=true,south=true,west=true]
minecraft:spruce_fence[east=false,north=true,south=true,west=false]
minecraft:spruce_fence[east=false,north=true,south=false,west=true]
minecraft:spruce_fence[east=false,north=true,south=false,west=false]
minecraft:spruce_fence[east=false,north=false,south=true,west=true]
minecraft:spruce_fence[east=false,north=false,south=true,west=false]
minecraft:spruce_fence[east=false,north=false,south=false,west=true]
minecraft:spruce_fence[east=false,north=false,south=false,west=false]
minecraft:birch_fence[east=true,north=true,south=true,west=true]
minecraft:birch_fence[east=true,north=true,south=true,west=false]
minecraft:birch_fence[east=true,north=true,south=false,west=true]
minecraft:birch_fence[east=true,north=true,south=false,west=false]
minecraft:birch_fence[east=true,north=false,south=true,west=true]
minecraft:birch_fence[east=true,north=false,south=true,west=false]
minecraft:birch_fence[east=true,north=false,south=false,west=true]
minecraft:birch_fence[east=true,north=false,south=false,west=false]
minecraft:birch_fence[east=false,north=true,south=true,west=true]
minecraft:birch_fence[east=false,north=true,south=true,west=false]
minecraft:birch_fence[east=false,north=true,south=false,west=true]
minecraft:birch_fence[east=false,north=true,south=false,west=false]
minecraft:birch_fence[east=false,north=false,south=true,west=true]
minecraft:birch_fence[east=false,north=false,south=true,west=false]
minecraft:birch_fence[east=false,north=false,south=false,west=true]
minecraft:birch_fence[east=false,north=false,south=false,west=false]
minecraft:jungle_fence[east=true,north=true,south=true,west=true]
minecraft:jungle_fence[east=true,north=true,south=true,west=false]
minecraft:jungle_fence[east=true,north=true,south=false,west=true]
minecraft:jungle_fence[east=true,north=true,south=false,west=false]
minecraft:jungle_fence[east=true,north=false,south=true,west=true]
minecraft:jungle_fence[east=true,north=false,south=true,west=false]
minecraft:jungle_fence[east=true,north=false,south=false,west=true]
minecraft:jungle_fence[east=true,north=false,south=false,west=false]
minecraft:jungle_fence[east=false,north=true,south=true,west=true]
minecraft:jungle_fence[east=false,north=true,south=true,west=false]
minecraft:jungle_fence[east=false,north=true,south=false,west=true]
minecraft:jungle_fence[east=false,north=true,south=false,west=false]
minecraft:jungle_fence[east=false,north=false,south=true,west=true]
minecraft:jungle_fence[east=false,north=false,south=true,west=false]
minecraft:jungle_fence[east=false,north=false,south=false,west=true]
minecraft:jungle_fence[east=false,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=true,north=false,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=true,south=false,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=true,west=false]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=true]
minecraft:dark_oak_fence[east=false,north=false,south=false,west=false]
minecraft:acacia_fence[east=true,north=true,south=true,west=true]
minecraft:acacia_fence[east=true,north=true,south=true,west=false]
minecraft:acacia_fence[east=true,north=true,south=false,west=true]
minecraft:acacia_fence[east=true,north=true,south=false,west=false]
minecraft:acacia_fence[east=true,north=false,south=true,west=true]
minecraft:acacia_fence[east=true,north=false,south=true,west=false]
minecraft:acacia_fence[east=true,north=false,south=false,west=true]
minecraft:acacia_fence[east=true,north=false,south=false,west=false]
minecraft:acacia_fence[east=false,north=true,south=true,west=true]
minecraft:acacia_fence[east=false,north=true,south=true,west=false]
minecraft:acacia_fence[east=false,north=true,south=false,west=true]
minecraft:acacia_fence[east=false,north=true,south=false,west=false]
minecraft:acacia_fence[east=false,north=false,south=true,west=true]
minecraft:acacia_fence[east=false,north=false,south=true,west=false]
minecraft:acacia_fence[east=false,north=false,south=false,west=true]
minecraft:acacia_fence[east=false,north=false,south=false,west=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
minecraft:dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
minecraft:end_rod[facing=down]
minecraft:end_rod[facing=up]
minecraft:end_rod[facing=north]
minecraft:end_rod[facing=south]
minecraft:end_rod[facing=west]
minecraft:end_rod[facing=east]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=true,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=true,north=false,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=true,south=false,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=true,up=false,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=true,west=false]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=true]
minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]
minecraft:chorus_flower[age=0]
minecraft:chorus_flower[age=1]
minecraft:chorus_flower[age=2]
minecraft:chorus_flower[age=3]
minecraft:chorus_flower[age=4]
minecraft:chorus_flower[age=5]
minecraft:purpur_block
minecraft:purpur_pillar[axis=x]
minecraft:purpur_pillar[axis=y]
minecraft:purpur_pillar[axis=z]
minecraft:purpur_stairs[facing=north,half=top,shape=straight]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=north,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=top,shape=straight]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=south,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=top,shape=straight]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=west,half=bottom,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=top,shape=straight]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=top,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=top,shape=outer_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=straight]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=inner_right]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_left]
minecraft:purpur_stairs[facing=east,half=bottom,shape=outer_right]
minecraft:purpur_double_slab[variant=default]
minecraft:purpur_slab[half=top,variant=default]
minecraft:purpur_slab[half=bottom,variant=default]
minecraft:end_bricks
minecraft:beetroots[age=0]
minecraft:beetroots[age=1]
minecraft:beetroots[age=2]
minecraft:beetroots[age=3]
minecraft:grass_path
minecraft:end_gateway
minecraft:repeating_command_block[conditional=true,facing=down]
minecraft:repeating_command_block[conditional=true,facing=up]
minecraft:repeating_command_block[conditional=true,facing=north]
minecraft:repeating_command_block[conditional=true,facing=south]
minecraft:repeating_command_block[conditional=true,facing=west]
minecraft:repeating_command_block[conditional=true,facing=east]
minecraft:repeating_command_block[conditional=false,facing=down]
minecraft:repeating_command_block[conditional=false,facing=up]
minecraft:repeating_command_block[conditional=false,facing=north]
minecraft:repeating_command_block[conditional=false,facing=south]
minecraft:repeating_command_block[conditional=false,facing=west]
minecraft:repeating_command_block[conditional=false,facing=east]
minecraft:chain_command_block[conditional=true,facing=down]
minecraft:chain_command_block[conditional=true,facing=up]
minecraft:chain_command_block[conditional=true,facing=north]
minecraft:chain_command_block[conditional=true,facing=south]
minecraft:chain_command_block[conditional=true,facing=west]
minecraft:chain_command_block[conditional=true,facing=east]
minecraft:chain_command_block[conditional=false,facing=down]
minecraft:chain_command_block[conditional=false,facing=up]
minecraft:chain_command_block[conditional=false,facing=north]
minecraft:chain_command_block[conditional=false,facing=south]
minecraft:chain_command_block[conditional=false,facing=west]
minecraft:chain_command_block[conditional=false,facing=east]
minecraft:frosted_ice[age=0]
minecraft:frosted_ice[age=1]
minecraft:frosted_ice[age=2]
minecraft:frosted_ice[age=3]
minecraft:magma
minecraft:nether_wart_block
minecraft:red_nether_brick
minecraft:bone_block[axis=x]
minecraft:bone_block[axis=y]
minecraft:bone_block[axis=z]
minecraft:structure_void
minecraft:observer[facing=down,powered=true]
minecraft:observer[facing=down,powered=false]
minecraft:observer[facing=up,powered=true]
minecraft:observer[facing=up,powered=false]
minecraft:observer[facing=north,powered=true]
minecraft:observer[facing=north,powered=false]
minecraft:observer[facing=south,powered=true]
minecraft:observer[facing=south,powered=false]
minecraft:observer[facing=west,powered=true]
minecraft:observer[facing=west,powered=false]
minecraft:observer[facing=east,powered=true]
minecraft:observer[facing=east,powered=false]
minecraft:white_shulker_box[facing=down]
minecraft:white_shulker_box[facing=up]
minecraft:white_shulker_box[facing=north]
minecraft:white_shulker_box[facing=south]
minecraft:white_shulker_box[facing=west]
minecraft:white_shulker_box[facing=east]
minecraft:orange_shulker_box[facing=down]
minecraft:orange_shulker_box[facing=up]
minecraft:orange_shulker_box[facing=north]
minecraft:orange_shulker_box[facing=south]
minecraft:orange_shulker_box[facing=west]
minecraft:orange_shulker_box[facing=east]
minecraft:magenta_shulker_box[facing=down]
minecraft:magenta_shulker_box[facing=up]
minecraft:magenta_shulker_box[facing=north]
minecraft:magenta_shulker_box[facing=south]
minecraft:magenta_shulker_box[facing=west]
minecraft:magenta_shulker_box[facing=east]
minecraft:light_blue_shulker_box[facing=down]
minecraft:light_blue_shulker_box[facing=up]
minecraft:light_blue_shulker_box[facing=north]
minecraft:light_blue_shulker_box[facing=south]
minecraft:light_blue_shulker_box[facing=west]
minecraft:light_blue_shulker_box[facing=east]
minecraft:yellow_shulker_box[facing=down]
minecraft:yellow_shulker_box[facing=up]
minecraft:yellow_shulker_box[facing=north]
minecraft:yellow_shulker_box[facing=south]
minecraft:yellow_shulker_box[facing=west]
minecraft:yellow_shulker_box[facing=east]
minecraft:lime_shulker_box[facing=down]
minecraft:lime_shulker_box[facing=up]
minecraft:lime_shulker_box[facing=north]
minecraft:lime_shulker_box[facing=south]
minecraft:lime_shulker_box[facing=west]
minecraft:lime_shulker_box[facing=east]
minecraft:pink_shulker_box[facing=down]
minecraft:pink_shulker_box[facing=up]
minecraft:pink_shulker_box[facing=north]
minecraft:pink_shulker_box[facing=south]
minecraft:pink_shulker_box[facing=west]
minecraft:pink_shulker_box[facing=east]
minecraft:gray_shulker_box[facing=down]
minecraft:gray_shulker_box[facing=up]
minecraft:gray_shulker_box[facing=north]
minecraft:gray_shulker_box[facing=south]
minecraft:gray_shulker_box[facing=west]
minecraft:gray_shulker_box[facing=east]
minecraft:silver_shulker_box[facing=down]
minecraft:silver_shulker_box[facing=up]
minecraft:silver_shulker_box[facing=north]
minecraft:silver_shulker_box[facing=south]
minecraft:silver_shulker_box[facing=west]
minecraft:silver_shulker_box[facing=east]
minecraft:cyan_shulker_box[facing=down]
minecraft:cyan_shulker_box[facing=up]
minecraft:cyan_shulker_box[facing=north]
minecraft:cyan_shulker_box[facing=south]
minecraft:cyan_shulker_box[facing=west]
minecraft:cyan_shulker_box[facing=east]
minecraft:purple_shulker_box[facing=down]
minecraft:purple_shulker_box[facing=up]
minecraft:purple_shulker_box[facing=north]
minecraft:purple_shulker_box[facing=south]
minecraft:purple_shulker_box[facing=west]
minecraft:purple_shulker_box[facing=east]
minecraft:blue_shulker_box[facing=down]
minecraft:blue_shulker_box[facing=up]
minecraft:blue_shulker_box[facing=north]
minecraft:blue_shulker_box[facing=south]
minecraft:blue_shulker_box[facing=west]
minecraft:blue_shulker_box[facing=east]
minecraft:brown_shulker_box[facing=down]
minecraft:brown_shulker_box[facing=up]
minecraft:brown_shulker_box[facing=north]
minecraft:brown_shulker_box[facing=south]
minecraft:brown_shulker_box[facing=west]
minecraft:brown_shulker_box[facing=east]
minecraft:green_shulker_box[facing=down]
minecraft:green_shulker_box[facing=up]
minecraft:green_shulker_box[facing=north]
minecraft:green_shulker_box[facing=south]
minecraft:green_shulker_box[facing=west]
minecraft:green_shulker_box[facing=east]
minecraft:red_shulker_box[facing=down]
minecraft:red_shulker_box[facing=up]
minecraft:red_shulker_box[facing=north]
minecraft:red_shulker_box[facing=south]
minecraft:red_shulker_box[facing=west]
minecraft:red_shulker_box[facing=east]
minecraft:black_shulker_box[facing=down]
minecraft:black_shulker_box[facing=up]
minecraft:black_shulker_box[facing=north]
minecraft:black_shulker_box[facing=south]
minecraft:black_shulker_box[facing=west]
minecraft:black_shulker_box[facing=east]
minecraft:white_glazed_terracotta[facing=north]
minecraft:white_glazed_terracotta[facing=south]
minecraft:white_glazed_terracotta[facing=west]
minecraft:white_glazed_terracotta[facing=east]
minecraft:orange_glazed_terracotta[facing=north]
minecraft:orange_glazed_terracotta[facing=south]
minecraft:orange_glazed_terracotta[facing=west]
minecraft:orange_glazed_terracotta[facing=east]
minecraft:magenta_glazed_terracotta[facing=north]
minecraft:magenta_glazed_terracotta[facing=south]
minecraft:magenta_glazed_terracotta[facing=west]
minecraft:magenta_glazed_terracotta[facing=east]
minecraft:light_blue_glazed_terracotta[facing=north]
minecraft:light_blue_glazed_terracotta[facing=south]
minecraft:light_blue_glazed_terracotta[facing=west]
minecraft:light_blue_glazed_terracotta[facing=east]
minecraft:yellow_glazed_terracotta[facing=north]
minecraft:yellow_glazed_terracotta[facing=south]
minecraft:yellow_glazed_terracotta[facing=west]
minecraft:yellow_glazed_terracotta[facing=east]
minecraft:lime_glazed_terracotta[facing=north]
minecraft:lime_glazed_terracotta[facing=south]
minecraft:lime_glazed_terracotta[facing=west]
minecraft:lime_glazed_terracotta[facing=east]
minecraft:pink_glazed_terracotta[facing=north]
minecraft:pink_glazed_terracotta[facing=south]
minecraft:pink_glazed_terracotta[facing=west]
minecraft:pink_glazed_terracotta[facing=east]
minecraft:gray_glazed_terracotta[facing=north]
minecraft:gray_glazed_terracotta[facing=south]
minecraft:gray_glazed_terracotta[facing=west]
minecraft:gray_glazed_terracotta[facing=east]
minecraft:silver_glazed_terracotta[facing=north]
minecraft:silver_glazed_terracotta[facing=south]
minecraft:silver_glazed_terracotta[facing=west]
minecraft:silver_glazed_terracotta[facing=east]
minecraft:cyan_glazed_terracotta[facing=north]
minecraft:cyan_glazed_terracotta[facing=south]
minecraft:cyan_glazed_terracotta[facing=west]
minecraft:cyan_glazed_terracotta[facing=east]
minecraft:purple_glazed_terracotta[facing=north]
minecraft:purple_glazed_terracotta[facing=south]
minecraft:purple_glazed_terracotta[facing=west]
minecraft:purple_glazed_terracotta[facing=east]
minecraft:blue_glazed_terracotta[facing=north]
minecraft:blue_glazed_terracotta[facing=south]
minecraft:blue_glazed_terracotta[facing=west]
minecraft:blue_glazed_terracotta[facing=east]
minecraft:brown_glazed_terracotta[facing=north]
minecraft:brown_glazed_terracotta[facing=south]
minecraft:brown_glazed_terracotta[facing=west]
minecraft:brown_glazed_terracotta[facing=east]
minecraft:green_glazed_terracotta[facing=north]
minecraft:green_glazed_terracotta[facing=south]
minecraft:green_glazed_terracotta[facing=west]
minecraft:green_glazed_terracotta[facing=east]
minecraft:red_glazed_terracotta[facing=north]
minecraft:red_glazed_terracotta[facing=south]
minecraft:red_glazed_terracotta[facing=west]
minecraft:red_glazed_terracotta[facing=east]
minecraft:black_glazed_terracotta[facing=north]
minecraft:black_glazed_terracotta[facing=south]
minecraft:black_glazed_terracotta[facing=west]
minecraft:black_glazed_terracotta[facing=east]
minecraft:concrete[color=white]
minecraft:concrete[color=orange]
minecraft:concrete[color=magenta]
minecraft:concrete[color=light_blue]
minecraft:concrete[color=yellow]
minecraft:concrete[color=lime]
minecraft:concrete[color=pink]
minecraft:concrete[color=gray]
minecraft:concrete[color=silver]
minecraft:concrete[color=cyan]
minecraft:concrete[color=purple]
minecraft:concrete[color=blue]
minecraft:concrete[color=brown]
minecraft:concrete[color=green]
minecraft:concrete[color=red]
minecraft:concrete[color=black]
minecraft:concrete_powder[color=white]
minecraft:concrete_powder[color=orange]
minecraft:concrete_powder[color=magenta]
minecraft:concrete_powder[color=light_blue]
minecraft:concrete_powder[color=yellow]
minecraft:concrete_powder[color=lime]
minecraft:concrete_powder[color=pink]
minecraft:concrete_powder[color=gray]
minecraft:concrete_powder[color=silver]
minecraft:concrete_powder[color=cyan]
minecraft:concrete_powder[color=purple]
minecraft:concrete_powder[color=blue]
minecraft:concrete_powder[color=brown]
minecraft:concrete_powder[color=green]
minecraft:concrete_powder[color=red]
minecraft:concrete_powder[color=black]
minecraft:structure_block[mode=save]
minecraft:structure_block[mode=load]
minecraft:structure_block[mode=corner]
minecraft:structure_block[mode=data]
toughasnails:campfire[age=0,burning=true]
toughasnails:campfire[age=0,burning=false]
toughasnails:campfire[age=1,burning=true]
toughasnails:campfire[age=1,burning=false]
toughasnails:campfire[age=2,burning=true]
toughasnails:campfire[age=2,burning=false]
toughasnails:campfire[age=3,burning=true]
toughasnails:campfire[age=3,burning=false]
toughasnails:campfire[age=4,burning=true]
toughasnails:campfire[age=4,burning=false]
toughasnails:campfire[age=5,burning=true]
toughasnails:campfire[age=5,burning=false]
toughasnails:campfire[age=6,burning=true]
toughasnails:campfire[age=6,burning=false]
toughasnails:campfire[age=7,burning=true]
toughasnails:campfire[age=7,burning=false]
toughasnails:rain_collector[level=0]
toughasnails:rain_collector[level=1]
toughasnails:rain_collector[level=2]
toughasnails:rain_collector[level=3]
toughasnails:temperature_coil[powered=true,variant=cooling]
toughasnails:temperature_coil[powered=true,variant=heating]
toughasnails:temperature_coil[powered=false,variant=cooling]
toughasnails:temperature_coil[powered=false,variant=heating]
toughasnails:purified_water[level=0]
toughasnails:purified_water[level=1]
toughasnails:purified_water[level=2]
toughasnails:purified_water[level=3]
toughasnails:purified_water[level=4]
toughasnails:purified_water[level=5]
toughasnails:purified_water[level=6]
toughasnails:purified_water[level=7]
toughasnails:purified_water[level=8]
toughasnails:purified_water[level=9]
toughasnails:purified_water[level=10]
toughasnails:purified_water[level=11]
toughasnails:purified_water[level=12]
toughasnails:purified_water[level=13]
toughasnails:purified_water[level=14]
toughasnails:purified_water[level=15]
grapplemod:block_grapple_modifier
realistictorches:torch_unlit[facing=up]
realistictorches:torch_unlit[facing=north]
realistictorches:torch_unlit[facing=south]
realistictorches:torch_unlit[facing=west]
realistictorches:torch_unlit[facing=east]
realistictorches:torch_lit[facing=up]
realistictorches:torch_lit[facing=north]
realistictorches:torch_lit[facing=south]
realistictorches:torch_lit[facing=west]
realistictorches:torch_lit[facing=east]
realistictorches:torch_smoldering[facing=up]
realistictorches:torch_smoldering[facing=north]
realistictorches:torch_smoldering[facing=south]
realistictorches:torch_smoldering[facing=west]
realistictorches:torch_smoldering[facing=east]
realistictorches:moving_light_source
reccomplex:generic_space[type=0,visible=true]
reccomplex:generic_space[type=0,visible=false]
reccomplex:generic_space[type=1,visible=true]
reccomplex:generic_space[type=1,visible=false]
reccomplex:generic_space[type=2,visible=true]
reccomplex:generic_space[type=2,visible=false]
reccomplex:generic_space[type=3,visible=true]
reccomplex:generic_space[type=3,visible=false]
reccomplex:generic_space[type=4,visible=true]
reccomplex:generic_space[type=4,visible=false]
reccomplex:generic_space[type=5,visible=true]
reccomplex:generic_space[type=5,visible=false]
reccomplex:generic_space[type=6,visible=true]
reccomplex:generic_space[type=6,visible=false]
reccomplex:generic_space[type=7,visible=true]
reccomplex:generic_space[type=7,visible=false]
reccomplex:generic_space[type=8,visible=true]
reccomplex:generic_space[type=8,visible=false]
reccomplex:generic_space[type=9,visible=true]
reccomplex:generic_space[type=9,visible=false]
reccomplex:generic_space[type=10,visible=true]
reccomplex:generic_space[type=10,visible=false]
reccomplex:generic_space[type=11,visible=true]
reccomplex:generic_space[type=11,visible=false]
reccomplex:generic_space[type=12,visible=true]
reccomplex:generic_space[type=12,visible=false]
reccomplex:generic_space[type=13,visible=true]
reccomplex:generic_space[type=13,visible=false]
reccomplex:generic_space[type=14,visible=true]
reccomplex:generic_space[type=14,visible=false]
reccomplex:generic_space[type=15,visible=true]
reccomplex:generic_space[type=15,visible=false]
reccomplex:generic_solid[type=0]
reccomplex:generic_solid[type=1]
reccomplex:generic_solid[type=2]
reccomplex:generic_solid[type=3]
reccomplex:generic_solid[type=4]
reccomplex:generic_solid[type=5]
reccomplex:generic_solid[type=6]
reccomplex:generic_solid[type=7]
reccomplex:generic_solid[type=8]
reccomplex:generic_solid[type=9]
reccomplex:generic_solid[type=10]
reccomplex:generic_solid[type=11]
reccomplex:generic_solid[type=12]
reccomplex:generic_solid[type=13]
reccomplex:generic_solid[type=14]
reccomplex:generic_solid[type=15]
reccomplex:structure_generator
reccomplex:maze_generator
reccomplex:weighted_command_block
reccomplex:spawn_script
libvulpes:blockphantom
libvulpes:hatch[varient=0]
libvulpes:hatch[varient=1]
libvulpes:hatch[varient=2]
libvulpes:hatch[varient=3]
libvulpes:hatch[varient=4]
libvulpes:hatch[varient=5]
libvulpes:hatch[varient=6]
libvulpes:hatch[varient=7]
libvulpes:hatch[varient=8]
libvulpes:hatch[varient=9]
libvulpes:hatch[varient=10]
libvulpes:hatch[varient=11]
libvulpes:hatch[varient=12]
libvulpes:hatch[varient=13]
libvulpes:hatch[varient=14]
libvulpes:hatch[varient=15]
libvulpes:placeholder
libvulpes:structuremachine
libvulpes:creativepowerbattery[varient=0]
libvulpes:creativepowerbattery[varient=1]
libvulpes:creativepowerbattery[varient=2]
libvulpes:creativepowerbattery[varient=3]
libvulpes:creativepowerbattery[varient=4]
libvulpes:creativepowerbattery[varient=5]
libvulpes:creativepowerbattery[varient=6]
libvulpes:creativepowerbattery[varient=7]
libvulpes:creativepowerbattery[varient=8]
libvulpes:creativepowerbattery[varient=9]
libvulpes:creativepowerbattery[varient=10]
libvulpes:creativepowerbattery[varient=11]
libvulpes:creativepowerbattery[varient=12]
libvulpes:creativepowerbattery[varient=13]
libvulpes:creativepowerbattery[varient=14]
libvulpes:creativepowerbattery[varient=15]
libvulpes:forgepowerinput[varient=0]
libvulpes:forgepowerinput[varient=1]
libvulpes:forgepowerinput[varient=2]
libvulpes:forgepowerinput[varient=3]
libvulpes:forgepowerinput[varient=4]
libvulpes:forgepowerinput[varient=5]
libvulpes:forgepowerinput[varient=6]
libvulpes:forgepowerinput[varient=7]
libvulpes:forgepowerinput[varient=8]
libvulpes:forgepowerinput[varient=9]
libvulpes:forgepowerinput[varient=10]
libvulpes:forgepowerinput[varient=11]
libvulpes:forgepowerinput[varient=12]
libvulpes:forgepowerinput[varient=13]
libvulpes:forgepowerinput[varient=14]
libvulpes:forgepowerinput[varient=15]
libvulpes:forgepoweroutput[varient=0]
libvulpes:forgepoweroutput[varient=1]
libvulpes:forgepoweroutput[varient=2]
libvulpes:forgepoweroutput[varient=3]
libvulpes:forgepoweroutput[varient=4]
libvulpes:forgepoweroutput[varient=5]
libvulpes:forgepoweroutput[varient=6]
libvulpes:forgepoweroutput[varient=7]
libvulpes:forgepoweroutput[varient=8]
libvulpes:forgepoweroutput[varient=9]
libvulpes:forgepoweroutput[varient=10]
libvulpes:forgepoweroutput[varient=11]
libvulpes:forgepoweroutput[varient=12]
libvulpes:forgepoweroutput[varient=13]
libvulpes:forgepoweroutput[varient=14]
libvulpes:forgepoweroutput[varient=15]
libvulpes:coalgenerator[facing=north,state=true]
libvulpes:coalgenerator[facing=north,state=false]
libvulpes:coalgenerator[facing=south,state=true]
libvulpes:coalgenerator[facing=south,state=false]
libvulpes:coalgenerator[facing=west,state=true]
libvulpes:coalgenerator[facing=west,state=false]
libvulpes:coalgenerator[facing=east,state=true]
libvulpes:coalgenerator[facing=east,state=false]
libvulpes:motor[facing=north]
libvulpes:motor[facing=south]
libvulpes:motor[facing=west]
libvulpes:motor[facing=east]
libvulpes:advancedmotor[facing=north]
libvulpes:advancedmotor[facing=south]
libvulpes:advancedmotor[facing=west]
libvulpes:advancedmotor[facing=east]
libvulpes:enhancedmotor[facing=north]
libvulpes:enhancedmotor[facing=south]
libvulpes:enhancedmotor[facing=west]
libvulpes:enhancedmotor[facing=east]
libvulpes:elitemotor[facing=north]
libvulpes:elitemotor[facing=south]
libvulpes:elitemotor[facing=west]
libvulpes:elitemotor[facing=east]
libvulpes:advstructuremachine
libvulpes:ore0[varient=0]
libvulpes:ore0[varient=1]
libvulpes:ore0[varient=2]
libvulpes:ore0[varient=3]
libvulpes:ore0[varient=4]
libvulpes:ore0[varient=5]
libvulpes:ore0[varient=6]
libvulpes:ore0[varient=7]
libvulpes:ore0[varient=8]
libvulpes:ore0[varient=9]
libvulpes:ore0[varient=10]
libvulpes:ore0[varient=11]
libvulpes:ore0[varient=12]
libvulpes:ore0[varient=13]
libvulpes:ore0[varient=14]
libvulpes:ore0[varient=15]
libvulpes:metal0[varient=0]
libvulpes:metal0[varient=1]
libvulpes:metal0[varient=2]
libvulpes:metal0[varient=3]
libvulpes:metal0[varient=4]
libvulpes:metal0[varient=5]
libvulpes:metal0[varient=6]
libvulpes:metal0[varient=7]
libvulpes:metal0[varient=8]
libvulpes:metal0[varient=9]
libvulpes:metal0[varient=10]
libvulpes:metal0[varient=11]
libvulpes:metal0[varient=12]
libvulpes:metal0[varient=13]
libvulpes:metal0[varient=14]
libvulpes:metal0[varient=15]
libvulpes:coil0[varient=0]
libvulpes:coil0[varient=1]
libvulpes:coil0[varient=2]
libvulpes:coil0[varient=3]
libvulpes:coil0[varient=4]
libvulpes:coil0[varient=5]
libvulpes:coil0[varient=6]
libvulpes:coil0[varient=7]
libvulpes:coil0[varient=8]
libvulpes:coil0[varient=9]
libvulpes:coil0[varient=10]
libvulpes:coil0[varient=11]
libvulpes:coil0[varient=12]
libvulpes:coil0[varient=13]
libvulpes:coil0[varient=14]
libvulpes:coil0[varient=15]
eanimod:post_acacia[facing=down]
eanimod:post_acacia[facing=up]
eanimod:post_acacia[facing=north]
eanimod:post_acacia[facing=south]
eanimod:post_acacia[facing=west]
eanimod:post_acacia[facing=east]
eanimod:post_birch[facing=down]
eanimod:post_birch[facing=up]
eanimod:post_birch[facing=north]
eanimod:post_birch[facing=south]
eanimod:post_birch[facing=west]
eanimod:post_birch[facing=east]
eanimod:post_dark_oak[facing=down]
eanimod:post_dark_oak[facing=up]
eanimod:post_dark_oak[facing=north]
eanimod:post_dark_oak[facing=south]
eanimod:post_dark_oak[facing=west]
eanimod:post_dark_oak[facing=east]
eanimod:post_jungle[facing=down]
eanimod:post_jungle[facing=up]
eanimod:post_jungle[facing=north]
eanimod:post_jungle[facing=south]
eanimod:post_jungle[facing=west]
eanimod:post_jungle[facing=east]
eanimod:post_oak[facing=down]
eanimod:post_oak[facing=up]
eanimod:post_oak[facing=north]
eanimod:post_oak[facing=south]
eanimod:post_oak[facing=west]
eanimod:post_oak[facing=east]
eanimod:post_spruce[facing=down]
eanimod:post_spruce[facing=up]
eanimod:post_spruce[facing=north]
eanimod:post_spruce[facing=south]
eanimod:post_spruce[facing=west]
eanimod:post_spruce[facing=east]
basemetals:antimony_button[facing=down,powered=true]
basemetals:antimony_button[facing=down,powered=false]
basemetals:antimony_button[facing=up,powered=true]
basemetals:antimony_button[facing=up,powered=false]
basemetals:antimony_button[facing=north,powered=true]
basemetals:antimony_button[facing=north,powered=false]
basemetals:antimony_button[facing=south,powered=true]
basemetals:antimony_button[facing=south,powered=false]
basemetals:antimony_button[facing=west,powered=true]
basemetals:antimony_button[facing=west,powered=false]
basemetals:antimony_button[facing=east,powered=true]
basemetals:antimony_button[facing=east,powered=false]
basemetals:antimony_slab[half=top,variant=default]
basemetals:antimony_slab[half=bottom,variant=default]
basemetals:antimony_plate[facing=down]
basemetals:antimony_plate[facing=up]
basemetals:antimony_plate[facing=north]
basemetals:antimony_plate[facing=south]
basemetals:antimony_plate[facing=west]
basemetals:antimony_plate[facing=east]
basemetals:antimony[level=0]
basemetals:antimony[level=1]
basemetals:antimony[level=2]
basemetals:antimony[level=3]
basemetals:antimony[level=4]
basemetals:antimony[level=5]
basemetals:antimony[level=6]
basemetals:antimony[level=7]
basemetals:antimony[level=8]
basemetals:antimony[level=9]
basemetals:antimony[level=10]
basemetals:antimony[level=11]
basemetals:antimony[level=12]
basemetals:antimony[level=13]
basemetals:antimony[level=14]
basemetals:antimony[level=15]
basemetals:antimony_trapdoor[facing=north,half=top,open=true]
basemetals:antimony_trapdoor[facing=north,half=top,open=false]
basemetals:antimony_trapdoor[facing=north,half=bottom,open=true]
basemetals:antimony_trapdoor[facing=north,half=bottom,open=false]
basemetals:antimony_trapdoor[facing=south,half=top,open=true]
basemetals:antimony_trapdoor[facing=south,half=top,open=false]
basemetals:antimony_trapdoor[facing=south,half=bottom,open=true]
basemetals:antimony_trapdoor[facing=south,half=bottom,open=false]
basemetals:antimony_trapdoor[facing=west,half=top,open=true]
basemetals:antimony_trapdoor[facing=west,half=top,open=false]
basemetals:antimony_trapdoor[facing=west,half=bottom,open=true]
basemetals:antimony_trapdoor[facing=west,half=bottom,open=false]
basemetals:antimony_trapdoor[facing=east,half=top,open=true]
basemetals:antimony_trapdoor[facing=east,half=top,open=false]
basemetals:antimony_trapdoor[facing=east,half=bottom,open=true]
basemetals:antimony_trapdoor[facing=east,half=bottom,open=false]
basemetals:antimony_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:antimony_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:antimony_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:antimony_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:antimony_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:antimony_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:antimony_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:antimony_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:antimony_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:antimony_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:antimony_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:antimony_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:antimony_ore
basemetals:antimony_lever[facing=down_x,powered=true]
basemetals:antimony_lever[facing=down_x,powered=false]
basemetals:antimony_lever[facing=east,powered=true]
basemetals:antimony_lever[facing=east,powered=false]
basemetals:antimony_lever[facing=west,powered=true]
basemetals:antimony_lever[facing=west,powered=false]
basemetals:antimony_lever[facing=south,powered=true]
basemetals:antimony_lever[facing=south,powered=false]
basemetals:antimony_lever[facing=north,powered=true]
basemetals:antimony_lever[facing=north,powered=false]
basemetals:antimony_lever[facing=up_z,powered=true]
basemetals:antimony_lever[facing=up_z,powered=false]
basemetals:antimony_lever[facing=up_x,powered=true]
basemetals:antimony_lever[facing=up_x,powered=false]
basemetals:antimony_lever[facing=down_z,powered=true]
basemetals:antimony_lever[facing=down_z,powered=false]
basemetals:antimony_bars[east=true,north=true,south=true,west=true]
basemetals:antimony_bars[east=true,north=true,south=true,west=false]
basemetals:antimony_bars[east=true,north=true,south=false,west=true]
basemetals:antimony_bars[east=true,north=true,south=false,west=false]
basemetals:antimony_bars[east=true,north=false,south=true,west=true]
basemetals:antimony_bars[east=true,north=false,south=true,west=false]
basemetals:antimony_bars[east=true,north=false,south=false,west=true]
basemetals:antimony_bars[east=true,north=false,south=false,west=false]
basemetals:antimony_bars[east=false,north=true,south=true,west=true]
basemetals:antimony_bars[east=false,north=true,south=true,west=false]
basemetals:antimony_bars[east=false,north=true,south=false,west=true]
basemetals:antimony_bars[east=false,north=true,south=false,west=false]
basemetals:antimony_bars[east=false,north=false,south=true,west=true]
basemetals:antimony_bars[east=false,north=false,south=true,west=false]
basemetals:antimony_bars[east=false,north=false,south=false,west=true]
basemetals:antimony_bars[east=false,north=false,south=false,west=false]
basemetals:antimony_block
basemetals:double_antimony_slab[variant=default]
basemetals:antimony_pressure_plate[powered=true]
basemetals:antimony_pressure_plate[powered=false]
basemetals:antimony_stairs[facing=north,half=top,shape=straight]
basemetals:antimony_stairs[facing=north,half=top,shape=inner_left]
basemetals:antimony_stairs[facing=north,half=top,shape=inner_right]
basemetals:antimony_stairs[facing=north,half=top,shape=outer_left]
basemetals:antimony_stairs[facing=north,half=top,shape=outer_right]
basemetals:antimony_stairs[facing=north,half=bottom,shape=straight]
basemetals:antimony_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:antimony_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:antimony_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:antimony_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:antimony_stairs[facing=south,half=top,shape=straight]
basemetals:antimony_stairs[facing=south,half=top,shape=inner_left]
basemetals:antimony_stairs[facing=south,half=top,shape=inner_right]
basemetals:antimony_stairs[facing=south,half=top,shape=outer_left]
basemetals:antimony_stairs[facing=south,half=top,shape=outer_right]
basemetals:antimony_stairs[facing=south,half=bottom,shape=straight]
basemetals:antimony_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:antimony_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:antimony_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:antimony_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:antimony_stairs[facing=west,half=top,shape=straight]
basemetals:antimony_stairs[facing=west,half=top,shape=inner_left]
basemetals:antimony_stairs[facing=west,half=top,shape=inner_right]
basemetals:antimony_stairs[facing=west,half=top,shape=outer_left]
basemetals:antimony_stairs[facing=west,half=top,shape=outer_right]
basemetals:antimony_stairs[facing=west,half=bottom,shape=straight]
basemetals:antimony_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:antimony_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:antimony_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:antimony_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:antimony_stairs[facing=east,half=top,shape=straight]
basemetals:antimony_stairs[facing=east,half=top,shape=inner_left]
basemetals:antimony_stairs[facing=east,half=top,shape=inner_right]
basemetals:antimony_stairs[facing=east,half=top,shape=outer_left]
basemetals:antimony_stairs[facing=east,half=top,shape=outer_right]
basemetals:antimony_stairs[facing=east,half=bottom,shape=straight]
basemetals:antimony_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:antimony_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:antimony_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:antimony_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:bismuth_button[facing=down,powered=true]
basemetals:bismuth_button[facing=down,powered=false]
basemetals:bismuth_button[facing=up,powered=true]
basemetals:bismuth_button[facing=up,powered=false]
basemetals:bismuth_button[facing=north,powered=true]
basemetals:bismuth_button[facing=north,powered=false]
basemetals:bismuth_button[facing=south,powered=true]
basemetals:bismuth_button[facing=south,powered=false]
basemetals:bismuth_button[facing=west,powered=true]
basemetals:bismuth_button[facing=west,powered=false]
basemetals:bismuth_button[facing=east,powered=true]
basemetals:bismuth_button[facing=east,powered=false]
basemetals:bismuth_slab[half=top,variant=default]
basemetals:bismuth_slab[half=bottom,variant=default]
basemetals:bismuth_plate[facing=down]
basemetals:bismuth_plate[facing=up]
basemetals:bismuth_plate[facing=north]
basemetals:bismuth_plate[facing=south]
basemetals:bismuth_plate[facing=west]
basemetals:bismuth_plate[facing=east]
basemetals:bismuth[level=0]
basemetals:bismuth[level=1]
basemetals:bismuth[level=2]
basemetals:bismuth[level=3]
basemetals:bismuth[level=4]
basemetals:bismuth[level=5]
basemetals:bismuth[level=6]
basemetals:bismuth[level=7]
basemetals:bismuth[level=8]
basemetals:bismuth[level=9]
basemetals:bismuth[level=10]
basemetals:bismuth[level=11]
basemetals:bismuth[level=12]
basemetals:bismuth[level=13]
basemetals:bismuth[level=14]
basemetals:bismuth[level=15]
basemetals:bismuth_trapdoor[facing=north,half=top,open=true]
basemetals:bismuth_trapdoor[facing=north,half=top,open=false]
basemetals:bismuth_trapdoor[facing=north,half=bottom,open=true]
basemetals:bismuth_trapdoor[facing=north,half=bottom,open=false]
basemetals:bismuth_trapdoor[facing=south,half=top,open=true]
basemetals:bismuth_trapdoor[facing=south,half=top,open=false]
basemetals:bismuth_trapdoor[facing=south,half=bottom,open=true]
basemetals:bismuth_trapdoor[facing=south,half=bottom,open=false]
basemetals:bismuth_trapdoor[facing=west,half=top,open=true]
basemetals:bismuth_trapdoor[facing=west,half=top,open=false]
basemetals:bismuth_trapdoor[facing=west,half=bottom,open=true]
basemetals:bismuth_trapdoor[facing=west,half=bottom,open=false]
basemetals:bismuth_trapdoor[facing=east,half=top,open=true]
basemetals:bismuth_trapdoor[facing=east,half=top,open=false]
basemetals:bismuth_trapdoor[facing=east,half=bottom,open=true]
basemetals:bismuth_trapdoor[facing=east,half=bottom,open=false]
basemetals:bismuth_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:bismuth_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bismuth_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bismuth_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:bismuth_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:bismuth_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:bismuth_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:bismuth_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:bismuth_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:bismuth_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:bismuth_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:bismuth_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:bismuth_ore
basemetals:bismuth_lever[facing=down_x,powered=true]
basemetals:bismuth_lever[facing=down_x,powered=false]
basemetals:bismuth_lever[facing=east,powered=true]
basemetals:bismuth_lever[facing=east,powered=false]
basemetals:bismuth_lever[facing=west,powered=true]
basemetals:bismuth_lever[facing=west,powered=false]
basemetals:bismuth_lever[facing=south,powered=true]
basemetals:bismuth_lever[facing=south,powered=false]
basemetals:bismuth_lever[facing=north,powered=true]
basemetals:bismuth_lever[facing=north,powered=false]
basemetals:bismuth_lever[facing=up_z,powered=true]
basemetals:bismuth_lever[facing=up_z,powered=false]
basemetals:bismuth_lever[facing=up_x,powered=true]
basemetals:bismuth_lever[facing=up_x,powered=false]
basemetals:bismuth_lever[facing=down_z,powered=true]
basemetals:bismuth_lever[facing=down_z,powered=false]
basemetals:bismuth_bars[east=true,north=true,south=true,west=true]
basemetals:bismuth_bars[east=true,north=true,south=true,west=false]
basemetals:bismuth_bars[east=true,north=true,south=false,west=true]
basemetals:bismuth_bars[east=true,north=true,south=false,west=false]
basemetals:bismuth_bars[east=true,north=false,south=true,west=true]
basemetals:bismuth_bars[east=true,north=false,south=true,west=false]
basemetals:bismuth_bars[east=true,north=false,south=false,west=true]
basemetals:bismuth_bars[east=true,north=false,south=false,west=false]
basemetals:bismuth_bars[east=false,north=true,south=true,west=true]
basemetals:bismuth_bars[east=false,north=true,south=true,west=false]
basemetals:bismuth_bars[east=false,north=true,south=false,west=true]
basemetals:bismuth_bars[east=false,north=true,south=false,west=false]
basemetals:bismuth_bars[east=false,north=false,south=true,west=true]
basemetals:bismuth_bars[east=false,north=false,south=true,west=false]
basemetals:bismuth_bars[east=false,north=false,south=false,west=true]
basemetals:bismuth_bars[east=false,north=false,south=false,west=false]
basemetals:bismuth_block
basemetals:double_bismuth_slab[variant=default]
basemetals:bismuth_pressure_plate[powered=true]
basemetals:bismuth_pressure_plate[powered=false]
basemetals:bismuth_stairs[facing=north,half=top,shape=straight]
basemetals:bismuth_stairs[facing=north,half=top,shape=inner_left]
basemetals:bismuth_stairs[facing=north,half=top,shape=inner_right]
basemetals:bismuth_stairs[facing=north,half=top,shape=outer_left]
basemetals:bismuth_stairs[facing=north,half=top,shape=outer_right]
basemetals:bismuth_stairs[facing=north,half=bottom,shape=straight]
basemetals:bismuth_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:bismuth_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:bismuth_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:bismuth_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:bismuth_stairs[facing=south,half=top,shape=straight]
basemetals:bismuth_stairs[facing=south,half=top,shape=inner_left]
basemetals:bismuth_stairs[facing=south,half=top,shape=inner_right]
basemetals:bismuth_stairs[facing=south,half=top,shape=outer_left]
basemetals:bismuth_stairs[facing=south,half=top,shape=outer_right]
basemetals:bismuth_stairs[facing=south,half=bottom,shape=straight]
basemetals:bismuth_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:bismuth_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:bismuth_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:bismuth_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:bismuth_stairs[facing=west,half=top,shape=straight]
basemetals:bismuth_stairs[facing=west,half=top,shape=inner_left]
basemetals:bismuth_stairs[facing=west,half=top,shape=inner_right]
basemetals:bismuth_stairs[facing=west,half=top,shape=outer_left]
basemetals:bismuth_stairs[facing=west,half=top,shape=outer_right]
basemetals:bismuth_stairs[facing=west,half=bottom,shape=straight]
basemetals:bismuth_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:bismuth_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:bismuth_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:bismuth_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:bismuth_stairs[facing=east,half=top,shape=straight]
basemetals:bismuth_stairs[facing=east,half=top,shape=inner_left]
basemetals:bismuth_stairs[facing=east,half=top,shape=inner_right]
basemetals:bismuth_stairs[facing=east,half=top,shape=outer_left]
basemetals:bismuth_stairs[facing=east,half=top,shape=outer_right]
basemetals:bismuth_stairs[facing=east,half=bottom,shape=straight]
basemetals:bismuth_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:bismuth_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:bismuth_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:bismuth_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:copper_button[facing=down,powered=true]
basemetals:copper_button[facing=down,powered=false]
basemetals:copper_button[facing=up,powered=true]
basemetals:copper_button[facing=up,powered=false]
basemetals:copper_button[facing=north,powered=true]
basemetals:copper_button[facing=north,powered=false]
basemetals:copper_button[facing=south,powered=true]
basemetals:copper_button[facing=south,powered=false]
basemetals:copper_button[facing=west,powered=true]
basemetals:copper_button[facing=west,powered=false]
basemetals:copper_button[facing=east,powered=true]
basemetals:copper_button[facing=east,powered=false]
basemetals:copper_slab[half=top,variant=default]
basemetals:copper_slab[half=bottom,variant=default]
basemetals:copper_plate[facing=down]
basemetals:copper_plate[facing=up]
basemetals:copper_plate[facing=north]
basemetals:copper_plate[facing=south]
basemetals:copper_plate[facing=west]
basemetals:copper_plate[facing=east]
basemetals:copper[level=0]
basemetals:copper[level=1]
basemetals:copper[level=2]
basemetals:copper[level=3]
basemetals:copper[level=4]
basemetals:copper[level=5]
basemetals:copper[level=6]
basemetals:copper[level=7]
basemetals:copper[level=8]
basemetals:copper[level=9]
basemetals:copper[level=10]
basemetals:copper[level=11]
basemetals:copper[level=12]
basemetals:copper[level=13]
basemetals:copper[level=14]
basemetals:copper[level=15]
basemetals:copper_trapdoor[facing=north,half=top,open=true]
basemetals:copper_trapdoor[facing=north,half=top,open=false]
basemetals:copper_trapdoor[facing=north,half=bottom,open=true]
basemetals:copper_trapdoor[facing=north,half=bottom,open=false]
basemetals:copper_trapdoor[facing=south,half=top,open=true]
basemetals:copper_trapdoor[facing=south,half=top,open=false]
basemetals:copper_trapdoor[facing=south,half=bottom,open=true]
basemetals:copper_trapdoor[facing=south,half=bottom,open=false]
basemetals:copper_trapdoor[facing=west,half=top,open=true]
basemetals:copper_trapdoor[facing=west,half=top,open=false]
basemetals:copper_trapdoor[facing=west,half=bottom,open=true]
basemetals:copper_trapdoor[facing=west,half=bottom,open=false]
basemetals:copper_trapdoor[facing=east,half=top,open=true]
basemetals:copper_trapdoor[facing=east,half=top,open=false]
basemetals:copper_trapdoor[facing=east,half=bottom,open=true]
basemetals:copper_trapdoor[facing=east,half=bottom,open=false]
basemetals:copper_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:copper_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:copper_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:copper_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:copper_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:copper_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:copper_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:copper_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:copper_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:copper_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:copper_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:copper_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:copper_ore
basemetals:copper_lever[facing=down_x,powered=true]
basemetals:copper_lever[facing=down_x,powered=false]
basemetals:copper_lever[facing=east,powered=true]
basemetals:copper_lever[facing=east,powered=false]
basemetals:copper_lever[facing=west,powered=true]
basemetals:copper_lever[facing=west,powered=false]
basemetals:copper_lever[facing=south,powered=true]
basemetals:copper_lever[facing=south,powered=false]
basemetals:copper_lever[facing=north,powered=true]
basemetals:copper_lever[facing=north,powered=false]
basemetals:copper_lever[facing=up_z,powered=true]
basemetals:copper_lever[facing=up_z,powered=false]
basemetals:copper_lever[facing=up_x,powered=true]
basemetals:copper_lever[facing=up_x,powered=false]
basemetals:copper_lever[facing=down_z,powered=true]
basemetals:copper_lever[facing=down_z,powered=false]
basemetals:copper_bars[east=true,north=true,south=true,west=true]
basemetals:copper_bars[east=true,north=true,south=true,west=false]
basemetals:copper_bars[east=true,north=true,south=false,west=true]
basemetals:copper_bars[east=true,north=true,south=false,west=false]
basemetals:copper_bars[east=true,north=false,south=true,west=true]
basemetals:copper_bars[east=true,north=false,south=true,west=false]
basemetals:copper_bars[east=true,north=false,south=false,west=true]
basemetals:copper_bars[east=true,north=false,south=false,west=false]
basemetals:copper_bars[east=false,north=true,south=true,west=true]
basemetals:copper_bars[east=false,north=true,south=true,west=false]
basemetals:copper_bars[east=false,north=true,south=false,west=true]
basemetals:copper_bars[east=false,north=true,south=false,west=false]
basemetals:copper_bars[east=false,north=false,south=true,west=true]
basemetals:copper_bars[east=false,north=false,south=true,west=false]
basemetals:copper_bars[east=false,north=false,south=false,west=true]
basemetals:copper_bars[east=false,north=false,south=false,west=false]
basemetals:copper_block
basemetals:double_copper_slab[variant=default]
basemetals:copper_pressure_plate[powered=true]
basemetals:copper_pressure_plate[powered=false]
basemetals:copper_stairs[facing=north,half=top,shape=straight]
basemetals:copper_stairs[facing=north,half=top,shape=inner_left]
basemetals:copper_stairs[facing=north,half=top,shape=inner_right]
basemetals:copper_stairs[facing=north,half=top,shape=outer_left]
basemetals:copper_stairs[facing=north,half=top,shape=outer_right]
basemetals:copper_stairs[facing=north,half=bottom,shape=straight]
basemetals:copper_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:copper_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:copper_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:copper_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:copper_stairs[facing=south,half=top,shape=straight]
basemetals:copper_stairs[facing=south,half=top,shape=inner_left]
basemetals:copper_stairs[facing=south,half=top,shape=inner_right]
basemetals:copper_stairs[facing=south,half=top,shape=outer_left]
basemetals:copper_stairs[facing=south,half=top,shape=outer_right]
basemetals:copper_stairs[facing=south,half=bottom,shape=straight]
basemetals:copper_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:copper_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:copper_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:copper_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:copper_stairs[facing=west,half=top,shape=straight]
basemetals:copper_stairs[facing=west,half=top,shape=inner_left]
basemetals:copper_stairs[facing=west,half=top,shape=inner_right]
basemetals:copper_stairs[facing=west,half=top,shape=outer_left]
basemetals:copper_stairs[facing=west,half=top,shape=outer_right]
basemetals:copper_stairs[facing=west,half=bottom,shape=straight]
basemetals:copper_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:copper_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:copper_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:copper_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:copper_stairs[facing=east,half=top,shape=straight]
basemetals:copper_stairs[facing=east,half=top,shape=inner_left]
basemetals:copper_stairs[facing=east,half=top,shape=inner_right]
basemetals:copper_stairs[facing=east,half=top,shape=outer_left]
basemetals:copper_stairs[facing=east,half=top,shape=outer_right]
basemetals:copper_stairs[facing=east,half=bottom,shape=straight]
basemetals:copper_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:copper_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:copper_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:copper_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:lead_button[facing=down,powered=true]
basemetals:lead_button[facing=down,powered=false]
basemetals:lead_button[facing=up,powered=true]
basemetals:lead_button[facing=up,powered=false]
basemetals:lead_button[facing=north,powered=true]
basemetals:lead_button[facing=north,powered=false]
basemetals:lead_button[facing=south,powered=true]
basemetals:lead_button[facing=south,powered=false]
basemetals:lead_button[facing=west,powered=true]
basemetals:lead_button[facing=west,powered=false]
basemetals:lead_button[facing=east,powered=true]
basemetals:lead_button[facing=east,powered=false]
basemetals:lead_slab[half=top,variant=default]
basemetals:lead_slab[half=bottom,variant=default]
basemetals:lead_plate[facing=down]
basemetals:lead_plate[facing=up]
basemetals:lead_plate[facing=north]
basemetals:lead_plate[facing=south]
basemetals:lead_plate[facing=west]
basemetals:lead_plate[facing=east]
basemetals:lead[level=0]
basemetals:lead[level=1]
basemetals:lead[level=2]
basemetals:lead[level=3]
basemetals:lead[level=4]
basemetals:lead[level=5]
basemetals:lead[level=6]
basemetals:lead[level=7]
basemetals:lead[level=8]
basemetals:lead[level=9]
basemetals:lead[level=10]
basemetals:lead[level=11]
basemetals:lead[level=12]
basemetals:lead[level=13]
basemetals:lead[level=14]
basemetals:lead[level=15]
basemetals:lead_trapdoor[facing=north,half=top,open=true]
basemetals:lead_trapdoor[facing=north,half=top,open=false]
basemetals:lead_trapdoor[facing=north,half=bottom,open=true]
basemetals:lead_trapdoor[facing=north,half=bottom,open=false]
basemetals:lead_trapdoor[facing=south,half=top,open=true]
basemetals:lead_trapdoor[facing=south,half=top,open=false]
basemetals:lead_trapdoor[facing=south,half=bottom,open=true]
basemetals:lead_trapdoor[facing=south,half=bottom,open=false]
basemetals:lead_trapdoor[facing=west,half=top,open=true]
basemetals:lead_trapdoor[facing=west,half=top,open=false]
basemetals:lead_trapdoor[facing=west,half=bottom,open=true]
basemetals:lead_trapdoor[facing=west,half=bottom,open=false]
basemetals:lead_trapdoor[facing=east,half=top,open=true]
basemetals:lead_trapdoor[facing=east,half=top,open=false]
basemetals:lead_trapdoor[facing=east,half=bottom,open=true]
basemetals:lead_trapdoor[facing=east,half=bottom,open=false]
basemetals:lead_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:lead_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:lead_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:lead_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:lead_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:lead_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:lead_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:lead_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:lead_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:lead_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:lead_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:lead_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:lead_ore
basemetals:lead_lever[facing=down_x,powered=true]
basemetals:lead_lever[facing=down_x,powered=false]
basemetals:lead_lever[facing=east,powered=true]
basemetals:lead_lever[facing=east,powered=false]
basemetals:lead_lever[facing=west,powered=true]
basemetals:lead_lever[facing=west,powered=false]
basemetals:lead_lever[facing=south,powered=true]
basemetals:lead_lever[facing=south,powered=false]
basemetals:lead_lever[facing=north,powered=true]
basemetals:lead_lever[facing=north,powered=false]
basemetals:lead_lever[facing=up_z,powered=true]
basemetals:lead_lever[facing=up_z,powered=false]
basemetals:lead_lever[facing=up_x,powered=true]
basemetals:lead_lever[facing=up_x,powered=false]
basemetals:lead_lever[facing=down_z,powered=true]
basemetals:lead_lever[facing=down_z,powered=false]
basemetals:lead_bars[east=true,north=true,south=true,west=true]
basemetals:lead_bars[east=true,north=true,south=true,west=false]
basemetals:lead_bars[east=true,north=true,south=false,west=true]
basemetals:lead_bars[east=true,north=true,south=false,west=false]
basemetals:lead_bars[east=true,north=false,south=true,west=true]
basemetals:lead_bars[east=true,north=false,south=true,west=false]
basemetals:lead_bars[east=true,north=false,south=false,west=true]
basemetals:lead_bars[east=true,north=false,south=false,west=false]
basemetals:lead_bars[east=false,north=true,south=true,west=true]
basemetals:lead_bars[east=false,north=true,south=true,west=false]
basemetals:lead_bars[east=false,north=true,south=false,west=true]
basemetals:lead_bars[east=false,north=true,south=false,west=false]
basemetals:lead_bars[east=false,north=false,south=true,west=true]
basemetals:lead_bars[east=false,north=false,south=true,west=false]
basemetals:lead_bars[east=false,north=false,south=false,west=true]
basemetals:lead_bars[east=false,north=false,south=false,west=false]
basemetals:lead_block
basemetals:double_lead_slab[variant=default]
basemetals:lead_pressure_plate[powered=true]
basemetals:lead_pressure_plate[powered=false]
basemetals:lead_stairs[facing=north,half=top,shape=straight]
basemetals:lead_stairs[facing=north,half=top,shape=inner_left]
basemetals:lead_stairs[facing=north,half=top,shape=inner_right]
basemetals:lead_stairs[facing=north,half=top,shape=outer_left]
basemetals:lead_stairs[facing=north,half=top,shape=outer_right]
basemetals:lead_stairs[facing=north,half=bottom,shape=straight]
basemetals:lead_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:lead_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:lead_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:lead_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:lead_stairs[facing=south,half=top,shape=straight]
basemetals:lead_stairs[facing=south,half=top,shape=inner_left]
basemetals:lead_stairs[facing=south,half=top,shape=inner_right]
basemetals:lead_stairs[facing=south,half=top,shape=outer_left]
basemetals:lead_stairs[facing=south,half=top,shape=outer_right]
basemetals:lead_stairs[facing=south,half=bottom,shape=straight]
basemetals:lead_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:lead_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:lead_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:lead_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:lead_stairs[facing=west,half=top,shape=straight]
basemetals:lead_stairs[facing=west,half=top,shape=inner_left]
basemetals:lead_stairs[facing=west,half=top,shape=inner_right]
basemetals:lead_stairs[facing=west,half=top,shape=outer_left]
basemetals:lead_stairs[facing=west,half=top,shape=outer_right]
basemetals:lead_stairs[facing=west,half=bottom,shape=straight]
basemetals:lead_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:lead_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:lead_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:lead_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:lead_stairs[facing=east,half=top,shape=straight]
basemetals:lead_stairs[facing=east,half=top,shape=inner_left]
basemetals:lead_stairs[facing=east,half=top,shape=inner_right]
basemetals:lead_stairs[facing=east,half=top,shape=outer_left]
basemetals:lead_stairs[facing=east,half=top,shape=outer_right]
basemetals:lead_stairs[facing=east,half=bottom,shape=straight]
basemetals:lead_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:lead_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:lead_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:lead_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:nickel_button[facing=down,powered=true]
basemetals:nickel_button[facing=down,powered=false]
basemetals:nickel_button[facing=up,powered=true]
basemetals:nickel_button[facing=up,powered=false]
basemetals:nickel_button[facing=north,powered=true]
basemetals:nickel_button[facing=north,powered=false]
basemetals:nickel_button[facing=south,powered=true]
basemetals:nickel_button[facing=south,powered=false]
basemetals:nickel_button[facing=west,powered=true]
basemetals:nickel_button[facing=west,powered=false]
basemetals:nickel_button[facing=east,powered=true]
basemetals:nickel_button[facing=east,powered=false]
basemetals:nickel_slab[half=top,variant=default]
basemetals:nickel_slab[half=bottom,variant=default]
basemetals:nickel_plate[facing=down]
basemetals:nickel_plate[facing=up]
basemetals:nickel_plate[facing=north]
basemetals:nickel_plate[facing=south]
basemetals:nickel_plate[facing=west]
basemetals:nickel_plate[facing=east]
basemetals:nickel[level=0]
basemetals:nickel[level=1]
basemetals:nickel[level=2]
basemetals:nickel[level=3]
basemetals:nickel[level=4]
basemetals:nickel[level=5]
basemetals:nickel[level=6]
basemetals:nickel[level=7]
basemetals:nickel[level=8]
basemetals:nickel[level=9]
basemetals:nickel[level=10]
basemetals:nickel[level=11]
basemetals:nickel[level=12]
basemetals:nickel[level=13]
basemetals:nickel[level=14]
basemetals:nickel[level=15]
basemetals:nickel_trapdoor[facing=north,half=top,open=true]
basemetals:nickel_trapdoor[facing=north,half=top,open=false]
basemetals:nickel_trapdoor[facing=north,half=bottom,open=true]
basemetals:nickel_trapdoor[facing=north,half=bottom,open=false]
basemetals:nickel_trapdoor[facing=south,half=top,open=true]
basemetals:nickel_trapdoor[facing=south,half=top,open=false]
basemetals:nickel_trapdoor[facing=south,half=bottom,open=true]
basemetals:nickel_trapdoor[facing=south,half=bottom,open=false]
basemetals:nickel_trapdoor[facing=west,half=top,open=true]
basemetals:nickel_trapdoor[facing=west,half=top,open=false]
basemetals:nickel_trapdoor[facing=west,half=bottom,open=true]
basemetals:nickel_trapdoor[facing=west,half=bottom,open=false]
basemetals:nickel_trapdoor[facing=east,half=top,open=true]
basemetals:nickel_trapdoor[facing=east,half=top,open=false]
basemetals:nickel_trapdoor[facing=east,half=bottom,open=true]
basemetals:nickel_trapdoor[facing=east,half=bottom,open=false]
basemetals:nickel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:nickel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:nickel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:nickel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:nickel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:nickel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:nickel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:nickel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:nickel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:nickel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:nickel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:nickel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:nickel_ore
basemetals:nickel_lever[facing=down_x,powered=true]
basemetals:nickel_lever[facing=down_x,powered=false]
basemetals:nickel_lever[facing=east,powered=true]
basemetals:nickel_lever[facing=east,powered=false]
basemetals:nickel_lever[facing=west,powered=true]
basemetals:nickel_lever[facing=west,powered=false]
basemetals:nickel_lever[facing=south,powered=true]
basemetals:nickel_lever[facing=south,powered=false]
basemetals:nickel_lever[facing=north,powered=true]
basemetals:nickel_lever[facing=north,powered=false]
basemetals:nickel_lever[facing=up_z,powered=true]
basemetals:nickel_lever[facing=up_z,powered=false]
basemetals:nickel_lever[facing=up_x,powered=true]
basemetals:nickel_lever[facing=up_x,powered=false]
basemetals:nickel_lever[facing=down_z,powered=true]
basemetals:nickel_lever[facing=down_z,powered=false]
basemetals:nickel_bars[east=true,north=true,south=true,west=true]
basemetals:nickel_bars[east=true,north=true,south=true,west=false]
basemetals:nickel_bars[east=true,north=true,south=false,west=true]
basemetals:nickel_bars[east=true,north=true,south=false,west=false]
basemetals:nickel_bars[east=true,north=false,south=true,west=true]
basemetals:nickel_bars[east=true,north=false,south=true,west=false]
basemetals:nickel_bars[east=true,north=false,south=false,west=true]
basemetals:nickel_bars[east=true,north=false,south=false,west=false]
basemetals:nickel_bars[east=false,north=true,south=true,west=true]
basemetals:nickel_bars[east=false,north=true,south=true,west=false]
basemetals:nickel_bars[east=false,north=true,south=false,west=true]
basemetals:nickel_bars[east=false,north=true,south=false,west=false]
basemetals:nickel_bars[east=false,north=false,south=true,west=true]
basemetals:nickel_bars[east=false,north=false,south=true,west=false]
basemetals:nickel_bars[east=false,north=false,south=false,west=true]
basemetals:nickel_bars[east=false,north=false,south=false,west=false]
basemetals:nickel_block
basemetals:double_nickel_slab[variant=default]
basemetals:nickel_pressure_plate[powered=true]
basemetals:nickel_pressure_plate[powered=false]
basemetals:nickel_stairs[facing=north,half=top,shape=straight]
basemetals:nickel_stairs[facing=north,half=top,shape=inner_left]
basemetals:nickel_stairs[facing=north,half=top,shape=inner_right]
basemetals:nickel_stairs[facing=north,half=top,shape=outer_left]
basemetals:nickel_stairs[facing=north,half=top,shape=outer_right]
basemetals:nickel_stairs[facing=north,half=bottom,shape=straight]
basemetals:nickel_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:nickel_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:nickel_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:nickel_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:nickel_stairs[facing=south,half=top,shape=straight]
basemetals:nickel_stairs[facing=south,half=top,shape=inner_left]
basemetals:nickel_stairs[facing=south,half=top,shape=inner_right]
basemetals:nickel_stairs[facing=south,half=top,shape=outer_left]
basemetals:nickel_stairs[facing=south,half=top,shape=outer_right]
basemetals:nickel_stairs[facing=south,half=bottom,shape=straight]
basemetals:nickel_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:nickel_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:nickel_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:nickel_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:nickel_stairs[facing=west,half=top,shape=straight]
basemetals:nickel_stairs[facing=west,half=top,shape=inner_left]
basemetals:nickel_stairs[facing=west,half=top,shape=inner_right]
basemetals:nickel_stairs[facing=west,half=top,shape=outer_left]
basemetals:nickel_stairs[facing=west,half=top,shape=outer_right]
basemetals:nickel_stairs[facing=west,half=bottom,shape=straight]
basemetals:nickel_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:nickel_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:nickel_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:nickel_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:nickel_stairs[facing=east,half=top,shape=straight]
basemetals:nickel_stairs[facing=east,half=top,shape=inner_left]
basemetals:nickel_stairs[facing=east,half=top,shape=inner_right]
basemetals:nickel_stairs[facing=east,half=top,shape=outer_left]
basemetals:nickel_stairs[facing=east,half=top,shape=outer_right]
basemetals:nickel_stairs[facing=east,half=bottom,shape=straight]
basemetals:nickel_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:nickel_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:nickel_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:nickel_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:silver_button[facing=down,powered=true]
basemetals:silver_button[facing=down,powered=false]
basemetals:silver_button[facing=up,powered=true]
basemetals:silver_button[facing=up,powered=false]
basemetals:silver_button[facing=north,powered=true]
basemetals:silver_button[facing=north,powered=false]
basemetals:silver_button[facing=south,powered=true]
basemetals:silver_button[facing=south,powered=false]
basemetals:silver_button[facing=west,powered=true]
basemetals:silver_button[facing=west,powered=false]
basemetals:silver_button[facing=east,powered=true]
basemetals:silver_button[facing=east,powered=false]
basemetals:silver_slab[half=top,variant=default]
basemetals:silver_slab[half=bottom,variant=default]
basemetals:silver_plate[facing=down]
basemetals:silver_plate[facing=up]
basemetals:silver_plate[facing=north]
basemetals:silver_plate[facing=south]
basemetals:silver_plate[facing=west]
basemetals:silver_plate[facing=east]
basemetals:silver[level=0]
basemetals:silver[level=1]
basemetals:silver[level=2]
basemetals:silver[level=3]
basemetals:silver[level=4]
basemetals:silver[level=5]
basemetals:silver[level=6]
basemetals:silver[level=7]
basemetals:silver[level=8]
basemetals:silver[level=9]
basemetals:silver[level=10]
basemetals:silver[level=11]
basemetals:silver[level=12]
basemetals:silver[level=13]
basemetals:silver[level=14]
basemetals:silver[level=15]
basemetals:silver_trapdoor[facing=north,half=top,open=true]
basemetals:silver_trapdoor[facing=north,half=top,open=false]
basemetals:silver_trapdoor[facing=north,half=bottom,open=true]
basemetals:silver_trapdoor[facing=north,half=bottom,open=false]
basemetals:silver_trapdoor[facing=south,half=top,open=true]
basemetals:silver_trapdoor[facing=south,half=top,open=false]
basemetals:silver_trapdoor[facing=south,half=bottom,open=true]
basemetals:silver_trapdoor[facing=south,half=bottom,open=false]
basemetals:silver_trapdoor[facing=west,half=top,open=true]
basemetals:silver_trapdoor[facing=west,half=top,open=false]
basemetals:silver_trapdoor[facing=west,half=bottom,open=true]
basemetals:silver_trapdoor[facing=west,half=bottom,open=false]
basemetals:silver_trapdoor[facing=east,half=top,open=true]
basemetals:silver_trapdoor[facing=east,half=top,open=false]
basemetals:silver_trapdoor[facing=east,half=bottom,open=true]
basemetals:silver_trapdoor[facing=east,half=bottom,open=false]
basemetals:silver_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:silver_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:silver_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:silver_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:silver_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:silver_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:silver_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:silver_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:silver_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:silver_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:silver_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:silver_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:silver_ore
basemetals:silver_lever[facing=down_x,powered=true]
basemetals:silver_lever[facing=down_x,powered=false]
basemetals:silver_lever[facing=east,powered=true]
basemetals:silver_lever[facing=east,powered=false]
basemetals:silver_lever[facing=west,powered=true]
basemetals:silver_lever[facing=west,powered=false]
basemetals:silver_lever[facing=south,powered=true]
basemetals:silver_lever[facing=south,powered=false]
basemetals:silver_lever[facing=north,powered=true]
basemetals:silver_lever[facing=north,powered=false]
basemetals:silver_lever[facing=up_z,powered=true]
basemetals:silver_lever[facing=up_z,powered=false]
basemetals:silver_lever[facing=up_x,powered=true]
basemetals:silver_lever[facing=up_x,powered=false]
basemetals:silver_lever[facing=down_z,powered=true]
basemetals:silver_lever[facing=down_z,powered=false]
basemetals:silver_bars[east=true,north=true,south=true,west=true]
basemetals:silver_bars[east=true,north=true,south=true,west=false]
basemetals:silver_bars[east=true,north=true,south=false,west=true]
basemetals:silver_bars[east=true,north=true,south=false,west=false]
basemetals:silver_bars[east=true,north=false,south=true,west=true]
basemetals:silver_bars[east=true,north=false,south=true,west=false]
basemetals:silver_bars[east=true,north=false,south=false,west=true]
basemetals:silver_bars[east=true,north=false,south=false,west=false]
basemetals:silver_bars[east=false,north=true,south=true,west=true]
basemetals:silver_bars[east=false,north=true,south=true,west=false]
basemetals:silver_bars[east=false,north=true,south=false,west=true]
basemetals:silver_bars[east=false,north=true,south=false,west=false]
basemetals:silver_bars[east=false,north=false,south=true,west=true]
basemetals:silver_bars[east=false,north=false,south=true,west=false]
basemetals:silver_bars[east=false,north=false,south=false,west=true]
basemetals:silver_bars[east=false,north=false,south=false,west=false]
basemetals:silver_block
basemetals:double_silver_slab[variant=default]
basemetals:silver_pressure_plate[powered=true]
basemetals:silver_pressure_plate[powered=false]
basemetals:silver_stairs[facing=north,half=top,shape=straight]
basemetals:silver_stairs[facing=north,half=top,shape=inner_left]
basemetals:silver_stairs[facing=north,half=top,shape=inner_right]
basemetals:silver_stairs[facing=north,half=top,shape=outer_left]
basemetals:silver_stairs[facing=north,half=top,shape=outer_right]
basemetals:silver_stairs[facing=north,half=bottom,shape=straight]
basemetals:silver_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:silver_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:silver_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:silver_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:silver_stairs[facing=south,half=top,shape=straight]
basemetals:silver_stairs[facing=south,half=top,shape=inner_left]
basemetals:silver_stairs[facing=south,half=top,shape=inner_right]
basemetals:silver_stairs[facing=south,half=top,shape=outer_left]
basemetals:silver_stairs[facing=south,half=top,shape=outer_right]
basemetals:silver_stairs[facing=south,half=bottom,shape=straight]
basemetals:silver_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:silver_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:silver_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:silver_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:silver_stairs[facing=west,half=top,shape=straight]
basemetals:silver_stairs[facing=west,half=top,shape=inner_left]
basemetals:silver_stairs[facing=west,half=top,shape=inner_right]
basemetals:silver_stairs[facing=west,half=top,shape=outer_left]
basemetals:silver_stairs[facing=west,half=top,shape=outer_right]
basemetals:silver_stairs[facing=west,half=bottom,shape=straight]
basemetals:silver_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:silver_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:silver_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:silver_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:silver_stairs[facing=east,half=top,shape=straight]
basemetals:silver_stairs[facing=east,half=top,shape=inner_left]
basemetals:silver_stairs[facing=east,half=top,shape=inner_right]
basemetals:silver_stairs[facing=east,half=top,shape=outer_left]
basemetals:silver_stairs[facing=east,half=top,shape=outer_right]
basemetals:silver_stairs[facing=east,half=bottom,shape=straight]
basemetals:silver_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:silver_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:silver_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:silver_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:tin_button[facing=down,powered=true]
basemetals:tin_button[facing=down,powered=false]
basemetals:tin_button[facing=up,powered=true]
basemetals:tin_button[facing=up,powered=false]
basemetals:tin_button[facing=north,powered=true]
basemetals:tin_button[facing=north,powered=false]
basemetals:tin_button[facing=south,powered=true]
basemetals:tin_button[facing=south,powered=false]
basemetals:tin_button[facing=west,powered=true]
basemetals:tin_button[facing=west,powered=false]
basemetals:tin_button[facing=east,powered=true]
basemetals:tin_button[facing=east,powered=false]
basemetals:tin_slab[half=top,variant=default]
basemetals:tin_slab[half=bottom,variant=default]
basemetals:tin_plate[facing=down]
basemetals:tin_plate[facing=up]
basemetals:tin_plate[facing=north]
basemetals:tin_plate[facing=south]
basemetals:tin_plate[facing=west]
basemetals:tin_plate[facing=east]
basemetals:tin[level=0]
basemetals:tin[level=1]
basemetals:tin[level=2]
basemetals:tin[level=3]
basemetals:tin[level=4]
basemetals:tin[level=5]
basemetals:tin[level=6]
basemetals:tin[level=7]
basemetals:tin[level=8]
basemetals:tin[level=9]
basemetals:tin[level=10]
basemetals:tin[level=11]
basemetals:tin[level=12]
basemetals:tin[level=13]
basemetals:tin[level=14]
basemetals:tin[level=15]
basemetals:tin_trapdoor[facing=north,half=top,open=true]
basemetals:tin_trapdoor[facing=north,half=top,open=false]
basemetals:tin_trapdoor[facing=north,half=bottom,open=true]
basemetals:tin_trapdoor[facing=north,half=bottom,open=false]
basemetals:tin_trapdoor[facing=south,half=top,open=true]
basemetals:tin_trapdoor[facing=south,half=top,open=false]
basemetals:tin_trapdoor[facing=south,half=bottom,open=true]
basemetals:tin_trapdoor[facing=south,half=bottom,open=false]
basemetals:tin_trapdoor[facing=west,half=top,open=true]
basemetals:tin_trapdoor[facing=west,half=top,open=false]
basemetals:tin_trapdoor[facing=west,half=bottom,open=true]
basemetals:tin_trapdoor[facing=west,half=bottom,open=false]
basemetals:tin_trapdoor[facing=east,half=top,open=true]
basemetals:tin_trapdoor[facing=east,half=top,open=false]
basemetals:tin_trapdoor[facing=east,half=bottom,open=true]
basemetals:tin_trapdoor[facing=east,half=bottom,open=false]
basemetals:tin_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:tin_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:tin_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:tin_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:tin_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:tin_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:tin_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:tin_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:tin_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:tin_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:tin_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:tin_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:tin_ore
basemetals:tin_lever[facing=down_x,powered=true]
basemetals:tin_lever[facing=down_x,powered=false]
basemetals:tin_lever[facing=east,powered=true]
basemetals:tin_lever[facing=east,powered=false]
basemetals:tin_lever[facing=west,powered=true]
basemetals:tin_lever[facing=west,powered=false]
basemetals:tin_lever[facing=south,powered=true]
basemetals:tin_lever[facing=south,powered=false]
basemetals:tin_lever[facing=north,powered=true]
basemetals:tin_lever[facing=north,powered=false]
basemetals:tin_lever[facing=up_z,powered=true]
basemetals:tin_lever[facing=up_z,powered=false]
basemetals:tin_lever[facing=up_x,powered=true]
basemetals:tin_lever[facing=up_x,powered=false]
basemetals:tin_lever[facing=down_z,powered=true]
basemetals:tin_lever[facing=down_z,powered=false]
basemetals:tin_bars[east=true,north=true,south=true,west=true]
basemetals:tin_bars[east=true,north=true,south=true,west=false]
basemetals:tin_bars[east=true,north=true,south=false,west=true]
basemetals:tin_bars[east=true,north=true,south=false,west=false]
basemetals:tin_bars[east=true,north=false,south=true,west=true]
basemetals:tin_bars[east=true,north=false,south=true,west=false]
basemetals:tin_bars[east=true,north=false,south=false,west=true]
basemetals:tin_bars[east=true,north=false,south=false,west=false]
basemetals:tin_bars[east=false,north=true,south=true,west=true]
basemetals:tin_bars[east=false,north=true,south=true,west=false]
basemetals:tin_bars[east=false,north=true,south=false,west=true]
basemetals:tin_bars[east=false,north=true,south=false,west=false]
basemetals:tin_bars[east=false,north=false,south=true,west=true]
basemetals:tin_bars[east=false,north=false,south=true,west=false]
basemetals:tin_bars[east=false,north=false,south=false,west=true]
basemetals:tin_bars[east=false,north=false,south=false,west=false]
basemetals:tin_block
basemetals:double_tin_slab[variant=default]
basemetals:tin_pressure_plate[powered=true]
basemetals:tin_pressure_plate[powered=false]
basemetals:tin_stairs[facing=north,half=top,shape=straight]
basemetals:tin_stairs[facing=north,half=top,shape=inner_left]
basemetals:tin_stairs[facing=north,half=top,shape=inner_right]
basemetals:tin_stairs[facing=north,half=top,shape=outer_left]
basemetals:tin_stairs[facing=north,half=top,shape=outer_right]
basemetals:tin_stairs[facing=north,half=bottom,shape=straight]
basemetals:tin_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:tin_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:tin_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:tin_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:tin_stairs[facing=south,half=top,shape=straight]
basemetals:tin_stairs[facing=south,half=top,shape=inner_left]
basemetals:tin_stairs[facing=south,half=top,shape=inner_right]
basemetals:tin_stairs[facing=south,half=top,shape=outer_left]
basemetals:tin_stairs[facing=south,half=top,shape=outer_right]
basemetals:tin_stairs[facing=south,half=bottom,shape=straight]
basemetals:tin_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:tin_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:tin_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:tin_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:tin_stairs[facing=west,half=top,shape=straight]
basemetals:tin_stairs[facing=west,half=top,shape=inner_left]
basemetals:tin_stairs[facing=west,half=top,shape=inner_right]
basemetals:tin_stairs[facing=west,half=top,shape=outer_left]
basemetals:tin_stairs[facing=west,half=top,shape=outer_right]
basemetals:tin_stairs[facing=west,half=bottom,shape=straight]
basemetals:tin_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:tin_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:tin_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:tin_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:tin_stairs[facing=east,half=top,shape=straight]
basemetals:tin_stairs[facing=east,half=top,shape=inner_left]
basemetals:tin_stairs[facing=east,half=top,shape=inner_right]
basemetals:tin_stairs[facing=east,half=top,shape=outer_left]
basemetals:tin_stairs[facing=east,half=top,shape=outer_right]
basemetals:tin_stairs[facing=east,half=bottom,shape=straight]
basemetals:tin_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:tin_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:tin_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:tin_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:zinc_button[facing=down,powered=true]
basemetals:zinc_button[facing=down,powered=false]
basemetals:zinc_button[facing=up,powered=true]
basemetals:zinc_button[facing=up,powered=false]
basemetals:zinc_button[facing=north,powered=true]
basemetals:zinc_button[facing=north,powered=false]
basemetals:zinc_button[facing=south,powered=true]
basemetals:zinc_button[facing=south,powered=false]
basemetals:zinc_button[facing=west,powered=true]
basemetals:zinc_button[facing=west,powered=false]
basemetals:zinc_button[facing=east,powered=true]
basemetals:zinc_button[facing=east,powered=false]
basemetals:zinc_slab[half=top,variant=default]
basemetals:zinc_slab[half=bottom,variant=default]
basemetals:zinc_plate[facing=down]
basemetals:zinc_plate[facing=up]
basemetals:zinc_plate[facing=north]
basemetals:zinc_plate[facing=south]
basemetals:zinc_plate[facing=west]
basemetals:zinc_plate[facing=east]
basemetals:zinc[level=0]
basemetals:zinc[level=1]
basemetals:zinc[level=2]
basemetals:zinc[level=3]
basemetals:zinc[level=4]
basemetals:zinc[level=5]
basemetals:zinc[level=6]
basemetals:zinc[level=7]
basemetals:zinc[level=8]
basemetals:zinc[level=9]
basemetals:zinc[level=10]
basemetals:zinc[level=11]
basemetals:zinc[level=12]
basemetals:zinc[level=13]
basemetals:zinc[level=14]
basemetals:zinc[level=15]
basemetals:zinc_trapdoor[facing=north,half=top,open=true]
basemetals:zinc_trapdoor[facing=north,half=top,open=false]
basemetals:zinc_trapdoor[facing=north,half=bottom,open=true]
basemetals:zinc_trapdoor[facing=north,half=bottom,open=false]
basemetals:zinc_trapdoor[facing=south,half=top,open=true]
basemetals:zinc_trapdoor[facing=south,half=top,open=false]
basemetals:zinc_trapdoor[facing=south,half=bottom,open=true]
basemetals:zinc_trapdoor[facing=south,half=bottom,open=false]
basemetals:zinc_trapdoor[facing=west,half=top,open=true]
basemetals:zinc_trapdoor[facing=west,half=top,open=false]
basemetals:zinc_trapdoor[facing=west,half=bottom,open=true]
basemetals:zinc_trapdoor[facing=west,half=bottom,open=false]
basemetals:zinc_trapdoor[facing=east,half=top,open=true]
basemetals:zinc_trapdoor[facing=east,half=top,open=false]
basemetals:zinc_trapdoor[facing=east,half=bottom,open=true]
basemetals:zinc_trapdoor[facing=east,half=bottom,open=false]
basemetals:zinc_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:zinc_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:zinc_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:zinc_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:zinc_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:zinc_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:zinc_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:zinc_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:zinc_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:zinc_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:zinc_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:zinc_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:zinc_ore
basemetals:zinc_lever[facing=down_x,powered=true]
basemetals:zinc_lever[facing=down_x,powered=false]
basemetals:zinc_lever[facing=east,powered=true]
basemetals:zinc_lever[facing=east,powered=false]
basemetals:zinc_lever[facing=west,powered=true]
basemetals:zinc_lever[facing=west,powered=false]
basemetals:zinc_lever[facing=south,powered=true]
basemetals:zinc_lever[facing=south,powered=false]
basemetals:zinc_lever[facing=north,powered=true]
basemetals:zinc_lever[facing=north,powered=false]
basemetals:zinc_lever[facing=up_z,powered=true]
basemetals:zinc_lever[facing=up_z,powered=false]
basemetals:zinc_lever[facing=up_x,powered=true]
basemetals:zinc_lever[facing=up_x,powered=false]
basemetals:zinc_lever[facing=down_z,powered=true]
basemetals:zinc_lever[facing=down_z,powered=false]
basemetals:zinc_bars[east=true,north=true,south=true,west=true]
basemetals:zinc_bars[east=true,north=true,south=true,west=false]
basemetals:zinc_bars[east=true,north=true,south=false,west=true]
basemetals:zinc_bars[east=true,north=true,south=false,west=false]
basemetals:zinc_bars[east=true,north=false,south=true,west=true]
basemetals:zinc_bars[east=true,north=false,south=true,west=false]
basemetals:zinc_bars[east=true,north=false,south=false,west=true]
basemetals:zinc_bars[east=true,north=false,south=false,west=false]
basemetals:zinc_bars[east=false,north=true,south=true,west=true]
basemetals:zinc_bars[east=false,north=true,south=true,west=false]
basemetals:zinc_bars[east=false,north=true,south=false,west=true]
basemetals:zinc_bars[east=false,north=true,south=false,west=false]
basemetals:zinc_bars[east=false,north=false,south=true,west=true]
basemetals:zinc_bars[east=false,north=false,south=true,west=false]
basemetals:zinc_bars[east=false,north=false,south=false,west=true]
basemetals:zinc_bars[east=false,north=false,south=false,west=false]
basemetals:zinc_block
basemetals:double_zinc_slab[variant=default]
basemetals:zinc_pressure_plate[powered=true]
basemetals:zinc_pressure_plate[powered=false]
basemetals:zinc_stairs[facing=north,half=top,shape=straight]
basemetals:zinc_stairs[facing=north,half=top,shape=inner_left]
basemetals:zinc_stairs[facing=north,half=top,shape=inner_right]
basemetals:zinc_stairs[facing=north,half=top,shape=outer_left]
basemetals:zinc_stairs[facing=north,half=top,shape=outer_right]
basemetals:zinc_stairs[facing=north,half=bottom,shape=straight]
basemetals:zinc_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:zinc_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:zinc_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:zinc_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:zinc_stairs[facing=south,half=top,shape=straight]
basemetals:zinc_stairs[facing=south,half=top,shape=inner_left]
basemetals:zinc_stairs[facing=south,half=top,shape=inner_right]
basemetals:zinc_stairs[facing=south,half=top,shape=outer_left]
basemetals:zinc_stairs[facing=south,half=top,shape=outer_right]
basemetals:zinc_stairs[facing=south,half=bottom,shape=straight]
basemetals:zinc_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:zinc_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:zinc_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:zinc_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:zinc_stairs[facing=west,half=top,shape=straight]
basemetals:zinc_stairs[facing=west,half=top,shape=inner_left]
basemetals:zinc_stairs[facing=west,half=top,shape=inner_right]
basemetals:zinc_stairs[facing=west,half=top,shape=outer_left]
basemetals:zinc_stairs[facing=west,half=top,shape=outer_right]
basemetals:zinc_stairs[facing=west,half=bottom,shape=straight]
basemetals:zinc_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:zinc_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:zinc_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:zinc_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:zinc_stairs[facing=east,half=top,shape=straight]
basemetals:zinc_stairs[facing=east,half=top,shape=inner_left]
basemetals:zinc_stairs[facing=east,half=top,shape=inner_right]
basemetals:zinc_stairs[facing=east,half=top,shape=outer_left]
basemetals:zinc_stairs[facing=east,half=top,shape=outer_right]
basemetals:zinc_stairs[facing=east,half=bottom,shape=straight]
basemetals:zinc_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:zinc_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:zinc_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:zinc_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:brass_button[facing=down,powered=true]
basemetals:brass_button[facing=down,powered=false]
basemetals:brass_button[facing=up,powered=true]
basemetals:brass_button[facing=up,powered=false]
basemetals:brass_button[facing=north,powered=true]
basemetals:brass_button[facing=north,powered=false]
basemetals:brass_button[facing=south,powered=true]
basemetals:brass_button[facing=south,powered=false]
basemetals:brass_button[facing=west,powered=true]
basemetals:brass_button[facing=west,powered=false]
basemetals:brass_button[facing=east,powered=true]
basemetals:brass_button[facing=east,powered=false]
basemetals:brass_slab[half=top,variant=default]
basemetals:brass_slab[half=bottom,variant=default]
basemetals:brass_plate[facing=down]
basemetals:brass_plate[facing=up]
basemetals:brass_plate[facing=north]
basemetals:brass_plate[facing=south]
basemetals:brass_plate[facing=west]
basemetals:brass_plate[facing=east]
basemetals:brass[level=0]
basemetals:brass[level=1]
basemetals:brass[level=2]
basemetals:brass[level=3]
basemetals:brass[level=4]
basemetals:brass[level=5]
basemetals:brass[level=6]
basemetals:brass[level=7]
basemetals:brass[level=8]
basemetals:brass[level=9]
basemetals:brass[level=10]
basemetals:brass[level=11]
basemetals:brass[level=12]
basemetals:brass[level=13]
basemetals:brass[level=14]
basemetals:brass[level=15]
basemetals:brass_trapdoor[facing=north,half=top,open=true]
basemetals:brass_trapdoor[facing=north,half=top,open=false]
basemetals:brass_trapdoor[facing=north,half=bottom,open=true]
basemetals:brass_trapdoor[facing=north,half=bottom,open=false]
basemetals:brass_trapdoor[facing=south,half=top,open=true]
basemetals:brass_trapdoor[facing=south,half=top,open=false]
basemetals:brass_trapdoor[facing=south,half=bottom,open=true]
basemetals:brass_trapdoor[facing=south,half=bottom,open=false]
basemetals:brass_trapdoor[facing=west,half=top,open=true]
basemetals:brass_trapdoor[facing=west,half=top,open=false]
basemetals:brass_trapdoor[facing=west,half=bottom,open=true]
basemetals:brass_trapdoor[facing=west,half=bottom,open=false]
basemetals:brass_trapdoor[facing=east,half=top,open=true]
basemetals:brass_trapdoor[facing=east,half=top,open=false]
basemetals:brass_trapdoor[facing=east,half=bottom,open=true]
basemetals:brass_trapdoor[facing=east,half=bottom,open=false]
basemetals:brass_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:brass_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:brass_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:brass_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:brass_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:brass_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:brass_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:brass_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:brass_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:brass_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:brass_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:brass_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:brass_lever[facing=down_x,powered=true]
basemetals:brass_lever[facing=down_x,powered=false]
basemetals:brass_lever[facing=east,powered=true]
basemetals:brass_lever[facing=east,powered=false]
basemetals:brass_lever[facing=west,powered=true]
basemetals:brass_lever[facing=west,powered=false]
basemetals:brass_lever[facing=south,powered=true]
basemetals:brass_lever[facing=south,powered=false]
basemetals:brass_lever[facing=north,powered=true]
basemetals:brass_lever[facing=north,powered=false]
basemetals:brass_lever[facing=up_z,powered=true]
basemetals:brass_lever[facing=up_z,powered=false]
basemetals:brass_lever[facing=up_x,powered=true]
basemetals:brass_lever[facing=up_x,powered=false]
basemetals:brass_lever[facing=down_z,powered=true]
basemetals:brass_lever[facing=down_z,powered=false]
basemetals:brass_bars[east=true,north=true,south=true,west=true]
basemetals:brass_bars[east=true,north=true,south=true,west=false]
basemetals:brass_bars[east=true,north=true,south=false,west=true]
basemetals:brass_bars[east=true,north=true,south=false,west=false]
basemetals:brass_bars[east=true,north=false,south=true,west=true]
basemetals:brass_bars[east=true,north=false,south=true,west=false]
basemetals:brass_bars[east=true,north=false,south=false,west=true]
basemetals:brass_bars[east=true,north=false,south=false,west=false]
basemetals:brass_bars[east=false,north=true,south=true,west=true]
basemetals:brass_bars[east=false,north=true,south=true,west=false]
basemetals:brass_bars[east=false,north=true,south=false,west=true]
basemetals:brass_bars[east=false,north=true,south=false,west=false]
basemetals:brass_bars[east=false,north=false,south=true,west=true]
basemetals:brass_bars[east=false,north=false,south=true,west=false]
basemetals:brass_bars[east=false,north=false,south=false,west=true]
basemetals:brass_bars[east=false,north=false,south=false,west=false]
basemetals:brass_block
basemetals:double_brass_slab[variant=default]
basemetals:brass_pressure_plate[powered=true]
basemetals:brass_pressure_plate[powered=false]
basemetals:brass_stairs[facing=north,half=top,shape=straight]
basemetals:brass_stairs[facing=north,half=top,shape=inner_left]
basemetals:brass_stairs[facing=north,half=top,shape=inner_right]
basemetals:brass_stairs[facing=north,half=top,shape=outer_left]
basemetals:brass_stairs[facing=north,half=top,shape=outer_right]
basemetals:brass_stairs[facing=north,half=bottom,shape=straight]
basemetals:brass_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:brass_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:brass_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:brass_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:brass_stairs[facing=south,half=top,shape=straight]
basemetals:brass_stairs[facing=south,half=top,shape=inner_left]
basemetals:brass_stairs[facing=south,half=top,shape=inner_right]
basemetals:brass_stairs[facing=south,half=top,shape=outer_left]
basemetals:brass_stairs[facing=south,half=top,shape=outer_right]
basemetals:brass_stairs[facing=south,half=bottom,shape=straight]
basemetals:brass_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:brass_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:brass_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:brass_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:brass_stairs[facing=west,half=top,shape=straight]
basemetals:brass_stairs[facing=west,half=top,shape=inner_left]
basemetals:brass_stairs[facing=west,half=top,shape=inner_right]
basemetals:brass_stairs[facing=west,half=top,shape=outer_left]
basemetals:brass_stairs[facing=west,half=top,shape=outer_right]
basemetals:brass_stairs[facing=west,half=bottom,shape=straight]
basemetals:brass_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:brass_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:brass_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:brass_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:brass_stairs[facing=east,half=top,shape=straight]
basemetals:brass_stairs[facing=east,half=top,shape=inner_left]
basemetals:brass_stairs[facing=east,half=top,shape=inner_right]
basemetals:brass_stairs[facing=east,half=top,shape=outer_left]
basemetals:brass_stairs[facing=east,half=top,shape=outer_right]
basemetals:brass_stairs[facing=east,half=bottom,shape=straight]
basemetals:brass_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:brass_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:brass_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:brass_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:bronze_button[facing=down,powered=true]
basemetals:bronze_button[facing=down,powered=false]
basemetals:bronze_button[facing=up,powered=true]
basemetals:bronze_button[facing=up,powered=false]
basemetals:bronze_button[facing=north,powered=true]
basemetals:bronze_button[facing=north,powered=false]
basemetals:bronze_button[facing=south,powered=true]
basemetals:bronze_button[facing=south,powered=false]
basemetals:bronze_button[facing=west,powered=true]
basemetals:bronze_button[facing=west,powered=false]
basemetals:bronze_button[facing=east,powered=true]
basemetals:bronze_button[facing=east,powered=false]
basemetals:bronze_slab[half=top,variant=default]
basemetals:bronze_slab[half=bottom,variant=default]
basemetals:bronze_plate[facing=down]
basemetals:bronze_plate[facing=up]
basemetals:bronze_plate[facing=north]
basemetals:bronze_plate[facing=south]
basemetals:bronze_plate[facing=west]
basemetals:bronze_plate[facing=east]
basemetals:bronze[level=0]
basemetals:bronze[level=1]
basemetals:bronze[level=2]
basemetals:bronze[level=3]
basemetals:bronze[level=4]
basemetals:bronze[level=5]
basemetals:bronze[level=6]
basemetals:bronze[level=7]
basemetals:bronze[level=8]
basemetals:bronze[level=9]
basemetals:bronze[level=10]
basemetals:bronze[level=11]
basemetals:bronze[level=12]
basemetals:bronze[level=13]
basemetals:bronze[level=14]
basemetals:bronze[level=15]
basemetals:bronze_trapdoor[facing=north,half=top,open=true]
basemetals:bronze_trapdoor[facing=north,half=top,open=false]
basemetals:bronze_trapdoor[facing=north,half=bottom,open=true]
basemetals:bronze_trapdoor[facing=north,half=bottom,open=false]
basemetals:bronze_trapdoor[facing=south,half=top,open=true]
basemetals:bronze_trapdoor[facing=south,half=top,open=false]
basemetals:bronze_trapdoor[facing=south,half=bottom,open=true]
basemetals:bronze_trapdoor[facing=south,half=bottom,open=false]
basemetals:bronze_trapdoor[facing=west,half=top,open=true]
basemetals:bronze_trapdoor[facing=west,half=top,open=false]
basemetals:bronze_trapdoor[facing=west,half=bottom,open=true]
basemetals:bronze_trapdoor[facing=west,half=bottom,open=false]
basemetals:bronze_trapdoor[facing=east,half=top,open=true]
basemetals:bronze_trapdoor[facing=east,half=top,open=false]
basemetals:bronze_trapdoor[facing=east,half=bottom,open=true]
basemetals:bronze_trapdoor[facing=east,half=bottom,open=false]
basemetals:bronze_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:bronze_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:bronze_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:bronze_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:bronze_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:bronze_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:bronze_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:bronze_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:bronze_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:bronze_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:bronze_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:bronze_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:bronze_lever[facing=down_x,powered=true]
basemetals:bronze_lever[facing=down_x,powered=false]
basemetals:bronze_lever[facing=east,powered=true]
basemetals:bronze_lever[facing=east,powered=false]
basemetals:bronze_lever[facing=west,powered=true]
basemetals:bronze_lever[facing=west,powered=false]
basemetals:bronze_lever[facing=south,powered=true]
basemetals:bronze_lever[facing=south,powered=false]
basemetals:bronze_lever[facing=north,powered=true]
basemetals:bronze_lever[facing=north,powered=false]
basemetals:bronze_lever[facing=up_z,powered=true]
basemetals:bronze_lever[facing=up_z,powered=false]
basemetals:bronze_lever[facing=up_x,powered=true]
basemetals:bronze_lever[facing=up_x,powered=false]
basemetals:bronze_lever[facing=down_z,powered=true]
basemetals:bronze_lever[facing=down_z,powered=false]
basemetals:bronze_bars[east=true,north=true,south=true,west=true]
basemetals:bronze_bars[east=true,north=true,south=true,west=false]
basemetals:bronze_bars[east=true,north=true,south=false,west=true]
basemetals:bronze_bars[east=true,north=true,south=false,west=false]
basemetals:bronze_bars[east=true,north=false,south=true,west=true]
basemetals:bronze_bars[east=true,north=false,south=true,west=false]
basemetals:bronze_bars[east=true,north=false,south=false,west=true]
basemetals:bronze_bars[east=true,north=false,south=false,west=false]
basemetals:bronze_bars[east=false,north=true,south=true,west=true]
basemetals:bronze_bars[east=false,north=true,south=true,west=false]
basemetals:bronze_bars[east=false,north=true,south=false,west=true]
basemetals:bronze_bars[east=false,north=true,south=false,west=false]
basemetals:bronze_bars[east=false,north=false,south=true,west=true]
basemetals:bronze_bars[east=false,north=false,south=true,west=false]
basemetals:bronze_bars[east=false,north=false,south=false,west=true]
basemetals:bronze_bars[east=false,north=false,south=false,west=false]
basemetals:bronze_block
basemetals:double_bronze_slab[variant=default]
basemetals:bronze_pressure_plate[powered=true]
basemetals:bronze_pressure_plate[powered=false]
basemetals:bronze_stairs[facing=north,half=top,shape=straight]
basemetals:bronze_stairs[facing=north,half=top,shape=inner_left]
basemetals:bronze_stairs[facing=north,half=top,shape=inner_right]
basemetals:bronze_stairs[facing=north,half=top,shape=outer_left]
basemetals:bronze_stairs[facing=north,half=top,shape=outer_right]
basemetals:bronze_stairs[facing=north,half=bottom,shape=straight]
basemetals:bronze_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:bronze_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:bronze_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:bronze_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:bronze_stairs[facing=south,half=top,shape=straight]
basemetals:bronze_stairs[facing=south,half=top,shape=inner_left]
basemetals:bronze_stairs[facing=south,half=top,shape=inner_right]
basemetals:bronze_stairs[facing=south,half=top,shape=outer_left]
basemetals:bronze_stairs[facing=south,half=top,shape=outer_right]
basemetals:bronze_stairs[facing=south,half=bottom,shape=straight]
basemetals:bronze_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:bronze_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:bronze_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:bronze_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:bronze_stairs[facing=west,half=top,shape=straight]
basemetals:bronze_stairs[facing=west,half=top,shape=inner_left]
basemetals:bronze_stairs[facing=west,half=top,shape=inner_right]
basemetals:bronze_stairs[facing=west,half=top,shape=outer_left]
basemetals:bronze_stairs[facing=west,half=top,shape=outer_right]
basemetals:bronze_stairs[facing=west,half=bottom,shape=straight]
basemetals:bronze_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:bronze_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:bronze_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:bronze_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:bronze_stairs[facing=east,half=top,shape=straight]
basemetals:bronze_stairs[facing=east,half=top,shape=inner_left]
basemetals:bronze_stairs[facing=east,half=top,shape=inner_right]
basemetals:bronze_stairs[facing=east,half=top,shape=outer_left]
basemetals:bronze_stairs[facing=east,half=top,shape=outer_right]
basemetals:bronze_stairs[facing=east,half=bottom,shape=straight]
basemetals:bronze_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:bronze_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:bronze_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:bronze_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:cupronickel_button[facing=down,powered=true]
basemetals:cupronickel_button[facing=down,powered=false]
basemetals:cupronickel_button[facing=up,powered=true]
basemetals:cupronickel_button[facing=up,powered=false]
basemetals:cupronickel_button[facing=north,powered=true]
basemetals:cupronickel_button[facing=north,powered=false]
basemetals:cupronickel_button[facing=south,powered=true]
basemetals:cupronickel_button[facing=south,powered=false]
basemetals:cupronickel_button[facing=west,powered=true]
basemetals:cupronickel_button[facing=west,powered=false]
basemetals:cupronickel_button[facing=east,powered=true]
basemetals:cupronickel_button[facing=east,powered=false]
basemetals:cupronickel_slab[half=top,variant=default]
basemetals:cupronickel_slab[half=bottom,variant=default]
basemetals:cupronickel_plate[facing=down]
basemetals:cupronickel_plate[facing=up]
basemetals:cupronickel_plate[facing=north]
basemetals:cupronickel_plate[facing=south]
basemetals:cupronickel_plate[facing=west]
basemetals:cupronickel_plate[facing=east]
basemetals:cupronickel[level=0]
basemetals:cupronickel[level=1]
basemetals:cupronickel[level=2]
basemetals:cupronickel[level=3]
basemetals:cupronickel[level=4]
basemetals:cupronickel[level=5]
basemetals:cupronickel[level=6]
basemetals:cupronickel[level=7]
basemetals:cupronickel[level=8]
basemetals:cupronickel[level=9]
basemetals:cupronickel[level=10]
basemetals:cupronickel[level=11]
basemetals:cupronickel[level=12]
basemetals:cupronickel[level=13]
basemetals:cupronickel[level=14]
basemetals:cupronickel[level=15]
basemetals:cupronickel_trapdoor[facing=north,half=top,open=true]
basemetals:cupronickel_trapdoor[facing=north,half=top,open=false]
basemetals:cupronickel_trapdoor[facing=north,half=bottom,open=true]
basemetals:cupronickel_trapdoor[facing=north,half=bottom,open=false]
basemetals:cupronickel_trapdoor[facing=south,half=top,open=true]
basemetals:cupronickel_trapdoor[facing=south,half=top,open=false]
basemetals:cupronickel_trapdoor[facing=south,half=bottom,open=true]
basemetals:cupronickel_trapdoor[facing=south,half=bottom,open=false]
basemetals:cupronickel_trapdoor[facing=west,half=top,open=true]
basemetals:cupronickel_trapdoor[facing=west,half=top,open=false]
basemetals:cupronickel_trapdoor[facing=west,half=bottom,open=true]
basemetals:cupronickel_trapdoor[facing=west,half=bottom,open=false]
basemetals:cupronickel_trapdoor[facing=east,half=top,open=true]
basemetals:cupronickel_trapdoor[facing=east,half=top,open=false]
basemetals:cupronickel_trapdoor[facing=east,half=bottom,open=true]
basemetals:cupronickel_trapdoor[facing=east,half=bottom,open=false]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:cupronickel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:cupronickel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:cupronickel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:cupronickel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:cupronickel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:cupronickel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:cupronickel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:cupronickel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:cupronickel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:cupronickel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:cupronickel_lever[facing=down_x,powered=true]
basemetals:cupronickel_lever[facing=down_x,powered=false]
basemetals:cupronickel_lever[facing=east,powered=true]
basemetals:cupronickel_lever[facing=east,powered=false]
basemetals:cupronickel_lever[facing=west,powered=true]
basemetals:cupronickel_lever[facing=west,powered=false]
basemetals:cupronickel_lever[facing=south,powered=true]
basemetals:cupronickel_lever[facing=south,powered=false]
basemetals:cupronickel_lever[facing=north,powered=true]
basemetals:cupronickel_lever[facing=north,powered=false]
basemetals:cupronickel_lever[facing=up_z,powered=true]
basemetals:cupronickel_lever[facing=up_z,powered=false]
basemetals:cupronickel_lever[facing=up_x,powered=true]
basemetals:cupronickel_lever[facing=up_x,powered=false]
basemetals:cupronickel_lever[facing=down_z,powered=true]
basemetals:cupronickel_lever[facing=down_z,powered=false]
basemetals:cupronickel_bars[east=true,north=true,south=true,west=true]
basemetals:cupronickel_bars[east=true,north=true,south=true,west=false]
basemetals:cupronickel_bars[east=true,north=true,south=false,west=true]
basemetals:cupronickel_bars[east=true,north=true,south=false,west=false]
basemetals:cupronickel_bars[east=true,north=false,south=true,west=true]
basemetals:cupronickel_bars[east=true,north=false,south=true,west=false]
basemetals:cupronickel_bars[east=true,north=false,south=false,west=true]
basemetals:cupronickel_bars[east=true,north=false,south=false,west=false]
basemetals:cupronickel_bars[east=false,north=true,south=true,west=true]
basemetals:cupronickel_bars[east=false,north=true,south=true,west=false]
basemetals:cupronickel_bars[east=false,north=true,south=false,west=true]
basemetals:cupronickel_bars[east=false,north=true,south=false,west=false]
basemetals:cupronickel_bars[east=false,north=false,south=true,west=true]
basemetals:cupronickel_bars[east=false,north=false,south=true,west=false]
basemetals:cupronickel_bars[east=false,north=false,south=false,west=true]
basemetals:cupronickel_bars[east=false,north=false,south=false,west=false]
basemetals:cupronickel_block
basemetals:double_cupronickel_slab[variant=default]
basemetals:cupronickel_pressure_plate[powered=true]
basemetals:cupronickel_pressure_plate[powered=false]
basemetals:cupronickel_stairs[facing=north,half=top,shape=straight]
basemetals:cupronickel_stairs[facing=north,half=top,shape=inner_left]
basemetals:cupronickel_stairs[facing=north,half=top,shape=inner_right]
basemetals:cupronickel_stairs[facing=north,half=top,shape=outer_left]
basemetals:cupronickel_stairs[facing=north,half=top,shape=outer_right]
basemetals:cupronickel_stairs[facing=north,half=bottom,shape=straight]
basemetals:cupronickel_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:cupronickel_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:cupronickel_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:cupronickel_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:cupronickel_stairs[facing=south,half=top,shape=straight]
basemetals:cupronickel_stairs[facing=south,half=top,shape=inner_left]
basemetals:cupronickel_stairs[facing=south,half=top,shape=inner_right]
basemetals:cupronickel_stairs[facing=south,half=top,shape=outer_left]
basemetals:cupronickel_stairs[facing=south,half=top,shape=outer_right]
basemetals:cupronickel_stairs[facing=south,half=bottom,shape=straight]
basemetals:cupronickel_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:cupronickel_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:cupronickel_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:cupronickel_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:cupronickel_stairs[facing=west,half=top,shape=straight]
basemetals:cupronickel_stairs[facing=west,half=top,shape=inner_left]
basemetals:cupronickel_stairs[facing=west,half=top,shape=inner_right]
basemetals:cupronickel_stairs[facing=west,half=top,shape=outer_left]
basemetals:cupronickel_stairs[facing=west,half=top,shape=outer_right]
basemetals:cupronickel_stairs[facing=west,half=bottom,shape=straight]
basemetals:cupronickel_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:cupronickel_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:cupronickel_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:cupronickel_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:cupronickel_stairs[facing=east,half=top,shape=straight]
basemetals:cupronickel_stairs[facing=east,half=top,shape=inner_left]
basemetals:cupronickel_stairs[facing=east,half=top,shape=inner_right]
basemetals:cupronickel_stairs[facing=east,half=top,shape=outer_left]
basemetals:cupronickel_stairs[facing=east,half=top,shape=outer_right]
basemetals:cupronickel_stairs[facing=east,half=bottom,shape=straight]
basemetals:cupronickel_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:cupronickel_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:cupronickel_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:cupronickel_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:electrum_button[facing=down,powered=true]
basemetals:electrum_button[facing=down,powered=false]
basemetals:electrum_button[facing=up,powered=true]
basemetals:electrum_button[facing=up,powered=false]
basemetals:electrum_button[facing=north,powered=true]
basemetals:electrum_button[facing=north,powered=false]
basemetals:electrum_button[facing=south,powered=true]
basemetals:electrum_button[facing=south,powered=false]
basemetals:electrum_button[facing=west,powered=true]
basemetals:electrum_button[facing=west,powered=false]
basemetals:electrum_button[facing=east,powered=true]
basemetals:electrum_button[facing=east,powered=false]
basemetals:electrum_slab[half=top,variant=default]
basemetals:electrum_slab[half=bottom,variant=default]
basemetals:electrum_plate[facing=down]
basemetals:electrum_plate[facing=up]
basemetals:electrum_plate[facing=north]
basemetals:electrum_plate[facing=south]
basemetals:electrum_plate[facing=west]
basemetals:electrum_plate[facing=east]
basemetals:electrum[level=0]
basemetals:electrum[level=1]
basemetals:electrum[level=2]
basemetals:electrum[level=3]
basemetals:electrum[level=4]
basemetals:electrum[level=5]
basemetals:electrum[level=6]
basemetals:electrum[level=7]
basemetals:electrum[level=8]
basemetals:electrum[level=9]
basemetals:electrum[level=10]
basemetals:electrum[level=11]
basemetals:electrum[level=12]
basemetals:electrum[level=13]
basemetals:electrum[level=14]
basemetals:electrum[level=15]
basemetals:electrum_trapdoor[facing=north,half=top,open=true]
basemetals:electrum_trapdoor[facing=north,half=top,open=false]
basemetals:electrum_trapdoor[facing=north,half=bottom,open=true]
basemetals:electrum_trapdoor[facing=north,half=bottom,open=false]
basemetals:electrum_trapdoor[facing=south,half=top,open=true]
basemetals:electrum_trapdoor[facing=south,half=top,open=false]
basemetals:electrum_trapdoor[facing=south,half=bottom,open=true]
basemetals:electrum_trapdoor[facing=south,half=bottom,open=false]
basemetals:electrum_trapdoor[facing=west,half=top,open=true]
basemetals:electrum_trapdoor[facing=west,half=top,open=false]
basemetals:electrum_trapdoor[facing=west,half=bottom,open=true]
basemetals:electrum_trapdoor[facing=west,half=bottom,open=false]
basemetals:electrum_trapdoor[facing=east,half=top,open=true]
basemetals:electrum_trapdoor[facing=east,half=top,open=false]
basemetals:electrum_trapdoor[facing=east,half=bottom,open=true]
basemetals:electrum_trapdoor[facing=east,half=bottom,open=false]
basemetals:electrum_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:electrum_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:electrum_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:electrum_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:electrum_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:electrum_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:electrum_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:electrum_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:electrum_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:electrum_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:electrum_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:electrum_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:electrum_lever[facing=down_x,powered=true]
basemetals:electrum_lever[facing=down_x,powered=false]
basemetals:electrum_lever[facing=east,powered=true]
basemetals:electrum_lever[facing=east,powered=false]
basemetals:electrum_lever[facing=west,powered=true]
basemetals:electrum_lever[facing=west,powered=false]
basemetals:electrum_lever[facing=south,powered=true]
basemetals:electrum_lever[facing=south,powered=false]
basemetals:electrum_lever[facing=north,powered=true]
basemetals:electrum_lever[facing=north,powered=false]
basemetals:electrum_lever[facing=up_z,powered=true]
basemetals:electrum_lever[facing=up_z,powered=false]
basemetals:electrum_lever[facing=up_x,powered=true]
basemetals:electrum_lever[facing=up_x,powered=false]
basemetals:electrum_lever[facing=down_z,powered=true]
basemetals:electrum_lever[facing=down_z,powered=false]
basemetals:electrum_bars[east=true,north=true,south=true,west=true]
basemetals:electrum_bars[east=true,north=true,south=true,west=false]
basemetals:electrum_bars[east=true,north=true,south=false,west=true]
basemetals:electrum_bars[east=true,north=true,south=false,west=false]
basemetals:electrum_bars[east=true,north=false,south=true,west=true]
basemetals:electrum_bars[east=true,north=false,south=true,west=false]
basemetals:electrum_bars[east=true,north=false,south=false,west=true]
basemetals:electrum_bars[east=true,north=false,south=false,west=false]
basemetals:electrum_bars[east=false,north=true,south=true,west=true]
basemetals:electrum_bars[east=false,north=true,south=true,west=false]
basemetals:electrum_bars[east=false,north=true,south=false,west=true]
basemetals:electrum_bars[east=false,north=true,south=false,west=false]
basemetals:electrum_bars[east=false,north=false,south=true,west=true]
basemetals:electrum_bars[east=false,north=false,south=true,west=false]
basemetals:electrum_bars[east=false,north=false,south=false,west=true]
basemetals:electrum_bars[east=false,north=false,south=false,west=false]
basemetals:electrum_block
basemetals:double_electrum_slab[variant=default]
basemetals:electrum_pressure_plate[powered=true]
basemetals:electrum_pressure_plate[powered=false]
basemetals:electrum_stairs[facing=north,half=top,shape=straight]
basemetals:electrum_stairs[facing=north,half=top,shape=inner_left]
basemetals:electrum_stairs[facing=north,half=top,shape=inner_right]
basemetals:electrum_stairs[facing=north,half=top,shape=outer_left]
basemetals:electrum_stairs[facing=north,half=top,shape=outer_right]
basemetals:electrum_stairs[facing=north,half=bottom,shape=straight]
basemetals:electrum_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:electrum_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:electrum_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:electrum_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:electrum_stairs[facing=south,half=top,shape=straight]
basemetals:electrum_stairs[facing=south,half=top,shape=inner_left]
basemetals:electrum_stairs[facing=south,half=top,shape=inner_right]
basemetals:electrum_stairs[facing=south,half=top,shape=outer_left]
basemetals:electrum_stairs[facing=south,half=top,shape=outer_right]
basemetals:electrum_stairs[facing=south,half=bottom,shape=straight]
basemetals:electrum_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:electrum_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:electrum_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:electrum_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:electrum_stairs[facing=west,half=top,shape=straight]
basemetals:electrum_stairs[facing=west,half=top,shape=inner_left]
basemetals:electrum_stairs[facing=west,half=top,shape=inner_right]
basemetals:electrum_stairs[facing=west,half=top,shape=outer_left]
basemetals:electrum_stairs[facing=west,half=top,shape=outer_right]
basemetals:electrum_stairs[facing=west,half=bottom,shape=straight]
basemetals:electrum_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:electrum_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:electrum_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:electrum_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:electrum_stairs[facing=east,half=top,shape=straight]
basemetals:electrum_stairs[facing=east,half=top,shape=inner_left]
basemetals:electrum_stairs[facing=east,half=top,shape=inner_right]
basemetals:electrum_stairs[facing=east,half=top,shape=outer_left]
basemetals:electrum_stairs[facing=east,half=top,shape=outer_right]
basemetals:electrum_stairs[facing=east,half=bottom,shape=straight]
basemetals:electrum_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:electrum_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:electrum_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:electrum_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:invar_button[facing=down,powered=true]
basemetals:invar_button[facing=down,powered=false]
basemetals:invar_button[facing=up,powered=true]
basemetals:invar_button[facing=up,powered=false]
basemetals:invar_button[facing=north,powered=true]
basemetals:invar_button[facing=north,powered=false]
basemetals:invar_button[facing=south,powered=true]
basemetals:invar_button[facing=south,powered=false]
basemetals:invar_button[facing=west,powered=true]
basemetals:invar_button[facing=west,powered=false]
basemetals:invar_button[facing=east,powered=true]
basemetals:invar_button[facing=east,powered=false]
basemetals:invar_slab[half=top,variant=default]
basemetals:invar_slab[half=bottom,variant=default]
basemetals:invar_plate[facing=down]
basemetals:invar_plate[facing=up]
basemetals:invar_plate[facing=north]
basemetals:invar_plate[facing=south]
basemetals:invar_plate[facing=west]
basemetals:invar_plate[facing=east]
basemetals:invar[level=0]
basemetals:invar[level=1]
basemetals:invar[level=2]
basemetals:invar[level=3]
basemetals:invar[level=4]
basemetals:invar[level=5]
basemetals:invar[level=6]
basemetals:invar[level=7]
basemetals:invar[level=8]
basemetals:invar[level=9]
basemetals:invar[level=10]
basemetals:invar[level=11]
basemetals:invar[level=12]
basemetals:invar[level=13]
basemetals:invar[level=14]
basemetals:invar[level=15]
basemetals:invar_trapdoor[facing=north,half=top,open=true]
basemetals:invar_trapdoor[facing=north,half=top,open=false]
basemetals:invar_trapdoor[facing=north,half=bottom,open=true]
basemetals:invar_trapdoor[facing=north,half=bottom,open=false]
basemetals:invar_trapdoor[facing=south,half=top,open=true]
basemetals:invar_trapdoor[facing=south,half=top,open=false]
basemetals:invar_trapdoor[facing=south,half=bottom,open=true]
basemetals:invar_trapdoor[facing=south,half=bottom,open=false]
basemetals:invar_trapdoor[facing=west,half=top,open=true]
basemetals:invar_trapdoor[facing=west,half=top,open=false]
basemetals:invar_trapdoor[facing=west,half=bottom,open=true]
basemetals:invar_trapdoor[facing=west,half=bottom,open=false]
basemetals:invar_trapdoor[facing=east,half=top,open=true]
basemetals:invar_trapdoor[facing=east,half=top,open=false]
basemetals:invar_trapdoor[facing=east,half=bottom,open=true]
basemetals:invar_trapdoor[facing=east,half=bottom,open=false]
basemetals:invar_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:invar_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:invar_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:invar_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:invar_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:invar_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:invar_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:invar_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:invar_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:invar_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:invar_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:invar_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:invar_lever[facing=down_x,powered=true]
basemetals:invar_lever[facing=down_x,powered=false]
basemetals:invar_lever[facing=east,powered=true]
basemetals:invar_lever[facing=east,powered=false]
basemetals:invar_lever[facing=west,powered=true]
basemetals:invar_lever[facing=west,powered=false]
basemetals:invar_lever[facing=south,powered=true]
basemetals:invar_lever[facing=south,powered=false]
basemetals:invar_lever[facing=north,powered=true]
basemetals:invar_lever[facing=north,powered=false]
basemetals:invar_lever[facing=up_z,powered=true]
basemetals:invar_lever[facing=up_z,powered=false]
basemetals:invar_lever[facing=up_x,powered=true]
basemetals:invar_lever[facing=up_x,powered=false]
basemetals:invar_lever[facing=down_z,powered=true]
basemetals:invar_lever[facing=down_z,powered=false]
basemetals:invar_bars[east=true,north=true,south=true,west=true]
basemetals:invar_bars[east=true,north=true,south=true,west=false]
basemetals:invar_bars[east=true,north=true,south=false,west=true]
basemetals:invar_bars[east=true,north=true,south=false,west=false]
basemetals:invar_bars[east=true,north=false,south=true,west=true]
basemetals:invar_bars[east=true,north=false,south=true,west=false]
basemetals:invar_bars[east=true,north=false,south=false,west=true]
basemetals:invar_bars[east=true,north=false,south=false,west=false]
basemetals:invar_bars[east=false,north=true,south=true,west=true]
basemetals:invar_bars[east=false,north=true,south=true,west=false]
basemetals:invar_bars[east=false,north=true,south=false,west=true]
basemetals:invar_bars[east=false,north=true,south=false,west=false]
basemetals:invar_bars[east=false,north=false,south=true,west=true]
basemetals:invar_bars[east=false,north=false,south=true,west=false]
basemetals:invar_bars[east=false,north=false,south=false,west=true]
basemetals:invar_bars[east=false,north=false,south=false,west=false]
basemetals:invar_block
basemetals:double_invar_slab[variant=default]
basemetals:invar_pressure_plate[powered=true]
basemetals:invar_pressure_plate[powered=false]
basemetals:invar_stairs[facing=north,half=top,shape=straight]
basemetals:invar_stairs[facing=north,half=top,shape=inner_left]
basemetals:invar_stairs[facing=north,half=top,shape=inner_right]
basemetals:invar_stairs[facing=north,half=top,shape=outer_left]
basemetals:invar_stairs[facing=north,half=top,shape=outer_right]
basemetals:invar_stairs[facing=north,half=bottom,shape=straight]
basemetals:invar_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:invar_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:invar_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:invar_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:invar_stairs[facing=south,half=top,shape=straight]
basemetals:invar_stairs[facing=south,half=top,shape=inner_left]
basemetals:invar_stairs[facing=south,half=top,shape=inner_right]
basemetals:invar_stairs[facing=south,half=top,shape=outer_left]
basemetals:invar_stairs[facing=south,half=top,shape=outer_right]
basemetals:invar_stairs[facing=south,half=bottom,shape=straight]
basemetals:invar_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:invar_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:invar_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:invar_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:invar_stairs[facing=west,half=top,shape=straight]
basemetals:invar_stairs[facing=west,half=top,shape=inner_left]
basemetals:invar_stairs[facing=west,half=top,shape=inner_right]
basemetals:invar_stairs[facing=west,half=top,shape=outer_left]
basemetals:invar_stairs[facing=west,half=top,shape=outer_right]
basemetals:invar_stairs[facing=west,half=bottom,shape=straight]
basemetals:invar_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:invar_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:invar_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:invar_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:invar_stairs[facing=east,half=top,shape=straight]
basemetals:invar_stairs[facing=east,half=top,shape=inner_left]
basemetals:invar_stairs[facing=east,half=top,shape=inner_right]
basemetals:invar_stairs[facing=east,half=top,shape=outer_left]
basemetals:invar_stairs[facing=east,half=top,shape=outer_right]
basemetals:invar_stairs[facing=east,half=bottom,shape=straight]
basemetals:invar_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:invar_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:invar_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:invar_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:pewter_button[facing=down,powered=true]
basemetals:pewter_button[facing=down,powered=false]
basemetals:pewter_button[facing=up,powered=true]
basemetals:pewter_button[facing=up,powered=false]
basemetals:pewter_button[facing=north,powered=true]
basemetals:pewter_button[facing=north,powered=false]
basemetals:pewter_button[facing=south,powered=true]
basemetals:pewter_button[facing=south,powered=false]
basemetals:pewter_button[facing=west,powered=true]
basemetals:pewter_button[facing=west,powered=false]
basemetals:pewter_button[facing=east,powered=true]
basemetals:pewter_button[facing=east,powered=false]
basemetals:pewter_slab[half=top,variant=default]
basemetals:pewter_slab[half=bottom,variant=default]
basemetals:pewter_plate[facing=down]
basemetals:pewter_plate[facing=up]
basemetals:pewter_plate[facing=north]
basemetals:pewter_plate[facing=south]
basemetals:pewter_plate[facing=west]
basemetals:pewter_plate[facing=east]
basemetals:pewter[level=0]
basemetals:pewter[level=1]
basemetals:pewter[level=2]
basemetals:pewter[level=3]
basemetals:pewter[level=4]
basemetals:pewter[level=5]
basemetals:pewter[level=6]
basemetals:pewter[level=7]
basemetals:pewter[level=8]
basemetals:pewter[level=9]
basemetals:pewter[level=10]
basemetals:pewter[level=11]
basemetals:pewter[level=12]
basemetals:pewter[level=13]
basemetals:pewter[level=14]
basemetals:pewter[level=15]
basemetals:pewter_trapdoor[facing=north,half=top,open=true]
basemetals:pewter_trapdoor[facing=north,half=top,open=false]
basemetals:pewter_trapdoor[facing=north,half=bottom,open=true]
basemetals:pewter_trapdoor[facing=north,half=bottom,open=false]
basemetals:pewter_trapdoor[facing=south,half=top,open=true]
basemetals:pewter_trapdoor[facing=south,half=top,open=false]
basemetals:pewter_trapdoor[facing=south,half=bottom,open=true]
basemetals:pewter_trapdoor[facing=south,half=bottom,open=false]
basemetals:pewter_trapdoor[facing=west,half=top,open=true]
basemetals:pewter_trapdoor[facing=west,half=top,open=false]
basemetals:pewter_trapdoor[facing=west,half=bottom,open=true]
basemetals:pewter_trapdoor[facing=west,half=bottom,open=false]
basemetals:pewter_trapdoor[facing=east,half=top,open=true]
basemetals:pewter_trapdoor[facing=east,half=top,open=false]
basemetals:pewter_trapdoor[facing=east,half=bottom,open=true]
basemetals:pewter_trapdoor[facing=east,half=bottom,open=false]
basemetals:pewter_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:pewter_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:pewter_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:pewter_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:pewter_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:pewter_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:pewter_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:pewter_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:pewter_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:pewter_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:pewter_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:pewter_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:pewter_lever[facing=down_x,powered=true]
basemetals:pewter_lever[facing=down_x,powered=false]
basemetals:pewter_lever[facing=east,powered=true]
basemetals:pewter_lever[facing=east,powered=false]
basemetals:pewter_lever[facing=west,powered=true]
basemetals:pewter_lever[facing=west,powered=false]
basemetals:pewter_lever[facing=south,powered=true]
basemetals:pewter_lever[facing=south,powered=false]
basemetals:pewter_lever[facing=north,powered=true]
basemetals:pewter_lever[facing=north,powered=false]
basemetals:pewter_lever[facing=up_z,powered=true]
basemetals:pewter_lever[facing=up_z,powered=false]
basemetals:pewter_lever[facing=up_x,powered=true]
basemetals:pewter_lever[facing=up_x,powered=false]
basemetals:pewter_lever[facing=down_z,powered=true]
basemetals:pewter_lever[facing=down_z,powered=false]
basemetals:pewter_bars[east=true,north=true,south=true,west=true]
basemetals:pewter_bars[east=true,north=true,south=true,west=false]
basemetals:pewter_bars[east=true,north=true,south=false,west=true]
basemetals:pewter_bars[east=true,north=true,south=false,west=false]
basemetals:pewter_bars[east=true,north=false,south=true,west=true]
basemetals:pewter_bars[east=true,north=false,south=true,west=false]
basemetals:pewter_bars[east=true,north=false,south=false,west=true]
basemetals:pewter_bars[east=true,north=false,south=false,west=false]
basemetals:pewter_bars[east=false,north=true,south=true,west=true]
basemetals:pewter_bars[east=false,north=true,south=true,west=false]
basemetals:pewter_bars[east=false,north=true,south=false,west=true]
basemetals:pewter_bars[east=false,north=true,south=false,west=false]
basemetals:pewter_bars[east=false,north=false,south=true,west=true]
basemetals:pewter_bars[east=false,north=false,south=true,west=false]
basemetals:pewter_bars[east=false,north=false,south=false,west=true]
basemetals:pewter_bars[east=false,north=false,south=false,west=false]
basemetals:pewter_block
basemetals:double_pewter_slab[variant=default]
basemetals:pewter_pressure_plate[powered=true]
basemetals:pewter_pressure_plate[powered=false]
basemetals:pewter_stairs[facing=north,half=top,shape=straight]
basemetals:pewter_stairs[facing=north,half=top,shape=inner_left]
basemetals:pewter_stairs[facing=north,half=top,shape=inner_right]
basemetals:pewter_stairs[facing=north,half=top,shape=outer_left]
basemetals:pewter_stairs[facing=north,half=top,shape=outer_right]
basemetals:pewter_stairs[facing=north,half=bottom,shape=straight]
basemetals:pewter_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:pewter_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:pewter_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:pewter_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:pewter_stairs[facing=south,half=top,shape=straight]
basemetals:pewter_stairs[facing=south,half=top,shape=inner_left]
basemetals:pewter_stairs[facing=south,half=top,shape=inner_right]
basemetals:pewter_stairs[facing=south,half=top,shape=outer_left]
basemetals:pewter_stairs[facing=south,half=top,shape=outer_right]
basemetals:pewter_stairs[facing=south,half=bottom,shape=straight]
basemetals:pewter_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:pewter_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:pewter_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:pewter_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:pewter_stairs[facing=west,half=top,shape=straight]
basemetals:pewter_stairs[facing=west,half=top,shape=inner_left]
basemetals:pewter_stairs[facing=west,half=top,shape=inner_right]
basemetals:pewter_stairs[facing=west,half=top,shape=outer_left]
basemetals:pewter_stairs[facing=west,half=top,shape=outer_right]
basemetals:pewter_stairs[facing=west,half=bottom,shape=straight]
basemetals:pewter_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:pewter_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:pewter_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:pewter_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:pewter_stairs[facing=east,half=top,shape=straight]
basemetals:pewter_stairs[facing=east,half=top,shape=inner_left]
basemetals:pewter_stairs[facing=east,half=top,shape=inner_right]
basemetals:pewter_stairs[facing=east,half=top,shape=outer_left]
basemetals:pewter_stairs[facing=east,half=top,shape=outer_right]
basemetals:pewter_stairs[facing=east,half=bottom,shape=straight]
basemetals:pewter_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:pewter_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:pewter_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:pewter_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:steel_button[facing=down,powered=true]
basemetals:steel_button[facing=down,powered=false]
basemetals:steel_button[facing=up,powered=true]
basemetals:steel_button[facing=up,powered=false]
basemetals:steel_button[facing=north,powered=true]
basemetals:steel_button[facing=north,powered=false]
basemetals:steel_button[facing=south,powered=true]
basemetals:steel_button[facing=south,powered=false]
basemetals:steel_button[facing=west,powered=true]
basemetals:steel_button[facing=west,powered=false]
basemetals:steel_button[facing=east,powered=true]
basemetals:steel_button[facing=east,powered=false]
basemetals:steel_slab[half=top,variant=default]
basemetals:steel_slab[half=bottom,variant=default]
basemetals:steel_plate[facing=down]
basemetals:steel_plate[facing=up]
basemetals:steel_plate[facing=north]
basemetals:steel_plate[facing=south]
basemetals:steel_plate[facing=west]
basemetals:steel_plate[facing=east]
basemetals:steel[level=0]
basemetals:steel[level=1]
basemetals:steel[level=2]
basemetals:steel[level=3]
basemetals:steel[level=4]
basemetals:steel[level=5]
basemetals:steel[level=6]
basemetals:steel[level=7]
basemetals:steel[level=8]
basemetals:steel[level=9]
basemetals:steel[level=10]
basemetals:steel[level=11]
basemetals:steel[level=12]
basemetals:steel[level=13]
basemetals:steel[level=14]
basemetals:steel[level=15]
basemetals:steel_trapdoor[facing=north,half=top,open=true]
basemetals:steel_trapdoor[facing=north,half=top,open=false]
basemetals:steel_trapdoor[facing=north,half=bottom,open=true]
basemetals:steel_trapdoor[facing=north,half=bottom,open=false]
basemetals:steel_trapdoor[facing=south,half=top,open=true]
basemetals:steel_trapdoor[facing=south,half=top,open=false]
basemetals:steel_trapdoor[facing=south,half=bottom,open=true]
basemetals:steel_trapdoor[facing=south,half=bottom,open=false]
basemetals:steel_trapdoor[facing=west,half=top,open=true]
basemetals:steel_trapdoor[facing=west,half=top,open=false]
basemetals:steel_trapdoor[facing=west,half=bottom,open=true]
basemetals:steel_trapdoor[facing=west,half=bottom,open=false]
basemetals:steel_trapdoor[facing=east,half=top,open=true]
basemetals:steel_trapdoor[facing=east,half=top,open=false]
basemetals:steel_trapdoor[facing=east,half=bottom,open=true]
basemetals:steel_trapdoor[facing=east,half=bottom,open=false]
basemetals:steel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:steel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:steel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:steel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:steel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:steel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:steel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:steel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:steel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:steel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:steel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:steel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:steel_lever[facing=down_x,powered=true]
basemetals:steel_lever[facing=down_x,powered=false]
basemetals:steel_lever[facing=east,powered=true]
basemetals:steel_lever[facing=east,powered=false]
basemetals:steel_lever[facing=west,powered=true]
basemetals:steel_lever[facing=west,powered=false]
basemetals:steel_lever[facing=south,powered=true]
basemetals:steel_lever[facing=south,powered=false]
basemetals:steel_lever[facing=north,powered=true]
basemetals:steel_lever[facing=north,powered=false]
basemetals:steel_lever[facing=up_z,powered=true]
basemetals:steel_lever[facing=up_z,powered=false]
basemetals:steel_lever[facing=up_x,powered=true]
basemetals:steel_lever[facing=up_x,powered=false]
basemetals:steel_lever[facing=down_z,powered=true]
basemetals:steel_lever[facing=down_z,powered=false]
basemetals:steel_bars[east=true,north=true,south=true,west=true]
basemetals:steel_bars[east=true,north=true,south=true,west=false]
basemetals:steel_bars[east=true,north=true,south=false,west=true]
basemetals:steel_bars[east=true,north=true,south=false,west=false]
basemetals:steel_bars[east=true,north=false,south=true,west=true]
basemetals:steel_bars[east=true,north=false,south=true,west=false]
basemetals:steel_bars[east=true,north=false,south=false,west=true]
basemetals:steel_bars[east=true,north=false,south=false,west=false]
basemetals:steel_bars[east=false,north=true,south=true,west=true]
basemetals:steel_bars[east=false,north=true,south=true,west=false]
basemetals:steel_bars[east=false,north=true,south=false,west=true]
basemetals:steel_bars[east=false,north=true,south=false,west=false]
basemetals:steel_bars[east=false,north=false,south=true,west=true]
basemetals:steel_bars[east=false,north=false,south=true,west=false]
basemetals:steel_bars[east=false,north=false,south=false,west=true]
basemetals:steel_bars[east=false,north=false,south=false,west=false]
basemetals:steel_block
basemetals:double_steel_slab[variant=default]
basemetals:steel_pressure_plate[powered=true]
basemetals:steel_pressure_plate[powered=false]
basemetals:steel_stairs[facing=north,half=top,shape=straight]
basemetals:steel_stairs[facing=north,half=top,shape=inner_left]
basemetals:steel_stairs[facing=north,half=top,shape=inner_right]
basemetals:steel_stairs[facing=north,half=top,shape=outer_left]
basemetals:steel_stairs[facing=north,half=top,shape=outer_right]
basemetals:steel_stairs[facing=north,half=bottom,shape=straight]
basemetals:steel_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:steel_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:steel_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:steel_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:steel_stairs[facing=south,half=top,shape=straight]
basemetals:steel_stairs[facing=south,half=top,shape=inner_left]
basemetals:steel_stairs[facing=south,half=top,shape=inner_right]
basemetals:steel_stairs[facing=south,half=top,shape=outer_left]
basemetals:steel_stairs[facing=south,half=top,shape=outer_right]
basemetals:steel_stairs[facing=south,half=bottom,shape=straight]
basemetals:steel_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:steel_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:steel_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:steel_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:steel_stairs[facing=west,half=top,shape=straight]
basemetals:steel_stairs[facing=west,half=top,shape=inner_left]
basemetals:steel_stairs[facing=west,half=top,shape=inner_right]
basemetals:steel_stairs[facing=west,half=top,shape=outer_left]
basemetals:steel_stairs[facing=west,half=top,shape=outer_right]
basemetals:steel_stairs[facing=west,half=bottom,shape=straight]
basemetals:steel_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:steel_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:steel_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:steel_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:steel_stairs[facing=east,half=top,shape=straight]
basemetals:steel_stairs[facing=east,half=top,shape=inner_left]
basemetals:steel_stairs[facing=east,half=top,shape=inner_right]
basemetals:steel_stairs[facing=east,half=top,shape=outer_left]
basemetals:steel_stairs[facing=east,half=top,shape=outer_right]
basemetals:steel_stairs[facing=east,half=bottom,shape=straight]
basemetals:steel_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:steel_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:steel_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:steel_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:adamantine_button[facing=down,powered=true]
basemetals:adamantine_button[facing=down,powered=false]
basemetals:adamantine_button[facing=up,powered=true]
basemetals:adamantine_button[facing=up,powered=false]
basemetals:adamantine_button[facing=north,powered=true]
basemetals:adamantine_button[facing=north,powered=false]
basemetals:adamantine_button[facing=south,powered=true]
basemetals:adamantine_button[facing=south,powered=false]
basemetals:adamantine_button[facing=west,powered=true]
basemetals:adamantine_button[facing=west,powered=false]
basemetals:adamantine_button[facing=east,powered=true]
basemetals:adamantine_button[facing=east,powered=false]
basemetals:adamantine_slab[half=top,variant=default]
basemetals:adamantine_slab[half=bottom,variant=default]
basemetals:adamantine_plate[facing=down]
basemetals:adamantine_plate[facing=up]
basemetals:adamantine_plate[facing=north]
basemetals:adamantine_plate[facing=south]
basemetals:adamantine_plate[facing=west]
basemetals:adamantine_plate[facing=east]
basemetals:adamantine[level=0]
basemetals:adamantine[level=1]
basemetals:adamantine[level=2]
basemetals:adamantine[level=3]
basemetals:adamantine[level=4]
basemetals:adamantine[level=5]
basemetals:adamantine[level=6]
basemetals:adamantine[level=7]
basemetals:adamantine[level=8]
basemetals:adamantine[level=9]
basemetals:adamantine[level=10]
basemetals:adamantine[level=11]
basemetals:adamantine[level=12]
basemetals:adamantine[level=13]
basemetals:adamantine[level=14]
basemetals:adamantine[level=15]
basemetals:adamantine_trapdoor[facing=north,half=top,open=true]
basemetals:adamantine_trapdoor[facing=north,half=top,open=false]
basemetals:adamantine_trapdoor[facing=north,half=bottom,open=true]
basemetals:adamantine_trapdoor[facing=north,half=bottom,open=false]
basemetals:adamantine_trapdoor[facing=south,half=top,open=true]
basemetals:adamantine_trapdoor[facing=south,half=top,open=false]
basemetals:adamantine_trapdoor[facing=south,half=bottom,open=true]
basemetals:adamantine_trapdoor[facing=south,half=bottom,open=false]
basemetals:adamantine_trapdoor[facing=west,half=top,open=true]
basemetals:adamantine_trapdoor[facing=west,half=top,open=false]
basemetals:adamantine_trapdoor[facing=west,half=bottom,open=true]
basemetals:adamantine_trapdoor[facing=west,half=bottom,open=false]
basemetals:adamantine_trapdoor[facing=east,half=top,open=true]
basemetals:adamantine_trapdoor[facing=east,half=top,open=false]
basemetals:adamantine_trapdoor[facing=east,half=bottom,open=true]
basemetals:adamantine_trapdoor[facing=east,half=bottom,open=false]
basemetals:adamantine_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:adamantine_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:adamantine_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:adamantine_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:adamantine_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:adamantine_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:adamantine_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:adamantine_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:adamantine_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:adamantine_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:adamantine_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:adamantine_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:adamantine_ore
basemetals:adamantine_lever[facing=down_x,powered=true]
basemetals:adamantine_lever[facing=down_x,powered=false]
basemetals:adamantine_lever[facing=east,powered=true]
basemetals:adamantine_lever[facing=east,powered=false]
basemetals:adamantine_lever[facing=west,powered=true]
basemetals:adamantine_lever[facing=west,powered=false]
basemetals:adamantine_lever[facing=south,powered=true]
basemetals:adamantine_lever[facing=south,powered=false]
basemetals:adamantine_lever[facing=north,powered=true]
basemetals:adamantine_lever[facing=north,powered=false]
basemetals:adamantine_lever[facing=up_z,powered=true]
basemetals:adamantine_lever[facing=up_z,powered=false]
basemetals:adamantine_lever[facing=up_x,powered=true]
basemetals:adamantine_lever[facing=up_x,powered=false]
basemetals:adamantine_lever[facing=down_z,powered=true]
basemetals:adamantine_lever[facing=down_z,powered=false]
basemetals:adamantine_bars[east=true,north=true,south=true,west=true]
basemetals:adamantine_bars[east=true,north=true,south=true,west=false]
basemetals:adamantine_bars[east=true,north=true,south=false,west=true]
basemetals:adamantine_bars[east=true,north=true,south=false,west=false]
basemetals:adamantine_bars[east=true,north=false,south=true,west=true]
basemetals:adamantine_bars[east=true,north=false,south=true,west=false]
basemetals:adamantine_bars[east=true,north=false,south=false,west=true]
basemetals:adamantine_bars[east=true,north=false,south=false,west=false]
basemetals:adamantine_bars[east=false,north=true,south=true,west=true]
basemetals:adamantine_bars[east=false,north=true,south=true,west=false]
basemetals:adamantine_bars[east=false,north=true,south=false,west=true]
basemetals:adamantine_bars[east=false,north=true,south=false,west=false]
basemetals:adamantine_bars[east=false,north=false,south=true,west=true]
basemetals:adamantine_bars[east=false,north=false,south=true,west=false]
basemetals:adamantine_bars[east=false,north=false,south=false,west=true]
basemetals:adamantine_bars[east=false,north=false,south=false,west=false]
basemetals:adamantine_block
basemetals:double_adamantine_slab[variant=default]
basemetals:adamantine_pressure_plate[powered=true]
basemetals:adamantine_pressure_plate[powered=false]
basemetals:adamantine_stairs[facing=north,half=top,shape=straight]
basemetals:adamantine_stairs[facing=north,half=top,shape=inner_left]
basemetals:adamantine_stairs[facing=north,half=top,shape=inner_right]
basemetals:adamantine_stairs[facing=north,half=top,shape=outer_left]
basemetals:adamantine_stairs[facing=north,half=top,shape=outer_right]
basemetals:adamantine_stairs[facing=north,half=bottom,shape=straight]
basemetals:adamantine_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:adamantine_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:adamantine_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:adamantine_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:adamantine_stairs[facing=south,half=top,shape=straight]
basemetals:adamantine_stairs[facing=south,half=top,shape=inner_left]
basemetals:adamantine_stairs[facing=south,half=top,shape=inner_right]
basemetals:adamantine_stairs[facing=south,half=top,shape=outer_left]
basemetals:adamantine_stairs[facing=south,half=top,shape=outer_right]
basemetals:adamantine_stairs[facing=south,half=bottom,shape=straight]
basemetals:adamantine_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:adamantine_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:adamantine_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:adamantine_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:adamantine_stairs[facing=west,half=top,shape=straight]
basemetals:adamantine_stairs[facing=west,half=top,shape=inner_left]
basemetals:adamantine_stairs[facing=west,half=top,shape=inner_right]
basemetals:adamantine_stairs[facing=west,half=top,shape=outer_left]
basemetals:adamantine_stairs[facing=west,half=top,shape=outer_right]
basemetals:adamantine_stairs[facing=west,half=bottom,shape=straight]
basemetals:adamantine_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:adamantine_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:adamantine_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:adamantine_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:adamantine_stairs[facing=east,half=top,shape=straight]
basemetals:adamantine_stairs[facing=east,half=top,shape=inner_left]
basemetals:adamantine_stairs[facing=east,half=top,shape=inner_right]
basemetals:adamantine_stairs[facing=east,half=top,shape=outer_left]
basemetals:adamantine_stairs[facing=east,half=top,shape=outer_right]
basemetals:adamantine_stairs[facing=east,half=bottom,shape=straight]
basemetals:adamantine_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:adamantine_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:adamantine_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:adamantine_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:coldiron_button[facing=down,powered=true]
basemetals:coldiron_button[facing=down,powered=false]
basemetals:coldiron_button[facing=up,powered=true]
basemetals:coldiron_button[facing=up,powered=false]
basemetals:coldiron_button[facing=north,powered=true]
basemetals:coldiron_button[facing=north,powered=false]
basemetals:coldiron_button[facing=south,powered=true]
basemetals:coldiron_button[facing=south,powered=false]
basemetals:coldiron_button[facing=west,powered=true]
basemetals:coldiron_button[facing=west,powered=false]
basemetals:coldiron_button[facing=east,powered=true]
basemetals:coldiron_button[facing=east,powered=false]
basemetals:coldiron_slab[half=top,variant=default]
basemetals:coldiron_slab[half=bottom,variant=default]
basemetals:coldiron_plate[facing=down]
basemetals:coldiron_plate[facing=up]
basemetals:coldiron_plate[facing=north]
basemetals:coldiron_plate[facing=south]
basemetals:coldiron_plate[facing=west]
basemetals:coldiron_plate[facing=east]
basemetals:coldiron[level=0]
basemetals:coldiron[level=1]
basemetals:coldiron[level=2]
basemetals:coldiron[level=3]
basemetals:coldiron[level=4]
basemetals:coldiron[level=5]
basemetals:coldiron[level=6]
basemetals:coldiron[level=7]
basemetals:coldiron[level=8]
basemetals:coldiron[level=9]
basemetals:coldiron[level=10]
basemetals:coldiron[level=11]
basemetals:coldiron[level=12]
basemetals:coldiron[level=13]
basemetals:coldiron[level=14]
basemetals:coldiron[level=15]
basemetals:coldiron_trapdoor[facing=north,half=top,open=true]
basemetals:coldiron_trapdoor[facing=north,half=top,open=false]
basemetals:coldiron_trapdoor[facing=north,half=bottom,open=true]
basemetals:coldiron_trapdoor[facing=north,half=bottom,open=false]
basemetals:coldiron_trapdoor[facing=south,half=top,open=true]
basemetals:coldiron_trapdoor[facing=south,half=top,open=false]
basemetals:coldiron_trapdoor[facing=south,half=bottom,open=true]
basemetals:coldiron_trapdoor[facing=south,half=bottom,open=false]
basemetals:coldiron_trapdoor[facing=west,half=top,open=true]
basemetals:coldiron_trapdoor[facing=west,half=top,open=false]
basemetals:coldiron_trapdoor[facing=west,half=bottom,open=true]
basemetals:coldiron_trapdoor[facing=west,half=bottom,open=false]
basemetals:coldiron_trapdoor[facing=east,half=top,open=true]
basemetals:coldiron_trapdoor[facing=east,half=top,open=false]
basemetals:coldiron_trapdoor[facing=east,half=bottom,open=true]
basemetals:coldiron_trapdoor[facing=east,half=bottom,open=false]
basemetals:coldiron_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:coldiron_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:coldiron_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:coldiron_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:coldiron_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:coldiron_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:coldiron_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:coldiron_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:coldiron_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:coldiron_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:coldiron_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:coldiron_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:coldiron_ore
basemetals:coldiron_lever[facing=down_x,powered=true]
basemetals:coldiron_lever[facing=down_x,powered=false]
basemetals:coldiron_lever[facing=east,powered=true]
basemetals:coldiron_lever[facing=east,powered=false]
basemetals:coldiron_lever[facing=west,powered=true]
basemetals:coldiron_lever[facing=west,powered=false]
basemetals:coldiron_lever[facing=south,powered=true]
basemetals:coldiron_lever[facing=south,powered=false]
basemetals:coldiron_lever[facing=north,powered=true]
basemetals:coldiron_lever[facing=north,powered=false]
basemetals:coldiron_lever[facing=up_z,powered=true]
basemetals:coldiron_lever[facing=up_z,powered=false]
basemetals:coldiron_lever[facing=up_x,powered=true]
basemetals:coldiron_lever[facing=up_x,powered=false]
basemetals:coldiron_lever[facing=down_z,powered=true]
basemetals:coldiron_lever[facing=down_z,powered=false]
basemetals:coldiron_bars[east=true,north=true,south=true,west=true]
basemetals:coldiron_bars[east=true,north=true,south=true,west=false]
basemetals:coldiron_bars[east=true,north=true,south=false,west=true]
basemetals:coldiron_bars[east=true,north=true,south=false,west=false]
basemetals:coldiron_bars[east=true,north=false,south=true,west=true]
basemetals:coldiron_bars[east=true,north=false,south=true,west=false]
basemetals:coldiron_bars[east=true,north=false,south=false,west=true]
basemetals:coldiron_bars[east=true,north=false,south=false,west=false]
basemetals:coldiron_bars[east=false,north=true,south=true,west=true]
basemetals:coldiron_bars[east=false,north=true,south=true,west=false]
basemetals:coldiron_bars[east=false,north=true,south=false,west=true]
basemetals:coldiron_bars[east=false,north=true,south=false,west=false]
basemetals:coldiron_bars[east=false,north=false,south=true,west=true]
basemetals:coldiron_bars[east=false,north=false,south=true,west=false]
basemetals:coldiron_bars[east=false,north=false,south=false,west=true]
basemetals:coldiron_bars[east=false,north=false,south=false,west=false]
basemetals:coldiron_block
basemetals:double_coldiron_slab[variant=default]
basemetals:coldiron_pressure_plate[powered=true]
basemetals:coldiron_pressure_plate[powered=false]
basemetals:coldiron_stairs[facing=north,half=top,shape=straight]
basemetals:coldiron_stairs[facing=north,half=top,shape=inner_left]
basemetals:coldiron_stairs[facing=north,half=top,shape=inner_right]
basemetals:coldiron_stairs[facing=north,half=top,shape=outer_left]
basemetals:coldiron_stairs[facing=north,half=top,shape=outer_right]
basemetals:coldiron_stairs[facing=north,half=bottom,shape=straight]
basemetals:coldiron_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:coldiron_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:coldiron_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:coldiron_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:coldiron_stairs[facing=south,half=top,shape=straight]
basemetals:coldiron_stairs[facing=south,half=top,shape=inner_left]
basemetals:coldiron_stairs[facing=south,half=top,shape=inner_right]
basemetals:coldiron_stairs[facing=south,half=top,shape=outer_left]
basemetals:coldiron_stairs[facing=south,half=top,shape=outer_right]
basemetals:coldiron_stairs[facing=south,half=bottom,shape=straight]
basemetals:coldiron_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:coldiron_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:coldiron_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:coldiron_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:coldiron_stairs[facing=west,half=top,shape=straight]
basemetals:coldiron_stairs[facing=west,half=top,shape=inner_left]
basemetals:coldiron_stairs[facing=west,half=top,shape=inner_right]
basemetals:coldiron_stairs[facing=west,half=top,shape=outer_left]
basemetals:coldiron_stairs[facing=west,half=top,shape=outer_right]
basemetals:coldiron_stairs[facing=west,half=bottom,shape=straight]
basemetals:coldiron_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:coldiron_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:coldiron_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:coldiron_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:coldiron_stairs[facing=east,half=top,shape=straight]
basemetals:coldiron_stairs[facing=east,half=top,shape=inner_left]
basemetals:coldiron_stairs[facing=east,half=top,shape=inner_right]
basemetals:coldiron_stairs[facing=east,half=top,shape=outer_left]
basemetals:coldiron_stairs[facing=east,half=top,shape=outer_right]
basemetals:coldiron_stairs[facing=east,half=bottom,shape=straight]
basemetals:coldiron_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:coldiron_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:coldiron_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:coldiron_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:platinum_button[facing=down,powered=true]
basemetals:platinum_button[facing=down,powered=false]
basemetals:platinum_button[facing=up,powered=true]
basemetals:platinum_button[facing=up,powered=false]
basemetals:platinum_button[facing=north,powered=true]
basemetals:platinum_button[facing=north,powered=false]
basemetals:platinum_button[facing=south,powered=true]
basemetals:platinum_button[facing=south,powered=false]
basemetals:platinum_button[facing=west,powered=true]
basemetals:platinum_button[facing=west,powered=false]
basemetals:platinum_button[facing=east,powered=true]
basemetals:platinum_button[facing=east,powered=false]
basemetals:platinum_slab[half=top,variant=default]
basemetals:platinum_slab[half=bottom,variant=default]
basemetals:platinum_plate[facing=down]
basemetals:platinum_plate[facing=up]
basemetals:platinum_plate[facing=north]
basemetals:platinum_plate[facing=south]
basemetals:platinum_plate[facing=west]
basemetals:platinum_plate[facing=east]
basemetals:platinum[level=0]
basemetals:platinum[level=1]
basemetals:platinum[level=2]
basemetals:platinum[level=3]
basemetals:platinum[level=4]
basemetals:platinum[level=5]
basemetals:platinum[level=6]
basemetals:platinum[level=7]
basemetals:platinum[level=8]
basemetals:platinum[level=9]
basemetals:platinum[level=10]
basemetals:platinum[level=11]
basemetals:platinum[level=12]
basemetals:platinum[level=13]
basemetals:platinum[level=14]
basemetals:platinum[level=15]
basemetals:platinum_trapdoor[facing=north,half=top,open=true]
basemetals:platinum_trapdoor[facing=north,half=top,open=false]
basemetals:platinum_trapdoor[facing=north,half=bottom,open=true]
basemetals:platinum_trapdoor[facing=north,half=bottom,open=false]
basemetals:platinum_trapdoor[facing=south,half=top,open=true]
basemetals:platinum_trapdoor[facing=south,half=top,open=false]
basemetals:platinum_trapdoor[facing=south,half=bottom,open=true]
basemetals:platinum_trapdoor[facing=south,half=bottom,open=false]
basemetals:platinum_trapdoor[facing=west,half=top,open=true]
basemetals:platinum_trapdoor[facing=west,half=top,open=false]
basemetals:platinum_trapdoor[facing=west,half=bottom,open=true]
basemetals:platinum_trapdoor[facing=west,half=bottom,open=false]
basemetals:platinum_trapdoor[facing=east,half=top,open=true]
basemetals:platinum_trapdoor[facing=east,half=top,open=false]
basemetals:platinum_trapdoor[facing=east,half=bottom,open=true]
basemetals:platinum_trapdoor[facing=east,half=bottom,open=false]
basemetals:platinum_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:platinum_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:platinum_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:platinum_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:platinum_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:platinum_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:platinum_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:platinum_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:platinum_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:platinum_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:platinum_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:platinum_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:platinum_ore
basemetals:platinum_lever[facing=down_x,powered=true]
basemetals:platinum_lever[facing=down_x,powered=false]
basemetals:platinum_lever[facing=east,powered=true]
basemetals:platinum_lever[facing=east,powered=false]
basemetals:platinum_lever[facing=west,powered=true]
basemetals:platinum_lever[facing=west,powered=false]
basemetals:platinum_lever[facing=south,powered=true]
basemetals:platinum_lever[facing=south,powered=false]
basemetals:platinum_lever[facing=north,powered=true]
basemetals:platinum_lever[facing=north,powered=false]
basemetals:platinum_lever[facing=up_z,powered=true]
basemetals:platinum_lever[facing=up_z,powered=false]
basemetals:platinum_lever[facing=up_x,powered=true]
basemetals:platinum_lever[facing=up_x,powered=false]
basemetals:platinum_lever[facing=down_z,powered=true]
basemetals:platinum_lever[facing=down_z,powered=false]
basemetals:platinum_bars[east=true,north=true,south=true,west=true]
basemetals:platinum_bars[east=true,north=true,south=true,west=false]
basemetals:platinum_bars[east=true,north=true,south=false,west=true]
basemetals:platinum_bars[east=true,north=true,south=false,west=false]
basemetals:platinum_bars[east=true,north=false,south=true,west=true]
basemetals:platinum_bars[east=true,north=false,south=true,west=false]
basemetals:platinum_bars[east=true,north=false,south=false,west=true]
basemetals:platinum_bars[east=true,north=false,south=false,west=false]
basemetals:platinum_bars[east=false,north=true,south=true,west=true]
basemetals:platinum_bars[east=false,north=true,south=true,west=false]
basemetals:platinum_bars[east=false,north=true,south=false,west=true]
basemetals:platinum_bars[east=false,north=true,south=false,west=false]
basemetals:platinum_bars[east=false,north=false,south=true,west=true]
basemetals:platinum_bars[east=false,north=false,south=true,west=false]
basemetals:platinum_bars[east=false,north=false,south=false,west=true]
basemetals:platinum_bars[east=false,north=false,south=false,west=false]
basemetals:platinum_block
basemetals:double_platinum_slab[variant=default]
basemetals:platinum_pressure_plate[powered=true]
basemetals:platinum_pressure_plate[powered=false]
basemetals:platinum_stairs[facing=north,half=top,shape=straight]
basemetals:platinum_stairs[facing=north,half=top,shape=inner_left]
basemetals:platinum_stairs[facing=north,half=top,shape=inner_right]
basemetals:platinum_stairs[facing=north,half=top,shape=outer_left]
basemetals:platinum_stairs[facing=north,half=top,shape=outer_right]
basemetals:platinum_stairs[facing=north,half=bottom,shape=straight]
basemetals:platinum_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:platinum_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:platinum_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:platinum_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:platinum_stairs[facing=south,half=top,shape=straight]
basemetals:platinum_stairs[facing=south,half=top,shape=inner_left]
basemetals:platinum_stairs[facing=south,half=top,shape=inner_right]
basemetals:platinum_stairs[facing=south,half=top,shape=outer_left]
basemetals:platinum_stairs[facing=south,half=top,shape=outer_right]
basemetals:platinum_stairs[facing=south,half=bottom,shape=straight]
basemetals:platinum_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:platinum_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:platinum_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:platinum_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:platinum_stairs[facing=west,half=top,shape=straight]
basemetals:platinum_stairs[facing=west,half=top,shape=inner_left]
basemetals:platinum_stairs[facing=west,half=top,shape=inner_right]
basemetals:platinum_stairs[facing=west,half=top,shape=outer_left]
basemetals:platinum_stairs[facing=west,half=top,shape=outer_right]
basemetals:platinum_stairs[facing=west,half=bottom,shape=straight]
basemetals:platinum_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:platinum_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:platinum_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:platinum_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:platinum_stairs[facing=east,half=top,shape=straight]
basemetals:platinum_stairs[facing=east,half=top,shape=inner_left]
basemetals:platinum_stairs[facing=east,half=top,shape=inner_right]
basemetals:platinum_stairs[facing=east,half=top,shape=outer_left]
basemetals:platinum_stairs[facing=east,half=top,shape=outer_right]
basemetals:platinum_stairs[facing=east,half=bottom,shape=straight]
basemetals:platinum_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:platinum_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:platinum_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:platinum_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:starsteel_button[facing=down,powered=true]
basemetals:starsteel_button[facing=down,powered=false]
basemetals:starsteel_button[facing=up,powered=true]
basemetals:starsteel_button[facing=up,powered=false]
basemetals:starsteel_button[facing=north,powered=true]
basemetals:starsteel_button[facing=north,powered=false]
basemetals:starsteel_button[facing=south,powered=true]
basemetals:starsteel_button[facing=south,powered=false]
basemetals:starsteel_button[facing=west,powered=true]
basemetals:starsteel_button[facing=west,powered=false]
basemetals:starsteel_button[facing=east,powered=true]
basemetals:starsteel_button[facing=east,powered=false]
basemetals:starsteel_slab[half=top,variant=default]
basemetals:starsteel_slab[half=bottom,variant=default]
basemetals:starsteel_plate[facing=down]
basemetals:starsteel_plate[facing=up]
basemetals:starsteel_plate[facing=north]
basemetals:starsteel_plate[facing=south]
basemetals:starsteel_plate[facing=west]
basemetals:starsteel_plate[facing=east]
basemetals:starsteel[level=0]
basemetals:starsteel[level=1]
basemetals:starsteel[level=2]
basemetals:starsteel[level=3]
basemetals:starsteel[level=4]
basemetals:starsteel[level=5]
basemetals:starsteel[level=6]
basemetals:starsteel[level=7]
basemetals:starsteel[level=8]
basemetals:starsteel[level=9]
basemetals:starsteel[level=10]
basemetals:starsteel[level=11]
basemetals:starsteel[level=12]
basemetals:starsteel[level=13]
basemetals:starsteel[level=14]
basemetals:starsteel[level=15]
basemetals:starsteel_trapdoor[facing=north,half=top,open=true]
basemetals:starsteel_trapdoor[facing=north,half=top,open=false]
basemetals:starsteel_trapdoor[facing=north,half=bottom,open=true]
basemetals:starsteel_trapdoor[facing=north,half=bottom,open=false]
basemetals:starsteel_trapdoor[facing=south,half=top,open=true]
basemetals:starsteel_trapdoor[facing=south,half=top,open=false]
basemetals:starsteel_trapdoor[facing=south,half=bottom,open=true]
basemetals:starsteel_trapdoor[facing=south,half=bottom,open=false]
basemetals:starsteel_trapdoor[facing=west,half=top,open=true]
basemetals:starsteel_trapdoor[facing=west,half=top,open=false]
basemetals:starsteel_trapdoor[facing=west,half=bottom,open=true]
basemetals:starsteel_trapdoor[facing=west,half=bottom,open=false]
basemetals:starsteel_trapdoor[facing=east,half=top,open=true]
basemetals:starsteel_trapdoor[facing=east,half=top,open=false]
basemetals:starsteel_trapdoor[facing=east,half=bottom,open=true]
basemetals:starsteel_trapdoor[facing=east,half=bottom,open=false]
basemetals:starsteel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:starsteel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:starsteel_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:starsteel_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:starsteel_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:starsteel_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:starsteel_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:starsteel_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:starsteel_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:starsteel_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:starsteel_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:starsteel_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:starsteel_ore
basemetals:starsteel_lever[facing=down_x,powered=true]
basemetals:starsteel_lever[facing=down_x,powered=false]
basemetals:starsteel_lever[facing=east,powered=true]
basemetals:starsteel_lever[facing=east,powered=false]
basemetals:starsteel_lever[facing=west,powered=true]
basemetals:starsteel_lever[facing=west,powered=false]
basemetals:starsteel_lever[facing=south,powered=true]
basemetals:starsteel_lever[facing=south,powered=false]
basemetals:starsteel_lever[facing=north,powered=true]
basemetals:starsteel_lever[facing=north,powered=false]
basemetals:starsteel_lever[facing=up_z,powered=true]
basemetals:starsteel_lever[facing=up_z,powered=false]
basemetals:starsteel_lever[facing=up_x,powered=true]
basemetals:starsteel_lever[facing=up_x,powered=false]
basemetals:starsteel_lever[facing=down_z,powered=true]
basemetals:starsteel_lever[facing=down_z,powered=false]
basemetals:starsteel_bars[east=true,north=true,south=true,west=true]
basemetals:starsteel_bars[east=true,north=true,south=true,west=false]
basemetals:starsteel_bars[east=true,north=true,south=false,west=true]
basemetals:starsteel_bars[east=true,north=true,south=false,west=false]
basemetals:starsteel_bars[east=true,north=false,south=true,west=true]
basemetals:starsteel_bars[east=true,north=false,south=true,west=false]
basemetals:starsteel_bars[east=true,north=false,south=false,west=true]
basemetals:starsteel_bars[east=true,north=false,south=false,west=false]
basemetals:starsteel_bars[east=false,north=true,south=true,west=true]
basemetals:starsteel_bars[east=false,north=true,south=true,west=false]
basemetals:starsteel_bars[east=false,north=true,south=false,west=true]
basemetals:starsteel_bars[east=false,north=true,south=false,west=false]
basemetals:starsteel_bars[east=false,north=false,south=true,west=true]
basemetals:starsteel_bars[east=false,north=false,south=true,west=false]
basemetals:starsteel_bars[east=false,north=false,south=false,west=true]
basemetals:starsteel_bars[east=false,north=false,south=false,west=false]
basemetals:starsteel_block
basemetals:double_starsteel_slab[variant=default]
basemetals:starsteel_pressure_plate[powered=true]
basemetals:starsteel_pressure_plate[powered=false]
basemetals:starsteel_stairs[facing=north,half=top,shape=straight]
basemetals:starsteel_stairs[facing=north,half=top,shape=inner_left]
basemetals:starsteel_stairs[facing=north,half=top,shape=inner_right]
basemetals:starsteel_stairs[facing=north,half=top,shape=outer_left]
basemetals:starsteel_stairs[facing=north,half=top,shape=outer_right]
basemetals:starsteel_stairs[facing=north,half=bottom,shape=straight]
basemetals:starsteel_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:starsteel_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:starsteel_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:starsteel_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:starsteel_stairs[facing=south,half=top,shape=straight]
basemetals:starsteel_stairs[facing=south,half=top,shape=inner_left]
basemetals:starsteel_stairs[facing=south,half=top,shape=inner_right]
basemetals:starsteel_stairs[facing=south,half=top,shape=outer_left]
basemetals:starsteel_stairs[facing=south,half=top,shape=outer_right]
basemetals:starsteel_stairs[facing=south,half=bottom,shape=straight]
basemetals:starsteel_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:starsteel_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:starsteel_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:starsteel_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:starsteel_stairs[facing=west,half=top,shape=straight]
basemetals:starsteel_stairs[facing=west,half=top,shape=inner_left]
basemetals:starsteel_stairs[facing=west,half=top,shape=inner_right]
basemetals:starsteel_stairs[facing=west,half=top,shape=outer_left]
basemetals:starsteel_stairs[facing=west,half=top,shape=outer_right]
basemetals:starsteel_stairs[facing=west,half=bottom,shape=straight]
basemetals:starsteel_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:starsteel_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:starsteel_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:starsteel_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:starsteel_stairs[facing=east,half=top,shape=straight]
basemetals:starsteel_stairs[facing=east,half=top,shape=inner_left]
basemetals:starsteel_stairs[facing=east,half=top,shape=inner_right]
basemetals:starsteel_stairs[facing=east,half=top,shape=outer_left]
basemetals:starsteel_stairs[facing=east,half=top,shape=outer_right]
basemetals:starsteel_stairs[facing=east,half=bottom,shape=straight]
basemetals:starsteel_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:starsteel_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:starsteel_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:starsteel_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:aquarium_button[facing=down,powered=true]
basemetals:aquarium_button[facing=down,powered=false]
basemetals:aquarium_button[facing=up,powered=true]
basemetals:aquarium_button[facing=up,powered=false]
basemetals:aquarium_button[facing=north,powered=true]
basemetals:aquarium_button[facing=north,powered=false]
basemetals:aquarium_button[facing=south,powered=true]
basemetals:aquarium_button[facing=south,powered=false]
basemetals:aquarium_button[facing=west,powered=true]
basemetals:aquarium_button[facing=west,powered=false]
basemetals:aquarium_button[facing=east,powered=true]
basemetals:aquarium_button[facing=east,powered=false]
basemetals:aquarium_slab[half=top,variant=default]
basemetals:aquarium_slab[half=bottom,variant=default]
basemetals:aquarium_plate[facing=down]
basemetals:aquarium_plate[facing=up]
basemetals:aquarium_plate[facing=north]
basemetals:aquarium_plate[facing=south]
basemetals:aquarium_plate[facing=west]
basemetals:aquarium_plate[facing=east]
basemetals:aquarium[level=0]
basemetals:aquarium[level=1]
basemetals:aquarium[level=2]
basemetals:aquarium[level=3]
basemetals:aquarium[level=4]
basemetals:aquarium[level=5]
basemetals:aquarium[level=6]
basemetals:aquarium[level=7]
basemetals:aquarium[level=8]
basemetals:aquarium[level=9]
basemetals:aquarium[level=10]
basemetals:aquarium[level=11]
basemetals:aquarium[level=12]
basemetals:aquarium[level=13]
basemetals:aquarium[level=14]
basemetals:aquarium[level=15]
basemetals:aquarium_trapdoor[facing=north,half=top,open=true]
basemetals:aquarium_trapdoor[facing=north,half=top,open=false]
basemetals:aquarium_trapdoor[facing=north,half=bottom,open=true]
basemetals:aquarium_trapdoor[facing=north,half=bottom,open=false]
basemetals:aquarium_trapdoor[facing=south,half=top,open=true]
basemetals:aquarium_trapdoor[facing=south,half=top,open=false]
basemetals:aquarium_trapdoor[facing=south,half=bottom,open=true]
basemetals:aquarium_trapdoor[facing=south,half=bottom,open=false]
basemetals:aquarium_trapdoor[facing=west,half=top,open=true]
basemetals:aquarium_trapdoor[facing=west,half=top,open=false]
basemetals:aquarium_trapdoor[facing=west,half=bottom,open=true]
basemetals:aquarium_trapdoor[facing=west,half=bottom,open=false]
basemetals:aquarium_trapdoor[facing=east,half=top,open=true]
basemetals:aquarium_trapdoor[facing=east,half=top,open=false]
basemetals:aquarium_trapdoor[facing=east,half=bottom,open=true]
basemetals:aquarium_trapdoor[facing=east,half=bottom,open=false]
basemetals:aquarium_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:aquarium_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:aquarium_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:aquarium_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:aquarium_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:aquarium_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:aquarium_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:aquarium_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:aquarium_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:aquarium_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:aquarium_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:aquarium_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:aquarium_lever[facing=down_x,powered=true]
basemetals:aquarium_lever[facing=down_x,powered=false]
basemetals:aquarium_lever[facing=east,powered=true]
basemetals:aquarium_lever[facing=east,powered=false]
basemetals:aquarium_lever[facing=west,powered=true]
basemetals:aquarium_lever[facing=west,powered=false]
basemetals:aquarium_lever[facing=south,powered=true]
basemetals:aquarium_lever[facing=south,powered=false]
basemetals:aquarium_lever[facing=north,powered=true]
basemetals:aquarium_lever[facing=north,powered=false]
basemetals:aquarium_lever[facing=up_z,powered=true]
basemetals:aquarium_lever[facing=up_z,powered=false]
basemetals:aquarium_lever[facing=up_x,powered=true]
basemetals:aquarium_lever[facing=up_x,powered=false]
basemetals:aquarium_lever[facing=down_z,powered=true]
basemetals:aquarium_lever[facing=down_z,powered=false]
basemetals:aquarium_bars[east=true,north=true,south=true,west=true]
basemetals:aquarium_bars[east=true,north=true,south=true,west=false]
basemetals:aquarium_bars[east=true,north=true,south=false,west=true]
basemetals:aquarium_bars[east=true,north=true,south=false,west=false]
basemetals:aquarium_bars[east=true,north=false,south=true,west=true]
basemetals:aquarium_bars[east=true,north=false,south=true,west=false]
basemetals:aquarium_bars[east=true,north=false,south=false,west=true]
basemetals:aquarium_bars[east=true,north=false,south=false,west=false]
basemetals:aquarium_bars[east=false,north=true,south=true,west=true]
basemetals:aquarium_bars[east=false,north=true,south=true,west=false]
basemetals:aquarium_bars[east=false,north=true,south=false,west=true]
basemetals:aquarium_bars[east=false,north=true,south=false,west=false]
basemetals:aquarium_bars[east=false,north=false,south=true,west=true]
basemetals:aquarium_bars[east=false,north=false,south=true,west=false]
basemetals:aquarium_bars[east=false,north=false,south=false,west=true]
basemetals:aquarium_bars[east=false,north=false,south=false,west=false]
basemetals:aquarium_block
basemetals:double_aquarium_slab[variant=default]
basemetals:aquarium_pressure_plate[powered=true]
basemetals:aquarium_pressure_plate[powered=false]
basemetals:aquarium_stairs[facing=north,half=top,shape=straight]
basemetals:aquarium_stairs[facing=north,half=top,shape=inner_left]
basemetals:aquarium_stairs[facing=north,half=top,shape=inner_right]
basemetals:aquarium_stairs[facing=north,half=top,shape=outer_left]
basemetals:aquarium_stairs[facing=north,half=top,shape=outer_right]
basemetals:aquarium_stairs[facing=north,half=bottom,shape=straight]
basemetals:aquarium_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:aquarium_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:aquarium_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:aquarium_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:aquarium_stairs[facing=south,half=top,shape=straight]
basemetals:aquarium_stairs[facing=south,half=top,shape=inner_left]
basemetals:aquarium_stairs[facing=south,half=top,shape=inner_right]
basemetals:aquarium_stairs[facing=south,half=top,shape=outer_left]
basemetals:aquarium_stairs[facing=south,half=top,shape=outer_right]
basemetals:aquarium_stairs[facing=south,half=bottom,shape=straight]
basemetals:aquarium_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:aquarium_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:aquarium_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:aquarium_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:aquarium_stairs[facing=west,half=top,shape=straight]
basemetals:aquarium_stairs[facing=west,half=top,shape=inner_left]
basemetals:aquarium_stairs[facing=west,half=top,shape=inner_right]
basemetals:aquarium_stairs[facing=west,half=top,shape=outer_left]
basemetals:aquarium_stairs[facing=west,half=top,shape=outer_right]
basemetals:aquarium_stairs[facing=west,half=bottom,shape=straight]
basemetals:aquarium_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:aquarium_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:aquarium_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:aquarium_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:aquarium_stairs[facing=east,half=top,shape=straight]
basemetals:aquarium_stairs[facing=east,half=top,shape=inner_left]
basemetals:aquarium_stairs[facing=east,half=top,shape=inner_right]
basemetals:aquarium_stairs[facing=east,half=top,shape=outer_left]
basemetals:aquarium_stairs[facing=east,half=top,shape=outer_right]
basemetals:aquarium_stairs[facing=east,half=bottom,shape=straight]
basemetals:aquarium_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:aquarium_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:aquarium_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:aquarium_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:mithril_button[facing=down,powered=true]
basemetals:mithril_button[facing=down,powered=false]
basemetals:mithril_button[facing=up,powered=true]
basemetals:mithril_button[facing=up,powered=false]
basemetals:mithril_button[facing=north,powered=true]
basemetals:mithril_button[facing=north,powered=false]
basemetals:mithril_button[facing=south,powered=true]
basemetals:mithril_button[facing=south,powered=false]
basemetals:mithril_button[facing=west,powered=true]
basemetals:mithril_button[facing=west,powered=false]
basemetals:mithril_button[facing=east,powered=true]
basemetals:mithril_button[facing=east,powered=false]
basemetals:mithril_slab[half=top,variant=default]
basemetals:mithril_slab[half=bottom,variant=default]
basemetals:mithril_plate[facing=down]
basemetals:mithril_plate[facing=up]
basemetals:mithril_plate[facing=north]
basemetals:mithril_plate[facing=south]
basemetals:mithril_plate[facing=west]
basemetals:mithril_plate[facing=east]
basemetals:mithril[level=0]
basemetals:mithril[level=1]
basemetals:mithril[level=2]
basemetals:mithril[level=3]
basemetals:mithril[level=4]
basemetals:mithril[level=5]
basemetals:mithril[level=6]
basemetals:mithril[level=7]
basemetals:mithril[level=8]
basemetals:mithril[level=9]
basemetals:mithril[level=10]
basemetals:mithril[level=11]
basemetals:mithril[level=12]
basemetals:mithril[level=13]
basemetals:mithril[level=14]
basemetals:mithril[level=15]
basemetals:mithril_trapdoor[facing=north,half=top,open=true]
basemetals:mithril_trapdoor[facing=north,half=top,open=false]
basemetals:mithril_trapdoor[facing=north,half=bottom,open=true]
basemetals:mithril_trapdoor[facing=north,half=bottom,open=false]
basemetals:mithril_trapdoor[facing=south,half=top,open=true]
basemetals:mithril_trapdoor[facing=south,half=top,open=false]
basemetals:mithril_trapdoor[facing=south,half=bottom,open=true]
basemetals:mithril_trapdoor[facing=south,half=bottom,open=false]
basemetals:mithril_trapdoor[facing=west,half=top,open=true]
basemetals:mithril_trapdoor[facing=west,half=top,open=false]
basemetals:mithril_trapdoor[facing=west,half=bottom,open=true]
basemetals:mithril_trapdoor[facing=west,half=bottom,open=false]
basemetals:mithril_trapdoor[facing=east,half=top,open=true]
basemetals:mithril_trapdoor[facing=east,half=top,open=false]
basemetals:mithril_trapdoor[facing=east,half=bottom,open=true]
basemetals:mithril_trapdoor[facing=east,half=bottom,open=false]
basemetals:mithril_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:mithril_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:mithril_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:mithril_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:mithril_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:mithril_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:mithril_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:mithril_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:mithril_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:mithril_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:mithril_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:mithril_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:mithril_lever[facing=down_x,powered=true]
basemetals:mithril_lever[facing=down_x,powered=false]
basemetals:mithril_lever[facing=east,powered=true]
basemetals:mithril_lever[facing=east,powered=false]
basemetals:mithril_lever[facing=west,powered=true]
basemetals:mithril_lever[facing=west,powered=false]
basemetals:mithril_lever[facing=south,powered=true]
basemetals:mithril_lever[facing=south,powered=false]
basemetals:mithril_lever[facing=north,powered=true]
basemetals:mithril_lever[facing=north,powered=false]
basemetals:mithril_lever[facing=up_z,powered=true]
basemetals:mithril_lever[facing=up_z,powered=false]
basemetals:mithril_lever[facing=up_x,powered=true]
basemetals:mithril_lever[facing=up_x,powered=false]
basemetals:mithril_lever[facing=down_z,powered=true]
basemetals:mithril_lever[facing=down_z,powered=false]
basemetals:mithril_bars[east=true,north=true,south=true,west=true]
basemetals:mithril_bars[east=true,north=true,south=true,west=false]
basemetals:mithril_bars[east=true,north=true,south=false,west=true]
basemetals:mithril_bars[east=true,north=true,south=false,west=false]
basemetals:mithril_bars[east=true,north=false,south=true,west=true]
basemetals:mithril_bars[east=true,north=false,south=true,west=false]
basemetals:mithril_bars[east=true,north=false,south=false,west=true]
basemetals:mithril_bars[east=true,north=false,south=false,west=false]
basemetals:mithril_bars[east=false,north=true,south=true,west=true]
basemetals:mithril_bars[east=false,north=true,south=true,west=false]
basemetals:mithril_bars[east=false,north=true,south=false,west=true]
basemetals:mithril_bars[east=false,north=true,south=false,west=false]
basemetals:mithril_bars[east=false,north=false,south=true,west=true]
basemetals:mithril_bars[east=false,north=false,south=true,west=false]
basemetals:mithril_bars[east=false,north=false,south=false,west=true]
basemetals:mithril_bars[east=false,north=false,south=false,west=false]
basemetals:mithril_block
basemetals:double_mithril_slab[variant=default]
basemetals:mithril_pressure_plate[powered=true]
basemetals:mithril_pressure_plate[powered=false]
basemetals:mithril_stairs[facing=north,half=top,shape=straight]
basemetals:mithril_stairs[facing=north,half=top,shape=inner_left]
basemetals:mithril_stairs[facing=north,half=top,shape=inner_right]
basemetals:mithril_stairs[facing=north,half=top,shape=outer_left]
basemetals:mithril_stairs[facing=north,half=top,shape=outer_right]
basemetals:mithril_stairs[facing=north,half=bottom,shape=straight]
basemetals:mithril_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:mithril_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:mithril_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:mithril_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:mithril_stairs[facing=south,half=top,shape=straight]
basemetals:mithril_stairs[facing=south,half=top,shape=inner_left]
basemetals:mithril_stairs[facing=south,half=top,shape=inner_right]
basemetals:mithril_stairs[facing=south,half=top,shape=outer_left]
basemetals:mithril_stairs[facing=south,half=top,shape=outer_right]
basemetals:mithril_stairs[facing=south,half=bottom,shape=straight]
basemetals:mithril_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:mithril_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:mithril_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:mithril_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:mithril_stairs[facing=west,half=top,shape=straight]
basemetals:mithril_stairs[facing=west,half=top,shape=inner_left]
basemetals:mithril_stairs[facing=west,half=top,shape=inner_right]
basemetals:mithril_stairs[facing=west,half=top,shape=outer_left]
basemetals:mithril_stairs[facing=west,half=top,shape=outer_right]
basemetals:mithril_stairs[facing=west,half=bottom,shape=straight]
basemetals:mithril_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:mithril_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:mithril_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:mithril_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:mithril_stairs[facing=east,half=top,shape=straight]
basemetals:mithril_stairs[facing=east,half=top,shape=inner_left]
basemetals:mithril_stairs[facing=east,half=top,shape=inner_right]
basemetals:mithril_stairs[facing=east,half=top,shape=outer_left]
basemetals:mithril_stairs[facing=east,half=top,shape=outer_right]
basemetals:mithril_stairs[facing=east,half=bottom,shape=straight]
basemetals:mithril_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:mithril_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:mithril_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:mithril_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:mercury_ore
basemetals:mercury[level=0]
basemetals:mercury[level=1]
basemetals:mercury[level=2]
basemetals:mercury[level=3]
basemetals:mercury[level=4]
basemetals:mercury[level=5]
basemetals:mercury[level=6]
basemetals:mercury[level=7]
basemetals:mercury[level=8]
basemetals:mercury[level=9]
basemetals:mercury[level=10]
basemetals:mercury[level=11]
basemetals:mercury[level=12]
basemetals:mercury[level=13]
basemetals:mercury[level=14]
basemetals:mercury[level=15]
basemetals:human_detector[powered=true]
basemetals:human_detector[powered=false]
basemetals:iron_button[facing=down,powered=true]
basemetals:iron_button[facing=down,powered=false]
basemetals:iron_button[facing=up,powered=true]
basemetals:iron_button[facing=up,powered=false]
basemetals:iron_button[facing=north,powered=true]
basemetals:iron_button[facing=north,powered=false]
basemetals:iron_button[facing=south,powered=true]
basemetals:iron_button[facing=south,powered=false]
basemetals:iron_button[facing=west,powered=true]
basemetals:iron_button[facing=west,powered=false]
basemetals:iron_button[facing=east,powered=true]
basemetals:iron_button[facing=east,powered=false]
basemetals:iron_slab[half=top,variant=default]
basemetals:iron_slab[half=bottom,variant=default]
basemetals:iron_plate[facing=down]
basemetals:iron_plate[facing=up]
basemetals:iron_plate[facing=north]
basemetals:iron_plate[facing=south]
basemetals:iron_plate[facing=west]
basemetals:iron_plate[facing=east]
basemetals:iron[level=0]
basemetals:iron[level=1]
basemetals:iron[level=2]
basemetals:iron[level=3]
basemetals:iron[level=4]
basemetals:iron[level=5]
basemetals:iron[level=6]
basemetals:iron[level=7]
basemetals:iron[level=8]
basemetals:iron[level=9]
basemetals:iron[level=10]
basemetals:iron[level=11]
basemetals:iron[level=12]
basemetals:iron[level=13]
basemetals:iron[level=14]
basemetals:iron[level=15]
basemetals:iron_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:iron_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:iron_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:iron_lever[facing=down_x,powered=true]
basemetals:iron_lever[facing=down_x,powered=false]
basemetals:iron_lever[facing=east,powered=true]
basemetals:iron_lever[facing=east,powered=false]
basemetals:iron_lever[facing=west,powered=true]
basemetals:iron_lever[facing=west,powered=false]
basemetals:iron_lever[facing=south,powered=true]
basemetals:iron_lever[facing=south,powered=false]
basemetals:iron_lever[facing=north,powered=true]
basemetals:iron_lever[facing=north,powered=false]
basemetals:iron_lever[facing=up_z,powered=true]
basemetals:iron_lever[facing=up_z,powered=false]
basemetals:iron_lever[facing=up_x,powered=true]
basemetals:iron_lever[facing=up_x,powered=false]
basemetals:iron_lever[facing=down_z,powered=true]
basemetals:iron_lever[facing=down_z,powered=false]
basemetals:double_iron_slab[variant=default]
basemetals:iron_stairs[facing=north,half=top,shape=straight]
basemetals:iron_stairs[facing=north,half=top,shape=inner_left]
basemetals:iron_stairs[facing=north,half=top,shape=inner_right]
basemetals:iron_stairs[facing=north,half=top,shape=outer_left]
basemetals:iron_stairs[facing=north,half=top,shape=outer_right]
basemetals:iron_stairs[facing=north,half=bottom,shape=straight]
basemetals:iron_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:iron_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:iron_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:iron_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:iron_stairs[facing=south,half=top,shape=straight]
basemetals:iron_stairs[facing=south,half=top,shape=inner_left]
basemetals:iron_stairs[facing=south,half=top,shape=inner_right]
basemetals:iron_stairs[facing=south,half=top,shape=outer_left]
basemetals:iron_stairs[facing=south,half=top,shape=outer_right]
basemetals:iron_stairs[facing=south,half=bottom,shape=straight]
basemetals:iron_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:iron_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:iron_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:iron_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:iron_stairs[facing=west,half=top,shape=straight]
basemetals:iron_stairs[facing=west,half=top,shape=inner_left]
basemetals:iron_stairs[facing=west,half=top,shape=inner_right]
basemetals:iron_stairs[facing=west,half=top,shape=outer_left]
basemetals:iron_stairs[facing=west,half=top,shape=outer_right]
basemetals:iron_stairs[facing=west,half=bottom,shape=straight]
basemetals:iron_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:iron_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:iron_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:iron_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:iron_stairs[facing=east,half=top,shape=straight]
basemetals:iron_stairs[facing=east,half=top,shape=inner_left]
basemetals:iron_stairs[facing=east,half=top,shape=inner_right]
basemetals:iron_stairs[facing=east,half=top,shape=outer_left]
basemetals:iron_stairs[facing=east,half=top,shape=outer_right]
basemetals:iron_stairs[facing=east,half=bottom,shape=straight]
basemetals:iron_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:iron_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:iron_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:iron_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:gold_button[facing=down,powered=true]
basemetals:gold_button[facing=down,powered=false]
basemetals:gold_button[facing=up,powered=true]
basemetals:gold_button[facing=up,powered=false]
basemetals:gold_button[facing=north,powered=true]
basemetals:gold_button[facing=north,powered=false]
basemetals:gold_button[facing=south,powered=true]
basemetals:gold_button[facing=south,powered=false]
basemetals:gold_button[facing=west,powered=true]
basemetals:gold_button[facing=west,powered=false]
basemetals:gold_button[facing=east,powered=true]
basemetals:gold_button[facing=east,powered=false]
basemetals:gold_slab[half=top,variant=default]
basemetals:gold_slab[half=bottom,variant=default]
basemetals:gold_plate[facing=down]
basemetals:gold_plate[facing=up]
basemetals:gold_plate[facing=north]
basemetals:gold_plate[facing=south]
basemetals:gold_plate[facing=west]
basemetals:gold_plate[facing=east]
basemetals:gold[level=0]
basemetals:gold[level=1]
basemetals:gold[level=2]
basemetals:gold[level=3]
basemetals:gold[level=4]
basemetals:gold[level=5]
basemetals:gold[level=6]
basemetals:gold[level=7]
basemetals:gold[level=8]
basemetals:gold[level=9]
basemetals:gold[level=10]
basemetals:gold[level=11]
basemetals:gold[level=12]
basemetals:gold[level=13]
basemetals:gold[level=14]
basemetals:gold[level=15]
basemetals:gold_trapdoor[facing=north,half=top,open=true]
basemetals:gold_trapdoor[facing=north,half=top,open=false]
basemetals:gold_trapdoor[facing=north,half=bottom,open=true]
basemetals:gold_trapdoor[facing=north,half=bottom,open=false]
basemetals:gold_trapdoor[facing=south,half=top,open=true]
basemetals:gold_trapdoor[facing=south,half=top,open=false]
basemetals:gold_trapdoor[facing=south,half=bottom,open=true]
basemetals:gold_trapdoor[facing=south,half=bottom,open=false]
basemetals:gold_trapdoor[facing=west,half=top,open=true]
basemetals:gold_trapdoor[facing=west,half=top,open=false]
basemetals:gold_trapdoor[facing=west,half=bottom,open=true]
basemetals:gold_trapdoor[facing=west,half=bottom,open=false]
basemetals:gold_trapdoor[facing=east,half=top,open=true]
basemetals:gold_trapdoor[facing=east,half=top,open=false]
basemetals:gold_trapdoor[facing=east,half=bottom,open=true]
basemetals:gold_trapdoor[facing=east,half=bottom,open=false]
basemetals:gold_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:gold_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:gold_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:gold_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:gold_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:gold_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:gold_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:gold_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:gold_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:gold_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:gold_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:gold_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:gold_lever[facing=down_x,powered=true]
basemetals:gold_lever[facing=down_x,powered=false]
basemetals:gold_lever[facing=east,powered=true]
basemetals:gold_lever[facing=east,powered=false]
basemetals:gold_lever[facing=west,powered=true]
basemetals:gold_lever[facing=west,powered=false]
basemetals:gold_lever[facing=south,powered=true]
basemetals:gold_lever[facing=south,powered=false]
basemetals:gold_lever[facing=north,powered=true]
basemetals:gold_lever[facing=north,powered=false]
basemetals:gold_lever[facing=up_z,powered=true]
basemetals:gold_lever[facing=up_z,powered=false]
basemetals:gold_lever[facing=up_x,powered=true]
basemetals:gold_lever[facing=up_x,powered=false]
basemetals:gold_lever[facing=down_z,powered=true]
basemetals:gold_lever[facing=down_z,powered=false]
basemetals:gold_bars[east=true,north=true,south=true,west=true]
basemetals:gold_bars[east=true,north=true,south=true,west=false]
basemetals:gold_bars[east=true,north=true,south=false,west=true]
basemetals:gold_bars[east=true,north=true,south=false,west=false]
basemetals:gold_bars[east=true,north=false,south=true,west=true]
basemetals:gold_bars[east=true,north=false,south=true,west=false]
basemetals:gold_bars[east=true,north=false,south=false,west=true]
basemetals:gold_bars[east=true,north=false,south=false,west=false]
basemetals:gold_bars[east=false,north=true,south=true,west=true]
basemetals:gold_bars[east=false,north=true,south=true,west=false]
basemetals:gold_bars[east=false,north=true,south=false,west=true]
basemetals:gold_bars[east=false,north=true,south=false,west=false]
basemetals:gold_bars[east=false,north=false,south=true,west=true]
basemetals:gold_bars[east=false,north=false,south=true,west=false]
basemetals:gold_bars[east=false,north=false,south=false,west=true]
basemetals:gold_bars[east=false,north=false,south=false,west=false]
basemetals:double_gold_slab[variant=default]
basemetals:gold_stairs[facing=north,half=top,shape=straight]
basemetals:gold_stairs[facing=north,half=top,shape=inner_left]
basemetals:gold_stairs[facing=north,half=top,shape=inner_right]
basemetals:gold_stairs[facing=north,half=top,shape=outer_left]
basemetals:gold_stairs[facing=north,half=top,shape=outer_right]
basemetals:gold_stairs[facing=north,half=bottom,shape=straight]
basemetals:gold_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:gold_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:gold_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:gold_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:gold_stairs[facing=south,half=top,shape=straight]
basemetals:gold_stairs[facing=south,half=top,shape=inner_left]
basemetals:gold_stairs[facing=south,half=top,shape=inner_right]
basemetals:gold_stairs[facing=south,half=top,shape=outer_left]
basemetals:gold_stairs[facing=south,half=top,shape=outer_right]
basemetals:gold_stairs[facing=south,half=bottom,shape=straight]
basemetals:gold_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:gold_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:gold_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:gold_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:gold_stairs[facing=west,half=top,shape=straight]
basemetals:gold_stairs[facing=west,half=top,shape=inner_left]
basemetals:gold_stairs[facing=west,half=top,shape=inner_right]
basemetals:gold_stairs[facing=west,half=top,shape=outer_left]
basemetals:gold_stairs[facing=west,half=top,shape=outer_right]
basemetals:gold_stairs[facing=west,half=bottom,shape=straight]
basemetals:gold_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:gold_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:gold_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:gold_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:gold_stairs[facing=east,half=top,shape=straight]
basemetals:gold_stairs[facing=east,half=top,shape=inner_left]
basemetals:gold_stairs[facing=east,half=top,shape=inner_right]
basemetals:gold_stairs[facing=east,half=top,shape=outer_left]
basemetals:gold_stairs[facing=east,half=top,shape=outer_right]
basemetals:gold_stairs[facing=east,half=bottom,shape=straight]
basemetals:gold_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:gold_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:gold_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:gold_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:diamond_button[facing=down,powered=true]
basemetals:diamond_button[facing=down,powered=false]
basemetals:diamond_button[facing=up,powered=true]
basemetals:diamond_button[facing=up,powered=false]
basemetals:diamond_button[facing=north,powered=true]
basemetals:diamond_button[facing=north,powered=false]
basemetals:diamond_button[facing=south,powered=true]
basemetals:diamond_button[facing=south,powered=false]
basemetals:diamond_button[facing=west,powered=true]
basemetals:diamond_button[facing=west,powered=false]
basemetals:diamond_button[facing=east,powered=true]
basemetals:diamond_button[facing=east,powered=false]
basemetals:diamond_slab[half=top,variant=default]
basemetals:diamond_slab[half=bottom,variant=default]
basemetals:diamond[level=0]
basemetals:diamond[level=1]
basemetals:diamond[level=2]
basemetals:diamond[level=3]
basemetals:diamond[level=4]
basemetals:diamond[level=5]
basemetals:diamond[level=6]
basemetals:diamond[level=7]
basemetals:diamond[level=8]
basemetals:diamond[level=9]
basemetals:diamond[level=10]
basemetals:diamond[level=11]
basemetals:diamond[level=12]
basemetals:diamond[level=13]
basemetals:diamond[level=14]
basemetals:diamond[level=15]
basemetals:diamond_trapdoor[facing=north,half=top,open=true]
basemetals:diamond_trapdoor[facing=north,half=top,open=false]
basemetals:diamond_trapdoor[facing=north,half=bottom,open=true]
basemetals:diamond_trapdoor[facing=north,half=bottom,open=false]
basemetals:diamond_trapdoor[facing=south,half=top,open=true]
basemetals:diamond_trapdoor[facing=south,half=top,open=false]
basemetals:diamond_trapdoor[facing=south,half=bottom,open=true]
basemetals:diamond_trapdoor[facing=south,half=bottom,open=false]
basemetals:diamond_trapdoor[facing=west,half=top,open=true]
basemetals:diamond_trapdoor[facing=west,half=top,open=false]
basemetals:diamond_trapdoor[facing=west,half=bottom,open=true]
basemetals:diamond_trapdoor[facing=west,half=bottom,open=false]
basemetals:diamond_trapdoor[facing=east,half=top,open=true]
basemetals:diamond_trapdoor[facing=east,half=top,open=false]
basemetals:diamond_trapdoor[facing=east,half=bottom,open=true]
basemetals:diamond_trapdoor[facing=east,half=bottom,open=false]
basemetals:diamond_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:diamond_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:diamond_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:diamond_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:diamond_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:diamond_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:diamond_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:diamond_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:diamond_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:diamond_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:diamond_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:diamond_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:diamond_lever[facing=down_x,powered=true]
basemetals:diamond_lever[facing=down_x,powered=false]
basemetals:diamond_lever[facing=east,powered=true]
basemetals:diamond_lever[facing=east,powered=false]
basemetals:diamond_lever[facing=west,powered=true]
basemetals:diamond_lever[facing=west,powered=false]
basemetals:diamond_lever[facing=south,powered=true]
basemetals:diamond_lever[facing=south,powered=false]
basemetals:diamond_lever[facing=north,powered=true]
basemetals:diamond_lever[facing=north,powered=false]
basemetals:diamond_lever[facing=up_z,powered=true]
basemetals:diamond_lever[facing=up_z,powered=false]
basemetals:diamond_lever[facing=up_x,powered=true]
basemetals:diamond_lever[facing=up_x,powered=false]
basemetals:diamond_lever[facing=down_z,powered=true]
basemetals:diamond_lever[facing=down_z,powered=false]
basemetals:diamond_bars[east=true,north=true,south=true,west=true]
basemetals:diamond_bars[east=true,north=true,south=true,west=false]
basemetals:diamond_bars[east=true,north=true,south=false,west=true]
basemetals:diamond_bars[east=true,north=true,south=false,west=false]
basemetals:diamond_bars[east=true,north=false,south=true,west=true]
basemetals:diamond_bars[east=true,north=false,south=true,west=false]
basemetals:diamond_bars[east=true,north=false,south=false,west=true]
basemetals:diamond_bars[east=true,north=false,south=false,west=false]
basemetals:diamond_bars[east=false,north=true,south=true,west=true]
basemetals:diamond_bars[east=false,north=true,south=true,west=false]
basemetals:diamond_bars[east=false,north=true,south=false,west=true]
basemetals:diamond_bars[east=false,north=true,south=false,west=false]
basemetals:diamond_bars[east=false,north=false,south=true,west=true]
basemetals:diamond_bars[east=false,north=false,south=true,west=false]
basemetals:diamond_bars[east=false,north=false,south=false,west=true]
basemetals:diamond_bars[east=false,north=false,south=false,west=false]
basemetals:double_diamond_slab[variant=default]
basemetals:diamond_pressure_plate[powered=true]
basemetals:diamond_pressure_plate[powered=false]
basemetals:diamond_stairs[facing=north,half=top,shape=straight]
basemetals:diamond_stairs[facing=north,half=top,shape=inner_left]
basemetals:diamond_stairs[facing=north,half=top,shape=inner_right]
basemetals:diamond_stairs[facing=north,half=top,shape=outer_left]
basemetals:diamond_stairs[facing=north,half=top,shape=outer_right]
basemetals:diamond_stairs[facing=north,half=bottom,shape=straight]
basemetals:diamond_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:diamond_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:diamond_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:diamond_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:diamond_stairs[facing=south,half=top,shape=straight]
basemetals:diamond_stairs[facing=south,half=top,shape=inner_left]
basemetals:diamond_stairs[facing=south,half=top,shape=inner_right]
basemetals:diamond_stairs[facing=south,half=top,shape=outer_left]
basemetals:diamond_stairs[facing=south,half=top,shape=outer_right]
basemetals:diamond_stairs[facing=south,half=bottom,shape=straight]
basemetals:diamond_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:diamond_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:diamond_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:diamond_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:diamond_stairs[facing=west,half=top,shape=straight]
basemetals:diamond_stairs[facing=west,half=top,shape=inner_left]
basemetals:diamond_stairs[facing=west,half=top,shape=inner_right]
basemetals:diamond_stairs[facing=west,half=top,shape=outer_left]
basemetals:diamond_stairs[facing=west,half=top,shape=outer_right]
basemetals:diamond_stairs[facing=west,half=bottom,shape=straight]
basemetals:diamond_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:diamond_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:diamond_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:diamond_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:diamond_stairs[facing=east,half=top,shape=straight]
basemetals:diamond_stairs[facing=east,half=top,shape=inner_left]
basemetals:diamond_stairs[facing=east,half=top,shape=inner_right]
basemetals:diamond_stairs[facing=east,half=top,shape=outer_left]
basemetals:diamond_stairs[facing=east,half=top,shape=outer_right]
basemetals:diamond_stairs[facing=east,half=bottom,shape=straight]
basemetals:diamond_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:diamond_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:diamond_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:diamond_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:coal[level=0]
basemetals:coal[level=1]
basemetals:coal[level=2]
basemetals:coal[level=3]
basemetals:coal[level=4]
basemetals:coal[level=5]
basemetals:coal[level=6]
basemetals:coal[level=7]
basemetals:coal[level=8]
basemetals:coal[level=9]
basemetals:coal[level=10]
basemetals:coal[level=11]
basemetals:coal[level=12]
basemetals:coal[level=13]
basemetals:coal[level=14]
basemetals:coal[level=15]
basemetals:charcoal[level=0]
basemetals:charcoal[level=1]
basemetals:charcoal[level=2]
basemetals:charcoal[level=3]
basemetals:charcoal[level=4]
basemetals:charcoal[level=5]
basemetals:charcoal[level=6]
basemetals:charcoal[level=7]
basemetals:charcoal[level=8]
basemetals:charcoal[level=9]
basemetals:charcoal[level=10]
basemetals:charcoal[level=11]
basemetals:charcoal[level=12]
basemetals:charcoal[level=13]
basemetals:charcoal[level=14]
basemetals:charcoal[level=15]
basemetals:charcoal_block
basemetals:emerald_button[facing=down,powered=true]
basemetals:emerald_button[facing=down,powered=false]
basemetals:emerald_button[facing=up,powered=true]
basemetals:emerald_button[facing=up,powered=false]
basemetals:emerald_button[facing=north,powered=true]
basemetals:emerald_button[facing=north,powered=false]
basemetals:emerald_button[facing=south,powered=true]
basemetals:emerald_button[facing=south,powered=false]
basemetals:emerald_button[facing=west,powered=true]
basemetals:emerald_button[facing=west,powered=false]
basemetals:emerald_button[facing=east,powered=true]
basemetals:emerald_button[facing=east,powered=false]
basemetals:emerald_slab[half=top,variant=default]
basemetals:emerald_slab[half=bottom,variant=default]
basemetals:emerald[level=0]
basemetals:emerald[level=1]
basemetals:emerald[level=2]
basemetals:emerald[level=3]
basemetals:emerald[level=4]
basemetals:emerald[level=5]
basemetals:emerald[level=6]
basemetals:emerald[level=7]
basemetals:emerald[level=8]
basemetals:emerald[level=9]
basemetals:emerald[level=10]
basemetals:emerald[level=11]
basemetals:emerald[level=12]
basemetals:emerald[level=13]
basemetals:emerald[level=14]
basemetals:emerald[level=15]
basemetals:emerald_trapdoor[facing=north,half=top,open=true]
basemetals:emerald_trapdoor[facing=north,half=top,open=false]
basemetals:emerald_trapdoor[facing=north,half=bottom,open=true]
basemetals:emerald_trapdoor[facing=north,half=bottom,open=false]
basemetals:emerald_trapdoor[facing=south,half=top,open=true]
basemetals:emerald_trapdoor[facing=south,half=top,open=false]
basemetals:emerald_trapdoor[facing=south,half=bottom,open=true]
basemetals:emerald_trapdoor[facing=south,half=bottom,open=false]
basemetals:emerald_trapdoor[facing=west,half=top,open=true]
basemetals:emerald_trapdoor[facing=west,half=top,open=false]
basemetals:emerald_trapdoor[facing=west,half=bottom,open=true]
basemetals:emerald_trapdoor[facing=west,half=bottom,open=false]
basemetals:emerald_trapdoor[facing=east,half=top,open=true]
basemetals:emerald_trapdoor[facing=east,half=top,open=false]
basemetals:emerald_trapdoor[facing=east,half=bottom,open=true]
basemetals:emerald_trapdoor[facing=east,half=bottom,open=false]
basemetals:emerald_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:emerald_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:emerald_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:emerald_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:emerald_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:emerald_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:emerald_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:emerald_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:emerald_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:emerald_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:emerald_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:emerald_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:emerald_lever[facing=down_x,powered=true]
basemetals:emerald_lever[facing=down_x,powered=false]
basemetals:emerald_lever[facing=east,powered=true]
basemetals:emerald_lever[facing=east,powered=false]
basemetals:emerald_lever[facing=west,powered=true]
basemetals:emerald_lever[facing=west,powered=false]
basemetals:emerald_lever[facing=south,powered=true]
basemetals:emerald_lever[facing=south,powered=false]
basemetals:emerald_lever[facing=north,powered=true]
basemetals:emerald_lever[facing=north,powered=false]
basemetals:emerald_lever[facing=up_z,powered=true]
basemetals:emerald_lever[facing=up_z,powered=false]
basemetals:emerald_lever[facing=up_x,powered=true]
basemetals:emerald_lever[facing=up_x,powered=false]
basemetals:emerald_lever[facing=down_z,powered=true]
basemetals:emerald_lever[facing=down_z,powered=false]
basemetals:emerald_bars[east=true,north=true,south=true,west=true]
basemetals:emerald_bars[east=true,north=true,south=true,west=false]
basemetals:emerald_bars[east=true,north=true,south=false,west=true]
basemetals:emerald_bars[east=true,north=true,south=false,west=false]
basemetals:emerald_bars[east=true,north=false,south=true,west=true]
basemetals:emerald_bars[east=true,north=false,south=true,west=false]
basemetals:emerald_bars[east=true,north=false,south=false,west=true]
basemetals:emerald_bars[east=true,north=false,south=false,west=false]
basemetals:emerald_bars[east=false,north=true,south=true,west=true]
basemetals:emerald_bars[east=false,north=true,south=true,west=false]
basemetals:emerald_bars[east=false,north=true,south=false,west=true]
basemetals:emerald_bars[east=false,north=true,south=false,west=false]
basemetals:emerald_bars[east=false,north=false,south=true,west=true]
basemetals:emerald_bars[east=false,north=false,south=true,west=false]
basemetals:emerald_bars[east=false,north=false,south=false,west=true]
basemetals:emerald_bars[east=false,north=false,south=false,west=false]
basemetals:double_emerald_slab[variant=default]
basemetals:emerald_pressure_plate[powered=true]
basemetals:emerald_pressure_plate[powered=false]
basemetals:emerald_stairs[facing=north,half=top,shape=straight]
basemetals:emerald_stairs[facing=north,half=top,shape=inner_left]
basemetals:emerald_stairs[facing=north,half=top,shape=inner_right]
basemetals:emerald_stairs[facing=north,half=top,shape=outer_left]
basemetals:emerald_stairs[facing=north,half=top,shape=outer_right]
basemetals:emerald_stairs[facing=north,half=bottom,shape=straight]
basemetals:emerald_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:emerald_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:emerald_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:emerald_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:emerald_stairs[facing=south,half=top,shape=straight]
basemetals:emerald_stairs[facing=south,half=top,shape=inner_left]
basemetals:emerald_stairs[facing=south,half=top,shape=inner_right]
basemetals:emerald_stairs[facing=south,half=top,shape=outer_left]
basemetals:emerald_stairs[facing=south,half=top,shape=outer_right]
basemetals:emerald_stairs[facing=south,half=bottom,shape=straight]
basemetals:emerald_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:emerald_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:emerald_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:emerald_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:emerald_stairs[facing=west,half=top,shape=straight]
basemetals:emerald_stairs[facing=west,half=top,shape=inner_left]
basemetals:emerald_stairs[facing=west,half=top,shape=inner_right]
basemetals:emerald_stairs[facing=west,half=top,shape=outer_left]
basemetals:emerald_stairs[facing=west,half=top,shape=outer_right]
basemetals:emerald_stairs[facing=west,half=bottom,shape=straight]
basemetals:emerald_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:emerald_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:emerald_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:emerald_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:emerald_stairs[facing=east,half=top,shape=straight]
basemetals:emerald_stairs[facing=east,half=top,shape=inner_left]
basemetals:emerald_stairs[facing=east,half=top,shape=inner_right]
basemetals:emerald_stairs[facing=east,half=top,shape=outer_left]
basemetals:emerald_stairs[facing=east,half=top,shape=outer_right]
basemetals:emerald_stairs[facing=east,half=bottom,shape=straight]
basemetals:emerald_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:emerald_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:emerald_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:emerald_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:ender[level=0]
basemetals:ender[level=1]
basemetals:ender[level=2]
basemetals:ender[level=3]
basemetals:ender[level=4]
basemetals:ender[level=5]
basemetals:ender[level=6]
basemetals:ender[level=7]
basemetals:ender[level=8]
basemetals:ender[level=9]
basemetals:ender[level=10]
basemetals:ender[level=11]
basemetals:ender[level=12]
basemetals:ender[level=13]
basemetals:ender[level=14]
basemetals:ender[level=15]
basemetals:quartz_lever[facing=down_x,powered=true]
basemetals:quartz_lever[facing=down_x,powered=false]
basemetals:quartz_lever[facing=east,powered=true]
basemetals:quartz_lever[facing=east,powered=false]
basemetals:quartz_lever[facing=west,powered=true]
basemetals:quartz_lever[facing=west,powered=false]
basemetals:quartz_lever[facing=south,powered=true]
basemetals:quartz_lever[facing=south,powered=false]
basemetals:quartz_lever[facing=north,powered=true]
basemetals:quartz_lever[facing=north,powered=false]
basemetals:quartz_lever[facing=up_z,powered=true]
basemetals:quartz_lever[facing=up_z,powered=false]
basemetals:quartz_lever[facing=up_x,powered=true]
basemetals:quartz_lever[facing=up_x,powered=false]
basemetals:quartz_lever[facing=down_z,powered=true]
basemetals:quartz_lever[facing=down_z,powered=false]
basemetals:quartz_button[facing=down,powered=true]
basemetals:quartz_button[facing=down,powered=false]
basemetals:quartz_button[facing=up,powered=true]
basemetals:quartz_button[facing=up,powered=false]
basemetals:quartz_button[facing=north,powered=true]
basemetals:quartz_button[facing=north,powered=false]
basemetals:quartz_button[facing=south,powered=true]
basemetals:quartz_button[facing=south,powered=false]
basemetals:quartz_button[facing=west,powered=true]
basemetals:quartz_button[facing=west,powered=false]
basemetals:quartz_button[facing=east,powered=true]
basemetals:quartz_button[facing=east,powered=false]
basemetals:quartz[level=0]
basemetals:quartz[level=1]
basemetals:quartz[level=2]
basemetals:quartz[level=3]
basemetals:quartz[level=4]
basemetals:quartz[level=5]
basemetals:quartz[level=6]
basemetals:quartz[level=7]
basemetals:quartz[level=8]
basemetals:quartz[level=9]
basemetals:quartz[level=10]
basemetals:quartz[level=11]
basemetals:quartz[level=12]
basemetals:quartz[level=13]
basemetals:quartz[level=14]
basemetals:quartz[level=15]
basemetals:quartz_bars[east=true,north=true,south=true,west=true]
basemetals:quartz_bars[east=true,north=true,south=true,west=false]
basemetals:quartz_bars[east=true,north=true,south=false,west=true]
basemetals:quartz_bars[east=true,north=true,south=false,west=false]
basemetals:quartz_bars[east=true,north=false,south=true,west=true]
basemetals:quartz_bars[east=true,north=false,south=true,west=false]
basemetals:quartz_bars[east=true,north=false,south=false,west=true]
basemetals:quartz_bars[east=true,north=false,south=false,west=false]
basemetals:quartz_bars[east=false,north=true,south=true,west=true]
basemetals:quartz_bars[east=false,north=true,south=true,west=false]
basemetals:quartz_bars[east=false,north=true,south=false,west=true]
basemetals:quartz_bars[east=false,north=true,south=false,west=false]
basemetals:quartz_bars[east=false,north=false,south=true,west=true]
basemetals:quartz_bars[east=false,north=false,south=true,west=false]
basemetals:quartz_bars[east=false,north=false,south=false,west=true]
basemetals:quartz_bars[east=false,north=false,south=false,west=false]
basemetals:quartz_pressure_plate[powered=true]
basemetals:quartz_pressure_plate[powered=false]
basemetals:quartz_trapdoor[facing=north,half=top,open=true]
basemetals:quartz_trapdoor[facing=north,half=top,open=false]
basemetals:quartz_trapdoor[facing=north,half=bottom,open=true]
basemetals:quartz_trapdoor[facing=north,half=bottom,open=false]
basemetals:quartz_trapdoor[facing=south,half=top,open=true]
basemetals:quartz_trapdoor[facing=south,half=top,open=false]
basemetals:quartz_trapdoor[facing=south,half=bottom,open=true]
basemetals:quartz_trapdoor[facing=south,half=bottom,open=false]
basemetals:quartz_trapdoor[facing=west,half=top,open=true]
basemetals:quartz_trapdoor[facing=west,half=top,open=false]
basemetals:quartz_trapdoor[facing=west,half=bottom,open=true]
basemetals:quartz_trapdoor[facing=west,half=bottom,open=false]
basemetals:quartz_trapdoor[facing=east,half=top,open=true]
basemetals:quartz_trapdoor[facing=east,half=top,open=false]
basemetals:quartz_trapdoor[facing=east,half=bottom,open=true]
basemetals:quartz_trapdoor[facing=east,half=bottom,open=false]
basemetals:quartz_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:quartz_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:quartz_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:obsidian_lever[facing=down_x,powered=true]
basemetals:obsidian_lever[facing=down_x,powered=false]
basemetals:obsidian_lever[facing=east,powered=true]
basemetals:obsidian_lever[facing=east,powered=false]
basemetals:obsidian_lever[facing=west,powered=true]
basemetals:obsidian_lever[facing=west,powered=false]
basemetals:obsidian_lever[facing=south,powered=true]
basemetals:obsidian_lever[facing=south,powered=false]
basemetals:obsidian_lever[facing=north,powered=true]
basemetals:obsidian_lever[facing=north,powered=false]
basemetals:obsidian_lever[facing=up_z,powered=true]
basemetals:obsidian_lever[facing=up_z,powered=false]
basemetals:obsidian_lever[facing=up_x,powered=true]
basemetals:obsidian_lever[facing=up_x,powered=false]
basemetals:obsidian_lever[facing=down_z,powered=true]
basemetals:obsidian_lever[facing=down_z,powered=false]
basemetals:obsidian_button[facing=down,powered=true]
basemetals:obsidian_button[facing=down,powered=false]
basemetals:obsidian_button[facing=up,powered=true]
basemetals:obsidian_button[facing=up,powered=false]
basemetals:obsidian_button[facing=north,powered=true]
basemetals:obsidian_button[facing=north,powered=false]
basemetals:obsidian_button[facing=south,powered=true]
basemetals:obsidian_button[facing=south,powered=false]
basemetals:obsidian_button[facing=west,powered=true]
basemetals:obsidian_button[facing=west,powered=false]
basemetals:obsidian_button[facing=east,powered=true]
basemetals:obsidian_button[facing=east,powered=false]
basemetals:obsidian_slab[half=top,variant=default]
basemetals:obsidian_slab[half=bottom,variant=default]
basemetals:obsidian[level=0]
basemetals:obsidian[level=1]
basemetals:obsidian[level=2]
basemetals:obsidian[level=3]
basemetals:obsidian[level=4]
basemetals:obsidian[level=5]
basemetals:obsidian[level=6]
basemetals:obsidian[level=7]
basemetals:obsidian[level=8]
basemetals:obsidian[level=9]
basemetals:obsidian[level=10]
basemetals:obsidian[level=11]
basemetals:obsidian[level=12]
basemetals:obsidian[level=13]
basemetals:obsidian[level=14]
basemetals:obsidian[level=15]
basemetals:obsidian_bars[east=true,north=true,south=true,west=true]
basemetals:obsidian_bars[east=true,north=true,south=true,west=false]
basemetals:obsidian_bars[east=true,north=true,south=false,west=true]
basemetals:obsidian_bars[east=true,north=true,south=false,west=false]
basemetals:obsidian_bars[east=true,north=false,south=true,west=true]
basemetals:obsidian_bars[east=true,north=false,south=true,west=false]
basemetals:obsidian_bars[east=true,north=false,south=false,west=true]
basemetals:obsidian_bars[east=true,north=false,south=false,west=false]
basemetals:obsidian_bars[east=false,north=true,south=true,west=true]
basemetals:obsidian_bars[east=false,north=true,south=true,west=false]
basemetals:obsidian_bars[east=false,north=true,south=false,west=true]
basemetals:obsidian_bars[east=false,north=true,south=false,west=false]
basemetals:obsidian_bars[east=false,north=false,south=true,west=true]
basemetals:obsidian_bars[east=false,north=false,south=true,west=false]
basemetals:obsidian_bars[east=false,north=false,south=false,west=true]
basemetals:obsidian_bars[east=false,north=false,south=false,west=false]
basemetals:double_obsidian_slab[variant=default]
basemetals:obsidian_pressure_plate[powered=true]
basemetals:obsidian_pressure_plate[powered=false]
basemetals:obsidian_trapdoor[facing=north,half=top,open=true]
basemetals:obsidian_trapdoor[facing=north,half=top,open=false]
basemetals:obsidian_trapdoor[facing=north,half=bottom,open=true]
basemetals:obsidian_trapdoor[facing=north,half=bottom,open=false]
basemetals:obsidian_trapdoor[facing=south,half=top,open=true]
basemetals:obsidian_trapdoor[facing=south,half=top,open=false]
basemetals:obsidian_trapdoor[facing=south,half=bottom,open=true]
basemetals:obsidian_trapdoor[facing=south,half=bottom,open=false]
basemetals:obsidian_trapdoor[facing=west,half=top,open=true]
basemetals:obsidian_trapdoor[facing=west,half=top,open=false]
basemetals:obsidian_trapdoor[facing=west,half=bottom,open=true]
basemetals:obsidian_trapdoor[facing=west,half=bottom,open=false]
basemetals:obsidian_trapdoor[facing=east,half=top,open=true]
basemetals:obsidian_trapdoor[facing=east,half=top,open=false]
basemetals:obsidian_trapdoor[facing=east,half=bottom,open=true]
basemetals:obsidian_trapdoor[facing=east,half=bottom,open=false]
basemetals:obsidian_stairs[facing=north,half=top,shape=straight]
basemetals:obsidian_stairs[facing=north,half=top,shape=inner_left]
basemetals:obsidian_stairs[facing=north,half=top,shape=inner_right]
basemetals:obsidian_stairs[facing=north,half=top,shape=outer_left]
basemetals:obsidian_stairs[facing=north,half=top,shape=outer_right]
basemetals:obsidian_stairs[facing=north,half=bottom,shape=straight]
basemetals:obsidian_stairs[facing=north,half=bottom,shape=inner_left]
basemetals:obsidian_stairs[facing=north,half=bottom,shape=inner_right]
basemetals:obsidian_stairs[facing=north,half=bottom,shape=outer_left]
basemetals:obsidian_stairs[facing=north,half=bottom,shape=outer_right]
basemetals:obsidian_stairs[facing=south,half=top,shape=straight]
basemetals:obsidian_stairs[facing=south,half=top,shape=inner_left]
basemetals:obsidian_stairs[facing=south,half=top,shape=inner_right]
basemetals:obsidian_stairs[facing=south,half=top,shape=outer_left]
basemetals:obsidian_stairs[facing=south,half=top,shape=outer_right]
basemetals:obsidian_stairs[facing=south,half=bottom,shape=straight]
basemetals:obsidian_stairs[facing=south,half=bottom,shape=inner_left]
basemetals:obsidian_stairs[facing=south,half=bottom,shape=inner_right]
basemetals:obsidian_stairs[facing=south,half=bottom,shape=outer_left]
basemetals:obsidian_stairs[facing=south,half=bottom,shape=outer_right]
basemetals:obsidian_stairs[facing=west,half=top,shape=straight]
basemetals:obsidian_stairs[facing=west,half=top,shape=inner_left]
basemetals:obsidian_stairs[facing=west,half=top,shape=inner_right]
basemetals:obsidian_stairs[facing=west,half=top,shape=outer_left]
basemetals:obsidian_stairs[facing=west,half=top,shape=outer_right]
basemetals:obsidian_stairs[facing=west,half=bottom,shape=straight]
basemetals:obsidian_stairs[facing=west,half=bottom,shape=inner_left]
basemetals:obsidian_stairs[facing=west,half=bottom,shape=inner_right]
basemetals:obsidian_stairs[facing=west,half=bottom,shape=outer_left]
basemetals:obsidian_stairs[facing=west,half=bottom,shape=outer_right]
basemetals:obsidian_stairs[facing=east,half=top,shape=straight]
basemetals:obsidian_stairs[facing=east,half=top,shape=inner_left]
basemetals:obsidian_stairs[facing=east,half=top,shape=inner_right]
basemetals:obsidian_stairs[facing=east,half=top,shape=outer_left]
basemetals:obsidian_stairs[facing=east,half=top,shape=outer_right]
basemetals:obsidian_stairs[facing=east,half=bottom,shape=straight]
basemetals:obsidian_stairs[facing=east,half=bottom,shape=inner_left]
basemetals:obsidian_stairs[facing=east,half=bottom,shape=inner_right]
basemetals:obsidian_stairs[facing=east,half=bottom,shape=outer_left]
basemetals:obsidian_stairs[facing=east,half=bottom,shape=outer_right]
basemetals:obsidian_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
basemetals:obsidian_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
basemetals:obsidian_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
basemetals:obsidian_door[facing=north,half=upper,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=north,half=upper,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=north,half=upper,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=north,half=upper,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=north,half=upper,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=north,half=upper,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=north,half=upper,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=north,half=upper,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=north,half=lower,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=north,half=lower,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=north,half=lower,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=north,half=lower,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=north,half=lower,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=north,half=lower,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=north,half=lower,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=north,half=lower,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=south,half=upper,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=south,half=upper,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=south,half=upper,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=south,half=upper,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=south,half=upper,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=south,half=upper,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=south,half=upper,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=south,half=upper,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=south,half=lower,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=south,half=lower,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=south,half=lower,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=south,half=lower,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=south,half=lower,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=south,half=lower,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=south,half=lower,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=south,half=lower,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=west,half=upper,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=west,half=upper,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=west,half=upper,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=west,half=upper,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=west,half=upper,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=west,half=upper,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=west,half=upper,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=west,half=upper,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=west,half=lower,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=west,half=lower,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=west,half=lower,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=west,half=lower,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=west,half=lower,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=west,half=lower,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=west,half=lower,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=west,half=lower,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=east,half=upper,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=east,half=upper,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=east,half=upper,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=east,half=upper,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=east,half=upper,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=east,half=upper,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=east,half=upper,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=east,half=upper,hinge=right,open=false,powered=false]
basemetals:obsidian_door[facing=east,half=lower,hinge=left,open=true,powered=true]
basemetals:obsidian_door[facing=east,half=lower,hinge=left,open=true,powered=false]
basemetals:obsidian_door[facing=east,half=lower,hinge=left,open=false,powered=true]
basemetals:obsidian_door[facing=east,half=lower,hinge=left,open=false,powered=false]
basemetals:obsidian_door[facing=east,half=lower,hinge=right,open=true,powered=true]
basemetals:obsidian_door[facing=east,half=lower,hinge=right,open=true,powered=false]
basemetals:obsidian_door[facing=east,half=lower,hinge=right,open=false,powered=true]
basemetals:obsidian_door[facing=east,half=lower,hinge=right,open=false,powered=false]
basemetals:prismarine[level=0]
basemetals:prismarine[level=1]
basemetals:prismarine[level=2]
basemetals:prismarine[level=3]
basemetals:prismarine[level=4]
basemetals:prismarine[level=5]
basemetals:prismarine[level=6]
basemetals:prismarine[level=7]
basemetals:prismarine[level=8]
basemetals:prismarine[level=9]
basemetals:prismarine[level=10]
basemetals:prismarine[level=11]
basemetals:prismarine[level=12]
basemetals:prismarine[level=13]
basemetals:prismarine[level=14]
basemetals:prismarine[level=15]
basemetals:redstone[level=0]
basemetals:redstone[level=1]
basemetals:redstone[level=2]
basemetals:redstone[level=3]
basemetals:redstone[level=4]
basemetals:redstone[level=5]
basemetals:redstone[level=6]
basemetals:redstone[level=7]
basemetals:redstone[level=8]
basemetals:redstone[level=9]
basemetals:redstone[level=10]
basemetals:redstone[level=11]
basemetals:redstone[level=12]
basemetals:redstone[level=13]
basemetals:redstone[level=14]
basemetals:redstone[level=15]
bibliocraft:bookcase[woodtype=oak]
bibliocraft:bookcase[woodtype=spruce]
bibliocraft:bookcase[woodtype=birch]
bibliocraft:bookcase[woodtype=jungle]
bibliocraft:bookcase[woodtype=acacia]
bibliocraft:bookcase[woodtype=darkoak]
bibliocraft:bookcase[woodtype=framed]
bibliocraft:bookcasecreative[woodtype=oak]
bibliocraft:bookcasecreative[woodtype=spruce]
bibliocraft:bookcasecreative[woodtype=birch]
bibliocraft:bookcasecreative[woodtype=jungle]
bibliocraft:bookcasecreative[woodtype=acacia]
bibliocraft:bookcasecreative[woodtype=darkoak]
bibliocraft:bookcasecreative[woodtype=framed]
bibliocraft:shelf[woodtype=oak]
bibliocraft:shelf[woodtype=spruce]
bibliocraft:shelf[woodtype=birch]
bibliocraft:shelf[woodtype=jungle]
bibliocraft:shelf[woodtype=acacia]
bibliocraft:shelf[woodtype=darkoak]
bibliocraft:shelf[woodtype=framed]
bibliocraft:markerpole
bibliocraft:clipboard
bibliocraft:lanterngold[color=white]
bibliocraft:lanterngold[color=silver]
bibliocraft:lanterngold[color=gray]
bibliocraft:lanterngold[color=black]
bibliocraft:lanterngold[color=red]
bibliocraft:lanterngold[color=orange]
bibliocraft:lanterngold[color=yellow]
bibliocraft:lanterngold[color=lime]
bibliocraft:lanterngold[color=green]
bibliocraft:lanterngold[color=cyan]
bibliocraft:lanterngold[color=light_blue]
bibliocraft:lanterngold[color=blue]
bibliocraft:lanterngold[color=purple]
bibliocraft:lanterngold[color=magenta]
bibliocraft:lanterngold[color=pink]
bibliocraft:lanterngold[color=brown]
bibliocraft:lanterniron[color=white]
bibliocraft:lanterniron[color=silver]
bibliocraft:lanterniron[color=gray]
bibliocraft:lanterniron[color=black]
bibliocraft:lanterniron[color=red]
bibliocraft:lanterniron[color=orange]
bibliocraft:lanterniron[color=yellow]
bibliocraft:lanterniron[color=lime]
bibliocraft:lanterniron[color=green]
bibliocraft:lanterniron[color=cyan]
bibliocraft:lanterniron[color=light_blue]
bibliocraft:lanterniron[color=blue]
bibliocraft:lanterniron[color=purple]
bibliocraft:lanterniron[color=magenta]
bibliocraft:lanterniron[color=pink]
bibliocraft:lanterniron[color=brown]
bibliocraft:lampgold[color=white]
bibliocraft:lampgold[color=silver]
bibliocraft:lampgold[color=gray]
bibliocraft:lampgold[color=black]
bibliocraft:lampgold[color=red]
bibliocraft:lampgold[color=orange]
bibliocraft:lampgold[color=yellow]
bibliocraft:lampgold[color=lime]
bibliocraft:lampgold[color=green]
bibliocraft:lampgold[color=cyan]
bibliocraft:lampgold[color=light_blue]
bibliocraft:lampgold[color=blue]
bibliocraft:lampgold[color=purple]
bibliocraft:lampgold[color=magenta]
bibliocraft:lampgold[color=pink]
bibliocraft:lampgold[color=brown]
bibliocraft:lampiron[color=white]
bibliocraft:lampiron[color=silver]
bibliocraft:lampiron[color=gray]
bibliocraft:lampiron[color=black]
bibliocraft:lampiron[color=red]
bibliocraft:lampiron[color=orange]
bibliocraft:lampiron[color=yellow]
bibliocraft:lampiron[color=lime]
bibliocraft:lampiron[color=green]
bibliocraft:lampiron[color=cyan]
bibliocraft:lampiron[color=light_blue]
bibliocraft:lampiron[color=blue]
bibliocraft:lampiron[color=purple]
bibliocraft:lampiron[color=magenta]
bibliocraft:lampiron[color=pink]
bibliocraft:lampiron[color=brown]
bibliocraft:furniturepaneler[woodtype=oak]
bibliocraft:furniturepaneler[woodtype=spruce]
bibliocraft:furniturepaneler[woodtype=birch]
bibliocraft:furniturepaneler[woodtype=jungle]
bibliocraft:furniturepaneler[woodtype=acacia]
bibliocraft:furniturepaneler[woodtype=darkoak]
bibliocraft:furniturepaneler[woodtype=framed]
bibliocraft:framedchest[woodtype=oak]
bibliocraft:framedchest[woodtype=spruce]
bibliocraft:framedchest[woodtype=birch]
bibliocraft:framedchest[woodtype=jungle]
bibliocraft:framedchest[woodtype=acacia]
bibliocraft:framedchest[woodtype=darkoak]
bibliocraft:framedchest[woodtype=framed]
bibliocraft:fancysign[woodtype=oak]
bibliocraft:fancysign[woodtype=spruce]
bibliocraft:fancysign[woodtype=birch]
bibliocraft:fancysign[woodtype=jungle]
bibliocraft:fancysign[woodtype=acacia]
bibliocraft:fancysign[woodtype=darkoak]
bibliocraft:fancysign[woodtype=framed]
bibliocraft:fancyworkbench[woodtype=oak]
bibliocraft:fancyworkbench[woodtype=spruce]
bibliocraft:fancyworkbench[woodtype=birch]
bibliocraft:fancyworkbench[woodtype=jungle]
bibliocraft:fancyworkbench[woodtype=acacia]
bibliocraft:fancyworkbench[woodtype=darkoak]
bibliocraft:fancyworkbench[woodtype=framed]
bibliocraft:potionshelf[woodtype=oak]
bibliocraft:potionshelf[woodtype=spruce]
bibliocraft:potionshelf[woodtype=birch]
bibliocraft:potionshelf[woodtype=jungle]
bibliocraft:potionshelf[woodtype=acacia]
bibliocraft:potionshelf[woodtype=darkoak]
bibliocraft:potionshelf[woodtype=framed]
bibliocraft:toolrack[woodtype=oak]
bibliocraft:toolrack[woodtype=spruce]
bibliocraft:toolrack[woodtype=birch]
bibliocraft:toolrack[woodtype=jungle]
bibliocraft:toolrack[woodtype=acacia]
bibliocraft:toolrack[woodtype=darkoak]
bibliocraft:toolrack[woodtype=framed]
bibliocraft:label[woodtype=oak]
bibliocraft:label[woodtype=spruce]
bibliocraft:label[woodtype=birch]
bibliocraft:label[woodtype=jungle]
bibliocraft:label[woodtype=acacia]
bibliocraft:label[woodtype=darkoak]
bibliocraft:label[woodtype=framed]
bibliocraft:desk[woodtype=oak]
bibliocraft:desk[woodtype=spruce]
bibliocraft:desk[woodtype=birch]
bibliocraft:desk[woodtype=jungle]
bibliocraft:desk[woodtype=acacia]
bibliocraft:desk[woodtype=darkoak]
bibliocraft:desk[woodtype=framed]
bibliocraft:table[woodtype=oak]
bibliocraft:table[woodtype=spruce]
bibliocraft:table[woodtype=birch]
bibliocraft:table[woodtype=jungle]
bibliocraft:table[woodtype=acacia]
bibliocraft:table[woodtype=darkoak]
bibliocraft:table[woodtype=framed]
bibliocraft:seat[woodtype=oak]
bibliocraft:seat[woodtype=spruce]
bibliocraft:seat[woodtype=birch]
bibliocraft:seat[woodtype=jungle]
bibliocraft:seat[woodtype=acacia]
bibliocraft:seat[woodtype=darkoak]
bibliocraft:seat[woodtype=framed]
bibliocraft:clock[woodtype=oak]
bibliocraft:clock[woodtype=spruce]
bibliocraft:clock[woodtype=birch]
bibliocraft:clock[woodtype=jungle]
bibliocraft:clock[woodtype=acacia]
bibliocraft:clock[woodtype=darkoak]
bibliocraft:clock[woodtype=framed]
bibliocraft:case[woodtype=oak]
bibliocraft:case[woodtype=spruce]
bibliocraft:case[woodtype=birch]
bibliocraft:case[woodtype=jungle]
bibliocraft:case[woodtype=acacia]
bibliocraft:case[woodtype=darkoak]
bibliocraft:case[woodtype=framed]
bibliocraft:mapframe[woodtype=oak]
bibliocraft:mapframe[woodtype=spruce]
bibliocraft:mapframe[woodtype=birch]
bibliocraft:mapframe[woodtype=jungle]
bibliocraft:mapframe[woodtype=acacia]
bibliocraft:mapframe[woodtype=darkoak]
bibliocraft:mapframe[woodtype=framed]
bibliocraft:paintingframeflat[woodtype=oak]
bibliocraft:paintingframeflat[woodtype=spruce]
bibliocraft:paintingframeflat[woodtype=birch]
bibliocraft:paintingframeflat[woodtype=jungle]
bibliocraft:paintingframeflat[woodtype=acacia]
bibliocraft:paintingframeflat[woodtype=darkoak]
bibliocraft:paintingframeflat[woodtype=framed]
bibliocraft:paintingframesimple[woodtype=oak]
bibliocraft:paintingframesimple[woodtype=spruce]
bibliocraft:paintingframesimple[woodtype=birch]
bibliocraft:paintingframesimple[woodtype=jungle]
bibliocraft:paintingframesimple[woodtype=acacia]
bibliocraft:paintingframesimple[woodtype=darkoak]
bibliocraft:paintingframesimple[woodtype=framed]
bibliocraft:paintingframemiddle[woodtype=oak]
bibliocraft:paintingframemiddle[woodtype=spruce]
bibliocraft:paintingframemiddle[woodtype=birch]
bibliocraft:paintingframemiddle[woodtype=jungle]
bibliocraft:paintingframemiddle[woodtype=acacia]
bibliocraft:paintingframemiddle[woodtype=darkoak]
bibliocraft:paintingframemiddle[woodtype=framed]
bibliocraft:paintingframefancy[woodtype=oak]
bibliocraft:paintingframefancy[woodtype=spruce]
bibliocraft:paintingframefancy[woodtype=birch]
bibliocraft:paintingframefancy[woodtype=jungle]
bibliocraft:paintingframefancy[woodtype=acacia]
bibliocraft:paintingframefancy[woodtype=darkoak]
bibliocraft:paintingframefancy[woodtype=framed]
bibliocraft:paintingframeborderless[woodtype=oak]
bibliocraft:paintingframeborderless[woodtype=spruce]
bibliocraft:paintingframeborderless[woodtype=birch]
bibliocraft:paintingframeborderless[woodtype=jungle]
bibliocraft:paintingframeborderless[woodtype=acacia]
bibliocraft:paintingframeborderless[woodtype=darkoak]
bibliocraft:paintingframeborderless[woodtype=framed]
bibliocraft:paintingpress
bibliocraft:typewriter[color=white]
bibliocraft:typewriter[color=silver]
bibliocraft:typewriter[color=gray]
bibliocraft:typewriter[color=black]
bibliocraft:typewriter[color=red]
bibliocraft:typewriter[color=orange]
bibliocraft:typewriter[color=yellow]
bibliocraft:typewriter[color=lime]
bibliocraft:typewriter[color=green]
bibliocraft:typewriter[color=cyan]
bibliocraft:typewriter[color=light_blue]
bibliocraft:typewriter[color=blue]
bibliocraft:typewriter[color=purple]
bibliocraft:typewriter[color=magenta]
bibliocraft:typewriter[color=pink]
bibliocraft:typewriter[color=brown]
bibliocraft:swordpedestal[color=white]
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bibliocraft:swordpedestal[color=gray]
bibliocraft:swordpedestal[color=black]
bibliocraft:swordpedestal[color=red]
bibliocraft:swordpedestal[color=orange]
bibliocraft:swordpedestal[color=yellow]
bibliocraft:swordpedestal[color=lime]
bibliocraft:swordpedestal[color=green]
bibliocraft:swordpedestal[color=cyan]
bibliocraft:swordpedestal[color=light_blue]
bibliocraft:swordpedestal[color=blue]
bibliocraft:swordpedestal[color=purple]
bibliocraft:swordpedestal[color=magenta]
bibliocraft:swordpedestal[color=pink]
bibliocraft:swordpedestal[color=brown]
bibliocraft:armorstand[woodtype=oak]
bibliocraft:armorstand[woodtype=spruce]
bibliocraft:armorstand[woodtype=birch]
bibliocraft:armorstand[woodtype=jungle]
bibliocraft:armorstand[woodtype=acacia]
bibliocraft:armorstand[woodtype=darkoak]
bibliocraft:armorstand[woodtype=framed]
bibliocraft:bell
bibliocraft:typesettingtable
bibliocraft:printingpress
bibliocraft:cookiejar
bibliocraft:dinnerplate
bibliocraft:discrack
chisel:blockaluminum[variation=0]
chisel:blockaluminum[variation=1]
chisel:blockaluminum[variation=2]
chisel:blockaluminum[variation=3]
chisel:blockaluminum[variation=4]
chisel:blockaluminum[variation=5]
chisel:blockaluminum[variation=6]
chisel:blockaluminum[variation=7]
chisel:blockaluminum[variation=8]
chisel:blockaluminum[variation=9]
chisel:blockaluminum[variation=10]
chisel:blockaluminum[variation=11]
chisel:blockaluminum[variation=12]
chisel:blockaluminum[variation=13]
chisel:blockaluminum[variation=14]
chisel:blockaluminum[variation=15]
chisel:andesite[variation=0]
chisel:andesite[variation=1]
chisel:andesite[variation=2]
chisel:andesite[variation=3]
chisel:andesite[variation=4]
chisel:andesite[variation=5]
chisel:andesite[variation=6]
chisel:andesite[variation=7]
chisel:andesite[variation=8]
chisel:andesite[variation=9]
chisel:andesite[variation=10]
chisel:andesite[variation=11]
chisel:andesite[variation=12]
chisel:andesite[variation=13]
chisel:andesite[variation=14]
chisel:andesite[variation=15]
chisel:andesite1[variation=0]
chisel:andesite1[variation=1]
chisel:andesite1[variation=2]
chisel:andesite1[variation=3]
chisel:andesite1[variation=4]
chisel:andesite1[variation=5]
chisel:andesite1[variation=6]
chisel:andesite1[variation=7]
chisel:andesite1[variation=8]
chisel:andesite1[variation=9]
chisel:andesite1[variation=10]
chisel:andesite1[variation=11]
chisel:andesite1[variation=12]
chisel:andesite1[variation=13]
chisel:andesite1[variation=14]
chisel:andesite1[variation=15]
chisel:andesite2[variation=0]
chisel:andesite2[variation=1]
chisel:andesite2[variation=2]
chisel:andesite2[variation=3]
chisel:andesite2[variation=4]
chisel:andesite2[variation=5]
chisel:andesite2[variation=6]
chisel:andesite2[variation=7]
chisel:andesite2[variation=8]
chisel:andesite2[variation=9]
chisel:andesite2[variation=10]
chisel:andesite2[variation=11]
chisel:andesite2[variation=12]
chisel:andesite2[variation=13]
chisel:andesite2[variation=14]
chisel:andesite2[variation=15]
chisel:antiblock[variation=0]
chisel:antiblock[variation=1]
chisel:antiblock[variation=2]
chisel:antiblock[variation=3]
chisel:antiblock[variation=4]
chisel:antiblock[variation=5]
chisel:antiblock[variation=6]
chisel:antiblock[variation=7]
chisel:antiblock[variation=8]
chisel:antiblock[variation=9]
chisel:antiblock[variation=10]
chisel:antiblock[variation=11]
chisel:antiblock[variation=12]
chisel:antiblock[variation=13]
chisel:antiblock[variation=14]
chisel:antiblock[variation=15]
chisel:auto_chisel
chisel:basalt[variation=0]
chisel:basalt[variation=1]
chisel:basalt[variation=2]
chisel:basalt[variation=3]
chisel:basalt[variation=4]
chisel:basalt[variation=5]
chisel:basalt[variation=6]
chisel:basalt[variation=7]
chisel:basalt[variation=8]
chisel:basalt[variation=9]
chisel:basalt[variation=10]
chisel:basalt[variation=11]
chisel:basalt[variation=12]
chisel:basalt[variation=13]
chisel:basalt[variation=14]
chisel:basalt[variation=15]
chisel:basalt1[variation=0]
chisel:basalt1[variation=1]
chisel:basalt1[variation=2]
chisel:basalt1[variation=3]
chisel:basalt1[variation=4]
chisel:basalt1[variation=5]
chisel:basalt1[variation=6]
chisel:basalt1[variation=7]
chisel:basalt1[variation=8]
chisel:basalt1[variation=9]
chisel:basalt2[variation=0]
chisel:basalt2[variation=1]
chisel:basalt2[variation=2]
chisel:basalt2[variation=3]
chisel:basalt2[variation=4]
chisel:basalt2[variation=5]
chisel:basalt2[variation=6]
chisel:basalt2[variation=7]
chisel:basalt2[variation=8]
chisel:basalt2[variation=9]
chisel:basalt2[variation=10]
chisel:basalt2[variation=11]
chisel:basalt2[variation=12]
chisel:basalt2[variation=13]
chisel:basalt2[variation=14]
chisel:basalt2[variation=15]
chisel:bookshelf_oak[variation=0]
chisel:bookshelf_oak[variation=1]
chisel:bookshelf_oak[variation=2]
chisel:bookshelf_oak[variation=3]
chisel:bookshelf_oak[variation=4]
chisel:bookshelf_oak[variation=5]
chisel:bookshelf_oak[variation=6]
chisel:bookshelf_oak[variation=7]
chisel:bookshelf_oak[variation=8]
chisel:bookshelf_oak[variation=9]
chisel:bookshelf_oak[variation=10]
chisel:bookshelf_oak[variation=11]
chisel:bookshelf_oak[variation=12]
chisel:bookshelf_oak[variation=13]
chisel:bookshelf_oak[variation=14]
chisel:bookshelf_oak[variation=15]
chisel:bookshelf_spruce[variation=0]
chisel:bookshelf_spruce[variation=1]
chisel:bookshelf_spruce[variation=2]
chisel:bookshelf_spruce[variation=3]
chisel:bookshelf_spruce[variation=4]
chisel:bookshelf_spruce[variation=5]
chisel:bookshelf_spruce[variation=6]
chisel:bookshelf_spruce[variation=7]
chisel:bookshelf_spruce[variation=8]
chisel:bookshelf_spruce[variation=9]
chisel:bookshelf_spruce[variation=10]
chisel:bookshelf_spruce[variation=11]
chisel:bookshelf_spruce[variation=12]
chisel:bookshelf_spruce[variation=13]
chisel:bookshelf_spruce[variation=14]
chisel:bookshelf_spruce[variation=15]
chisel:bookshelf_birch[variation=0]
chisel:bookshelf_birch[variation=1]
chisel:bookshelf_birch[variation=2]
chisel:bookshelf_birch[variation=3]
chisel:bookshelf_birch[variation=4]
chisel:bookshelf_birch[variation=5]
chisel:bookshelf_birch[variation=6]
chisel:bookshelf_birch[variation=7]
chisel:bookshelf_birch[variation=8]
chisel:bookshelf_birch[variation=9]
chisel:bookshelf_birch[variation=10]
chisel:bookshelf_birch[variation=11]
chisel:bookshelf_birch[variation=12]
chisel:bookshelf_birch[variation=13]
chisel:bookshelf_birch[variation=14]
chisel:bookshelf_birch[variation=15]
chisel:bookshelf_jungle[variation=0]
chisel:bookshelf_jungle[variation=1]
chisel:bookshelf_jungle[variation=2]
chisel:bookshelf_jungle[variation=3]
chisel:bookshelf_jungle[variation=4]
chisel:bookshelf_jungle[variation=5]
chisel:bookshelf_jungle[variation=6]
chisel:bookshelf_jungle[variation=7]
chisel:bookshelf_jungle[variation=8]
chisel:bookshelf_jungle[variation=9]
chisel:bookshelf_jungle[variation=10]
chisel:bookshelf_jungle[variation=11]
chisel:bookshelf_jungle[variation=12]
chisel:bookshelf_jungle[variation=13]
chisel:bookshelf_jungle[variation=14]
chisel:bookshelf_jungle[variation=15]
chisel:bookshelf_acacia[variation=0]
chisel:bookshelf_acacia[variation=1]
chisel:bookshelf_acacia[variation=2]
chisel:bookshelf_acacia[variation=3]
chisel:bookshelf_acacia[variation=4]
chisel:bookshelf_acacia[variation=5]
chisel:bookshelf_acacia[variation=6]
chisel:bookshelf_acacia[variation=7]
chisel:bookshelf_acacia[variation=8]
chisel:bookshelf_acacia[variation=9]
chisel:bookshelf_acacia[variation=10]
chisel:bookshelf_acacia[variation=11]
chisel:bookshelf_acacia[variation=12]
chisel:bookshelf_acacia[variation=13]
chisel:bookshelf_acacia[variation=14]
chisel:bookshelf_acacia[variation=15]
chisel:bookshelf_darkoak[variation=0]
chisel:bookshelf_darkoak[variation=1]
chisel:bookshelf_darkoak[variation=2]
chisel:bookshelf_darkoak[variation=3]
chisel:bookshelf_darkoak[variation=4]
chisel:bookshelf_darkoak[variation=5]
chisel:bookshelf_darkoak[variation=6]
chisel:bookshelf_darkoak[variation=7]
chisel:bookshelf_darkoak[variation=8]
chisel:bookshelf_darkoak[variation=9]
chisel:bookshelf_darkoak[variation=10]
chisel:bookshelf_darkoak[variation=11]
chisel:bookshelf_darkoak[variation=12]
chisel:bookshelf_darkoak[variation=13]
chisel:bookshelf_darkoak[variation=14]
chisel:bookshelf_darkoak[variation=15]
chisel:bricks[variation=0]
chisel:bricks[variation=1]
chisel:bricks[variation=2]
chisel:bricks[variation=3]
chisel:bricks[variation=4]
chisel:bricks[variation=5]
chisel:bricks[variation=6]
chisel:bricks[variation=7]
chisel:bricks[variation=8]
chisel:bricks[variation=9]
chisel:bricks[variation=10]
chisel:bricks[variation=11]
chisel:bricks[variation=12]
chisel:bricks[variation=13]
chisel:bricks[variation=14]
chisel:bricks[variation=15]
chisel:bricks1[variation=0]
chisel:bricks1[variation=1]
chisel:bricks1[variation=2]
chisel:bricks1[variation=3]
chisel:bricks1[variation=4]
chisel:bricks1[variation=5]
chisel:bricks1[variation=6]
chisel:bricks1[variation=7]
chisel:bricks1[variation=8]
chisel:bricks1[variation=9]
chisel:bricks2[variation=0]
chisel:bricks2[variation=1]
chisel:bricks2[variation=2]
chisel:bricks2[variation=3]
chisel:bricks2[variation=4]
chisel:bricks2[variation=5]
chisel:bricks2[variation=6]
chisel:bricks2[variation=7]
chisel:bricks2[variation=8]
chisel:bricks2[variation=9]
chisel:bricks2[variation=10]
chisel:bricks2[variation=11]
chisel:bricks2[variation=12]
chisel:bricks2[variation=13]
chisel:bricks2[variation=14]
chisel:bricks2[variation=15]
chisel:blockbronze[variation=0]
chisel:blockbronze[variation=1]
chisel:blockbronze[variation=2]
chisel:blockbronze[variation=3]
chisel:blockbronze[variation=4]
chisel:blockbronze[variation=5]
chisel:blockbronze[variation=6]
chisel:blockbronze[variation=7]
chisel:blockbronze[variation=8]
chisel:blockbronze[variation=9]
chisel:blockbronze[variation=10]
chisel:blockbronze[variation=11]
chisel:blockbronze[variation=12]
chisel:blockbronze[variation=13]
chisel:blockbronze[variation=14]
chisel:blockbronze[variation=15]
chisel:brownstone[variation=0]
chisel:brownstone[variation=1]
chisel:brownstone[variation=2]
chisel:brownstone[variation=3]
chisel:brownstone[variation=4]
chisel:brownstone[variation=5]
chisel:brownstone[variation=6]
chisel:brownstone[variation=7]
chisel:brownstone[variation=8]
chisel:brownstone[variation=9]
chisel:brownstone[variation=10]
chisel:brownstone[variation=11]
chisel:brownstone[variation=12]
chisel:brownstone[variation=13]
chisel:brownstone[variation=14]
chisel:brownstone[variation=15]
chisel:carpet_black[variation=0]
chisel:carpet_black[variation=1]
chisel:carpet_black[variation=2]
chisel:carpet_black[variation=3]
chisel:carpet_black[variation=4]
chisel:carpet_black[variation=5]
chisel:carpet_black[variation=6]
chisel:carpet_black[variation=7]
chisel:carpet_black[variation=8]
chisel:carpet_black[variation=9]
chisel:carpet_black[variation=10]
chisel:carpet_black[variation=11]
chisel:carpet_black[variation=12]
chisel:carpet_black[variation=13]
chisel:carpet_black[variation=14]
chisel:carpet_black[variation=15]
chisel:carpet_red[variation=0]
chisel:carpet_red[variation=1]
chisel:carpet_red[variation=2]
chisel:carpet_red[variation=3]
chisel:carpet_red[variation=4]
chisel:carpet_red[variation=5]
chisel:carpet_red[variation=6]
chisel:carpet_red[variation=7]
chisel:carpet_red[variation=8]
chisel:carpet_red[variation=9]
chisel:carpet_red[variation=10]
chisel:carpet_red[variation=11]
chisel:carpet_red[variation=12]
chisel:carpet_red[variation=13]
chisel:carpet_red[variation=14]
chisel:carpet_red[variation=15]
chisel:carpet_green[variation=0]
chisel:carpet_green[variation=1]
chisel:carpet_green[variation=2]
chisel:carpet_green[variation=3]
chisel:carpet_green[variation=4]
chisel:carpet_green[variation=5]
chisel:carpet_green[variation=6]
chisel:carpet_green[variation=7]
chisel:carpet_green[variation=8]
chisel:carpet_green[variation=9]
chisel:carpet_green[variation=10]
chisel:carpet_green[variation=11]
chisel:carpet_green[variation=12]
chisel:carpet_green[variation=13]
chisel:carpet_green[variation=14]
chisel:carpet_green[variation=15]
chisel:carpet_brown[variation=0]
chisel:carpet_brown[variation=1]
chisel:carpet_brown[variation=2]
chisel:carpet_brown[variation=3]
chisel:carpet_brown[variation=4]
chisel:carpet_brown[variation=5]
chisel:carpet_brown[variation=6]
chisel:carpet_brown[variation=7]
chisel:carpet_brown[variation=8]
chisel:carpet_brown[variation=9]
chisel:carpet_brown[variation=10]
chisel:carpet_brown[variation=11]
chisel:carpet_brown[variation=12]
chisel:carpet_brown[variation=13]
chisel:carpet_brown[variation=14]
chisel:carpet_brown[variation=15]
chisel:carpet_blue[variation=0]
chisel:carpet_blue[variation=1]
chisel:carpet_blue[variation=2]
chisel:carpet_blue[variation=3]
chisel:carpet_blue[variation=4]
chisel:carpet_blue[variation=5]
chisel:carpet_blue[variation=6]
chisel:carpet_blue[variation=7]
chisel:carpet_blue[variation=8]
chisel:carpet_blue[variation=9]
chisel:carpet_blue[variation=10]
chisel:carpet_blue[variation=11]
chisel:carpet_blue[variation=12]
chisel:carpet_blue[variation=13]
chisel:carpet_blue[variation=14]
chisel:carpet_blue[variation=15]
chisel:carpet_purple[variation=0]
chisel:carpet_purple[variation=1]
chisel:carpet_purple[variation=2]
chisel:carpet_purple[variation=3]
chisel:carpet_purple[variation=4]
chisel:carpet_purple[variation=5]
chisel:carpet_purple[variation=6]
chisel:carpet_purple[variation=7]
chisel:carpet_purple[variation=8]
chisel:carpet_purple[variation=9]
chisel:carpet_purple[variation=10]
chisel:carpet_purple[variation=11]
chisel:carpet_purple[variation=12]
chisel:carpet_purple[variation=13]
chisel:carpet_purple[variation=14]
chisel:carpet_purple[variation=15]
chisel:carpet_cyan[variation=0]
chisel:carpet_cyan[variation=1]
chisel:carpet_cyan[variation=2]
chisel:carpet_cyan[variation=3]
chisel:carpet_cyan[variation=4]
chisel:carpet_cyan[variation=5]
chisel:carpet_cyan[variation=6]
chisel:carpet_cyan[variation=7]
chisel:carpet_cyan[variation=8]
chisel:carpet_cyan[variation=9]
chisel:carpet_cyan[variation=10]
chisel:carpet_cyan[variation=11]
chisel:carpet_cyan[variation=12]
chisel:carpet_cyan[variation=13]
chisel:carpet_cyan[variation=14]
chisel:carpet_cyan[variation=15]
chisel:carpet_lightgray[variation=0]
chisel:carpet_lightgray[variation=1]
chisel:carpet_lightgray[variation=2]
chisel:carpet_lightgray[variation=3]
chisel:carpet_lightgray[variation=4]
chisel:carpet_lightgray[variation=5]
chisel:carpet_lightgray[variation=6]
chisel:carpet_lightgray[variation=7]
chisel:carpet_lightgray[variation=8]
chisel:carpet_lightgray[variation=9]
chisel:carpet_lightgray[variation=10]
chisel:carpet_lightgray[variation=11]
chisel:carpet_lightgray[variation=12]
chisel:carpet_lightgray[variation=13]
chisel:carpet_lightgray[variation=14]
chisel:carpet_lightgray[variation=15]
chisel:carpet_gray[variation=0]
chisel:carpet_gray[variation=1]
chisel:carpet_gray[variation=2]
chisel:carpet_gray[variation=3]
chisel:carpet_gray[variation=4]
chisel:carpet_gray[variation=5]
chisel:carpet_gray[variation=6]
chisel:carpet_gray[variation=7]
chisel:carpet_gray[variation=8]
chisel:carpet_gray[variation=9]
chisel:carpet_gray[variation=10]
chisel:carpet_gray[variation=11]
chisel:carpet_gray[variation=12]
chisel:carpet_gray[variation=13]
chisel:carpet_gray[variation=14]
chisel:carpet_gray[variation=15]
chisel:carpet_pink[variation=0]
chisel:carpet_pink[variation=1]
chisel:carpet_pink[variation=2]
chisel:carpet_pink[variation=3]
chisel:carpet_pink[variation=4]
chisel:carpet_pink[variation=5]
chisel:carpet_pink[variation=6]
chisel:carpet_pink[variation=7]
chisel:carpet_pink[variation=8]
chisel:carpet_pink[variation=9]
chisel:carpet_pink[variation=10]
chisel:carpet_pink[variation=11]
chisel:carpet_pink[variation=12]
chisel:carpet_pink[variation=13]
chisel:carpet_pink[variation=14]
chisel:carpet_pink[variation=15]
chisel:carpet_lime[variation=0]
chisel:carpet_lime[variation=1]
chisel:carpet_lime[variation=2]
chisel:carpet_lime[variation=3]
chisel:carpet_lime[variation=4]
chisel:carpet_lime[variation=5]
chisel:carpet_lime[variation=6]
chisel:carpet_lime[variation=7]
chisel:carpet_lime[variation=8]
chisel:carpet_lime[variation=9]
chisel:carpet_lime[variation=10]
chisel:carpet_lime[variation=11]
chisel:carpet_lime[variation=12]
chisel:carpet_lime[variation=13]
chisel:carpet_lime[variation=14]
chisel:carpet_lime[variation=15]
chisel:carpet_yellow[variation=0]
chisel:carpet_yellow[variation=1]
chisel:carpet_yellow[variation=2]
chisel:carpet_yellow[variation=3]
chisel:carpet_yellow[variation=4]
chisel:carpet_yellow[variation=5]
chisel:carpet_yellow[variation=6]
chisel:carpet_yellow[variation=7]
chisel:carpet_yellow[variation=8]
chisel:carpet_yellow[variation=9]
chisel:carpet_yellow[variation=10]
chisel:carpet_yellow[variation=11]
chisel:carpet_yellow[variation=12]
chisel:carpet_yellow[variation=13]
chisel:carpet_yellow[variation=14]
chisel:carpet_yellow[variation=15]
chisel:carpet_lightblue[variation=0]
chisel:carpet_lightblue[variation=1]
chisel:carpet_lightblue[variation=2]
chisel:carpet_lightblue[variation=3]
chisel:carpet_lightblue[variation=4]
chisel:carpet_lightblue[variation=5]
chisel:carpet_lightblue[variation=6]
chisel:carpet_lightblue[variation=7]
chisel:carpet_lightblue[variation=8]
chisel:carpet_lightblue[variation=9]
chisel:carpet_lightblue[variation=10]
chisel:carpet_lightblue[variation=11]
chisel:carpet_lightblue[variation=12]
chisel:carpet_lightblue[variation=13]
chisel:carpet_lightblue[variation=14]
chisel:carpet_lightblue[variation=15]
chisel:carpet_magenta[variation=0]
chisel:carpet_magenta[variation=1]
chisel:carpet_magenta[variation=2]
chisel:carpet_magenta[variation=3]
chisel:carpet_magenta[variation=4]
chisel:carpet_magenta[variation=5]
chisel:carpet_magenta[variation=6]
chisel:carpet_magenta[variation=7]
chisel:carpet_magenta[variation=8]
chisel:carpet_magenta[variation=9]
chisel:carpet_magenta[variation=10]
chisel:carpet_magenta[variation=11]
chisel:carpet_magenta[variation=12]
chisel:carpet_magenta[variation=13]
chisel:carpet_magenta[variation=14]
chisel:carpet_magenta[variation=15]
chisel:carpet_orange[variation=0]
chisel:carpet_orange[variation=1]
chisel:carpet_orange[variation=2]
chisel:carpet_orange[variation=3]
chisel:carpet_orange[variation=4]
chisel:carpet_orange[variation=5]
chisel:carpet_orange[variation=6]
chisel:carpet_orange[variation=7]
chisel:carpet_orange[variation=8]
chisel:carpet_orange[variation=9]
chisel:carpet_orange[variation=10]
chisel:carpet_orange[variation=11]
chisel:carpet_orange[variation=12]
chisel:carpet_orange[variation=13]
chisel:carpet_orange[variation=14]
chisel:carpet_orange[variation=15]
chisel:carpet_white[variation=0]
chisel:carpet_white[variation=1]
chisel:carpet_white[variation=2]
chisel:carpet_white[variation=3]
chisel:carpet_white[variation=4]
chisel:carpet_white[variation=5]
chisel:carpet_white[variation=6]
chisel:carpet_white[variation=7]
chisel:carpet_white[variation=8]
chisel:carpet_white[variation=9]
chisel:carpet_white[variation=10]
chisel:carpet_white[variation=11]
chisel:carpet_white[variation=12]
chisel:carpet_white[variation=13]
chisel:carpet_white[variation=14]
chisel:carpet_white[variation=15]
chisel:block_charcoal[variation=0]
chisel:block_charcoal[variation=1]
chisel:block_charcoal[variation=2]
chisel:block_charcoal[variation=3]
chisel:block_charcoal[variation=4]
chisel:block_charcoal[variation=5]
chisel:block_charcoal[variation=6]
chisel:block_charcoal[variation=7]
chisel:block_charcoal[variation=8]
chisel:block_charcoal[variation=9]
chisel:block_charcoal[variation=10]
chisel:block_charcoal[variation=11]
chisel:block_charcoal[variation=12]
chisel:block_charcoal[variation=13]
chisel:block_charcoal[variation=14]
chisel:block_charcoal[variation=15]
chisel:block_charcoal1[variation=0]
chisel:block_charcoal1[variation=1]
chisel:block_charcoal1[variation=2]
chisel:block_charcoal1[variation=3]
chisel:block_charcoal1[variation=4]
chisel:block_charcoal1[variation=5]
chisel:block_charcoal1[variation=6]
chisel:block_charcoal1[variation=7]
chisel:block_charcoal1[variation=8]
chisel:block_charcoal1[variation=9]
chisel:block_charcoal1[variation=10]
chisel:block_charcoal1[variation=11]
chisel:block_charcoal1[variation=12]
chisel:block_charcoal1[variation=13]
chisel:block_charcoal1[variation=14]
chisel:block_charcoal1[variation=15]
chisel:block_charcoal2[variation=0]
chisel:block_charcoal2[variation=1]
chisel:block_charcoal2[variation=2]
chisel:block_charcoal2[variation=3]
chisel:block_charcoal2[variation=4]
chisel:block_charcoal2[variation=5]
chisel:block_charcoal2[variation=6]
chisel:block_charcoal2[variation=7]
chisel:block_charcoal2[variation=8]
chisel:block_charcoal2[variation=9]
chisel:block_charcoal2[variation=10]
chisel:block_charcoal2[variation=11]
chisel:block_charcoal2[variation=12]
chisel:block_charcoal2[variation=13]
chisel:block_charcoal2[variation=14]
chisel:block_charcoal2[variation=15]
chisel:cloud[variation=0]
chisel:cloud[variation=1]
chisel:cloud[variation=2]
chisel:cloud[variation=3]
chisel:cloud[variation=4]
chisel:cloud[variation=5]
chisel:cloud[variation=6]
chisel:cloud[variation=7]
chisel:cloud[variation=8]
chisel:cloud[variation=9]
chisel:cloud[variation=10]
chisel:cloud[variation=11]
chisel:cloud[variation=12]
chisel:cloud[variation=13]
chisel:cloud[variation=14]
chisel:cloud[variation=15]
chisel:blockcobalt[variation=0]
chisel:blockcobalt[variation=1]
chisel:blockcobalt[variation=2]
chisel:blockcobalt[variation=3]
chisel:blockcobalt[variation=4]
chisel:blockcobalt[variation=5]
chisel:blockcobalt[variation=6]
chisel:blockcobalt[variation=7]
chisel:blockcobalt[variation=8]
chisel:blockcobalt[variation=9]
chisel:blockcobalt[variation=10]
chisel:blockcobalt[variation=11]
chisel:blockcobalt[variation=12]
chisel:blockcobalt[variation=13]
chisel:blockcobalt[variation=14]
chisel:blockcobalt[variation=15]
chisel:cobblestone[variation=0]
chisel:cobblestone[variation=1]
chisel:cobblestone[variation=2]
chisel:cobblestone[variation=3]
chisel:cobblestone[variation=4]
chisel:cobblestone[variation=5]
chisel:cobblestone[variation=6]
chisel:cobblestone[variation=7]
chisel:cobblestone[variation=8]
chisel:cobblestone[variation=9]
chisel:cobblestone[variation=10]
chisel:cobblestone[variation=11]
chisel:cobblestone[variation=12]
chisel:cobblestone[variation=13]
chisel:cobblestone[variation=14]
chisel:cobblestone[variation=15]
chisel:cobblestone1[variation=0]
chisel:cobblestone1[variation=1]
chisel:cobblestone1[variation=2]
chisel:cobblestone1[variation=3]
chisel:cobblestone1[variation=4]
chisel:cobblestone1[variation=5]
chisel:cobblestone1[variation=6]
chisel:cobblestone1[variation=7]
chisel:cobblestone1[variation=8]
chisel:cobblestone1[variation=9]
chisel:cobblestone2[variation=0]
chisel:cobblestone2[variation=1]
chisel:cobblestone2[variation=2]
chisel:cobblestone2[variation=3]
chisel:cobblestone2[variation=4]
chisel:cobblestone2[variation=5]
chisel:cobblestone2[variation=6]
chisel:cobblestone2[variation=7]
chisel:cobblestone2[variation=8]
chisel:cobblestone2[variation=9]
chisel:cobblestone2[variation=10]
chisel:cobblestone2[variation=11]
chisel:cobblestone2[variation=12]
chisel:cobblestone2[variation=13]
chisel:cobblestone2[variation=14]
chisel:cobblestone2[variation=15]
chisel:block_coal[variation=0]
chisel:block_coal[variation=1]
chisel:block_coal[variation=2]
chisel:block_coal[variation=3]
chisel:block_coal[variation=4]
chisel:block_coal[variation=5]
chisel:block_coal[variation=6]
chisel:block_coal[variation=7]
chisel:block_coal[variation=8]
chisel:block_coal[variation=9]
chisel:block_coal[variation=10]
chisel:block_coal[variation=11]
chisel:block_coal[variation=12]
chisel:block_coal[variation=13]
chisel:block_coal[variation=14]
chisel:block_coal[variation=15]
chisel:block_coal1[variation=0]
chisel:block_coal1[variation=1]
chisel:block_coal1[variation=2]
chisel:block_coal1[variation=3]
chisel:block_coal1[variation=4]
chisel:block_coal1[variation=5]
chisel:block_coal1[variation=6]
chisel:block_coal1[variation=7]
chisel:block_coal1[variation=8]
chisel:block_coal1[variation=9]
chisel:block_coal1[variation=10]
chisel:block_coal1[variation=11]
chisel:block_coal1[variation=12]
chisel:block_coal1[variation=13]
chisel:block_coal1[variation=14]
chisel:block_coal1[variation=15]
chisel:block_coal2[variation=0]
chisel:block_coal2[variation=1]
chisel:block_coal2[variation=2]
chisel:block_coal2[variation=3]
chisel:block_coal2[variation=4]
chisel:block_coal2[variation=5]
chisel:block_coal2[variation=6]
chisel:block_coal2[variation=7]
chisel:block_coal2[variation=8]
chisel:block_coal2[variation=9]
chisel:block_coal2[variation=10]
chisel:block_coal2[variation=11]
chisel:block_coal2[variation=12]
chisel:block_coal2[variation=13]
chisel:block_coal2[variation=14]
chisel:block_coal2[variation=15]
chisel:block_coal_coke[variation=0]
chisel:block_coal_coke[variation=1]
chisel:block_coal_coke[variation=2]
chisel:block_coal_coke[variation=3]
chisel:block_coal_coke[variation=4]
chisel:block_coal_coke[variation=5]
chisel:block_coal_coke[variation=6]
chisel:block_coal_coke[variation=7]
chisel:block_coal_coke[variation=8]
chisel:block_coal_coke[variation=9]
chisel:block_coal_coke[variation=10]
chisel:block_coal_coke[variation=11]
chisel:block_coal_coke[variation=12]
chisel:block_coal_coke[variation=13]
chisel:block_coal_coke[variation=14]
chisel:block_coal_coke[variation=15]
chisel:block_coal_coke1[variation=0]
chisel:block_coal_coke1[variation=1]
chisel:block_coal_coke1[variation=2]
chisel:block_coal_coke1[variation=3]
chisel:block_coal_coke1[variation=4]
chisel:block_coal_coke1[variation=5]
chisel:block_coal_coke1[variation=6]
chisel:block_coal_coke1[variation=7]
chisel:block_coal_coke1[variation=8]
chisel:block_coal_coke1[variation=9]
chisel:block_coal_coke1[variation=10]
chisel:block_coal_coke1[variation=11]
chisel:block_coal_coke1[variation=12]
chisel:block_coal_coke1[variation=13]
chisel:block_coal_coke1[variation=14]
chisel:block_coal_coke1[variation=15]
chisel:block_coal_coke2[variation=0]
chisel:block_coal_coke2[variation=1]
chisel:block_coal_coke2[variation=2]
chisel:block_coal_coke2[variation=3]
chisel:block_coal_coke2[variation=4]
chisel:block_coal_coke2[variation=5]
chisel:block_coal_coke2[variation=6]
chisel:block_coal_coke2[variation=7]
chisel:block_coal_coke2[variation=8]
chisel:block_coal_coke2[variation=9]
chisel:block_coal_coke2[variation=10]
chisel:block_coal_coke2[variation=11]
chisel:block_coal_coke2[variation=12]
chisel:block_coal_coke2[variation=13]
chisel:block_coal_coke2[variation=14]
chisel:block_coal_coke2[variation=15]
chisel:cobblestonemossy[variation=0]
chisel:cobblestonemossy[variation=1]
chisel:cobblestonemossy[variation=2]
chisel:cobblestonemossy[variation=3]
chisel:cobblestonemossy[variation=4]
chisel:cobblestonemossy[variation=5]
chisel:cobblestonemossy[variation=6]
chisel:cobblestonemossy[variation=7]
chisel:cobblestonemossy[variation=8]
chisel:cobblestonemossy[variation=9]
chisel:cobblestonemossy[variation=10]
chisel:cobblestonemossy[variation=11]
chisel:cobblestonemossy[variation=12]
chisel:cobblestonemossy[variation=13]
chisel:cobblestonemossy[variation=14]
chisel:cobblestonemossy[variation=15]
chisel:cobblestonemossy1[variation=0]
chisel:cobblestonemossy1[variation=1]
chisel:cobblestonemossy1[variation=2]
chisel:cobblestonemossy1[variation=3]
chisel:cobblestonemossy1[variation=4]
chisel:cobblestonemossy1[variation=5]
chisel:cobblestonemossy1[variation=6]
chisel:cobblestonemossy1[variation=7]
chisel:cobblestonemossy1[variation=8]
chisel:cobblestonemossy1[variation=9]
chisel:cobblestonemossy1[variation=10]
chisel:cobblestonemossy1[variation=11]
chisel:cobblestonemossy1[variation=12]
chisel:cobblestonemossy1[variation=13]
chisel:cobblestonemossy1[variation=14]
chisel:cobblestonemossy1[variation=15]
chisel:cobblestonemossy2[variation=0]
chisel:cobblestonemossy2[variation=1]
chisel:cobblestonemossy2[variation=2]
chisel:cobblestonemossy2[variation=3]
chisel:cobblestonemossy2[variation=4]
chisel:cobblestonemossy2[variation=5]
chisel:cobblestonemossy2[variation=6]
chisel:cobblestonemossy2[variation=7]
chisel:cobblestonemossy2[variation=8]
chisel:cobblestonemossy2[variation=9]
chisel:cobblestonemossy2[variation=10]
chisel:cobblestonemossy2[variation=11]
chisel:cobblestonemossy2[variation=12]
chisel:cobblestonemossy2[variation=13]
chisel:cobblestonemossy2[variation=14]
chisel:cobblestonemossy2[variation=15]
chisel:concrete_black[variation=0]
chisel:concrete_black[variation=1]
chisel:concrete_black[variation=2]
chisel:concrete_black[variation=3]
chisel:concrete_black[variation=4]
chisel:concrete_black[variation=5]
chisel:concrete_black[variation=6]
chisel:concrete_black[variation=7]
chisel:concrete_black[variation=8]
chisel:concrete_black[variation=9]
chisel:concrete_black[variation=10]
chisel:concrete_black[variation=11]
chisel:concrete_black[variation=12]
chisel:concrete_black[variation=13]
chisel:concrete_black[variation=14]
chisel:concrete_black[variation=15]
chisel:concrete_black1[variation=0]
chisel:concrete_black1[variation=1]
chisel:concrete_black1[variation=2]
chisel:concrete_black1[variation=3]
chisel:concrete_black1[variation=4]
chisel:concrete_black1[variation=5]
chisel:concrete_black1[variation=6]
chisel:concrete_black1[variation=7]
chisel:concrete_black1[variation=8]
chisel:concrete_black1[variation=9]
chisel:concrete_black1[variation=10]
chisel:concrete_black1[variation=11]
chisel:concrete_black1[variation=12]
chisel:concrete_black1[variation=13]
chisel:concrete_black1[variation=14]
chisel:concrete_black1[variation=15]
chisel:concrete_black2[variation=0]
chisel:concrete_black2[variation=1]
chisel:concrete_black2[variation=2]
chisel:concrete_black2[variation=3]
chisel:concrete_black2[variation=4]
chisel:concrete_black2[variation=5]
chisel:concrete_black2[variation=6]
chisel:concrete_black2[variation=7]
chisel:concrete_black2[variation=8]
chisel:concrete_black2[variation=9]
chisel:concrete_black2[variation=10]
chisel:concrete_black2[variation=11]
chisel:concrete_black2[variation=12]
chisel:concrete_black2[variation=13]
chisel:concrete_black2[variation=14]
chisel:concrete_black2[variation=15]
chisel:concrete_red[variation=0]
chisel:concrete_red[variation=1]
chisel:concrete_red[variation=2]
chisel:concrete_red[variation=3]
chisel:concrete_red[variation=4]
chisel:concrete_red[variation=5]
chisel:concrete_red[variation=6]
chisel:concrete_red[variation=7]
chisel:concrete_red[variation=8]
chisel:concrete_red[variation=9]
chisel:concrete_red[variation=10]
chisel:concrete_red[variation=11]
chisel:concrete_red[variation=12]
chisel:concrete_red[variation=13]
chisel:concrete_red[variation=14]
chisel:concrete_red[variation=15]
chisel:concrete_red1[variation=0]
chisel:concrete_red1[variation=1]
chisel:concrete_red1[variation=2]
chisel:concrete_red1[variation=3]
chisel:concrete_red1[variation=4]
chisel:concrete_red1[variation=5]
chisel:concrete_red1[variation=6]
chisel:concrete_red1[variation=7]
chisel:concrete_red1[variation=8]
chisel:concrete_red1[variation=9]
chisel:concrete_red1[variation=10]
chisel:concrete_red1[variation=11]
chisel:concrete_red1[variation=12]
chisel:concrete_red1[variation=13]
chisel:concrete_red1[variation=14]
chisel:concrete_red1[variation=15]
chisel:concrete_red2[variation=0]
chisel:concrete_red2[variation=1]
chisel:concrete_red2[variation=2]
chisel:concrete_red2[variation=3]
chisel:concrete_red2[variation=4]
chisel:concrete_red2[variation=5]
chisel:concrete_red2[variation=6]
chisel:concrete_red2[variation=7]
chisel:concrete_red2[variation=8]
chisel:concrete_red2[variation=9]
chisel:concrete_red2[variation=10]
chisel:concrete_red2[variation=11]
chisel:concrete_red2[variation=12]
chisel:concrete_red2[variation=13]
chisel:concrete_red2[variation=14]
chisel:concrete_red2[variation=15]
chisel:concrete_green[variation=0]
chisel:concrete_green[variation=1]
chisel:concrete_green[variation=2]
chisel:concrete_green[variation=3]
chisel:concrete_green[variation=4]
chisel:concrete_green[variation=5]
chisel:concrete_green[variation=6]
chisel:concrete_green[variation=7]
chisel:concrete_green[variation=8]
chisel:concrete_green[variation=9]
chisel:concrete_green[variation=10]
chisel:concrete_green[variation=11]
chisel:concrete_green[variation=12]
chisel:concrete_green[variation=13]
chisel:concrete_green[variation=14]
chisel:concrete_green[variation=15]
chisel:concrete_green1[variation=0]
chisel:concrete_green1[variation=1]
chisel:concrete_green1[variation=2]
chisel:concrete_green1[variation=3]
chisel:concrete_green1[variation=4]
chisel:concrete_green1[variation=5]
chisel:concrete_green1[variation=6]
chisel:concrete_green1[variation=7]
chisel:concrete_green1[variation=8]
chisel:concrete_green1[variation=9]
chisel:concrete_green1[variation=10]
chisel:concrete_green1[variation=11]
chisel:concrete_green1[variation=12]
chisel:concrete_green1[variation=13]
chisel:concrete_green1[variation=14]
chisel:concrete_green1[variation=15]
chisel:concrete_green2[variation=0]
chisel:concrete_green2[variation=1]
chisel:concrete_green2[variation=2]
chisel:concrete_green2[variation=3]
chisel:concrete_green2[variation=4]
chisel:concrete_green2[variation=5]
chisel:concrete_green2[variation=6]
chisel:concrete_green2[variation=7]
chisel:concrete_green2[variation=8]
chisel:concrete_green2[variation=9]
chisel:concrete_green2[variation=10]
chisel:concrete_green2[variation=11]
chisel:concrete_green2[variation=12]
chisel:concrete_green2[variation=13]
chisel:concrete_green2[variation=14]
chisel:concrete_green2[variation=15]
chisel:concrete_brown[variation=0]
chisel:concrete_brown[variation=1]
chisel:concrete_brown[variation=2]
chisel:concrete_brown[variation=3]
chisel:concrete_brown[variation=4]
chisel:concrete_brown[variation=5]
chisel:concrete_brown[variation=6]
chisel:concrete_brown[variation=7]
chisel:concrete_brown[variation=8]
chisel:concrete_brown[variation=9]
chisel:concrete_brown[variation=10]
chisel:concrete_brown[variation=11]
chisel:concrete_brown[variation=12]
chisel:concrete_brown[variation=13]
chisel:concrete_brown[variation=14]
chisel:concrete_brown[variation=15]
chisel:concrete_brown1[variation=0]
chisel:concrete_brown1[variation=1]
chisel:concrete_brown1[variation=2]
chisel:concrete_brown1[variation=3]
chisel:concrete_brown1[variation=4]
chisel:concrete_brown1[variation=5]
chisel:concrete_brown1[variation=6]
chisel:concrete_brown1[variation=7]
chisel:concrete_brown1[variation=8]
chisel:concrete_brown1[variation=9]
chisel:concrete_brown1[variation=10]
chisel:concrete_brown1[variation=11]
chisel:concrete_brown1[variation=12]
chisel:concrete_brown1[variation=13]
chisel:concrete_brown1[variation=14]
chisel:concrete_brown1[variation=15]
chisel:concrete_brown2[variation=0]
chisel:concrete_brown2[variation=1]
chisel:concrete_brown2[variation=2]
chisel:concrete_brown2[variation=3]
chisel:concrete_brown2[variation=4]
chisel:concrete_brown2[variation=5]
chisel:concrete_brown2[variation=6]
chisel:concrete_brown2[variation=7]
chisel:concrete_brown2[variation=8]
chisel:concrete_brown2[variation=9]
chisel:concrete_brown2[variation=10]
chisel:concrete_brown2[variation=11]
chisel:concrete_brown2[variation=12]
chisel:concrete_brown2[variation=13]
chisel:concrete_brown2[variation=14]
chisel:concrete_brown2[variation=15]
chisel:concrete_blue[variation=0]
chisel:concrete_blue[variation=1]
chisel:concrete_blue[variation=2]
chisel:concrete_blue[variation=3]
chisel:concrete_blue[variation=4]
chisel:concrete_blue[variation=5]
chisel:concrete_blue[variation=6]
chisel:concrete_blue[variation=7]
chisel:concrete_blue[variation=8]
chisel:concrete_blue[variation=9]
chisel:concrete_blue[variation=10]
chisel:concrete_blue[variation=11]
chisel:concrete_blue[variation=12]
chisel:concrete_blue[variation=13]
chisel:concrete_blue[variation=14]
chisel:concrete_blue[variation=15]
chisel:concrete_blue1[variation=0]
chisel:concrete_blue1[variation=1]
chisel:concrete_blue1[variation=2]
chisel:concrete_blue1[variation=3]
chisel:concrete_blue1[variation=4]
chisel:concrete_blue1[variation=5]
chisel:concrete_blue1[variation=6]
chisel:concrete_blue1[variation=7]
chisel:concrete_blue1[variation=8]
chisel:concrete_blue1[variation=9]
chisel:concrete_blue1[variation=10]
chisel:concrete_blue1[variation=11]
chisel:concrete_blue1[variation=12]
chisel:concrete_blue1[variation=13]
chisel:concrete_blue1[variation=14]
chisel:concrete_blue1[variation=15]
chisel:concrete_blue2[variation=0]
chisel:concrete_blue2[variation=1]
chisel:concrete_blue2[variation=2]
chisel:concrete_blue2[variation=3]
chisel:concrete_blue2[variation=4]
chisel:concrete_blue2[variation=5]
chisel:concrete_blue2[variation=6]
chisel:concrete_blue2[variation=7]
chisel:concrete_blue2[variation=8]
chisel:concrete_blue2[variation=9]
chisel:concrete_blue2[variation=10]
chisel:concrete_blue2[variation=11]
chisel:concrete_blue2[variation=12]
chisel:concrete_blue2[variation=13]
chisel:concrete_blue2[variation=14]
chisel:concrete_blue2[variation=15]
chisel:concrete_purple[variation=0]
chisel:concrete_purple[variation=1]
chisel:concrete_purple[variation=2]
chisel:concrete_purple[variation=3]
chisel:concrete_purple[variation=4]
chisel:concrete_purple[variation=5]
chisel:concrete_purple[variation=6]
chisel:concrete_purple[variation=7]
chisel:concrete_purple[variation=8]
chisel:concrete_purple[variation=9]
chisel:concrete_purple[variation=10]
chisel:concrete_purple[variation=11]
chisel:concrete_purple[variation=12]
chisel:concrete_purple[variation=13]
chisel:concrete_purple[variation=14]
chisel:concrete_purple[variation=15]
chisel:concrete_purple1[variation=0]
chisel:concrete_purple1[variation=1]
chisel:concrete_purple1[variation=2]
chisel:concrete_purple1[variation=3]
chisel:concrete_purple1[variation=4]
chisel:concrete_purple1[variation=5]
chisel:concrete_purple1[variation=6]
chisel:concrete_purple1[variation=7]
chisel:concrete_purple1[variation=8]
chisel:concrete_purple1[variation=9]
chisel:concrete_purple1[variation=10]
chisel:concrete_purple1[variation=11]
chisel:concrete_purple1[variation=12]
chisel:concrete_purple1[variation=13]
chisel:concrete_purple1[variation=14]
chisel:concrete_purple1[variation=15]
chisel:concrete_purple2[variation=0]
chisel:concrete_purple2[variation=1]
chisel:concrete_purple2[variation=2]
chisel:concrete_purple2[variation=3]
chisel:concrete_purple2[variation=4]
chisel:concrete_purple2[variation=5]
chisel:concrete_purple2[variation=6]
chisel:concrete_purple2[variation=7]
chisel:concrete_purple2[variation=8]
chisel:concrete_purple2[variation=9]
chisel:concrete_purple2[variation=10]
chisel:concrete_purple2[variation=11]
chisel:concrete_purple2[variation=12]
chisel:concrete_purple2[variation=13]
chisel:concrete_purple2[variation=14]
chisel:concrete_purple2[variation=15]
chisel:concrete_cyan[variation=0]
chisel:concrete_cyan[variation=1]
chisel:concrete_cyan[variation=2]
chisel:concrete_cyan[variation=3]
chisel:concrete_cyan[variation=4]
chisel:concrete_cyan[variation=5]
chisel:concrete_cyan[variation=6]
chisel:concrete_cyan[variation=7]
chisel:concrete_cyan[variation=8]
chisel:concrete_cyan[variation=9]
chisel:concrete_cyan[variation=10]
chisel:concrete_cyan[variation=11]
chisel:concrete_cyan[variation=12]
chisel:concrete_cyan[variation=13]
chisel:concrete_cyan[variation=14]
chisel:concrete_cyan[variation=15]
chisel:concrete_cyan1[variation=0]
chisel:concrete_cyan1[variation=1]
chisel:concrete_cyan1[variation=2]
chisel:concrete_cyan1[variation=3]
chisel:concrete_cyan1[variation=4]
chisel:concrete_cyan1[variation=5]
chisel:concrete_cyan1[variation=6]
chisel:concrete_cyan1[variation=7]
chisel:concrete_cyan1[variation=8]
chisel:concrete_cyan1[variation=9]
chisel:concrete_cyan1[variation=10]
chisel:concrete_cyan1[variation=11]
chisel:concrete_cyan1[variation=12]
chisel:concrete_cyan1[variation=13]
chisel:concrete_cyan1[variation=14]
chisel:concrete_cyan1[variation=15]
chisel:concrete_cyan2[variation=0]
chisel:concrete_cyan2[variation=1]
chisel:concrete_cyan2[variation=2]
chisel:concrete_cyan2[variation=3]
chisel:concrete_cyan2[variation=4]
chisel:concrete_cyan2[variation=5]
chisel:concrete_cyan2[variation=6]
chisel:concrete_cyan2[variation=7]
chisel:concrete_cyan2[variation=8]
chisel:concrete_cyan2[variation=9]
chisel:concrete_cyan2[variation=10]
chisel:concrete_cyan2[variation=11]
chisel:concrete_cyan2[variation=12]
chisel:concrete_cyan2[variation=13]
chisel:concrete_cyan2[variation=14]
chisel:concrete_cyan2[variation=15]
chisel:concrete_lightgray[variation=0]
chisel:concrete_lightgray[variation=1]
chisel:concrete_lightgray[variation=2]
chisel:concrete_lightgray[variation=3]
chisel:concrete_lightgray[variation=4]
chisel:concrete_lightgray[variation=5]
chisel:concrete_lightgray[variation=6]
chisel:concrete_lightgray[variation=7]
chisel:concrete_lightgray[variation=8]
chisel:concrete_lightgray[variation=9]
chisel:concrete_lightgray[variation=10]
chisel:concrete_lightgray[variation=11]
chisel:concrete_lightgray[variation=12]
chisel:concrete_lightgray[variation=13]
chisel:concrete_lightgray[variation=14]
chisel:concrete_lightgray[variation=15]
chisel:concrete_lightgray1[variation=0]
chisel:concrete_lightgray1[variation=1]
chisel:concrete_lightgray1[variation=2]
chisel:concrete_lightgray1[variation=3]
chisel:concrete_lightgray1[variation=4]
chisel:concrete_lightgray1[variation=5]
chisel:concrete_lightgray1[variation=6]
chisel:concrete_lightgray1[variation=7]
chisel:concrete_lightgray1[variation=8]
chisel:concrete_lightgray1[variation=9]
chisel:concrete_lightgray1[variation=10]
chisel:concrete_lightgray1[variation=11]
chisel:concrete_lightgray1[variation=12]
chisel:concrete_lightgray1[variation=13]
chisel:concrete_lightgray1[variation=14]
chisel:concrete_lightgray1[variation=15]
chisel:concrete_lightgray2[variation=0]
chisel:concrete_lightgray2[variation=1]
chisel:concrete_lightgray2[variation=2]
chisel:concrete_lightgray2[variation=3]
chisel:concrete_lightgray2[variation=4]
chisel:concrete_lightgray2[variation=5]
chisel:concrete_lightgray2[variation=6]
chisel:concrete_lightgray2[variation=7]
chisel:concrete_lightgray2[variation=8]
chisel:concrete_lightgray2[variation=9]
chisel:concrete_lightgray2[variation=10]
chisel:concrete_lightgray2[variation=11]
chisel:concrete_lightgray2[variation=12]
chisel:concrete_lightgray2[variation=13]
chisel:concrete_lightgray2[variation=14]
chisel:concrete_lightgray2[variation=15]
chisel:concrete_gray[variation=0]
chisel:concrete_gray[variation=1]
chisel:concrete_gray[variation=2]
chisel:concrete_gray[variation=3]
chisel:concrete_gray[variation=4]
chisel:concrete_gray[variation=5]
chisel:concrete_gray[variation=6]
chisel:concrete_gray[variation=7]
chisel:concrete_gray[variation=8]
chisel:concrete_gray[variation=9]
chisel:concrete_gray[variation=10]
chisel:concrete_gray[variation=11]
chisel:concrete_gray[variation=12]
chisel:concrete_gray[variation=13]
chisel:concrete_gray[variation=14]
chisel:concrete_gray[variation=15]
chisel:concrete_gray1[variation=0]
chisel:concrete_gray1[variation=1]
chisel:concrete_gray1[variation=2]
chisel:concrete_gray1[variation=3]
chisel:concrete_gray1[variation=4]
chisel:concrete_gray1[variation=5]
chisel:concrete_gray1[variation=6]
chisel:concrete_gray1[variation=7]
chisel:concrete_gray1[variation=8]
chisel:concrete_gray1[variation=9]
chisel:concrete_gray1[variation=10]
chisel:concrete_gray1[variation=11]
chisel:concrete_gray1[variation=12]
chisel:concrete_gray1[variation=13]
chisel:concrete_gray1[variation=14]
chisel:concrete_gray1[variation=15]
chisel:concrete_gray2[variation=0]
chisel:concrete_gray2[variation=1]
chisel:concrete_gray2[variation=2]
chisel:concrete_gray2[variation=3]
chisel:concrete_gray2[variation=4]
chisel:concrete_gray2[variation=5]
chisel:concrete_gray2[variation=6]
chisel:concrete_gray2[variation=7]
chisel:concrete_gray2[variation=8]
chisel:concrete_gray2[variation=9]
chisel:concrete_gray2[variation=10]
chisel:concrete_gray2[variation=11]
chisel:concrete_gray2[variation=12]
chisel:concrete_gray2[variation=13]
chisel:concrete_gray2[variation=14]
chisel:concrete_gray2[variation=15]
chisel:concrete_pink[variation=0]
chisel:concrete_pink[variation=1]
chisel:concrete_pink[variation=2]
chisel:concrete_pink[variation=3]
chisel:concrete_pink[variation=4]
chisel:concrete_pink[variation=5]
chisel:concrete_pink[variation=6]
chisel:concrete_pink[variation=7]
chisel:concrete_pink[variation=8]
chisel:concrete_pink[variation=9]
chisel:concrete_pink[variation=10]
chisel:concrete_pink[variation=11]
chisel:concrete_pink[variation=12]
chisel:concrete_pink[variation=13]
chisel:concrete_pink[variation=14]
chisel:concrete_pink[variation=15]
chisel:concrete_pink1[variation=0]
chisel:concrete_pink1[variation=1]
chisel:concrete_pink1[variation=2]
chisel:concrete_pink1[variation=3]
chisel:concrete_pink1[variation=4]
chisel:concrete_pink1[variation=5]
chisel:concrete_pink1[variation=6]
chisel:concrete_pink1[variation=7]
chisel:concrete_pink1[variation=8]
chisel:concrete_pink1[variation=9]
chisel:concrete_pink1[variation=10]
chisel:concrete_pink1[variation=11]
chisel:concrete_pink1[variation=12]
chisel:concrete_pink1[variation=13]
chisel:concrete_pink1[variation=14]
chisel:concrete_pink1[variation=15]
chisel:concrete_pink2[variation=0]
chisel:concrete_pink2[variation=1]
chisel:concrete_pink2[variation=2]
chisel:concrete_pink2[variation=3]
chisel:concrete_pink2[variation=4]
chisel:concrete_pink2[variation=5]
chisel:concrete_pink2[variation=6]
chisel:concrete_pink2[variation=7]
chisel:concrete_pink2[variation=8]
chisel:concrete_pink2[variation=9]
chisel:concrete_pink2[variation=10]
chisel:concrete_pink2[variation=11]
chisel:concrete_pink2[variation=12]
chisel:concrete_pink2[variation=13]
chisel:concrete_pink2[variation=14]
chisel:concrete_pink2[variation=15]
chisel:concrete_lime[variation=0]
chisel:concrete_lime[variation=1]
chisel:concrete_lime[variation=2]
chisel:concrete_lime[variation=3]
chisel:concrete_lime[variation=4]
chisel:concrete_lime[variation=5]
chisel:concrete_lime[variation=6]
chisel:concrete_lime[variation=7]
chisel:concrete_lime[variation=8]
chisel:concrete_lime[variation=9]
chisel:concrete_lime[variation=10]
chisel:concrete_lime[variation=11]
chisel:concrete_lime[variation=12]
chisel:concrete_lime[variation=13]
chisel:concrete_lime[variation=14]
chisel:concrete_lime[variation=15]
chisel:concrete_lime1[variation=0]
chisel:concrete_lime1[variation=1]
chisel:concrete_lime1[variation=2]
chisel:concrete_lime1[variation=3]
chisel:concrete_lime1[variation=4]
chisel:concrete_lime1[variation=5]
chisel:concrete_lime1[variation=6]
chisel:concrete_lime1[variation=7]
chisel:concrete_lime1[variation=8]
chisel:concrete_lime1[variation=9]
chisel:concrete_lime1[variation=10]
chisel:concrete_lime1[variation=11]
chisel:concrete_lime1[variation=12]
chisel:concrete_lime1[variation=13]
chisel:concrete_lime1[variation=14]
chisel:concrete_lime1[variation=15]
chisel:concrete_lime2[variation=0]
chisel:concrete_lime2[variation=1]
chisel:concrete_lime2[variation=2]
chisel:concrete_lime2[variation=3]
chisel:concrete_lime2[variation=4]
chisel:concrete_lime2[variation=5]
chisel:concrete_lime2[variation=6]
chisel:concrete_lime2[variation=7]
chisel:concrete_lime2[variation=8]
chisel:concrete_lime2[variation=9]
chisel:concrete_lime2[variation=10]
chisel:concrete_lime2[variation=11]
chisel:concrete_lime2[variation=12]
chisel:concrete_lime2[variation=13]
chisel:concrete_lime2[variation=14]
chisel:concrete_lime2[variation=15]
chisel:concrete_yellow[variation=0]
chisel:concrete_yellow[variation=1]
chisel:concrete_yellow[variation=2]
chisel:concrete_yellow[variation=3]
chisel:concrete_yellow[variation=4]
chisel:concrete_yellow[variation=5]
chisel:concrete_yellow[variation=6]
chisel:concrete_yellow[variation=7]
chisel:concrete_yellow[variation=8]
chisel:concrete_yellow[variation=9]
chisel:concrete_yellow[variation=10]
chisel:concrete_yellow[variation=11]
chisel:concrete_yellow[variation=12]
chisel:concrete_yellow[variation=13]
chisel:concrete_yellow[variation=14]
chisel:concrete_yellow[variation=15]
chisel:concrete_yellow1[variation=0]
chisel:concrete_yellow1[variation=1]
chisel:concrete_yellow1[variation=2]
chisel:concrete_yellow1[variation=3]
chisel:concrete_yellow1[variation=4]
chisel:concrete_yellow1[variation=5]
chisel:concrete_yellow1[variation=6]
chisel:concrete_yellow1[variation=7]
chisel:concrete_yellow1[variation=8]
chisel:concrete_yellow1[variation=9]
chisel:concrete_yellow1[variation=10]
chisel:concrete_yellow1[variation=11]
chisel:concrete_yellow1[variation=12]
chisel:concrete_yellow1[variation=13]
chisel:concrete_yellow1[variation=14]
chisel:concrete_yellow1[variation=15]
chisel:concrete_yellow2[variation=0]
chisel:concrete_yellow2[variation=1]
chisel:concrete_yellow2[variation=2]
chisel:concrete_yellow2[variation=3]
chisel:concrete_yellow2[variation=4]
chisel:concrete_yellow2[variation=5]
chisel:concrete_yellow2[variation=6]
chisel:concrete_yellow2[variation=7]
chisel:concrete_yellow2[variation=8]
chisel:concrete_yellow2[variation=9]
chisel:concrete_yellow2[variation=10]
chisel:concrete_yellow2[variation=11]
chisel:concrete_yellow2[variation=12]
chisel:concrete_yellow2[variation=13]
chisel:concrete_yellow2[variation=14]
chisel:concrete_yellow2[variation=15]
chisel:concrete_lightblue[variation=0]
chisel:concrete_lightblue[variation=1]
chisel:concrete_lightblue[variation=2]
chisel:concrete_lightblue[variation=3]
chisel:concrete_lightblue[variation=4]
chisel:concrete_lightblue[variation=5]
chisel:concrete_lightblue[variation=6]
chisel:concrete_lightblue[variation=7]
chisel:concrete_lightblue[variation=8]
chisel:concrete_lightblue[variation=9]
chisel:concrete_lightblue[variation=10]
chisel:concrete_lightblue[variation=11]
chisel:concrete_lightblue[variation=12]
chisel:concrete_lightblue[variation=13]
chisel:concrete_lightblue[variation=14]
chisel:concrete_lightblue[variation=15]
chisel:concrete_lightblue1[variation=0]
chisel:concrete_lightblue1[variation=1]
chisel:concrete_lightblue1[variation=2]
chisel:concrete_lightblue1[variation=3]
chisel:concrete_lightblue1[variation=4]
chisel:concrete_lightblue1[variation=5]
chisel:concrete_lightblue1[variation=6]
chisel:concrete_lightblue1[variation=7]
chisel:concrete_lightblue1[variation=8]
chisel:concrete_lightblue1[variation=9]
chisel:concrete_lightblue1[variation=10]
chisel:concrete_lightblue1[variation=11]
chisel:concrete_lightblue1[variation=12]
chisel:concrete_lightblue1[variation=13]
chisel:concrete_lightblue1[variation=14]
chisel:concrete_lightblue1[variation=15]
chisel:concrete_lightblue2[variation=0]
chisel:concrete_lightblue2[variation=1]
chisel:concrete_lightblue2[variation=2]
chisel:concrete_lightblue2[variation=3]
chisel:concrete_lightblue2[variation=4]
chisel:concrete_lightblue2[variation=5]
chisel:concrete_lightblue2[variation=6]
chisel:concrete_lightblue2[variation=7]
chisel:concrete_lightblue2[variation=8]
chisel:concrete_lightblue2[variation=9]
chisel:concrete_lightblue2[variation=10]
chisel:concrete_lightblue2[variation=11]
chisel:concrete_lightblue2[variation=12]
chisel:concrete_lightblue2[variation=13]
chisel:concrete_lightblue2[variation=14]
chisel:concrete_lightblue2[variation=15]
chisel:concrete_magenta[variation=0]
chisel:concrete_magenta[variation=1]
chisel:concrete_magenta[variation=2]
chisel:concrete_magenta[variation=3]
chisel:concrete_magenta[variation=4]
chisel:concrete_magenta[variation=5]
chisel:concrete_magenta[variation=6]
chisel:concrete_magenta[variation=7]
chisel:concrete_magenta[variation=8]
chisel:concrete_magenta[variation=9]
chisel:concrete_magenta[variation=10]
chisel:concrete_magenta[variation=11]
chisel:concrete_magenta[variation=12]
chisel:concrete_magenta[variation=13]
chisel:concrete_magenta[variation=14]
chisel:concrete_magenta[variation=15]
chisel:concrete_magenta1[variation=0]
chisel:concrete_magenta1[variation=1]
chisel:concrete_magenta1[variation=2]
chisel:concrete_magenta1[variation=3]
chisel:concrete_magenta1[variation=4]
chisel:concrete_magenta1[variation=5]
chisel:concrete_magenta1[variation=6]
chisel:concrete_magenta1[variation=7]
chisel:concrete_magenta1[variation=8]
chisel:concrete_magenta1[variation=9]
chisel:concrete_magenta1[variation=10]
chisel:concrete_magenta1[variation=11]
chisel:concrete_magenta1[variation=12]
chisel:concrete_magenta1[variation=13]
chisel:concrete_magenta1[variation=14]
chisel:concrete_magenta1[variation=15]
chisel:concrete_magenta2[variation=0]
chisel:concrete_magenta2[variation=1]
chisel:concrete_magenta2[variation=2]
chisel:concrete_magenta2[variation=3]
chisel:concrete_magenta2[variation=4]
chisel:concrete_magenta2[variation=5]
chisel:concrete_magenta2[variation=6]
chisel:concrete_magenta2[variation=7]
chisel:concrete_magenta2[variation=8]
chisel:concrete_magenta2[variation=9]
chisel:concrete_magenta2[variation=10]
chisel:concrete_magenta2[variation=11]
chisel:concrete_magenta2[variation=12]
chisel:concrete_magenta2[variation=13]
chisel:concrete_magenta2[variation=14]
chisel:concrete_magenta2[variation=15]
chisel:concrete_orange[variation=0]
chisel:concrete_orange[variation=1]
chisel:concrete_orange[variation=2]
chisel:concrete_orange[variation=3]
chisel:concrete_orange[variation=4]
chisel:concrete_orange[variation=5]
chisel:concrete_orange[variation=6]
chisel:concrete_orange[variation=7]
chisel:concrete_orange[variation=8]
chisel:concrete_orange[variation=9]
chisel:concrete_orange[variation=10]
chisel:concrete_orange[variation=11]
chisel:concrete_orange[variation=12]
chisel:concrete_orange[variation=13]
chisel:concrete_orange[variation=14]
chisel:concrete_orange[variation=15]
chisel:concrete_orange1[variation=0]
chisel:concrete_orange1[variation=1]
chisel:concrete_orange1[variation=2]
chisel:concrete_orange1[variation=3]
chisel:concrete_orange1[variation=4]
chisel:concrete_orange1[variation=5]
chisel:concrete_orange1[variation=6]
chisel:concrete_orange1[variation=7]
chisel:concrete_orange1[variation=8]
chisel:concrete_orange1[variation=9]
chisel:concrete_orange1[variation=10]
chisel:concrete_orange1[variation=11]
chisel:concrete_orange1[variation=12]
chisel:concrete_orange1[variation=13]
chisel:concrete_orange1[variation=14]
chisel:concrete_orange1[variation=15]
chisel:concrete_orange2[variation=0]
chisel:concrete_orange2[variation=1]
chisel:concrete_orange2[variation=2]
chisel:concrete_orange2[variation=3]
chisel:concrete_orange2[variation=4]
chisel:concrete_orange2[variation=5]
chisel:concrete_orange2[variation=6]
chisel:concrete_orange2[variation=7]
chisel:concrete_orange2[variation=8]
chisel:concrete_orange2[variation=9]
chisel:concrete_orange2[variation=10]
chisel:concrete_orange2[variation=11]
chisel:concrete_orange2[variation=12]
chisel:concrete_orange2[variation=13]
chisel:concrete_orange2[variation=14]
chisel:concrete_orange2[variation=15]
chisel:concrete_white[variation=0]
chisel:concrete_white[variation=1]
chisel:concrete_white[variation=2]
chisel:concrete_white[variation=3]
chisel:concrete_white[variation=4]
chisel:concrete_white[variation=5]
chisel:concrete_white[variation=6]
chisel:concrete_white[variation=7]
chisel:concrete_white[variation=8]
chisel:concrete_white[variation=9]
chisel:concrete_white[variation=10]
chisel:concrete_white[variation=11]
chisel:concrete_white[variation=12]
chisel:concrete_white[variation=13]
chisel:concrete_white[variation=14]
chisel:concrete_white[variation=15]
chisel:concrete_white1[variation=0]
chisel:concrete_white1[variation=1]
chisel:concrete_white1[variation=2]
chisel:concrete_white1[variation=3]
chisel:concrete_white1[variation=4]
chisel:concrete_white1[variation=5]
chisel:concrete_white1[variation=6]
chisel:concrete_white1[variation=7]
chisel:concrete_white1[variation=8]
chisel:concrete_white1[variation=9]
chisel:concrete_white1[variation=10]
chisel:concrete_white1[variation=11]
chisel:concrete_white1[variation=12]
chisel:concrete_white1[variation=13]
chisel:concrete_white1[variation=14]
chisel:concrete_white1[variation=15]
chisel:concrete_white2[variation=0]
chisel:concrete_white2[variation=1]
chisel:concrete_white2[variation=2]
chisel:concrete_white2[variation=3]
chisel:concrete_white2[variation=4]
chisel:concrete_white2[variation=5]
chisel:concrete_white2[variation=6]
chisel:concrete_white2[variation=7]
chisel:concrete_white2[variation=8]
chisel:concrete_white2[variation=9]
chisel:concrete_white2[variation=10]
chisel:concrete_white2[variation=11]
chisel:concrete_white2[variation=12]
chisel:concrete_white2[variation=13]
chisel:concrete_white2[variation=14]
chisel:concrete_white2[variation=15]
chisel:blockcopper[variation=0]
chisel:blockcopper[variation=1]
chisel:blockcopper[variation=2]
chisel:blockcopper[variation=3]
chisel:blockcopper[variation=4]
chisel:blockcopper[variation=5]
chisel:blockcopper[variation=6]
chisel:blockcopper[variation=7]
chisel:blockcopper[variation=8]
chisel:blockcopper[variation=9]
chisel:blockcopper[variation=10]
chisel:blockcopper[variation=11]
chisel:blockcopper[variation=12]
chisel:blockcopper[variation=13]
chisel:blockcopper[variation=14]
chisel:blockcopper[variation=15]
chisel:diamond[variation=0]
chisel:diamond[variation=1]
chisel:diamond[variation=2]
chisel:diamond[variation=3]
chisel:diamond[variation=4]
chisel:diamond[variation=5]
chisel:diamond[variation=6]
chisel:diamond[variation=7]
chisel:diamond[variation=8]
chisel:diamond[variation=9]
chisel:diamond[variation=10]
chisel:diamond[variation=11]
chisel:diamond[variation=12]
chisel:diamond[variation=13]
chisel:diamond[variation=14]
chisel:diamond[variation=15]
chisel:diorite[variation=0]
chisel:diorite[variation=1]
chisel:diorite[variation=2]
chisel:diorite[variation=3]
chisel:diorite[variation=4]
chisel:diorite[variation=5]
chisel:diorite[variation=6]
chisel:diorite[variation=7]
chisel:diorite[variation=8]
chisel:diorite[variation=9]
chisel:diorite[variation=10]
chisel:diorite[variation=11]
chisel:diorite[variation=12]
chisel:diorite[variation=13]
chisel:diorite[variation=14]
chisel:diorite[variation=15]
chisel:diorite1[variation=0]
chisel:diorite1[variation=1]
chisel:diorite1[variation=2]
chisel:diorite1[variation=3]
chisel:diorite1[variation=4]
chisel:diorite1[variation=5]
chisel:diorite1[variation=6]
chisel:diorite1[variation=7]
chisel:diorite1[variation=8]
chisel:diorite1[variation=9]
chisel:diorite1[variation=10]
chisel:diorite1[variation=11]
chisel:diorite1[variation=12]
chisel:diorite1[variation=13]
chisel:diorite1[variation=14]
chisel:diorite1[variation=15]
chisel:diorite2[variation=0]
chisel:diorite2[variation=1]
chisel:diorite2[variation=2]
chisel:diorite2[variation=3]
chisel:diorite2[variation=4]
chisel:diorite2[variation=5]
chisel:diorite2[variation=6]
chisel:diorite2[variation=7]
chisel:diorite2[variation=8]
chisel:diorite2[variation=9]
chisel:diorite2[variation=10]
chisel:diorite2[variation=11]
chisel:diorite2[variation=12]
chisel:diorite2[variation=13]
chisel:diorite2[variation=14]
chisel:diorite2[variation=15]
chisel:dirt[variation=0]
chisel:dirt[variation=1]
chisel:dirt[variation=2]
chisel:dirt[variation=3]
chisel:dirt[variation=4]
chisel:dirt[variation=5]
chisel:dirt[variation=6]
chisel:dirt[variation=7]
chisel:dirt[variation=8]
chisel:dirt[variation=9]
chisel:dirt[variation=10]
chisel:dirt[variation=11]
chisel:dirt[variation=12]
chisel:dirt[variation=13]
chisel:dirt[variation=14]
chisel:dirt[variation=15]
chisel:blockelectrum[variation=0]
chisel:blockelectrum[variation=1]
chisel:blockelectrum[variation=2]
chisel:blockelectrum[variation=3]
chisel:blockelectrum[variation=4]
chisel:blockelectrum[variation=5]
chisel:blockelectrum[variation=6]
chisel:blockelectrum[variation=7]
chisel:blockelectrum[variation=8]
chisel:blockelectrum[variation=9]
chisel:blockelectrum[variation=10]
chisel:blockelectrum[variation=11]
chisel:blockelectrum[variation=12]
chisel:blockelectrum[variation=13]
chisel:blockelectrum[variation=14]
chisel:blockelectrum[variation=15]
chisel:emerald[variation=0]
chisel:emerald[variation=1]
chisel:emerald[variation=2]
chisel:emerald[variation=3]
chisel:emerald[variation=4]
chisel:emerald[variation=5]
chisel:emerald[variation=6]
chisel:emerald[variation=7]
chisel:emerald[variation=8]
chisel:emerald[variation=9]
chisel:emerald[variation=10]
chisel:emerald[variation=11]
chisel:emerald[variation=12]
chisel:emerald[variation=13]
chisel:emerald[variation=14]
chisel:emerald[variation=15]
chisel:purpur[variation=0]
chisel:purpur[variation=1]
chisel:purpur[variation=2]
chisel:purpur[variation=3]
chisel:purpur[variation=4]
chisel:purpur[variation=5]
chisel:purpur[variation=6]
chisel:purpur[variation=7]
chisel:purpur[variation=8]
chisel:purpur[variation=9]
chisel:purpur[variation=10]
chisel:purpur[variation=11]
chisel:purpur[variation=12]
chisel:purpur[variation=13]
chisel:purpur[variation=14]
chisel:purpur[variation=15]
chisel:purpur1[variation=0]
chisel:purpur1[variation=1]
chisel:purpur1[variation=2]
chisel:purpur1[variation=3]
chisel:purpur1[variation=4]
chisel:purpur1[variation=5]
chisel:purpur1[variation=6]
chisel:purpur1[variation=7]
chisel:purpur1[variation=8]
chisel:purpur1[variation=9]
chisel:purpur2[variation=0]
chisel:purpur2[variation=1]
chisel:purpur2[variation=2]
chisel:purpur2[variation=3]
chisel:purpur2[variation=4]
chisel:purpur2[variation=5]
chisel:purpur2[variation=6]
chisel:purpur2[variation=7]
chisel:purpur2[variation=8]
chisel:purpur2[variation=9]
chisel:purpur2[variation=10]
chisel:purpur2[variation=11]
chisel:purpur2[variation=12]
chisel:purpur2[variation=13]
chisel:purpur2[variation=14]
chisel:purpur2[variation=15]
chisel:endstone[variation=0]
chisel:endstone[variation=1]
chisel:endstone[variation=2]
chisel:endstone[variation=3]
chisel:endstone[variation=4]
chisel:endstone[variation=5]
chisel:endstone[variation=6]
chisel:endstone[variation=7]
chisel:endstone[variation=8]
chisel:endstone[variation=9]
chisel:endstone[variation=10]
chisel:endstone[variation=11]
chisel:endstone[variation=12]
chisel:endstone[variation=13]
chisel:endstone[variation=14]
chisel:endstone[variation=15]
chisel:endstone1[variation=0]
chisel:endstone1[variation=1]
chisel:endstone1[variation=2]
chisel:endstone1[variation=3]
chisel:endstone1[variation=4]
chisel:endstone1[variation=5]
chisel:endstone1[variation=6]
chisel:endstone1[variation=7]
chisel:endstone1[variation=8]
chisel:endstone1[variation=9]
chisel:endstone2[variation=0]
chisel:endstone2[variation=1]
chisel:endstone2[variation=2]
chisel:endstone2[variation=3]
chisel:endstone2[variation=4]
chisel:endstone2[variation=5]
chisel:endstone2[variation=6]
chisel:endstone2[variation=7]
chisel:endstone2[variation=8]
chisel:endstone2[variation=9]
chisel:endstone2[variation=10]
chisel:endstone2[variation=11]
chisel:endstone2[variation=12]
chisel:endstone2[variation=13]
chisel:endstone2[variation=14]
chisel:endstone2[variation=15]
chisel:factory[variation=0]
chisel:factory[variation=1]
chisel:factory[variation=2]
chisel:factory[variation=3]
chisel:factory[variation=4]
chisel:factory[variation=5]
chisel:factory[variation=6]
chisel:factory[variation=7]
chisel:factory[variation=8]
chisel:factory[variation=9]
chisel:factory[variation=10]
chisel:factory[variation=11]
chisel:factory[variation=12]
chisel:factory[variation=13]
chisel:factory[variation=14]
chisel:factory[variation=15]
chisel:factory1[variation=0]
chisel:factory1[variation=1]
chisel:factory1[variation=2]
chisel:factory1[variation=3]
chisel:factory1[variation=4]
chisel:factory1[variation=5]
chisel:factory1[variation=6]
chisel:factory1[variation=7]
chisel:factory1[variation=8]
chisel:factory1[variation=9]
chisel:factory1[variation=10]
chisel:factory1[variation=11]
chisel:factory1[variation=12]
chisel:factory1[variation=13]
chisel:factory1[variation=14]
chisel:factory1[variation=15]
chisel:futura[variation=0]
chisel:futura[variation=1]
chisel:futura[variation=2]
chisel:futura[variation=3]
chisel:futura[variation=4]
chisel:futura[variation=5]
chisel:futura[variation=6]
chisel:futura[variation=7]
chisel:futura[variation=8]
chisel:futura[variation=9]
chisel:futura[variation=10]
chisel:futura[variation=11]
chisel:futura[variation=12]
chisel:futura[variation=13]
chisel:futura[variation=14]
chisel:futura[variation=15]
chisel:glass[variation=0]
chisel:glass[variation=1]
chisel:glass[variation=2]
chisel:glass[variation=3]
chisel:glass[variation=4]
chisel:glass[variation=5]
chisel:glass[variation=6]
chisel:glass[variation=7]
chisel:glass[variation=8]
chisel:glass[variation=9]
chisel:glass[variation=10]
chisel:glass[variation=11]
chisel:glass[variation=12]
chisel:glass[variation=13]
chisel:glass[variation=14]
chisel:glass[variation=15]
chisel:glass1[variation=0]
chisel:glass1[variation=1]
chisel:glass1[variation=2]
chisel:glass1[variation=3]
chisel:glass1[variation=4]
chisel:glass1[variation=5]
chisel:glass1[variation=6]
chisel:glass1[variation=7]
chisel:glass1[variation=8]
chisel:glass1[variation=9]
chisel:glass1[variation=10]
chisel:glass1[variation=11]
chisel:glass1[variation=12]
chisel:glass1[variation=13]
chisel:glass1[variation=14]
chisel:glass1[variation=15]
chisel:glasspane[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspane[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspane[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspane[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspane[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspane[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspane[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspane[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspane[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspane[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspane[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspane[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspane[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspane[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspane[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspane[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspane[east=false,north=false,south=false,variation=15,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspane1[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspane1[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspane1[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspane1[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspane1[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspane1[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspane1[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspane1[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspane1[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspane1[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspane1[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspane1[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspane1[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspane1[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspane1[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspane1[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedblack[variation=0]
chisel:glassdyedblack[variation=1]
chisel:glassdyedblack[variation=2]
chisel:glassdyedblack[variation=3]
chisel:glassdyedblack[variation=4]
chisel:glassdyedblack[variation=5]
chisel:glassdyedblack[variation=6]
chisel:glassdyedblack[variation=7]
chisel:glassdyedblack[variation=8]
chisel:glassdyedblack[variation=9]
chisel:glassdyedblack[variation=10]
chisel:glassdyedblack[variation=11]
chisel:glassdyedblack[variation=12]
chisel:glassdyedblack[variation=13]
chisel:glassdyedblack[variation=14]
chisel:glassdyedblack[variation=15]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedblack[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedblack[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedblack[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedblack[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedred[variation=0]
chisel:glassdyedred[variation=1]
chisel:glassdyedred[variation=2]
chisel:glassdyedred[variation=3]
chisel:glassdyedred[variation=4]
chisel:glassdyedred[variation=5]
chisel:glassdyedred[variation=6]
chisel:glassdyedred[variation=7]
chisel:glassdyedred[variation=8]
chisel:glassdyedred[variation=9]
chisel:glassdyedred[variation=10]
chisel:glassdyedred[variation=11]
chisel:glassdyedred[variation=12]
chisel:glassdyedred[variation=13]
chisel:glassdyedred[variation=14]
chisel:glassdyedred[variation=15]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedred[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedred[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedred[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedred[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedred[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedred[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedred[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedred[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedgreen[variation=0]
chisel:glassdyedgreen[variation=1]
chisel:glassdyedgreen[variation=2]
chisel:glassdyedgreen[variation=3]
chisel:glassdyedgreen[variation=4]
chisel:glassdyedgreen[variation=5]
chisel:glassdyedgreen[variation=6]
chisel:glassdyedgreen[variation=7]
chisel:glassdyedgreen[variation=8]
chisel:glassdyedgreen[variation=9]
chisel:glassdyedgreen[variation=10]
chisel:glassdyedgreen[variation=11]
chisel:glassdyedgreen[variation=12]
chisel:glassdyedgreen[variation=13]
chisel:glassdyedgreen[variation=14]
chisel:glassdyedgreen[variation=15]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedgreen[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedgreen[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedgreen[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedgreen[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedbrown[variation=0]
chisel:glassdyedbrown[variation=1]
chisel:glassdyedbrown[variation=2]
chisel:glassdyedbrown[variation=3]
chisel:glassdyedbrown[variation=4]
chisel:glassdyedbrown[variation=5]
chisel:glassdyedbrown[variation=6]
chisel:glassdyedbrown[variation=7]
chisel:glassdyedbrown[variation=8]
chisel:glassdyedbrown[variation=9]
chisel:glassdyedbrown[variation=10]
chisel:glassdyedbrown[variation=11]
chisel:glassdyedbrown[variation=12]
chisel:glassdyedbrown[variation=13]
chisel:glassdyedbrown[variation=14]
chisel:glassdyedbrown[variation=15]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedbrown[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedbrown[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedbrown[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedbrown[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedblue[variation=0]
chisel:glassdyedblue[variation=1]
chisel:glassdyedblue[variation=2]
chisel:glassdyedblue[variation=3]
chisel:glassdyedblue[variation=4]
chisel:glassdyedblue[variation=5]
chisel:glassdyedblue[variation=6]
chisel:glassdyedblue[variation=7]
chisel:glassdyedblue[variation=8]
chisel:glassdyedblue[variation=9]
chisel:glassdyedblue[variation=10]
chisel:glassdyedblue[variation=11]
chisel:glassdyedblue[variation=12]
chisel:glassdyedblue[variation=13]
chisel:glassdyedblue[variation=14]
chisel:glassdyedblue[variation=15]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedblue[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedblue[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedblue[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedblue[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedpurple[variation=0]
chisel:glassdyedpurple[variation=1]
chisel:glassdyedpurple[variation=2]
chisel:glassdyedpurple[variation=3]
chisel:glassdyedpurple[variation=4]
chisel:glassdyedpurple[variation=5]
chisel:glassdyedpurple[variation=6]
chisel:glassdyedpurple[variation=7]
chisel:glassdyedpurple[variation=8]
chisel:glassdyedpurple[variation=9]
chisel:glassdyedpurple[variation=10]
chisel:glassdyedpurple[variation=11]
chisel:glassdyedpurple[variation=12]
chisel:glassdyedpurple[variation=13]
chisel:glassdyedpurple[variation=14]
chisel:glassdyedpurple[variation=15]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedpurple[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedpurple[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedpurple[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedpurple[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedcyan[variation=0]
chisel:glassdyedcyan[variation=1]
chisel:glassdyedcyan[variation=2]
chisel:glassdyedcyan[variation=3]
chisel:glassdyedcyan[variation=4]
chisel:glassdyedcyan[variation=5]
chisel:glassdyedcyan[variation=6]
chisel:glassdyedcyan[variation=7]
chisel:glassdyedcyan[variation=8]
chisel:glassdyedcyan[variation=9]
chisel:glassdyedcyan[variation=10]
chisel:glassdyedcyan[variation=11]
chisel:glassdyedcyan[variation=12]
chisel:glassdyedcyan[variation=13]
chisel:glassdyedcyan[variation=14]
chisel:glassdyedcyan[variation=15]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedcyan[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedcyan[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedcyan[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedcyan[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedlightgray[variation=0]
chisel:glassdyedlightgray[variation=1]
chisel:glassdyedlightgray[variation=2]
chisel:glassdyedlightgray[variation=3]
chisel:glassdyedlightgray[variation=4]
chisel:glassdyedlightgray[variation=5]
chisel:glassdyedlightgray[variation=6]
chisel:glassdyedlightgray[variation=7]
chisel:glassdyedlightgray[variation=8]
chisel:glassdyedlightgray[variation=9]
chisel:glassdyedlightgray[variation=10]
chisel:glassdyedlightgray[variation=11]
chisel:glassdyedlightgray[variation=12]
chisel:glassdyedlightgray[variation=13]
chisel:glassdyedlightgray[variation=14]
chisel:glassdyedlightgray[variation=15]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedlightgray[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedlightgray[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedlightgray[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedlightgray[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedgray[variation=0]
chisel:glassdyedgray[variation=1]
chisel:glassdyedgray[variation=2]
chisel:glassdyedgray[variation=3]
chisel:glassdyedgray[variation=4]
chisel:glassdyedgray[variation=5]
chisel:glassdyedgray[variation=6]
chisel:glassdyedgray[variation=7]
chisel:glassdyedgray[variation=8]
chisel:glassdyedgray[variation=9]
chisel:glassdyedgray[variation=10]
chisel:glassdyedgray[variation=11]
chisel:glassdyedgray[variation=12]
chisel:glassdyedgray[variation=13]
chisel:glassdyedgray[variation=14]
chisel:glassdyedgray[variation=15]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedgray[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedgray[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedgray[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedgray[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedpink[variation=0]
chisel:glassdyedpink[variation=1]
chisel:glassdyedpink[variation=2]
chisel:glassdyedpink[variation=3]
chisel:glassdyedpink[variation=4]
chisel:glassdyedpink[variation=5]
chisel:glassdyedpink[variation=6]
chisel:glassdyedpink[variation=7]
chisel:glassdyedpink[variation=8]
chisel:glassdyedpink[variation=9]
chisel:glassdyedpink[variation=10]
chisel:glassdyedpink[variation=11]
chisel:glassdyedpink[variation=12]
chisel:glassdyedpink[variation=13]
chisel:glassdyedpink[variation=14]
chisel:glassdyedpink[variation=15]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedpink[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedpink[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedpink[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedpink[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedlime[variation=0]
chisel:glassdyedlime[variation=1]
chisel:glassdyedlime[variation=2]
chisel:glassdyedlime[variation=3]
chisel:glassdyedlime[variation=4]
chisel:glassdyedlime[variation=5]
chisel:glassdyedlime[variation=6]
chisel:glassdyedlime[variation=7]
chisel:glassdyedlime[variation=8]
chisel:glassdyedlime[variation=9]
chisel:glassdyedlime[variation=10]
chisel:glassdyedlime[variation=11]
chisel:glassdyedlime[variation=12]
chisel:glassdyedlime[variation=13]
chisel:glassdyedlime[variation=14]
chisel:glassdyedlime[variation=15]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedlime[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedlime[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedlime[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedlime[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedyellow[variation=0]
chisel:glassdyedyellow[variation=1]
chisel:glassdyedyellow[variation=2]
chisel:glassdyedyellow[variation=3]
chisel:glassdyedyellow[variation=4]
chisel:glassdyedyellow[variation=5]
chisel:glassdyedyellow[variation=6]
chisel:glassdyedyellow[variation=7]
chisel:glassdyedyellow[variation=8]
chisel:glassdyedyellow[variation=9]
chisel:glassdyedyellow[variation=10]
chisel:glassdyedyellow[variation=11]
chisel:glassdyedyellow[variation=12]
chisel:glassdyedyellow[variation=13]
chisel:glassdyedyellow[variation=14]
chisel:glassdyedyellow[variation=15]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedyellow[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedyellow[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedyellow[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedyellow[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedlightblue[variation=0]
chisel:glassdyedlightblue[variation=1]
chisel:glassdyedlightblue[variation=2]
chisel:glassdyedlightblue[variation=3]
chisel:glassdyedlightblue[variation=4]
chisel:glassdyedlightblue[variation=5]
chisel:glassdyedlightblue[variation=6]
chisel:glassdyedlightblue[variation=7]
chisel:glassdyedlightblue[variation=8]
chisel:glassdyedlightblue[variation=9]
chisel:glassdyedlightblue[variation=10]
chisel:glassdyedlightblue[variation=11]
chisel:glassdyedlightblue[variation=12]
chisel:glassdyedlightblue[variation=13]
chisel:glassdyedlightblue[variation=14]
chisel:glassdyedlightblue[variation=15]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedlightblue[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedlightblue[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedlightblue[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedlightblue[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedmagenta[variation=0]
chisel:glassdyedmagenta[variation=1]
chisel:glassdyedmagenta[variation=2]
chisel:glassdyedmagenta[variation=3]
chisel:glassdyedmagenta[variation=4]
chisel:glassdyedmagenta[variation=5]
chisel:glassdyedmagenta[variation=6]
chisel:glassdyedmagenta[variation=7]
chisel:glassdyedmagenta[variation=8]
chisel:glassdyedmagenta[variation=9]
chisel:glassdyedmagenta[variation=10]
chisel:glassdyedmagenta[variation=11]
chisel:glassdyedmagenta[variation=12]
chisel:glassdyedmagenta[variation=13]
chisel:glassdyedmagenta[variation=14]
chisel:glassdyedmagenta[variation=15]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedmagenta[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedmagenta[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedmagenta[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedmagenta[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedorange[variation=0]
chisel:glassdyedorange[variation=1]
chisel:glassdyedorange[variation=2]
chisel:glassdyedorange[variation=3]
chisel:glassdyedorange[variation=4]
chisel:glassdyedorange[variation=5]
chisel:glassdyedorange[variation=6]
chisel:glassdyedorange[variation=7]
chisel:glassdyedorange[variation=8]
chisel:glassdyedorange[variation=9]
chisel:glassdyedorange[variation=10]
chisel:glassdyedorange[variation=11]
chisel:glassdyedorange[variation=12]
chisel:glassdyedorange[variation=13]
chisel:glassdyedorange[variation=14]
chisel:glassdyedorange[variation=15]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedorange[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedorange[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedorange[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedorange[east=false,north=false,south=false,variation=15,west=false]
chisel:glassdyedwhite[variation=0]
chisel:glassdyedwhite[variation=1]
chisel:glassdyedwhite[variation=2]
chisel:glassdyedwhite[variation=3]
chisel:glassdyedwhite[variation=4]
chisel:glassdyedwhite[variation=5]
chisel:glassdyedwhite[variation=6]
chisel:glassdyedwhite[variation=7]
chisel:glassdyedwhite[variation=8]
chisel:glassdyedwhite[variation=9]
chisel:glassdyedwhite[variation=10]
chisel:glassdyedwhite[variation=11]
chisel:glassdyedwhite[variation=12]
chisel:glassdyedwhite[variation=13]
chisel:glassdyedwhite[variation=14]
chisel:glassdyedwhite[variation=15]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedwhite[east=true,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedwhite[east=true,north=false,south=false,variation=15,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=0,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=0,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=1,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=1,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=2,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=2,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=3,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=3,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=4,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=4,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=5,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=5,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=6,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=6,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=7,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=7,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=8,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=8,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=9,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=9,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=10,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=10,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=11,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=11,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=12,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=12,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=13,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=13,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=14,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=14,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=15,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=true,variation=15,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=0,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=0,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=1,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=1,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=2,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=2,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=3,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=3,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=4,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=4,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=5,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=5,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=6,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=6,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=7,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=7,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=8,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=8,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=9,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=9,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=10,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=10,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=11,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=11,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=12,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=12,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=13,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=13,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=14,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=14,west=false]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=15,west=true]
chisel:glasspanedyedwhite[east=false,north=true,south=false,variation=15,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=0,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=0,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=1,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=1,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=2,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=2,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=3,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=3,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=4,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=4,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=5,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=5,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=6,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=6,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=7,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=7,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=8,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=8,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=9,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=9,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=10,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=10,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=11,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=11,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=12,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=12,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=13,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=13,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=14,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=14,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=15,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=true,variation=15,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=0,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=0,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=1,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=1,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=2,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=2,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=3,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=3,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=4,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=4,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=5,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=5,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=6,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=6,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=7,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=7,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=8,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=8,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=9,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=9,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=10,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=10,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=11,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=11,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=12,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=12,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=13,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=13,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=14,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=14,west=false]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=15,west=true]
chisel:glasspanedyedwhite[east=false,north=false,south=false,variation=15,west=false]
chisel:glowstone[variation=0]
chisel:glowstone[variation=1]
chisel:glowstone[variation=2]
chisel:glowstone[variation=3]
chisel:glowstone[variation=4]
chisel:glowstone[variation=5]
chisel:glowstone[variation=6]
chisel:glowstone[variation=7]
chisel:glowstone[variation=8]
chisel:glowstone[variation=9]
chisel:glowstone[variation=10]
chisel:glowstone[variation=11]
chisel:glowstone[variation=12]
chisel:glowstone[variation=13]
chisel:glowstone[variation=14]
chisel:glowstone[variation=15]
chisel:glowstone1[variation=0]
chisel:glowstone1[variation=1]
chisel:glowstone1[variation=2]
chisel:glowstone1[variation=3]
chisel:glowstone1[variation=4]
chisel:glowstone1[variation=5]
chisel:glowstone1[variation=6]
chisel:glowstone1[variation=7]
chisel:glowstone1[variation=8]
chisel:glowstone1[variation=9]
chisel:glowstone1[variation=10]
chisel:glowstone1[variation=11]
chisel:glowstone1[variation=12]
chisel:glowstone1[variation=13]
chisel:glowstone1[variation=14]
chisel:glowstone1[variation=15]
chisel:glowstone2[variation=0]
chisel:glowstone2[variation=1]
chisel:glowstone2[variation=2]
chisel:glowstone2[variation=3]
chisel:glowstone2[variation=4]
chisel:glowstone2[variation=5]
chisel:glowstone2[variation=6]
chisel:glowstone2[variation=7]
chisel:glowstone2[variation=8]
chisel:glowstone2[variation=9]
chisel:glowstone2[variation=10]
chisel:glowstone2[variation=11]
chisel:glowstone2[variation=12]
chisel:glowstone2[variation=13]
chisel:glowstone2[variation=14]
chisel:glowstone2[variation=15]
chisel:blockgold[variation=0]
chisel:blockgold[variation=1]
chisel:blockgold[variation=2]
chisel:blockgold[variation=3]
chisel:blockgold[variation=4]
chisel:blockgold[variation=5]
chisel:blockgold[variation=6]
chisel:blockgold[variation=7]
chisel:blockgold[variation=8]
chisel:blockgold[variation=9]
chisel:blockgold[variation=10]
chisel:blockgold[variation=11]
chisel:blockgold[variation=12]
chisel:blockgold[variation=13]
chisel:blockgold[variation=14]
chisel:blockgold[variation=15]
chisel:gold[variation=0]
chisel:gold[variation=1]
chisel:gold[variation=2]
chisel:gold[variation=3]
chisel:gold[variation=4]
chisel:gold[variation=5]
chisel:gold[variation=6]
chisel:gold[variation=7]
chisel:gold[variation=8]
chisel:gold[variation=9]
chisel:gold[variation=10]
chisel:gold[variation=11]
chisel:gold[variation=12]
chisel:gold[variation=13]
chisel:gold[variation=14]
chisel:gold[variation=15]
chisel:granite[variation=0]
chisel:granite[variation=1]
chisel:granite[variation=2]
chisel:granite[variation=3]
chisel:granite[variation=4]
chisel:granite[variation=5]
chisel:granite[variation=6]
chisel:granite[variation=7]
chisel:granite[variation=8]
chisel:granite[variation=9]
chisel:granite[variation=10]
chisel:granite[variation=11]
chisel:granite[variation=12]
chisel:granite[variation=13]
chisel:granite[variation=14]
chisel:granite[variation=15]
chisel:granite1[variation=0]
chisel:granite1[variation=1]
chisel:granite1[variation=2]
chisel:granite1[variation=3]
chisel:granite1[variation=4]
chisel:granite1[variation=5]
chisel:granite1[variation=6]
chisel:granite1[variation=7]
chisel:granite1[variation=8]
chisel:granite1[variation=9]
chisel:granite1[variation=10]
chisel:granite1[variation=11]
chisel:granite1[variation=12]
chisel:granite1[variation=13]
chisel:granite1[variation=14]
chisel:granite1[variation=15]
chisel:granite2[variation=0]
chisel:granite2[variation=1]
chisel:granite2[variation=2]
chisel:granite2[variation=3]
chisel:granite2[variation=4]
chisel:granite2[variation=5]
chisel:granite2[variation=6]
chisel:granite2[variation=7]
chisel:granite2[variation=8]
chisel:granite2[variation=9]
chisel:granite2[variation=10]
chisel:granite2[variation=11]
chisel:granite2[variation=12]
chisel:granite2[variation=13]
chisel:granite2[variation=14]
chisel:granite2[variation=15]
chisel:hardenedclay[variation=0]
chisel:hardenedclay[variation=1]
chisel:hardenedclay[variation=2]
chisel:hardenedclay[variation=3]
chisel:hardenedclay[variation=4]
chisel:hardenedclay[variation=5]
chisel:hardenedclay[variation=6]
chisel:hardenedclay[variation=7]
chisel:hardenedclay[variation=8]
chisel:hardenedclay[variation=9]
chisel:hardenedclay[variation=10]
chisel:hardenedclay[variation=11]
chisel:hardenedclay[variation=12]
chisel:hardenedclay[variation=13]
chisel:hardenedclay[variation=14]
chisel:hardenedclay[variation=15]
chisel:hardenedclay1[variation=0]
chisel:hardenedclay1[variation=1]
chisel:hardenedclay1[variation=2]
chisel:hardenedclay1[variation=3]
chisel:hardenedclay1[variation=4]
chisel:hardenedclay1[variation=5]
chisel:hardenedclay1[variation=6]
chisel:hardenedclay1[variation=7]
chisel:hardenedclay1[variation=8]
chisel:hardenedclay1[variation=9]
chisel:hardenedclay2[variation=0]
chisel:hardenedclay2[variation=1]
chisel:hardenedclay2[variation=2]
chisel:hardenedclay2[variation=3]
chisel:hardenedclay2[variation=4]
chisel:hardenedclay2[variation=5]
chisel:hardenedclay2[variation=6]
chisel:hardenedclay2[variation=7]
chisel:hardenedclay2[variation=8]
chisel:hardenedclay2[variation=9]
chisel:hardenedclay2[variation=10]
chisel:hardenedclay2[variation=11]
chisel:hardenedclay2[variation=12]
chisel:hardenedclay2[variation=13]
chisel:hardenedclay2[variation=14]
chisel:hardenedclay2[variation=15]
chisel:ice[variation=0]
chisel:ice[variation=1]
chisel:ice[variation=2]
chisel:ice[variation=3]
chisel:ice[variation=4]
chisel:ice[variation=5]
chisel:ice[variation=6]
chisel:ice[variation=7]
chisel:ice[variation=8]
chisel:ice[variation=9]
chisel:ice[variation=10]
chisel:ice[variation=11]
chisel:ice[variation=12]
chisel:ice[variation=13]
chisel:ice[variation=14]
chisel:ice[variation=15]
chisel:ice1[variation=0]
chisel:ice1[variation=1]
chisel:ice1[variation=2]
chisel:ice1[variation=3]
chisel:ice1[variation=4]
chisel:ice1[variation=5]
chisel:ice1[variation=6]
chisel:ice1[variation=7]
chisel:ice1[variation=8]
chisel:ice1[variation=9]
chisel:ice1[variation=10]
chisel:ice1[variation=11]
chisel:ice1[variation=12]
chisel:ice1[variation=13]
chisel:ice1[variation=14]
chisel:ice1[variation=15]
chisel:ice2[variation=0]
chisel:ice2[variation=1]
chisel:ice2[variation=2]
chisel:ice2[variation=3]
chisel:ice2[variation=4]
chisel:ice2[variation=5]
chisel:ice2[variation=6]
chisel:ice2[variation=7]
chisel:ice2[variation=8]
chisel:ice2[variation=9]
chisel:ice2[variation=10]
chisel:ice2[variation=11]
chisel:ice2[variation=12]
chisel:ice2[variation=13]
chisel:ice2[variation=14]
chisel:ice2[variation=15]
chisel:icepillar[variation=0]
chisel:icepillar[variation=1]
chisel:icepillar[variation=2]
chisel:icepillar[variation=3]
chisel:icepillar[variation=4]
chisel:icepillar[variation=5]
chisel:icepillar[variation=6]
chisel:icepillar[variation=7]
chisel:icepillar[variation=8]
chisel:icepillar[variation=9]
chisel:icepillar[variation=10]
chisel:icepillar[variation=11]
chisel:icepillar[variation=12]
chisel:icepillar[variation=13]
chisel:icepillar[variation=14]
chisel:icepillar[variation=15]
chisel:blockinvar[variation=0]
chisel:blockinvar[variation=1]
chisel:blockinvar[variation=2]
chisel:blockinvar[variation=3]
chisel:blockinvar[variation=4]
chisel:blockinvar[variation=5]
chisel:blockinvar[variation=6]
chisel:blockinvar[variation=7]
chisel:blockinvar[variation=8]
chisel:blockinvar[variation=9]
chisel:blockinvar[variation=10]
chisel:blockinvar[variation=11]
chisel:blockinvar[variation=12]
chisel:blockinvar[variation=13]
chisel:blockinvar[variation=14]
chisel:blockinvar[variation=15]
chisel:blockiron[variation=0]
chisel:blockiron[variation=1]
chisel:blockiron[variation=2]
chisel:blockiron[variation=3]
chisel:blockiron[variation=4]
chisel:blockiron[variation=5]
chisel:blockiron[variation=6]
chisel:blockiron[variation=7]
chisel:blockiron[variation=8]
chisel:blockiron[variation=9]
chisel:blockiron[variation=10]
chisel:blockiron[variation=11]
chisel:blockiron[variation=12]
chisel:blockiron[variation=13]
chisel:blockiron[variation=14]
chisel:blockiron[variation=15]
chisel:iron[variation=0]
chisel:iron[variation=1]
chisel:iron[variation=2]
chisel:iron[variation=3]
chisel:iron[variation=4]
chisel:iron[variation=5]
chisel:iron[variation=6]
chisel:iron[variation=7]
chisel:iron[variation=8]
chisel:iron[variation=9]
chisel:iron[variation=10]
chisel:iron[variation=11]
chisel:iron[variation=12]
chisel:iron[variation=13]
chisel:iron[variation=14]
chisel:iron[variation=15]
chisel:ironpane[east=true,north=true,south=true,variation=0,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=0,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=1,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=1,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=2,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=2,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=3,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=3,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=4,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=4,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=5,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=5,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=6,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=6,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=7,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=7,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=8,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=8,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=9,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=9,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=10,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=10,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=11,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=11,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=12,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=12,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=13,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=13,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=14,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=14,west=false]
chisel:ironpane[east=true,north=true,south=true,variation=15,west=true]
chisel:ironpane[east=true,north=true,south=true,variation=15,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=0,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=0,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=1,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=1,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=2,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=2,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=3,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=3,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=4,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=4,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=5,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=5,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=6,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=6,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=7,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=7,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=8,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=8,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=9,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=9,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=10,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=10,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=11,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=11,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=12,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=12,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=13,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=13,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=14,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=14,west=false]
chisel:ironpane[east=true,north=true,south=false,variation=15,west=true]
chisel:ironpane[east=true,north=true,south=false,variation=15,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=0,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=0,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=1,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=1,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=2,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=2,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=3,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=3,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=4,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=4,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=5,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=5,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=6,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=6,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=7,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=7,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=8,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=8,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=9,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=9,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=10,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=10,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=11,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=11,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=12,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=12,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=13,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=13,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=14,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=14,west=false]
chisel:ironpane[east=true,north=false,south=true,variation=15,west=true]
chisel:ironpane[east=true,north=false,south=true,variation=15,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=0,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=0,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=1,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=1,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=2,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=2,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=3,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=3,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=4,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=4,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=5,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=5,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=6,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=6,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=7,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=7,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=8,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=8,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=9,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=9,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=10,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=10,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=11,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=11,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=12,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=12,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=13,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=13,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=14,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=14,west=false]
chisel:ironpane[east=true,north=false,south=false,variation=15,west=true]
chisel:ironpane[east=true,north=false,south=false,variation=15,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=0,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=0,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=1,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=1,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=2,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=2,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=3,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=3,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=4,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=4,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=5,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=5,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=6,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=6,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=7,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=7,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=8,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=8,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=9,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=9,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=10,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=10,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=11,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=11,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=12,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=12,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=13,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=13,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=14,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=14,west=false]
chisel:ironpane[east=false,north=true,south=true,variation=15,west=true]
chisel:ironpane[east=false,north=true,south=true,variation=15,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=0,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=0,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=1,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=1,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=2,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=2,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=3,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=3,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=4,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=4,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=5,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=5,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=6,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=6,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=7,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=7,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=8,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=8,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=9,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=9,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=10,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=10,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=11,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=11,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=12,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=12,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=13,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=13,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=14,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=14,west=false]
chisel:ironpane[east=false,north=true,south=false,variation=15,west=true]
chisel:ironpane[east=false,north=true,south=false,variation=15,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=0,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=0,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=1,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=1,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=2,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=2,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=3,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=3,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=4,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=4,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=5,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=5,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=6,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=6,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=7,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=7,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=8,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=8,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=9,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=9,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=10,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=10,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=11,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=11,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=12,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=12,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=13,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=13,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=14,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=14,west=false]
chisel:ironpane[east=false,north=false,south=true,variation=15,west=true]
chisel:ironpane[east=false,north=false,south=true,variation=15,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=0,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=0,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=1,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=1,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=2,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=2,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=3,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=3,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=4,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=4,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=5,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=5,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=6,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=6,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=7,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=7,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=8,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=8,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=9,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=9,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=10,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=10,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=11,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=11,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=12,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=12,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=13,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=13,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=14,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=14,west=false]
chisel:ironpane[east=false,north=false,south=false,variation=15,west=true]
chisel:ironpane[east=false,north=false,south=false,variation=15,west=false]
chisel:laboratory[variation=0]
chisel:laboratory[variation=1]
chisel:laboratory[variation=2]
chisel:laboratory[variation=3]
chisel:laboratory[variation=4]
chisel:laboratory[variation=5]
chisel:laboratory[variation=6]
chisel:laboratory[variation=7]
chisel:laboratory[variation=8]
chisel:laboratory[variation=9]
chisel:laboratory[variation=10]
chisel:laboratory[variation=11]
chisel:laboratory[variation=12]
chisel:laboratory[variation=13]
chisel:laboratory[variation=14]
chisel:laboratory[variation=15]
chisel:lapis[variation=0]
chisel:lapis[variation=1]
chisel:lapis[variation=2]
chisel:lapis[variation=3]
chisel:lapis[variation=4]
chisel:lapis[variation=5]
chisel:lapis[variation=6]
chisel:lapis[variation=7]
chisel:lapis[variation=8]
chisel:lapis[variation=9]
chisel:lapis[variation=10]
chisel:lapis[variation=11]
chisel:lapis[variation=12]
chisel:lapis[variation=13]
chisel:lapis[variation=14]
chisel:lapis[variation=15]
chisel:lavastone[variation=0]
chisel:lavastone[variation=1]
chisel:lavastone[variation=2]
chisel:lavastone[variation=3]
chisel:lavastone[variation=4]
chisel:lavastone[variation=5]
chisel:lavastone[variation=6]
chisel:lavastone[variation=7]
chisel:lavastone[variation=8]
chisel:lavastone[variation=9]
chisel:lavastone[variation=10]
chisel:lavastone[variation=11]
chisel:lavastone[variation=12]
chisel:lavastone[variation=13]
chisel:lavastone[variation=14]
chisel:lavastone[variation=15]
chisel:lavastone1[variation=0]
chisel:lavastone1[variation=1]
chisel:lavastone1[variation=2]
chisel:lavastone1[variation=3]
chisel:lavastone1[variation=4]
chisel:lavastone1[variation=5]
chisel:lavastone1[variation=6]
chisel:lavastone1[variation=7]
chisel:lavastone1[variation=8]
chisel:lavastone1[variation=9]
chisel:lavastone1[variation=10]
chisel:lavastone1[variation=11]
chisel:lavastone1[variation=12]
chisel:lavastone1[variation=13]
chisel:lavastone1[variation=14]
chisel:lavastone1[variation=15]
chisel:lavastone2[variation=0]
chisel:lavastone2[variation=1]
chisel:lavastone2[variation=2]
chisel:lavastone2[variation=3]
chisel:lavastone2[variation=4]
chisel:lavastone2[variation=5]
chisel:lavastone2[variation=6]
chisel:lavastone2[variation=7]
chisel:lavastone2[variation=8]
chisel:lavastone2[variation=9]
chisel:lavastone2[variation=10]
chisel:lavastone2[variation=11]
chisel:lavastone2[variation=12]
chisel:lavastone2[variation=13]
chisel:lavastone2[variation=14]
chisel:lavastone2[variation=15]
chisel:blocklead[variation=0]
chisel:blocklead[variation=1]
chisel:blocklead[variation=2]
chisel:blocklead[variation=3]
chisel:blocklead[variation=4]
chisel:blocklead[variation=5]
chisel:blocklead[variation=6]
chisel:blocklead[variation=7]
chisel:blocklead[variation=8]
chisel:blocklead[variation=9]
chisel:blocklead[variation=10]
chisel:blocklead[variation=11]
chisel:blocklead[variation=12]
chisel:blocklead[variation=13]
chisel:blocklead[variation=14]
chisel:blocklead[variation=15]
chisel:limestone[variation=0]
chisel:limestone[variation=1]
chisel:limestone[variation=2]
chisel:limestone[variation=3]
chisel:limestone[variation=4]
chisel:limestone[variation=5]
chisel:limestone[variation=6]
chisel:limestone[variation=7]
chisel:limestone[variation=8]
chisel:limestone[variation=9]
chisel:limestone[variation=10]
chisel:limestone[variation=11]
chisel:limestone[variation=12]
chisel:limestone[variation=13]
chisel:limestone[variation=14]
chisel:limestone[variation=15]
chisel:limestone1[variation=0]
chisel:limestone1[variation=1]
chisel:limestone1[variation=2]
chisel:limestone1[variation=3]
chisel:limestone1[variation=4]
chisel:limestone1[variation=5]
chisel:limestone1[variation=6]
chisel:limestone1[variation=7]
chisel:limestone1[variation=8]
chisel:limestone1[variation=9]
chisel:limestone2[variation=0]
chisel:limestone2[variation=1]
chisel:limestone2[variation=2]
chisel:limestone2[variation=3]
chisel:limestone2[variation=4]
chisel:limestone2[variation=5]
chisel:limestone2[variation=6]
chisel:limestone2[variation=7]
chisel:limestone2[variation=8]
chisel:limestone2[variation=9]
chisel:limestone2[variation=10]
chisel:limestone2[variation=11]
chisel:limestone2[variation=12]
chisel:limestone2[variation=13]
chisel:limestone2[variation=14]
chisel:limestone2[variation=15]
chisel:marble[variation=0]
chisel:marble[variation=1]
chisel:marble[variation=2]
chisel:marble[variation=3]
chisel:marble[variation=4]
chisel:marble[variation=5]
chisel:marble[variation=6]
chisel:marble[variation=7]
chisel:marble[variation=8]
chisel:marble[variation=9]
chisel:marble[variation=10]
chisel:marble[variation=11]
chisel:marble[variation=12]
chisel:marble[variation=13]
chisel:marble[variation=14]
chisel:marble[variation=15]
chisel:marble1[variation=0]
chisel:marble1[variation=1]
chisel:marble1[variation=2]
chisel:marble1[variation=3]
chisel:marble1[variation=4]
chisel:marble1[variation=5]
chisel:marble1[variation=6]
chisel:marble1[variation=7]
chisel:marble1[variation=8]
chisel:marble1[variation=9]
chisel:marble2[variation=0]
chisel:marble2[variation=1]
chisel:marble2[variation=2]
chisel:marble2[variation=3]
chisel:marble2[variation=4]
chisel:marble2[variation=5]
chisel:marble2[variation=6]
chisel:marble2[variation=7]
chisel:marble2[variation=8]
chisel:marble2[variation=9]
chisel:marble2[variation=10]
chisel:marble2[variation=11]
chisel:marble2[variation=12]
chisel:marble2[variation=13]
chisel:marble2[variation=14]
chisel:marble2[variation=15]
chisel:marblepillar[variation=0]
chisel:marblepillar[variation=1]
chisel:marblepillar[variation=2]
chisel:marblepillar[variation=3]
chisel:marblepillar[variation=4]
chisel:marblepillar[variation=5]
chisel:marblepillar[variation=6]
chisel:marblepillar[variation=7]
chisel:marblepillar[variation=8]
chisel:marblepillar[variation=9]
chisel:marblepillar[variation=10]
chisel:marblepillar[variation=11]
chisel:marblepillar[variation=12]
chisel:marblepillar[variation=13]
chisel:marblepillar[variation=14]
chisel:marblepillar[variation=15]
chisel:netherbrick[variation=0]
chisel:netherbrick[variation=1]
chisel:netherbrick[variation=2]
chisel:netherbrick[variation=3]
chisel:netherbrick[variation=4]
chisel:netherbrick[variation=5]
chisel:netherbrick[variation=6]
chisel:netherbrick[variation=7]
chisel:netherbrick[variation=8]
chisel:netherbrick[variation=9]
chisel:netherbrick[variation=10]
chisel:netherbrick[variation=11]
chisel:netherbrick[variation=12]
chisel:netherbrick[variation=13]
chisel:netherbrick[variation=14]
chisel:netherbrick[variation=15]
chisel:netherrack[variation=0]
chisel:netherrack[variation=1]
chisel:netherrack[variation=2]
chisel:netherrack[variation=3]
chisel:netherrack[variation=4]
chisel:netherrack[variation=5]
chisel:netherrack[variation=6]
chisel:netherrack[variation=7]
chisel:netherrack[variation=8]
chisel:netherrack[variation=9]
chisel:netherrack[variation=10]
chisel:netherrack[variation=11]
chisel:netherrack[variation=12]
chisel:netherrack[variation=13]
chisel:netherrack[variation=14]
chisel:netherrack[variation=15]
chisel:blocknickel[variation=0]
chisel:blocknickel[variation=1]
chisel:blocknickel[variation=2]
chisel:blocknickel[variation=3]
chisel:blocknickel[variation=4]
chisel:blocknickel[variation=5]
chisel:blocknickel[variation=6]
chisel:blocknickel[variation=7]
chisel:blocknickel[variation=8]
chisel:blocknickel[variation=9]
chisel:blocknickel[variation=10]
chisel:blocknickel[variation=11]
chisel:blocknickel[variation=12]
chisel:blocknickel[variation=13]
chisel:blocknickel[variation=14]
chisel:blocknickel[variation=15]
chisel:obsidian[variation=0]
chisel:obsidian[variation=1]
chisel:obsidian[variation=2]
chisel:obsidian[variation=3]
chisel:obsidian[variation=4]
chisel:obsidian[variation=5]
chisel:obsidian[variation=6]
chisel:obsidian[variation=7]
chisel:obsidian[variation=8]
chisel:obsidian[variation=9]
chisel:obsidian[variation=10]
chisel:obsidian[variation=11]
chisel:obsidian[variation=12]
chisel:obsidian[variation=13]
chisel:obsidian[variation=14]
chisel:obsidian[variation=15]
chisel:paper[variation=0]
chisel:paper[variation=1]
chisel:paper[variation=2]
chisel:paper[variation=3]
chisel:paper[variation=4]
chisel:paper[variation=5]
chisel:paper[variation=6]
chisel:paper[variation=7]
chisel:paper[variation=8]
chisel:paper[variation=9]
chisel:paper[variation=10]
chisel:paper[variation=11]
chisel:paper[variation=12]
chisel:paper[variation=13]
chisel:paper[variation=14]
chisel:paper[variation=15]
chisel:planks-oak[variation=0]
chisel:planks-oak[variation=1]
chisel:planks-oak[variation=2]
chisel:planks-oak[variation=3]
chisel:planks-oak[variation=4]
chisel:planks-oak[variation=5]
chisel:planks-oak[variation=6]
chisel:planks-oak[variation=7]
chisel:planks-oak[variation=8]
chisel:planks-oak[variation=9]
chisel:planks-oak[variation=10]
chisel:planks-oak[variation=11]
chisel:planks-oak[variation=12]
chisel:planks-oak[variation=13]
chisel:planks-oak[variation=14]
chisel:planks-oak[variation=15]
chisel:planks-spruce[variation=0]
chisel:planks-spruce[variation=1]
chisel:planks-spruce[variation=2]
chisel:planks-spruce[variation=3]
chisel:planks-spruce[variation=4]
chisel:planks-spruce[variation=5]
chisel:planks-spruce[variation=6]
chisel:planks-spruce[variation=7]
chisel:planks-spruce[variation=8]
chisel:planks-spruce[variation=9]
chisel:planks-spruce[variation=10]
chisel:planks-spruce[variation=11]
chisel:planks-spruce[variation=12]
chisel:planks-spruce[variation=13]
chisel:planks-spruce[variation=14]
chisel:planks-spruce[variation=15]
chisel:planks-birch[variation=0]
chisel:planks-birch[variation=1]
chisel:planks-birch[variation=2]
chisel:planks-birch[variation=3]
chisel:planks-birch[variation=4]
chisel:planks-birch[variation=5]
chisel:planks-birch[variation=6]
chisel:planks-birch[variation=7]
chisel:planks-birch[variation=8]
chisel:planks-birch[variation=9]
chisel:planks-birch[variation=10]
chisel:planks-birch[variation=11]
chisel:planks-birch[variation=12]
chisel:planks-birch[variation=13]
chisel:planks-birch[variation=14]
chisel:planks-birch[variation=15]
chisel:planks-jungle[variation=0]
chisel:planks-jungle[variation=1]
chisel:planks-jungle[variation=2]
chisel:planks-jungle[variation=3]
chisel:planks-jungle[variation=4]
chisel:planks-jungle[variation=5]
chisel:planks-jungle[variation=6]
chisel:planks-jungle[variation=7]
chisel:planks-jungle[variation=8]
chisel:planks-jungle[variation=9]
chisel:planks-jungle[variation=10]
chisel:planks-jungle[variation=11]
chisel:planks-jungle[variation=12]
chisel:planks-jungle[variation=13]
chisel:planks-jungle[variation=14]
chisel:planks-jungle[variation=15]
chisel:planks-acacia[variation=0]
chisel:planks-acacia[variation=1]
chisel:planks-acacia[variation=2]
chisel:planks-acacia[variation=3]
chisel:planks-acacia[variation=4]
chisel:planks-acacia[variation=5]
chisel:planks-acacia[variation=6]
chisel:planks-acacia[variation=7]
chisel:planks-acacia[variation=8]
chisel:planks-acacia[variation=9]
chisel:planks-acacia[variation=10]
chisel:planks-acacia[variation=11]
chisel:planks-acacia[variation=12]
chisel:planks-acacia[variation=13]
chisel:planks-acacia[variation=14]
chisel:planks-acacia[variation=15]
chisel:planks-dark-oak[variation=0]
chisel:planks-dark-oak[variation=1]
chisel:planks-dark-oak[variation=2]
chisel:planks-dark-oak[variation=3]
chisel:planks-dark-oak[variation=4]
chisel:planks-dark-oak[variation=5]
chisel:planks-dark-oak[variation=6]
chisel:planks-dark-oak[variation=7]
chisel:planks-dark-oak[variation=8]
chisel:planks-dark-oak[variation=9]
chisel:planks-dark-oak[variation=10]
chisel:planks-dark-oak[variation=11]
chisel:planks-dark-oak[variation=12]
chisel:planks-dark-oak[variation=13]
chisel:planks-dark-oak[variation=14]
chisel:planks-dark-oak[variation=15]
chisel:blockplatinum[variation=0]
chisel:blockplatinum[variation=1]
chisel:blockplatinum[variation=2]
chisel:blockplatinum[variation=3]
chisel:blockplatinum[variation=4]
chisel:blockplatinum[variation=5]
chisel:blockplatinum[variation=6]
chisel:blockplatinum[variation=7]
chisel:blockplatinum[variation=8]
chisel:blockplatinum[variation=9]
chisel:blockplatinum[variation=10]
chisel:blockplatinum[variation=11]
chisel:blockplatinum[variation=12]
chisel:blockplatinum[variation=13]
chisel:blockplatinum[variation=14]
chisel:blockplatinum[variation=15]
chisel:prismarine[variation=0]
chisel:prismarine[variation=1]
chisel:prismarine[variation=2]
chisel:prismarine[variation=3]
chisel:prismarine[variation=4]
chisel:prismarine[variation=5]
chisel:prismarine[variation=6]
chisel:prismarine[variation=7]
chisel:prismarine[variation=8]
chisel:prismarine[variation=9]
chisel:prismarine[variation=10]
chisel:prismarine[variation=11]
chisel:prismarine[variation=12]
chisel:prismarine[variation=13]
chisel:prismarine[variation=14]
chisel:prismarine[variation=15]
chisel:prismarine1[variation=0]
chisel:prismarine1[variation=1]
chisel:prismarine1[variation=2]
chisel:prismarine1[variation=3]
chisel:prismarine1[variation=4]
chisel:prismarine1[variation=5]
chisel:prismarine1[variation=6]
chisel:prismarine1[variation=7]
chisel:prismarine1[variation=8]
chisel:prismarine1[variation=9]
chisel:prismarine2[variation=0]
chisel:prismarine2[variation=1]
chisel:prismarine2[variation=2]
chisel:prismarine2[variation=3]
chisel:prismarine2[variation=4]
chisel:prismarine2[variation=5]
chisel:prismarine2[variation=6]
chisel:prismarine2[variation=7]
chisel:prismarine2[variation=8]
chisel:prismarine2[variation=9]
chisel:prismarine2[variation=10]
chisel:prismarine2[variation=11]
chisel:prismarine2[variation=12]
chisel:prismarine2[variation=13]
chisel:prismarine2[variation=14]
chisel:prismarine2[variation=15]
chisel:quartz[variation=0]
chisel:quartz[variation=1]
chisel:quartz[variation=2]
chisel:quartz[variation=3]
chisel:quartz[variation=4]
chisel:quartz[variation=5]
chisel:quartz[variation=6]
chisel:quartz[variation=7]
chisel:quartz[variation=8]
chisel:quartz[variation=9]
chisel:quartz[variation=10]
chisel:quartz[variation=11]
chisel:quartz[variation=12]
chisel:quartz[variation=13]
chisel:quartz[variation=14]
chisel:quartz[variation=15]
chisel:quartz1[variation=0]
chisel:quartz1[variation=1]
chisel:quartz1[variation=2]
chisel:quartz1[variation=3]
chisel:quartz1[variation=4]
chisel:quartz1[variation=5]
chisel:quartz1[variation=6]
chisel:quartz1[variation=7]
chisel:quartz1[variation=8]
chisel:quartz1[variation=9]
chisel:quartz1[variation=10]
chisel:quartz1[variation=11]
chisel:quartz1[variation=12]
chisel:quartz1[variation=13]
chisel:quartz1[variation=14]
chisel:quartz1[variation=15]
chisel:redstone[variation=0]
chisel:redstone[variation=1]
chisel:redstone[variation=2]
chisel:redstone[variation=3]
chisel:redstone[variation=4]
chisel:redstone[variation=5]
chisel:redstone[variation=6]
chisel:redstone[variation=7]
chisel:redstone[variation=8]
chisel:redstone[variation=9]
chisel:redstone[variation=10]
chisel:redstone[variation=11]
chisel:redstone[variation=12]
chisel:redstone[variation=13]
chisel:redstone[variation=14]
chisel:redstone[variation=15]
chisel:redstone1[variation=0]
chisel:redstone1[variation=1]
chisel:redstone1[variation=2]
chisel:redstone1[variation=3]
chisel:redstone1[variation=4]
chisel:redstone1[variation=5]
chisel:redstone1[variation=6]
chisel:redstone1[variation=7]
chisel:redstone1[variation=8]
chisel:redstone1[variation=9]
chisel:redstone1[variation=10]
chisel:redstone1[variation=11]
chisel:redstone1[variation=12]
chisel:redstone1[variation=13]
chisel:redstone1[variation=14]
chisel:redstone1[variation=15]
chisel:sandstoneyellow[variation=0]
chisel:sandstoneyellow[variation=1]
chisel:sandstoneyellow[variation=2]
chisel:sandstoneyellow[variation=3]
chisel:sandstoneyellow[variation=4]
chisel:sandstoneyellow[variation=5]
chisel:sandstoneyellow[variation=6]
chisel:sandstoneyellow[variation=7]
chisel:sandstoneyellow[variation=8]
chisel:sandstoneyellow[variation=9]
chisel:sandstoneyellow[variation=10]
chisel:sandstoneyellow[variation=11]
chisel:sandstoneyellow[variation=12]
chisel:sandstoneyellow[variation=13]
chisel:sandstoneyellow[variation=14]
chisel:sandstoneyellow[variation=15]
chisel:sandstoneyellow1[variation=0]
chisel:sandstoneyellow1[variation=1]
chisel:sandstoneyellow1[variation=2]
chisel:sandstoneyellow1[variation=3]
chisel:sandstoneyellow1[variation=4]
chisel:sandstoneyellow1[variation=5]
chisel:sandstoneyellow1[variation=6]
chisel:sandstoneyellow1[variation=7]
chisel:sandstoneyellow1[variation=8]
chisel:sandstoneyellow1[variation=9]
chisel:sandstoneyellow2[variation=0]
chisel:sandstoneyellow2[variation=1]
chisel:sandstoneyellow2[variation=2]
chisel:sandstoneyellow2[variation=3]
chisel:sandstoneyellow2[variation=4]
chisel:sandstoneyellow2[variation=5]
chisel:sandstoneyellow2[variation=6]
chisel:sandstoneyellow2[variation=7]
chisel:sandstoneyellow2[variation=8]
chisel:sandstoneyellow2[variation=9]
chisel:sandstoneyellow2[variation=10]
chisel:sandstoneyellow2[variation=11]
chisel:sandstoneyellow2[variation=12]
chisel:sandstoneyellow2[variation=13]
chisel:sandstoneyellow2[variation=14]
chisel:sandstoneyellow2[variation=15]
chisel:sandstonered[variation=0]
chisel:sandstonered[variation=1]
chisel:sandstonered[variation=2]
chisel:sandstonered[variation=3]
chisel:sandstonered[variation=4]
chisel:sandstonered[variation=5]
chisel:sandstonered[variation=6]
chisel:sandstonered[variation=7]
chisel:sandstonered[variation=8]
chisel:sandstonered[variation=9]
chisel:sandstonered[variation=10]
chisel:sandstonered[variation=11]
chisel:sandstonered[variation=12]
chisel:sandstonered[variation=13]
chisel:sandstonered[variation=14]
chisel:sandstonered[variation=15]
chisel:sandstonered1[variation=0]
chisel:sandstonered1[variation=1]
chisel:sandstonered1[variation=2]
chisel:sandstonered1[variation=3]
chisel:sandstonered1[variation=4]
chisel:sandstonered1[variation=5]
chisel:sandstonered1[variation=6]
chisel:sandstonered1[variation=7]
chisel:sandstonered1[variation=8]
chisel:sandstonered1[variation=9]
chisel:sandstonered2[variation=0]
chisel:sandstonered2[variation=1]
chisel:sandstonered2[variation=2]
chisel:sandstonered2[variation=3]
chisel:sandstonered2[variation=4]
chisel:sandstonered2[variation=5]
chisel:sandstonered2[variation=6]
chisel:sandstonered2[variation=7]
chisel:sandstonered2[variation=8]
chisel:sandstonered2[variation=9]
chisel:sandstonered2[variation=10]
chisel:sandstonered2[variation=11]
chisel:sandstonered2[variation=12]
chisel:sandstonered2[variation=13]
chisel:sandstonered2[variation=14]
chisel:sandstonered2[variation=15]
chisel:sandstone-scribbles[variation=0]
chisel:sandstone-scribbles[variation=1]
chisel:sandstone-scribbles[variation=2]
chisel:sandstone-scribbles[variation=3]
chisel:sandstone-scribbles[variation=4]
chisel:sandstone-scribbles[variation=5]
chisel:sandstone-scribbles[variation=6]
chisel:sandstone-scribbles[variation=7]
chisel:sandstone-scribbles[variation=8]
chisel:sandstone-scribbles[variation=9]
chisel:sandstone-scribbles[variation=10]
chisel:sandstone-scribbles[variation=11]
chisel:sandstone-scribbles[variation=12]
chisel:sandstone-scribbles[variation=13]
chisel:sandstone-scribbles[variation=14]
chisel:sandstone-scribbles[variation=15]
chisel:sandstonered-scribbles[variation=0]
chisel:sandstonered-scribbles[variation=1]
chisel:sandstonered-scribbles[variation=2]
chisel:sandstonered-scribbles[variation=3]
chisel:sandstonered-scribbles[variation=4]
chisel:sandstonered-scribbles[variation=5]
chisel:sandstonered-scribbles[variation=6]
chisel:sandstonered-scribbles[variation=7]
chisel:sandstonered-scribbles[variation=8]
chisel:sandstonered-scribbles[variation=9]
chisel:sandstonered-scribbles[variation=10]
chisel:sandstonered-scribbles[variation=11]
chisel:sandstonered-scribbles[variation=12]
chisel:sandstonered-scribbles[variation=13]
chisel:sandstonered-scribbles[variation=14]
chisel:sandstonered-scribbles[variation=15]
chisel:blocksilver[variation=0]
chisel:blocksilver[variation=1]
chisel:blocksilver[variation=2]
chisel:blocksilver[variation=3]
chisel:blocksilver[variation=4]
chisel:blocksilver[variation=5]
chisel:blocksilver[variation=6]
chisel:blocksilver[variation=7]
chisel:blocksilver[variation=8]
chisel:blocksilver[variation=9]
chisel:blocksilver[variation=10]
chisel:blocksilver[variation=11]
chisel:blocksilver[variation=12]
chisel:blocksilver[variation=13]
chisel:blocksilver[variation=14]
chisel:blocksilver[variation=15]
chisel:blocksteel[variation=0]
chisel:blocksteel[variation=1]
chisel:blocksteel[variation=2]
chisel:blocksteel[variation=3]
chisel:blocksteel[variation=4]
chisel:blocksteel[variation=5]
chisel:blocksteel[variation=6]
chisel:blocksteel[variation=7]
chisel:blocksteel[variation=8]
chisel:blocksteel[variation=9]
chisel:blocksteel[variation=10]
chisel:blocksteel[variation=11]
chisel:blocksteel[variation=12]
chisel:blocksteel[variation=13]
chisel:blocksteel[variation=14]
chisel:blocksteel[variation=15]
chisel:stonebrick[variation=0]
chisel:stonebrick[variation=1]
chisel:stonebrick[variation=2]
chisel:stonebrick[variation=3]
chisel:stonebrick[variation=4]
chisel:stonebrick[variation=5]
chisel:stonebrick[variation=6]
chisel:stonebrick[variation=7]
chisel:stonebrick[variation=8]
chisel:stonebrick[variation=9]
chisel:stonebrick[variation=10]
chisel:stonebrick[variation=11]
chisel:stonebrick[variation=12]
chisel:stonebrick[variation=13]
chisel:stonebrick[variation=14]
chisel:stonebrick[variation=15]
chisel:stonebrick1[variation=0]
chisel:stonebrick1[variation=1]
chisel:stonebrick1[variation=2]
chisel:stonebrick1[variation=3]
chisel:stonebrick1[variation=4]
chisel:stonebrick1[variation=5]
chisel:stonebrick1[variation=6]
chisel:stonebrick1[variation=7]
chisel:stonebrick1[variation=8]
chisel:stonebrick1[variation=9]
chisel:stonebrick2[variation=0]
chisel:stonebrick2[variation=1]
chisel:stonebrick2[variation=2]
chisel:stonebrick2[variation=3]
chisel:stonebrick2[variation=4]
chisel:stonebrick2[variation=5]
chisel:stonebrick2[variation=6]
chisel:stonebrick2[variation=7]
chisel:stonebrick2[variation=8]
chisel:stonebrick2[variation=9]
chisel:stonebrick2[variation=10]
chisel:stonebrick2[variation=11]
chisel:stonebrick2[variation=12]
chisel:stonebrick2[variation=13]
chisel:stonebrick2[variation=14]
chisel:stonebrick2[variation=15]
chisel:technical[variation=0]
chisel:technical[variation=1]
chisel:technical[variation=2]
chisel:technical[variation=3]
chisel:technical[variation=4]
chisel:technical[variation=5]
chisel:technical[variation=6]
chisel:technical[variation=7]
chisel:technical[variation=8]
chisel:technical[variation=9]
chisel:technical[variation=10]
chisel:technical[variation=11]
chisel:technical[variation=12]
chisel:technical[variation=13]
chisel:technical[variation=14]
chisel:technical[variation=15]
chisel:technical1[variation=0]
chisel:technical1[variation=1]
chisel:technical1[variation=2]
chisel:technical1[variation=3]
chisel:technical1[variation=4]
chisel:technical1[variation=5]
chisel:technical1[variation=6]
chisel:technical1[variation=7]
chisel:technical1[variation=8]
chisel:technical1[variation=9]
chisel:technical1[variation=10]
chisel:technical1[variation=11]
chisel:technical1[variation=12]
chisel:technical1[variation=13]
chisel:technical1[variation=14]
chisel:technical1[variation=15]
chisel:technicalnew[variation=0]
chisel:technicalnew[variation=1]
chisel:technicalnew[variation=2]
chisel:technicalnew[variation=3]
chisel:technicalnew[variation=4]
chisel:technicalnew[variation=5]
chisel:technicalnew[variation=6]
chisel:technicalnew[variation=7]
chisel:technicalnew[variation=8]
chisel:technicalnew[variation=9]
chisel:technicalnew[variation=10]
chisel:technicalnew[variation=11]
chisel:technicalnew[variation=12]
chisel:technicalnew[variation=13]
chisel:technicalnew[variation=14]
chisel:technicalnew[variation=15]
chisel:temple[variation=0]
chisel:temple[variation=1]
chisel:temple[variation=2]
chisel:temple[variation=3]
chisel:temple[variation=4]
chisel:temple[variation=5]
chisel:temple[variation=6]
chisel:temple[variation=7]
chisel:temple[variation=8]
chisel:temple[variation=9]
chisel:temple[variation=10]
chisel:temple[variation=11]
chisel:temple[variation=12]
chisel:temple[variation=13]
chisel:temple[variation=14]
chisel:temple[variation=15]
chisel:templemossy[variation=0]
chisel:templemossy[variation=1]
chisel:templemossy[variation=2]
chisel:templemossy[variation=3]
chisel:templemossy[variation=4]
chisel:templemossy[variation=5]
chisel:templemossy[variation=6]
chisel:templemossy[variation=7]
chisel:templemossy[variation=8]
chisel:templemossy[variation=9]
chisel:templemossy[variation=10]
chisel:templemossy[variation=11]
chisel:templemossy[variation=12]
chisel:templemossy[variation=13]
chisel:templemossy[variation=14]
chisel:templemossy[variation=15]
chisel:blocktin[variation=0]
chisel:blocktin[variation=1]
chisel:blocktin[variation=2]
chisel:blocktin[variation=3]
chisel:blocktin[variation=4]
chisel:blocktin[variation=5]
chisel:blocktin[variation=6]
chisel:blocktin[variation=7]
chisel:blocktin[variation=8]
chisel:blocktin[variation=9]
chisel:blocktin[variation=10]
chisel:blocktin[variation=11]
chisel:blocktin[variation=12]
chisel:blocktin[variation=13]
chisel:blocktin[variation=14]
chisel:blocktin[variation=15]
chisel:tyrian[variation=0]
chisel:tyrian[variation=1]
chisel:tyrian[variation=2]
chisel:tyrian[variation=3]
chisel:tyrian[variation=4]
chisel:tyrian[variation=5]
chisel:tyrian[variation=6]
chisel:tyrian[variation=7]
chisel:tyrian[variation=8]
chisel:tyrian[variation=9]
chisel:tyrian[variation=10]
chisel:tyrian[variation=11]
chisel:tyrian[variation=12]
chisel:tyrian[variation=13]
chisel:tyrian[variation=14]
chisel:tyrian[variation=15]
chisel:blockuranium[variation=0]
chisel:blockuranium[variation=1]
chisel:blockuranium[variation=2]
chisel:blockuranium[variation=3]
chisel:blockuranium[variation=4]
chisel:blockuranium[variation=5]
chisel:blockuranium[variation=6]
chisel:blockuranium[variation=7]
chisel:blockuranium[variation=8]
chisel:blockuranium[variation=9]
chisel:blockuranium[variation=10]
chisel:blockuranium[variation=11]
chisel:blockuranium[variation=12]
chisel:blockuranium[variation=13]
chisel:blockuranium[variation=14]
chisel:blockuranium[variation=15]
chisel:valentines[variation=0]
chisel:valentines[variation=1]
chisel:valentines[variation=2]
chisel:valentines[variation=3]
chisel:valentines[variation=4]
chisel:valentines[variation=5]
chisel:valentines[variation=6]
chisel:valentines[variation=7]
chisel:valentines[variation=8]
chisel:valentines[variation=9]
chisel:valentines[variation=10]
chisel:valentines[variation=11]
chisel:valentines[variation=12]
chisel:valentines[variation=13]
chisel:valentines[variation=14]
chisel:valentines[variation=15]
chisel:voidstone[variation=0]
chisel:voidstone[variation=1]
chisel:voidstone[variation=2]
chisel:voidstone[variation=3]
chisel:voidstone[variation=4]
chisel:voidstone[variation=5]
chisel:voidstone[variation=6]
chisel:voidstone[variation=7]
chisel:voidstone[variation=8]
chisel:voidstone[variation=9]
chisel:voidstone[variation=10]
chisel:voidstone[variation=11]
chisel:voidstone[variation=12]
chisel:voidstone[variation=13]
chisel:voidstone[variation=14]
chisel:voidstone[variation=15]
chisel:energizedvoidstone[variation=0]
chisel:energizedvoidstone[variation=1]
chisel:energizedvoidstone[variation=2]
chisel:energizedvoidstone[variation=3]
chisel:energizedvoidstone[variation=4]
chisel:energizedvoidstone[variation=5]
chisel:energizedvoidstone[variation=6]
chisel:energizedvoidstone[variation=7]
chisel:energizedvoidstone[variation=8]
chisel:energizedvoidstone[variation=9]
chisel:energizedvoidstone[variation=10]
chisel:energizedvoidstone[variation=11]
chisel:energizedvoidstone[variation=12]
chisel:energizedvoidstone[variation=13]
chisel:energizedvoidstone[variation=14]
chisel:energizedvoidstone[variation=15]
chisel:voidstonerunic[variation=0]
chisel:voidstonerunic[variation=1]
chisel:voidstonerunic[variation=2]
chisel:voidstonerunic[variation=3]
chisel:voidstonerunic[variation=4]
chisel:voidstonerunic[variation=5]
chisel:voidstonerunic[variation=6]
chisel:voidstonerunic[variation=7]
chisel:voidstonerunic[variation=8]
chisel:voidstonerunic[variation=9]
chisel:voidstonerunic[variation=10]
chisel:voidstonerunic[variation=11]
chisel:voidstonerunic[variation=12]
chisel:voidstonerunic[variation=13]
chisel:voidstonerunic[variation=14]
chisel:voidstonerunic[variation=15]
chisel:waterstone[variation=0]
chisel:waterstone[variation=1]
chisel:waterstone[variation=2]
chisel:waterstone[variation=3]
chisel:waterstone[variation=4]
chisel:waterstone[variation=5]
chisel:waterstone[variation=6]
chisel:waterstone[variation=7]
chisel:waterstone[variation=8]
chisel:waterstone[variation=9]
chisel:waterstone[variation=10]
chisel:waterstone[variation=11]
chisel:waterstone[variation=12]
chisel:waterstone[variation=13]
chisel:waterstone[variation=14]
chisel:waterstone[variation=15]
chisel:waterstone1[variation=0]
chisel:waterstone1[variation=1]
chisel:waterstone1[variation=2]
chisel:waterstone1[variation=3]
chisel:waterstone1[variation=4]
chisel:waterstone1[variation=5]
chisel:waterstone1[variation=6]
chisel:waterstone1[variation=7]
chisel:waterstone1[variation=8]
chisel:waterstone1[variation=9]
chisel:waterstone1[variation=10]
chisel:waterstone1[variation=11]
chisel:waterstone1[variation=12]
chisel:waterstone1[variation=13]
chisel:waterstone1[variation=14]
chisel:waterstone1[variation=15]
chisel:waterstone2[variation=0]
chisel:waterstone2[variation=1]
chisel:waterstone2[variation=2]
chisel:waterstone2[variation=3]
chisel:waterstone2[variation=4]
chisel:waterstone2[variation=5]
chisel:waterstone2[variation=6]
chisel:waterstone2[variation=7]
chisel:waterstone2[variation=8]
chisel:waterstone2[variation=9]
chisel:waterstone2[variation=10]
chisel:waterstone2[variation=11]
chisel:waterstone2[variation=12]
chisel:waterstone2[variation=13]
chisel:waterstone2[variation=14]
chisel:waterstone2[variation=15]
chisel:wool_black[variation=0]
chisel:wool_black[variation=1]
chisel:wool_black[variation=2]
chisel:wool_black[variation=3]
chisel:wool_black[variation=4]
chisel:wool_black[variation=5]
chisel:wool_black[variation=6]
chisel:wool_black[variation=7]
chisel:wool_black[variation=8]
chisel:wool_black[variation=9]
chisel:wool_black[variation=10]
chisel:wool_black[variation=11]
chisel:wool_black[variation=12]
chisel:wool_black[variation=13]
chisel:wool_black[variation=14]
chisel:wool_black[variation=15]
chisel:wool_red[variation=0]
chisel:wool_red[variation=1]
chisel:wool_red[variation=2]
chisel:wool_red[variation=3]
chisel:wool_red[variation=4]
chisel:wool_red[variation=5]
chisel:wool_red[variation=6]
chisel:wool_red[variation=7]
chisel:wool_red[variation=8]
chisel:wool_red[variation=9]
chisel:wool_red[variation=10]
chisel:wool_red[variation=11]
chisel:wool_red[variation=12]
chisel:wool_red[variation=13]
chisel:wool_red[variation=14]
chisel:wool_red[variation=15]
chisel:wool_green[variation=0]
chisel:wool_green[variation=1]
chisel:wool_green[variation=2]
chisel:wool_green[variation=3]
chisel:wool_green[variation=4]
chisel:wool_green[variation=5]
chisel:wool_green[variation=6]
chisel:wool_green[variation=7]
chisel:wool_green[variation=8]
chisel:wool_green[variation=9]
chisel:wool_green[variation=10]
chisel:wool_green[variation=11]
chisel:wool_green[variation=12]
chisel:wool_green[variation=13]
chisel:wool_green[variation=14]
chisel:wool_green[variation=15]
chisel:wool_brown[variation=0]
chisel:wool_brown[variation=1]
chisel:wool_brown[variation=2]
chisel:wool_brown[variation=3]
chisel:wool_brown[variation=4]
chisel:wool_brown[variation=5]
chisel:wool_brown[variation=6]
chisel:wool_brown[variation=7]
chisel:wool_brown[variation=8]
chisel:wool_brown[variation=9]
chisel:wool_brown[variation=10]
chisel:wool_brown[variation=11]
chisel:wool_brown[variation=12]
chisel:wool_brown[variation=13]
chisel:wool_brown[variation=14]
chisel:wool_brown[variation=15]
chisel:wool_blue[variation=0]
chisel:wool_blue[variation=1]
chisel:wool_blue[variation=2]
chisel:wool_blue[variation=3]
chisel:wool_blue[variation=4]
chisel:wool_blue[variation=5]
chisel:wool_blue[variation=6]
chisel:wool_blue[variation=7]
chisel:wool_blue[variation=8]
chisel:wool_blue[variation=9]
chisel:wool_blue[variation=10]
chisel:wool_blue[variation=11]
chisel:wool_blue[variation=12]
chisel:wool_blue[variation=13]
chisel:wool_blue[variation=14]
chisel:wool_blue[variation=15]
chisel:wool_purple[variation=0]
chisel:wool_purple[variation=1]
chisel:wool_purple[variation=2]
chisel:wool_purple[variation=3]
chisel:wool_purple[variation=4]
chisel:wool_purple[variation=5]
chisel:wool_purple[variation=6]
chisel:wool_purple[variation=7]
chisel:wool_purple[variation=8]
chisel:wool_purple[variation=9]
chisel:wool_purple[variation=10]
chisel:wool_purple[variation=11]
chisel:wool_purple[variation=12]
chisel:wool_purple[variation=13]
chisel:wool_purple[variation=14]
chisel:wool_purple[variation=15]
chisel:wool_cyan[variation=0]
chisel:wool_cyan[variation=1]
chisel:wool_cyan[variation=2]
chisel:wool_cyan[variation=3]
chisel:wool_cyan[variation=4]
chisel:wool_cyan[variation=5]
chisel:wool_cyan[variation=6]
chisel:wool_cyan[variation=7]
chisel:wool_cyan[variation=8]
chisel:wool_cyan[variation=9]
chisel:wool_cyan[variation=10]
chisel:wool_cyan[variation=11]
chisel:wool_cyan[variation=12]
chisel:wool_cyan[variation=13]
chisel:wool_cyan[variation=14]
chisel:wool_cyan[variation=15]
chisel:wool_lightgray[variation=0]
chisel:wool_lightgray[variation=1]
chisel:wool_lightgray[variation=2]
chisel:wool_lightgray[variation=3]
chisel:wool_lightgray[variation=4]
chisel:wool_lightgray[variation=5]
chisel:wool_lightgray[variation=6]
chisel:wool_lightgray[variation=7]
chisel:wool_lightgray[variation=8]
chisel:wool_lightgray[variation=9]
chisel:wool_lightgray[variation=10]
chisel:wool_lightgray[variation=11]
chisel:wool_lightgray[variation=12]
chisel:wool_lightgray[variation=13]
chisel:wool_lightgray[variation=14]
chisel:wool_lightgray[variation=15]
chisel:wool_gray[variation=0]
chisel:wool_gray[variation=1]
chisel:wool_gray[variation=2]
chisel:wool_gray[variation=3]
chisel:wool_gray[variation=4]
chisel:wool_gray[variation=5]
chisel:wool_gray[variation=6]
chisel:wool_gray[variation=7]
chisel:wool_gray[variation=8]
chisel:wool_gray[variation=9]
chisel:wool_gray[variation=10]
chisel:wool_gray[variation=11]
chisel:wool_gray[variation=12]
chisel:wool_gray[variation=13]
chisel:wool_gray[variation=14]
chisel:wool_gray[variation=15]
chisel:wool_pink[variation=0]
chisel:wool_pink[variation=1]
chisel:wool_pink[variation=2]
chisel:wool_pink[variation=3]
chisel:wool_pink[variation=4]
chisel:wool_pink[variation=5]
chisel:wool_pink[variation=6]
chisel:wool_pink[variation=7]
chisel:wool_pink[variation=8]
chisel:wool_pink[variation=9]
chisel:wool_pink[variation=10]
chisel:wool_pink[variation=11]
chisel:wool_pink[variation=12]
chisel:wool_pink[variation=13]
chisel:wool_pink[variation=14]
chisel:wool_pink[variation=15]
chisel:wool_lime[variation=0]
chisel:wool_lime[variation=1]
chisel:wool_lime[variation=2]
chisel:wool_lime[variation=3]
chisel:wool_lime[variation=4]
chisel:wool_lime[variation=5]
chisel:wool_lime[variation=6]
chisel:wool_lime[variation=7]
chisel:wool_lime[variation=8]
chisel:wool_lime[variation=9]
chisel:wool_lime[variation=10]
chisel:wool_lime[variation=11]
chisel:wool_lime[variation=12]
chisel:wool_lime[variation=13]
chisel:wool_lime[variation=14]
chisel:wool_lime[variation=15]
chisel:wool_yellow[variation=0]
chisel:wool_yellow[variation=1]
chisel:wool_yellow[variation=2]
chisel:wool_yellow[variation=3]
chisel:wool_yellow[variation=4]
chisel:wool_yellow[variation=5]
chisel:wool_yellow[variation=6]
chisel:wool_yellow[variation=7]
chisel:wool_yellow[variation=8]
chisel:wool_yellow[variation=9]
chisel:wool_yellow[variation=10]
chisel:wool_yellow[variation=11]
chisel:wool_yellow[variation=12]
chisel:wool_yellow[variation=13]
chisel:wool_yellow[variation=14]
chisel:wool_yellow[variation=15]
chisel:wool_lightblue[variation=0]
chisel:wool_lightblue[variation=1]
chisel:wool_lightblue[variation=2]
chisel:wool_lightblue[variation=3]
chisel:wool_lightblue[variation=4]
chisel:wool_lightblue[variation=5]
chisel:wool_lightblue[variation=6]
chisel:wool_lightblue[variation=7]
chisel:wool_lightblue[variation=8]
chisel:wool_lightblue[variation=9]
chisel:wool_lightblue[variation=10]
chisel:wool_lightblue[variation=11]
chisel:wool_lightblue[variation=12]
chisel:wool_lightblue[variation=13]
chisel:wool_lightblue[variation=14]
chisel:wool_lightblue[variation=15]
chisel:wool_magenta[variation=0]
chisel:wool_magenta[variation=1]
chisel:wool_magenta[variation=2]
chisel:wool_magenta[variation=3]
chisel:wool_magenta[variation=4]
chisel:wool_magenta[variation=5]
chisel:wool_magenta[variation=6]
chisel:wool_magenta[variation=7]
chisel:wool_magenta[variation=8]
chisel:wool_magenta[variation=9]
chisel:wool_magenta[variation=10]
chisel:wool_magenta[variation=11]
chisel:wool_magenta[variation=12]
chisel:wool_magenta[variation=13]
chisel:wool_magenta[variation=14]
chisel:wool_magenta[variation=15]
chisel:wool_orange[variation=0]
chisel:wool_orange[variation=1]
chisel:wool_orange[variation=2]
chisel:wool_orange[variation=3]
chisel:wool_orange[variation=4]
chisel:wool_orange[variation=5]
chisel:wool_orange[variation=6]
chisel:wool_orange[variation=7]
chisel:wool_orange[variation=8]
chisel:wool_orange[variation=9]
chisel:wool_orange[variation=10]
chisel:wool_orange[variation=11]
chisel:wool_orange[variation=12]
chisel:wool_orange[variation=13]
chisel:wool_orange[variation=14]
chisel:wool_orange[variation=15]
chisel:wool_white[variation=0]
chisel:wool_white[variation=1]
chisel:wool_white[variation=2]
chisel:wool_white[variation=3]
chisel:wool_white[variation=4]
chisel:wool_white[variation=5]
chisel:wool_white[variation=6]
chisel:wool_white[variation=7]
chisel:wool_white[variation=8]
chisel:wool_white[variation=9]
chisel:wool_white[variation=10]
chisel:wool_white[variation=11]
chisel:wool_white[variation=12]
chisel:wool_white[variation=13]
chisel:wool_white[variation=14]
chisel:wool_white[variation=15]
comforts:rope[facing=north,supporting=true]
comforts:rope[facing=north,supporting=false]
comforts:rope[facing=south,supporting=true]
comforts:rope[facing=south,supporting=false]
comforts:rope[facing=west,supporting=true]
comforts:rope[facing=west,supporting=false]
comforts:rope[facing=east,supporting=true]
comforts:rope[facing=east,supporting=false]
comforts:sleeping_bag_white[facing=north,occupied=true,part=head]
comforts:sleeping_bag_white[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=north,occupied=false,part=head]
comforts:sleeping_bag_white[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_white[facing=south,occupied=true,part=head]
comforts:sleeping_bag_white[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=south,occupied=false,part=head]
comforts:sleeping_bag_white[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_white[facing=west,occupied=true,part=head]
comforts:sleeping_bag_white[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=west,occupied=false,part=head]
comforts:sleeping_bag_white[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_white[facing=east,occupied=true,part=head]
comforts:sleeping_bag_white[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_white[facing=east,occupied=false,part=head]
comforts:sleeping_bag_white[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=north,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=north,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=south,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=south,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=west,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=west,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_orange[facing=east,occupied=true,part=head]
comforts:sleeping_bag_orange[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_orange[facing=east,occupied=false,part=head]
comforts:sleeping_bag_orange[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=north,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=north,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=south,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=south,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=west,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=west,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_magenta[facing=east,occupied=true,part=head]
comforts:sleeping_bag_magenta[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_magenta[facing=east,occupied=false,part=head]
comforts:sleeping_bag_magenta[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=north,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=north,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=south,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=south,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=west,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=west,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_light_blue[facing=east,occupied=true,part=head]
comforts:sleeping_bag_light_blue[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_light_blue[facing=east,occupied=false,part=head]
comforts:sleeping_bag_light_blue[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=north,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=north,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=south,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=south,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=west,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=west,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_yellow[facing=east,occupied=true,part=head]
comforts:sleeping_bag_yellow[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_yellow[facing=east,occupied=false,part=head]
comforts:sleeping_bag_yellow[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=north,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=north,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=south,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=south,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=west,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=west,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_lime[facing=east,occupied=true,part=head]
comforts:sleeping_bag_lime[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_lime[facing=east,occupied=false,part=head]
comforts:sleeping_bag_lime[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=north,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=north,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=south,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=south,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=west,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=west,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_pink[facing=east,occupied=true,part=head]
comforts:sleeping_bag_pink[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_pink[facing=east,occupied=false,part=head]
comforts:sleeping_bag_pink[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=north,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=north,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=south,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=south,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=west,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=west,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_gray[facing=east,occupied=true,part=head]
comforts:sleeping_bag_gray[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_gray[facing=east,occupied=false,part=head]
comforts:sleeping_bag_gray[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=north,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=north,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=south,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=south,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=west,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=west,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_silver[facing=east,occupied=true,part=head]
comforts:sleeping_bag_silver[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_silver[facing=east,occupied=false,part=head]
comforts:sleeping_bag_silver[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=north,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=north,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=south,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=south,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=west,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=west,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_cyan[facing=east,occupied=true,part=head]
comforts:sleeping_bag_cyan[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_cyan[facing=east,occupied=false,part=head]
comforts:sleeping_bag_cyan[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=north,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=north,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=south,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=south,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=west,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=west,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_purple[facing=east,occupied=true,part=head]
comforts:sleeping_bag_purple[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_purple[facing=east,occupied=false,part=head]
comforts:sleeping_bag_purple[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=north,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=north,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=south,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=south,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=west,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=west,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_blue[facing=east,occupied=true,part=head]
comforts:sleeping_bag_blue[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_blue[facing=east,occupied=false,part=head]
comforts:sleeping_bag_blue[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=north,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=north,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=south,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=south,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=west,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=west,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_brown[facing=east,occupied=true,part=head]
comforts:sleeping_bag_brown[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_brown[facing=east,occupied=false,part=head]
comforts:sleeping_bag_brown[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=north,occupied=true,part=head]
comforts:sleeping_bag_green[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=north,occupied=false,part=head]
comforts:sleeping_bag_green[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=south,occupied=true,part=head]
comforts:sleeping_bag_green[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=south,occupied=false,part=head]
comforts:sleeping_bag_green[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=west,occupied=true,part=head]
comforts:sleeping_bag_green[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=west,occupied=false,part=head]
comforts:sleeping_bag_green[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_green[facing=east,occupied=true,part=head]
comforts:sleeping_bag_green[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_green[facing=east,occupied=false,part=head]
comforts:sleeping_bag_green[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=north,occupied=true,part=head]
comforts:sleeping_bag_red[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=north,occupied=false,part=head]
comforts:sleeping_bag_red[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=south,occupied=true,part=head]
comforts:sleeping_bag_red[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=south,occupied=false,part=head]
comforts:sleeping_bag_red[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=west,occupied=true,part=head]
comforts:sleeping_bag_red[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=west,occupied=false,part=head]
comforts:sleeping_bag_red[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_red[facing=east,occupied=true,part=head]
comforts:sleeping_bag_red[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_red[facing=east,occupied=false,part=head]
comforts:sleeping_bag_red[facing=east,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=north,occupied=true,part=head]
comforts:sleeping_bag_black[facing=north,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=north,occupied=false,part=head]
comforts:sleeping_bag_black[facing=north,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=south,occupied=true,part=head]
comforts:sleeping_bag_black[facing=south,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=south,occupied=false,part=head]
comforts:sleeping_bag_black[facing=south,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=west,occupied=true,part=head]
comforts:sleeping_bag_black[facing=west,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=west,occupied=false,part=head]
comforts:sleeping_bag_black[facing=west,occupied=false,part=foot]
comforts:sleeping_bag_black[facing=east,occupied=true,part=head]
comforts:sleeping_bag_black[facing=east,occupied=true,part=foot]
comforts:sleeping_bag_black[facing=east,occupied=false,part=head]
comforts:sleeping_bag_black[facing=east,occupied=false,part=foot]
comforts:hammock_white[facing=north,occupied=true,part=head]
comforts:hammock_white[facing=north,occupied=true,part=foot]
comforts:hammock_white[facing=north,occupied=false,part=head]
comforts:hammock_white[facing=north,occupied=false,part=foot]
comforts:hammock_white[facing=south,occupied=true,part=head]
comforts:hammock_white[facing=south,occupied=true,part=foot]
comforts:hammock_white[facing=south,occupied=false,part=head]
comforts:hammock_white[facing=south,occupied=false,part=foot]
comforts:hammock_white[facing=west,occupied=true,part=head]
comforts:hammock_white[facing=west,occupied=true,part=foot]
comforts:hammock_white[facing=west,occupied=false,part=head]
comforts:hammock_white[facing=west,occupied=false,part=foot]
comforts:hammock_white[facing=east,occupied=true,part=head]
comforts:hammock_white[facing=east,occupied=true,part=foot]
comforts:hammock_white[facing=east,occupied=false,part=head]
comforts:hammock_white[facing=east,occupied=false,part=foot]
comforts:hammock_orange[facing=north,occupied=true,part=head]
comforts:hammock_orange[facing=north,occupied=true,part=foot]
comforts:hammock_orange[facing=north,occupied=false,part=head]
comforts:hammock_orange[facing=north,occupied=false,part=foot]
comforts:hammock_orange[facing=south,occupied=true,part=head]
comforts:hammock_orange[facing=south,occupied=true,part=foot]
comforts:hammock_orange[facing=south,occupied=false,part=head]
comforts:hammock_orange[facing=south,occupied=false,part=foot]
comforts:hammock_orange[facing=west,occupied=true,part=head]
comforts:hammock_orange[facing=west,occupied=true,part=foot]
comforts:hammock_orange[facing=west,occupied=false,part=head]
comforts:hammock_orange[facing=west,occupied=false,part=foot]
comforts:hammock_orange[facing=east,occupied=true,part=head]
comforts:hammock_orange[facing=east,occupied=true,part=foot]
comforts:hammock_orange[facing=east,occupied=false,part=head]
comforts:hammock_orange[facing=east,occupied=false,part=foot]
comforts:hammock_magenta[facing=north,occupied=true,part=head]
comforts:hammock_magenta[facing=north,occupied=true,part=foot]
comforts:hammock_magenta[facing=north,occupied=false,part=head]
comforts:hammock_magenta[facing=north,occupied=false,part=foot]
comforts:hammock_magenta[facing=south,occupied=true,part=head]
comforts:hammock_magenta[facing=south,occupied=true,part=foot]
comforts:hammock_magenta[facing=south,occupied=false,part=head]
comforts:hammock_magenta[facing=south,occupied=false,part=foot]
comforts:hammock_magenta[facing=west,occupied=true,part=head]
comforts:hammock_magenta[facing=west,occupied=true,part=foot]
comforts:hammock_magenta[facing=west,occupied=false,part=head]
comforts:hammock_magenta[facing=west,occupied=false,part=foot]
comforts:hammock_magenta[facing=east,occupied=true,part=head]
comforts:hammock_magenta[facing=east,occupied=true,part=foot]
comforts:hammock_magenta[facing=east,occupied=false,part=head]
comforts:hammock_magenta[facing=east,occupied=false,part=foot]
comforts:hammock_light_blue[facing=north,occupied=true,part=head]
comforts:hammock_light_blue[facing=north,occupied=true,part=foot]
comforts:hammock_light_blue[facing=north,occupied=false,part=head]
comforts:hammock_light_blue[facing=north,occupied=false,part=foot]
comforts:hammock_light_blue[facing=south,occupied=true,part=head]
comforts:hammock_light_blue[facing=south,occupied=true,part=foot]
comforts:hammock_light_blue[facing=south,occupied=false,part=head]
comforts:hammock_light_blue[facing=south,occupied=false,part=foot]
comforts:hammock_light_blue[facing=west,occupied=true,part=head]
comforts:hammock_light_blue[facing=west,occupied=true,part=foot]
comforts:hammock_light_blue[facing=west,occupied=false,part=head]
comforts:hammock_light_blue[facing=west,occupied=false,part=foot]
comforts:hammock_light_blue[facing=east,occupied=true,part=head]
comforts:hammock_light_blue[facing=east,occupied=true,part=foot]
comforts:hammock_light_blue[facing=east,occupied=false,part=head]
comforts:hammock_light_blue[facing=east,occupied=false,part=foot]
comforts:hammock_yellow[facing=north,occupied=true,part=head]
comforts:hammock_yellow[facing=north,occupied=true,part=foot]
comforts:hammock_yellow[facing=north,occupied=false,part=head]
comforts:hammock_yellow[facing=north,occupied=false,part=foot]
comforts:hammock_yellow[facing=south,occupied=true,part=head]
comforts:hammock_yellow[facing=south,occupied=true,part=foot]
comforts:hammock_yellow[facing=south,occupied=false,part=head]
comforts:hammock_yellow[facing=south,occupied=false,part=foot]
comforts:hammock_yellow[facing=west,occupied=true,part=head]
comforts:hammock_yellow[facing=west,occupied=true,part=foot]
comforts:hammock_yellow[facing=west,occupied=false,part=head]
comforts:hammock_yellow[facing=west,occupied=false,part=foot]
comforts:hammock_yellow[facing=east,occupied=true,part=head]
comforts:hammock_yellow[facing=east,occupied=true,part=foot]
comforts:hammock_yellow[facing=east,occupied=false,part=head]
comforts:hammock_yellow[facing=east,occupied=false,part=foot]
comforts:hammock_lime[facing=north,occupied=true,part=head]
comforts:hammock_lime[facing=north,occupied=true,part=foot]
comforts:hammock_lime[facing=north,occupied=false,part=head]
comforts:hammock_lime[facing=north,occupied=false,part=foot]
comforts:hammock_lime[facing=south,occupied=true,part=head]
comforts:hammock_lime[facing=south,occupied=true,part=foot]
comforts:hammock_lime[facing=south,occupied=false,part=head]
comforts:hammock_lime[facing=south,occupied=false,part=foot]
comforts:hammock_lime[facing=west,occupied=true,part=head]
comforts:hammock_lime[facing=west,occupied=true,part=foot]
comforts:hammock_lime[facing=west,occupied=false,part=head]
comforts:hammock_lime[facing=west,occupied=false,part=foot]
comforts:hammock_lime[facing=east,occupied=true,part=head]
comforts:hammock_lime[facing=east,occupied=true,part=foot]
comforts:hammock_lime[facing=east,occupied=false,part=head]
comforts:hammock_lime[facing=east,occupied=false,part=foot]
comforts:hammock_pink[facing=north,occupied=true,part=head]
comforts:hammock_pink[facing=north,occupied=true,part=foot]
comforts:hammock_pink[facing=north,occupied=false,part=head]
comforts:hammock_pink[facing=north,occupied=false,part=foot]
comforts:hammock_pink[facing=south,occupied=true,part=head]
comforts:hammock_pink[facing=south,occupied=true,part=foot]
comforts:hammock_pink[facing=south,occupied=false,part=head]
comforts:hammock_pink[facing=south,occupied=false,part=foot]
comforts:hammock_pink[facing=west,occupied=true,part=head]
comforts:hammock_pink[facing=west,occupied=true,part=foot]
comforts:hammock_pink[facing=west,occupied=false,part=head]
comforts:hammock_pink[facing=west,occupied=false,part=foot]
comforts:hammock_pink[facing=east,occupied=true,part=head]
comforts:hammock_pink[facing=east,occupied=true,part=foot]
comforts:hammock_pink[facing=east,occupied=false,part=head]
comforts:hammock_pink[facing=east,occupied=false,part=foot]
comforts:hammock_gray[facing=north,occupied=true,part=head]
comforts:hammock_gray[facing=north,occupied=true,part=foot]
comforts:hammock_gray[facing=north,occupied=false,part=head]
comforts:hammock_gray[facing=north,occupied=false,part=foot]
comforts:hammock_gray[facing=south,occupied=true,part=head]
comforts:hammock_gray[facing=south,occupied=true,part=foot]
comforts:hammock_gray[facing=south,occupied=false,part=head]
comforts:hammock_gray[facing=south,occupied=false,part=foot]
comforts:hammock_gray[facing=west,occupied=true,part=head]
comforts:hammock_gray[facing=west,occupied=true,part=foot]
comforts:hammock_gray[facing=west,occupied=false,part=head]
comforts:hammock_gray[facing=west,occupied=false,part=foot]
comforts:hammock_gray[facing=east,occupied=true,part=head]
comforts:hammock_gray[facing=east,occupied=true,part=foot]
comforts:hammock_gray[facing=east,occupied=false,part=head]
comforts:hammock_gray[facing=east,occupied=false,part=foot]
comforts:hammock_silver[facing=north,occupied=true,part=head]
comforts:hammock_silver[facing=north,occupied=true,part=foot]
comforts:hammock_silver[facing=north,occupied=false,part=head]
comforts:hammock_silver[facing=north,occupied=false,part=foot]
comforts:hammock_silver[facing=south,occupied=true,part=head]
comforts:hammock_silver[facing=south,occupied=true,part=foot]
comforts:hammock_silver[facing=south,occupied=false,part=head]
comforts:hammock_silver[facing=south,occupied=false,part=foot]
comforts:hammock_silver[facing=west,occupied=true,part=head]
comforts:hammock_silver[facing=west,occupied=true,part=foot]
comforts:hammock_silver[facing=west,occupied=false,part=head]
comforts:hammock_silver[facing=west,occupied=false,part=foot]
comforts:hammock_silver[facing=east,occupied=true,part=head]
comforts:hammock_silver[facing=east,occupied=true,part=foot]
comforts:hammock_silver[facing=east,occupied=false,part=head]
comforts:hammock_silver[facing=east,occupied=false,part=foot]
comforts:hammock_cyan[facing=north,occupied=true,part=head]
comforts:hammock_cyan[facing=north,occupied=true,part=foot]
comforts:hammock_cyan[facing=north,occupied=false,part=head]
comforts:hammock_cyan[facing=north,occupied=false,part=foot]
comforts:hammock_cyan[facing=south,occupied=true,part=head]
comforts:hammock_cyan[facing=south,occupied=true,part=foot]
comforts:hammock_cyan[facing=south,occupied=false,part=head]
comforts:hammock_cyan[facing=south,occupied=false,part=foot]
comforts:hammock_cyan[facing=west,occupied=true,part=head]
comforts:hammock_cyan[facing=west,occupied=true,part=foot]
comforts:hammock_cyan[facing=west,occupied=false,part=head]
comforts:hammock_cyan[facing=west,occupied=false,part=foot]
comforts:hammock_cyan[facing=east,occupied=true,part=head]
comforts:hammock_cyan[facing=east,occupied=true,part=foot]
comforts:hammock_cyan[facing=east,occupied=false,part=head]
comforts:hammock_cyan[facing=east,occupied=false,part=foot]
comforts:hammock_purple[facing=north,occupied=true,part=head]
comforts:hammock_purple[facing=north,occupied=true,part=foot]
comforts:hammock_purple[facing=north,occupied=false,part=head]
comforts:hammock_purple[facing=north,occupied=false,part=foot]
comforts:hammock_purple[facing=south,occupied=true,part=head]
comforts:hammock_purple[facing=south,occupied=true,part=foot]
comforts:hammock_purple[facing=south,occupied=false,part=head]
comforts:hammock_purple[facing=south,occupied=false,part=foot]
comforts:hammock_purple[facing=west,occupied=true,part=head]
comforts:hammock_purple[facing=west,occupied=true,part=foot]
comforts:hammock_purple[facing=west,occupied=false,part=head]
comforts:hammock_purple[facing=west,occupied=false,part=foot]
comforts:hammock_purple[facing=east,occupied=true,part=head]
comforts:hammock_purple[facing=east,occupied=true,part=foot]
comforts:hammock_purple[facing=east,occupied=false,part=head]
comforts:hammock_purple[facing=east,occupied=false,part=foot]
comforts:hammock_blue[facing=north,occupied=true,part=head]
comforts:hammock_blue[facing=north,occupied=true,part=foot]
comforts:hammock_blue[facing=north,occupied=false,part=head]
comforts:hammock_blue[facing=north,occupied=false,part=foot]
comforts:hammock_blue[facing=south,occupied=true,part=head]
comforts:hammock_blue[facing=south,occupied=true,part=foot]
comforts:hammock_blue[facing=south,occupied=false,part=head]
comforts:hammock_blue[facing=south,occupied=false,part=foot]
comforts:hammock_blue[facing=west,occupied=true,part=head]
comforts:hammock_blue[facing=west,occupied=true,part=foot]
comforts:hammock_blue[facing=west,occupied=false,part=head]
comforts:hammock_blue[facing=west,occupied=false,part=foot]
comforts:hammock_blue[facing=east,occupied=true,part=head]
comforts:hammock_blue[facing=east,occupied=true,part=foot]
comforts:hammock_blue[facing=east,occupied=false,part=head]
comforts:hammock_blue[facing=east,occupied=false,part=foot]
comforts:hammock_brown[facing=north,occupied=true,part=head]
comforts:hammock_brown[facing=north,occupied=true,part=foot]
comforts:hammock_brown[facing=north,occupied=false,part=head]
comforts:hammock_brown[facing=north,occupied=false,part=foot]
comforts:hammock_brown[facing=south,occupied=true,part=head]
comforts:hammock_brown[facing=south,occupied=true,part=foot]
comforts:hammock_brown[facing=south,occupied=false,part=head]
comforts:hammock_brown[facing=south,occupied=false,part=foot]
comforts:hammock_brown[facing=west,occupied=true,part=head]
comforts:hammock_brown[facing=west,occupied=true,part=foot]
comforts:hammock_brown[facing=west,occupied=false,part=head]
comforts:hammock_brown[facing=west,occupied=false,part=foot]
comforts:hammock_brown[facing=east,occupied=true,part=head]
comforts:hammock_brown[facing=east,occupied=true,part=foot]
comforts:hammock_brown[facing=east,occupied=false,part=head]
comforts:hammock_brown[facing=east,occupied=false,part=foot]
comforts:hammock_green[facing=north,occupied=true,part=head]
comforts:hammock_green[facing=north,occupied=true,part=foot]
comforts:hammock_green[facing=north,occupied=false,part=head]
comforts:hammock_green[facing=north,occupied=false,part=foot]
comforts:hammock_green[facing=south,occupied=true,part=head]
comforts:hammock_green[facing=south,occupied=true,part=foot]
comforts:hammock_green[facing=south,occupied=false,part=head]
comforts:hammock_green[facing=south,occupied=false,part=foot]
comforts:hammock_green[facing=west,occupied=true,part=head]
comforts:hammock_green[facing=west,occupied=true,part=foot]
comforts:hammock_green[facing=west,occupied=false,part=head]
comforts:hammock_green[facing=west,occupied=false,part=foot]
comforts:hammock_green[facing=east,occupied=true,part=head]
comforts:hammock_green[facing=east,occupied=true,part=foot]
comforts:hammock_green[facing=east,occupied=false,part=head]
comforts:hammock_green[facing=east,occupied=false,part=foot]
comforts:hammock_red[facing=north,occupied=true,part=head]
comforts:hammock_red[facing=north,occupied=true,part=foot]
comforts:hammock_red[facing=north,occupied=false,part=head]
comforts:hammock_red[facing=north,occupied=false,part=foot]
comforts:hammock_red[facing=south,occupied=true,part=head]
comforts:hammock_red[facing=south,occupied=true,part=foot]
comforts:hammock_red[facing=south,occupied=false,part=head]
comforts:hammock_red[facing=south,occupied=false,part=foot]
comforts:hammock_red[facing=west,occupied=true,part=head]
comforts:hammock_red[facing=west,occupied=true,part=foot]
comforts:hammock_red[facing=west,occupied=false,part=head]
comforts:hammock_red[facing=west,occupied=false,part=foot]
comforts:hammock_red[facing=east,occupied=true,part=head]
comforts:hammock_red[facing=east,occupied=true,part=foot]
comforts:hammock_red[facing=east,occupied=false,part=head]
comforts:hammock_red[facing=east,occupied=false,part=foot]
comforts:hammock_black[facing=north,occupied=true,part=head]
comforts:hammock_black[facing=north,occupied=true,part=foot]
comforts:hammock_black[facing=north,occupied=false,part=head]
comforts:hammock_black[facing=north,occupied=false,part=foot]
comforts:hammock_black[facing=south,occupied=true,part=head]
comforts:hammock_black[facing=south,occupied=true,part=foot]
comforts:hammock_black[facing=south,occupied=false,part=head]
comforts:hammock_black[facing=south,occupied=false,part=foot]
comforts:hammock_black[facing=west,occupied=true,part=head]
comforts:hammock_black[facing=west,occupied=true,part=foot]
comforts:hammock_black[facing=west,occupied=false,part=head]
comforts:hammock_black[facing=west,occupied=false,part=foot]
comforts:hammock_black[facing=east,occupied=true,part=head]
comforts:hammock_black[facing=east,occupied=true,part=foot]
comforts:hammock_black[facing=east,occupied=false,part=head]
comforts:hammock_black[facing=east,occupied=false,part=foot]
coroutil:blank
coroutil:repairing_block
engineersdecor:treated_wood_crafting_table[facing=down]
engineersdecor:treated_wood_crafting_table[facing=up]
engineersdecor:treated_wood_crafting_table[facing=north]
engineersdecor:treated_wood_crafting_table[facing=south]
engineersdecor:treated_wood_crafting_table[facing=west]
engineersdecor:treated_wood_crafting_table[facing=east]
engineersdecor:labeled_crate[facing=north]
engineersdecor:labeled_crate[facing=south]
engineersdecor:labeled_crate[facing=west]
engineersdecor:labeled_crate[facing=east]
engineersdecor:small_lab_furnace[facing=down,lit=true]
engineersdecor:small_lab_furnace[facing=down,lit=false]
engineersdecor:small_lab_furnace[facing=up,lit=true]
engineersdecor:small_lab_furnace[facing=up,lit=false]
engineersdecor:small_lab_furnace[facing=north,lit=true]
engineersdecor:small_lab_furnace[facing=north,lit=false]
engineersdecor:small_lab_furnace[facing=south,lit=true]
engineersdecor:small_lab_furnace[facing=south,lit=false]
engineersdecor:small_lab_furnace[facing=west,lit=true]
engineersdecor:small_lab_furnace[facing=west,lit=false]
engineersdecor:small_lab_furnace[facing=east,lit=true]
engineersdecor:small_lab_furnace[facing=east,lit=false]
engineersdecor:small_electrical_furnace[facing=down,lit=true]
engineersdecor:small_electrical_furnace[facing=down,lit=false]
engineersdecor:small_electrical_furnace[facing=up,lit=true]
engineersdecor:small_electrical_furnace[facing=up,lit=false]
engineersdecor:small_electrical_furnace[facing=north,lit=true]
engineersdecor:small_electrical_furnace[facing=north,lit=false]
engineersdecor:small_electrical_furnace[facing=south,lit=true]
engineersdecor:small_electrical_furnace[facing=south,lit=false]
engineersdecor:small_electrical_furnace[facing=west,lit=true]
engineersdecor:small_electrical_furnace[facing=west,lit=false]
engineersdecor:small_electrical_furnace[facing=east,lit=true]
engineersdecor:small_electrical_furnace[facing=east,lit=false]
engineersdecor:factory_hopper[facing=down]
engineersdecor:factory_hopper[facing=up]
engineersdecor:factory_hopper[facing=north]
engineersdecor:factory_hopper[facing=south]
engineersdecor:factory_hopper[facing=west]
engineersdecor:factory_hopper[facing=east]
engineersdecor:factory_dropper[facing=down,open=true]
engineersdecor:factory_dropper[facing=down,open=false]
engineersdecor:factory_dropper[facing=up,open=true]
engineersdecor:factory_dropper[facing=up,open=false]
engineersdecor:factory_dropper[facing=north,open=true]
engineersdecor:factory_dropper[facing=north,open=false]
engineersdecor:factory_dropper[facing=south,open=true]
engineersdecor:factory_dropper[facing=south,open=false]
engineersdecor:factory_dropper[facing=west,open=true]
engineersdecor:factory_dropper[facing=west,open=false]
engineersdecor:factory_dropper[facing=east,open=true]
engineersdecor:factory_dropper[facing=east,open=false]
engineersdecor:factory_placer[facing=down]
engineersdecor:factory_placer[facing=up]
engineersdecor:factory_placer[facing=north]
engineersdecor:factory_placer[facing=south]
engineersdecor:factory_placer[facing=west]
engineersdecor:factory_placer[facing=east]
engineersdecor:small_block_breaker[active=true,facing=north]
engineersdecor:small_block_breaker[active=true,facing=south]
engineersdecor:small_block_breaker[active=true,facing=west]
engineersdecor:small_block_breaker[active=true,facing=east]
engineersdecor:small_block_breaker[active=false,facing=north]
engineersdecor:small_block_breaker[active=false,facing=south]
engineersdecor:small_block_breaker[active=false,facing=west]
engineersdecor:small_block_breaker[active=false,facing=east]
engineersdecor:small_tree_cutter[active=true,facing=north]
engineersdecor:small_tree_cutter[active=true,facing=south]
engineersdecor:small_tree_cutter[active=true,facing=west]
engineersdecor:small_tree_cutter[active=true,facing=east]
engineersdecor:small_tree_cutter[active=false,facing=north]
engineersdecor:small_tree_cutter[active=false,facing=south]
engineersdecor:small_tree_cutter[active=false,facing=west]
engineersdecor:small_tree_cutter[active=false,facing=east]
engineersdecor:small_waste_incinerator[lit=true]
engineersdecor:small_waste_incinerator[lit=false]
engineersdecor:small_solar_panel[exposition=0]
engineersdecor:small_solar_panel[exposition=1]
engineersdecor:small_solar_panel[exposition=2]
engineersdecor:small_solar_panel[exposition=3]
engineersdecor:small_solar_panel[exposition=4]
engineersdecor:small_mineral_smelter[facing=north,phase=0]
engineersdecor:small_mineral_smelter[facing=north,phase=1]
engineersdecor:small_mineral_smelter[facing=north,phase=2]
engineersdecor:small_mineral_smelter[facing=north,phase=3]
engineersdecor:small_mineral_smelter[facing=south,phase=0]
engineersdecor:small_mineral_smelter[facing=south,phase=1]
engineersdecor:small_mineral_smelter[facing=south,phase=2]
engineersdecor:small_mineral_smelter[facing=south,phase=3]
engineersdecor:small_mineral_smelter[facing=west,phase=0]
engineersdecor:small_mineral_smelter[facing=west,phase=1]
engineersdecor:small_mineral_smelter[facing=west,phase=2]
engineersdecor:small_mineral_smelter[facing=west,phase=3]
engineersdecor:small_mineral_smelter[facing=east,phase=0]
engineersdecor:small_mineral_smelter[facing=east,phase=1]
engineersdecor:small_mineral_smelter[facing=east,phase=2]
engineersdecor:small_mineral_smelter[facing=east,phase=3]
engineersdecor:straight_pipe_valve[facing=down,rsdir=0]
engineersdecor:straight_pipe_valve[facing=down,rsdir=1]
engineersdecor:straight_pipe_valve[facing=down,rsdir=2]
engineersdecor:straight_pipe_valve[facing=down,rsdir=3]
engineersdecor:straight_pipe_valve[facing=down,rsdir=4]
engineersdecor:straight_pipe_valve[facing=up,rsdir=0]
engineersdecor:straight_pipe_valve[facing=up,rsdir=1]
engineersdecor:straight_pipe_valve[facing=up,rsdir=2]
engineersdecor:straight_pipe_valve[facing=up,rsdir=3]
engineersdecor:straight_pipe_valve[facing=up,rsdir=4]
engineersdecor:straight_pipe_valve[facing=north,rsdir=0]
engineersdecor:straight_pipe_valve[facing=north,rsdir=1]
engineersdecor:straight_pipe_valve[facing=north,rsdir=2]
engineersdecor:straight_pipe_valve[facing=north,rsdir=3]
engineersdecor:straight_pipe_valve[facing=north,rsdir=4]
engineersdecor:straight_pipe_valve[facing=south,rsdir=0]
engineersdecor:straight_pipe_valve[facing=south,rsdir=1]
engineersdecor:straight_pipe_valve[facing=south,rsdir=2]
engineersdecor:straight_pipe_valve[facing=south,rsdir=3]
engineersdecor:straight_pipe_valve[facing=south,rsdir=4]
engineersdecor:straight_pipe_valve[facing=west,rsdir=0]
engineersdecor:straight_pipe_valve[facing=west,rsdir=1]
engineersdecor:straight_pipe_valve[facing=west,rsdir=2]
engineersdecor:straight_pipe_valve[facing=west,rsdir=3]
engineersdecor:straight_pipe_valve[facing=west,rsdir=4]
engineersdecor:straight_pipe_valve[facing=east,rsdir=0]
engineersdecor:straight_pipe_valve[facing=east,rsdir=1]
engineersdecor:straight_pipe_valve[facing=east,rsdir=2]
engineersdecor:straight_pipe_valve[facing=east,rsdir=3]
engineersdecor:straight_pipe_valve[facing=east,rsdir=4]
engineersdecor:straight_pipe_valve_redstone[facing=down,rsdir=0]
engineersdecor:straight_pipe_valve_redstone[facing=down,rsdir=1]
engineersdecor:straight_pipe_valve_redstone[facing=down,rsdir=2]
engineersdecor:straight_pipe_valve_redstone[facing=down,rsdir=3]
engineersdecor:straight_pipe_valve_redstone[facing=down,rsdir=4]
engineersdecor:straight_pipe_valve_redstone[facing=up,rsdir=0]
engineersdecor:straight_pipe_valve_redstone[facing=up,rsdir=1]
engineersdecor:straight_pipe_valve_redstone[facing=up,rsdir=2]
engineersdecor:straight_pipe_valve_redstone[facing=up,rsdir=3]
engineersdecor:straight_pipe_valve_redstone[facing=up,rsdir=4]
engineersdecor:straight_pipe_valve_redstone[facing=north,rsdir=0]
engineersdecor:straight_pipe_valve_redstone[facing=north,rsdir=1]
engineersdecor:straight_pipe_valve_redstone[facing=north,rsdir=2]
engineersdecor:straight_pipe_valve_redstone[facing=north,rsdir=3]
engineersdecor:straight_pipe_valve_redstone[facing=north,rsdir=4]
engineersdecor:straight_pipe_valve_redstone[facing=south,rsdir=0]
engineersdecor:straight_pipe_valve_redstone[facing=south,rsdir=1]
engineersdecor:straight_pipe_valve_redstone[facing=south,rsdir=2]
engineersdecor:straight_pipe_valve_redstone[facing=south,rsdir=3]
engineersdecor:straight_pipe_valve_redstone[facing=south,rsdir=4]
engineersdecor:straight_pipe_valve_redstone[facing=west,rsdir=0]
engineersdecor:straight_pipe_valve_redstone[facing=west,rsdir=1]
engineersdecor:straight_pipe_valve_redstone[facing=west,rsdir=2]
engineersdecor:straight_pipe_valve_redstone[facing=west,rsdir=3]
engineersdecor:straight_pipe_valve_redstone[facing=west,rsdir=4]
engineersdecor:straight_pipe_valve_redstone[facing=east,rsdir=0]
engineersdecor:straight_pipe_valve_redstone[facing=east,rsdir=1]
engineersdecor:straight_pipe_valve_redstone[facing=east,rsdir=2]
engineersdecor:straight_pipe_valve_redstone[facing=east,rsdir=3]
engineersdecor:straight_pipe_valve_redstone[facing=east,rsdir=4]
engineersdecor:straight_pipe_valve_redstone_analog[facing=down,rsdir=0]
engineersdecor:straight_pipe_valve_redstone_analog[facing=down,rsdir=1]
engineersdecor:straight_pipe_valve_redstone_analog[facing=down,rsdir=2]
engineersdecor:straight_pipe_valve_redstone_analog[facing=down,rsdir=3]
engineersdecor:straight_pipe_valve_redstone_analog[facing=down,rsdir=4]
engineersdecor:straight_pipe_valve_redstone_analog[facing=up,rsdir=0]
engineersdecor:straight_pipe_valve_redstone_analog[facing=up,rsdir=1]
engineersdecor:straight_pipe_valve_redstone_analog[facing=up,rsdir=2]
engineersdecor:straight_pipe_valve_redstone_analog[facing=up,rsdir=3]
engineersdecor:straight_pipe_valve_redstone_analog[facing=up,rsdir=4]
engineersdecor:straight_pipe_valve_redstone_analog[facing=north,rsdir=0]
engineersdecor:straight_pipe_valve_redstone_analog[facing=north,rsdir=1]
engineersdecor:straight_pipe_valve_redstone_analog[facing=north,rsdir=2]
engineersdecor:straight_pipe_valve_redstone_analog[facing=north,rsdir=3]
engineersdecor:straight_pipe_valve_redstone_analog[facing=north,rsdir=4]
engineersdecor:straight_pipe_valve_redstone_analog[facing=south,rsdir=0]
engineersdecor:straight_pipe_valve_redstone_analog[facing=south,rsdir=1]
engineersdecor:straight_pipe_valve_redstone_analog[facing=south,rsdir=2]
engineersdecor:straight_pipe_valve_redstone_analog[facing=south,rsdir=3]
engineersdecor:straight_pipe_valve_redstone_analog[facing=south,rsdir=4]
engineersdecor:straight_pipe_valve_redstone_analog[facing=west,rsdir=0]
engineersdecor:straight_pipe_valve_redstone_analog[facing=west,rsdir=1]
engineersdecor:straight_pipe_valve_redstone_analog[facing=west,rsdir=2]
engineersdecor:straight_pipe_valve_redstone_analog[facing=west,rsdir=3]
engineersdecor:straight_pipe_valve_redstone_analog[facing=west,rsdir=4]
engineersdecor:straight_pipe_valve_redstone_analog[facing=east,rsdir=0]
engineersdecor:straight_pipe_valve_redstone_analog[facing=east,rsdir=1]
engineersdecor:straight_pipe_valve_redstone_analog[facing=east,rsdir=2]
engineersdecor:straight_pipe_valve_redstone_analog[facing=east,rsdir=3]
engineersdecor:straight_pipe_valve_redstone_analog[facing=east,rsdir=4]
engineersdecor:small_fluid_funnel[level=0]
engineersdecor:small_fluid_funnel[level=1]
engineersdecor:small_fluid_funnel[level=2]
engineersdecor:small_fluid_funnel[level=3]
engineersdecor:passive_fluid_accumulator[facing=down]
engineersdecor:passive_fluid_accumulator[facing=up]
engineersdecor:passive_fluid_accumulator[facing=north]
engineersdecor:passive_fluid_accumulator[facing=south]
engineersdecor:passive_fluid_accumulator[facing=west]
engineersdecor:passive_fluid_accumulator[facing=east]
engineersdecor:small_milking_machine[active=true,facing=north,filled=true]
engineersdecor:small_milking_machine[active=true,facing=north,filled=false]
engineersdecor:small_milking_machine[active=true,facing=south,filled=true]
engineersdecor:small_milking_machine[active=true,facing=south,filled=false]
engineersdecor:small_milking_machine[active=true,facing=west,filled=true]
engineersdecor:small_milking_machine[active=true,facing=west,filled=false]
engineersdecor:small_milking_machine[active=true,facing=east,filled=true]
engineersdecor:small_milking_machine[active=true,facing=east,filled=false]
engineersdecor:small_milking_machine[active=false,facing=north,filled=true]
engineersdecor:small_milking_machine[active=false,facing=north,filled=false]
engineersdecor:small_milking_machine[active=false,facing=south,filled=true]
engineersdecor:small_milking_machine[active=false,facing=south,filled=false]
engineersdecor:small_milking_machine[active=false,facing=west,filled=true]
engineersdecor:small_milking_machine[active=false,facing=west,filled=false]
engineersdecor:small_milking_machine[active=false,facing=east,filled=true]
engineersdecor:small_milking_machine[active=false,facing=east,filled=false]
engineersdecor:clinker_brick_block
engineersdecor:clinker_brick_slab[parts=0,tvariant=0]
engineersdecor:clinker_brick_slab[parts=0,tvariant=1]
engineersdecor:clinker_brick_slab[parts=0,tvariant=2]
engineersdecor:clinker_brick_slab[parts=0,tvariant=3]
engineersdecor:clinker_brick_slab[parts=0,tvariant=4]
engineersdecor:clinker_brick_slab[parts=0,tvariant=5]
engineersdecor:clinker_brick_slab[parts=0,tvariant=6]
engineersdecor:clinker_brick_slab[parts=0,tvariant=7]
engineersdecor:clinker_brick_slab[parts=1,tvariant=0]
engineersdecor:clinker_brick_slab[parts=1,tvariant=1]
engineersdecor:clinker_brick_slab[parts=1,tvariant=2]
engineersdecor:clinker_brick_slab[parts=1,tvariant=3]
engineersdecor:clinker_brick_slab[parts=1,tvariant=4]
engineersdecor:clinker_brick_slab[parts=1,tvariant=5]
engineersdecor:clinker_brick_slab[parts=1,tvariant=6]
engineersdecor:clinker_brick_slab[parts=1,tvariant=7]
engineersdecor:clinker_brick_slab[parts=2,tvariant=0]
engineersdecor:clinker_brick_slab[parts=2,tvariant=1]
engineersdecor:clinker_brick_slab[parts=2,tvariant=2]
engineersdecor:clinker_brick_slab[parts=2,tvariant=3]
engineersdecor:clinker_brick_slab[parts=2,tvariant=4]
engineersdecor:clinker_brick_slab[parts=2,tvariant=5]
engineersdecor:clinker_brick_slab[parts=2,tvariant=6]
engineersdecor:clinker_brick_slab[parts=2,tvariant=7]
engineersdecor:clinker_brick_stairs[facing=north,half=top,shape=straight]
engineersdecor:clinker_brick_stairs[facing=north,half=top,shape=inner_left]
engineersdecor:clinker_brick_stairs[facing=north,half=top,shape=inner_right]
engineersdecor:clinker_brick_stairs[facing=north,half=top,shape=outer_left]
engineersdecor:clinker_brick_stairs[facing=north,half=top,shape=outer_right]
engineersdecor:clinker_brick_stairs[facing=north,half=bottom,shape=straight]
engineersdecor:clinker_brick_stairs[facing=north,half=bottom,shape=inner_left]
engineersdecor:clinker_brick_stairs[facing=north,half=bottom,shape=inner_right]
engineersdecor:clinker_brick_stairs[facing=north,half=bottom,shape=outer_left]
engineersdecor:clinker_brick_stairs[facing=north,half=bottom,shape=outer_right]
engineersdecor:clinker_brick_stairs[facing=south,half=top,shape=straight]
engineersdecor:clinker_brick_stairs[facing=south,half=top,shape=inner_left]
engineersdecor:clinker_brick_stairs[facing=south,half=top,shape=inner_right]
engineersdecor:clinker_brick_stairs[facing=south,half=top,shape=outer_left]
engineersdecor:clinker_brick_stairs[facing=south,half=top,shape=outer_right]
engineersdecor:clinker_brick_stairs[facing=south,half=bottom,shape=straight]
engineersdecor:clinker_brick_stairs[facing=south,half=bottom,shape=inner_left]
engineersdecor:clinker_brick_stairs[facing=south,half=bottom,shape=inner_right]
engineersdecor:clinker_brick_stairs[facing=south,half=bottom,shape=outer_left]
engineersdecor:clinker_brick_stairs[facing=south,half=bottom,shape=outer_right]
engineersdecor:clinker_brick_stairs[facing=west,half=top,shape=straight]
engineersdecor:clinker_brick_stairs[facing=west,half=top,shape=inner_left]
engineersdecor:clinker_brick_stairs[facing=west,half=top,shape=inner_right]
engineersdecor:clinker_brick_stairs[facing=west,half=top,shape=outer_left]
engineersdecor:clinker_brick_stairs[facing=west,half=top,shape=outer_right]
engineersdecor:clinker_brick_stairs[facing=west,half=bottom,shape=straight]
engineersdecor:clinker_brick_stairs[facing=west,half=bottom,shape=inner_left]
engineersdecor:clinker_brick_stairs[facing=west,half=bottom,shape=inner_right]
engineersdecor:clinker_brick_stairs[facing=west,half=bottom,shape=outer_left]
engineersdecor:clinker_brick_stairs[facing=west,half=bottom,shape=outer_right]
engineersdecor:clinker_brick_stairs[facing=east,half=top,shape=straight]
engineersdecor:clinker_brick_stairs[facing=east,half=top,shape=inner_left]
engineersdecor:clinker_brick_stairs[facing=east,half=top,shape=inner_right]
engineersdecor:clinker_brick_stairs[facing=east,half=top,shape=outer_left]
engineersdecor:clinker_brick_stairs[facing=east,half=top,shape=outer_right]
engineersdecor:clinker_brick_stairs[facing=east,half=bottom,shape=straight]
engineersdecor:clinker_brick_stairs[facing=east,half=bottom,shape=inner_left]
engineersdecor:clinker_brick_stairs[facing=east,half=bottom,shape=inner_right]
engineersdecor:clinker_brick_stairs[facing=east,half=bottom,shape=outer_left]
engineersdecor:clinker_brick_stairs[facing=east,half=bottom,shape=outer_right]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=0,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=0,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=0,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=0,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=1,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=1,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=1,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=1,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=2,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=2,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=2,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=2,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=3,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=3,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=3,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=3,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=4,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=4,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=4,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=4,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=5,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=5,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=5,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=5,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=6,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=6,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=6,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=6,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=7,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=7,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=7,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=true,tvariant=7,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=0,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=0,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=0,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=0,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=1,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=1,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=1,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=1,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=2,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=2,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=2,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=2,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=3,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=3,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=3,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=3,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=4,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=4,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=4,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=4,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=5,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=5,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=5,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=5,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=6,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=6,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=6,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=6,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=7,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=7,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=7,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=true,south=false,tvariant=7,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=0,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=0,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=0,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=0,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=1,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=1,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=1,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=1,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=2,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=2,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=2,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=2,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=3,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=3,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=3,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=3,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=4,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=4,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=4,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=4,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=5,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=5,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=5,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=5,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=6,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=6,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=6,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=6,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=7,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=7,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=7,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=true,tvariant=7,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=0,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=0,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=0,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=0,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=1,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=1,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=1,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=1,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=2,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=2,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=2,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=2,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=3,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=3,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=3,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=3,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=4,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=4,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=4,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=4,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=5,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=5,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=5,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=5,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=6,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=6,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=6,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=6,up=false,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=7,up=true,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=7,up=true,west=false]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=7,up=false,west=true]
engineersdecor:clinker_brick_wall[east=true,north=false,south=false,tvariant=7,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=0,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=0,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=0,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=0,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=1,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=1,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=1,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=1,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=2,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=2,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=2,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=2,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=3,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=3,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=3,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=3,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=4,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=4,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=4,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=4,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=5,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=5,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=5,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=5,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=6,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=6,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=6,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=6,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=7,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=7,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=7,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=true,tvariant=7,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=0,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=0,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=0,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=0,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=1,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=1,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=1,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=1,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=2,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=2,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=2,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=2,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=3,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=3,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=3,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=3,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=4,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=4,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=4,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=4,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=5,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=5,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=5,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=5,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=6,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=6,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=6,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=6,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=7,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=7,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=7,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=true,south=false,tvariant=7,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=0,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=0,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=0,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=0,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=1,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=1,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=1,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=1,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=2,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=2,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=2,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=2,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=3,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=3,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=3,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=3,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=4,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=4,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=4,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=4,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=5,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=5,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=5,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=5,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=6,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=6,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=6,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=6,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=7,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=7,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=7,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=true,tvariant=7,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=0,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=0,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=0,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=0,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=1,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=1,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=1,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=1,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=2,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=2,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=2,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=2,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=3,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=3,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=3,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=3,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=4,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=4,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=4,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=4,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=5,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=5,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=5,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=5,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=6,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=6,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=6,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=6,up=false,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=7,up=true,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=7,up=true,west=false]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=7,up=false,west=true]
engineersdecor:clinker_brick_wall[east=false,north=false,south=false,tvariant=7,up=false,west=false]
engineersdecor:clinker_brick_stained_block
engineersdecor:clinker_brick_stained_slab[parts=0,tvariant=0]
engineersdecor:clinker_brick_stained_slab[parts=0,tvariant=1]
engineersdecor:clinker_brick_stained_slab[parts=0,tvariant=2]
engineersdecor:clinker_brick_stained_slab[parts=0,tvariant=3]
engineersdecor:clinker_brick_stained_slab[parts=0,tvariant=4]
engineersdecor:clinker_brick_stained_slab[parts=0,tvariant=5]
engineersdecor:clinker_brick_stained_slab[parts=0,tvariant=6]
engineersdecor:clinker_brick_stained_slab[parts=0,tvariant=7]
engineersdecor:clinker_brick_stained_slab[parts=1,tvariant=0]
engineersdecor:clinker_brick_stained_slab[parts=1,tvariant=1]
engineersdecor:clinker_brick_stained_slab[parts=1,tvariant=2]
engineersdecor:clinker_brick_stained_slab[parts=1,tvariant=3]
engineersdecor:clinker_brick_stained_slab[parts=1,tvariant=4]
engineersdecor:clinker_brick_stained_slab[parts=1,tvariant=5]
engineersdecor:clinker_brick_stained_slab[parts=1,tvariant=6]
engineersdecor:clinker_brick_stained_slab[parts=1,tvariant=7]
engineersdecor:clinker_brick_stained_slab[parts=2,tvariant=0]
engineersdecor:clinker_brick_stained_slab[parts=2,tvariant=1]
engineersdecor:clinker_brick_stained_slab[parts=2,tvariant=2]
engineersdecor:clinker_brick_stained_slab[parts=2,tvariant=3]
engineersdecor:clinker_brick_stained_slab[parts=2,tvariant=4]
engineersdecor:clinker_brick_stained_slab[parts=2,tvariant=5]
engineersdecor:clinker_brick_stained_slab[parts=2,tvariant=6]
engineersdecor:clinker_brick_stained_slab[parts=2,tvariant=7]
engineersdecor:clinker_brick_stained_stairs[facing=north,half=top,shape=straight]
engineersdecor:clinker_brick_stained_stairs[facing=north,half=top,shape=inner_left]
engineersdecor:clinker_brick_stained_stairs[facing=north,half=top,shape=inner_right]
engineersdecor:clinker_brick_stained_stairs[facing=north,half=top,shape=outer_left]
engineersdecor:clinker_brick_stained_stairs[facing=north,half=top,shape=outer_right]
engineersdecor:clinker_brick_stained_stairs[facing=north,half=bottom,shape=straight]
engineersdecor:clinker_brick_stained_stairs[facing=north,half=bottom,shape=inner_left]
engineersdecor:clinker_brick_stained_stairs[facing=north,half=bottom,shape=inner_right]
engineersdecor:clinker_brick_stained_stairs[facing=north,half=bottom,shape=outer_left]
engineersdecor:clinker_brick_stained_stairs[facing=north,half=bottom,shape=outer_right]
engineersdecor:clinker_brick_stained_stairs[facing=south,half=top,shape=straight]
engineersdecor:clinker_brick_stained_stairs[facing=south,half=top,shape=inner_left]
engineersdecor:clinker_brick_stained_stairs[facing=south,half=top,shape=inner_right]
engineersdecor:clinker_brick_stained_stairs[facing=south,half=top,shape=outer_left]
engineersdecor:clinker_brick_stained_stairs[facing=south,half=top,shape=outer_right]
engineersdecor:clinker_brick_stained_stairs[facing=south,half=bottom,shape=straight]
engineersdecor:clinker_brick_stained_stairs[facing=south,half=bottom,shape=inner_left]
engineersdecor:clinker_brick_stained_stairs[facing=south,half=bottom,shape=inner_right]
engineersdecor:clinker_brick_stained_stairs[facing=south,half=bottom,shape=outer_left]
engineersdecor:clinker_brick_stained_stairs[facing=south,half=bottom,shape=outer_right]
engineersdecor:clinker_brick_stained_stairs[facing=west,half=top,shape=straight]
engineersdecor:clinker_brick_stained_stairs[facing=west,half=top,shape=inner_left]
engineersdecor:clinker_brick_stained_stairs[facing=west,half=top,shape=inner_right]
engineersdecor:clinker_brick_stained_stairs[facing=west,half=top,shape=outer_left]
engineersdecor:clinker_brick_stained_stairs[facing=west,half=top,shape=outer_right]
engineersdecor:clinker_brick_stained_stairs[facing=west,half=bottom,shape=straight]
engineersdecor:clinker_brick_stained_stairs[facing=west,half=bottom,shape=inner_left]
engineersdecor:clinker_brick_stained_stairs[facing=west,half=bottom,shape=inner_right]
engineersdecor:clinker_brick_stained_stairs[facing=west,half=bottom,shape=outer_left]
engineersdecor:clinker_brick_stained_stairs[facing=west,half=bottom,shape=outer_right]
engineersdecor:clinker_brick_stained_stairs[facing=east,half=top,shape=straight]
engineersdecor:clinker_brick_stained_stairs[facing=east,half=top,shape=inner_left]
engineersdecor:clinker_brick_stained_stairs[facing=east,half=top,shape=inner_right]
engineersdecor:clinker_brick_stained_stairs[facing=east,half=top,shape=outer_left]
engineersdecor:clinker_brick_stained_stairs[facing=east,half=top,shape=outer_right]
engineersdecor:clinker_brick_stained_stairs[facing=east,half=bottom,shape=straight]
engineersdecor:clinker_brick_stained_stairs[facing=east,half=bottom,shape=inner_left]
engineersdecor:clinker_brick_stained_stairs[facing=east,half=bottom,shape=inner_right]
engineersdecor:clinker_brick_stained_stairs[facing=east,half=bottom,shape=outer_left]
engineersdecor:clinker_brick_stained_stairs[facing=east,half=bottom,shape=outer_right]
engineersdecor:slag_brick_block
engineersdecor:slag_brick_slab[parts=0,tvariant=0]
engineersdecor:slag_brick_slab[parts=0,tvariant=1]
engineersdecor:slag_brick_slab[parts=0,tvariant=2]
engineersdecor:slag_brick_slab[parts=0,tvariant=3]
engineersdecor:slag_brick_slab[parts=0,tvariant=4]
engineersdecor:slag_brick_slab[parts=0,tvariant=5]
engineersdecor:slag_brick_slab[parts=0,tvariant=6]
engineersdecor:slag_brick_slab[parts=0,tvariant=7]
engineersdecor:slag_brick_slab[parts=1,tvariant=0]
engineersdecor:slag_brick_slab[parts=1,tvariant=1]
engineersdecor:slag_brick_slab[parts=1,tvariant=2]
engineersdecor:slag_brick_slab[parts=1,tvariant=3]
engineersdecor:slag_brick_slab[parts=1,tvariant=4]
engineersdecor:slag_brick_slab[parts=1,tvariant=5]
engineersdecor:slag_brick_slab[parts=1,tvariant=6]
engineersdecor:slag_brick_slab[parts=1,tvariant=7]
engineersdecor:slag_brick_slab[parts=2,tvariant=0]
engineersdecor:slag_brick_slab[parts=2,tvariant=1]
engineersdecor:slag_brick_slab[parts=2,tvariant=2]
engineersdecor:slag_brick_slab[parts=2,tvariant=3]
engineersdecor:slag_brick_slab[parts=2,tvariant=4]
engineersdecor:slag_brick_slab[parts=2,tvariant=5]
engineersdecor:slag_brick_slab[parts=2,tvariant=6]
engineersdecor:slag_brick_slab[parts=2,tvariant=7]
engineersdecor:slag_brick_stairs[facing=north,half=top,shape=straight]
engineersdecor:slag_brick_stairs[facing=north,half=top,shape=inner_left]
engineersdecor:slag_brick_stairs[facing=north,half=top,shape=inner_right]
engineersdecor:slag_brick_stairs[facing=north,half=top,shape=outer_left]
engineersdecor:slag_brick_stairs[facing=north,half=top,shape=outer_right]
engineersdecor:slag_brick_stairs[facing=north,half=bottom,shape=straight]
engineersdecor:slag_brick_stairs[facing=north,half=bottom,shape=inner_left]
engineersdecor:slag_brick_stairs[facing=north,half=bottom,shape=inner_right]
engineersdecor:slag_brick_stairs[facing=north,half=bottom,shape=outer_left]
engineersdecor:slag_brick_stairs[facing=north,half=bottom,shape=outer_right]
engineersdecor:slag_brick_stairs[facing=south,half=top,shape=straight]
engineersdecor:slag_brick_stairs[facing=south,half=top,shape=inner_left]
engineersdecor:slag_brick_stairs[facing=south,half=top,shape=inner_right]
engineersdecor:slag_brick_stairs[facing=south,half=top,shape=outer_left]
engineersdecor:slag_brick_stairs[facing=south,half=top,shape=outer_right]
engineersdecor:slag_brick_stairs[facing=south,half=bottom,shape=straight]
engineersdecor:slag_brick_stairs[facing=south,half=bottom,shape=inner_left]
engineersdecor:slag_brick_stairs[facing=south,half=bottom,shape=inner_right]
engineersdecor:slag_brick_stairs[facing=south,half=bottom,shape=outer_left]
engineersdecor:slag_brick_stairs[facing=south,half=bottom,shape=outer_right]
engineersdecor:slag_brick_stairs[facing=west,half=top,shape=straight]
engineersdecor:slag_brick_stairs[facing=west,half=top,shape=inner_left]
engineersdecor:slag_brick_stairs[facing=west,half=top,shape=inner_right]
engineersdecor:slag_brick_stairs[facing=west,half=top,shape=outer_left]
engineersdecor:slag_brick_stairs[facing=west,half=top,shape=outer_right]
engineersdecor:slag_brick_stairs[facing=west,half=bottom,shape=straight]
engineersdecor:slag_brick_stairs[facing=west,half=bottom,shape=inner_left]
engineersdecor:slag_brick_stairs[facing=west,half=bottom,shape=inner_right]
engineersdecor:slag_brick_stairs[facing=west,half=bottom,shape=outer_left]
engineersdecor:slag_brick_stairs[facing=west,half=bottom,shape=outer_right]
engineersdecor:slag_brick_stairs[facing=east,half=top,shape=straight]
engineersdecor:slag_brick_stairs[facing=east,half=top,shape=inner_left]
engineersdecor:slag_brick_stairs[facing=east,half=top,shape=inner_right]
engineersdecor:slag_brick_stairs[facing=east,half=top,shape=outer_left]
engineersdecor:slag_brick_stairs[facing=east,half=top,shape=outer_right]
engineersdecor:slag_brick_stairs[facing=east,half=bottom,shape=straight]
engineersdecor:slag_brick_stairs[facing=east,half=bottom,shape=inner_left]
engineersdecor:slag_brick_stairs[facing=east,half=bottom,shape=inner_right]
engineersdecor:slag_brick_stairs[facing=east,half=bottom,shape=outer_left]
engineersdecor:slag_brick_stairs[facing=east,half=bottom,shape=outer_right]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=0,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=0,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=0,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=0,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=1,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=1,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=1,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=1,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=2,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=2,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=2,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=2,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=3,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=3,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=3,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=3,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=4,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=4,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=4,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=4,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=5,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=5,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=5,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=5,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=6,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=6,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=6,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=6,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=7,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=7,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=7,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=true,tvariant=7,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=0,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=0,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=0,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=0,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=1,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=1,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=1,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=1,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=2,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=2,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=2,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=2,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=3,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=3,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=3,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=3,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=4,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=4,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=4,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=4,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=5,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=5,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=5,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=5,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=6,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=6,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=6,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=6,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=7,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=7,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=7,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=true,south=false,tvariant=7,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=0,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=0,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=0,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=0,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=1,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=1,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=1,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=1,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=2,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=2,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=2,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=2,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=3,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=3,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=3,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=3,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=4,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=4,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=4,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=4,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=5,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=5,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=5,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=5,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=6,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=6,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=6,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=6,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=7,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=7,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=7,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=true,tvariant=7,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=0,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=0,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=0,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=0,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=1,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=1,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=1,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=1,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=2,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=2,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=2,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=2,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=3,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=3,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=3,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=3,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=4,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=4,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=4,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=4,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=5,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=5,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=5,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=5,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=6,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=6,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=6,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=6,up=false,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=7,up=true,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=7,up=true,west=false]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=7,up=false,west=true]
engineersdecor:slag_brick_wall[east=true,north=false,south=false,tvariant=7,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=0,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=0,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=0,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=0,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=1,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=1,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=1,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=1,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=2,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=2,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=2,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=2,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=3,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=3,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=3,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=3,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=4,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=4,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=4,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=4,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=5,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=5,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=5,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=5,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=6,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=6,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=6,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=6,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=7,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=7,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=7,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=true,tvariant=7,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=0,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=0,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=0,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=0,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=1,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=1,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=1,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=1,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=2,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=2,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=2,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=2,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=3,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=3,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=3,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=3,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=4,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=4,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=4,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=4,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=5,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=5,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=5,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=5,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=6,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=6,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=6,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=6,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=7,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=7,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=7,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=true,south=false,tvariant=7,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=0,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=0,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=0,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=0,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=1,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=1,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=1,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=1,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=2,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=2,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=2,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=2,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=3,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=3,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=3,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=3,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=4,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=4,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=4,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=4,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=5,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=5,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=5,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=5,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=6,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=6,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=6,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=6,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=7,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=7,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=7,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=true,tvariant=7,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=0,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=0,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=0,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=0,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=1,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=1,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=1,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=1,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=2,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=2,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=2,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=2,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=3,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=3,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=3,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=3,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=4,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=4,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=4,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=4,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=5,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=5,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=5,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=5,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=6,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=6,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=6,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=6,up=false,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=7,up=true,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=7,up=true,west=false]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=7,up=false,west=true]
engineersdecor:slag_brick_wall[east=false,north=false,south=false,tvariant=7,up=false,west=false]
engineersdecor:rebar_concrete
engineersdecor:rebar_concrete_slab[parts=0,tvariant=0]
engineersdecor:rebar_concrete_slab[parts=0,tvariant=1]
engineersdecor:rebar_concrete_slab[parts=0,tvariant=2]
engineersdecor:rebar_concrete_slab[parts=0,tvariant=3]
engineersdecor:rebar_concrete_slab[parts=0,tvariant=4]
engineersdecor:rebar_concrete_slab[parts=0,tvariant=5]
engineersdecor:rebar_concrete_slab[parts=0,tvariant=6]
engineersdecor:rebar_concrete_slab[parts=0,tvariant=7]
engineersdecor:rebar_concrete_slab[parts=1,tvariant=0]
engineersdecor:rebar_concrete_slab[parts=1,tvariant=1]
engineersdecor:rebar_concrete_slab[parts=1,tvariant=2]
engineersdecor:rebar_concrete_slab[parts=1,tvariant=3]
engineersdecor:rebar_concrete_slab[parts=1,tvariant=4]
engineersdecor:rebar_concrete_slab[parts=1,tvariant=5]
engineersdecor:rebar_concrete_slab[parts=1,tvariant=6]
engineersdecor:rebar_concrete_slab[parts=1,tvariant=7]
engineersdecor:rebar_concrete_slab[parts=2,tvariant=0]
engineersdecor:rebar_concrete_slab[parts=2,tvariant=1]
engineersdecor:rebar_concrete_slab[parts=2,tvariant=2]
engineersdecor:rebar_concrete_slab[parts=2,tvariant=3]
engineersdecor:rebar_concrete_slab[parts=2,tvariant=4]
engineersdecor:rebar_concrete_slab[parts=2,tvariant=5]
engineersdecor:rebar_concrete_slab[parts=2,tvariant=6]
engineersdecor:rebar_concrete_slab[parts=2,tvariant=7]
engineersdecor:rebar_concrete_stairs[facing=north,half=top,shape=straight]
engineersdecor:rebar_concrete_stairs[facing=north,half=top,shape=inner_left]
engineersdecor:rebar_concrete_stairs[facing=north,half=top,shape=inner_right]
engineersdecor:rebar_concrete_stairs[facing=north,half=top,shape=outer_left]
engineersdecor:rebar_concrete_stairs[facing=north,half=top,shape=outer_right]
engineersdecor:rebar_concrete_stairs[facing=north,half=bottom,shape=straight]
engineersdecor:rebar_concrete_stairs[facing=north,half=bottom,shape=inner_left]
engineersdecor:rebar_concrete_stairs[facing=north,half=bottom,shape=inner_right]
engineersdecor:rebar_concrete_stairs[facing=north,half=bottom,shape=outer_left]
engineersdecor:rebar_concrete_stairs[facing=north,half=bottom,shape=outer_right]
engineersdecor:rebar_concrete_stairs[facing=south,half=top,shape=straight]
engineersdecor:rebar_concrete_stairs[facing=south,half=top,shape=inner_left]
engineersdecor:rebar_concrete_stairs[facing=south,half=top,shape=inner_right]
engineersdecor:rebar_concrete_stairs[facing=south,half=top,shape=outer_left]
engineersdecor:rebar_concrete_stairs[facing=south,half=top,shape=outer_right]
engineersdecor:rebar_concrete_stairs[facing=south,half=bottom,shape=straight]
engineersdecor:rebar_concrete_stairs[facing=south,half=bottom,shape=inner_left]
engineersdecor:rebar_concrete_stairs[facing=south,half=bottom,shape=inner_right]
engineersdecor:rebar_concrete_stairs[facing=south,half=bottom,shape=outer_left]
engineersdecor:rebar_concrete_stairs[facing=south,half=bottom,shape=outer_right]
engineersdecor:rebar_concrete_stairs[facing=west,half=top,shape=straight]
engineersdecor:rebar_concrete_stairs[facing=west,half=top,shape=inner_left]
engineersdecor:rebar_concrete_stairs[facing=west,half=top,shape=inner_right]
engineersdecor:rebar_concrete_stairs[facing=west,half=top,shape=outer_left]
engineersdecor:rebar_concrete_stairs[facing=west,half=top,shape=outer_right]
engineersdecor:rebar_concrete_stairs[facing=west,half=bottom,shape=straight]
engineersdecor:rebar_concrete_stairs[facing=west,half=bottom,shape=inner_left]
engineersdecor:rebar_concrete_stairs[facing=west,half=bottom,shape=inner_right]
engineersdecor:rebar_concrete_stairs[facing=west,half=bottom,shape=outer_left]
engineersdecor:rebar_concrete_stairs[facing=west,half=bottom,shape=outer_right]
engineersdecor:rebar_concrete_stairs[facing=east,half=top,shape=straight]
engineersdecor:rebar_concrete_stairs[facing=east,half=top,shape=inner_left]
engineersdecor:rebar_concrete_stairs[facing=east,half=top,shape=inner_right]
engineersdecor:rebar_concrete_stairs[facing=east,half=top,shape=outer_left]
engineersdecor:rebar_concrete_stairs[facing=east,half=top,shape=outer_right]
engineersdecor:rebar_concrete_stairs[facing=east,half=bottom,shape=straight]
engineersdecor:rebar_concrete_stairs[facing=east,half=bottom,shape=inner_left]
engineersdecor:rebar_concrete_stairs[facing=east,half=bottom,shape=inner_right]
engineersdecor:rebar_concrete_stairs[facing=east,half=bottom,shape=outer_left]
engineersdecor:rebar_concrete_stairs[facing=east,half=bottom,shape=outer_right]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=0,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=0,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=0,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=0,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=1,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=1,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=1,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=1,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=2,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=2,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=2,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=2,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=3,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=3,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=3,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=3,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=4,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=4,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=4,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=4,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=5,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=5,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=5,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=5,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=6,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=6,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=6,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=6,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=7,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=7,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=7,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=true,tvariant=7,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=0,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=0,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=0,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=0,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=1,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=1,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=1,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=1,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=2,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=2,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=2,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=2,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=3,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=3,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=3,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=3,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=4,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=4,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=4,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=4,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=5,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=5,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=5,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=5,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=6,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=6,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=6,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=6,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=7,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=7,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=7,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=true,south=false,tvariant=7,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=0,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=0,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=0,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=0,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=1,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=1,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=1,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=1,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=2,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=2,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=2,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=2,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=3,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=3,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=3,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=3,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=4,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=4,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=4,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=4,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=5,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=5,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=5,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=5,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=6,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=6,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=6,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=6,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=7,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=7,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=7,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=true,tvariant=7,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=0,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=0,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=0,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=0,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=1,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=1,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=1,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=1,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=2,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=2,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=2,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=2,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=3,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=3,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=3,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=3,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=4,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=4,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=4,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=4,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=5,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=5,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=5,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=5,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=6,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=6,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=6,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=6,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=7,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=7,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=7,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=true,north=false,south=false,tvariant=7,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=0,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=0,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=0,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=0,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=1,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=1,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=1,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=1,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=2,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=2,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=2,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=2,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=3,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=3,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=3,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=3,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=4,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=4,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=4,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=4,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=5,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=5,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=5,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=5,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=6,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=6,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=6,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=6,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=7,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=7,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=7,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=true,tvariant=7,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=0,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=0,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=0,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=0,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=1,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=1,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=1,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=1,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=2,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=2,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=2,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=2,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=3,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=3,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=3,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=3,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=4,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=4,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=4,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=4,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=5,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=5,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=5,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=5,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=6,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=6,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=6,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=6,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=7,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=7,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=7,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=true,south=false,tvariant=7,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=0,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=0,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=0,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=0,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=1,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=1,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=1,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=1,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=2,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=2,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=2,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=2,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=3,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=3,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=3,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=3,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=4,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=4,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=4,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=4,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=5,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=5,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=5,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=5,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=6,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=6,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=6,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=6,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=7,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=7,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=7,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=true,tvariant=7,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=0,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=0,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=0,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=0,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=1,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=1,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=1,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=1,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=2,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=2,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=2,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=2,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=3,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=3,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=3,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=3,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=4,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=4,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=4,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=4,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=5,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=5,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=5,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=5,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=6,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=6,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=6,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=6,up=false,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=7,up=true,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=7,up=true,west=false]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=7,up=false,west=true]
engineersdecor:rebar_concrete_wall[east=false,north=false,south=false,tvariant=7,up=false,west=false]
engineersdecor:rebar_concrete_tile
engineersdecor:rebar_concrete_tile_slab[parts=0,tvariant=0]
engineersdecor:rebar_concrete_tile_slab[parts=0,tvariant=1]
engineersdecor:rebar_concrete_tile_slab[parts=0,tvariant=2]
engineersdecor:rebar_concrete_tile_slab[parts=0,tvariant=3]
engineersdecor:rebar_concrete_tile_slab[parts=0,tvariant=4]
engineersdecor:rebar_concrete_tile_slab[parts=0,tvariant=5]
engineersdecor:rebar_concrete_tile_slab[parts=0,tvariant=6]
engineersdecor:rebar_concrete_tile_slab[parts=0,tvariant=7]
engineersdecor:rebar_concrete_tile_slab[parts=1,tvariant=0]
engineersdecor:rebar_concrete_tile_slab[parts=1,tvariant=1]
engineersdecor:rebar_concrete_tile_slab[parts=1,tvariant=2]
engineersdecor:rebar_concrete_tile_slab[parts=1,tvariant=3]
engineersdecor:rebar_concrete_tile_slab[parts=1,tvariant=4]
engineersdecor:rebar_concrete_tile_slab[parts=1,tvariant=5]
engineersdecor:rebar_concrete_tile_slab[parts=1,tvariant=6]
engineersdecor:rebar_concrete_tile_slab[parts=1,tvariant=7]
engineersdecor:rebar_concrete_tile_slab[parts=2,tvariant=0]
engineersdecor:rebar_concrete_tile_slab[parts=2,tvariant=1]
engineersdecor:rebar_concrete_tile_slab[parts=2,tvariant=2]
engineersdecor:rebar_concrete_tile_slab[parts=2,tvariant=3]
engineersdecor:rebar_concrete_tile_slab[parts=2,tvariant=4]
engineersdecor:rebar_concrete_tile_slab[parts=2,tvariant=5]
engineersdecor:rebar_concrete_tile_slab[parts=2,tvariant=6]
engineersdecor:rebar_concrete_tile_slab[parts=2,tvariant=7]
engineersdecor:rebar_concrete_tile_stairs[facing=north,half=top,shape=straight]
engineersdecor:rebar_concrete_tile_stairs[facing=north,half=top,shape=inner_left]
engineersdecor:rebar_concrete_tile_stairs[facing=north,half=top,shape=inner_right]
engineersdecor:rebar_concrete_tile_stairs[facing=north,half=top,shape=outer_left]
engineersdecor:rebar_concrete_tile_stairs[facing=north,half=top,shape=outer_right]
engineersdecor:rebar_concrete_tile_stairs[facing=north,half=bottom,shape=straight]
engineersdecor:rebar_concrete_tile_stairs[facing=north,half=bottom,shape=inner_left]
engineersdecor:rebar_concrete_tile_stairs[facing=north,half=bottom,shape=inner_right]
engineersdecor:rebar_concrete_tile_stairs[facing=north,half=bottom,shape=outer_left]
engineersdecor:rebar_concrete_tile_stairs[facing=north,half=bottom,shape=outer_right]
engineersdecor:rebar_concrete_tile_stairs[facing=south,half=top,shape=straight]
engineersdecor:rebar_concrete_tile_stairs[facing=south,half=top,shape=inner_left]
engineersdecor:rebar_concrete_tile_stairs[facing=south,half=top,shape=inner_right]
engineersdecor:rebar_concrete_tile_stairs[facing=south,half=top,shape=outer_left]
engineersdecor:rebar_concrete_tile_stairs[facing=south,half=top,shape=outer_right]
engineersdecor:rebar_concrete_tile_stairs[facing=south,half=bottom,shape=straight]
engineersdecor:rebar_concrete_tile_stairs[facing=south,half=bottom,shape=inner_left]
engineersdecor:rebar_concrete_tile_stairs[facing=south,half=bottom,shape=inner_right]
engineersdecor:rebar_concrete_tile_stairs[facing=south,half=bottom,shape=outer_left]
engineersdecor:rebar_concrete_tile_stairs[facing=south,half=bottom,shape=outer_right]
engineersdecor:rebar_concrete_tile_stairs[facing=west,half=top,shape=straight]
engineersdecor:rebar_concrete_tile_stairs[facing=west,half=top,shape=inner_left]
engineersdecor:rebar_concrete_tile_stairs[facing=west,half=top,shape=inner_right]
engineersdecor:rebar_concrete_tile_stairs[facing=west,half=top,shape=outer_left]
engineersdecor:rebar_concrete_tile_stairs[facing=west,half=top,shape=outer_right]
engineersdecor:rebar_concrete_tile_stairs[facing=west,half=bottom,shape=straight]
engineersdecor:rebar_concrete_tile_stairs[facing=west,half=bottom,shape=inner_left]
engineersdecor:rebar_concrete_tile_stairs[facing=west,half=bottom,shape=inner_right]
engineersdecor:rebar_concrete_tile_stairs[facing=west,half=bottom,shape=outer_left]
engineersdecor:rebar_concrete_tile_stairs[facing=west,half=bottom,shape=outer_right]
engineersdecor:rebar_concrete_tile_stairs[facing=east,half=top,shape=straight]
engineersdecor:rebar_concrete_tile_stairs[facing=east,half=top,shape=inner_left]
engineersdecor:rebar_concrete_tile_stairs[facing=east,half=top,shape=inner_right]
engineersdecor:rebar_concrete_tile_stairs[facing=east,half=top,shape=outer_left]
engineersdecor:rebar_concrete_tile_stairs[facing=east,half=top,shape=outer_right]
engineersdecor:rebar_concrete_tile_stairs[facing=east,half=bottom,shape=straight]
engineersdecor:rebar_concrete_tile_stairs[facing=east,half=bottom,shape=inner_left]
engineersdecor:rebar_concrete_tile_stairs[facing=east,half=bottom,shape=inner_right]
engineersdecor:rebar_concrete_tile_stairs[facing=east,half=bottom,shape=outer_left]
engineersdecor:rebar_concrete_tile_stairs[facing=east,half=bottom,shape=outer_right]
engineersdecor:gas_concrete
engineersdecor:gas_concrete_slab[parts=0,tvariant=0]
engineersdecor:gas_concrete_slab[parts=0,tvariant=1]
engineersdecor:gas_concrete_slab[parts=0,tvariant=2]
engineersdecor:gas_concrete_slab[parts=0,tvariant=3]
engineersdecor:gas_concrete_slab[parts=0,tvariant=4]
engineersdecor:gas_concrete_slab[parts=0,tvariant=5]
engineersdecor:gas_concrete_slab[parts=0,tvariant=6]
engineersdecor:gas_concrete_slab[parts=0,tvariant=7]
engineersdecor:gas_concrete_slab[parts=1,tvariant=0]
engineersdecor:gas_concrete_slab[parts=1,tvariant=1]
engineersdecor:gas_concrete_slab[parts=1,tvariant=2]
engineersdecor:gas_concrete_slab[parts=1,tvariant=3]
engineersdecor:gas_concrete_slab[parts=1,tvariant=4]
engineersdecor:gas_concrete_slab[parts=1,tvariant=5]
engineersdecor:gas_concrete_slab[parts=1,tvariant=6]
engineersdecor:gas_concrete_slab[parts=1,tvariant=7]
engineersdecor:gas_concrete_slab[parts=2,tvariant=0]
engineersdecor:gas_concrete_slab[parts=2,tvariant=1]
engineersdecor:gas_concrete_slab[parts=2,tvariant=2]
engineersdecor:gas_concrete_slab[parts=2,tvariant=3]
engineersdecor:gas_concrete_slab[parts=2,tvariant=4]
engineersdecor:gas_concrete_slab[parts=2,tvariant=5]
engineersdecor:gas_concrete_slab[parts=2,tvariant=6]
engineersdecor:gas_concrete_slab[parts=2,tvariant=7]
engineersdecor:gas_concrete_stairs[facing=north,half=top,shape=straight]
engineersdecor:gas_concrete_stairs[facing=north,half=top,shape=inner_left]
engineersdecor:gas_concrete_stairs[facing=north,half=top,shape=inner_right]
engineersdecor:gas_concrete_stairs[facing=north,half=top,shape=outer_left]
engineersdecor:gas_concrete_stairs[facing=north,half=top,shape=outer_right]
engineersdecor:gas_concrete_stairs[facing=north,half=bottom,shape=straight]
engineersdecor:gas_concrete_stairs[facing=north,half=bottom,shape=inner_left]
engineersdecor:gas_concrete_stairs[facing=north,half=bottom,shape=inner_right]
engineersdecor:gas_concrete_stairs[facing=north,half=bottom,shape=outer_left]
engineersdecor:gas_concrete_stairs[facing=north,half=bottom,shape=outer_right]
engineersdecor:gas_concrete_stairs[facing=south,half=top,shape=straight]
engineersdecor:gas_concrete_stairs[facing=south,half=top,shape=inner_left]
engineersdecor:gas_concrete_stairs[facing=south,half=top,shape=inner_right]
engineersdecor:gas_concrete_stairs[facing=south,half=top,shape=outer_left]
engineersdecor:gas_concrete_stairs[facing=south,half=top,shape=outer_right]
engineersdecor:gas_concrete_stairs[facing=south,half=bottom,shape=straight]
engineersdecor:gas_concrete_stairs[facing=south,half=bottom,shape=inner_left]
engineersdecor:gas_concrete_stairs[facing=south,half=bottom,shape=inner_right]
engineersdecor:gas_concrete_stairs[facing=south,half=bottom,shape=outer_left]
engineersdecor:gas_concrete_stairs[facing=south,half=bottom,shape=outer_right]
engineersdecor:gas_concrete_stairs[facing=west,half=top,shape=straight]
engineersdecor:gas_concrete_stairs[facing=west,half=top,shape=inner_left]
engineersdecor:gas_concrete_stairs[facing=west,half=top,shape=inner_right]
engineersdecor:gas_concrete_stairs[facing=west,half=top,shape=outer_left]
engineersdecor:gas_concrete_stairs[facing=west,half=top,shape=outer_right]
engineersdecor:gas_concrete_stairs[facing=west,half=bottom,shape=straight]
engineersdecor:gas_concrete_stairs[facing=west,half=bottom,shape=inner_left]
engineersdecor:gas_concrete_stairs[facing=west,half=bottom,shape=inner_right]
engineersdecor:gas_concrete_stairs[facing=west,half=bottom,shape=outer_left]
engineersdecor:gas_concrete_stairs[facing=west,half=bottom,shape=outer_right]
engineersdecor:gas_concrete_stairs[facing=east,half=top,shape=straight]
engineersdecor:gas_concrete_stairs[facing=east,half=top,shape=inner_left]
engineersdecor:gas_concrete_stairs[facing=east,half=top,shape=inner_right]
engineersdecor:gas_concrete_stairs[facing=east,half=top,shape=outer_left]
engineersdecor:gas_concrete_stairs[facing=east,half=top,shape=outer_right]
engineersdecor:gas_concrete_stairs[facing=east,half=bottom,shape=straight]
engineersdecor:gas_concrete_stairs[facing=east,half=bottom,shape=inner_left]
engineersdecor:gas_concrete_stairs[facing=east,half=bottom,shape=inner_right]
engineersdecor:gas_concrete_stairs[facing=east,half=bottom,shape=outer_left]
engineersdecor:gas_concrete_stairs[facing=east,half=bottom,shape=outer_right]
engineersdecor:gas_concrete_wall[east=true,north=true,south=true,tvariant=0,up=true,west=true]
engineersdecor:gas_concrete_wall[east=true,north=true,south=true,tvariant=0,up=true,west=false]
engineersdecor:gas_concrete_wall[east=true,north=true,south=true,tvariant=0,up=false,west=true]
engineersdecor:gas_concrete_wall[east=true,north=true,south=true,tvariant=0,up=false,west=false]
engineersdecor:gas_concrete_wall[east=true,north=true,south=true,tvariant=1,up=true,west=true]
engineersdecor:gas_concrete_wall[east=true,north=true,south=true,tvariant=1,up=true,west=false]
engineersdecor:gas_concrete_wall[east=true,north=true,south=true,tvariant=1,up=false,west=true]
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engineersdecor:gas_concrete_wall[east=false,north=false,south=true,tvariant=6,up=false,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=true,tvariant=6,up=false,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=true,tvariant=7,up=true,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=true,tvariant=7,up=true,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=true,tvariant=7,up=false,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=true,tvariant=7,up=false,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=0,up=true,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=0,up=true,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=0,up=false,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=0,up=false,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=1,up=true,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=1,up=true,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=1,up=false,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=1,up=false,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=2,up=true,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=2,up=true,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=2,up=false,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=2,up=false,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=3,up=true,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=3,up=true,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=3,up=false,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=3,up=false,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=4,up=true,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=4,up=true,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=4,up=false,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=4,up=false,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=5,up=true,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=5,up=true,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=5,up=false,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=5,up=false,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=6,up=true,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=6,up=true,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=6,up=false,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=6,up=false,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=7,up=true,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=7,up=true,west=false]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=7,up=false,west=true]
engineersdecor:gas_concrete_wall[east=false,north=false,south=false,tvariant=7,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=0,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=0,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=0,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=0,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=1,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=1,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=1,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=1,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=2,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=2,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=2,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=2,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=3,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=3,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=3,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=3,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=4,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=4,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=4,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=4,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=5,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=5,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=5,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=5,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=6,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=6,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=6,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=6,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=7,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=7,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=7,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=true,tvariant=7,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=0,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=0,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=0,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=0,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=1,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=1,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=1,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=1,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=2,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=2,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=2,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=2,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=3,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=3,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=3,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=3,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=4,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=4,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=4,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=4,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=5,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=5,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=5,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=5,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=6,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=6,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=6,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=6,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=7,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=7,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=7,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=true,south=false,tvariant=7,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=0,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=0,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=0,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=0,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=1,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=1,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=1,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=1,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=2,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=2,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=2,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=2,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=3,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=3,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=3,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=3,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=4,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=4,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=4,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=4,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=5,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=5,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=5,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=5,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=6,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=6,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=6,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=6,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=7,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=7,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=7,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=true,tvariant=7,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=0,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=0,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=0,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=0,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=1,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=1,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=1,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=1,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=2,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=2,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=2,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=2,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=3,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=3,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=3,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=3,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=4,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=4,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=4,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=4,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=5,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=5,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=5,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=5,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=6,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=6,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=6,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=6,up=false,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=7,up=true,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=7,up=true,west=false]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=7,up=false,west=true]
engineersdecor:concrete_wall[east=true,north=false,south=false,tvariant=7,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=0,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=0,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=0,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=0,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=1,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=1,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=1,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=1,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=2,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=2,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=2,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=2,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=3,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=3,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=3,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=3,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=4,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=4,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=4,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=4,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=5,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=5,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=5,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=5,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=6,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=6,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=6,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=6,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=7,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=7,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=7,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=true,tvariant=7,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=0,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=0,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=0,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=0,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=1,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=1,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=1,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=1,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=2,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=2,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=2,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=2,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=3,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=3,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=3,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=3,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=4,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=4,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=4,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=4,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=5,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=5,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=5,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=5,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=6,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=6,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=6,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=6,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=7,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=7,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=7,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=true,south=false,tvariant=7,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=0,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=0,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=0,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=0,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=1,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=1,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=1,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=1,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=2,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=2,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=2,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=2,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=3,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=3,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=3,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=3,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=4,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=4,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=4,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=4,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=5,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=5,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=5,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=5,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=6,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=6,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=6,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=6,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=7,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=7,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=7,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=true,tvariant=7,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=0,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=0,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=0,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=0,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=1,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=1,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=1,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=1,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=2,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=2,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=2,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=2,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=3,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=3,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=3,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=3,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=4,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=4,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=4,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=4,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=5,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=5,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=5,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=5,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=6,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=6,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=6,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=6,up=false,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=7,up=true,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=7,up=true,west=false]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=7,up=false,west=true]
engineersdecor:concrete_wall[east=false,north=false,south=false,tvariant=7,up=false,west=false]
engineersdecor:panzerglass_block
engineersdecor:metal_rung_ladder[facing=north]
engineersdecor:metal_rung_ladder[facing=south]
engineersdecor:metal_rung_ladder[facing=west]
engineersdecor:metal_rung_ladder[facing=east]
engineersdecor:metal_rung_steps[facing=north]
engineersdecor:metal_rung_steps[facing=south]
engineersdecor:metal_rung_steps[facing=west]
engineersdecor:metal_rung_steps[facing=east]
engineersdecor:treated_wood_ladder[facing=north]
engineersdecor:treated_wood_ladder[facing=south]
engineersdecor:treated_wood_ladder[facing=west]
engineersdecor:treated_wood_ladder[facing=east]
engineersdecor:treated_wood_pole[facing=down]
engineersdecor:treated_wood_pole[facing=up]
engineersdecor:treated_wood_pole[facing=north]
engineersdecor:treated_wood_pole[facing=south]
engineersdecor:treated_wood_pole[facing=west]
engineersdecor:treated_wood_pole[facing=east]
engineersdecor:treated_wood_table
engineersdecor:steel_table
engineersdecor:treated_wood_stool[facing=down]
engineersdecor:treated_wood_stool[facing=up]
engineersdecor:treated_wood_stool[facing=north]
engineersdecor:treated_wood_stool[facing=south]
engineersdecor:treated_wood_stool[facing=west]
engineersdecor:treated_wood_stool[facing=east]
engineersdecor:treated_wood_window[facing=down]
engineersdecor:treated_wood_window[facing=up]
engineersdecor:treated_wood_window[facing=north]
engineersdecor:treated_wood_window[facing=south]
engineersdecor:treated_wood_window[facing=west]
engineersdecor:treated_wood_window[facing=east]
engineersdecor:steel_framed_window[facing=down]
engineersdecor:steel_framed_window[facing=up]
engineersdecor:steel_framed_window[facing=north]
engineersdecor:steel_framed_window[facing=south]
engineersdecor:steel_framed_window[facing=west]
engineersdecor:steel_framed_window[facing=east]
engineersdecor:treated_wood_windowsill[facing=down]
engineersdecor:treated_wood_windowsill[facing=up]
engineersdecor:treated_wood_windowsill[facing=north]
engineersdecor:treated_wood_windowsill[facing=south]
engineersdecor:treated_wood_windowsill[facing=west]
engineersdecor:treated_wood_windowsill[facing=east]
engineersdecor:treated_wood_broad_windowsill[facing=down]
engineersdecor:treated_wood_broad_windowsill[facing=up]
engineersdecor:treated_wood_broad_windowsill[facing=north]
engineersdecor:treated_wood_broad_windowsill[facing=south]
engineersdecor:treated_wood_broad_windowsill[facing=west]
engineersdecor:treated_wood_broad_windowsill[facing=east]
engineersdecor:iron_inset_light[facing=down]
engineersdecor:iron_inset_light[facing=up]
engineersdecor:iron_inset_light[facing=north]
engineersdecor:iron_inset_light[facing=south]
engineersdecor:iron_inset_light[facing=west]
engineersdecor:iron_inset_light[facing=east]
engineersdecor:iron_floor_edge_light[facing=down]
engineersdecor:iron_floor_edge_light[facing=up]
engineersdecor:iron_floor_edge_light[facing=north]
engineersdecor:iron_floor_edge_light[facing=south]
engineersdecor:iron_floor_edge_light[facing=west]
engineersdecor:iron_floor_edge_light[facing=east]
engineersdecor:treated_wood_pole_support[facing=down]
engineersdecor:treated_wood_pole_support[facing=up]
engineersdecor:treated_wood_pole_support[facing=north]
engineersdecor:treated_wood_pole_support[facing=south]
engineersdecor:treated_wood_pole_support[facing=west]
engineersdecor:treated_wood_pole_support[facing=east]
engineersdecor:treated_wood_pole_head[facing=down]
engineersdecor:treated_wood_pole_head[facing=up]
engineersdecor:treated_wood_pole_head[facing=north]
engineersdecor:treated_wood_pole_head[facing=south]
engineersdecor:treated_wood_pole_head[facing=west]
engineersdecor:treated_wood_pole_head[facing=east]
engineersdecor:thin_steel_pole[facing=down]
engineersdecor:thin_steel_pole[facing=up]
engineersdecor:thin_steel_pole[facing=north]
engineersdecor:thin_steel_pole[facing=south]
engineersdecor:thin_steel_pole[facing=west]
engineersdecor:thin_steel_pole[facing=east]
engineersdecor:thick_steel_pole[facing=down]
engineersdecor:thick_steel_pole[facing=up]
engineersdecor:thick_steel_pole[facing=north]
engineersdecor:thick_steel_pole[facing=south]
engineersdecor:thick_steel_pole[facing=west]
engineersdecor:thick_steel_pole[facing=east]
engineersdecor:thin_steel_pole_head[facing=down]
engineersdecor:thin_steel_pole_head[facing=up]
engineersdecor:thin_steel_pole_head[facing=north]
engineersdecor:thin_steel_pole_head[facing=south]
engineersdecor:thin_steel_pole_head[facing=west]
engineersdecor:thin_steel_pole_head[facing=east]
engineersdecor:thick_steel_pole_head[facing=down]
engineersdecor:thick_steel_pole_head[facing=up]
engineersdecor:thick_steel_pole_head[facing=north]
engineersdecor:thick_steel_pole_head[facing=south]
engineersdecor:thick_steel_pole_head[facing=west]
engineersdecor:thick_steel_pole_head[facing=east]
engineersdecor:steel_double_t_support[downconnect=0,eastwest=true,leftbeam=true,rightbeam=true]
engineersdecor:steel_double_t_support[downconnect=0,eastwest=true,leftbeam=true,rightbeam=false]
engineersdecor:steel_double_t_support[downconnect=0,eastwest=true,leftbeam=false,rightbeam=true]
engineersdecor:steel_double_t_support[downconnect=0,eastwest=true,leftbeam=false,rightbeam=false]
engineersdecor:steel_double_t_support[downconnect=0,eastwest=false,leftbeam=true,rightbeam=true]
engineersdecor:steel_double_t_support[downconnect=0,eastwest=false,leftbeam=true,rightbeam=false]
engineersdecor:steel_double_t_support[downconnect=0,eastwest=false,leftbeam=false,rightbeam=true]
engineersdecor:steel_double_t_support[downconnect=0,eastwest=false,leftbeam=false,rightbeam=false]
engineersdecor:steel_double_t_support[downconnect=1,eastwest=true,leftbeam=true,rightbeam=true]
engineersdecor:steel_double_t_support[downconnect=1,eastwest=true,leftbeam=true,rightbeam=false]
engineersdecor:steel_double_t_support[downconnect=1,eastwest=true,leftbeam=false,rightbeam=true]
engineersdecor:steel_double_t_support[downconnect=1,eastwest=true,leftbeam=false,rightbeam=false]
engineersdecor:steel_double_t_support[downconnect=1,eastwest=false,leftbeam=true,rightbeam=true]
engineersdecor:steel_double_t_support[downconnect=1,eastwest=false,leftbeam=true,rightbeam=false]
engineersdecor:steel_double_t_support[downconnect=1,eastwest=false,leftbeam=false,rightbeam=true]
engineersdecor:steel_double_t_support[downconnect=1,eastwest=false,leftbeam=false,rightbeam=false]
engineersdecor:steel_double_t_support[downconnect=2,eastwest=true,leftbeam=true,rightbeam=true]
engineersdecor:steel_double_t_support[downconnect=2,eastwest=true,leftbeam=true,rightbeam=false]
engineersdecor:steel_double_t_support[downconnect=2,eastwest=true,leftbeam=false,rightbeam=true]
engineersdecor:steel_double_t_support[downconnect=2,eastwest=true,leftbeam=false,rightbeam=false]
engineersdecor:steel_double_t_support[downconnect=2,eastwest=false,leftbeam=true,rightbeam=true]
engineersdecor:steel_double_t_support[downconnect=2,eastwest=false,leftbeam=true,rightbeam=false]
engineersdecor:steel_double_t_support[downconnect=2,eastwest=false,leftbeam=false,rightbeam=true]
engineersdecor:steel_double_t_support[downconnect=2,eastwest=false,leftbeam=false,rightbeam=false]
engineersdecor:steel_floor_grating
engineersdecor:steel_mesh_fence[east=true,north=true,south=true,up=true,west=true]
engineersdecor:steel_mesh_fence[east=true,north=true,south=true,up=true,west=false]
engineersdecor:steel_mesh_fence[east=true,north=true,south=true,up=false,west=true]
engineersdecor:steel_mesh_fence[east=true,north=true,south=true,up=false,west=false]
engineersdecor:steel_mesh_fence[east=true,north=true,south=false,up=true,west=true]
engineersdecor:steel_mesh_fence[east=true,north=true,south=false,up=true,west=false]
engineersdecor:steel_mesh_fence[east=true,north=true,south=false,up=false,west=true]
engineersdecor:steel_mesh_fence[east=true,north=true,south=false,up=false,west=false]
engineersdecor:steel_mesh_fence[east=true,north=false,south=true,up=true,west=true]
engineersdecor:steel_mesh_fence[east=true,north=false,south=true,up=true,west=false]
engineersdecor:steel_mesh_fence[east=true,north=false,south=true,up=false,west=true]
engineersdecor:steel_mesh_fence[east=true,north=false,south=true,up=false,west=false]
engineersdecor:steel_mesh_fence[east=true,north=false,south=false,up=true,west=true]
engineersdecor:steel_mesh_fence[east=true,north=false,south=false,up=true,west=false]
engineersdecor:steel_mesh_fence[east=true,north=false,south=false,up=false,west=true]
engineersdecor:steel_mesh_fence[east=true,north=false,south=false,up=false,west=false]
engineersdecor:steel_mesh_fence[east=false,north=true,south=true,up=true,west=true]
engineersdecor:steel_mesh_fence[east=false,north=true,south=true,up=true,west=false]
engineersdecor:steel_mesh_fence[east=false,north=true,south=true,up=false,west=true]
engineersdecor:steel_mesh_fence[east=false,north=true,south=true,up=false,west=false]
engineersdecor:steel_mesh_fence[east=false,north=true,south=false,up=true,west=true]
engineersdecor:steel_mesh_fence[east=false,north=true,south=false,up=true,west=false]
engineersdecor:steel_mesh_fence[east=false,north=true,south=false,up=false,west=true]
engineersdecor:steel_mesh_fence[east=false,north=true,south=false,up=false,west=false]
engineersdecor:steel_mesh_fence[east=false,north=false,south=true,up=true,west=true]
engineersdecor:steel_mesh_fence[east=false,north=false,south=true,up=true,west=false]
engineersdecor:steel_mesh_fence[east=false,north=false,south=true,up=false,west=true]
engineersdecor:steel_mesh_fence[east=false,north=false,south=true,up=false,west=false]
engineersdecor:steel_mesh_fence[east=false,north=false,south=false,up=true,west=true]
engineersdecor:steel_mesh_fence[east=false,north=false,south=false,up=true,west=false]
engineersdecor:steel_mesh_fence[east=false,north=false,south=false,up=false,west=true]
engineersdecor:steel_mesh_fence[east=false,north=false,south=false,up=false,west=false]
engineersdecor:steel_mesh_fence_gate[facing=north,open=true,segment=0]
engineersdecor:steel_mesh_fence_gate[facing=north,open=true,segment=1]
engineersdecor:steel_mesh_fence_gate[facing=north,open=false,segment=0]
engineersdecor:steel_mesh_fence_gate[facing=north,open=false,segment=1]
engineersdecor:steel_mesh_fence_gate[facing=south,open=true,segment=0]
engineersdecor:steel_mesh_fence_gate[facing=south,open=true,segment=1]
engineersdecor:steel_mesh_fence_gate[facing=south,open=false,segment=0]
engineersdecor:steel_mesh_fence_gate[facing=south,open=false,segment=1]
engineersdecor:steel_mesh_fence_gate[facing=west,open=true,segment=0]
engineersdecor:steel_mesh_fence_gate[facing=west,open=true,segment=1]
engineersdecor:steel_mesh_fence_gate[facing=west,open=false,segment=0]
engineersdecor:steel_mesh_fence_gate[facing=west,open=false,segment=1]
engineersdecor:steel_mesh_fence_gate[facing=east,open=true,segment=0]
engineersdecor:steel_mesh_fence_gate[facing=east,open=true,segment=1]
engineersdecor:steel_mesh_fence_gate[facing=east,open=false,segment=0]
engineersdecor:steel_mesh_fence_gate[facing=east,open=false,segment=1]
engineersdecor:sign_hotwire[facing=down]
engineersdecor:sign_hotwire[facing=up]
engineersdecor:sign_hotwire[facing=north]
engineersdecor:sign_hotwire[facing=south]
engineersdecor:sign_hotwire[facing=west]
engineersdecor:sign_hotwire[facing=east]
engineersdecor:sign_danger[facing=down]
engineersdecor:sign_danger[facing=up]
engineersdecor:sign_danger[facing=north]
engineersdecor:sign_danger[facing=south]
engineersdecor:sign_danger[facing=west]
engineersdecor:sign_danger[facing=east]
engineersdecor:sign_defense[facing=down]
engineersdecor:sign_defense[facing=up]
engineersdecor:sign_defense[facing=north]
engineersdecor:sign_defense[facing=south]
engineersdecor:sign_defense[facing=west]
engineersdecor:sign_defense[facing=east]
engineersdecor:sign_factoryarea[facing=down]
engineersdecor:sign_factoryarea[facing=up]
engineersdecor:sign_factoryarea[facing=north]
engineersdecor:sign_factoryarea[facing=south]
engineersdecor:sign_factoryarea[facing=west]
engineersdecor:sign_factoryarea[facing=east]
engineersdecor:sign_exit[facing=down]
engineersdecor:sign_exit[facing=up]
engineersdecor:sign_exit[facing=north]
engineersdecor:sign_exit[facing=south]
engineersdecor:sign_exit[facing=west]
engineersdecor:sign_exit[facing=east]
engineersdecor:sign_decor[facing=down]
engineersdecor:sign_decor[facing=up]
engineersdecor:sign_decor[facing=north]
engineersdecor:sign_decor[facing=south]
engineersdecor:sign_decor[facing=west]
engineersdecor:sign_decor[facing=east]
engineersdecor:treated_wood_side_table
engineersdecor:halfslab_rebar_concrete[parts=0]
engineersdecor:halfslab_rebar_concrete[parts=1]
engineersdecor:halfslab_rebar_concrete[parts=2]
engineersdecor:halfslab_rebar_concrete[parts=3]
engineersdecor:halfslab_rebar_concrete[parts=4]
engineersdecor:halfslab_rebar_concrete[parts=5]
engineersdecor:halfslab_rebar_concrete[parts=6]
engineersdecor:halfslab_rebar_concrete[parts=7]
engineersdecor:halfslab_rebar_concrete[parts=8]
engineersdecor:halfslab_rebar_concrete[parts=9]
engineersdecor:halfslab_rebar_concrete[parts=10]
engineersdecor:halfslab_rebar_concrete[parts=11]
engineersdecor:halfslab_rebar_concrete[parts=12]
engineersdecor:halfslab_rebar_concrete[parts=13]
engineersdecor:halfslab_rebar_concrete[parts=14]
engineersdecor:halfslab_concrete[parts=0]
engineersdecor:halfslab_concrete[parts=1]
engineersdecor:halfslab_concrete[parts=2]
engineersdecor:halfslab_concrete[parts=3]
engineersdecor:halfslab_concrete[parts=4]
engineersdecor:halfslab_concrete[parts=5]
engineersdecor:halfslab_concrete[parts=6]
engineersdecor:halfslab_concrete[parts=7]
engineersdecor:halfslab_concrete[parts=8]
engineersdecor:halfslab_concrete[parts=9]
engineersdecor:halfslab_concrete[parts=10]
engineersdecor:halfslab_concrete[parts=11]
engineersdecor:halfslab_concrete[parts=12]
engineersdecor:halfslab_concrete[parts=13]
engineersdecor:halfslab_concrete[parts=14]
engineersdecor:halfslab_gas_concrete[parts=0]
engineersdecor:halfslab_gas_concrete[parts=1]
engineersdecor:halfslab_gas_concrete[parts=2]
engineersdecor:halfslab_gas_concrete[parts=3]
engineersdecor:halfslab_gas_concrete[parts=4]
engineersdecor:halfslab_gas_concrete[parts=5]
engineersdecor:halfslab_gas_concrete[parts=6]
engineersdecor:halfslab_gas_concrete[parts=7]
engineersdecor:halfslab_gas_concrete[parts=8]
engineersdecor:halfslab_gas_concrete[parts=9]
engineersdecor:halfslab_gas_concrete[parts=10]
engineersdecor:halfslab_gas_concrete[parts=11]
engineersdecor:halfslab_gas_concrete[parts=12]
engineersdecor:halfslab_gas_concrete[parts=13]
engineersdecor:halfslab_gas_concrete[parts=14]
engineersdecor:halfslab_treated_wood[parts=0]
engineersdecor:halfslab_treated_wood[parts=1]
engineersdecor:halfslab_treated_wood[parts=2]
engineersdecor:halfslab_treated_wood[parts=3]
engineersdecor:halfslab_treated_wood[parts=4]
engineersdecor:halfslab_treated_wood[parts=5]
engineersdecor:halfslab_treated_wood[parts=6]
engineersdecor:halfslab_treated_wood[parts=7]
engineersdecor:halfslab_treated_wood[parts=8]
engineersdecor:halfslab_treated_wood[parts=9]
engineersdecor:halfslab_treated_wood[parts=10]
engineersdecor:halfslab_treated_wood[parts=11]
engineersdecor:halfslab_treated_wood[parts=12]
engineersdecor:halfslab_treated_wood[parts=13]
engineersdecor:halfslab_treated_wood[parts=14]
engineersdecor:halfslab_sheetmetal_iron[parts=0]
engineersdecor:halfslab_sheetmetal_iron[parts=1]
engineersdecor:halfslab_sheetmetal_iron[parts=2]
engineersdecor:halfslab_sheetmetal_iron[parts=3]
engineersdecor:halfslab_sheetmetal_iron[parts=4]
engineersdecor:halfslab_sheetmetal_iron[parts=5]
engineersdecor:halfslab_sheetmetal_iron[parts=6]
engineersdecor:halfslab_sheetmetal_iron[parts=7]
engineersdecor:halfslab_sheetmetal_iron[parts=8]
engineersdecor:halfslab_sheetmetal_iron[parts=9]
engineersdecor:halfslab_sheetmetal_iron[parts=10]
engineersdecor:halfslab_sheetmetal_iron[parts=11]
engineersdecor:halfslab_sheetmetal_iron[parts=12]
engineersdecor:halfslab_sheetmetal_iron[parts=13]
engineersdecor:halfslab_sheetmetal_iron[parts=14]
engineersdecor:halfslab_sheetmetal_steel[parts=0]
engineersdecor:halfslab_sheetmetal_steel[parts=1]
engineersdecor:halfslab_sheetmetal_steel[parts=2]
engineersdecor:halfslab_sheetmetal_steel[parts=3]
engineersdecor:halfslab_sheetmetal_steel[parts=4]
engineersdecor:halfslab_sheetmetal_steel[parts=5]
engineersdecor:halfslab_sheetmetal_steel[parts=6]
engineersdecor:halfslab_sheetmetal_steel[parts=7]
engineersdecor:halfslab_sheetmetal_steel[parts=8]
engineersdecor:halfslab_sheetmetal_steel[parts=9]
engineersdecor:halfslab_sheetmetal_steel[parts=10]
engineersdecor:halfslab_sheetmetal_steel[parts=11]
engineersdecor:halfslab_sheetmetal_steel[parts=12]
engineersdecor:halfslab_sheetmetal_steel[parts=13]
engineersdecor:halfslab_sheetmetal_steel[parts=14]
engineersdecor:halfslab_sheetmetal_copper[parts=0]
engineersdecor:halfslab_sheetmetal_copper[parts=1]
engineersdecor:halfslab_sheetmetal_copper[parts=2]
engineersdecor:halfslab_sheetmetal_copper[parts=3]
engineersdecor:halfslab_sheetmetal_copper[parts=4]
engineersdecor:halfslab_sheetmetal_copper[parts=5]
engineersdecor:halfslab_sheetmetal_copper[parts=6]
engineersdecor:halfslab_sheetmetal_copper[parts=7]
engineersdecor:halfslab_sheetmetal_copper[parts=8]
engineersdecor:halfslab_sheetmetal_copper[parts=9]
engineersdecor:halfslab_sheetmetal_copper[parts=10]
engineersdecor:halfslab_sheetmetal_copper[parts=11]
engineersdecor:halfslab_sheetmetal_copper[parts=12]
engineersdecor:halfslab_sheetmetal_copper[parts=13]
engineersdecor:halfslab_sheetmetal_copper[parts=14]
engineersdecor:halfslab_sheetmetal_gold[parts=0]
engineersdecor:halfslab_sheetmetal_gold[parts=1]
engineersdecor:halfslab_sheetmetal_gold[parts=2]
engineersdecor:halfslab_sheetmetal_gold[parts=3]
engineersdecor:halfslab_sheetmetal_gold[parts=4]
engineersdecor:halfslab_sheetmetal_gold[parts=5]
engineersdecor:halfslab_sheetmetal_gold[parts=6]
engineersdecor:halfslab_sheetmetal_gold[parts=7]
engineersdecor:halfslab_sheetmetal_gold[parts=8]
engineersdecor:halfslab_sheetmetal_gold[parts=9]
engineersdecor:halfslab_sheetmetal_gold[parts=10]
engineersdecor:halfslab_sheetmetal_gold[parts=11]
engineersdecor:halfslab_sheetmetal_gold[parts=12]
engineersdecor:halfslab_sheetmetal_gold[parts=13]
engineersdecor:halfslab_sheetmetal_gold[parts=14]
engineersdecor:halfslab_sheetmetal_aluminum[parts=0]
engineersdecor:halfslab_sheetmetal_aluminum[parts=1]
engineersdecor:halfslab_sheetmetal_aluminum[parts=2]
engineersdecor:halfslab_sheetmetal_aluminum[parts=3]
engineersdecor:halfslab_sheetmetal_aluminum[parts=4]
engineersdecor:halfslab_sheetmetal_aluminum[parts=5]
engineersdecor:halfslab_sheetmetal_aluminum[parts=6]
engineersdecor:halfslab_sheetmetal_aluminum[parts=7]
engineersdecor:halfslab_sheetmetal_aluminum[parts=8]
engineersdecor:halfslab_sheetmetal_aluminum[parts=9]
engineersdecor:halfslab_sheetmetal_aluminum[parts=10]
engineersdecor:halfslab_sheetmetal_aluminum[parts=11]
engineersdecor:halfslab_sheetmetal_aluminum[parts=12]
engineersdecor:halfslab_sheetmetal_aluminum[parts=13]
engineersdecor:halfslab_sheetmetal_aluminum[parts=14]
engineerstools:ariadne_coal_x[orientation=0]
engineerstools:ariadne_coal_x[orientation=1]
engineerstools:ariadne_coal_x[orientation=2]
engineerstools:ariadne_coal_x[orientation=3]
engineerstools:ariadne_coal_x[orientation=4]
engineerstools:ariadne_coal_x[orientation=5]
engineerstools:ariadne_coal_x[orientation=6]
engineerstools:ariadne_coal_x[orientation=7]
engineerstools:ariadne_coal_x[orientation=8]
engineerstools:ariadne_coal_x[orientation=9]
engineerstools:ariadne_coal_x[orientation=10]
engineerstools:ariadne_coal_x[orientation=11]
engineerstools:ariadne_coal_x[orientation=12]
engineerstools:ariadne_coal_x[orientation=13]
engineerstools:ariadne_coal_x[orientation=14]
engineerstools:ariadne_coal_x[orientation=15]
engineerstools:ariadne_coal_y[orientation=0]
engineerstools:ariadne_coal_y[orientation=1]
engineerstools:ariadne_coal_y[orientation=2]
engineerstools:ariadne_coal_y[orientation=3]
engineerstools:ariadne_coal_y[orientation=4]
engineerstools:ariadne_coal_y[orientation=5]
engineerstools:ariadne_coal_y[orientation=6]
engineerstools:ariadne_coal_y[orientation=7]
engineerstools:ariadne_coal_y[orientation=8]
engineerstools:ariadne_coal_y[orientation=9]
engineerstools:ariadne_coal_y[orientation=10]
engineerstools:ariadne_coal_y[orientation=11]
engineerstools:ariadne_coal_y[orientation=12]
engineerstools:ariadne_coal_y[orientation=13]
engineerstools:ariadne_coal_y[orientation=14]
engineerstools:ariadne_coal_y[orientation=15]
engineerstools:ariadne_coal_z[orientation=0]
engineerstools:ariadne_coal_z[orientation=1]
engineerstools:ariadne_coal_z[orientation=2]
engineerstools:ariadne_coal_z[orientation=3]
engineerstools:ariadne_coal_z[orientation=4]
engineerstools:ariadne_coal_z[orientation=5]
engineerstools:ariadne_coal_z[orientation=6]
engineerstools:ariadne_coal_z[orientation=7]
engineerstools:ariadne_coal_z[orientation=8]
engineerstools:ariadne_coal_z[orientation=9]
engineerstools:ariadne_coal_z[orientation=10]
engineerstools:ariadne_coal_z[orientation=11]
engineerstools:ariadne_coal_z[orientation=12]
engineerstools:ariadne_coal_z[orientation=13]
engineerstools:ariadne_coal_z[orientation=14]
engineerstools:ariadne_coal_z[orientation=15]
twilightforest:twilight_log[axis=x,variant=oak]
twilightforest:twilight_log[axis=x,variant=canopy]
twilightforest:twilight_log[axis=x,variant=mangrove]
twilightforest:twilight_log[axis=x,variant=dark]
twilightforest:twilight_log[axis=y,variant=oak]
twilightforest:twilight_log[axis=y,variant=canopy]
twilightforest:twilight_log[axis=y,variant=mangrove]
twilightforest:twilight_log[axis=y,variant=dark]
twilightforest:twilight_log[axis=z,variant=oak]
twilightforest:twilight_log[axis=z,variant=canopy]
twilightforest:twilight_log[axis=z,variant=mangrove]
twilightforest:twilight_log[axis=z,variant=dark]
twilightforest:twilight_log[axis=none,variant=oak]
twilightforest:twilight_log[axis=none,variant=canopy]
twilightforest:twilight_log[axis=none,variant=mangrove]
twilightforest:twilight_log[axis=none,variant=dark]
twilightforest:root[variant=root]
twilightforest:root[variant=liveroot]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=true,decayable=false,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=true,variant=rainboak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=oak]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=canopy]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=mangrove]
twilightforest:twilight_leaves[check_decay=false,decayable=false,variant=rainboak]
twilightforest:firefly[facing=down]
twilightforest:firefly[facing=up]
twilightforest:firefly[facing=north]
twilightforest:firefly[facing=south]
twilightforest:firefly[facing=west]
twilightforest:firefly[facing=east]
twilightforest:cicada[facing=down]
twilightforest:cicada[facing=up]
twilightforest:cicada[facing=north]
twilightforest:cicada[facing=south]
twilightforest:cicada[facing=west]
twilightforest:cicada[facing=east]
twilightforest:twilight_portal[is_one_way=true]
twilightforest:twilight_portal[is_one_way=false]
twilightforest:maze_stone[variant=plain]
twilightforest:maze_stone[variant=brick]
twilightforest:maze_stone[variant=chiseled]
twilightforest:maze_stone[variant=decorative]
twilightforest:maze_stone[variant=cracked]
twilightforest:maze_stone[variant=mossy]
twilightforest:maze_stone[variant=mosaic]
twilightforest:maze_stone[variant=border]
twilightforest:hedge[variant=hedge]
twilightforest:hedge[variant=darkwood_leaves]
twilightforest:boss_spawner[boss=naga]
twilightforest:boss_spawner[boss=lich]
twilightforest:boss_spawner[boss=hydra]
twilightforest:boss_spawner[boss=ur_ghast]
twilightforest:boss_spawner[boss=knight_phantom]
twilightforest:boss_spawner[boss=snow_queen]
twilightforest:boss_spawner[boss=minoshroom]
twilightforest:boss_spawner[boss=alpha_yeti]
twilightforest:boss_spawner[boss=quest_ram]
twilightforest:boss_spawner[boss=final_boss]
twilightforest:firefly_jar
twilightforest:twilight_plant[variant=mosspatch]
twilightforest:twilight_plant[variant=mayapple]
twilightforest:twilight_plant[variant=cloverpatch]
twilightforest:twilight_plant[variant=fiddlehead]
twilightforest:twilight_plant[variant=mushgloom]
twilightforest:twilight_plant[variant=forestgrass]
twilightforest:twilight_plant[variant=deadbush]
twilightforest:twilight_plant[variant=torchberry]
twilightforest:twilight_plant[variant=root_strand]
twilightforest:twilight_plant[variant=fallen_leaves]
twilightforest:uncrafting_table
twilightforest:fire_jet[variant=smoker]
twilightforest:fire_jet[variant=encased_smoker_off]
twilightforest:fire_jet[variant=encased_smoker_on]
twilightforest:fire_jet[variant=jet_idle]
twilightforest:fire_jet[variant=jet_popping]
twilightforest:fire_jet[variant=jet_flame]
twilightforest:fire_jet[variant=encased_jet_idle]
twilightforest:fire_jet[variant=encased_jet_popping]
twilightforest:fire_jet[variant=encased_jet_flame]
twilightforest:naga_stone[variant=north_head]
twilightforest:naga_stone[variant=south_head]
twilightforest:naga_stone[variant=west_head]
twilightforest:naga_stone[variant=east_head]
twilightforest:naga_stone[variant=north_down]
twilightforest:naga_stone[variant=south_down]
twilightforest:naga_stone[variant=west_down]
twilightforest:naga_stone[variant=east_down]
twilightforest:naga_stone[variant=north_up]
twilightforest:naga_stone[variant=south_up]
twilightforest:naga_stone[variant=east_up]
twilightforest:naga_stone[variant=west_up]
twilightforest:naga_stone[variant=axis_x]
twilightforest:naga_stone[variant=axis_y]
twilightforest:naga_stone[variant=axis_z]
twilightforest:naga_stone[variant=solid]
twilightforest:twilight_sapling[tf_type=oak]
twilightforest:twilight_sapling[tf_type=canopy]
twilightforest:twilight_sapling[tf_type=mangrove]
twilightforest:twilight_sapling[tf_type=darkwood]
twilightforest:twilight_sapling[tf_type=hollow_oak]
twilightforest:twilight_sapling[tf_type=time]
twilightforest:twilight_sapling[tf_type=transformation]
twilightforest:twilight_sapling[tf_type=mining]
twilightforest:twilight_sapling[tf_type=sorting]
twilightforest:twilight_sapling[tf_type=rainbow]
twilightforest:moonworm[facing=down]
twilightforest:moonworm[facing=up]
twilightforest:moonworm[facing=north]
twilightforest:moonworm[facing=south]
twilightforest:moonworm[facing=west]
twilightforest:moonworm[facing=east]
twilightforest:magic_log[axis=x,variant=time]
twilightforest:magic_log[axis=x,variant=trans]
twilightforest:magic_log[axis=x,variant=mine]
twilightforest:magic_log[axis=x,variant=sort]
twilightforest:magic_log[axis=y,variant=time]
twilightforest:magic_log[axis=y,variant=trans]
twilightforest:magic_log[axis=y,variant=mine]
twilightforest:magic_log[axis=y,variant=sort]
twilightforest:magic_log[axis=z,variant=time]
twilightforest:magic_log[axis=z,variant=trans]
twilightforest:magic_log[axis=z,variant=mine]
twilightforest:magic_log[axis=z,variant=sort]
twilightforest:magic_log[axis=none,variant=time]
twilightforest:magic_log[axis=none,variant=trans]
twilightforest:magic_log[axis=none,variant=mine]
twilightforest:magic_log[axis=none,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=true,decayable=false,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=true,variant=sort]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=time]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=trans]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=mine]
twilightforest:magic_leaves[check_decay=false,decayable=false,variant=sort]
twilightforest:magic_log_core[axis=x,variant=time]
twilightforest:magic_log_core[axis=x,variant=trans]
twilightforest:magic_log_core[axis=x,variant=mine]
twilightforest:magic_log_core[axis=x,variant=sort]
twilightforest:magic_log_core[axis=y,variant=time]
twilightforest:magic_log_core[axis=y,variant=trans]
twilightforest:magic_log_core[axis=y,variant=mine]
twilightforest:magic_log_core[axis=y,variant=sort]
twilightforest:magic_log_core[axis=z,variant=time]
twilightforest:magic_log_core[axis=z,variant=trans]
twilightforest:magic_log_core[axis=z,variant=mine]
twilightforest:magic_log_core[axis=z,variant=sort]
twilightforest:magic_log_core[axis=none,variant=time]
twilightforest:magic_log_core[axis=none,variant=trans]
twilightforest:magic_log_core[axis=none,variant=mine]
twilightforest:magic_log_core[axis=none,variant=sort]
twilightforest:tower_wood[variant=plain]
twilightforest:tower_wood[variant=encased]
twilightforest:tower_wood[variant=cracked]
twilightforest:tower_wood[variant=mossy]
twilightforest:tower_wood[variant=infested]
twilightforest:tower_device[variant=reappearing_inactive]
twilightforest:tower_device[variant=reappearing_active]
twilightforest:tower_device[variant=vanish_inactive]
twilightforest:tower_device[variant=vanish_active]
twilightforest:tower_device[variant=vanish_locked]
twilightforest:tower_device[variant=vanish_unlocked]
twilightforest:tower_device[variant=builder_inactive]
twilightforest:tower_device[variant=builder_active]
twilightforest:tower_device[variant=builder_timeout]
twilightforest:tower_device[variant=antibuilder]
twilightforest:tower_device[variant=ghasttrap_inactive]
twilightforest:tower_device[variant=ghasttrap_active]
twilightforest:tower_device[variant=reactor_inactive]
twilightforest:tower_device[variant=reactor_active]
twilightforest:tower_translucent[variant=reappearing_inactive]
twilightforest:tower_translucent[variant=reappearing_active]
twilightforest:tower_translucent[variant=built_inactive]
twilightforest:tower_translucent[variant=built_active]
twilightforest:tower_translucent[variant=reverter_replacement]
twilightforest:tower_translucent[variant=reactor_debris]
twilightforest:tower_translucent[variant=fake_gold]
twilightforest:tower_translucent[variant=fake_diamond]
twilightforest:trophy[facing=down,nodrop=true]
twilightforest:trophy[facing=down,nodrop=false]
twilightforest:trophy[facing=up,nodrop=true]
twilightforest:trophy[facing=up,nodrop=false]
twilightforest:trophy[facing=north,nodrop=true]
twilightforest:trophy[facing=north,nodrop=false]
twilightforest:trophy[facing=south,nodrop=true]
twilightforest:trophy[facing=south,nodrop=false]
twilightforest:trophy[facing=west,nodrop=true]
twilightforest:trophy[facing=west,nodrop=false]
twilightforest:trophy[facing=east,nodrop=true]
twilightforest:trophy[facing=east,nodrop=false]
twilightforest:stronghold_shield[facing=down]
twilightforest:stronghold_shield[facing=up]
twilightforest:stronghold_shield[facing=north]
twilightforest:stronghold_shield[facing=south]
twilightforest:stronghold_shield[facing=west]
twilightforest:stronghold_shield[facing=east]
twilightforest:trophy_pedestal[facing=north,latent=true]
twilightforest:trophy_pedestal[facing=north,latent=false]
twilightforest:trophy_pedestal[facing=south,latent=true]
twilightforest:trophy_pedestal[facing=south,latent=false]
twilightforest:trophy_pedestal[facing=west,latent=true]
twilightforest:trophy_pedestal[facing=west,latent=false]
twilightforest:trophy_pedestal[facing=east,latent=true]
twilightforest:trophy_pedestal[facing=east,latent=false]
twilightforest:aurora_block[variant=0]
twilightforest:aurora_block[variant=1]
twilightforest:aurora_block[variant=2]
twilightforest:aurora_block[variant=3]
twilightforest:aurora_block[variant=4]
twilightforest:aurora_block[variant=5]
twilightforest:aurora_block[variant=6]
twilightforest:aurora_block[variant=7]
twilightforest:aurora_block[variant=8]
twilightforest:aurora_block[variant=9]
twilightforest:aurora_block[variant=10]
twilightforest:aurora_block[variant=11]
twilightforest:aurora_block[variant=12]
twilightforest:aurora_block[variant=13]
twilightforest:aurora_block[variant=14]
twilightforest:aurora_block[variant=15]
twilightforest:underbrick[variant=normal]
twilightforest:underbrick[variant=mossy]
twilightforest:underbrick[variant=cracked]
twilightforest:underbrick[variant=floor]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=x,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=y,east=false,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=true,north=false,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=true,south=false,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=true,variant=green,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=brown,west=false]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=true]
twilightforest:thorns[axis=z,east=false,north=false,south=false,variant=green,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=x,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=y,east=false,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=true,north=false,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=true,south=false,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=true,west=false]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=true]
twilightforest:burnt_thorns[axis=z,east=false,north=false,south=false,west=false]
twilightforest:thorn_rose
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=true,decayable=false,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=true,variant=beanstalk]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=thorn]
twilightforest:twilight_leaves_3[check_decay=false,decayable=false,variant=beanstalk]
twilightforest:deadrock[variant=surface]
twilightforest:deadrock[variant=cracked]
twilightforest:deadrock[variant=solid]
twilightforest:dark_leaves
twilightforest:aurora_pillar[axis=x]
twilightforest:aurora_pillar[axis=y]
twilightforest:aurora_pillar[axis=z]
twilightforest:aurora_slab[half=top,variant=aurora]
twilightforest:aurora_slab[half=bottom,variant=aurora]
twilightforest:double_aurora_slab[half=top,variant=aurora]
twilightforest:double_aurora_slab[half=bottom,variant=aurora]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:trollsteinn[down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:wispy_cloud
twilightforest:fluffy_cloud
twilightforest:giant_cobblestone
twilightforest:giant_log
twilightforest:giant_leaves
twilightforest:giant_obsidian
twilightforest:uberous_soil
twilightforest:huge_stalk
twilightforest:huge_mushgloom[variant=north_west]
twilightforest:huge_mushgloom[variant=north]
twilightforest:huge_mushgloom[variant=north_east]
twilightforest:huge_mushgloom[variant=west]
twilightforest:huge_mushgloom[variant=center]
twilightforest:huge_mushgloom[variant=east]
twilightforest:huge_mushgloom[variant=south_west]
twilightforest:huge_mushgloom[variant=south]
twilightforest:huge_mushgloom[variant=south_east]
twilightforest:huge_mushgloom[variant=stem]
twilightforest:huge_mushgloom[variant=all_inside]
twilightforest:huge_mushgloom[variant=all_outside]
twilightforest:huge_mushgloom[variant=all_stem]
twilightforest:trollvidr
twilightforest:unripe_trollber
twilightforest:trollber
twilightforest:knightmetal_block
twilightforest:huge_lilypad[facing=north,piece=nw]
twilightforest:huge_lilypad[facing=north,piece=ne]
twilightforest:huge_lilypad[facing=north,piece=se]
twilightforest:huge_lilypad[facing=north,piece=sw]
twilightforest:huge_lilypad[facing=south,piece=nw]
twilightforest:huge_lilypad[facing=south,piece=ne]
twilightforest:huge_lilypad[facing=south,piece=se]
twilightforest:huge_lilypad[facing=south,piece=sw]
twilightforest:huge_lilypad[facing=west,piece=nw]
twilightforest:huge_lilypad[facing=west,piece=ne]
twilightforest:huge_lilypad[facing=west,piece=se]
twilightforest:huge_lilypad[facing=west,piece=sw]
twilightforest:huge_lilypad[facing=east,piece=nw]
twilightforest:huge_lilypad[facing=east,piece=ne]
twilightforest:huge_lilypad[facing=east,piece=se]
twilightforest:huge_lilypad[facing=east,piece=sw]
twilightforest:huge_waterlily
twilightforest:slider[axis=x,delay=0]
twilightforest:slider[axis=x,delay=1]
twilightforest:slider[axis=x,delay=2]
twilightforest:slider[axis=x,delay=3]
twilightforest:slider[axis=y,delay=0]
twilightforest:slider[axis=y,delay=1]
twilightforest:slider[axis=y,delay=2]
twilightforest:slider[axis=y,delay=3]
twilightforest:slider[axis=z,delay=0]
twilightforest:slider[axis=z,delay=1]
twilightforest:slider[axis=z,delay=2]
twilightforest:slider[axis=z,delay=3]
twilightforest:castle_brick[variant=normal]
twilightforest:castle_brick[variant=worn]
twilightforest:castle_brick[variant=cracked]
twilightforest:castle_brick[variant=roof]
twilightforest:castle_brick[variant=mossy]
twilightforest:castle_brick[variant=frame]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_brick[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_worn[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_cracked[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=north,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=south,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=west,half=bottom,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=top,shape=outer_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=straight]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=inner_right]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_left]
twilightforest:castle_stairs_mossy[facing=east,half=bottom,shape=outer_right]
twilightforest:castle_pillar[axis=x,variant=encased]
twilightforest:castle_pillar[axis=x,variant=bold]
twilightforest:castle_pillar[axis=y,variant=encased]
twilightforest:castle_pillar[axis=y,variant=bold]
twilightforest:castle_pillar[axis=z,variant=encased]
twilightforest:castle_pillar[axis=z,variant=bold]
twilightforest:castle_pillar[axis=none,variant=encased]
twilightforest:castle_pillar[axis=none,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=north,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=south,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=west,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=top,shape=outer_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=straight,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=inner_right,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_left,variant=bold]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=encased]
twilightforest:castle_stairs[facing=east,half=bottom,shape=outer_right,variant=bold]
twilightforest:castle_rune_brick[color=pink]
twilightforest:castle_rune_brick[color=blue]
twilightforest:castle_rune_brick[color=yellow]
twilightforest:castle_rune_brick[color=purple]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=x,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=y,color=blue,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=purple,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=pink,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=orange,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=green,east=false,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=true,north=false,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=true,south=false,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=true,west=false]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=true]
twilightforest:force_field[axis=z,color=blue,east=false,north=false,south=false,west=false]
twilightforest:cinder_furnace[facing=north]
twilightforest:cinder_furnace[facing=south]
twilightforest:cinder_furnace[facing=west]
twilightforest:cinder_furnace[facing=east]
twilightforest:cinder_furnace_lit[facing=north]
twilightforest:cinder_furnace_lit[facing=south]
twilightforest:cinder_furnace_lit[facing=west]
twilightforest:cinder_furnace_lit[facing=east]
twilightforest:cinder_log[axis=x]
twilightforest:cinder_log[axis=y]
twilightforest:cinder_log[axis=z]
twilightforest:cinder_log[axis=none]
twilightforest:castle_door[active=true,lock_index=0]
twilightforest:castle_door[active=true,lock_index=1]
twilightforest:castle_door[active=true,lock_index=2]
twilightforest:castle_door[active=true,lock_index=3]
twilightforest:castle_door[active=false,lock_index=0]
twilightforest:castle_door[active=false,lock_index=1]
twilightforest:castle_door[active=false,lock_index=2]
twilightforest:castle_door[active=false,lock_index=3]
twilightforest:castle_door_vanished[active=true,lock_index=0]
twilightforest:castle_door_vanished[active=true,lock_index=1]
twilightforest:castle_door_vanished[active=true,lock_index=2]
twilightforest:castle_door_vanished[active=true,lock_index=3]
twilightforest:castle_door_vanished[active=false,lock_index=0]
twilightforest:castle_door_vanished[active=false,lock_index=1]
twilightforest:castle_door_vanished[active=false,lock_index=2]
twilightforest:castle_door_vanished[active=false,lock_index=3]
twilightforest:castle_unlock
twilightforest:experiment_115[omnomnom=0,regenerate=true]
twilightforest:experiment_115[omnomnom=0,regenerate=false]
twilightforest:experiment_115[omnomnom=1,regenerate=true]
twilightforest:experiment_115[omnomnom=1,regenerate=false]
twilightforest:experiment_115[omnomnom=2,regenerate=true]
twilightforest:experiment_115[omnomnom=2,regenerate=false]
twilightforest:experiment_115[omnomnom=3,regenerate=true]
twilightforest:experiment_115[omnomnom=3,regenerate=false]
twilightforest:experiment_115[omnomnom=4,regenerate=true]
twilightforest:experiment_115[omnomnom=4,regenerate=false]
twilightforest:experiment_115[omnomnom=5,regenerate=true]
twilightforest:experiment_115[omnomnom=5,regenerate=false]
twilightforest:experiment_115[omnomnom=6,regenerate=true]
twilightforest:experiment_115[omnomnom=6,regenerate=false]
twilightforest:experiment_115[omnomnom=7,regenerate=true]
twilightforest:experiment_115[omnomnom=7,regenerate=false]
twilightforest:miniature_structure[variant=twilight_portal]
twilightforest:miniature_structure[variant=hedge_maze]
twilightforest:miniature_structure[variant=hollow_hill]
twilightforest:miniature_structure[variant=quest_grove]
twilightforest:miniature_structure[variant=mushroom_tower]
twilightforest:miniature_structure[variant=naga_courtyard]
twilightforest:miniature_structure[variant=lich_tower]
twilightforest:miniature_structure[variant=minotaur_labyrinth]
twilightforest:miniature_structure[variant=hydra_lair]
twilightforest:miniature_structure[variant=goblin_stronghold]
twilightforest:miniature_structure[variant=dark_tower]
twilightforest:miniature_structure[variant=yeti_cave]
twilightforest:miniature_structure[variant=aurora_palace]
twilightforest:miniature_structure[variant=troll_cave_and_cloud_castle]
twilightforest:miniature_structure[variant=final_castle]
twilightforest:block_storage[variant=ironwood]
twilightforest:block_storage[variant=fiery]
twilightforest:block_storage[variant=steelleaf]
twilightforest:block_storage[variant=arctic_fur]
twilightforest:block_storage[variant=carminite]
twilightforest:lapis_block
twilightforest:spiral_bricks[axis=x,diagonal=top_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=x,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=x,diagonal=top_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=y,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=y,diagonal=top_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_right]
twilightforest:spiral_bricks[axis=z,diagonal=bottom_left]
twilightforest:spiral_bricks[axis=z,diagonal=top_left]
twilightforest:etched_nagastone[facing=down]
twilightforest:etched_nagastone[facing=up]
twilightforest:etched_nagastone[facing=north]
twilightforest:etched_nagastone[facing=south]
twilightforest:etched_nagastone[facing=west]
twilightforest:etched_nagastone[facing=east]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar[axis=x,reversed=true]
twilightforest:nagastone_pillar[axis=x,reversed=false]
twilightforest:nagastone_pillar[axis=y,reversed=true]
twilightforest:nagastone_pillar[axis=y,reversed=false]
twilightforest:nagastone_pillar[axis=z,reversed=true]
twilightforest:nagastone_pillar[axis=z,reversed=false]
twilightforest:etched_nagastone_mossy[facing=down]
twilightforest:etched_nagastone_mossy[facing=up]
twilightforest:etched_nagastone_mossy[facing=north]
twilightforest:etched_nagastone_mossy[facing=south]
twilightforest:etched_nagastone_mossy[facing=west]
twilightforest:etched_nagastone_mossy[facing=east]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_mossy[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_mossy[axis=x,reversed=true]
twilightforest:nagastone_pillar_mossy[axis=x,reversed=false]
twilightforest:nagastone_pillar_mossy[axis=y,reversed=true]
twilightforest:nagastone_pillar_mossy[axis=y,reversed=false]
twilightforest:nagastone_pillar_mossy[axis=z,reversed=true]
twilightforest:nagastone_pillar_mossy[axis=z,reversed=false]
twilightforest:etched_nagastone_weathered[facing=down]
twilightforest:etched_nagastone_weathered[facing=up]
twilightforest:etched_nagastone_weathered[facing=north]
twilightforest:etched_nagastone_weathered[facing=south]
twilightforest:etched_nagastone_weathered[facing=west]
twilightforest:etched_nagastone_weathered[facing=east]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=left,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=north,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=south,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=west,half=bottom,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=top,shape=outer_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=straight]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=inner_right]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_left]
twilightforest:nagastone_stairs_weathered[direction=right,facing=east,half=bottom,shape=outer_right]
twilightforest:nagastone_pillar_weathered[axis=x,reversed=true]
twilightforest:nagastone_pillar_weathered[axis=x,reversed=false]
twilightforest:nagastone_pillar_weathered[axis=y,reversed=true]
twilightforest:nagastone_pillar_weathered[axis=y,reversed=false]
twilightforest:nagastone_pillar_weathered[axis=z,reversed=true]
twilightforest:nagastone_pillar_weathered[axis=z,reversed=false]
twilightforest:auroralized_glass
twilightforest:iron_ladder[facing=north,left=true,right=true]
twilightforest:iron_ladder[facing=north,left=true,right=false]
twilightforest:iron_ladder[facing=north,left=false,right=true]
twilightforest:iron_ladder[facing=north,left=false,right=false]
twilightforest:iron_ladder[facing=south,left=true,right=true]
twilightforest:iron_ladder[facing=south,left=true,right=false]
twilightforest:iron_ladder[facing=south,left=false,right=true]
twilightforest:iron_ladder[facing=south,left=false,right=false]
twilightforest:iron_ladder[facing=west,left=true,right=true]
twilightforest:iron_ladder[facing=west,left=true,right=false]
twilightforest:iron_ladder[facing=west,left=false,right=true]
twilightforest:iron_ladder[facing=west,left=false,right=false]
twilightforest:iron_ladder[facing=east,left=true,right=true]
twilightforest:iron_ladder[facing=east,left=true,right=false]
twilightforest:iron_ladder[facing=east,left=false,right=true]
twilightforest:iron_ladder[facing=east,left=false,right=false]
twilightforest:twilight_oak_planks
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=north,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=south,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=west,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=straight]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=east,half=top,shape=outer_right]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=straight]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:twilight_oak_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:twilight_oak_slab[half=top,variant=oak]
twilightforest:twilight_oak_slab[half=bottom,variant=oak]
twilightforest:twilight_oak_doubleslab[variant=oak]
twilightforest:twilight_oak_button[facing=down,powered=true]
twilightforest:twilight_oak_button[facing=down,powered=false]
twilightforest:twilight_oak_button[facing=up,powered=true]
twilightforest:twilight_oak_button[facing=up,powered=false]
twilightforest:twilight_oak_button[facing=north,powered=true]
twilightforest:twilight_oak_button[facing=north,powered=false]
twilightforest:twilight_oak_button[facing=south,powered=true]
twilightforest:twilight_oak_button[facing=south,powered=false]
twilightforest:twilight_oak_button[facing=west,powered=true]
twilightforest:twilight_oak_button[facing=west,powered=false]
twilightforest:twilight_oak_button[facing=east,powered=true]
twilightforest:twilight_oak_button[facing=east,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:twilight_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:twilight_oak_trapdoor[facing=north,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=north,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=north,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=north,half=bottom,open=false]
twilightforest:twilight_oak_trapdoor[facing=south,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=south,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=south,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=south,half=bottom,open=false]
twilightforest:twilight_oak_trapdoor[facing=west,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=west,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=west,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=west,half=bottom,open=false]
twilightforest:twilight_oak_trapdoor[facing=east,half=top,open=true]
twilightforest:twilight_oak_trapdoor[facing=east,half=top,open=false]
twilightforest:twilight_oak_trapdoor[facing=east,half=bottom,open=true]
twilightforest:twilight_oak_trapdoor[facing=east,half=bottom,open=false]
twilightforest:twilight_oak_fence[east=true,north=true,south=true,west=true]
twilightforest:twilight_oak_fence[east=true,north=true,south=true,west=false]
twilightforest:twilight_oak_fence[east=true,north=true,south=false,west=true]
twilightforest:twilight_oak_fence[east=true,north=true,south=false,west=false]
twilightforest:twilight_oak_fence[east=true,north=false,south=true,west=true]
twilightforest:twilight_oak_fence[east=true,north=false,south=true,west=false]
twilightforest:twilight_oak_fence[east=true,north=false,south=false,west=true]
twilightforest:twilight_oak_fence[east=true,north=false,south=false,west=false]
twilightforest:twilight_oak_fence[east=false,north=true,south=true,west=true]
twilightforest:twilight_oak_fence[east=false,north=true,south=true,west=false]
twilightforest:twilight_oak_fence[east=false,north=true,south=false,west=true]
twilightforest:twilight_oak_fence[east=false,north=true,south=false,west=false]
twilightforest:twilight_oak_fence[east=false,north=false,south=true,west=true]
twilightforest:twilight_oak_fence[east=false,north=false,south=true,west=false]
twilightforest:twilight_oak_fence[east=false,north=false,south=false,west=true]
twilightforest:twilight_oak_fence[east=false,north=false,south=false,west=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:twilight_oak_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:twilight_oak_plate[powered=true]
twilightforest:twilight_oak_plate[powered=false]
twilightforest:canopy_planks
twilightforest:canopy_stairs[facing=north,half=top,shape=straight]
twilightforest:canopy_stairs[facing=north,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=north,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=north,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=north,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:canopy_stairs[facing=south,half=top,shape=straight]
twilightforest:canopy_stairs[facing=south,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=south,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=south,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=south,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:canopy_stairs[facing=west,half=top,shape=straight]
twilightforest:canopy_stairs[facing=west,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=west,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=west,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=west,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:canopy_stairs[facing=east,half=top,shape=straight]
twilightforest:canopy_stairs[facing=east,half=top,shape=inner_left]
twilightforest:canopy_stairs[facing=east,half=top,shape=inner_right]
twilightforest:canopy_stairs[facing=east,half=top,shape=outer_left]
twilightforest:canopy_stairs[facing=east,half=top,shape=outer_right]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=straight]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:canopy_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:canopy_slab[half=top,variant=canopy]
twilightforest:canopy_slab[half=bottom,variant=canopy]
twilightforest:canopy_doubleslab[variant=canopy]
twilightforest:canopy_button[facing=down,powered=true]
twilightforest:canopy_button[facing=down,powered=false]
twilightforest:canopy_button[facing=up,powered=true]
twilightforest:canopy_button[facing=up,powered=false]
twilightforest:canopy_button[facing=north,powered=true]
twilightforest:canopy_button[facing=north,powered=false]
twilightforest:canopy_button[facing=south,powered=true]
twilightforest:canopy_button[facing=south,powered=false]
twilightforest:canopy_button[facing=west,powered=true]
twilightforest:canopy_button[facing=west,powered=false]
twilightforest:canopy_button[facing=east,powered=true]
twilightforest:canopy_button[facing=east,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:canopy_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:canopy_trapdoor[facing=north,half=top,open=true]
twilightforest:canopy_trapdoor[facing=north,half=top,open=false]
twilightforest:canopy_trapdoor[facing=north,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=north,half=bottom,open=false]
twilightforest:canopy_trapdoor[facing=south,half=top,open=true]
twilightforest:canopy_trapdoor[facing=south,half=top,open=false]
twilightforest:canopy_trapdoor[facing=south,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=south,half=bottom,open=false]
twilightforest:canopy_trapdoor[facing=west,half=top,open=true]
twilightforest:canopy_trapdoor[facing=west,half=top,open=false]
twilightforest:canopy_trapdoor[facing=west,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=west,half=bottom,open=false]
twilightforest:canopy_trapdoor[facing=east,half=top,open=true]
twilightforest:canopy_trapdoor[facing=east,half=top,open=false]
twilightforest:canopy_trapdoor[facing=east,half=bottom,open=true]
twilightforest:canopy_trapdoor[facing=east,half=bottom,open=false]
twilightforest:canopy_fence[east=true,north=true,south=true,west=true]
twilightforest:canopy_fence[east=true,north=true,south=true,west=false]
twilightforest:canopy_fence[east=true,north=true,south=false,west=true]
twilightforest:canopy_fence[east=true,north=true,south=false,west=false]
twilightforest:canopy_fence[east=true,north=false,south=true,west=true]
twilightforest:canopy_fence[east=true,north=false,south=true,west=false]
twilightforest:canopy_fence[east=true,north=false,south=false,west=true]
twilightforest:canopy_fence[east=true,north=false,south=false,west=false]
twilightforest:canopy_fence[east=false,north=true,south=true,west=true]
twilightforest:canopy_fence[east=false,north=true,south=true,west=false]
twilightforest:canopy_fence[east=false,north=true,south=false,west=true]
twilightforest:canopy_fence[east=false,north=true,south=false,west=false]
twilightforest:canopy_fence[east=false,north=false,south=true,west=true]
twilightforest:canopy_fence[east=false,north=false,south=true,west=false]
twilightforest:canopy_fence[east=false,north=false,south=false,west=true]
twilightforest:canopy_fence[east=false,north=false,south=false,west=false]
twilightforest:canopy_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:canopy_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:canopy_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:canopy_plate[powered=true]
twilightforest:canopy_plate[powered=false]
twilightforest:mangrove_planks
twilightforest:mangrove_stairs[facing=north,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=north,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=north,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=north,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=north,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:mangrove_stairs[facing=south,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=south,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=south,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=south,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=south,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:mangrove_stairs[facing=west,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=west,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=west,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=west,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=west,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:mangrove_stairs[facing=east,half=top,shape=straight]
twilightforest:mangrove_stairs[facing=east,half=top,shape=inner_left]
twilightforest:mangrove_stairs[facing=east,half=top,shape=inner_right]
twilightforest:mangrove_stairs[facing=east,half=top,shape=outer_left]
twilightforest:mangrove_stairs[facing=east,half=top,shape=outer_right]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=straight]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:mangrove_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:mangrove_slab[half=top,variant=mangrove]
twilightforest:mangrove_slab[half=bottom,variant=mangrove]
twilightforest:mangrove_doubleslab[variant=mangrove]
twilightforest:mangrove_button[facing=down,powered=true]
twilightforest:mangrove_button[facing=down,powered=false]
twilightforest:mangrove_button[facing=up,powered=true]
twilightforest:mangrove_button[facing=up,powered=false]
twilightforest:mangrove_button[facing=north,powered=true]
twilightforest:mangrove_button[facing=north,powered=false]
twilightforest:mangrove_button[facing=south,powered=true]
twilightforest:mangrove_button[facing=south,powered=false]
twilightforest:mangrove_button[facing=west,powered=true]
twilightforest:mangrove_button[facing=west,powered=false]
twilightforest:mangrove_button[facing=east,powered=true]
twilightforest:mangrove_button[facing=east,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:mangrove_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:mangrove_trapdoor[facing=north,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=north,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=north,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=north,half=bottom,open=false]
twilightforest:mangrove_trapdoor[facing=south,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=south,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=south,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=south,half=bottom,open=false]
twilightforest:mangrove_trapdoor[facing=west,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=west,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=west,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=west,half=bottom,open=false]
twilightforest:mangrove_trapdoor[facing=east,half=top,open=true]
twilightforest:mangrove_trapdoor[facing=east,half=top,open=false]
twilightforest:mangrove_trapdoor[facing=east,half=bottom,open=true]
twilightforest:mangrove_trapdoor[facing=east,half=bottom,open=false]
twilightforest:mangrove_fence[east=true,north=true,south=true,west=true]
twilightforest:mangrove_fence[east=true,north=true,south=true,west=false]
twilightforest:mangrove_fence[east=true,north=true,south=false,west=true]
twilightforest:mangrove_fence[east=true,north=true,south=false,west=false]
twilightforest:mangrove_fence[east=true,north=false,south=true,west=true]
twilightforest:mangrove_fence[east=true,north=false,south=true,west=false]
twilightforest:mangrove_fence[east=true,north=false,south=false,west=true]
twilightforest:mangrove_fence[east=true,north=false,south=false,west=false]
twilightforest:mangrove_fence[east=false,north=true,south=true,west=true]
twilightforest:mangrove_fence[east=false,north=true,south=true,west=false]
twilightforest:mangrove_fence[east=false,north=true,south=false,west=true]
twilightforest:mangrove_fence[east=false,north=true,south=false,west=false]
twilightforest:mangrove_fence[east=false,north=false,south=true,west=true]
twilightforest:mangrove_fence[east=false,north=false,south=true,west=false]
twilightforest:mangrove_fence[east=false,north=false,south=false,west=true]
twilightforest:mangrove_fence[east=false,north=false,south=false,west=false]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:mangrove_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:mangrove_plate[powered=true]
twilightforest:mangrove_plate[powered=false]
twilightforest:dark_planks
twilightforest:dark_stairs[facing=north,half=top,shape=straight]
twilightforest:dark_stairs[facing=north,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=north,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=north,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=north,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=north,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:dark_stairs[facing=south,half=top,shape=straight]
twilightforest:dark_stairs[facing=south,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=south,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=south,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=south,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=south,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:dark_stairs[facing=west,half=top,shape=straight]
twilightforest:dark_stairs[facing=west,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=west,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=west,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=west,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=west,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:dark_stairs[facing=east,half=top,shape=straight]
twilightforest:dark_stairs[facing=east,half=top,shape=inner_left]
twilightforest:dark_stairs[facing=east,half=top,shape=inner_right]
twilightforest:dark_stairs[facing=east,half=top,shape=outer_left]
twilightforest:dark_stairs[facing=east,half=top,shape=outer_right]
twilightforest:dark_stairs[facing=east,half=bottom,shape=straight]
twilightforest:dark_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:dark_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:dark_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:dark_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:dark_slab[half=top,variant=dark]
twilightforest:dark_slab[half=bottom,variant=dark]
twilightforest:dark_doubleslab[variant=dark]
twilightforest:dark_button[facing=down,powered=true]
twilightforest:dark_button[facing=down,powered=false]
twilightforest:dark_button[facing=up,powered=true]
twilightforest:dark_button[facing=up,powered=false]
twilightforest:dark_button[facing=north,powered=true]
twilightforest:dark_button[facing=north,powered=false]
twilightforest:dark_button[facing=south,powered=true]
twilightforest:dark_button[facing=south,powered=false]
twilightforest:dark_button[facing=west,powered=true]
twilightforest:dark_button[facing=west,powered=false]
twilightforest:dark_button[facing=east,powered=true]
twilightforest:dark_button[facing=east,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:dark_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:dark_trapdoor[facing=north,half=top,open=true]
twilightforest:dark_trapdoor[facing=north,half=top,open=false]
twilightforest:dark_trapdoor[facing=north,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=north,half=bottom,open=false]
twilightforest:dark_trapdoor[facing=south,half=top,open=true]
twilightforest:dark_trapdoor[facing=south,half=top,open=false]
twilightforest:dark_trapdoor[facing=south,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=south,half=bottom,open=false]
twilightforest:dark_trapdoor[facing=west,half=top,open=true]
twilightforest:dark_trapdoor[facing=west,half=top,open=false]
twilightforest:dark_trapdoor[facing=west,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=west,half=bottom,open=false]
twilightforest:dark_trapdoor[facing=east,half=top,open=true]
twilightforest:dark_trapdoor[facing=east,half=top,open=false]
twilightforest:dark_trapdoor[facing=east,half=bottom,open=true]
twilightforest:dark_trapdoor[facing=east,half=bottom,open=false]
twilightforest:dark_fence[east=true,north=true,south=true,west=true]
twilightforest:dark_fence[east=true,north=true,south=true,west=false]
twilightforest:dark_fence[east=true,north=true,south=false,west=true]
twilightforest:dark_fence[east=true,north=true,south=false,west=false]
twilightforest:dark_fence[east=true,north=false,south=true,west=true]
twilightforest:dark_fence[east=true,north=false,south=true,west=false]
twilightforest:dark_fence[east=true,north=false,south=false,west=true]
twilightforest:dark_fence[east=true,north=false,south=false,west=false]
twilightforest:dark_fence[east=false,north=true,south=true,west=true]
twilightforest:dark_fence[east=false,north=true,south=true,west=false]
twilightforest:dark_fence[east=false,north=true,south=false,west=true]
twilightforest:dark_fence[east=false,north=true,south=false,west=false]
twilightforest:dark_fence[east=false,north=false,south=true,west=true]
twilightforest:dark_fence[east=false,north=false,south=true,west=false]
twilightforest:dark_fence[east=false,north=false,south=false,west=true]
twilightforest:dark_fence[east=false,north=false,south=false,west=false]
twilightforest:dark_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:dark_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:dark_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:dark_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:dark_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:dark_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:dark_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:dark_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:dark_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:dark_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:dark_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:dark_plate[powered=true]
twilightforest:dark_plate[powered=false]
twilightforest:time_planks
twilightforest:time_stairs[facing=north,half=top,shape=straight]
twilightforest:time_stairs[facing=north,half=top,shape=inner_left]
twilightforest:time_stairs[facing=north,half=top,shape=inner_right]
twilightforest:time_stairs[facing=north,half=top,shape=outer_left]
twilightforest:time_stairs[facing=north,half=top,shape=outer_right]
twilightforest:time_stairs[facing=north,half=bottom,shape=straight]
twilightforest:time_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:time_stairs[facing=south,half=top,shape=straight]
twilightforest:time_stairs[facing=south,half=top,shape=inner_left]
twilightforest:time_stairs[facing=south,half=top,shape=inner_right]
twilightforest:time_stairs[facing=south,half=top,shape=outer_left]
twilightforest:time_stairs[facing=south,half=top,shape=outer_right]
twilightforest:time_stairs[facing=south,half=bottom,shape=straight]
twilightforest:time_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:time_stairs[facing=west,half=top,shape=straight]
twilightforest:time_stairs[facing=west,half=top,shape=inner_left]
twilightforest:time_stairs[facing=west,half=top,shape=inner_right]
twilightforest:time_stairs[facing=west,half=top,shape=outer_left]
twilightforest:time_stairs[facing=west,half=top,shape=outer_right]
twilightforest:time_stairs[facing=west,half=bottom,shape=straight]
twilightforest:time_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:time_stairs[facing=east,half=top,shape=straight]
twilightforest:time_stairs[facing=east,half=top,shape=inner_left]
twilightforest:time_stairs[facing=east,half=top,shape=inner_right]
twilightforest:time_stairs[facing=east,half=top,shape=outer_left]
twilightforest:time_stairs[facing=east,half=top,shape=outer_right]
twilightforest:time_stairs[facing=east,half=bottom,shape=straight]
twilightforest:time_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:time_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:time_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:time_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:time_slab[half=top,variant=time]
twilightforest:time_slab[half=bottom,variant=time]
twilightforest:time_doubleslab[variant=time]
twilightforest:time_button[facing=down,powered=true]
twilightforest:time_button[facing=down,powered=false]
twilightforest:time_button[facing=up,powered=true]
twilightforest:time_button[facing=up,powered=false]
twilightforest:time_button[facing=north,powered=true]
twilightforest:time_button[facing=north,powered=false]
twilightforest:time_button[facing=south,powered=true]
twilightforest:time_button[facing=south,powered=false]
twilightforest:time_button[facing=west,powered=true]
twilightforest:time_button[facing=west,powered=false]
twilightforest:time_button[facing=east,powered=true]
twilightforest:time_button[facing=east,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:time_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:time_trapdoor[facing=north,half=top,open=true]
twilightforest:time_trapdoor[facing=north,half=top,open=false]
twilightforest:time_trapdoor[facing=north,half=bottom,open=true]
twilightforest:time_trapdoor[facing=north,half=bottom,open=false]
twilightforest:time_trapdoor[facing=south,half=top,open=true]
twilightforest:time_trapdoor[facing=south,half=top,open=false]
twilightforest:time_trapdoor[facing=south,half=bottom,open=true]
twilightforest:time_trapdoor[facing=south,half=bottom,open=false]
twilightforest:time_trapdoor[facing=west,half=top,open=true]
twilightforest:time_trapdoor[facing=west,half=top,open=false]
twilightforest:time_trapdoor[facing=west,half=bottom,open=true]
twilightforest:time_trapdoor[facing=west,half=bottom,open=false]
twilightforest:time_trapdoor[facing=east,half=top,open=true]
twilightforest:time_trapdoor[facing=east,half=top,open=false]
twilightforest:time_trapdoor[facing=east,half=bottom,open=true]
twilightforest:time_trapdoor[facing=east,half=bottom,open=false]
twilightforest:time_fence[east=true,north=true,south=true,west=true]
twilightforest:time_fence[east=true,north=true,south=true,west=false]
twilightforest:time_fence[east=true,north=true,south=false,west=true]
twilightforest:time_fence[east=true,north=true,south=false,west=false]
twilightforest:time_fence[east=true,north=false,south=true,west=true]
twilightforest:time_fence[east=true,north=false,south=true,west=false]
twilightforest:time_fence[east=true,north=false,south=false,west=true]
twilightforest:time_fence[east=true,north=false,south=false,west=false]
twilightforest:time_fence[east=false,north=true,south=true,west=true]
twilightforest:time_fence[east=false,north=true,south=true,west=false]
twilightforest:time_fence[east=false,north=true,south=false,west=true]
twilightforest:time_fence[east=false,north=true,south=false,west=false]
twilightforest:time_fence[east=false,north=false,south=true,west=true]
twilightforest:time_fence[east=false,north=false,south=true,west=false]
twilightforest:time_fence[east=false,north=false,south=false,west=true]
twilightforest:time_fence[east=false,north=false,south=false,west=false]
twilightforest:time_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:time_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:time_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:time_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:time_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:time_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:time_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:time_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:time_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:time_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:time_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:time_plate[powered=true]
twilightforest:time_plate[powered=false]
twilightforest:trans_planks
twilightforest:trans_stairs[facing=north,half=top,shape=straight]
twilightforest:trans_stairs[facing=north,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=north,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=north,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=north,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=north,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:trans_stairs[facing=south,half=top,shape=straight]
twilightforest:trans_stairs[facing=south,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=south,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=south,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=south,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=south,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:trans_stairs[facing=west,half=top,shape=straight]
twilightforest:trans_stairs[facing=west,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=west,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=west,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=west,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=west,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:trans_stairs[facing=east,half=top,shape=straight]
twilightforest:trans_stairs[facing=east,half=top,shape=inner_left]
twilightforest:trans_stairs[facing=east,half=top,shape=inner_right]
twilightforest:trans_stairs[facing=east,half=top,shape=outer_left]
twilightforest:trans_stairs[facing=east,half=top,shape=outer_right]
twilightforest:trans_stairs[facing=east,half=bottom,shape=straight]
twilightforest:trans_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:trans_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:trans_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:trans_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:trans_slab[half=top,variant=trans]
twilightforest:trans_slab[half=bottom,variant=trans]
twilightforest:trans_doubleslab[variant=trans]
twilightforest:trans_button[facing=down,powered=true]
twilightforest:trans_button[facing=down,powered=false]
twilightforest:trans_button[facing=up,powered=true]
twilightforest:trans_button[facing=up,powered=false]
twilightforest:trans_button[facing=north,powered=true]
twilightforest:trans_button[facing=north,powered=false]
twilightforest:trans_button[facing=south,powered=true]
twilightforest:trans_button[facing=south,powered=false]
twilightforest:trans_button[facing=west,powered=true]
twilightforest:trans_button[facing=west,powered=false]
twilightforest:trans_button[facing=east,powered=true]
twilightforest:trans_button[facing=east,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:trans_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:trans_trapdoor[facing=north,half=top,open=true]
twilightforest:trans_trapdoor[facing=north,half=top,open=false]
twilightforest:trans_trapdoor[facing=north,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=north,half=bottom,open=false]
twilightforest:trans_trapdoor[facing=south,half=top,open=true]
twilightforest:trans_trapdoor[facing=south,half=top,open=false]
twilightforest:trans_trapdoor[facing=south,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=south,half=bottom,open=false]
twilightforest:trans_trapdoor[facing=west,half=top,open=true]
twilightforest:trans_trapdoor[facing=west,half=top,open=false]
twilightforest:trans_trapdoor[facing=west,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=west,half=bottom,open=false]
twilightforest:trans_trapdoor[facing=east,half=top,open=true]
twilightforest:trans_trapdoor[facing=east,half=top,open=false]
twilightforest:trans_trapdoor[facing=east,half=bottom,open=true]
twilightforest:trans_trapdoor[facing=east,half=bottom,open=false]
twilightforest:trans_fence[east=true,north=true,south=true,west=true]
twilightforest:trans_fence[east=true,north=true,south=true,west=false]
twilightforest:trans_fence[east=true,north=true,south=false,west=true]
twilightforest:trans_fence[east=true,north=true,south=false,west=false]
twilightforest:trans_fence[east=true,north=false,south=true,west=true]
twilightforest:trans_fence[east=true,north=false,south=true,west=false]
twilightforest:trans_fence[east=true,north=false,south=false,west=true]
twilightforest:trans_fence[east=true,north=false,south=false,west=false]
twilightforest:trans_fence[east=false,north=true,south=true,west=true]
twilightforest:trans_fence[east=false,north=true,south=true,west=false]
twilightforest:trans_fence[east=false,north=true,south=false,west=true]
twilightforest:trans_fence[east=false,north=true,south=false,west=false]
twilightforest:trans_fence[east=false,north=false,south=true,west=true]
twilightforest:trans_fence[east=false,north=false,south=true,west=false]
twilightforest:trans_fence[east=false,north=false,south=false,west=true]
twilightforest:trans_fence[east=false,north=false,south=false,west=false]
twilightforest:trans_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:trans_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:trans_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:trans_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:trans_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:trans_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:trans_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:trans_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:trans_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:trans_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:trans_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:trans_plate[powered=true]
twilightforest:trans_plate[powered=false]
twilightforest:mine_planks
twilightforest:mine_stairs[facing=north,half=top,shape=straight]
twilightforest:mine_stairs[facing=north,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=north,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=north,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=north,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=north,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:mine_stairs[facing=south,half=top,shape=straight]
twilightforest:mine_stairs[facing=south,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=south,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=south,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=south,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=south,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:mine_stairs[facing=west,half=top,shape=straight]
twilightforest:mine_stairs[facing=west,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=west,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=west,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=west,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=west,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:mine_stairs[facing=east,half=top,shape=straight]
twilightforest:mine_stairs[facing=east,half=top,shape=inner_left]
twilightforest:mine_stairs[facing=east,half=top,shape=inner_right]
twilightforest:mine_stairs[facing=east,half=top,shape=outer_left]
twilightforest:mine_stairs[facing=east,half=top,shape=outer_right]
twilightforest:mine_stairs[facing=east,half=bottom,shape=straight]
twilightforest:mine_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:mine_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:mine_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:mine_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:mine_slab[half=top,variant=mine]
twilightforest:mine_slab[half=bottom,variant=mine]
twilightforest:mine_doubleslab[variant=mine]
twilightforest:mine_button[facing=down,powered=true]
twilightforest:mine_button[facing=down,powered=false]
twilightforest:mine_button[facing=up,powered=true]
twilightforest:mine_button[facing=up,powered=false]
twilightforest:mine_button[facing=north,powered=true]
twilightforest:mine_button[facing=north,powered=false]
twilightforest:mine_button[facing=south,powered=true]
twilightforest:mine_button[facing=south,powered=false]
twilightforest:mine_button[facing=west,powered=true]
twilightforest:mine_button[facing=west,powered=false]
twilightforest:mine_button[facing=east,powered=true]
twilightforest:mine_button[facing=east,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:mine_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:mine_trapdoor[facing=north,half=top,open=true]
twilightforest:mine_trapdoor[facing=north,half=top,open=false]
twilightforest:mine_trapdoor[facing=north,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=north,half=bottom,open=false]
twilightforest:mine_trapdoor[facing=south,half=top,open=true]
twilightforest:mine_trapdoor[facing=south,half=top,open=false]
twilightforest:mine_trapdoor[facing=south,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=south,half=bottom,open=false]
twilightforest:mine_trapdoor[facing=west,half=top,open=true]
twilightforest:mine_trapdoor[facing=west,half=top,open=false]
twilightforest:mine_trapdoor[facing=west,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=west,half=bottom,open=false]
twilightforest:mine_trapdoor[facing=east,half=top,open=true]
twilightforest:mine_trapdoor[facing=east,half=top,open=false]
twilightforest:mine_trapdoor[facing=east,half=bottom,open=true]
twilightforest:mine_trapdoor[facing=east,half=bottom,open=false]
twilightforest:mine_fence[east=true,north=true,south=true,west=true]
twilightforest:mine_fence[east=true,north=true,south=true,west=false]
twilightforest:mine_fence[east=true,north=true,south=false,west=true]
twilightforest:mine_fence[east=true,north=true,south=false,west=false]
twilightforest:mine_fence[east=true,north=false,south=true,west=true]
twilightforest:mine_fence[east=true,north=false,south=true,west=false]
twilightforest:mine_fence[east=true,north=false,south=false,west=true]
twilightforest:mine_fence[east=true,north=false,south=false,west=false]
twilightforest:mine_fence[east=false,north=true,south=true,west=true]
twilightforest:mine_fence[east=false,north=true,south=true,west=false]
twilightforest:mine_fence[east=false,north=true,south=false,west=true]
twilightforest:mine_fence[east=false,north=true,south=false,west=false]
twilightforest:mine_fence[east=false,north=false,south=true,west=true]
twilightforest:mine_fence[east=false,north=false,south=true,west=false]
twilightforest:mine_fence[east=false,north=false,south=false,west=true]
twilightforest:mine_fence[east=false,north=false,south=false,west=false]
twilightforest:mine_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:mine_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:mine_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:mine_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:mine_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:mine_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:mine_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:mine_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:mine_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:mine_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:mine_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:mine_plate[powered=true]
twilightforest:mine_plate[powered=false]
twilightforest:sort_planks
twilightforest:sort_stairs[facing=north,half=top,shape=straight]
twilightforest:sort_stairs[facing=north,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=north,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=north,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=north,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=north,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=north,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=north,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=north,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=north,half=bottom,shape=outer_right]
twilightforest:sort_stairs[facing=south,half=top,shape=straight]
twilightforest:sort_stairs[facing=south,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=south,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=south,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=south,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=south,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=south,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=south,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=south,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=south,half=bottom,shape=outer_right]
twilightforest:sort_stairs[facing=west,half=top,shape=straight]
twilightforest:sort_stairs[facing=west,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=west,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=west,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=west,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=west,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=west,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=west,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=west,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=west,half=bottom,shape=outer_right]
twilightforest:sort_stairs[facing=east,half=top,shape=straight]
twilightforest:sort_stairs[facing=east,half=top,shape=inner_left]
twilightforest:sort_stairs[facing=east,half=top,shape=inner_right]
twilightforest:sort_stairs[facing=east,half=top,shape=outer_left]
twilightforest:sort_stairs[facing=east,half=top,shape=outer_right]
twilightforest:sort_stairs[facing=east,half=bottom,shape=straight]
twilightforest:sort_stairs[facing=east,half=bottom,shape=inner_left]
twilightforest:sort_stairs[facing=east,half=bottom,shape=inner_right]
twilightforest:sort_stairs[facing=east,half=bottom,shape=outer_left]
twilightforest:sort_stairs[facing=east,half=bottom,shape=outer_right]
twilightforest:sort_slab[half=top,variant=sort]
twilightforest:sort_slab[half=bottom,variant=sort]
twilightforest:sort_doubleslab[variant=sort]
twilightforest:sort_button[facing=down,powered=true]
twilightforest:sort_button[facing=down,powered=false]
twilightforest:sort_button[facing=up,powered=true]
twilightforest:sort_button[facing=up,powered=false]
twilightforest:sort_button[facing=north,powered=true]
twilightforest:sort_button[facing=north,powered=false]
twilightforest:sort_button[facing=south,powered=true]
twilightforest:sort_button[facing=south,powered=false]
twilightforest:sort_button[facing=west,powered=true]
twilightforest:sort_button[facing=west,powered=false]
twilightforest:sort_button[facing=east,powered=true]
twilightforest:sort_button[facing=east,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=north,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=north,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=south,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=south,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=west,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=west,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=east,half=upper,hinge=right,open=false,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=true,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=true,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=false,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=left,open=false,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=true,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=true,powered=false]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=false,powered=true]
twilightforest:sort_door[facing=east,half=lower,hinge=right,open=false,powered=false]
twilightforest:sort_trapdoor[facing=north,half=top,open=true]
twilightforest:sort_trapdoor[facing=north,half=top,open=false]
twilightforest:sort_trapdoor[facing=north,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=north,half=bottom,open=false]
twilightforest:sort_trapdoor[facing=south,half=top,open=true]
twilightforest:sort_trapdoor[facing=south,half=top,open=false]
twilightforest:sort_trapdoor[facing=south,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=south,half=bottom,open=false]
twilightforest:sort_trapdoor[facing=west,half=top,open=true]
twilightforest:sort_trapdoor[facing=west,half=top,open=false]
twilightforest:sort_trapdoor[facing=west,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=west,half=bottom,open=false]
twilightforest:sort_trapdoor[facing=east,half=top,open=true]
twilightforest:sort_trapdoor[facing=east,half=top,open=false]
twilightforest:sort_trapdoor[facing=east,half=bottom,open=true]
twilightforest:sort_trapdoor[facing=east,half=bottom,open=false]
twilightforest:sort_fence[east=true,north=true,south=true,west=true]
twilightforest:sort_fence[east=true,north=true,south=true,west=false]
twilightforest:sort_fence[east=true,north=true,south=false,west=true]
twilightforest:sort_fence[east=true,north=true,south=false,west=false]
twilightforest:sort_fence[east=true,north=false,south=true,west=true]
twilightforest:sort_fence[east=true,north=false,south=true,west=false]
twilightforest:sort_fence[east=true,north=false,south=false,west=true]
twilightforest:sort_fence[east=true,north=false,south=false,west=false]
twilightforest:sort_fence[east=false,north=true,south=true,west=true]
twilightforest:sort_fence[east=false,north=true,south=true,west=false]
twilightforest:sort_fence[east=false,north=true,south=false,west=true]
twilightforest:sort_fence[east=false,north=true,south=false,west=false]
twilightforest:sort_fence[east=false,north=false,south=true,west=true]
twilightforest:sort_fence[east=false,north=false,south=true,west=false]
twilightforest:sort_fence[east=false,north=false,south=false,west=true]
twilightforest:sort_fence[east=false,north=false,south=false,west=false]
twilightforest:sort_gate[facing=north,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=north,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=north,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=north,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=north,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=north,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=north,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=north,in_wall=false,open=false,powered=false]
twilightforest:sort_gate[facing=south,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=south,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=south,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=south,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=south,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=south,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=south,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=south,in_wall=false,open=false,powered=false]
twilightforest:sort_gate[facing=west,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=west,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=west,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=west,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=west,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=west,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=west,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=west,in_wall=false,open=false,powered=false]
twilightforest:sort_gate[facing=east,in_wall=true,open=true,powered=true]
twilightforest:sort_gate[facing=east,in_wall=true,open=true,powered=false]
twilightforest:sort_gate[facing=east,in_wall=true,open=false,powered=true]
twilightforest:sort_gate[facing=east,in_wall=true,open=false,powered=false]
twilightforest:sort_gate[facing=east,in_wall=false,open=true,powered=true]
twilightforest:sort_gate[facing=east,in_wall=false,open=true,powered=false]
twilightforest:sort_gate[facing=east,in_wall=false,open=false,powered=true]
twilightforest:sort_gate[facing=east,in_wall=false,open=false,powered=false]
twilightforest:sort_plate[powered=true]
twilightforest:sort_plate[powered=false]
twilightforest:terrorcotta_circle[facing=north]
twilightforest:terrorcotta_circle[facing=south]
twilightforest:terrorcotta_circle[facing=west]
twilightforest:terrorcotta_circle[facing=east]
twilightforest:terrorcotta_diagonal[is_rotated=true]
twilightforest:terrorcotta_diagonal[is_rotated=false]
twilightforest:stone_twist[axis=x]
twilightforest:stone_twist[axis=y]
twilightforest:stone_twist[axis=z]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=x,down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=y,down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=true,east=false,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=true,north=false,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=true,south=false,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=true,up=false,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=true,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=true,west=false]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=false,west=true]
twilightforest:stone_twist_thin[axis=z,down=false,east=false,north=false,south=false,up=false,west=false]
twilightforest:molten_fierymetal[level=0]
twilightforest:molten_fierymetal[level=1]
twilightforest:molten_fierymetal[level=2]
twilightforest:molten_fierymetal[level=3]
twilightforest:molten_fierymetal[level=4]
twilightforest:molten_fierymetal[level=5]
twilightforest:molten_fierymetal[level=6]
twilightforest:molten_fierymetal[level=7]
twilightforest:molten_fierymetal[level=8]
twilightforest:molten_fierymetal[level=9]
twilightforest:molten_fierymetal[level=10]
twilightforest:molten_fierymetal[level=11]
twilightforest:molten_fierymetal[level=12]
twilightforest:molten_fierymetal[level=13]
twilightforest:molten_fierymetal[level=14]
twilightforest:molten_fierymetal[level=15]
twilightforest:molten_knightmetal[level=0]
twilightforest:molten_knightmetal[level=1]
twilightforest:molten_knightmetal[level=2]
twilightforest:molten_knightmetal[level=3]
twilightforest:molten_knightmetal[level=4]
twilightforest:molten_knightmetal[level=5]
twilightforest:molten_knightmetal[level=6]
twilightforest:molten_knightmetal[level=7]
twilightforest:molten_knightmetal[level=8]
twilightforest:molten_knightmetal[level=9]
twilightforest:molten_knightmetal[level=10]
twilightforest:molten_knightmetal[level=11]
twilightforest:molten_knightmetal[level=12]
twilightforest:molten_knightmetal[level=13]
twilightforest:molten_knightmetal[level=14]
twilightforest:molten_knightmetal[level=15]
twilightforest:fiery_essence[level=0]
twilightforest:fiery_essence[level=1]
twilightforest:fiery_essence[level=2]
twilightforest:fiery_essence[level=3]
twilightforest:fiery_essence[level=4]
twilightforest:fiery_essence[level=5]
twilightforest:fiery_essence[level=6]
twilightforest:fiery_essence[level=7]
twilightforest:fiery_essence[level=8]
twilightforest:fiery_essence[level=9]
twilightforest:fiery_essence[level=10]
twilightforest:fiery_essence[level=11]
twilightforest:fiery_essence[level=12]
twilightforest:fiery_essence[level=13]
twilightforest:fiery_essence[level=14]
twilightforest:fiery_essence[level=15]
immersiveengineering:ore[type=copper]
immersiveengineering:ore[type=aluminum]
immersiveengineering:ore[type=lead]
immersiveengineering:ore[type=silver]
immersiveengineering:ore[type=nickel]
immersiveengineering:ore[type=uranium]
immersiveengineering:storage[type=copper]
immersiveengineering:storage[type=aluminum]
immersiveengineering:storage[type=lead]
immersiveengineering:storage[type=silver]
immersiveengineering:storage[type=nickel]
immersiveengineering:storage[type=uranium]
immersiveengineering:storage[type=constantan]
immersiveengineering:storage[type=electrum]
immersiveengineering:storage[type=steel]
immersiveengineering:storage_slab[slabtype=0,type=copper]
immersiveengineering:storage_slab[slabtype=0,type=aluminum]
immersiveengineering:storage_slab[slabtype=0,type=lead]
immersiveengineering:storage_slab[slabtype=0,type=silver]
immersiveengineering:storage_slab[slabtype=0,type=nickel]
immersiveengineering:storage_slab[slabtype=0,type=uranium]
immersiveengineering:storage_slab[slabtype=0,type=constantan]
immersiveengineering:storage_slab[slabtype=0,type=electrum]
immersiveengineering:storage_slab[slabtype=0,type=steel]
immersiveengineering:storage_slab[slabtype=1,type=copper]
immersiveengineering:storage_slab[slabtype=1,type=aluminum]
immersiveengineering:storage_slab[slabtype=1,type=lead]
immersiveengineering:storage_slab[slabtype=1,type=silver]
immersiveengineering:storage_slab[slabtype=1,type=nickel]
immersiveengineering:storage_slab[slabtype=1,type=uranium]
immersiveengineering:storage_slab[slabtype=1,type=constantan]
immersiveengineering:storage_slab[slabtype=1,type=electrum]
immersiveengineering:storage_slab[slabtype=1,type=steel]
immersiveengineering:storage_slab[slabtype=2,type=copper]
immersiveengineering:storage_slab[slabtype=2,type=aluminum]
immersiveengineering:storage_slab[slabtype=2,type=lead]
immersiveengineering:storage_slab[slabtype=2,type=silver]
immersiveengineering:storage_slab[slabtype=2,type=nickel]
immersiveengineering:storage_slab[slabtype=2,type=uranium]
immersiveengineering:storage_slab[slabtype=2,type=constantan]
immersiveengineering:storage_slab[slabtype=2,type=electrum]
immersiveengineering:storage_slab[slabtype=2,type=steel]
immersiveengineering:stone_decoration[type=cokebrick]
immersiveengineering:stone_decoration[type=blastbrick]
immersiveengineering:stone_decoration[type=blastbrick_reinforced]
immersiveengineering:stone_decoration[type=coke]
immersiveengineering:stone_decoration[type=hempcrete]
immersiveengineering:stone_decoration[type=concrete]
immersiveengineering:stone_decoration[type=concrete_tile]
immersiveengineering:stone_decoration[type=concrete_leaded]
immersiveengineering:stone_decoration[type=insulating_glass]
immersiveengineering:stone_decoration[type=concrete_sprayed]
immersiveengineering:stone_decoration[type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=0,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=0,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=0,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=0,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=0,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=0,type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=1,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=1,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=1,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=1,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=1,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=1,type=alloybrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=cokebrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=blastbrick]
immersiveengineering:stone_decoration_slab[slabtype=2,type=blastbrick_reinforced]
immersiveengineering:stone_decoration_slab[slabtype=2,type=coke]
immersiveengineering:stone_decoration_slab[slabtype=2,type=hempcrete]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_tile]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_leaded]
immersiveengineering:stone_decoration_slab[slabtype=2,type=insulating_glass]
immersiveengineering:stone_decoration_slab[slabtype=2,type=concrete_sprayed]
immersiveengineering:stone_decoration_slab[slabtype=2,type=alloybrick]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_hempcrete[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_tile[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=north,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=south,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=west,half=bottom,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=top,shape=outer_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=straight]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=inner_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=inner_right]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=outer_left]
immersiveengineering:stone_decoration_stairs_concrete_leaded[facing=east,half=bottom,shape=outer_right]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=false,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=false,boolean0=true,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=false,facing=east,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=north,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=south,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=west,type=alloy_smelter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=coke_oven]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace_advanced]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_sheet]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_quarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=concrete_threequarter]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=coresample]
immersiveengineering:stone_device[_0multiblockslave=true,boolean0=true,facing=east,type=alloy_smelter]
immersiveengineering:treated_wood[type=horizontal]
immersiveengineering:treated_wood[type=vertical]
immersiveengineering:treated_wood[type=packaged]
immersiveengineering:treated_wood_slab[slabtype=0,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=0,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=0,type=packaged]
immersiveengineering:treated_wood_slab[slabtype=1,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=1,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=1,type=packaged]
immersiveengineering:treated_wood_slab[slabtype=2,type=horizontal]
immersiveengineering:treated_wood_slab[slabtype=2,type=vertical]
immersiveengineering:treated_wood_slab[slabtype=2,type=packaged]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:treated_wood_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=true,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=true,north=false,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=true,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=true,type=scaffolding,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=fence,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=fence,west=false]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=scaffolding,west=true]
immersiveengineering:wooden_decoration[east=false,north=false,south=false,type=scaffolding,west=false]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=down,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=up,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=north,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=south,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=west,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=false,facing=east,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=down,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=up,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=north,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=south,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=west,type=fluid_sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=workbench]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=sorter]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=gunpowder_barrel]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=reinforced_crate]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=turntable]
immersiveengineering:wooden_device0[_0multiblockslave=true,facing=east,type=fluid_sorter]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=down,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=up,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=north,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=south,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=west,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=false,facing=east,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=down,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=up,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=north,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=south,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=west,int_4=3,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=0,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=1,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=2,type=wallmount]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=watermill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=windmill]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=windmill_advanced]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=post]
immersiveengineering:wooden_device1[_0multiblockslave=true,facing=east,int_4=3,type=wallmount]
immersiveengineering:hemp[type=bottom0]
immersiveengineering:hemp[type=bottom1]
immersiveengineering:hemp[type=bottom2]
immersiveengineering:hemp[type=bottom3]
immersiveengineering:hemp[type=bottom4]
immersiveengineering:hemp[type=top0]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=down,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=up,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=north,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=south,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=west,type=shader_banner]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=cushion]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=balloon]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=false,facing=east,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=down,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=up,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=north,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=south,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=west,type=shader_banner]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=cushion]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=balloon]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=stripcurtain]
immersiveengineering:cloth_device[boolean0=true,facing=east,type=shader_banner]
immersiveengineering:fake_light[type=air]
immersiveengineering:sheetmetal[type=copper]
immersiveengineering:sheetmetal[type=aluminum]
immersiveengineering:sheetmetal[type=lead]
immersiveengineering:sheetmetal[type=silver]
immersiveengineering:sheetmetal[type=nickel]
immersiveengineering:sheetmetal[type=uranium]
immersiveengineering:sheetmetal[type=constantan]
immersiveengineering:sheetmetal[type=electrum]
immersiveengineering:sheetmetal[type=steel]
immersiveengineering:sheetmetal[type=iron]
immersiveengineering:sheetmetal[type=gold]
immersiveengineering:sheetmetal_slab[slabtype=0,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=0,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=0,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=0,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=0,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=0,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=0,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=0,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=0,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=0,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=0,type=gold]
immersiveengineering:sheetmetal_slab[slabtype=1,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=1,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=1,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=1,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=1,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=1,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=1,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=1,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=1,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=1,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=1,type=gold]
immersiveengineering:sheetmetal_slab[slabtype=2,type=copper]
immersiveengineering:sheetmetal_slab[slabtype=2,type=aluminum]
immersiveengineering:sheetmetal_slab[slabtype=2,type=lead]
immersiveengineering:sheetmetal_slab[slabtype=2,type=silver]
immersiveengineering:sheetmetal_slab[slabtype=2,type=nickel]
immersiveengineering:sheetmetal_slab[slabtype=2,type=uranium]
immersiveengineering:sheetmetal_slab[slabtype=2,type=constantan]
immersiveengineering:sheetmetal_slab[slabtype=2,type=electrum]
immersiveengineering:sheetmetal_slab[slabtype=2,type=steel]
immersiveengineering:sheetmetal_slab[slabtype=2,type=iron]
immersiveengineering:sheetmetal_slab[slabtype=2,type=gold]
immersiveengineering:metal_decoration0[type=coil_lv]
immersiveengineering:metal_decoration0[type=coil_mv]
immersiveengineering:metal_decoration0[type=coil_hv]
immersiveengineering:metal_decoration0[type=rs_engineering]
immersiveengineering:metal_decoration0[type=light_engineering]
immersiveengineering:metal_decoration0[type=heavy_engineering]
immersiveengineering:metal_decoration0[type=generator]
immersiveengineering:metal_decoration0[type=radiator]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=true,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=true,north=false,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=true,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=true,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=steel_scaffolding_2,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_fence,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_fence,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_0,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_0,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_1,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_1,west=false]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_2,west=true]
immersiveengineering:metal_decoration1[east=false,north=false,south=false,type=aluminum_scaffolding_2,west=false]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=down,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=up,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=north,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=south,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=west,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=false,facing=east,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=down,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=up,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=north,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=south,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=west,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=0,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=1,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=2,type=alu_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=aluminum_post]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=aluminum_wallmount]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=lantern]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=razor_wire]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=toolbox]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=steel_slope]
immersiveengineering:metal_decoration2[_0multiblockslave=true,facing=east,int_4=3,type=alu_slope]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=0,type=aluminum_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=1,type=aluminum_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_fence]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=steel_scaffolding_2]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_fence]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_0]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_1]
immersiveengineering:metal_decoration1_slab[slabtype=2,type=aluminum_scaffolding_2]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:steel_scaffolding_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs0[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs1[facing=east,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=north,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=south,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=west,half=bottom,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=top,shape=outer_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=straight]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=inner_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=inner_right]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=outer_left]
immersiveengineering:aluminum_scaffolding_stairs2[facing=east,half=bottom,shape=outer_right]
immersiveengineering:metal_ladder[facing=north,type=normal]
immersiveengineering:metal_ladder[facing=north,type=covered_steel]
immersiveengineering:metal_ladder[facing=north,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=south,type=normal]
immersiveengineering:metal_ladder[facing=south,type=covered_steel]
immersiveengineering:metal_ladder[facing=south,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=west,type=normal]
immersiveengineering:metal_ladder[facing=west,type=covered_steel]
immersiveengineering:metal_ladder[facing=west,type=covered_aluminum]
immersiveengineering:metal_ladder[facing=east,type=normal]
immersiveengineering:metal_ladder[facing=east,type=covered_steel]
immersiveengineering:metal_ladder[facing=east,type=covered_aluminum]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=feedthrough]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_lv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_mv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=relay_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_structural]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=transformer]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=transformer_hv]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=breakerswitch]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=redstone_breaker]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=energy_meter]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_redstone]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connector_probe]
immersiveengineering:connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=feedthrough]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_lv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_mv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_hv]
immersiveengineering:metal_device0[_0multiblockslave=false,type=capacitor_creative]
immersiveengineering:metal_device0[_0multiblockslave=false,type=barrel]
immersiveengineering:metal_device0[_0multiblockslave=false,type=fluid_pump]
immersiveengineering:metal_device0[_0multiblockslave=false,type=fluid_placer]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_lv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_mv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_hv]
immersiveengineering:metal_device0[_0multiblockslave=true,type=capacitor_creative]
immersiveengineering:metal_device0[_0multiblockslave=true,type=barrel]
immersiveengineering:metal_device0[_0multiblockslave=true,type=fluid_pump]
immersiveengineering:metal_device0[_0multiblockslave=true,type=fluid_placer]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=false,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=false,boolean0=true,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=false,facing=east,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=down,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=up,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=north,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=south,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=west,type=belljar]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=blast_furnace_preheater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=furnace_heater]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=dynamo]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=thermoelectric_gen]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=electric_lantern]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=charging_station]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=fluid_pipe]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=sample_drill]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=tesla_coil]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=floodlight]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_chem]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_gun]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=turret_rail]
immersiveengineering:metal_device1[_0multiblockslave=true,boolean0=true,facing=east,type=belljar]
immersiveengineering:conveyor[facing=down,type=conveyor]
immersiveengineering:conveyor[facing=up,type=conveyor]
immersiveengineering:conveyor[facing=north,type=conveyor]
immersiveengineering:conveyor[facing=south,type=conveyor]
immersiveengineering:conveyor[facing=west,type=conveyor]
immersiveengineering:conveyor[facing=east,type=conveyor]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=mixer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=metal_press]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=crusher]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=tank]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=silo]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=assembler]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=auto_workbench]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=bottling_machine]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=squeezer]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=fermenter]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=refinery]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=diesel_generator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=excavator]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=bucket_wheel]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=arc_furnace]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=lightningrod]
immersiveengineering:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=mixer]
immersiveengineering:fluidcreosote[level=0]
immersiveengineering:fluidcreosote[level=1]
immersiveengineering:fluidcreosote[level=2]
immersiveengineering:fluidcreosote[level=3]
immersiveengineering:fluidcreosote[level=4]
immersiveengineering:fluidcreosote[level=5]
immersiveengineering:fluidcreosote[level=6]
immersiveengineering:fluidcreosote[level=7]
immersiveengineering:fluidcreosote[level=8]
immersiveengineering:fluidcreosote[level=9]
immersiveengineering:fluidcreosote[level=10]
immersiveengineering:fluidcreosote[level=11]
immersiveengineering:fluidcreosote[level=12]
immersiveengineering:fluidcreosote[level=13]
immersiveengineering:fluidcreosote[level=14]
immersiveengineering:fluidcreosote[level=15]
immersiveengineering:fluidplantoil[level=0]
immersiveengineering:fluidplantoil[level=1]
immersiveengineering:fluidplantoil[level=2]
immersiveengineering:fluidplantoil[level=3]
immersiveengineering:fluidplantoil[level=4]
immersiveengineering:fluidplantoil[level=5]
immersiveengineering:fluidplantoil[level=6]
immersiveengineering:fluidplantoil[level=7]
immersiveengineering:fluidplantoil[level=8]
immersiveengineering:fluidplantoil[level=9]
immersiveengineering:fluidplantoil[level=10]
immersiveengineering:fluidplantoil[level=11]
immersiveengineering:fluidplantoil[level=12]
immersiveengineering:fluidplantoil[level=13]
immersiveengineering:fluidplantoil[level=14]
immersiveengineering:fluidplantoil[level=15]
immersiveengineering:fluidethanol[level=0]
immersiveengineering:fluidethanol[level=1]
immersiveengineering:fluidethanol[level=2]
immersiveengineering:fluidethanol[level=3]
immersiveengineering:fluidethanol[level=4]
immersiveengineering:fluidethanol[level=5]
immersiveengineering:fluidethanol[level=6]
immersiveengineering:fluidethanol[level=7]
immersiveengineering:fluidethanol[level=8]
immersiveengineering:fluidethanol[level=9]
immersiveengineering:fluidethanol[level=10]
immersiveengineering:fluidethanol[level=11]
immersiveengineering:fluidethanol[level=12]
immersiveengineering:fluidethanol[level=13]
immersiveengineering:fluidethanol[level=14]
immersiveengineering:fluidethanol[level=15]
immersiveengineering:fluidbiodiesel[level=0]
immersiveengineering:fluidbiodiesel[level=1]
immersiveengineering:fluidbiodiesel[level=2]
immersiveengineering:fluidbiodiesel[level=3]
immersiveengineering:fluidbiodiesel[level=4]
immersiveengineering:fluidbiodiesel[level=5]
immersiveengineering:fluidbiodiesel[level=6]
immersiveengineering:fluidbiodiesel[level=7]
immersiveengineering:fluidbiodiesel[level=8]
immersiveengineering:fluidbiodiesel[level=9]
immersiveengineering:fluidbiodiesel[level=10]
immersiveengineering:fluidbiodiesel[level=11]
immersiveengineering:fluidbiodiesel[level=12]
immersiveengineering:fluidbiodiesel[level=13]
immersiveengineering:fluidbiodiesel[level=14]
immersiveengineering:fluidbiodiesel[level=15]
immersiveengineering:fluidconcrete[int_16=0,level=0]
immersiveengineering:fluidconcrete[int_16=0,level=1]
immersiveengineering:fluidconcrete[int_16=0,level=2]
immersiveengineering:fluidconcrete[int_16=0,level=3]
immersiveengineering:fluidconcrete[int_16=0,level=4]
immersiveengineering:fluidconcrete[int_16=0,level=5]
immersiveengineering:fluidconcrete[int_16=0,level=6]
immersiveengineering:fluidconcrete[int_16=0,level=7]
immersiveengineering:fluidconcrete[int_16=0,level=8]
immersiveengineering:fluidconcrete[int_16=0,level=9]
immersiveengineering:fluidconcrete[int_16=0,level=10]
immersiveengineering:fluidconcrete[int_16=0,level=11]
immersiveengineering:fluidconcrete[int_16=0,level=12]
immersiveengineering:fluidconcrete[int_16=0,level=13]
immersiveengineering:fluidconcrete[int_16=0,level=14]
immersiveengineering:fluidconcrete[int_16=0,level=15]
immersiveengineering:fluidconcrete[int_16=1,level=0]
immersiveengineering:fluidconcrete[int_16=1,level=1]
immersiveengineering:fluidconcrete[int_16=1,level=2]
immersiveengineering:fluidconcrete[int_16=1,level=3]
immersiveengineering:fluidconcrete[int_16=1,level=4]
immersiveengineering:fluidconcrete[int_16=1,level=5]
immersiveengineering:fluidconcrete[int_16=1,level=6]
immersiveengineering:fluidconcrete[int_16=1,level=7]
immersiveengineering:fluidconcrete[int_16=1,level=8]
immersiveengineering:fluidconcrete[int_16=1,level=9]
immersiveengineering:fluidconcrete[int_16=1,level=10]
immersiveengineering:fluidconcrete[int_16=1,level=11]
immersiveengineering:fluidconcrete[int_16=1,level=12]
immersiveengineering:fluidconcrete[int_16=1,level=13]
immersiveengineering:fluidconcrete[int_16=1,level=14]
immersiveengineering:fluidconcrete[int_16=1,level=15]
immersiveengineering:fluidconcrete[int_16=2,level=0]
immersiveengineering:fluidconcrete[int_16=2,level=1]
immersiveengineering:fluidconcrete[int_16=2,level=2]
immersiveengineering:fluidconcrete[int_16=2,level=3]
immersiveengineering:fluidconcrete[int_16=2,level=4]
immersiveengineering:fluidconcrete[int_16=2,level=5]
immersiveengineering:fluidconcrete[int_16=2,level=6]
immersiveengineering:fluidconcrete[int_16=2,level=7]
immersiveengineering:fluidconcrete[int_16=2,level=8]
immersiveengineering:fluidconcrete[int_16=2,level=9]
immersiveengineering:fluidconcrete[int_16=2,level=10]
immersiveengineering:fluidconcrete[int_16=2,level=11]
immersiveengineering:fluidconcrete[int_16=2,level=12]
immersiveengineering:fluidconcrete[int_16=2,level=13]
immersiveengineering:fluidconcrete[int_16=2,level=14]
immersiveengineering:fluidconcrete[int_16=2,level=15]
immersiveengineering:fluidconcrete[int_16=3,level=0]
immersiveengineering:fluidconcrete[int_16=3,level=1]
immersiveengineering:fluidconcrete[int_16=3,level=2]
immersiveengineering:fluidconcrete[int_16=3,level=3]
immersiveengineering:fluidconcrete[int_16=3,level=4]
immersiveengineering:fluidconcrete[int_16=3,level=5]
immersiveengineering:fluidconcrete[int_16=3,level=6]
immersiveengineering:fluidconcrete[int_16=3,level=7]
immersiveengineering:fluidconcrete[int_16=3,level=8]
immersiveengineering:fluidconcrete[int_16=3,level=9]
immersiveengineering:fluidconcrete[int_16=3,level=10]
immersiveengineering:fluidconcrete[int_16=3,level=11]
immersiveengineering:fluidconcrete[int_16=3,level=12]
immersiveengineering:fluidconcrete[int_16=3,level=13]
immersiveengineering:fluidconcrete[int_16=3,level=14]
immersiveengineering:fluidconcrete[int_16=3,level=15]
immersiveengineering:fluidconcrete[int_16=4,level=0]
immersiveengineering:fluidconcrete[int_16=4,level=1]
immersiveengineering:fluidconcrete[int_16=4,level=2]
immersiveengineering:fluidconcrete[int_16=4,level=3]
immersiveengineering:fluidconcrete[int_16=4,level=4]
immersiveengineering:fluidconcrete[int_16=4,level=5]
immersiveengineering:fluidconcrete[int_16=4,level=6]
immersiveengineering:fluidconcrete[int_16=4,level=7]
immersiveengineering:fluidconcrete[int_16=4,level=8]
immersiveengineering:fluidconcrete[int_16=4,level=9]
immersiveengineering:fluidconcrete[int_16=4,level=10]
immersiveengineering:fluidconcrete[int_16=4,level=11]
immersiveengineering:fluidconcrete[int_16=4,level=12]
immersiveengineering:fluidconcrete[int_16=4,level=13]
immersiveengineering:fluidconcrete[int_16=4,level=14]
immersiveengineering:fluidconcrete[int_16=4,level=15]
immersiveengineering:fluidconcrete[int_16=5,level=0]
immersiveengineering:fluidconcrete[int_16=5,level=1]
immersiveengineering:fluidconcrete[int_16=5,level=2]
immersiveengineering:fluidconcrete[int_16=5,level=3]
immersiveengineering:fluidconcrete[int_16=5,level=4]
immersiveengineering:fluidconcrete[int_16=5,level=5]
immersiveengineering:fluidconcrete[int_16=5,level=6]
immersiveengineering:fluidconcrete[int_16=5,level=7]
immersiveengineering:fluidconcrete[int_16=5,level=8]
immersiveengineering:fluidconcrete[int_16=5,level=9]
immersiveengineering:fluidconcrete[int_16=5,level=10]
immersiveengineering:fluidconcrete[int_16=5,level=11]
immersiveengineering:fluidconcrete[int_16=5,level=12]
immersiveengineering:fluidconcrete[int_16=5,level=13]
immersiveengineering:fluidconcrete[int_16=5,level=14]
immersiveengineering:fluidconcrete[int_16=5,level=15]
immersiveengineering:fluidconcrete[int_16=6,level=0]
immersiveengineering:fluidconcrete[int_16=6,level=1]
immersiveengineering:fluidconcrete[int_16=6,level=2]
immersiveengineering:fluidconcrete[int_16=6,level=3]
immersiveengineering:fluidconcrete[int_16=6,level=4]
immersiveengineering:fluidconcrete[int_16=6,level=5]
immersiveengineering:fluidconcrete[int_16=6,level=6]
immersiveengineering:fluidconcrete[int_16=6,level=7]
immersiveengineering:fluidconcrete[int_16=6,level=8]
immersiveengineering:fluidconcrete[int_16=6,level=9]
immersiveengineering:fluidconcrete[int_16=6,level=10]
immersiveengineering:fluidconcrete[int_16=6,level=11]
immersiveengineering:fluidconcrete[int_16=6,level=12]
immersiveengineering:fluidconcrete[int_16=6,level=13]
immersiveengineering:fluidconcrete[int_16=6,level=14]
immersiveengineering:fluidconcrete[int_16=6,level=15]
immersiveengineering:fluidconcrete[int_16=7,level=0]
immersiveengineering:fluidconcrete[int_16=7,level=1]
immersiveengineering:fluidconcrete[int_16=7,level=2]
immersiveengineering:fluidconcrete[int_16=7,level=3]
immersiveengineering:fluidconcrete[int_16=7,level=4]
immersiveengineering:fluidconcrete[int_16=7,level=5]
immersiveengineering:fluidconcrete[int_16=7,level=6]
immersiveengineering:fluidconcrete[int_16=7,level=7]
immersiveengineering:fluidconcrete[int_16=7,level=8]
immersiveengineering:fluidconcrete[int_16=7,level=9]
immersiveengineering:fluidconcrete[int_16=7,level=10]
immersiveengineering:fluidconcrete[int_16=7,level=11]
immersiveengineering:fluidconcrete[int_16=7,level=12]
immersiveengineering:fluidconcrete[int_16=7,level=13]
immersiveengineering:fluidconcrete[int_16=7,level=14]
immersiveengineering:fluidconcrete[int_16=7,level=15]
immersiveengineering:fluidconcrete[int_16=8,level=0]
immersiveengineering:fluidconcrete[int_16=8,level=1]
immersiveengineering:fluidconcrete[int_16=8,level=2]
immersiveengineering:fluidconcrete[int_16=8,level=3]
immersiveengineering:fluidconcrete[int_16=8,level=4]
immersiveengineering:fluidconcrete[int_16=8,level=5]
immersiveengineering:fluidconcrete[int_16=8,level=6]
immersiveengineering:fluidconcrete[int_16=8,level=7]
immersiveengineering:fluidconcrete[int_16=8,level=8]
immersiveengineering:fluidconcrete[int_16=8,level=9]
immersiveengineering:fluidconcrete[int_16=8,level=10]
immersiveengineering:fluidconcrete[int_16=8,level=11]
immersiveengineering:fluidconcrete[int_16=8,level=12]
immersiveengineering:fluidconcrete[int_16=8,level=13]
immersiveengineering:fluidconcrete[int_16=8,level=14]
immersiveengineering:fluidconcrete[int_16=8,level=15]
immersiveengineering:fluidconcrete[int_16=9,level=0]
immersiveengineering:fluidconcrete[int_16=9,level=1]
immersiveengineering:fluidconcrete[int_16=9,level=2]
immersiveengineering:fluidconcrete[int_16=9,level=3]
immersiveengineering:fluidconcrete[int_16=9,level=4]
immersiveengineering:fluidconcrete[int_16=9,level=5]
immersiveengineering:fluidconcrete[int_16=9,level=6]
immersiveengineering:fluidconcrete[int_16=9,level=7]
immersiveengineering:fluidconcrete[int_16=9,level=8]
immersiveengineering:fluidconcrete[int_16=9,level=9]
immersiveengineering:fluidconcrete[int_16=9,level=10]
immersiveengineering:fluidconcrete[int_16=9,level=11]
immersiveengineering:fluidconcrete[int_16=9,level=12]
immersiveengineering:fluidconcrete[int_16=9,level=13]
immersiveengineering:fluidconcrete[int_16=9,level=14]
immersiveengineering:fluidconcrete[int_16=9,level=15]
immersiveengineering:fluidconcrete[int_16=10,level=0]
immersiveengineering:fluidconcrete[int_16=10,level=1]
immersiveengineering:fluidconcrete[int_16=10,level=2]
immersiveengineering:fluidconcrete[int_16=10,level=3]
immersiveengineering:fluidconcrete[int_16=10,level=4]
immersiveengineering:fluidconcrete[int_16=10,level=5]
immersiveengineering:fluidconcrete[int_16=10,level=6]
immersiveengineering:fluidconcrete[int_16=10,level=7]
immersiveengineering:fluidconcrete[int_16=10,level=8]
immersiveengineering:fluidconcrete[int_16=10,level=9]
immersiveengineering:fluidconcrete[int_16=10,level=10]
immersiveengineering:fluidconcrete[int_16=10,level=11]
immersiveengineering:fluidconcrete[int_16=10,level=12]
immersiveengineering:fluidconcrete[int_16=10,level=13]
immersiveengineering:fluidconcrete[int_16=10,level=14]
immersiveengineering:fluidconcrete[int_16=10,level=15]
immersiveengineering:fluidconcrete[int_16=11,level=0]
immersiveengineering:fluidconcrete[int_16=11,level=1]
immersiveengineering:fluidconcrete[int_16=11,level=2]
immersiveengineering:fluidconcrete[int_16=11,level=3]
immersiveengineering:fluidconcrete[int_16=11,level=4]
immersiveengineering:fluidconcrete[int_16=11,level=5]
immersiveengineering:fluidconcrete[int_16=11,level=6]
immersiveengineering:fluidconcrete[int_16=11,level=7]
immersiveengineering:fluidconcrete[int_16=11,level=8]
immersiveengineering:fluidconcrete[int_16=11,level=9]
immersiveengineering:fluidconcrete[int_16=11,level=10]
immersiveengineering:fluidconcrete[int_16=11,level=11]
immersiveengineering:fluidconcrete[int_16=11,level=12]
immersiveengineering:fluidconcrete[int_16=11,level=13]
immersiveengineering:fluidconcrete[int_16=11,level=14]
immersiveengineering:fluidconcrete[int_16=11,level=15]
immersiveengineering:fluidconcrete[int_16=12,level=0]
immersiveengineering:fluidconcrete[int_16=12,level=1]
immersiveengineering:fluidconcrete[int_16=12,level=2]
immersiveengineering:fluidconcrete[int_16=12,level=3]
immersiveengineering:fluidconcrete[int_16=12,level=4]
immersiveengineering:fluidconcrete[int_16=12,level=5]
immersiveengineering:fluidconcrete[int_16=12,level=6]
immersiveengineering:fluidconcrete[int_16=12,level=7]
immersiveengineering:fluidconcrete[int_16=12,level=8]
immersiveengineering:fluidconcrete[int_16=12,level=9]
immersiveengineering:fluidconcrete[int_16=12,level=10]
immersiveengineering:fluidconcrete[int_16=12,level=11]
immersiveengineering:fluidconcrete[int_16=12,level=12]
immersiveengineering:fluidconcrete[int_16=12,level=13]
immersiveengineering:fluidconcrete[int_16=12,level=14]
immersiveengineering:fluidconcrete[int_16=12,level=15]
immersiveengineering:fluidconcrete[int_16=13,level=0]
immersiveengineering:fluidconcrete[int_16=13,level=1]
immersiveengineering:fluidconcrete[int_16=13,level=2]
immersiveengineering:fluidconcrete[int_16=13,level=3]
immersiveengineering:fluidconcrete[int_16=13,level=4]
immersiveengineering:fluidconcrete[int_16=13,level=5]
immersiveengineering:fluidconcrete[int_16=13,level=6]
immersiveengineering:fluidconcrete[int_16=13,level=7]
immersiveengineering:fluidconcrete[int_16=13,level=8]
immersiveengineering:fluidconcrete[int_16=13,level=9]
immersiveengineering:fluidconcrete[int_16=13,level=10]
immersiveengineering:fluidconcrete[int_16=13,level=11]
immersiveengineering:fluidconcrete[int_16=13,level=12]
immersiveengineering:fluidconcrete[int_16=13,level=13]
immersiveengineering:fluidconcrete[int_16=13,level=14]
immersiveengineering:fluidconcrete[int_16=13,level=15]
immersiveengineering:fluidconcrete[int_16=14,level=0]
immersiveengineering:fluidconcrete[int_16=14,level=1]
immersiveengineering:fluidconcrete[int_16=14,level=2]
immersiveengineering:fluidconcrete[int_16=14,level=3]
immersiveengineering:fluidconcrete[int_16=14,level=4]
immersiveengineering:fluidconcrete[int_16=14,level=5]
immersiveengineering:fluidconcrete[int_16=14,level=6]
immersiveengineering:fluidconcrete[int_16=14,level=7]
immersiveengineering:fluidconcrete[int_16=14,level=8]
immersiveengineering:fluidconcrete[int_16=14,level=9]
immersiveengineering:fluidconcrete[int_16=14,level=10]
immersiveengineering:fluidconcrete[int_16=14,level=11]
immersiveengineering:fluidconcrete[int_16=14,level=12]
immersiveengineering:fluidconcrete[int_16=14,level=13]
immersiveengineering:fluidconcrete[int_16=14,level=14]
immersiveengineering:fluidconcrete[int_16=14,level=15]
immersiveengineering:fluidconcrete[int_16=15,level=0]
immersiveengineering:fluidconcrete[int_16=15,level=1]
immersiveengineering:fluidconcrete[int_16=15,level=2]
immersiveengineering:fluidconcrete[int_16=15,level=3]
immersiveengineering:fluidconcrete[int_16=15,level=4]
immersiveengineering:fluidconcrete[int_16=15,level=5]
immersiveengineering:fluidconcrete[int_16=15,level=6]
immersiveengineering:fluidconcrete[int_16=15,level=7]
immersiveengineering:fluidconcrete[int_16=15,level=8]
immersiveengineering:fluidconcrete[int_16=15,level=9]
immersiveengineering:fluidconcrete[int_16=15,level=10]
immersiveengineering:fluidconcrete[int_16=15,level=11]
immersiveengineering:fluidconcrete[int_16=15,level=12]
immersiveengineering:fluidconcrete[int_16=15,level=13]
immersiveengineering:fluidconcrete[int_16=15,level=14]
immersiveengineering:fluidconcrete[int_16=15,level=15]
engineersdoors:fencegate_aluminium[facing=north,in_wall=true,open=true,powered=true]
engineersdoors:fencegate_aluminium[facing=north,in_wall=true,open=true,powered=false]
engineersdoors:fencegate_aluminium[facing=north,in_wall=true,open=false,powered=true]
engineersdoors:fencegate_aluminium[facing=north,in_wall=true,open=false,powered=false]
engineersdoors:fencegate_aluminium[facing=north,in_wall=false,open=true,powered=true]
engineersdoors:fencegate_aluminium[facing=north,in_wall=false,open=true,powered=false]
engineersdoors:fencegate_aluminium[facing=north,in_wall=false,open=false,powered=true]
engineersdoors:fencegate_aluminium[facing=north,in_wall=false,open=false,powered=false]
engineersdoors:fencegate_aluminium[facing=south,in_wall=true,open=true,powered=true]
engineersdoors:fencegate_aluminium[facing=south,in_wall=true,open=true,powered=false]
engineersdoors:fencegate_aluminium[facing=south,in_wall=true,open=false,powered=true]
engineersdoors:fencegate_aluminium[facing=south,in_wall=true,open=false,powered=false]
engineersdoors:fencegate_aluminium[facing=south,in_wall=false,open=true,powered=true]
engineersdoors:fencegate_aluminium[facing=south,in_wall=false,open=true,powered=false]
engineersdoors:fencegate_aluminium[facing=south,in_wall=false,open=false,powered=true]
engineersdoors:fencegate_aluminium[facing=south,in_wall=false,open=false,powered=false]
engineersdoors:fencegate_aluminium[facing=west,in_wall=true,open=true,powered=true]
engineersdoors:fencegate_aluminium[facing=west,in_wall=true,open=true,powered=false]
engineersdoors:fencegate_aluminium[facing=west,in_wall=true,open=false,powered=true]
engineersdoors:fencegate_aluminium[facing=west,in_wall=true,open=false,powered=false]
engineersdoors:fencegate_aluminium[facing=west,in_wall=false,open=true,powered=true]
engineersdoors:fencegate_aluminium[facing=west,in_wall=false,open=true,powered=false]
engineersdoors:fencegate_aluminium[facing=west,in_wall=false,open=false,powered=true]
engineersdoors:fencegate_aluminium[facing=west,in_wall=false,open=false,powered=false]
engineersdoors:fencegate_aluminium[facing=east,in_wall=true,open=true,powered=true]
engineersdoors:fencegate_aluminium[facing=east,in_wall=true,open=true,powered=false]
engineersdoors:fencegate_aluminium[facing=east,in_wall=true,open=false,powered=true]
engineersdoors:fencegate_aluminium[facing=east,in_wall=true,open=false,powered=false]
engineersdoors:fencegate_aluminium[facing=east,in_wall=false,open=true,powered=true]
engineersdoors:fencegate_aluminium[facing=east,in_wall=false,open=true,powered=false]
engineersdoors:fencegate_aluminium[facing=east,in_wall=false,open=false,powered=true]
engineersdoors:fencegate_aluminium[facing=east,in_wall=false,open=false,powered=false]
engineersdoors:fencegate_steel[facing=north,in_wall=true,open=true,powered=true]
engineersdoors:fencegate_steel[facing=north,in_wall=true,open=true,powered=false]
engineersdoors:fencegate_steel[facing=north,in_wall=true,open=false,powered=true]
engineersdoors:fencegate_steel[facing=north,in_wall=true,open=false,powered=false]
engineersdoors:fencegate_steel[facing=north,in_wall=false,open=true,powered=true]
engineersdoors:fencegate_steel[facing=north,in_wall=false,open=true,powered=false]
engineersdoors:fencegate_steel[facing=north,in_wall=false,open=false,powered=true]
engineersdoors:fencegate_steel[facing=north,in_wall=false,open=false,powered=false]
engineersdoors:fencegate_steel[facing=south,in_wall=true,open=true,powered=true]
engineersdoors:fencegate_steel[facing=south,in_wall=true,open=true,powered=false]
engineersdoors:fencegate_steel[facing=south,in_wall=true,open=false,powered=true]
engineersdoors:fencegate_steel[facing=south,in_wall=true,open=false,powered=false]
engineersdoors:fencegate_steel[facing=south,in_wall=false,open=true,powered=true]
engineersdoors:fencegate_steel[facing=south,in_wall=false,open=true,powered=false]
engineersdoors:fencegate_steel[facing=south,in_wall=false,open=false,powered=true]
engineersdoors:fencegate_steel[facing=south,in_wall=false,open=false,powered=false]
engineersdoors:fencegate_steel[facing=west,in_wall=true,open=true,powered=true]
engineersdoors:fencegate_steel[facing=west,in_wall=true,open=true,powered=false]
engineersdoors:fencegate_steel[facing=west,in_wall=true,open=false,powered=true]
engineersdoors:fencegate_steel[facing=west,in_wall=true,open=false,powered=false]
engineersdoors:fencegate_steel[facing=west,in_wall=false,open=true,powered=true]
engineersdoors:fencegate_steel[facing=west,in_wall=false,open=true,powered=false]
engineersdoors:fencegate_steel[facing=west,in_wall=false,open=false,powered=true]
engineersdoors:fencegate_steel[facing=west,in_wall=false,open=false,powered=false]
engineersdoors:fencegate_steel[facing=east,in_wall=true,open=true,powered=true]
engineersdoors:fencegate_steel[facing=east,in_wall=true,open=true,powered=false]
engineersdoors:fencegate_steel[facing=east,in_wall=true,open=false,powered=true]
engineersdoors:fencegate_steel[facing=east,in_wall=true,open=false,powered=false]
engineersdoors:fencegate_steel[facing=east,in_wall=false,open=true,powered=true]
engineersdoors:fencegate_steel[facing=east,in_wall=false,open=true,powered=false]
engineersdoors:fencegate_steel[facing=east,in_wall=false,open=false,powered=true]
engineersdoors:fencegate_steel[facing=east,in_wall=false,open=false,powered=false]
engineersdoors:fencegate_treated[facing=north,in_wall=true,open=true,powered=true]
engineersdoors:fencegate_treated[facing=north,in_wall=true,open=true,powered=false]
engineersdoors:fencegate_treated[facing=north,in_wall=true,open=false,powered=true]
engineersdoors:fencegate_treated[facing=north,in_wall=true,open=false,powered=false]
engineersdoors:fencegate_treated[facing=north,in_wall=false,open=true,powered=true]
engineersdoors:fencegate_treated[facing=north,in_wall=false,open=true,powered=false]
engineersdoors:fencegate_treated[facing=north,in_wall=false,open=false,powered=true]
engineersdoors:fencegate_treated[facing=north,in_wall=false,open=false,powered=false]
engineersdoors:fencegate_treated[facing=south,in_wall=true,open=true,powered=true]
engineersdoors:fencegate_treated[facing=south,in_wall=true,open=true,powered=false]
engineersdoors:fencegate_treated[facing=south,in_wall=true,open=false,powered=true]
engineersdoors:fencegate_treated[facing=south,in_wall=true,open=false,powered=false]
engineersdoors:fencegate_treated[facing=south,in_wall=false,open=true,powered=true]
engineersdoors:fencegate_treated[facing=south,in_wall=false,open=true,powered=false]
engineersdoors:fencegate_treated[facing=south,in_wall=false,open=false,powered=true]
engineersdoors:fencegate_treated[facing=south,in_wall=false,open=false,powered=false]
engineersdoors:fencegate_treated[facing=west,in_wall=true,open=true,powered=true]
engineersdoors:fencegate_treated[facing=west,in_wall=true,open=true,powered=false]
engineersdoors:fencegate_treated[facing=west,in_wall=true,open=false,powered=true]
engineersdoors:fencegate_treated[facing=west,in_wall=true,open=false,powered=false]
engineersdoors:fencegate_treated[facing=west,in_wall=false,open=true,powered=true]
engineersdoors:fencegate_treated[facing=west,in_wall=false,open=true,powered=false]
engineersdoors:fencegate_treated[facing=west,in_wall=false,open=false,powered=true]
engineersdoors:fencegate_treated[facing=west,in_wall=false,open=false,powered=false]
engineersdoors:fencegate_treated[facing=east,in_wall=true,open=true,powered=true]
engineersdoors:fencegate_treated[facing=east,in_wall=true,open=true,powered=false]
engineersdoors:fencegate_treated[facing=east,in_wall=true,open=false,powered=true]
engineersdoors:fencegate_treated[facing=east,in_wall=true,open=false,powered=false]
engineersdoors:fencegate_treated[facing=east,in_wall=false,open=true,powered=true]
engineersdoors:fencegate_treated[facing=east,in_wall=false,open=true,powered=false]
engineersdoors:fencegate_treated[facing=east,in_wall=false,open=false,powered=true]
engineersdoors:fencegate_treated[facing=east,in_wall=false,open=false,powered=false]
engineersdoors:trapdoor_steel[facing=north,half=top,open=true]
engineersdoors:trapdoor_steel[facing=north,half=top,open=false]
engineersdoors:trapdoor_steel[facing=north,half=bottom,open=true]
engineersdoors:trapdoor_steel[facing=north,half=bottom,open=false]
engineersdoors:trapdoor_steel[facing=south,half=top,open=true]
engineersdoors:trapdoor_steel[facing=south,half=top,open=false]
engineersdoors:trapdoor_steel[facing=south,half=bottom,open=true]
engineersdoors:trapdoor_steel[facing=south,half=bottom,open=false]
engineersdoors:trapdoor_steel[facing=west,half=top,open=true]
engineersdoors:trapdoor_steel[facing=west,half=top,open=false]
engineersdoors:trapdoor_steel[facing=west,half=bottom,open=true]
engineersdoors:trapdoor_steel[facing=west,half=bottom,open=false]
engineersdoors:trapdoor_steel[facing=east,half=top,open=true]
engineersdoors:trapdoor_steel[facing=east,half=top,open=false]
engineersdoors:trapdoor_steel[facing=east,half=bottom,open=true]
engineersdoors:trapdoor_steel[facing=east,half=bottom,open=false]
engineersdoors:trapdoor_treated[facing=north,half=top,open=true]
engineersdoors:trapdoor_treated[facing=north,half=top,open=false]
engineersdoors:trapdoor_treated[facing=north,half=bottom,open=true]
engineersdoors:trapdoor_treated[facing=north,half=bottom,open=false]
engineersdoors:trapdoor_treated[facing=south,half=top,open=true]
engineersdoors:trapdoor_treated[facing=south,half=top,open=false]
engineersdoors:trapdoor_treated[facing=south,half=bottom,open=true]
engineersdoors:trapdoor_treated[facing=south,half=bottom,open=false]
engineersdoors:trapdoor_treated[facing=west,half=top,open=true]
engineersdoors:trapdoor_treated[facing=west,half=top,open=false]
engineersdoors:trapdoor_treated[facing=west,half=bottom,open=true]
engineersdoors:trapdoor_treated[facing=west,half=bottom,open=false]
engineersdoors:trapdoor_treated[facing=east,half=top,open=true]
engineersdoors:trapdoor_treated[facing=east,half=top,open=false]
engineersdoors:trapdoor_treated[facing=east,half=bottom,open=true]
engineersdoors:trapdoor_treated[facing=east,half=bottom,open=false]
engineersdoors:door_concrete[facing=north,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_concrete[facing=north,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_concrete[facing=north,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_concrete[facing=north,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_concrete[facing=north,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_concrete[facing=north,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_concrete[facing=north,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_concrete[facing=north,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_concrete[facing=north,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_concrete[facing=north,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_concrete[facing=north,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_concrete[facing=north,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_concrete[facing=north,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_concrete[facing=north,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_concrete[facing=north,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_concrete[facing=north,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_concrete[facing=south,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_concrete[facing=south,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_concrete[facing=south,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_concrete[facing=south,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_concrete[facing=south,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_concrete[facing=south,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_concrete[facing=south,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_concrete[facing=south,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_concrete[facing=south,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_concrete[facing=south,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_concrete[facing=south,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_concrete[facing=south,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_concrete[facing=south,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_concrete[facing=south,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_concrete[facing=south,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_concrete[facing=south,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_concrete[facing=west,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_concrete[facing=west,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_concrete[facing=west,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_concrete[facing=west,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_concrete[facing=west,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_concrete[facing=west,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_concrete[facing=west,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_concrete[facing=west,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_concrete[facing=west,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_concrete[facing=west,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_concrete[facing=west,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_concrete[facing=west,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_concrete[facing=west,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_concrete[facing=west,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_concrete[facing=west,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_concrete[facing=west,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_concrete[facing=east,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_concrete[facing=east,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_concrete[facing=east,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_concrete[facing=east,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_concrete[facing=east,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_concrete[facing=east,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_concrete[facing=east,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_concrete[facing=east,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_concrete[facing=east,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_concrete[facing=east,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_concrete[facing=east,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_concrete[facing=east,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_concrete[facing=east,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_concrete[facing=east,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_concrete[facing=east,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_concrete[facing=east,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=north,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=north,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=north,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=north,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=north,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=north,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=north,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=north,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=north,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=north,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=north,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=north,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=north,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=north,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=north,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=north,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=south,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=south,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=south,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=south,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=south,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=south,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=south,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=south,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=south,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=south,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=south,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=south,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=south,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=south,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=south,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=south,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=west,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=west,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=west,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=west,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=west,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=west,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=west,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=west,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=west,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=west,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=west,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=west,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=west,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=west,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=west,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=west,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=east,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=east,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=east,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=east,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=east,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=east,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=east,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=east,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=east,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=east,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=east,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=east,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_ornate[facing=east,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_ornate[facing=east,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_ornate[facing=east,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_ornate[facing=east,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=north,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=north,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=north,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=north,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=north,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=north,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=north,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=north,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=north,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=north,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=north,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=north,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=north,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=north,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=north,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=north,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=south,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=south,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=south,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=south,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=south,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=south,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=south,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=south,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=south,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=south,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=south,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=south,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=south,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=south,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=south,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=south,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=west,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=west,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=west,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=west,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=west,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=west,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=west,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=west,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=west,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=west,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=west,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=west,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=west,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=west,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=west,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=west,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=east,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=east,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=east,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=east,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=east,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=east,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=east,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=east,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=east,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=east,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=east,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=east,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_concrete_reinforced[facing=east,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_concrete_reinforced[facing=east,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_concrete_reinforced[facing=east,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_concrete_reinforced[facing=east,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_steel[facing=north,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_steel[facing=north,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_steel[facing=north,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_steel[facing=north,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_steel[facing=north,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_steel[facing=north,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_steel[facing=north,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_steel[facing=north,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_steel[facing=north,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_steel[facing=north,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_steel[facing=north,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_steel[facing=north,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_steel[facing=north,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_steel[facing=north,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_steel[facing=north,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_steel[facing=north,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_steel[facing=south,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_steel[facing=south,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_steel[facing=south,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_steel[facing=south,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_steel[facing=south,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_steel[facing=south,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_steel[facing=south,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_steel[facing=south,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_steel[facing=south,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_steel[facing=south,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_steel[facing=south,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_steel[facing=south,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_steel[facing=south,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_steel[facing=south,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_steel[facing=south,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_steel[facing=south,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_steel[facing=west,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_steel[facing=west,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_steel[facing=west,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_steel[facing=west,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_steel[facing=west,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_steel[facing=west,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_steel[facing=west,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_steel[facing=west,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_steel[facing=west,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_steel[facing=west,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_steel[facing=west,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_steel[facing=west,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_steel[facing=west,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_steel[facing=west,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_steel[facing=west,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_steel[facing=west,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_steel[facing=east,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_steel[facing=east,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_steel[facing=east,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_steel[facing=east,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_steel[facing=east,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_steel[facing=east,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_steel[facing=east,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_steel[facing=east,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_steel[facing=east,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_steel[facing=east,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_steel[facing=east,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_steel[facing=east,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_steel[facing=east,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_steel[facing=east,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_steel[facing=east,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_steel[facing=east,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=north,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=north,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=north,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=north,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=north,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=north,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=north,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=north,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=north,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=north,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=north,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=north,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=north,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=north,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=north,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=north,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=south,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=south,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=south,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=south,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=south,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=south,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=south,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=south,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=south,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=south,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=south,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=south,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=south,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=south,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=south,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=south,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=west,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=west,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=west,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=west,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=west,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=west,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=west,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=west,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=west,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=west,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=west,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=west,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=west,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=west,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=west,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=west,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=east,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=east,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=east,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=east,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=east,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=east,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=east,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=east,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=east,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=east,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=east,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=east,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_steel_ornate[facing=east,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_steel_ornate[facing=east,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_steel_ornate[facing=east,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_steel_ornate[facing=east,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=north,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=north,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=north,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=north,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=north,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=north,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=north,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=north,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=north,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=north,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=north,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=north,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=north,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=north,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=north,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=north,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=south,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=south,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=south,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=south,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=south,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=south,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=south,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=south,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=south,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=south,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=south,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=south,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=south,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=south,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=south,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=south,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=west,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=west,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=west,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=west,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=west,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=west,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=west,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=west,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=west,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=west,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=west,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=west,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=west,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=west,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=west,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=west,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=east,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=east,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=east,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=east,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=east,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=east,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=east,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=east,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=east,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=east,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=east,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=east,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_steel_reinforced[facing=east,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_steel_reinforced[facing=east,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_steel_reinforced[facing=east,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_steel_reinforced[facing=east,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_treated[facing=north,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_treated[facing=north,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_treated[facing=north,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_treated[facing=north,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_treated[facing=north,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_treated[facing=north,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_treated[facing=north,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_treated[facing=north,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_treated[facing=north,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_treated[facing=north,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_treated[facing=north,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_treated[facing=north,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_treated[facing=north,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_treated[facing=north,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_treated[facing=north,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_treated[facing=north,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_treated[facing=south,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_treated[facing=south,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_treated[facing=south,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_treated[facing=south,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_treated[facing=south,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_treated[facing=south,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_treated[facing=south,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_treated[facing=south,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_treated[facing=south,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_treated[facing=south,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_treated[facing=south,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_treated[facing=south,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_treated[facing=south,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_treated[facing=south,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_treated[facing=south,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_treated[facing=south,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_treated[facing=west,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_treated[facing=west,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_treated[facing=west,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_treated[facing=west,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_treated[facing=west,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_treated[facing=west,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_treated[facing=west,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_treated[facing=west,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_treated[facing=west,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_treated[facing=west,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_treated[facing=west,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_treated[facing=west,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_treated[facing=west,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_treated[facing=west,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_treated[facing=west,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_treated[facing=west,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_treated[facing=east,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_treated[facing=east,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_treated[facing=east,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_treated[facing=east,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_treated[facing=east,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_treated[facing=east,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_treated[facing=east,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_treated[facing=east,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_treated[facing=east,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_treated[facing=east,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_treated[facing=east,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_treated[facing=east,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_treated[facing=east,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_treated[facing=east,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_treated[facing=east,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_treated[facing=east,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=north,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=north,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=north,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=north,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=north,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=north,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=north,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=north,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=north,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=north,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=north,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=north,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=north,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=north,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=north,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=north,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=south,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=south,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=south,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=south,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=south,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=south,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=south,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=south,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=south,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=south,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=south,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=south,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=south,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=south,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=south,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=south,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=west,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=west,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=west,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=west,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=west,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=west,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=west,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=west,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=west,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=west,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=west,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=west,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=west,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=west,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=west,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=west,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=east,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=east,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=east,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=east,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=east,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=east,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=east,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=east,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=east,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=east,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=east,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=east,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_treated_ornate[facing=east,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_treated_ornate[facing=east,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_treated_ornate[facing=east,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_treated_ornate[facing=east,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=north,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=north,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=north,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=north,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=north,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=north,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=north,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=north,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=north,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=north,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=north,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=north,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=north,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=north,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=north,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=north,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=south,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=south,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=south,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=south,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=south,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=south,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=south,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=south,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=south,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=south,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=south,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=south,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=south,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=south,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=south,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=south,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=west,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=west,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=west,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=west,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=west,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=west,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=west,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=west,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=west,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=west,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=west,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=west,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=west,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=west,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=west,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=west,half=lower,hinge=right,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=east,half=upper,hinge=left,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=east,half=upper,hinge=left,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=east,half=upper,hinge=left,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=east,half=upper,hinge=left,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=east,half=upper,hinge=right,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=east,half=upper,hinge=right,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=east,half=upper,hinge=right,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=east,half=upper,hinge=right,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=east,half=lower,hinge=left,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=east,half=lower,hinge=left,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=east,half=lower,hinge=left,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=east,half=lower,hinge=left,open=false,powered=false]
engineersdoors:door_treated_reinforced[facing=east,half=lower,hinge=right,open=true,powered=true]
engineersdoors:door_treated_reinforced[facing=east,half=lower,hinge=right,open=true,powered=false]
engineersdoors:door_treated_reinforced[facing=east,half=lower,hinge=right,open=false,powered=true]
engineersdoors:door_treated_reinforced[facing=east,half=lower,hinge=right,open=false,powered=false]
extratan:tempered_glass_block
golems:golem_head[facing=north]
golems:golem_head[facing=south]
golems:golem_head[facing=west]
golems:golem_head[facing=east]
golems:light_provider_full[light=0]
golems:light_provider_full[light=1]
golems:light_provider_full[light=2]
golems:light_provider_full[light=3]
golems:light_provider_full[light=4]
golems:light_provider_full[light=5]
golems:light_provider_full[light=6]
golems:light_provider_full[light=7]
golems:light_provider_full[light=8]
golems:light_provider_full[light=9]
golems:light_provider_full[light=10]
golems:light_provider_full[light=11]
golems:light_provider_full[light=12]
golems:light_provider_full[light=13]
golems:light_provider_full[light=14]
golems:light_provider_full[light=15]
golems:water_light_provider_full[level=0,light=0]
golems:water_light_provider_full[level=0,light=1]
golems:water_light_provider_full[level=0,light=2]
golems:water_light_provider_full[level=0,light=3]
golems:water_light_provider_full[level=0,light=4]
golems:water_light_provider_full[level=0,light=5]
golems:water_light_provider_full[level=0,light=6]
golems:water_light_provider_full[level=0,light=7]
golems:water_light_provider_full[level=0,light=8]
golems:water_light_provider_full[level=0,light=9]
golems:water_light_provider_full[level=0,light=10]
golems:water_light_provider_full[level=0,light=11]
golems:water_light_provider_full[level=0,light=12]
golems:water_light_provider_full[level=0,light=13]
golems:water_light_provider_full[level=0,light=14]
golems:water_light_provider_full[level=0,light=15]
golems:water_light_provider_full[level=1,light=0]
golems:water_light_provider_full[level=1,light=1]
golems:water_light_provider_full[level=1,light=2]
golems:water_light_provider_full[level=1,light=3]
golems:water_light_provider_full[level=1,light=4]
golems:water_light_provider_full[level=1,light=5]
golems:water_light_provider_full[level=1,light=6]
golems:water_light_provider_full[level=1,light=7]
golems:water_light_provider_full[level=1,light=8]
golems:water_light_provider_full[level=1,light=9]
golems:water_light_provider_full[level=1,light=10]
golems:water_light_provider_full[level=1,light=11]
golems:water_light_provider_full[level=1,light=12]
golems:water_light_provider_full[level=1,light=13]
golems:water_light_provider_full[level=1,light=14]
golems:water_light_provider_full[level=1,light=15]
golems:water_light_provider_full[level=2,light=0]
golems:water_light_provider_full[level=2,light=1]
golems:water_light_provider_full[level=2,light=2]
golems:water_light_provider_full[level=2,light=3]
golems:water_light_provider_full[level=2,light=4]
golems:water_light_provider_full[level=2,light=5]
golems:water_light_provider_full[level=2,light=6]
golems:water_light_provider_full[level=2,light=7]
golems:water_light_provider_full[level=2,light=8]
golems:water_light_provider_full[level=2,light=9]
golems:water_light_provider_full[level=2,light=10]
golems:water_light_provider_full[level=2,light=11]
golems:water_light_provider_full[level=2,light=12]
golems:water_light_provider_full[level=2,light=13]
golems:water_light_provider_full[level=2,light=14]
golems:water_light_provider_full[level=2,light=15]
golems:water_light_provider_full[level=3,light=0]
golems:water_light_provider_full[level=3,light=1]
golems:water_light_provider_full[level=3,light=2]
golems:water_light_provider_full[level=3,light=3]
golems:water_light_provider_full[level=3,light=4]
golems:water_light_provider_full[level=3,light=5]
golems:water_light_provider_full[level=3,light=6]
golems:water_light_provider_full[level=3,light=7]
golems:water_light_provider_full[level=3,light=8]
golems:water_light_provider_full[level=3,light=9]
golems:water_light_provider_full[level=3,light=10]
golems:water_light_provider_full[level=3,light=11]
golems:water_light_provider_full[level=3,light=12]
golems:water_light_provider_full[level=3,light=13]
golems:water_light_provider_full[level=3,light=14]
golems:water_light_provider_full[level=3,light=15]
golems:water_light_provider_full[level=4,light=0]
golems:water_light_provider_full[level=4,light=1]
golems:water_light_provider_full[level=4,light=2]
golems:water_light_provider_full[level=4,light=3]
golems:water_light_provider_full[level=4,light=4]
golems:water_light_provider_full[level=4,light=5]
golems:water_light_provider_full[level=4,light=6]
golems:water_light_provider_full[level=4,light=7]
golems:water_light_provider_full[level=4,light=8]
golems:water_light_provider_full[level=4,light=9]
golems:water_light_provider_full[level=4,light=10]
golems:water_light_provider_full[level=4,light=11]
golems:water_light_provider_full[level=4,light=12]
golems:water_light_provider_full[level=4,light=13]
golems:water_light_provider_full[level=4,light=14]
golems:water_light_provider_full[level=4,light=15]
golems:water_light_provider_full[level=5,light=0]
golems:water_light_provider_full[level=5,light=1]
golems:water_light_provider_full[level=5,light=2]
golems:water_light_provider_full[level=5,light=3]
golems:water_light_provider_full[level=5,light=4]
golems:water_light_provider_full[level=5,light=5]
golems:water_light_provider_full[level=5,light=6]
golems:water_light_provider_full[level=5,light=7]
golems:water_light_provider_full[level=5,light=8]
golems:water_light_provider_full[level=5,light=9]
golems:water_light_provider_full[level=5,light=10]
golems:water_light_provider_full[level=5,light=11]
golems:water_light_provider_full[level=5,light=12]
golems:water_light_provider_full[level=5,light=13]
golems:water_light_provider_full[level=5,light=14]
golems:water_light_provider_full[level=5,light=15]
golems:water_light_provider_full[level=6,light=0]
golems:water_light_provider_full[level=6,light=1]
golems:water_light_provider_full[level=6,light=2]
golems:water_light_provider_full[level=6,light=3]
golems:water_light_provider_full[level=6,light=4]
golems:water_light_provider_full[level=6,light=5]
golems:water_light_provider_full[level=6,light=6]
golems:water_light_provider_full[level=6,light=7]
golems:water_light_provider_full[level=6,light=8]
golems:water_light_provider_full[level=6,light=9]
golems:water_light_provider_full[level=6,light=10]
golems:water_light_provider_full[level=6,light=11]
golems:water_light_provider_full[level=6,light=12]
golems:water_light_provider_full[level=6,light=13]
golems:water_light_provider_full[level=6,light=14]
golems:water_light_provider_full[level=6,light=15]
golems:water_light_provider_full[level=7,light=0]
golems:water_light_provider_full[level=7,light=1]
golems:water_light_provider_full[level=7,light=2]
golems:water_light_provider_full[level=7,light=3]
golems:water_light_provider_full[level=7,light=4]
golems:water_light_provider_full[level=7,light=5]
golems:water_light_provider_full[level=7,light=6]
golems:water_light_provider_full[level=7,light=7]
golems:water_light_provider_full[level=7,light=8]
golems:water_light_provider_full[level=7,light=9]
golems:water_light_provider_full[level=7,light=10]
golems:water_light_provider_full[level=7,light=11]
golems:water_light_provider_full[level=7,light=12]
golems:water_light_provider_full[level=7,light=13]
golems:water_light_provider_full[level=7,light=14]
golems:water_light_provider_full[level=7,light=15]
golems:water_light_provider_full[level=8,light=0]
golems:water_light_provider_full[level=8,light=1]
golems:water_light_provider_full[level=8,light=2]
golems:water_light_provider_full[level=8,light=3]
golems:water_light_provider_full[level=8,light=4]
golems:water_light_provider_full[level=8,light=5]
golems:water_light_provider_full[level=8,light=6]
golems:water_light_provider_full[level=8,light=7]
golems:water_light_provider_full[level=8,light=8]
golems:water_light_provider_full[level=8,light=9]
golems:water_light_provider_full[level=8,light=10]
golems:water_light_provider_full[level=8,light=11]
golems:water_light_provider_full[level=8,light=12]
golems:water_light_provider_full[level=8,light=13]
golems:water_light_provider_full[level=8,light=14]
golems:water_light_provider_full[level=8,light=15]
golems:water_light_provider_full[level=9,light=0]
golems:water_light_provider_full[level=9,light=1]
golems:water_light_provider_full[level=9,light=2]
golems:water_light_provider_full[level=9,light=3]
golems:water_light_provider_full[level=9,light=4]
golems:water_light_provider_full[level=9,light=5]
golems:water_light_provider_full[level=9,light=6]
golems:water_light_provider_full[level=9,light=7]
golems:water_light_provider_full[level=9,light=8]
golems:water_light_provider_full[level=9,light=9]
golems:water_light_provider_full[level=9,light=10]
golems:water_light_provider_full[level=9,light=11]
golems:water_light_provider_full[level=9,light=12]
golems:water_light_provider_full[level=9,light=13]
golems:water_light_provider_full[level=9,light=14]
golems:water_light_provider_full[level=9,light=15]
golems:water_light_provider_full[level=10,light=0]
golems:water_light_provider_full[level=10,light=1]
golems:water_light_provider_full[level=10,light=2]
golems:water_light_provider_full[level=10,light=3]
golems:water_light_provider_full[level=10,light=4]
golems:water_light_provider_full[level=10,light=5]
golems:water_light_provider_full[level=10,light=6]
golems:water_light_provider_full[level=10,light=7]
golems:water_light_provider_full[level=10,light=8]
golems:water_light_provider_full[level=10,light=9]
golems:water_light_provider_full[level=10,light=10]
golems:water_light_provider_full[level=10,light=11]
golems:water_light_provider_full[level=10,light=12]
golems:water_light_provider_full[level=10,light=13]
golems:water_light_provider_full[level=10,light=14]
golems:water_light_provider_full[level=10,light=15]
golems:water_light_provider_full[level=11,light=0]
golems:water_light_provider_full[level=11,light=1]
golems:water_light_provider_full[level=11,light=2]
golems:water_light_provider_full[level=11,light=3]
golems:water_light_provider_full[level=11,light=4]
golems:water_light_provider_full[level=11,light=5]
golems:water_light_provider_full[level=11,light=6]
golems:water_light_provider_full[level=11,light=7]
golems:water_light_provider_full[level=11,light=8]
golems:water_light_provider_full[level=11,light=9]
golems:water_light_provider_full[level=11,light=10]
golems:water_light_provider_full[level=11,light=11]
golems:water_light_provider_full[level=11,light=12]
golems:water_light_provider_full[level=11,light=13]
golems:water_light_provider_full[level=11,light=14]
golems:water_light_provider_full[level=11,light=15]
golems:water_light_provider_full[level=12,light=0]
golems:water_light_provider_full[level=12,light=1]
golems:water_light_provider_full[level=12,light=2]
golems:water_light_provider_full[level=12,light=3]
golems:water_light_provider_full[level=12,light=4]
golems:water_light_provider_full[level=12,light=5]
golems:water_light_provider_full[level=12,light=6]
golems:water_light_provider_full[level=12,light=7]
golems:water_light_provider_full[level=12,light=8]
golems:water_light_provider_full[level=12,light=9]
golems:water_light_provider_full[level=12,light=10]
golems:water_light_provider_full[level=12,light=11]
golems:water_light_provider_full[level=12,light=12]
golems:water_light_provider_full[level=12,light=13]
golems:water_light_provider_full[level=12,light=14]
golems:water_light_provider_full[level=12,light=15]
golems:water_light_provider_full[level=13,light=0]
golems:water_light_provider_full[level=13,light=1]
golems:water_light_provider_full[level=13,light=2]
golems:water_light_provider_full[level=13,light=3]
golems:water_light_provider_full[level=13,light=4]
golems:water_light_provider_full[level=13,light=5]
golems:water_light_provider_full[level=13,light=6]
golems:water_light_provider_full[level=13,light=7]
golems:water_light_provider_full[level=13,light=8]
golems:water_light_provider_full[level=13,light=9]
golems:water_light_provider_full[level=13,light=10]
golems:water_light_provider_full[level=13,light=11]
golems:water_light_provider_full[level=13,light=12]
golems:water_light_provider_full[level=13,light=13]
golems:water_light_provider_full[level=13,light=14]
golems:water_light_provider_full[level=13,light=15]
golems:water_light_provider_full[level=14,light=0]
golems:water_light_provider_full[level=14,light=1]
golems:water_light_provider_full[level=14,light=2]
golems:water_light_provider_full[level=14,light=3]
golems:water_light_provider_full[level=14,light=4]
golems:water_light_provider_full[level=14,light=5]
golems:water_light_provider_full[level=14,light=6]
golems:water_light_provider_full[level=14,light=7]
golems:water_light_provider_full[level=14,light=8]
golems:water_light_provider_full[level=14,light=9]
golems:water_light_provider_full[level=14,light=10]
golems:water_light_provider_full[level=14,light=11]
golems:water_light_provider_full[level=14,light=12]
golems:water_light_provider_full[level=14,light=13]
golems:water_light_provider_full[level=14,light=14]
golems:water_light_provider_full[level=14,light=15]
golems:water_light_provider_full[level=15,light=0]
golems:water_light_provider_full[level=15,light=1]
golems:water_light_provider_full[level=15,light=2]
golems:water_light_provider_full[level=15,light=3]
golems:water_light_provider_full[level=15,light=4]
golems:water_light_provider_full[level=15,light=5]
golems:water_light_provider_full[level=15,light=6]
golems:water_light_provider_full[level=15,light=7]
golems:water_light_provider_full[level=15,light=8]
golems:water_light_provider_full[level=15,light=9]
golems:water_light_provider_full[level=15,light=10]
golems:water_light_provider_full[level=15,light=11]
golems:water_light_provider_full[level=15,light=12]
golems:water_light_provider_full[level=15,light=13]
golems:water_light_provider_full[level=15,light=14]
golems:water_light_provider_full[level=15,light=15]
golems:power_provider_all[power=0]
golems:power_provider_all[power=1]
golems:power_provider_all[power=2]
golems:power_provider_all[power=3]
golems:power_provider_all[power=4]
golems:power_provider_all[power=5]
golems:power_provider_all[power=6]
golems:power_provider_all[power=7]
golems:power_provider_all[power=8]
golems:power_provider_all[power=9]
golems:power_provider_all[power=10]
golems:power_provider_all[power=11]
golems:power_provider_all[power=12]
golems:power_provider_all[power=13]
golems:power_provider_all[power=14]
golems:power_provider_all[power=15]
iceandfire:lectern[facing=north]
iceandfire:lectern[facing=south]
iceandfire:lectern[facing=west]
iceandfire:lectern[facing=east]
iceandfire:podium[variant=oak]
iceandfire:podium[variant=spruce]
iceandfire:podium[variant=birch]
iceandfire:podium[variant=jungle]
iceandfire:podium[variant=acacia]
iceandfire:podium[variant=dark_oak]
iceandfire:fire_lily
iceandfire:frost_lily
iceandfire:goldpile[layers=1]
iceandfire:goldpile[layers=2]
iceandfire:goldpile[layers=3]
iceandfire:goldpile[layers=4]
iceandfire:goldpile[layers=5]
iceandfire:goldpile[layers=6]
iceandfire:goldpile[layers=7]
iceandfire:goldpile[layers=8]
iceandfire:silverpile[layers=1]
iceandfire:silverpile[layers=2]
iceandfire:silverpile[layers=3]
iceandfire:silverpile[layers=4]
iceandfire:silverpile[layers=5]
iceandfire:silverpile[layers=6]
iceandfire:silverpile[layers=7]
iceandfire:silverpile[layers=8]
iceandfire:silver_ore
iceandfire:sapphire_ore
iceandfire:silver_block
iceandfire:sapphire_block
iceandfire:chared_dirt[revert=true]
iceandfire:chared_dirt[revert=false]
iceandfire:chared_grass[revert=true]
iceandfire:chared_grass[revert=false]
iceandfire:chared_stone[revert=true]
iceandfire:chared_stone[revert=false]
iceandfire:chared_cobblestone[revert=true]
iceandfire:chared_cobblestone[revert=false]
iceandfire:chared_gravel[revert=true]
iceandfire:chared_gravel[revert=false]
iceandfire:chared_grass_path[revert=true]
iceandfire:chared_grass_path[revert=false]
iceandfire:ash
iceandfire:frozen_dirt[revert=true]
iceandfire:frozen_dirt[revert=false]
iceandfire:frozen_grass[revert=true]
iceandfire:frozen_grass[revert=false]
iceandfire:frozen_stone[revert=true]
iceandfire:frozen_stone[revert=false]
iceandfire:frozen_cobblestone[revert=true]
iceandfire:frozen_cobblestone[revert=false]
iceandfire:frozen_gravel[revert=true]
iceandfire:frozen_gravel[revert=false]
iceandfire:frozen_grass_path[revert=true]
iceandfire:frozen_grass_path[revert=false]
iceandfire:frozen_splinters
iceandfire:dragon_ice
iceandfire:dragon_ice_spikes
iceandfire:nest
iceandfire:dragonscale_red
iceandfire:dragonscale_green
iceandfire:dragonscale_bronze
iceandfire:dragonscale_gray
iceandfire:dragonscale_blue
iceandfire:dragonscale_white
iceandfire:dragonscale_sapphire
iceandfire:dragonscale_silver
iceandfire:dragon_bone_block[axis=x]
iceandfire:dragon_bone_block[axis=y]
iceandfire:dragon_bone_block[axis=z]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
iceandfire:dragon_bone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
iceandfire:dragonforge_fire_brick[grill=true]
iceandfire:dragonforge_fire_brick[grill=false]
iceandfire:dragonforge_ice_brick[grill=true]
iceandfire:dragonforge_ice_brick[grill=false]
iceandfire:dragonforge_fire_input[active=true]
iceandfire:dragonforge_fire_input[active=false]
iceandfire:dragonforge_ice_input[active=true]
iceandfire:dragonforge_ice_input[active=false]
iceandfire:dragonforge_fire_core
iceandfire:dragonforge_ice_core
iceandfire:dragonforge_fire_core_disabled
iceandfire:dragonforge_ice_core_disabled
iceandfire:egginice
iceandfire:pixie_house[facing=north]
iceandfire:pixie_house[facing=south]
iceandfire:pixie_house[facing=west]
iceandfire:pixie_house[facing=east]
iceandfire:jar_empty
iceandfire:jar_pixie
iceandfire:myrmex_resin[variant=desert]
iceandfire:myrmex_resin[variant=jungle]
iceandfire:myrmex_resin_sticky[variant=desert]
iceandfire:myrmex_resin_sticky[variant=jungle]
iceandfire:desert_myrmex_cocoon
iceandfire:jungle_myrmex_cocoon
iceandfire:myrmex_desert_biolight[down=true]
iceandfire:myrmex_desert_biolight[down=false]
iceandfire:myrmex_jungle_biolight[down=true]
iceandfire:myrmex_jungle_biolight[down=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_block[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_desert_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=true,east=false,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=true,north=false,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=true,south=false,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=true,up=false,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=true,west=false]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=true]
iceandfire:myrmex_jungle_resin_glass[down=false,east=false,north=false,south=false,up=false,west=false]
iceandfire:dragonsteel_fire_block
iceandfire:dragonsteel_ice_block
iceandfire:dread_stone[player_placed=true]
iceandfire:dread_stone[player_placed=false]
iceandfire:dread_stone_bricks[player_placed=true]
iceandfire:dread_stone_bricks[player_placed=false]
iceandfire:dread_stone_bricks_chiseled[player_placed=true]
iceandfire:dread_stone_bricks_chiseled[player_placed=false]
iceandfire:dread_stone_bricks_cracked[player_placed=true]
iceandfire:dread_stone_bricks_cracked[player_placed=false]
iceandfire:dread_stone_bricks_mossy[player_placed=true]
iceandfire:dread_stone_bricks_mossy[player_placed=false]
iceandfire:dread_stone_tile[player_placed=true]
iceandfire:dread_stone_tile[player_placed=false]
iceandfire:dread_stone_face[facing=north,player_placed=true]
iceandfire:dread_stone_face[facing=north,player_placed=false]
iceandfire:dread_stone_face[facing=south,player_placed=true]
iceandfire:dread_stone_face[facing=south,player_placed=false]
iceandfire:dread_stone_face[facing=west,player_placed=true]
iceandfire:dread_stone_face[facing=west,player_placed=false]
iceandfire:dread_stone_face[facing=east,player_placed=true]
iceandfire:dread_stone_face[facing=east,player_placed=false]
iceandfire:dread_torch[facing=up]
iceandfire:dread_torch[facing=north]
iceandfire:dread_torch[facing=south]
iceandfire:dread_torch[facing=west]
iceandfire:dread_torch[facing=east]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=north,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=north,half=bottom,shape=outer_right]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=south,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=south,half=bottom,shape=outer_right]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=west,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=west,half=bottom,shape=outer_right]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=straight]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=inner_left]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=inner_right]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=outer_left]
iceandfire:dread_stone_stairs[facing=east,half=top,shape=outer_right]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=straight]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=inner_left]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=inner_right]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=outer_left]
iceandfire:dread_stone_stairs[facing=east,half=bottom,shape=outer_right]
iceandfire:dread_stone_slab_double
iceandfire:dread_stone_slab[half=top]
iceandfire:dread_stone_slab[half=bottom]
iceandfire:dreadwood_log[axis=x]
iceandfire:dreadwood_log[axis=y]
iceandfire:dreadwood_log[axis=z]
iceandfire:dreadwood_planks[player_placed=true]
iceandfire:dreadwood_planks[player_placed=false]
iceandfire:dreadwood_planks_lock[player_placed=true]
iceandfire:dreadwood_planks_lock[player_placed=false]
iceandfire:dread_portal
iceandfire:dread_spawner
iceandfire:burnt_torch[facing=up]
iceandfire:burnt_torch[facing=north]
iceandfire:burnt_torch[facing=south]
iceandfire:burnt_torch[facing=west]
iceandfire:burnt_torch[facing=east]
iceandfire:sea_serpent_scale_block_blue
iceandfire:sea_serpent_scale_block_bronze
iceandfire:sea_serpent_scale_block_deepblue
iceandfire:sea_serpent_scale_block_green
iceandfire:sea_serpent_scale_block_purple
iceandfire:sea_serpent_scale_block_red
iceandfire:sea_serpent_scale_block_teal
immersiveintelligence:ore[type=platinum]
immersiveintelligence:ore[type=zinc]
immersiveintelligence:ore[type=tungsten]
immersiveintelligence:ore[type=salt]
immersiveintelligence:ore[type=fluorite]
immersiveintelligence:ore[type=phosphorus]
immersiveintelligence:sheetmetal[type=platinum]
immersiveintelligence:sheetmetal[type=zinc]
immersiveintelligence:sheetmetal[type=tungsten]
immersiveintelligence:sheetmetal[type=brass]
immersiveintelligence:storage[type=platinum]
immersiveintelligence:storage[type=zinc]
immersiveintelligence:storage[type=tungsten]
immersiveintelligence:storage[type=brass]
immersiveintelligence:storage_slab[slabtype=0,type=platinum]
immersiveintelligence:storage_slab[slabtype=0,type=zinc]
immersiveintelligence:storage_slab[slabtype=0,type=tungsten]
immersiveintelligence:storage_slab[slabtype=0,type=brass]
immersiveintelligence:storage_slab[slabtype=1,type=platinum]
immersiveintelligence:storage_slab[slabtype=1,type=zinc]
immersiveintelligence:storage_slab[slabtype=1,type=tungsten]
immersiveintelligence:storage_slab[slabtype=1,type=brass]
immersiveintelligence:storage_slab[slabtype=2,type=platinum]
immersiveintelligence:storage_slab[slabtype=2,type=zinc]
immersiveintelligence:storage_slab[slabtype=2,type=tungsten]
immersiveintelligence:storage_slab[slabtype=2,type=brass]
immersiveintelligence:sheetmetal_slab[slabtype=0,type=platinum]
immersiveintelligence:sheetmetal_slab[slabtype=0,type=zinc]
immersiveintelligence:sheetmetal_slab[slabtype=0,type=tungsten]
immersiveintelligence:sheetmetal_slab[slabtype=0,type=brass]
immersiveintelligence:sheetmetal_slab[slabtype=1,type=platinum]
immersiveintelligence:sheetmetal_slab[slabtype=1,type=zinc]
immersiveintelligence:sheetmetal_slab[slabtype=1,type=tungsten]
immersiveintelligence:sheetmetal_slab[slabtype=1,type=brass]
immersiveintelligence:sheetmetal_slab[slabtype=2,type=platinum]
immersiveintelligence:sheetmetal_slab[slabtype=2,type=zinc]
immersiveintelligence:sheetmetal_slab[slabtype=2,type=tungsten]
immersiveintelligence:sheetmetal_slab[slabtype=2,type=brass]
immersiveintelligence:stone_decoration[_0multiblockslave=false,facing=north,type=sandbags]
immersiveintelligence:stone_decoration[_0multiblockslave=false,facing=south,type=sandbags]
immersiveintelligence:stone_decoration[_0multiblockslave=false,facing=west,type=sandbags]
immersiveintelligence:stone_decoration[_0multiblockslave=false,facing=east,type=sandbags]
immersiveintelligence:stone_decoration[_0multiblockslave=true,facing=north,type=sandbags]
immersiveintelligence:stone_decoration[_0multiblockslave=true,facing=south,type=sandbags]
immersiveintelligence:stone_decoration[_0multiblockslave=true,facing=west,type=sandbags]
immersiveintelligence:stone_decoration[_0multiblockslave=true,facing=east,type=sandbags]
immersiveintelligence:cloth_decoration[type=coil_rope]
immersiveintelligence:cloth_decoration[type=coil_cloth_motor_belt]
immersiveintelligence:metal_decoration[type=coil_data]
immersiveintelligence:metal_decoration[type=electronic_engineering]
immersiveintelligence:metal_decoration[type=advanced_electronic_engineering]
immersiveintelligence:metal_decoration[type=mechanical_engineering]
immersiveintelligence:metal_decoration[type=heavy_mechanical_engineering]
immersiveintelligence:metal_decoration[type=coil_steel_motor_belt]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=data_merger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=metal_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=ammunition_crate]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=small_data_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=timed_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=redstone_buffer]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=data_debugger]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=data_router]
immersiveintelligence:metal_device[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=data_merger]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=chemical_dispenser]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=data_connector]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=data_relay]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=alarm_siren]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=advanced_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=advanced_fluid_inserter]
immersiveintelligence:data_connector[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=chemical_dispenser]
immersiveintelligence:small_crate[facing=north,type=wooden_crate_box]
immersiveintelligence:small_crate[facing=north,type=wooden_crate_cube]
immersiveintelligence:small_crate[facing=north,type=wooden_crate_wide]
immersiveintelligence:small_crate[facing=north,type=metal_crate_box]
immersiveintelligence:small_crate[facing=north,type=metal_crate_cube]
immersiveintelligence:small_crate[facing=north,type=metal_crate_wide]
immersiveintelligence:small_crate[facing=south,type=wooden_crate_box]
immersiveintelligence:small_crate[facing=south,type=wooden_crate_cube]
immersiveintelligence:small_crate[facing=south,type=wooden_crate_wide]
immersiveintelligence:small_crate[facing=south,type=metal_crate_box]
immersiveintelligence:small_crate[facing=south,type=metal_crate_cube]
immersiveintelligence:small_crate[facing=south,type=metal_crate_wide]
immersiveintelligence:small_crate[facing=west,type=wooden_crate_box]
immersiveintelligence:small_crate[facing=west,type=wooden_crate_cube]
immersiveintelligence:small_crate[facing=west,type=wooden_crate_wide]
immersiveintelligence:small_crate[facing=west,type=metal_crate_box]
immersiveintelligence:small_crate[facing=west,type=metal_crate_cube]
immersiveintelligence:small_crate[facing=west,type=metal_crate_wide]
immersiveintelligence:small_crate[facing=east,type=wooden_crate_box]
immersiveintelligence:small_crate[facing=east,type=wooden_crate_cube]
immersiveintelligence:small_crate[facing=east,type=wooden_crate_wide]
immersiveintelligence:small_crate[facing=east,type=metal_crate_box]
immersiveintelligence:small_crate[facing=east,type=metal_crate_cube]
immersiveintelligence:small_crate[facing=east,type=metal_crate_wide]
immersiveintelligence:mechanical_device[facing=down,type=wooden_transmission_box]
immersiveintelligence:mechanical_device[facing=down,type=creative_transmission_box]
immersiveintelligence:mechanical_device[facing=up,type=wooden_transmission_box]
immersiveintelligence:mechanical_device[facing=up,type=creative_transmission_box]
immersiveintelligence:mechanical_device[facing=north,type=wooden_transmission_box]
immersiveintelligence:mechanical_device[facing=north,type=creative_transmission_box]
immersiveintelligence:mechanical_device[facing=south,type=wooden_transmission_box]
immersiveintelligence:mechanical_device[facing=south,type=creative_transmission_box]
immersiveintelligence:mechanical_device[facing=west,type=wooden_transmission_box]
immersiveintelligence:mechanical_device[facing=west,type=creative_transmission_box]
immersiveintelligence:mechanical_device[facing=east,type=wooden_transmission_box]
immersiveintelligence:mechanical_device[facing=east,type=creative_transmission_box]
immersiveintelligence:gearbox[_0multiblockslave=false,type=wooden_gearbox]
immersiveintelligence:gearbox[_0multiblockslave=true,type=wooden_gearbox]
immersiveintelligence:mechanical_connector[facing=down,type=wooden_wheel]
immersiveintelligence:mechanical_connector[facing=up,type=wooden_wheel]
immersiveintelligence:mechanical_connector[facing=north,type=wooden_wheel]
immersiveintelligence:mechanical_connector[facing=south,type=wooden_wheel]
immersiveintelligence:mechanical_connector[facing=west,type=wooden_wheel]
immersiveintelligence:mechanical_connector[facing=east,type=wooden_wheel]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=sawmill]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=skycrate_post]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=skycrate_station]
immersiveintelligence:wooden_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=sawmill]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=minecart_unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=radio_station]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=printing_press]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=data_input_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=arithmetic_logic_machine]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=chemical_bath]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=electrolyzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=precission_assembler]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=ballistic_computer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=artillery_howitzer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=periscope]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=conveyor_scanner]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=ammunition_factory]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=unpacker]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=minecart_packer]
immersiveintelligence:metal_multiblock[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=minecart_unpacker]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=redstone_data_interface]
immersiveintelligence:metal_multiblock1[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=redstone_data_interface]
immersiveintelligence:ink[level=0]
immersiveintelligence:ink[level=1]
immersiveintelligence:ink[level=2]
immersiveintelligence:ink[level=3]
immersiveintelligence:ink[level=4]
immersiveintelligence:ink[level=5]
immersiveintelligence:ink[level=6]
immersiveintelligence:ink[level=7]
immersiveintelligence:ink[level=8]
immersiveintelligence:ink[level=9]
immersiveintelligence:ink[level=10]
immersiveintelligence:ink[level=11]
immersiveintelligence:ink[level=12]
immersiveintelligence:ink[level=13]
immersiveintelligence:ink[level=14]
immersiveintelligence:ink[level=15]
immersiveintelligence:ink_cyan[level=0]
immersiveintelligence:ink_cyan[level=1]
immersiveintelligence:ink_cyan[level=2]
immersiveintelligence:ink_cyan[level=3]
immersiveintelligence:ink_cyan[level=4]
immersiveintelligence:ink_cyan[level=5]
immersiveintelligence:ink_cyan[level=6]
immersiveintelligence:ink_cyan[level=7]
immersiveintelligence:ink_cyan[level=8]
immersiveintelligence:ink_cyan[level=9]
immersiveintelligence:ink_cyan[level=10]
immersiveintelligence:ink_cyan[level=11]
immersiveintelligence:ink_cyan[level=12]
immersiveintelligence:ink_cyan[level=13]
immersiveintelligence:ink_cyan[level=14]
immersiveintelligence:ink_cyan[level=15]
immersiveintelligence:ink_magenta[level=0]
immersiveintelligence:ink_magenta[level=1]
immersiveintelligence:ink_magenta[level=2]
immersiveintelligence:ink_magenta[level=3]
immersiveintelligence:ink_magenta[level=4]
immersiveintelligence:ink_magenta[level=5]
immersiveintelligence:ink_magenta[level=6]
immersiveintelligence:ink_magenta[level=7]
immersiveintelligence:ink_magenta[level=8]
immersiveintelligence:ink_magenta[level=9]
immersiveintelligence:ink_magenta[level=10]
immersiveintelligence:ink_magenta[level=11]
immersiveintelligence:ink_magenta[level=12]
immersiveintelligence:ink_magenta[level=13]
immersiveintelligence:ink_magenta[level=14]
immersiveintelligence:ink_magenta[level=15]
immersiveintelligence:ink_yellow[level=0]
immersiveintelligence:ink_yellow[level=1]
immersiveintelligence:ink_yellow[level=2]
immersiveintelligence:ink_yellow[level=3]
immersiveintelligence:ink_yellow[level=4]
immersiveintelligence:ink_yellow[level=5]
immersiveintelligence:ink_yellow[level=6]
immersiveintelligence:ink_yellow[level=7]
immersiveintelligence:ink_yellow[level=8]
immersiveintelligence:ink_yellow[level=9]
immersiveintelligence:ink_yellow[level=10]
immersiveintelligence:ink_yellow[level=11]
immersiveintelligence:ink_yellow[level=12]
immersiveintelligence:ink_yellow[level=13]
immersiveintelligence:ink_yellow[level=14]
immersiveintelligence:ink_yellow[level=15]
immersiveintelligence:etching_acid[level=0]
immersiveintelligence:etching_acid[level=1]
immersiveintelligence:etching_acid[level=2]
immersiveintelligence:etching_acid[level=3]
immersiveintelligence:etching_acid[level=4]
immersiveintelligence:etching_acid[level=5]
immersiveintelligence:etching_acid[level=6]
immersiveintelligence:etching_acid[level=7]
immersiveintelligence:etching_acid[level=8]
immersiveintelligence:etching_acid[level=9]
immersiveintelligence:etching_acid[level=10]
immersiveintelligence:etching_acid[level=11]
immersiveintelligence:etching_acid[level=12]
immersiveintelligence:etching_acid[level=13]
immersiveintelligence:etching_acid[level=14]
immersiveintelligence:etching_acid[level=15]
immersiveintelligence:sulfuric_acid[level=0]
immersiveintelligence:sulfuric_acid[level=1]
immersiveintelligence:sulfuric_acid[level=2]
immersiveintelligence:sulfuric_acid[level=3]
immersiveintelligence:sulfuric_acid[level=4]
immersiveintelligence:sulfuric_acid[level=5]
immersiveintelligence:sulfuric_acid[level=6]
immersiveintelligence:sulfuric_acid[level=7]
immersiveintelligence:sulfuric_acid[level=8]
immersiveintelligence:sulfuric_acid[level=9]
immersiveintelligence:sulfuric_acid[level=10]
immersiveintelligence:sulfuric_acid[level=11]
immersiveintelligence:sulfuric_acid[level=12]
immersiveintelligence:sulfuric_acid[level=13]
immersiveintelligence:sulfuric_acid[level=14]
immersiveintelligence:sulfuric_acid[level=15]
immersiveintelligence:nitric_acid[level=0]
immersiveintelligence:nitric_acid[level=1]
immersiveintelligence:nitric_acid[level=2]
immersiveintelligence:nitric_acid[level=3]
immersiveintelligence:nitric_acid[level=4]
immersiveintelligence:nitric_acid[level=5]
immersiveintelligence:nitric_acid[level=6]
immersiveintelligence:nitric_acid[level=7]
immersiveintelligence:nitric_acid[level=8]
immersiveintelligence:nitric_acid[level=9]
immersiveintelligence:nitric_acid[level=10]
immersiveintelligence:nitric_acid[level=11]
immersiveintelligence:nitric_acid[level=12]
immersiveintelligence:nitric_acid[level=13]
immersiveintelligence:nitric_acid[level=14]
immersiveintelligence:nitric_acid[level=15]
immersiveintelligence:hydrofluoric_acid[level=0]
immersiveintelligence:hydrofluoric_acid[level=1]
immersiveintelligence:hydrofluoric_acid[level=2]
immersiveintelligence:hydrofluoric_acid[level=3]
immersiveintelligence:hydrofluoric_acid[level=4]
immersiveintelligence:hydrofluoric_acid[level=5]
immersiveintelligence:hydrofluoric_acid[level=6]
immersiveintelligence:hydrofluoric_acid[level=7]
immersiveintelligence:hydrofluoric_acid[level=8]
immersiveintelligence:hydrofluoric_acid[level=9]
immersiveintelligence:hydrofluoric_acid[level=10]
immersiveintelligence:hydrofluoric_acid[level=11]
immersiveintelligence:hydrofluoric_acid[level=12]
immersiveintelligence:hydrofluoric_acid[level=13]
immersiveintelligence:hydrofluoric_acid[level=14]
immersiveintelligence:hydrofluoric_acid[level=15]
immersiveintelligence:brine[level=0]
immersiveintelligence:brine[level=1]
immersiveintelligence:brine[level=2]
immersiveintelligence:brine[level=3]
immersiveintelligence:brine[level=4]
immersiveintelligence:brine[level=5]
immersiveintelligence:brine[level=6]
immersiveintelligence:brine[level=7]
immersiveintelligence:brine[level=8]
immersiveintelligence:brine[level=9]
immersiveintelligence:brine[level=10]
immersiveintelligence:brine[level=11]
immersiveintelligence:brine[level=12]
immersiveintelligence:brine[level=13]
immersiveintelligence:brine[level=14]
immersiveintelligence:brine[level=15]
immersiveintelligence:ammonia[level=0]
immersiveintelligence:ammonia[level=1]
immersiveintelligence:ammonia[level=2]
immersiveintelligence:ammonia[level=3]
immersiveintelligence:ammonia[level=4]
immersiveintelligence:ammonia[level=5]
immersiveintelligence:ammonia[level=6]
immersiveintelligence:ammonia[level=7]
immersiveintelligence:ammonia[level=8]
immersiveintelligence:ammonia[level=9]
immersiveintelligence:ammonia[level=10]
immersiveintelligence:ammonia[level=11]
immersiveintelligence:ammonia[level=12]
immersiveintelligence:ammonia[level=13]
immersiveintelligence:ammonia[level=14]
immersiveintelligence:ammonia[level=15]
immersiveintelligence:methanol[level=0]
immersiveintelligence:methanol[level=1]
immersiveintelligence:methanol[level=2]
immersiveintelligence:methanol[level=3]
immersiveintelligence:methanol[level=4]
immersiveintelligence:methanol[level=5]
immersiveintelligence:methanol[level=6]
immersiveintelligence:methanol[level=7]
immersiveintelligence:methanol[level=8]
immersiveintelligence:methanol[level=9]
immersiveintelligence:methanol[level=10]
immersiveintelligence:methanol[level=11]
immersiveintelligence:methanol[level=12]
immersiveintelligence:methanol[level=13]
immersiveintelligence:methanol[level=14]
immersiveintelligence:methanol[level=15]
immersiveintelligence:hydrogen[level=0]
immersiveintelligence:hydrogen[level=1]
immersiveintelligence:hydrogen[level=2]
immersiveintelligence:hydrogen[level=3]
immersiveintelligence:hydrogen[level=4]
immersiveintelligence:hydrogen[level=5]
immersiveintelligence:hydrogen[level=6]
immersiveintelligence:hydrogen[level=7]
immersiveintelligence:hydrogen[level=8]
immersiveintelligence:hydrogen[level=9]
immersiveintelligence:hydrogen[level=10]
immersiveintelligence:hydrogen[level=11]
immersiveintelligence:hydrogen[level=12]
immersiveintelligence:hydrogen[level=13]
immersiveintelligence:hydrogen[level=14]
immersiveintelligence:hydrogen[level=15]
immersiveintelligence:oxygen[level=0]
immersiveintelligence:oxygen[level=1]
immersiveintelligence:oxygen[level=2]
immersiveintelligence:oxygen[level=3]
immersiveintelligence:oxygen[level=4]
immersiveintelligence:oxygen[level=5]
immersiveintelligence:oxygen[level=6]
immersiveintelligence:oxygen[level=7]
immersiveintelligence:oxygen[level=8]
immersiveintelligence:oxygen[level=9]
immersiveintelligence:oxygen[level=10]
immersiveintelligence:oxygen[level=11]
immersiveintelligence:oxygen[level=12]
immersiveintelligence:oxygen[level=13]
immersiveintelligence:oxygen[level=14]
immersiveintelligence:oxygen[level=15]
immersiveintelligence:chlorine[level=0]
immersiveintelligence:chlorine[level=1]
immersiveintelligence:chlorine[level=2]
immersiveintelligence:chlorine[level=3]
immersiveintelligence:chlorine[level=4]
immersiveintelligence:chlorine[level=5]
immersiveintelligence:chlorine[level=6]
immersiveintelligence:chlorine[level=7]
immersiveintelligence:chlorine[level=8]
immersiveintelligence:chlorine[level=9]
immersiveintelligence:chlorine[level=10]
immersiveintelligence:chlorine[level=11]
immersiveintelligence:chlorine[level=12]
immersiveintelligence:chlorine[level=13]
immersiveintelligence:chlorine[level=14]
immersiveintelligence:chlorine[level=15]
immersivepetroleum:fluid_crude_oil[level=0]
immersivepetroleum:fluid_crude_oil[level=1]
immersivepetroleum:fluid_crude_oil[level=2]
immersivepetroleum:fluid_crude_oil[level=3]
immersivepetroleum:fluid_crude_oil[level=4]
immersivepetroleum:fluid_crude_oil[level=5]
immersivepetroleum:fluid_crude_oil[level=6]
immersivepetroleum:fluid_crude_oil[level=7]
immersivepetroleum:fluid_crude_oil[level=8]
immersivepetroleum:fluid_crude_oil[level=9]
immersivepetroleum:fluid_crude_oil[level=10]
immersivepetroleum:fluid_crude_oil[level=11]
immersivepetroleum:fluid_crude_oil[level=12]
immersivepetroleum:fluid_crude_oil[level=13]
immersivepetroleum:fluid_crude_oil[level=14]
immersivepetroleum:fluid_crude_oil[level=15]
immersivepetroleum:fluid_diesel[level=0]
immersivepetroleum:fluid_diesel[level=1]
immersivepetroleum:fluid_diesel[level=2]
immersivepetroleum:fluid_diesel[level=3]
immersivepetroleum:fluid_diesel[level=4]
immersivepetroleum:fluid_diesel[level=5]
immersivepetroleum:fluid_diesel[level=6]
immersivepetroleum:fluid_diesel[level=7]
immersivepetroleum:fluid_diesel[level=8]
immersivepetroleum:fluid_diesel[level=9]
immersivepetroleum:fluid_diesel[level=10]
immersivepetroleum:fluid_diesel[level=11]
immersivepetroleum:fluid_diesel[level=12]
immersivepetroleum:fluid_diesel[level=13]
immersivepetroleum:fluid_diesel[level=14]
immersivepetroleum:fluid_diesel[level=15]
immersivepetroleum:fluid_lubricant[level=0]
immersivepetroleum:fluid_lubricant[level=1]
immersivepetroleum:fluid_lubricant[level=2]
immersivepetroleum:fluid_lubricant[level=3]
immersivepetroleum:fluid_lubricant[level=4]
immersivepetroleum:fluid_lubricant[level=5]
immersivepetroleum:fluid_lubricant[level=6]
immersivepetroleum:fluid_lubricant[level=7]
immersivepetroleum:fluid_lubricant[level=8]
immersivepetroleum:fluid_lubricant[level=9]
immersivepetroleum:fluid_lubricant[level=10]
immersivepetroleum:fluid_lubricant[level=11]
immersivepetroleum:fluid_lubricant[level=12]
immersivepetroleum:fluid_lubricant[level=13]
immersivepetroleum:fluid_lubricant[level=14]
immersivepetroleum:fluid_lubricant[level=15]
immersivepetroleum:fluid_gasoline[level=0]
immersivepetroleum:fluid_gasoline[level=1]
immersivepetroleum:fluid_gasoline[level=2]
immersivepetroleum:fluid_gasoline[level=3]
immersivepetroleum:fluid_gasoline[level=4]
immersivepetroleum:fluid_gasoline[level=5]
immersivepetroleum:fluid_gasoline[level=6]
immersivepetroleum:fluid_gasoline[level=7]
immersivepetroleum:fluid_gasoline[level=8]
immersivepetroleum:fluid_gasoline[level=9]
immersivepetroleum:fluid_gasoline[level=10]
immersivepetroleum:fluid_gasoline[level=11]
immersivepetroleum:fluid_gasoline[level=12]
immersivepetroleum:fluid_gasoline[level=13]
immersivepetroleum:fluid_gasoline[level=14]
immersivepetroleum:fluid_gasoline[level=15]
immersivepetroleum:fluid_napalm[level=0]
immersivepetroleum:fluid_napalm[level=1]
immersivepetroleum:fluid_napalm[level=2]
immersivepetroleum:fluid_napalm[level=3]
immersivepetroleum:fluid_napalm[level=4]
immersivepetroleum:fluid_napalm[level=5]
immersivepetroleum:fluid_napalm[level=6]
immersivepetroleum:fluid_napalm[level=7]
immersivepetroleum:fluid_napalm[level=8]
immersivepetroleum:fluid_napalm[level=9]
immersivepetroleum:fluid_napalm[level=10]
immersivepetroleum:fluid_napalm[level=11]
immersivepetroleum:fluid_napalm[level=12]
immersivepetroleum:fluid_napalm[level=13]
immersivepetroleum:fluid_napalm[level=14]
immersivepetroleum:fluid_napalm[level=15]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=pumpjack_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=distillation_tower_parent]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack]
immersivepetroleum:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=pumpjack_parent]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=north,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=north,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=south,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=south,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=west,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=west,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=east,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=false,facing=east,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=north,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=north,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=south,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=south,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=west,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=west,type=gas_generator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=east,type=automatic_lubricator]
immersivepetroleum:metal_device[_0multiblockslave=true,facing=east,type=gas_generator]
immersivepetroleum:stone_decoration[type=asphalt]
immersivepetroleum:dummy[type=pipe]
immersivepetroleum:dummy[type=conveyor]
immersivepetroleum:dummy[type=oil_deposit]
immersiveposts:postbase
immersiveposts:fence_iron[east=true,north=true,south=true,west=true]
immersiveposts:fence_iron[east=true,north=true,south=true,west=false]
immersiveposts:fence_iron[east=true,north=true,south=false,west=true]
immersiveposts:fence_iron[east=true,north=true,south=false,west=false]
immersiveposts:fence_iron[east=true,north=false,south=true,west=true]
immersiveposts:fence_iron[east=true,north=false,south=true,west=false]
immersiveposts:fence_iron[east=true,north=false,south=false,west=true]
immersiveposts:fence_iron[east=true,north=false,south=false,west=false]
immersiveposts:fence_iron[east=false,north=true,south=true,west=true]
immersiveposts:fence_iron[east=false,north=true,south=true,west=false]
immersiveposts:fence_iron[east=false,north=true,south=false,west=true]
immersiveposts:fence_iron[east=false,north=true,south=false,west=false]
immersiveposts:fence_iron[east=false,north=false,south=true,west=true]
immersiveposts:fence_iron[east=false,north=false,south=true,west=false]
immersiveposts:fence_iron[east=false,north=false,south=false,west=true]
immersiveposts:fence_iron[east=false,north=false,south=false,west=false]
immersiveposts:fence_gold[east=true,north=true,south=true,west=true]
immersiveposts:fence_gold[east=true,north=true,south=true,west=false]
immersiveposts:fence_gold[east=true,north=true,south=false,west=true]
immersiveposts:fence_gold[east=true,north=true,south=false,west=false]
immersiveposts:fence_gold[east=true,north=false,south=true,west=true]
immersiveposts:fence_gold[east=true,north=false,south=true,west=false]
immersiveposts:fence_gold[east=true,north=false,south=false,west=true]
immersiveposts:fence_gold[east=true,north=false,south=false,west=false]
immersiveposts:fence_gold[east=false,north=true,south=true,west=true]
immersiveposts:fence_gold[east=false,north=true,south=true,west=false]
immersiveposts:fence_gold[east=false,north=true,south=false,west=true]
immersiveposts:fence_gold[east=false,north=true,south=false,west=false]
immersiveposts:fence_gold[east=false,north=false,south=true,west=true]
immersiveposts:fence_gold[east=false,north=false,south=true,west=false]
immersiveposts:fence_gold[east=false,north=false,south=false,west=true]
immersiveposts:fence_gold[east=false,north=false,south=false,west=false]
immersiveposts:fence_copper[east=true,north=true,south=true,west=true]
immersiveposts:fence_copper[east=true,north=true,south=true,west=false]
immersiveposts:fence_copper[east=true,north=true,south=false,west=true]
immersiveposts:fence_copper[east=true,north=true,south=false,west=false]
immersiveposts:fence_copper[east=true,north=false,south=true,west=true]
immersiveposts:fence_copper[east=true,north=false,south=true,west=false]
immersiveposts:fence_copper[east=true,north=false,south=false,west=true]
immersiveposts:fence_copper[east=true,north=false,south=false,west=false]
immersiveposts:fence_copper[east=false,north=true,south=true,west=true]
immersiveposts:fence_copper[east=false,north=true,south=true,west=false]
immersiveposts:fence_copper[east=false,north=true,south=false,west=true]
immersiveposts:fence_copper[east=false,north=true,south=false,west=false]
immersiveposts:fence_copper[east=false,north=false,south=true,west=true]
immersiveposts:fence_copper[east=false,north=false,south=true,west=false]
immersiveposts:fence_copper[east=false,north=false,south=false,west=true]
immersiveposts:fence_copper[east=false,north=false,south=false,west=false]
immersiveposts:fence_lead[east=true,north=true,south=true,west=true]
immersiveposts:fence_lead[east=true,north=true,south=true,west=false]
immersiveposts:fence_lead[east=true,north=true,south=false,west=true]
immersiveposts:fence_lead[east=true,north=true,south=false,west=false]
immersiveposts:fence_lead[east=true,north=false,south=true,west=true]
immersiveposts:fence_lead[east=true,north=false,south=true,west=false]
immersiveposts:fence_lead[east=true,north=false,south=false,west=true]
immersiveposts:fence_lead[east=true,north=false,south=false,west=false]
immersiveposts:fence_lead[east=false,north=true,south=true,west=true]
immersiveposts:fence_lead[east=false,north=true,south=true,west=false]
immersiveposts:fence_lead[east=false,north=true,south=false,west=true]
immersiveposts:fence_lead[east=false,north=true,south=false,west=false]
immersiveposts:fence_lead[east=false,north=false,south=true,west=true]
immersiveposts:fence_lead[east=false,north=false,south=true,west=false]
immersiveposts:fence_lead[east=false,north=false,south=false,west=true]
immersiveposts:fence_lead[east=false,north=false,south=false,west=false]
immersiveposts:fence_silver[east=true,north=true,south=true,west=true]
immersiveposts:fence_silver[east=true,north=true,south=true,west=false]
immersiveposts:fence_silver[east=true,north=true,south=false,west=true]
immersiveposts:fence_silver[east=true,north=true,south=false,west=false]
immersiveposts:fence_silver[east=true,north=false,south=true,west=true]
immersiveposts:fence_silver[east=true,north=false,south=true,west=false]
immersiveposts:fence_silver[east=true,north=false,south=false,west=true]
immersiveposts:fence_silver[east=true,north=false,south=false,west=false]
immersiveposts:fence_silver[east=false,north=true,south=true,west=true]
immersiveposts:fence_silver[east=false,north=true,south=true,west=false]
immersiveposts:fence_silver[east=false,north=true,south=false,west=true]
immersiveposts:fence_silver[east=false,north=true,south=false,west=false]
immersiveposts:fence_silver[east=false,north=false,south=true,west=true]
immersiveposts:fence_silver[east=false,north=false,south=true,west=false]
immersiveposts:fence_silver[east=false,north=false,south=false,west=true]
immersiveposts:fence_silver[east=false,north=false,south=false,west=false]
immersiveposts:fence_nickel[east=true,north=true,south=true,west=true]
immersiveposts:fence_nickel[east=true,north=true,south=true,west=false]
immersiveposts:fence_nickel[east=true,north=true,south=false,west=true]
immersiveposts:fence_nickel[east=true,north=true,south=false,west=false]
immersiveposts:fence_nickel[east=true,north=false,south=true,west=true]
immersiveposts:fence_nickel[east=true,north=false,south=true,west=false]
immersiveposts:fence_nickel[east=true,north=false,south=false,west=true]
immersiveposts:fence_nickel[east=true,north=false,south=false,west=false]
immersiveposts:fence_nickel[east=false,north=true,south=true,west=true]
immersiveposts:fence_nickel[east=false,north=true,south=true,west=false]
immersiveposts:fence_nickel[east=false,north=true,south=false,west=true]
immersiveposts:fence_nickel[east=false,north=true,south=false,west=false]
immersiveposts:fence_nickel[east=false,north=false,south=true,west=true]
immersiveposts:fence_nickel[east=false,north=false,south=true,west=false]
immersiveposts:fence_nickel[east=false,north=false,south=false,west=true]
immersiveposts:fence_nickel[east=false,north=false,south=false,west=false]
immersiveposts:fence_constantan[east=true,north=true,south=true,west=true]
immersiveposts:fence_constantan[east=true,north=true,south=true,west=false]
immersiveposts:fence_constantan[east=true,north=true,south=false,west=true]
immersiveposts:fence_constantan[east=true,north=true,south=false,west=false]
immersiveposts:fence_constantan[east=true,north=false,south=true,west=true]
immersiveposts:fence_constantan[east=true,north=false,south=true,west=false]
immersiveposts:fence_constantan[east=true,north=false,south=false,west=true]
immersiveposts:fence_constantan[east=true,north=false,south=false,west=false]
immersiveposts:fence_constantan[east=false,north=true,south=true,west=true]
immersiveposts:fence_constantan[east=false,north=true,south=true,west=false]
immersiveposts:fence_constantan[east=false,north=true,south=false,west=true]
immersiveposts:fence_constantan[east=false,north=true,south=false,west=false]
immersiveposts:fence_constantan[east=false,north=false,south=true,west=true]
immersiveposts:fence_constantan[east=false,north=false,south=true,west=false]
immersiveposts:fence_constantan[east=false,north=false,south=false,west=true]
immersiveposts:fence_constantan[east=false,north=false,south=false,west=false]
immersiveposts:fence_electrum[east=true,north=true,south=true,west=true]
immersiveposts:fence_electrum[east=true,north=true,south=true,west=false]
immersiveposts:fence_electrum[east=true,north=true,south=false,west=true]
immersiveposts:fence_electrum[east=true,north=true,south=false,west=false]
immersiveposts:fence_electrum[east=true,north=false,south=true,west=true]
immersiveposts:fence_electrum[east=true,north=false,south=true,west=false]
immersiveposts:fence_electrum[east=true,north=false,south=false,west=true]
immersiveposts:fence_electrum[east=true,north=false,south=false,west=false]
immersiveposts:fence_electrum[east=false,north=true,south=true,west=true]
immersiveposts:fence_electrum[east=false,north=true,south=true,west=false]
immersiveposts:fence_electrum[east=false,north=true,south=false,west=true]
immersiveposts:fence_electrum[east=false,north=true,south=false,west=false]
immersiveposts:fence_electrum[east=false,north=false,south=true,west=true]
immersiveposts:fence_electrum[east=false,north=false,south=true,west=false]
immersiveposts:fence_electrum[east=false,north=false,south=false,west=true]
immersiveposts:fence_electrum[east=false,north=false,south=false,west=false]
immersiveposts:fence_uranium[east=true,north=true,south=true,west=true]
immersiveposts:fence_uranium[east=true,north=true,south=true,west=false]
immersiveposts:fence_uranium[east=true,north=true,south=false,west=true]
immersiveposts:fence_uranium[east=true,north=true,south=false,west=false]
immersiveposts:fence_uranium[east=true,north=false,south=true,west=true]
immersiveposts:fence_uranium[east=true,north=false,south=true,west=false]
immersiveposts:fence_uranium[east=true,north=false,south=false,west=true]
immersiveposts:fence_uranium[east=true,north=false,south=false,west=false]
immersiveposts:fence_uranium[east=false,north=true,south=true,west=true]
immersiveposts:fence_uranium[east=false,north=true,south=true,west=false]
immersiveposts:fence_uranium[east=false,north=true,south=false,west=true]
immersiveposts:fence_uranium[east=false,north=true,south=false,west=false]
immersiveposts:fence_uranium[east=false,north=false,south=true,west=true]
immersiveposts:fence_uranium[east=false,north=false,south=true,west=false]
immersiveposts:fence_uranium[east=false,north=false,south=false,west=true]
immersiveposts:fence_uranium[east=false,north=false,south=false,west=false]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:woodpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:ironpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
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immersiveposts:goldpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
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immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
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immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
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immersiveposts:goldpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
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immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
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immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
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immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
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immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
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immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
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immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
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immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
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immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
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immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
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immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
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immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
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immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
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immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
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immersiveposts:goldpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
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immersiveposts:goldpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
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immersiveposts:goldpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
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immersiveposts:goldpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
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immersiveposts:goldpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
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immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:goldpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:copperpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:silverpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:nickelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:constantanpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:electrumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
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immersiveposts:uraniumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
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immersiveposts:uraniumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
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immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:netherpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
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immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
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immersiveposts:aluminiumpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
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immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
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immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
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immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
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immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
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immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
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immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
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immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
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immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
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immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
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immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
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immersiveposts:aluminiumpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
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immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:aluminiumpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:steelpost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:concretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=north,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=south,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=west,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=up,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=down,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=true,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=true,parm_south=false,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=true,parm_west=false,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=true,type=empty]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=post_top]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=arm_double]
immersiveposts:leadedconcretepost[facing=east,flipstate=both,parm_east=false,parm_north=false,parm_south=false,parm_west=false,type=empty]
immersiverailroading:block_rail_preview
immersiverailroading:block_rail_gag
immersiverailroading:block_rail
immersiverailroading:multiblock
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=false,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=false,boolean0=true,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=false,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=false,_1dynamicrender=true,boolean0=true,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=false,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=false,boolean0=true,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=false,facing=east,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=north,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=south,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=west,type=alternator]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=distiller]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=solar_tower]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=solar_reflector]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=steam_turbine]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=boiler]
immersivetech:metal_multiblock[_0multiblockslave=true,_1dynamicrender=true,boolean0=true,facing=east,type=alternator]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=false,facing=north,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=false,facing=south,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=false,facing=west,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=false,facing=east,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=true,facing=north,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=true,facing=south,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=true,facing=west,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=false,boolean0=true,facing=east,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=false,facing=north,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=false,facing=south,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=false,facing=west,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=false,facing=east,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=true,facing=north,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=true,facing=south,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=true,facing=west,type=coke_oven_advanced]
immersivetech:stone_multiblock[_0multiblockslave=true,boolean0=true,facing=east,type=coke_oven_advanced]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=false,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=false,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=false,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=false,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=false,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=false,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=true,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=true,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=true,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=true,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=true,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=false,boolean1=true,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=false,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=false,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=false,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=false,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=false,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=false,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=true,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=true,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=true,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=true,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=true,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=false,boolean0=true,boolean1=true,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=false,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=false,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=false,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=false,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=false,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=false,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=true,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=true,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=true,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=true,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=true,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=false,boolean1=true,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=false,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=false,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=false,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=false,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=false,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=false,facing=east,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=true,facing=down,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=true,facing=up,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=true,facing=north,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=true,facing=south,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=true,facing=west,type=connectors_timer]
immersivetech:connectors[_0multiblockslave=true,boolean0=true,boolean1=true,facing=east,type=connectors_timer]
immersivetech:metal_device[_0multiblockslave=false,boolean0=false,facing=down,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=false,facing=up,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=false,facing=north,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=false,facing=south,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=false,facing=west,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=false,facing=east,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=true,facing=down,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=true,facing=up,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=true,facing=north,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=true,facing=south,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=true,facing=west,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=false,boolean0=true,facing=east,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=false,facing=down,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=false,facing=up,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=false,facing=north,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=false,facing=south,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=false,facing=west,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=false,facing=east,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=true,facing=down,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=true,facing=up,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=true,facing=north,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=true,facing=south,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=true,facing=west,type=coke_oven_preheater]
immersivetech:metal_device[_0multiblockslave=true,boolean0=true,facing=east,type=coke_oven_preheater]
immersivetech:stone_decoration[type=cokebrick_reinforced]
immersivetech:fluiddistwater[level=0]
immersivetech:fluiddistwater[level=1]
immersivetech:fluiddistwater[level=2]
immersivetech:fluiddistwater[level=3]
immersivetech:fluiddistwater[level=4]
immersivetech:fluiddistwater[level=5]
immersivetech:fluiddistwater[level=6]
immersivetech:fluiddistwater[level=7]
immersivetech:fluiddistwater[level=8]
immersivetech:fluiddistwater[level=9]
immersivetech:fluiddistwater[level=10]
immersivetech:fluiddistwater[level=11]
immersivetech:fluiddistwater[level=12]
immersivetech:fluiddistwater[level=13]
immersivetech:fluiddistwater[level=14]
immersivetech:fluiddistwater[level=15]
immersivetech:fluidsteam[level=0]
immersivetech:fluidsteam[level=1]
immersivetech:fluidsteam[level=2]
immersivetech:fluidsteam[level=3]
immersivetech:fluidsteam[level=4]
immersivetech:fluidsteam[level=5]
immersivetech:fluidsteam[level=6]
immersivetech:fluidsteam[level=7]
immersivetech:fluidsteam[level=8]
immersivetech:fluidsteam[level=9]
immersivetech:fluidsteam[level=10]
immersivetech:fluidsteam[level=11]
immersivetech:fluidsteam[level=12]
immersivetech:fluidsteam[level=13]
immersivetech:fluidsteam[level=14]
immersivetech:fluidsteam[level=15]
littletiles:ltcoloredblock[variant=clean]
littletiles:ltcoloredblock[variant=floor]
littletiles:ltcoloredblock[variant=grainy_big]
littletiles:ltcoloredblock[variant=grainy]
littletiles:ltcoloredblock[variant=grainy_low]
littletiles:ltcoloredblock[variant=brick]
littletiles:ltcoloredblock[variant=bordered]
littletiles:ltcoloredblock[variant=brick_big]
littletiles:ltcoloredblock[variant=structured]
littletiles:ltcoloredblock[variant=broken_brick_big]
littletiles:ltcoloredblock[variant=clay]
littletiles:ltcoloredblock[variant=light_clean]
littletiles:ltcoloredblock[variant=lava]
littletiles:ltcoloredblock[variant=plank]
littletiles:ltcoloredblock[variant=white_lava]
littletiles:ltcoloredblock2[variant=gravel]
littletiles:ltcoloredblock2[variant=sand]
littletiles:ltcoloredblock2[variant=stone]
littletiles:ltcoloredblock2[variant=wood]
littletiles:ltcoloredblock2[variant=white_opaque_water]
littletiles:lttransparentcoloredblock[variant=clean]
littletiles:lttransparentcoloredblock[variant=thick]
littletiles:lttransparentcoloredblock[variant=thin]
littletiles:lttransparentcoloredblock[variant=thinner]
littletiles:lttransparentcoloredblock[variant=thinnest]
littletiles:lttransparentcoloredblock[variant=water]
littletiles:lttransparentcoloredblock[variant=white_water]
littletiles:blocklittletiles
littletiles:blocklittletilesticking
littletiles:blocklittletilesrendered
littletiles:blocklittletilestickingrendered
littletiles:ltstorageblocktile
littletiles:ltparticleblock
littletiles:ltflowingwater[direction=down]
littletiles:ltflowingwater[direction=up]
littletiles:ltflowingwater[direction=north]
littletiles:ltflowingwater[direction=south]
littletiles:ltflowingwater[direction=west]
littletiles:ltflowingwater[direction=east]
littletiles:ltwhiteflowingwater[direction=down]
littletiles:ltwhiteflowingwater[direction=up]
littletiles:ltwhiteflowingwater[direction=north]
littletiles:ltwhiteflowingwater[direction=south]
littletiles:ltwhiteflowingwater[direction=west]
littletiles:ltwhiteflowingwater[direction=east]
littletiles:ltflowinglava[direction=down]
littletiles:ltflowinglava[direction=up]
littletiles:ltflowinglava[direction=north]
littletiles:ltflowinglava[direction=south]
littletiles:ltflowinglava[direction=west]
littletiles:ltflowinglava[direction=east]
littletiles:ltwhiteflowinglava[direction=down]
littletiles:ltwhiteflowinglava[direction=up]
littletiles:ltwhiteflowinglava[direction=north]
littletiles:ltwhiteflowinglava[direction=south]
littletiles:ltwhiteflowinglava[direction=west]
littletiles:ltwhiteflowinglava[direction=east]
littletiles:ltsinglecable[axis=x]
littletiles:ltsinglecable[axis=y]
littletiles:ltsinglecable[axis=z]
littletiles:ltinput[facing=down]
littletiles:ltinput[facing=up]
littletiles:ltinput[facing=north]
littletiles:ltinput[facing=south]
littletiles:ltinput[facing=west]
littletiles:ltinput[facing=east]
littletiles:ltoutput[facing=down]
littletiles:ltoutput[facing=up]
littletiles:ltoutput[facing=north]
littletiles:ltoutput[facing=south]
littletiles:ltoutput[facing=west]
littletiles:ltoutput[facing=east]
matchlockweapons:lathe
mcwbridges:most1[facing=north]
mcwbridges:most1[facing=south]
mcwbridges:most1[facing=west]
mcwbridges:most1[facing=east]
mcwbridges:most2[facing=north]
mcwbridges:most2[facing=south]
mcwbridges:most2[facing=west]
mcwbridges:most2[facing=east]
mcwbridges:oak_log_bridge_middle[facing=north]
mcwbridges:oak_log_bridge_middle[facing=south]
mcwbridges:oak_log_bridge_middle[facing=west]
mcwbridges:oak_log_bridge_middle[facing=east]
mcwbridges:oak_log_bridge_end[facing=north]
mcwbridges:oak_log_bridge_end[facing=south]
mcwbridges:oak_log_bridge_end[facing=west]
mcwbridges:oak_log_bridge_end[facing=east]
mcwbridges:birch_log_bridge_end[facing=north]
mcwbridges:birch_log_bridge_end[facing=south]
mcwbridges:birch_log_bridge_end[facing=west]
mcwbridges:birch_log_bridge_end[facing=east]
mcwbridges:birch_log_bridge_middle[facing=north]
mcwbridges:birch_log_bridge_middle[facing=south]
mcwbridges:birch_log_bridge_middle[facing=west]
mcwbridges:birch_log_bridge_middle[facing=east]
mcwbridges:acacia_log_bridge_end[facing=north]
mcwbridges:acacia_log_bridge_end[facing=south]
mcwbridges:acacia_log_bridge_end[facing=west]
mcwbridges:acacia_log_bridge_end[facing=east]
mcwbridges:acacia_log_bridge_middle[facing=north]
mcwbridges:acacia_log_bridge_middle[facing=south]
mcwbridges:acacia_log_bridge_middle[facing=west]
mcwbridges:acacia_log_bridge_middle[facing=east]
mcwbridges:spruce_log_bridge_end[facing=north]
mcwbridges:spruce_log_bridge_end[facing=south]
mcwbridges:spruce_log_bridge_end[facing=west]
mcwbridges:spruce_log_bridge_end[facing=east]
mcwbridges:spruce_log_bridge_middle[facing=north]
mcwbridges:spruce_log_bridge_middle[facing=south]
mcwbridges:spruce_log_bridge_middle[facing=west]
mcwbridges:spruce_log_bridge_middle[facing=east]
mcwbridges:jungle_log_bridge_end[facing=north]
mcwbridges:jungle_log_bridge_end[facing=south]
mcwbridges:jungle_log_bridge_end[facing=west]
mcwbridges:jungle_log_bridge_end[facing=east]
mcwbridges:jungle_log_bridge_middle[facing=north]
mcwbridges:jungle_log_bridge_middle[facing=south]
mcwbridges:jungle_log_bridge_middle[facing=west]
mcwbridges:jungle_log_bridge_middle[facing=east]
mcwbridges:dark_oak_log_bridge_end[facing=north]
mcwbridges:dark_oak_log_bridge_end[facing=south]
mcwbridges:dark_oak_log_bridge_end[facing=west]
mcwbridges:dark_oak_log_bridge_end[facing=east]
mcwbridges:dark_oak_log_bridge_middle[facing=north]
mcwbridges:dark_oak_log_bridge_middle[facing=south]
mcwbridges:dark_oak_log_bridge_middle[facing=west]
mcwbridges:dark_oak_log_bridge_middle[facing=east]
mcwbridges:rope_oak_bridge[facing=north]
mcwbridges:rope_oak_bridge[facing=south]
mcwbridges:rope_oak_bridge[facing=west]
mcwbridges:rope_oak_bridge[facing=east]
mcwbridges:rope_oak_bridge_end[facing=north]
mcwbridges:rope_oak_bridge_end[facing=south]
mcwbridges:rope_oak_bridge_end[facing=west]
mcwbridges:rope_oak_bridge_end[facing=east]
mcwbridges:rope_birch_bridge[facing=north]
mcwbridges:rope_birch_bridge[facing=south]
mcwbridges:rope_birch_bridge[facing=west]
mcwbridges:rope_birch_bridge[facing=east]
mcwbridges:rope_birch_bridge_end[facing=north]
mcwbridges:rope_birch_bridge_end[facing=south]
mcwbridges:rope_birch_bridge_end[facing=west]
mcwbridges:rope_birch_bridge_end[facing=east]
mcwbridges:rope_spruce_bridge[facing=north]
mcwbridges:rope_spruce_bridge[facing=south]
mcwbridges:rope_spruce_bridge[facing=west]
mcwbridges:rope_spruce_bridge[facing=east]
mcwbridges:rope_spruce_bridge_end[facing=north]
mcwbridges:rope_spruce_bridge_end[facing=south]
mcwbridges:rope_spruce_bridge_end[facing=west]
mcwbridges:rope_spruce_bridge_end[facing=east]
mcwbridges:rope_jungle_bridge[facing=north]
mcwbridges:rope_jungle_bridge[facing=south]
mcwbridges:rope_jungle_bridge[facing=west]
mcwbridges:rope_jungle_bridge[facing=east]
mcwbridges:rope_jungle_bridge_end[facing=north]
mcwbridges:rope_jungle_bridge_end[facing=south]
mcwbridges:rope_jungle_bridge_end[facing=west]
mcwbridges:rope_jungle_bridge_end[facing=east]
mcwbridges:rope_acacia_bridge[facing=north]
mcwbridges:rope_acacia_bridge[facing=south]
mcwbridges:rope_acacia_bridge[facing=west]
mcwbridges:rope_acacia_bridge[facing=east]
mcwbridges:rope_acacia_bridge_end[facing=north]
mcwbridges:rope_acacia_bridge_end[facing=south]
mcwbridges:rope_acacia_bridge_end[facing=west]
mcwbridges:rope_acacia_bridge_end[facing=east]
mcwbridges:rope_dark_oak_bridge[facing=north]
mcwbridges:rope_dark_oak_bridge[facing=south]
mcwbridges:rope_dark_oak_bridge[facing=west]
mcwbridges:rope_dark_oak_bridge[facing=east]
mcwbridges:rope_dark_oak_bridge_end[facing=north]
mcwbridges:rope_dark_oak_bridge_end[facing=south]
mcwbridges:rope_dark_oak_bridge_end[facing=west]
mcwbridges:rope_dark_oak_bridge_end[facing=east]
mcwbridges:stone_brick_bridge[facing=north]
mcwbridges:stone_brick_bridge[facing=south]
mcwbridges:stone_brick_bridge[facing=west]
mcwbridges:stone_brick_bridge[facing=east]
mcwbridges:stone_brick_bridge_end[facing=north]
mcwbridges:stone_brick_bridge_end[facing=south]
mcwbridges:stone_brick_bridge_end[facing=west]
mcwbridges:stone_brick_bridge_end[facing=east]
mcwbridges:brick_bridge[facing=north]
mcwbridges:brick_bridge[facing=south]
mcwbridges:brick_bridge[facing=west]
mcwbridges:brick_bridge[facing=east]
mcwbridges:brick_bridge_end[facing=north]
mcwbridges:brick_bridge_end[facing=south]
mcwbridges:brick_bridge_end[facing=west]
mcwbridges:brick_bridge_end[facing=east]
mcwbridges:sandstone_bridge[facing=north]
mcwbridges:sandstone_bridge[facing=south]
mcwbridges:sandstone_bridge[facing=west]
mcwbridges:sandstone_bridge[facing=east]
mcwbridges:sandstone_bridge_end[facing=north]
mcwbridges:sandstone_bridge_end[facing=south]
mcwbridges:sandstone_bridge_end[facing=west]
mcwbridges:sandstone_bridge_end[facing=east]
mcwbridges:orange_sandstone_bridge[facing=north]
mcwbridges:orange_sandstone_bridge[facing=south]
mcwbridges:orange_sandstone_bridge[facing=west]
mcwbridges:orange_sandstone_bridge[facing=east]
mcwbridges:orange_sandstone_bridge_end[facing=north]
mcwbridges:orange_sandstone_bridge_end[facing=south]
mcwbridges:orange_sandstone_bridge_end[facing=west]
mcwbridges:orange_sandstone_bridge_end[facing=east]
mcwbridges:oak_rail_bridge[facing=north]
mcwbridges:oak_rail_bridge[facing=south]
mcwbridges:oak_rail_bridge[facing=west]
mcwbridges:oak_rail_bridge[facing=east]
mcwbridges:oak_rail_bridge_powered[facing=north]
mcwbridges:oak_rail_bridge_powered[facing=south]
mcwbridges:oak_rail_bridge_powered[facing=west]
mcwbridges:oak_rail_bridge_powered[facing=east]
mcwbridges:spruce_rail_bridge[facing=north]
mcwbridges:spruce_rail_bridge[facing=south]
mcwbridges:spruce_rail_bridge[facing=west]
mcwbridges:spruce_rail_bridge[facing=east]
mcwbridges:spruce_rail_bridge_powered[facing=north]
mcwbridges:spruce_rail_bridge_powered[facing=south]
mcwbridges:spruce_rail_bridge_powered[facing=west]
mcwbridges:spruce_rail_bridge_powered[facing=east]
mcwbridges:birch_rail_bridge[facing=north]
mcwbridges:birch_rail_bridge[facing=south]
mcwbridges:birch_rail_bridge[facing=west]
mcwbridges:birch_rail_bridge[facing=east]
mcwbridges:birch_rail_bridge_powered[facing=north]
mcwbridges:birch_rail_bridge_powered[facing=south]
mcwbridges:birch_rail_bridge_powered[facing=west]
mcwbridges:birch_rail_bridge_powered[facing=east]
mcwbridges:jungle_rail_bridge[facing=north]
mcwbridges:jungle_rail_bridge[facing=south]
mcwbridges:jungle_rail_bridge[facing=west]
mcwbridges:jungle_rail_bridge[facing=east]
mcwbridges:jungle_rail_bridge_powered[facing=north]
mcwbridges:jungle_rail_bridge_powered[facing=south]
mcwbridges:jungle_rail_bridge_powered[facing=west]
mcwbridges:jungle_rail_bridge_powered[facing=east]
mcwbridges:acacia_rail_bridge[facing=north]
mcwbridges:acacia_rail_bridge[facing=south]
mcwbridges:acacia_rail_bridge[facing=west]
mcwbridges:acacia_rail_bridge[facing=east]
mcwbridges:acacia_rail_bridge_powered[facing=north]
mcwbridges:acacia_rail_bridge_powered[facing=south]
mcwbridges:acacia_rail_bridge_powered[facing=west]
mcwbridges:acacia_rail_bridge_powered[facing=east]
mcwbridges:dark_oak_rail_bridge[facing=north]
mcwbridges:dark_oak_rail_bridge[facing=south]
mcwbridges:dark_oak_rail_bridge[facing=west]
mcwbridges:dark_oak_rail_bridge[facing=east]
mcwbridges:dark_oak_rail_bridge_powered[facing=north]
mcwbridges:dark_oak_rail_bridge_powered[facing=south]
mcwbridges:dark_oak_rail_bridge_powered[facing=west]
mcwbridges:dark_oak_rail_bridge_powered[facing=east]
mcwbridges:bamboo_bridge[facing=north]
mcwbridges:bamboo_bridge[facing=south]
mcwbridges:bamboo_bridge[facing=west]
mcwbridges:bamboo_bridge[facing=east]
mcwfurnitures:pult[facing=north]
mcwfurnitures:pult[facing=south]
mcwfurnitures:pult[facing=west]
mcwfurnitures:pult[facing=east]
mcwfurnitures:pult_1[facing=north]
mcwfurnitures:pult_1[facing=south]
mcwfurnitures:pult_1[facing=west]
mcwfurnitures:pult_1[facing=east]
mcwfurnitures:pult_2[facing=north]
mcwfurnitures:pult_2[facing=south]
mcwfurnitures:pult_2[facing=west]
mcwfurnitures:pult_2[facing=east]
mcwfurnitures:pult_3[facing=north]
mcwfurnitures:pult_3[facing=south]
mcwfurnitures:pult_3[facing=west]
mcwfurnitures:pult_3[facing=east]
mcwfurnitures:pult_4[facing=north]
mcwfurnitures:pult_4[facing=south]
mcwfurnitures:pult_4[facing=west]
mcwfurnitures:pult_4[facing=east]
mcwfurnitures:box[facing=north]
mcwfurnitures:box[facing=south]
mcwfurnitures:box[facing=west]
mcwfurnitures:box[facing=east]
mcwfurnitures:box_2[facing=north]
mcwfurnitures:box_2[facing=south]
mcwfurnitures:box_2[facing=west]
mcwfurnitures:box_2[facing=east]
mcwfurnitures:nightstand[facing=north]
mcwfurnitures:nightstand[facing=south]
mcwfurnitures:nightstand[facing=west]
mcwfurnitures:nightstand[facing=east]
mcwfurnitures:nightstand_2[facing=north]
mcwfurnitures:nightstand_2[facing=south]
mcwfurnitures:nightstand_2[facing=west]
mcwfurnitures:nightstand_2[facing=east]
mcwfurnitures:nightstand_3[facing=north]
mcwfurnitures:nightstand_3[facing=south]
mcwfurnitures:nightstand_3[facing=west]
mcwfurnitures:nightstand_3[facing=east]
mcwfurnitures:nightstand_4[facing=north]
mcwfurnitures:nightstand_4[facing=south]
mcwfurnitures:nightstand_4[facing=west]
mcwfurnitures:nightstand_4[facing=east]
mcwfurnitures:nightstand_5[facing=north]
mcwfurnitures:nightstand_5[facing=south]
mcwfurnitures:nightstand_5[facing=west]
mcwfurnitures:nightstand_5[facing=east]
mcwfurnitures:nightstand_6[facing=north]
mcwfurnitures:nightstand_6[facing=south]
mcwfurnitures:nightstand_6[facing=west]
mcwfurnitures:nightstand_6[facing=east]
mcwfurnitures:nightstand_7[facing=north]
mcwfurnitures:nightstand_7[facing=south]
mcwfurnitures:nightstand_7[facing=west]
mcwfurnitures:nightstand_7[facing=east]
mcwfurnitures:nightstand_8[facing=north]
mcwfurnitures:nightstand_8[facing=south]
mcwfurnitures:nightstand_8[facing=west]
mcwfurnitures:nightstand_8[facing=east]
mcwfurnitures:nightstand_9[facing=north]
mcwfurnitures:nightstand_9[facing=south]
mcwfurnitures:nightstand_9[facing=west]
mcwfurnitures:nightstand_9[facing=east]
mcwfurnitures:nightstand_10[facing=north]
mcwfurnitures:nightstand_10[facing=south]
mcwfurnitures:nightstand_10[facing=west]
mcwfurnitures:nightstand_10[facing=east]
mcwfurnitures:nightstand_11[facing=north]
mcwfurnitures:nightstand_11[facing=south]
mcwfurnitures:nightstand_11[facing=west]
mcwfurnitures:nightstand_11[facing=east]
mcwfurnitures:dresser[facing=north]
mcwfurnitures:dresser[facing=south]
mcwfurnitures:dresser[facing=west]
mcwfurnitures:dresser[facing=east]
mcwfurnitures:dresser_box[facing=north]
mcwfurnitures:dresser_box[facing=south]
mcwfurnitures:dresser_box[facing=west]
mcwfurnitures:dresser_box[facing=east]
mcwfurnitures:dresser_3[facing=north]
mcwfurnitures:dresser_3[facing=south]
mcwfurnitures:dresser_3[facing=west]
mcwfurnitures:dresser_3[facing=east]
mcwfurnitures:dresser_4[facing=north]
mcwfurnitures:dresser_4[facing=south]
mcwfurnitures:dresser_4[facing=west]
mcwfurnitures:dresser_4[facing=east]
mcwfurnitures:dresser_5[facing=north]
mcwfurnitures:dresser_5[facing=south]
mcwfurnitures:dresser_5[facing=west]
mcwfurnitures:dresser_5[facing=east]
mcwfurnitures:dresser_6[facing=north]
mcwfurnitures:dresser_6[facing=south]
mcwfurnitures:dresser_6[facing=west]
mcwfurnitures:dresser_6[facing=east]
mcwfurnitures:dresser_7[facing=north]
mcwfurnitures:dresser_7[facing=south]
mcwfurnitures:dresser_7[facing=west]
mcwfurnitures:dresser_7[facing=east]
mcwfurnitures:dresser_8[facing=north]
mcwfurnitures:dresser_8[facing=south]
mcwfurnitures:dresser_8[facing=west]
mcwfurnitures:dresser_8[facing=east]
mcwfurnitures:dresser_9[facing=north]
mcwfurnitures:dresser_9[facing=south]
mcwfurnitures:dresser_9[facing=west]
mcwfurnitures:dresser_9[facing=east]
mcwfurnitures:dresser_10[facing=north]
mcwfurnitures:dresser_10[facing=south]
mcwfurnitures:dresser_10[facing=west]
mcwfurnitures:dresser_10[facing=east]
mcwfurnitures:dresser_11[facing=north]
mcwfurnitures:dresser_11[facing=south]
mcwfurnitures:dresser_11[facing=west]
mcwfurnitures:dresser_11[facing=east]
mcwfurnitures:dresser_12[facing=north]
mcwfurnitures:dresser_12[facing=south]
mcwfurnitures:dresser_12[facing=west]
mcwfurnitures:dresser_12[facing=east]
mcwfurnitures:dresser_13[facing=north]
mcwfurnitures:dresser_13[facing=south]
mcwfurnitures:dresser_13[facing=west]
mcwfurnitures:dresser_13[facing=east]
mcwfurnitures:dresser_14[facing=north]
mcwfurnitures:dresser_14[facing=south]
mcwfurnitures:dresser_14[facing=west]
mcwfurnitures:dresser_14[facing=east]
mcwfurnitures:dresser_15[facing=north]
mcwfurnitures:dresser_15[facing=south]
mcwfurnitures:dresser_15[facing=west]
mcwfurnitures:dresser_15[facing=east]
mcwfurnitures:dresser_16[facing=north]
mcwfurnitures:dresser_16[facing=south]
mcwfurnitures:dresser_16[facing=west]
mcwfurnitures:dresser_16[facing=east]
mcwfurnitures:dresser_17[facing=north]
mcwfurnitures:dresser_17[facing=south]
mcwfurnitures:dresser_17[facing=west]
mcwfurnitures:dresser_17[facing=east]
mcwfurnitures:dresser_18[facing=north]
mcwfurnitures:dresser_18[facing=south]
mcwfurnitures:dresser_18[facing=west]
mcwfurnitures:dresser_18[facing=east]
mcwfurnitures:desk[facing=north]
mcwfurnitures:desk[facing=south]
mcwfurnitures:desk[facing=west]
mcwfurnitures:desk[facing=east]
mcwfurnitures:desk_2[facing=north]
mcwfurnitures:desk_2[facing=south]
mcwfurnitures:desk_2[facing=west]
mcwfurnitures:desk_2[facing=east]
mcwfurnitures:desk_3[facing=north]
mcwfurnitures:desk_3[facing=south]
mcwfurnitures:desk_3[facing=west]
mcwfurnitures:desk_3[facing=east]
mcwfurnitures:desk4[facing=north]
mcwfurnitures:desk4[facing=south]
mcwfurnitures:desk4[facing=west]
mcwfurnitures:desk4[facing=east]
mcwfurnitures:desk_5[facing=north]
mcwfurnitures:desk_5[facing=south]
mcwfurnitures:desk_5[facing=west]
mcwfurnitures:desk_5[facing=east]
mcwfurnitures:desk_6[facing=north]
mcwfurnitures:desk_6[facing=south]
mcwfurnitures:desk_6[facing=west]
mcwfurnitures:desk_6[facing=east]
mcwfurnitures:desk_7[facing=north]
mcwfurnitures:desk_7[facing=south]
mcwfurnitures:desk_7[facing=west]
mcwfurnitures:desk_7[facing=east]
mcwfurnitures:desk_8[facing=north]
mcwfurnitures:desk_8[facing=south]
mcwfurnitures:desk_8[facing=west]
mcwfurnitures:desk_8[facing=east]
mcwfurnitures:desk_9[facing=north]
mcwfurnitures:desk_9[facing=south]
mcwfurnitures:desk_9[facing=west]
mcwfurnitures:desk_9[facing=east]
mcwfurnitures:cupboard[facing=north]
mcwfurnitures:cupboard[facing=south]
mcwfurnitures:cupboard[facing=west]
mcwfurnitures:cupboard[facing=east]
mcwfurnitures:cupboard_2[facing=north]
mcwfurnitures:cupboard_2[facing=south]
mcwfurnitures:cupboard_2[facing=west]
mcwfurnitures:cupboard_2[facing=east]
mcwfurnitures:cupboard_3[facing=north]
mcwfurnitures:cupboard_3[facing=south]
mcwfurnitures:cupboard_3[facing=west]
mcwfurnitures:cupboard_3[facing=east]
mcwfurnitures:cupboard_4[facing=north]
mcwfurnitures:cupboard_4[facing=south]
mcwfurnitures:cupboard_4[facing=west]
mcwfurnitures:cupboard_4[facing=east]
mcwfurnitures:cupboard_5[facing=north]
mcwfurnitures:cupboard_5[facing=south]
mcwfurnitures:cupboard_5[facing=west]
mcwfurnitures:cupboard_5[facing=east]
mcwfurnitures:cupboard_6[facing=north]
mcwfurnitures:cupboard_6[facing=south]
mcwfurnitures:cupboard_6[facing=west]
mcwfurnitures:cupboard_6[facing=east]
mcwfurnitures:cupboard_7[facing=north]
mcwfurnitures:cupboard_7[facing=south]
mcwfurnitures:cupboard_7[facing=west]
mcwfurnitures:cupboard_7[facing=east]
mcwfurnitures:cupboard_8[facing=north]
mcwfurnitures:cupboard_8[facing=south]
mcwfurnitures:cupboard_8[facing=west]
mcwfurnitures:cupboard_8[facing=east]
mcwfurnitures:cupboard_9[facing=north]
mcwfurnitures:cupboard_9[facing=south]
mcwfurnitures:cupboard_9[facing=west]
mcwfurnitures:cupboard_9[facing=east]
mcwfurnitures:furniture_1[facing=north]
mcwfurnitures:furniture_1[facing=south]
mcwfurnitures:furniture_1[facing=west]
mcwfurnitures:furniture_1[facing=east]
mcwfurnitures:furniture_2[facing=north]
mcwfurnitures:furniture_2[facing=south]
mcwfurnitures:furniture_2[facing=west]
mcwfurnitures:furniture_2[facing=east]
mcwfurnitures:furniture_3[facing=north]
mcwfurnitures:furniture_3[facing=south]
mcwfurnitures:furniture_3[facing=west]
mcwfurnitures:furniture_3[facing=east]
mcwfurnitures:furniture_4[facing=north]
mcwfurnitures:furniture_4[facing=south]
mcwfurnitures:furniture_4[facing=west]
mcwfurnitures:furniture_4[facing=east]
mcwfurnitures:furniture_5[facing=north]
mcwfurnitures:furniture_5[facing=south]
mcwfurnitures:furniture_5[facing=west]
mcwfurnitures:furniture_5[facing=east]
mcwfurnitures:furniture_6[facing=north]
mcwfurnitures:furniture_6[facing=south]
mcwfurnitures:furniture_6[facing=west]
mcwfurnitures:furniture_6[facing=east]
mcwfurnitures:furniture_7[facing=north]
mcwfurnitures:furniture_7[facing=south]
mcwfurnitures:furniture_7[facing=west]
mcwfurnitures:furniture_7[facing=east]
mcwfurnitures:furniture_8[facing=north]
mcwfurnitures:furniture_8[facing=south]
mcwfurnitures:furniture_8[facing=west]
mcwfurnitures:furniture_8[facing=east]
mcwfurnitures:furniture_9[facing=north]
mcwfurnitures:furniture_9[facing=south]
mcwfurnitures:furniture_9[facing=west]
mcwfurnitures:furniture_9[facing=east]
mcwfurnitures:spruce_pult[facing=north]
mcwfurnitures:spruce_pult[facing=south]
mcwfurnitures:spruce_pult[facing=west]
mcwfurnitures:spruce_pult[facing=east]
mcwfurnitures:spruce_pult_1[facing=north]
mcwfurnitures:spruce_pult_1[facing=south]
mcwfurnitures:spruce_pult_1[facing=west]
mcwfurnitures:spruce_pult_1[facing=east]
mcwfurnitures:spruce_pult_2[facing=north]
mcwfurnitures:spruce_pult_2[facing=south]
mcwfurnitures:spruce_pult_2[facing=west]
mcwfurnitures:spruce_pult_2[facing=east]
mcwfurnitures:spruce_pult_3[facing=north]
mcwfurnitures:spruce_pult_3[facing=south]
mcwfurnitures:spruce_pult_3[facing=west]
mcwfurnitures:spruce_pult_3[facing=east]
mcwfurnitures:spruce_pult_4[facing=north]
mcwfurnitures:spruce_pult_4[facing=south]
mcwfurnitures:spruce_pult_4[facing=west]
mcwfurnitures:spruce_pult_4[facing=east]
mcwfurnitures:spruce_box[facing=north]
mcwfurnitures:spruce_box[facing=south]
mcwfurnitures:spruce_box[facing=west]
mcwfurnitures:spruce_box[facing=east]
mcwfurnitures:spruce_box_2[facing=north]
mcwfurnitures:spruce_box_2[facing=south]
mcwfurnitures:spruce_box_2[facing=west]
mcwfurnitures:spruce_box_2[facing=east]
mcwfurnitures:spruce_nightstand[facing=north]
mcwfurnitures:spruce_nightstand[facing=south]
mcwfurnitures:spruce_nightstand[facing=west]
mcwfurnitures:spruce_nightstand[facing=east]
mcwfurnitures:spruce_nightstand_2[facing=north]
mcwfurnitures:spruce_nightstand_2[facing=south]
mcwfurnitures:spruce_nightstand_2[facing=west]
mcwfurnitures:spruce_nightstand_2[facing=east]
mcwfurnitures:spruce_nightstand_3[facing=north]
mcwfurnitures:spruce_nightstand_3[facing=south]
mcwfurnitures:spruce_nightstand_3[facing=west]
mcwfurnitures:spruce_nightstand_3[facing=east]
mcwfurnitures:spruce_nightstand_4[facing=north]
mcwfurnitures:spruce_nightstand_4[facing=south]
mcwfurnitures:spruce_nightstand_4[facing=west]
mcwfurnitures:spruce_nightstand_4[facing=east]
mcwfurnitures:spruce_nightstand_5[facing=north]
mcwfurnitures:spruce_nightstand_5[facing=south]
mcwfurnitures:spruce_nightstand_5[facing=west]
mcwfurnitures:spruce_nightstand_5[facing=east]
mcwfurnitures:spruce_nightstand_6[facing=north]
mcwfurnitures:spruce_nightstand_6[facing=south]
mcwfurnitures:spruce_nightstand_6[facing=west]
mcwfurnitures:spruce_nightstand_6[facing=east]
mcwfurnitures:spruce_nightstand_7[facing=north]
mcwfurnitures:spruce_nightstand_7[facing=south]
mcwfurnitures:spruce_nightstand_7[facing=west]
mcwfurnitures:spruce_nightstand_7[facing=east]
mcwfurnitures:spruce_nightstand_8[facing=north]
mcwfurnitures:spruce_nightstand_8[facing=south]
mcwfurnitures:spruce_nightstand_8[facing=west]
mcwfurnitures:spruce_nightstand_8[facing=east]
mcwfurnitures:spruce_nightstand_9[facing=north]
mcwfurnitures:spruce_nightstand_9[facing=south]
mcwfurnitures:spruce_nightstand_9[facing=west]
mcwfurnitures:spruce_nightstand_9[facing=east]
mcwfurnitures:spruce_nightstand_10[facing=north]
mcwfurnitures:spruce_nightstand_10[facing=south]
mcwfurnitures:spruce_nightstand_10[facing=west]
mcwfurnitures:spruce_nightstand_10[facing=east]
mcwfurnitures:spruce_nightstand_11[facing=north]
mcwfurnitures:spruce_nightstand_11[facing=south]
mcwfurnitures:spruce_nightstand_11[facing=west]
mcwfurnitures:spruce_nightstand_11[facing=east]
mcwfurnitures:spruce_dresser[facing=north]
mcwfurnitures:spruce_dresser[facing=south]
mcwfurnitures:spruce_dresser[facing=west]
mcwfurnitures:spruce_dresser[facing=east]
mcwfurnitures:spruce_dresser_box[facing=north]
mcwfurnitures:spruce_dresser_box[facing=south]
mcwfurnitures:spruce_dresser_box[facing=west]
mcwfurnitures:spruce_dresser_box[facing=east]
mcwfurnitures:spruce_dresser_3[facing=north]
mcwfurnitures:spruce_dresser_3[facing=south]
mcwfurnitures:spruce_dresser_3[facing=west]
mcwfurnitures:spruce_dresser_3[facing=east]
mcwfurnitures:spruce_dresser_4[facing=north]
mcwfurnitures:spruce_dresser_4[facing=south]
mcwfurnitures:spruce_dresser_4[facing=west]
mcwfurnitures:spruce_dresser_4[facing=east]
mcwfurnitures:spruce_dresser_5[facing=north]
mcwfurnitures:spruce_dresser_5[facing=south]
mcwfurnitures:spruce_dresser_5[facing=west]
mcwfurnitures:spruce_dresser_5[facing=east]
mcwfurnitures:spruce_dresser_6[facing=north]
mcwfurnitures:spruce_dresser_6[facing=south]
mcwfurnitures:spruce_dresser_6[facing=west]
mcwfurnitures:spruce_dresser_6[facing=east]
mcwfurnitures:spruce_dresser_7[facing=north]
mcwfurnitures:spruce_dresser_7[facing=south]
mcwfurnitures:spruce_dresser_7[facing=west]
mcwfurnitures:spruce_dresser_7[facing=east]
mcwfurnitures:spruce_dresser_8[facing=north]
mcwfurnitures:spruce_dresser_8[facing=south]
mcwfurnitures:spruce_dresser_8[facing=west]
mcwfurnitures:spruce_dresser_8[facing=east]
mcwfurnitures:spruce_dresser_9[facing=north]
mcwfurnitures:spruce_dresser_9[facing=south]
mcwfurnitures:spruce_dresser_9[facing=west]
mcwfurnitures:spruce_dresser_9[facing=east]
mcwfurnitures:spruce_dresser_10[facing=north]
mcwfurnitures:spruce_dresser_10[facing=south]
mcwfurnitures:spruce_dresser_10[facing=west]
mcwfurnitures:spruce_dresser_10[facing=east]
mcwfurnitures:spruce_dresser_11[facing=north]
mcwfurnitures:spruce_dresser_11[facing=south]
mcwfurnitures:spruce_dresser_11[facing=west]
mcwfurnitures:spruce_dresser_11[facing=east]
mcwfurnitures:spruce_dresser_12[facing=north]
mcwfurnitures:spruce_dresser_12[facing=south]
mcwfurnitures:spruce_dresser_12[facing=west]
mcwfurnitures:spruce_dresser_12[facing=east]
mcwfurnitures:spruce_dresser_13[facing=north]
mcwfurnitures:spruce_dresser_13[facing=south]
mcwfurnitures:spruce_dresser_13[facing=west]
mcwfurnitures:spruce_dresser_13[facing=east]
mcwfurnitures:spruce_dresser_14[facing=north]
mcwfurnitures:spruce_dresser_14[facing=south]
mcwfurnitures:spruce_dresser_14[facing=west]
mcwfurnitures:spruce_dresser_14[facing=east]
mcwfurnitures:spruce_dresser_15[facing=north]
mcwfurnitures:spruce_dresser_15[facing=south]
mcwfurnitures:spruce_dresser_15[facing=west]
mcwfurnitures:spruce_dresser_15[facing=east]
mcwfurnitures:spruce_dresser_16[facing=north]
mcwfurnitures:spruce_dresser_16[facing=south]
mcwfurnitures:spruce_dresser_16[facing=west]
mcwfurnitures:spruce_dresser_16[facing=east]
mcwfurnitures:spruce_dresser_17[facing=north]
mcwfurnitures:spruce_dresser_17[facing=south]
mcwfurnitures:spruce_dresser_17[facing=west]
mcwfurnitures:spruce_dresser_17[facing=east]
mcwfurnitures:spruce_dresser_18[facing=north]
mcwfurnitures:spruce_dresser_18[facing=south]
mcwfurnitures:spruce_dresser_18[facing=west]
mcwfurnitures:spruce_dresser_18[facing=east]
mcwfurnitures:spruce_desk[facing=north]
mcwfurnitures:spruce_desk[facing=south]
mcwfurnitures:spruce_desk[facing=west]
mcwfurnitures:spruce_desk[facing=east]
mcwfurnitures:spruce_desk_2[facing=north]
mcwfurnitures:spruce_desk_2[facing=south]
mcwfurnitures:spruce_desk_2[facing=west]
mcwfurnitures:spruce_desk_2[facing=east]
mcwfurnitures:spruce_desk_3[facing=north]
mcwfurnitures:spruce_desk_3[facing=south]
mcwfurnitures:spruce_desk_3[facing=west]
mcwfurnitures:spruce_desk_3[facing=east]
mcwfurnitures:spruce_desk4[facing=north]
mcwfurnitures:spruce_desk4[facing=south]
mcwfurnitures:spruce_desk4[facing=west]
mcwfurnitures:spruce_desk4[facing=east]
mcwfurnitures:spruce_desk_5[facing=north]
mcwfurnitures:spruce_desk_5[facing=south]
mcwfurnitures:spruce_desk_5[facing=west]
mcwfurnitures:spruce_desk_5[facing=east]
mcwfurnitures:spruce_desk_6[facing=north]
mcwfurnitures:spruce_desk_6[facing=south]
mcwfurnitures:spruce_desk_6[facing=west]
mcwfurnitures:spruce_desk_6[facing=east]
mcwfurnitures:spruce_desk_7[facing=north]
mcwfurnitures:spruce_desk_7[facing=south]
mcwfurnitures:spruce_desk_7[facing=west]
mcwfurnitures:spruce_desk_7[facing=east]
mcwfurnitures:spruce_desk_8[facing=north]
mcwfurnitures:spruce_desk_8[facing=south]
mcwfurnitures:spruce_desk_8[facing=west]
mcwfurnitures:spruce_desk_8[facing=east]
mcwfurnitures:spruce_desk_9[facing=north]
mcwfurnitures:spruce_desk_9[facing=south]
mcwfurnitures:spruce_desk_9[facing=west]
mcwfurnitures:spruce_desk_9[facing=east]
mcwfurnitures:spruce_cupboard[facing=north]
mcwfurnitures:spruce_cupboard[facing=south]
mcwfurnitures:spruce_cupboard[facing=west]
mcwfurnitures:spruce_cupboard[facing=east]
mcwfurnitures:spruce_cupboard_2[facing=north]
mcwfurnitures:spruce_cupboard_2[facing=south]
mcwfurnitures:spruce_cupboard_2[facing=west]
mcwfurnitures:spruce_cupboard_2[facing=east]
mcwfurnitures:spruce_cupboard_3[facing=north]
mcwfurnitures:spruce_cupboard_3[facing=south]
mcwfurnitures:spruce_cupboard_3[facing=west]
mcwfurnitures:spruce_cupboard_3[facing=east]
mcwfurnitures:spruce_cupboard_4[facing=north]
mcwfurnitures:spruce_cupboard_4[facing=south]
mcwfurnitures:spruce_cupboard_4[facing=west]
mcwfurnitures:spruce_cupboard_4[facing=east]
mcwfurnitures:spruce_cupboard_5[facing=north]
mcwfurnitures:spruce_cupboard_5[facing=south]
mcwfurnitures:spruce_cupboard_5[facing=west]
mcwfurnitures:spruce_cupboard_5[facing=east]
mcwfurnitures:spruce_cupboard_6[facing=north]
mcwfurnitures:spruce_cupboard_6[facing=south]
mcwfurnitures:spruce_cupboard_6[facing=west]
mcwfurnitures:spruce_cupboard_6[facing=east]
mcwfurnitures:spruce_cupboard_7[facing=north]
mcwfurnitures:spruce_cupboard_7[facing=south]
mcwfurnitures:spruce_cupboard_7[facing=west]
mcwfurnitures:spruce_cupboard_7[facing=east]
mcwfurnitures:spruce_cupboard_8[facing=north]
mcwfurnitures:spruce_cupboard_8[facing=south]
mcwfurnitures:spruce_cupboard_8[facing=west]
mcwfurnitures:spruce_cupboard_8[facing=east]
mcwfurnitures:spruce_cupboard_9[facing=north]
mcwfurnitures:spruce_cupboard_9[facing=south]
mcwfurnitures:spruce_cupboard_9[facing=west]
mcwfurnitures:spruce_cupboard_9[facing=east]
mcwfurnitures:spruce_furniture_1[facing=north]
mcwfurnitures:spruce_furniture_1[facing=south]
mcwfurnitures:spruce_furniture_1[facing=west]
mcwfurnitures:spruce_furniture_1[facing=east]
mcwfurnitures:spruce_furniture_2[facing=north]
mcwfurnitures:spruce_furniture_2[facing=south]
mcwfurnitures:spruce_furniture_2[facing=west]
mcwfurnitures:spruce_furniture_2[facing=east]
mcwfurnitures:spruce_furniture_3[facing=north]
mcwfurnitures:spruce_furniture_3[facing=south]
mcwfurnitures:spruce_furniture_3[facing=west]
mcwfurnitures:spruce_furniture_3[facing=east]
mcwfurnitures:spruce_furniture_4[facing=north]
mcwfurnitures:spruce_furniture_4[facing=south]
mcwfurnitures:spruce_furniture_4[facing=west]
mcwfurnitures:spruce_furniture_4[facing=east]
mcwfurnitures:spruce_furniture_5[facing=north]
mcwfurnitures:spruce_furniture_5[facing=south]
mcwfurnitures:spruce_furniture_5[facing=west]
mcwfurnitures:spruce_furniture_5[facing=east]
mcwfurnitures:spruce_furniture_6[facing=north]
mcwfurnitures:spruce_furniture_6[facing=south]
mcwfurnitures:spruce_furniture_6[facing=west]
mcwfurnitures:spruce_furniture_6[facing=east]
mcwfurnitures:spruce_furniture_7[facing=north]
mcwfurnitures:spruce_furniture_7[facing=south]
mcwfurnitures:spruce_furniture_7[facing=west]
mcwfurnitures:spruce_furniture_7[facing=east]
mcwfurnitures:spruce_furniture_8[facing=north]
mcwfurnitures:spruce_furniture_8[facing=south]
mcwfurnitures:spruce_furniture_8[facing=west]
mcwfurnitures:spruce_furniture_8[facing=east]
mcwfurnitures:spruce_furniture_9[facing=north]
mcwfurnitures:spruce_furniture_9[facing=south]
mcwfurnitures:spruce_furniture_9[facing=west]
mcwfurnitures:spruce_furniture_9[facing=east]
mcwfurnitures:birch_pult[facing=north]
mcwfurnitures:birch_pult[facing=south]
mcwfurnitures:birch_pult[facing=west]
mcwfurnitures:birch_pult[facing=east]
mcwfurnitures:birch_pult_1[facing=north]
mcwfurnitures:birch_pult_1[facing=south]
mcwfurnitures:birch_pult_1[facing=west]
mcwfurnitures:birch_pult_1[facing=east]
mcwfurnitures:birch_pult_2[facing=north]
mcwfurnitures:birch_pult_2[facing=south]
mcwfurnitures:birch_pult_2[facing=west]
mcwfurnitures:birch_pult_2[facing=east]
mcwfurnitures:birch_pult_3[facing=north]
mcwfurnitures:birch_pult_3[facing=south]
mcwfurnitures:birch_pult_3[facing=west]
mcwfurnitures:birch_pult_3[facing=east]
mcwfurnitures:birch_pult_4[facing=north]
mcwfurnitures:birch_pult_4[facing=south]
mcwfurnitures:birch_pult_4[facing=west]
mcwfurnitures:birch_pult_4[facing=east]
mcwfurnitures:birch_box[facing=north]
mcwfurnitures:birch_box[facing=south]
mcwfurnitures:birch_box[facing=west]
mcwfurnitures:birch_box[facing=east]
mcwfurnitures:birch_box_2[facing=north]
mcwfurnitures:birch_box_2[facing=south]
mcwfurnitures:birch_box_2[facing=west]
mcwfurnitures:birch_box_2[facing=east]
mcwfurnitures:birch_nightstand[facing=north]
mcwfurnitures:birch_nightstand[facing=south]
mcwfurnitures:birch_nightstand[facing=west]
mcwfurnitures:birch_nightstand[facing=east]
mcwfurnitures:birch_nightstand_2[facing=north]
mcwfurnitures:birch_nightstand_2[facing=south]
mcwfurnitures:birch_nightstand_2[facing=west]
mcwfurnitures:birch_nightstand_2[facing=east]
mcwfurnitures:birch_nightstand_3[facing=north]
mcwfurnitures:birch_nightstand_3[facing=south]
mcwfurnitures:birch_nightstand_3[facing=west]
mcwfurnitures:birch_nightstand_3[facing=east]
mcwfurnitures:birch_nightstand_4[facing=north]
mcwfurnitures:birch_nightstand_4[facing=south]
mcwfurnitures:birch_nightstand_4[facing=west]
mcwfurnitures:birch_nightstand_4[facing=east]
mcwfurnitures:birch_nightstand_5[facing=north]
mcwfurnitures:birch_nightstand_5[facing=south]
mcwfurnitures:birch_nightstand_5[facing=west]
mcwfurnitures:birch_nightstand_5[facing=east]
mcwfurnitures:birch_nightstand_6[facing=north]
mcwfurnitures:birch_nightstand_6[facing=south]
mcwfurnitures:birch_nightstand_6[facing=west]
mcwfurnitures:birch_nightstand_6[facing=east]
mcwfurnitures:birch_nightstand_7[facing=north]
mcwfurnitures:birch_nightstand_7[facing=south]
mcwfurnitures:birch_nightstand_7[facing=west]
mcwfurnitures:birch_nightstand_7[facing=east]
mcwfurnitures:birch_nightstand_8[facing=north]
mcwfurnitures:birch_nightstand_8[facing=south]
mcwfurnitures:birch_nightstand_8[facing=west]
mcwfurnitures:birch_nightstand_8[facing=east]
mcwfurnitures:birch_nightstand_9[facing=north]
mcwfurnitures:birch_nightstand_9[facing=south]
mcwfurnitures:birch_nightstand_9[facing=west]
mcwfurnitures:birch_nightstand_9[facing=east]
mcwfurnitures:birch_nightstand_10[facing=north]
mcwfurnitures:birch_nightstand_10[facing=south]
mcwfurnitures:birch_nightstand_10[facing=west]
mcwfurnitures:birch_nightstand_10[facing=east]
mcwfurnitures:birch_nightstand_11[facing=north]
mcwfurnitures:birch_nightstand_11[facing=south]
mcwfurnitures:birch_nightstand_11[facing=west]
mcwfurnitures:birch_nightstand_11[facing=east]
mcwfurnitures:birch_dresser[facing=north]
mcwfurnitures:birch_dresser[facing=south]
mcwfurnitures:birch_dresser[facing=west]
mcwfurnitures:birch_dresser[facing=east]
mcwfurnitures:birch_dresser_box[facing=north]
mcwfurnitures:birch_dresser_box[facing=south]
mcwfurnitures:birch_dresser_box[facing=west]
mcwfurnitures:birch_dresser_box[facing=east]
mcwfurnitures:birch_dresser_3[facing=north]
mcwfurnitures:birch_dresser_3[facing=south]
mcwfurnitures:birch_dresser_3[facing=west]
mcwfurnitures:birch_dresser_3[facing=east]
mcwfurnitures:birch_dresser_4[facing=north]
mcwfurnitures:birch_dresser_4[facing=south]
mcwfurnitures:birch_dresser_4[facing=west]
mcwfurnitures:birch_dresser_4[facing=east]
mcwfurnitures:birch_dresser_5[facing=north]
mcwfurnitures:birch_dresser_5[facing=south]
mcwfurnitures:birch_dresser_5[facing=west]
mcwfurnitures:birch_dresser_5[facing=east]
mcwfurnitures:birch_dresser_6[facing=north]
mcwfurnitures:birch_dresser_6[facing=south]
mcwfurnitures:birch_dresser_6[facing=west]
mcwfurnitures:birch_dresser_6[facing=east]
mcwfurnitures:birch_dresser_7[facing=north]
mcwfurnitures:birch_dresser_7[facing=south]
mcwfurnitures:birch_dresser_7[facing=west]
mcwfurnitures:birch_dresser_7[facing=east]
mcwfurnitures:birch_dresser_8[facing=north]
mcwfurnitures:birch_dresser_8[facing=south]
mcwfurnitures:birch_dresser_8[facing=west]
mcwfurnitures:birch_dresser_8[facing=east]
mcwfurnitures:birch_dresser_9[facing=north]
mcwfurnitures:birch_dresser_9[facing=south]
mcwfurnitures:birch_dresser_9[facing=west]
mcwfurnitures:birch_dresser_9[facing=east]
mcwfurnitures:birch_dresser_10[facing=north]
mcwfurnitures:birch_dresser_10[facing=south]
mcwfurnitures:birch_dresser_10[facing=west]
mcwfurnitures:birch_dresser_10[facing=east]
mcwfurnitures:birch_dresser_11[facing=north]
mcwfurnitures:birch_dresser_11[facing=south]
mcwfurnitures:birch_dresser_11[facing=west]
mcwfurnitures:birch_dresser_11[facing=east]
mcwfurnitures:birch_dresser_12[facing=north]
mcwfurnitures:birch_dresser_12[facing=south]
mcwfurnitures:birch_dresser_12[facing=west]
mcwfurnitures:birch_dresser_12[facing=east]
mcwfurnitures:birch_dresser_13[facing=north]
mcwfurnitures:birch_dresser_13[facing=south]
mcwfurnitures:birch_dresser_13[facing=west]
mcwfurnitures:birch_dresser_13[facing=east]
mcwfurnitures:birch_dresser_14[facing=north]
mcwfurnitures:birch_dresser_14[facing=south]
mcwfurnitures:birch_dresser_14[facing=west]
mcwfurnitures:birch_dresser_14[facing=east]
mcwfurnitures:birch_dresser_15[facing=north]
mcwfurnitures:birch_dresser_15[facing=south]
mcwfurnitures:birch_dresser_15[facing=west]
mcwfurnitures:birch_dresser_15[facing=east]
mcwfurnitures:birch_dresser_16[facing=north]
mcwfurnitures:birch_dresser_16[facing=south]
mcwfurnitures:birch_dresser_16[facing=west]
mcwfurnitures:birch_dresser_16[facing=east]
mcwfurnitures:birch_dresser_17[facing=north]
mcwfurnitures:birch_dresser_17[facing=south]
mcwfurnitures:birch_dresser_17[facing=west]
mcwfurnitures:birch_dresser_17[facing=east]
mcwfurnitures:birch_dresser_18[facing=north]
mcwfurnitures:birch_dresser_18[facing=south]
mcwfurnitures:birch_dresser_18[facing=west]
mcwfurnitures:birch_dresser_18[facing=east]
mcwfurnitures:birch_desk[facing=north]
mcwfurnitures:birch_desk[facing=south]
mcwfurnitures:birch_desk[facing=west]
mcwfurnitures:birch_desk[facing=east]
mcwfurnitures:birch_desk_2[facing=north]
mcwfurnitures:birch_desk_2[facing=south]
mcwfurnitures:birch_desk_2[facing=west]
mcwfurnitures:birch_desk_2[facing=east]
mcwfurnitures:birch_desk_3[facing=north]
mcwfurnitures:birch_desk_3[facing=south]
mcwfurnitures:birch_desk_3[facing=west]
mcwfurnitures:birch_desk_3[facing=east]
mcwfurnitures:birch_desk4[facing=north]
mcwfurnitures:birch_desk4[facing=south]
mcwfurnitures:birch_desk4[facing=west]
mcwfurnitures:birch_desk4[facing=east]
mcwfurnitures:birch_desk_5[facing=north]
mcwfurnitures:birch_desk_5[facing=south]
mcwfurnitures:birch_desk_5[facing=west]
mcwfurnitures:birch_desk_5[facing=east]
mcwfurnitures:birch_desk_6[facing=north]
mcwfurnitures:birch_desk_6[facing=south]
mcwfurnitures:birch_desk_6[facing=west]
mcwfurnitures:birch_desk_6[facing=east]
mcwfurnitures:birch_desk_7[facing=north]
mcwfurnitures:birch_desk_7[facing=south]
mcwfurnitures:birch_desk_7[facing=west]
mcwfurnitures:birch_desk_7[facing=east]
mcwfurnitures:birch_desk_8[facing=north]
mcwfurnitures:birch_desk_8[facing=south]
mcwfurnitures:birch_desk_8[facing=west]
mcwfurnitures:birch_desk_8[facing=east]
mcwfurnitures:birch_desk_9[facing=north]
mcwfurnitures:birch_desk_9[facing=south]
mcwfurnitures:birch_desk_9[facing=west]
mcwfurnitures:birch_desk_9[facing=east]
mcwfurnitures:birch_cupboard[facing=north]
mcwfurnitures:birch_cupboard[facing=south]
mcwfurnitures:birch_cupboard[facing=west]
mcwfurnitures:birch_cupboard[facing=east]
mcwfurnitures:birch_cupboard_2[facing=north]
mcwfurnitures:birch_cupboard_2[facing=south]
mcwfurnitures:birch_cupboard_2[facing=west]
mcwfurnitures:birch_cupboard_2[facing=east]
mcwfurnitures:birch_cupboard_3[facing=north]
mcwfurnitures:birch_cupboard_3[facing=south]
mcwfurnitures:birch_cupboard_3[facing=west]
mcwfurnitures:birch_cupboard_3[facing=east]
mcwfurnitures:birch_cupboard_4[facing=north]
mcwfurnitures:birch_cupboard_4[facing=south]
mcwfurnitures:birch_cupboard_4[facing=west]
mcwfurnitures:birch_cupboard_4[facing=east]
mcwfurnitures:birch_cupboard_5[facing=north]
mcwfurnitures:birch_cupboard_5[facing=south]
mcwfurnitures:birch_cupboard_5[facing=west]
mcwfurnitures:birch_cupboard_5[facing=east]
mcwfurnitures:birch_cupboard_6[facing=north]
mcwfurnitures:birch_cupboard_6[facing=south]
mcwfurnitures:birch_cupboard_6[facing=west]
mcwfurnitures:birch_cupboard_6[facing=east]
mcwfurnitures:birch_cupboard_7[facing=north]
mcwfurnitures:birch_cupboard_7[facing=south]
mcwfurnitures:birch_cupboard_7[facing=west]
mcwfurnitures:birch_cupboard_7[facing=east]
mcwfurnitures:birch_cupboard_8[facing=north]
mcwfurnitures:birch_cupboard_8[facing=south]
mcwfurnitures:birch_cupboard_8[facing=west]
mcwfurnitures:birch_cupboard_8[facing=east]
mcwfurnitures:birch_cupboard_9[facing=north]
mcwfurnitures:birch_cupboard_9[facing=south]
mcwfurnitures:birch_cupboard_9[facing=west]
mcwfurnitures:birch_cupboard_9[facing=east]
mcwfurnitures:birch_furniture_1[facing=north]
mcwfurnitures:birch_furniture_1[facing=south]
mcwfurnitures:birch_furniture_1[facing=west]
mcwfurnitures:birch_furniture_1[facing=east]
mcwfurnitures:birch_furniture_2[facing=north]
mcwfurnitures:birch_furniture_2[facing=south]
mcwfurnitures:birch_furniture_2[facing=west]
mcwfurnitures:birch_furniture_2[facing=east]
mcwfurnitures:birch_furniture_3[facing=north]
mcwfurnitures:birch_furniture_3[facing=south]
mcwfurnitures:birch_furniture_3[facing=west]
mcwfurnitures:birch_furniture_3[facing=east]
mcwfurnitures:birch_furniture_4[facing=north]
mcwfurnitures:birch_furniture_4[facing=south]
mcwfurnitures:birch_furniture_4[facing=west]
mcwfurnitures:birch_furniture_4[facing=east]
mcwfurnitures:birch_furniture_5[facing=north]
mcwfurnitures:birch_furniture_5[facing=south]
mcwfurnitures:birch_furniture_5[facing=west]
mcwfurnitures:birch_furniture_5[facing=east]
mcwfurnitures:birch_furniture_6[facing=north]
mcwfurnitures:birch_furniture_6[facing=south]
mcwfurnitures:birch_furniture_6[facing=west]
mcwfurnitures:birch_furniture_6[facing=east]
mcwfurnitures:birch_furniture_7[facing=north]
mcwfurnitures:birch_furniture_7[facing=south]
mcwfurnitures:birch_furniture_7[facing=west]
mcwfurnitures:birch_furniture_7[facing=east]
mcwfurnitures:birch_furniture_8[facing=north]
mcwfurnitures:birch_furniture_8[facing=south]
mcwfurnitures:birch_furniture_8[facing=west]
mcwfurnitures:birch_furniture_8[facing=east]
mcwfurnitures:birch_furniture_9[facing=north]
mcwfurnitures:birch_furniture_9[facing=south]
mcwfurnitures:birch_furniture_9[facing=west]
mcwfurnitures:birch_furniture_9[facing=east]
mcwfurnitures:jungle_pult[facing=north]
mcwfurnitures:jungle_pult[facing=south]
mcwfurnitures:jungle_pult[facing=west]
mcwfurnitures:jungle_pult[facing=east]
mcwfurnitures:jungle_pult_1[facing=north]
mcwfurnitures:jungle_pult_1[facing=south]
mcwfurnitures:jungle_pult_1[facing=west]
mcwfurnitures:jungle_pult_1[facing=east]
mcwfurnitures:jungle_pult_2[facing=north]
mcwfurnitures:jungle_pult_2[facing=south]
mcwfurnitures:jungle_pult_2[facing=west]
mcwfurnitures:jungle_pult_2[facing=east]
mcwfurnitures:jungle_pult_3[facing=north]
mcwfurnitures:jungle_pult_3[facing=south]
mcwfurnitures:jungle_pult_3[facing=west]
mcwfurnitures:jungle_pult_3[facing=east]
mcwfurnitures:jungle_pult_4[facing=north]
mcwfurnitures:jungle_pult_4[facing=south]
mcwfurnitures:jungle_pult_4[facing=west]
mcwfurnitures:jungle_pult_4[facing=east]
mcwfurnitures:jungle_box[facing=north]
mcwfurnitures:jungle_box[facing=south]
mcwfurnitures:jungle_box[facing=west]
mcwfurnitures:jungle_box[facing=east]
mcwfurnitures:jungle_box_2[facing=north]
mcwfurnitures:jungle_box_2[facing=south]
mcwfurnitures:jungle_box_2[facing=west]
mcwfurnitures:jungle_box_2[facing=east]
mcwfurnitures:jungle_nightstand[facing=north]
mcwfurnitures:jungle_nightstand[facing=south]
mcwfurnitures:jungle_nightstand[facing=west]
mcwfurnitures:jungle_nightstand[facing=east]
mcwfurnitures:jungle_nightstand_2[facing=north]
mcwfurnitures:jungle_nightstand_2[facing=south]
mcwfurnitures:jungle_nightstand_2[facing=west]
mcwfurnitures:jungle_nightstand_2[facing=east]
mcwfurnitures:jungle_nightstand_3[facing=north]
mcwfurnitures:jungle_nightstand_3[facing=south]
mcwfurnitures:jungle_nightstand_3[facing=west]
mcwfurnitures:jungle_nightstand_3[facing=east]
mcwfurnitures:jungle_nightstand_4[facing=north]
mcwfurnitures:jungle_nightstand_4[facing=south]
mcwfurnitures:jungle_nightstand_4[facing=west]
mcwfurnitures:jungle_nightstand_4[facing=east]
mcwfurnitures:jungle_nightstand_5[facing=north]
mcwfurnitures:jungle_nightstand_5[facing=south]
mcwfurnitures:jungle_nightstand_5[facing=west]
mcwfurnitures:jungle_nightstand_5[facing=east]
mcwfurnitures:jungle_nightstand_6[facing=north]
mcwfurnitures:jungle_nightstand_6[facing=south]
mcwfurnitures:jungle_nightstand_6[facing=west]
mcwfurnitures:jungle_nightstand_6[facing=east]
mcwfurnitures:jungle_nightstand_7[facing=north]
mcwfurnitures:jungle_nightstand_7[facing=south]
mcwfurnitures:jungle_nightstand_7[facing=west]
mcwfurnitures:jungle_nightstand_7[facing=east]
mcwfurnitures:jungle_nightstand_8[facing=north]
mcwfurnitures:jungle_nightstand_8[facing=south]
mcwfurnitures:jungle_nightstand_8[facing=west]
mcwfurnitures:jungle_nightstand_8[facing=east]
mcwfurnitures:jungle_nightstand_9[facing=north]
mcwfurnitures:jungle_nightstand_9[facing=south]
mcwfurnitures:jungle_nightstand_9[facing=west]
mcwfurnitures:jungle_nightstand_9[facing=east]
mcwfurnitures:jungle_nightstand_10[facing=north]
mcwfurnitures:jungle_nightstand_10[facing=south]
mcwfurnitures:jungle_nightstand_10[facing=west]
mcwfurnitures:jungle_nightstand_10[facing=east]
mcwfurnitures:jungle_nightstand_11[facing=north]
mcwfurnitures:jungle_nightstand_11[facing=south]
mcwfurnitures:jungle_nightstand_11[facing=west]
mcwfurnitures:jungle_nightstand_11[facing=east]
mcwfurnitures:jungle_dresser[facing=north]
mcwfurnitures:jungle_dresser[facing=south]
mcwfurnitures:jungle_dresser[facing=west]
mcwfurnitures:jungle_dresser[facing=east]
mcwfurnitures:jungle_dresser_box[facing=north]
mcwfurnitures:jungle_dresser_box[facing=south]
mcwfurnitures:jungle_dresser_box[facing=west]
mcwfurnitures:jungle_dresser_box[facing=east]
mcwfurnitures:jungle_dresser_3[facing=north]
mcwfurnitures:jungle_dresser_3[facing=south]
mcwfurnitures:jungle_dresser_3[facing=west]
mcwfurnitures:jungle_dresser_3[facing=east]
mcwfurnitures:jungle_dresser_4[facing=north]
mcwfurnitures:jungle_dresser_4[facing=south]
mcwfurnitures:jungle_dresser_4[facing=west]
mcwfurnitures:jungle_dresser_4[facing=east]
mcwfurnitures:jungle_dresser_5[facing=north]
mcwfurnitures:jungle_dresser_5[facing=south]
mcwfurnitures:jungle_dresser_5[facing=west]
mcwfurnitures:jungle_dresser_5[facing=east]
mcwfurnitures:jungle_dresser_6[facing=north]
mcwfurnitures:jungle_dresser_6[facing=south]
mcwfurnitures:jungle_dresser_6[facing=west]
mcwfurnitures:jungle_dresser_6[facing=east]
mcwfurnitures:jungle_dresser_7[facing=north]
mcwfurnitures:jungle_dresser_7[facing=south]
mcwfurnitures:jungle_dresser_7[facing=west]
mcwfurnitures:jungle_dresser_7[facing=east]
mcwfurnitures:jungle_dresser_8[facing=north]
mcwfurnitures:jungle_dresser_8[facing=south]
mcwfurnitures:jungle_dresser_8[facing=west]
mcwfurnitures:jungle_dresser_8[facing=east]
mcwfurnitures:jungle_dresser_9[facing=north]
mcwfurnitures:jungle_dresser_9[facing=south]
mcwfurnitures:jungle_dresser_9[facing=west]
mcwfurnitures:jungle_dresser_9[facing=east]
mcwfurnitures:jungle_dresser_10[facing=north]
mcwfurnitures:jungle_dresser_10[facing=south]
mcwfurnitures:jungle_dresser_10[facing=west]
mcwfurnitures:jungle_dresser_10[facing=east]
mcwfurnitures:jungle_dresser_11[facing=north]
mcwfurnitures:jungle_dresser_11[facing=south]
mcwfurnitures:jungle_dresser_11[facing=west]
mcwfurnitures:jungle_dresser_11[facing=east]
mcwfurnitures:jungle_dresser_12[facing=north]
mcwfurnitures:jungle_dresser_12[facing=south]
mcwfurnitures:jungle_dresser_12[facing=west]
mcwfurnitures:jungle_dresser_12[facing=east]
mcwfurnitures:jungle_dresser_13[facing=north]
mcwfurnitures:jungle_dresser_13[facing=south]
mcwfurnitures:jungle_dresser_13[facing=west]
mcwfurnitures:jungle_dresser_13[facing=east]
mcwfurnitures:jungle_dresser_14[facing=north]
mcwfurnitures:jungle_dresser_14[facing=south]
mcwfurnitures:jungle_dresser_14[facing=west]
mcwfurnitures:jungle_dresser_14[facing=east]
mcwfurnitures:jungle_dresser_15[facing=north]
mcwfurnitures:jungle_dresser_15[facing=south]
mcwfurnitures:jungle_dresser_15[facing=west]
mcwfurnitures:jungle_dresser_15[facing=east]
mcwfurnitures:jungle_dresser_16[facing=north]
mcwfurnitures:jungle_dresser_16[facing=south]
mcwfurnitures:jungle_dresser_16[facing=west]
mcwfurnitures:jungle_dresser_16[facing=east]
mcwfurnitures:jungle_dresser_17[facing=north]
mcwfurnitures:jungle_dresser_17[facing=south]
mcwfurnitures:jungle_dresser_17[facing=west]
mcwfurnitures:jungle_dresser_17[facing=east]
mcwfurnitures:jungle_dresser_18[facing=north]
mcwfurnitures:jungle_dresser_18[facing=south]
mcwfurnitures:jungle_dresser_18[facing=west]
mcwfurnitures:jungle_dresser_18[facing=east]
mcwfurnitures:jungle_desk[facing=north]
mcwfurnitures:jungle_desk[facing=south]
mcwfurnitures:jungle_desk[facing=west]
mcwfurnitures:jungle_desk[facing=east]
mcwfurnitures:jungle_desk_2[facing=north]
mcwfurnitures:jungle_desk_2[facing=south]
mcwfurnitures:jungle_desk_2[facing=west]
mcwfurnitures:jungle_desk_2[facing=east]
mcwfurnitures:jungle_desk_3[facing=north]
mcwfurnitures:jungle_desk_3[facing=south]
mcwfurnitures:jungle_desk_3[facing=west]
mcwfurnitures:jungle_desk_3[facing=east]
mcwfurnitures:jungle_desk4[facing=north]
mcwfurnitures:jungle_desk4[facing=south]
mcwfurnitures:jungle_desk4[facing=west]
mcwfurnitures:jungle_desk4[facing=east]
mcwfurnitures:jungle_desk_5[facing=north]
mcwfurnitures:jungle_desk_5[facing=south]
mcwfurnitures:jungle_desk_5[facing=west]
mcwfurnitures:jungle_desk_5[facing=east]
mcwfurnitures:jungle_desk_6[facing=north]
mcwfurnitures:jungle_desk_6[facing=south]
mcwfurnitures:jungle_desk_6[facing=west]
mcwfurnitures:jungle_desk_6[facing=east]
mcwfurnitures:jungle_desk_7[facing=north]
mcwfurnitures:jungle_desk_7[facing=south]
mcwfurnitures:jungle_desk_7[facing=west]
mcwfurnitures:jungle_desk_7[facing=east]
mcwfurnitures:jungle_desk_8[facing=north]
mcwfurnitures:jungle_desk_8[facing=south]
mcwfurnitures:jungle_desk_8[facing=west]
mcwfurnitures:jungle_desk_8[facing=east]
mcwfurnitures:jungle_desk_9[facing=north]
mcwfurnitures:jungle_desk_9[facing=south]
mcwfurnitures:jungle_desk_9[facing=west]
mcwfurnitures:jungle_desk_9[facing=east]
mcwfurnitures:jungle_cupboard[facing=north]
mcwfurnitures:jungle_cupboard[facing=south]
mcwfurnitures:jungle_cupboard[facing=west]
mcwfurnitures:jungle_cupboard[facing=east]
mcwfurnitures:jungle_cupboard_2[facing=north]
mcwfurnitures:jungle_cupboard_2[facing=south]
mcwfurnitures:jungle_cupboard_2[facing=west]
mcwfurnitures:jungle_cupboard_2[facing=east]
mcwfurnitures:jungle_cupboard_3[facing=north]
mcwfurnitures:jungle_cupboard_3[facing=south]
mcwfurnitures:jungle_cupboard_3[facing=west]
mcwfurnitures:jungle_cupboard_3[facing=east]
mcwfurnitures:jungle_cupboard_4[facing=north]
mcwfurnitures:jungle_cupboard_4[facing=south]
mcwfurnitures:jungle_cupboard_4[facing=west]
mcwfurnitures:jungle_cupboard_4[facing=east]
mcwfurnitures:jungle_cupboard_5[facing=north]
mcwfurnitures:jungle_cupboard_5[facing=south]
mcwfurnitures:jungle_cupboard_5[facing=west]
mcwfurnitures:jungle_cupboard_5[facing=east]
mcwfurnitures:jungle_cupboard_6[facing=north]
mcwfurnitures:jungle_cupboard_6[facing=south]
mcwfurnitures:jungle_cupboard_6[facing=west]
mcwfurnitures:jungle_cupboard_6[facing=east]
mcwfurnitures:jungle_cupboard_7[facing=north]
mcwfurnitures:jungle_cupboard_7[facing=south]
mcwfurnitures:jungle_cupboard_7[facing=west]
mcwfurnitures:jungle_cupboard_7[facing=east]
mcwfurnitures:jungle_cupboard_8[facing=north]
mcwfurnitures:jungle_cupboard_8[facing=south]
mcwfurnitures:jungle_cupboard_8[facing=west]
mcwfurnitures:jungle_cupboard_8[facing=east]
mcwfurnitures:jungle_cupboard_9[facing=north]
mcwfurnitures:jungle_cupboard_9[facing=south]
mcwfurnitures:jungle_cupboard_9[facing=west]
mcwfurnitures:jungle_cupboard_9[facing=east]
mcwfurnitures:jungle_furniture_1[facing=north]
mcwfurnitures:jungle_furniture_1[facing=south]
mcwfurnitures:jungle_furniture_1[facing=west]
mcwfurnitures:jungle_furniture_1[facing=east]
mcwfurnitures:jungle_furniture_2[facing=north]
mcwfurnitures:jungle_furniture_2[facing=south]
mcwfurnitures:jungle_furniture_2[facing=west]
mcwfurnitures:jungle_furniture_2[facing=east]
mcwfurnitures:jungle_furniture_3[facing=north]
mcwfurnitures:jungle_furniture_3[facing=south]
mcwfurnitures:jungle_furniture_3[facing=west]
mcwfurnitures:jungle_furniture_3[facing=east]
mcwfurnitures:jungle_furniture_4[facing=north]
mcwfurnitures:jungle_furniture_4[facing=south]
mcwfurnitures:jungle_furniture_4[facing=west]
mcwfurnitures:jungle_furniture_4[facing=east]
mcwfurnitures:jungle_furniture_5[facing=north]
mcwfurnitures:jungle_furniture_5[facing=south]
mcwfurnitures:jungle_furniture_5[facing=west]
mcwfurnitures:jungle_furniture_5[facing=east]
mcwfurnitures:jungle_furniture_6[facing=north]
mcwfurnitures:jungle_furniture_6[facing=south]
mcwfurnitures:jungle_furniture_6[facing=west]
mcwfurnitures:jungle_furniture_6[facing=east]
mcwfurnitures:jungle_furniture_7[facing=north]
mcwfurnitures:jungle_furniture_7[facing=south]
mcwfurnitures:jungle_furniture_7[facing=west]
mcwfurnitures:jungle_furniture_7[facing=east]
mcwfurnitures:jungle_furniture_8[facing=north]
mcwfurnitures:jungle_furniture_8[facing=south]
mcwfurnitures:jungle_furniture_8[facing=west]
mcwfurnitures:jungle_furniture_8[facing=east]
mcwfurnitures:jungle_furniture_9[facing=north]
mcwfurnitures:jungle_furniture_9[facing=south]
mcwfurnitures:jungle_furniture_9[facing=west]
mcwfurnitures:jungle_furniture_9[facing=east]
mcwfurnitures:acacia_pult[facing=north]
mcwfurnitures:acacia_pult[facing=south]
mcwfurnitures:acacia_pult[facing=west]
mcwfurnitures:acacia_pult[facing=east]
mcwfurnitures:acacia_pult_1[facing=north]
mcwfurnitures:acacia_pult_1[facing=south]
mcwfurnitures:acacia_pult_1[facing=west]
mcwfurnitures:acacia_pult_1[facing=east]
mcwfurnitures:acacia_pult_2[facing=north]
mcwfurnitures:acacia_pult_2[facing=south]
mcwfurnitures:acacia_pult_2[facing=west]
mcwfurnitures:acacia_pult_2[facing=east]
mcwfurnitures:acacia_pult_3[facing=north]
mcwfurnitures:acacia_pult_3[facing=south]
mcwfurnitures:acacia_pult_3[facing=west]
mcwfurnitures:acacia_pult_3[facing=east]
mcwfurnitures:acacia_pult_4[facing=north]
mcwfurnitures:acacia_pult_4[facing=south]
mcwfurnitures:acacia_pult_4[facing=west]
mcwfurnitures:acacia_pult_4[facing=east]
mcwfurnitures:acacia_box[facing=north]
mcwfurnitures:acacia_box[facing=south]
mcwfurnitures:acacia_box[facing=west]
mcwfurnitures:acacia_box[facing=east]
mcwfurnitures:acacia_box_2[facing=north]
mcwfurnitures:acacia_box_2[facing=south]
mcwfurnitures:acacia_box_2[facing=west]
mcwfurnitures:acacia_box_2[facing=east]
mcwfurnitures:acacia_nightstand[facing=north]
mcwfurnitures:acacia_nightstand[facing=south]
mcwfurnitures:acacia_nightstand[facing=west]
mcwfurnitures:acacia_nightstand[facing=east]
mcwfurnitures:acacia_nightstand_2[facing=north]
mcwfurnitures:acacia_nightstand_2[facing=south]
mcwfurnitures:acacia_nightstand_2[facing=west]
mcwfurnitures:acacia_nightstand_2[facing=east]
mcwfurnitures:acacia_nightstand_3[facing=north]
mcwfurnitures:acacia_nightstand_3[facing=south]
mcwfurnitures:acacia_nightstand_3[facing=west]
mcwfurnitures:acacia_nightstand_3[facing=east]
mcwfurnitures:acacia_nightstand_4[facing=north]
mcwfurnitures:acacia_nightstand_4[facing=south]
mcwfurnitures:acacia_nightstand_4[facing=west]
mcwfurnitures:acacia_nightstand_4[facing=east]
mcwfurnitures:acacia_nightstand_5[facing=north]
mcwfurnitures:acacia_nightstand_5[facing=south]
mcwfurnitures:acacia_nightstand_5[facing=west]
mcwfurnitures:acacia_nightstand_5[facing=east]
mcwfurnitures:acacia_nightstand_6[facing=north]
mcwfurnitures:acacia_nightstand_6[facing=south]
mcwfurnitures:acacia_nightstand_6[facing=west]
mcwfurnitures:acacia_nightstand_6[facing=east]
mcwfurnitures:acacia_nightstand_7[facing=north]
mcwfurnitures:acacia_nightstand_7[facing=south]
mcwfurnitures:acacia_nightstand_7[facing=west]
mcwfurnitures:acacia_nightstand_7[facing=east]
mcwfurnitures:acacia_nightstand_8[facing=north]
mcwfurnitures:acacia_nightstand_8[facing=south]
mcwfurnitures:acacia_nightstand_8[facing=west]
mcwfurnitures:acacia_nightstand_8[facing=east]
mcwfurnitures:acacia_nightstand_9[facing=north]
mcwfurnitures:acacia_nightstand_9[facing=south]
mcwfurnitures:acacia_nightstand_9[facing=west]
mcwfurnitures:acacia_nightstand_9[facing=east]
mcwfurnitures:acacia_nightstand_10[facing=north]
mcwfurnitures:acacia_nightstand_10[facing=south]
mcwfurnitures:acacia_nightstand_10[facing=west]
mcwfurnitures:acacia_nightstand_10[facing=east]
mcwfurnitures:acacia_nightstand_11[facing=north]
mcwfurnitures:acacia_nightstand_11[facing=south]
mcwfurnitures:acacia_nightstand_11[facing=west]
mcwfurnitures:acacia_nightstand_11[facing=east]
mcwfurnitures:acacia_dresser[facing=north]
mcwfurnitures:acacia_dresser[facing=south]
mcwfurnitures:acacia_dresser[facing=west]
mcwfurnitures:acacia_dresser[facing=east]
mcwfurnitures:acacia_dresser_box[facing=north]
mcwfurnitures:acacia_dresser_box[facing=south]
mcwfurnitures:acacia_dresser_box[facing=west]
mcwfurnitures:acacia_dresser_box[facing=east]
mcwfurnitures:acacia_dresser_3[facing=north]
mcwfurnitures:acacia_dresser_3[facing=south]
mcwfurnitures:acacia_dresser_3[facing=west]
mcwfurnitures:acacia_dresser_3[facing=east]
mcwfurnitures:acacia_dresser_4[facing=north]
mcwfurnitures:acacia_dresser_4[facing=south]
mcwfurnitures:acacia_dresser_4[facing=west]
mcwfurnitures:acacia_dresser_4[facing=east]
mcwfurnitures:acacia_dresser_5[facing=north]
mcwfurnitures:acacia_dresser_5[facing=south]
mcwfurnitures:acacia_dresser_5[facing=west]
mcwfurnitures:acacia_dresser_5[facing=east]
mcwfurnitures:acacia_dresser_6[facing=north]
mcwfurnitures:acacia_dresser_6[facing=south]
mcwfurnitures:acacia_dresser_6[facing=west]
mcwfurnitures:acacia_dresser_6[facing=east]
mcwfurnitures:acacia_dresser_7[facing=north]
mcwfurnitures:acacia_dresser_7[facing=south]
mcwfurnitures:acacia_dresser_7[facing=west]
mcwfurnitures:acacia_dresser_7[facing=east]
mcwfurnitures:acacia_dresser_8[facing=north]
mcwfurnitures:acacia_dresser_8[facing=south]
mcwfurnitures:acacia_dresser_8[facing=west]
mcwfurnitures:acacia_dresser_8[facing=east]
mcwfurnitures:acacia_dresser_9[facing=north]
mcwfurnitures:acacia_dresser_9[facing=south]
mcwfurnitures:acacia_dresser_9[facing=west]
mcwfurnitures:acacia_dresser_9[facing=east]
mcwfurnitures:acacia_dresser_10[facing=north]
mcwfurnitures:acacia_dresser_10[facing=south]
mcwfurnitures:acacia_dresser_10[facing=west]
mcwfurnitures:acacia_dresser_10[facing=east]
mcwfurnitures:acacia_dresser_11[facing=north]
mcwfurnitures:acacia_dresser_11[facing=south]
mcwfurnitures:acacia_dresser_11[facing=west]
mcwfurnitures:acacia_dresser_11[facing=east]
mcwfurnitures:acacia_dresser_12[facing=north]
mcwfurnitures:acacia_dresser_12[facing=south]
mcwfurnitures:acacia_dresser_12[facing=west]
mcwfurnitures:acacia_dresser_12[facing=east]
mcwfurnitures:acacia_dresser_13[facing=north]
mcwfurnitures:acacia_dresser_13[facing=south]
mcwfurnitures:acacia_dresser_13[facing=west]
mcwfurnitures:acacia_dresser_13[facing=east]
mcwfurnitures:acacia_dresser_14[facing=north]
mcwfurnitures:acacia_dresser_14[facing=south]
mcwfurnitures:acacia_dresser_14[facing=west]
mcwfurnitures:acacia_dresser_14[facing=east]
mcwfurnitures:acacia_dresser_15[facing=north]
mcwfurnitures:acacia_dresser_15[facing=south]
mcwfurnitures:acacia_dresser_15[facing=west]
mcwfurnitures:acacia_dresser_15[facing=east]
mcwfurnitures:acacia_dresser_16[facing=north]
mcwfurnitures:acacia_dresser_16[facing=south]
mcwfurnitures:acacia_dresser_16[facing=west]
mcwfurnitures:acacia_dresser_16[facing=east]
mcwfurnitures:acacia_dresser_17[facing=north]
mcwfurnitures:acacia_dresser_17[facing=south]
mcwfurnitures:acacia_dresser_17[facing=west]
mcwfurnitures:acacia_dresser_17[facing=east]
mcwfurnitures:acacia_dresser_18[facing=north]
mcwfurnitures:acacia_dresser_18[facing=south]
mcwfurnitures:acacia_dresser_18[facing=west]
mcwfurnitures:acacia_dresser_18[facing=east]
mcwfurnitures:acacia_desk[facing=north]
mcwfurnitures:acacia_desk[facing=south]
mcwfurnitures:acacia_desk[facing=west]
mcwfurnitures:acacia_desk[facing=east]
mcwfurnitures:acacia_desk_2[facing=north]
mcwfurnitures:acacia_desk_2[facing=south]
mcwfurnitures:acacia_desk_2[facing=west]
mcwfurnitures:acacia_desk_2[facing=east]
mcwfurnitures:acacia_desk_3[facing=north]
mcwfurnitures:acacia_desk_3[facing=south]
mcwfurnitures:acacia_desk_3[facing=west]
mcwfurnitures:acacia_desk_3[facing=east]
mcwfurnitures:acacia_desk4[facing=north]
mcwfurnitures:acacia_desk4[facing=south]
mcwfurnitures:acacia_desk4[facing=west]
mcwfurnitures:acacia_desk4[facing=east]
mcwfurnitures:acacia_desk_5[facing=north]
mcwfurnitures:acacia_desk_5[facing=south]
mcwfurnitures:acacia_desk_5[facing=west]
mcwfurnitures:acacia_desk_5[facing=east]
mcwfurnitures:acacia_desk_6[facing=north]
mcwfurnitures:acacia_desk_6[facing=south]
mcwfurnitures:acacia_desk_6[facing=west]
mcwfurnitures:acacia_desk_6[facing=east]
mcwfurnitures:acacia_desk_7[facing=north]
mcwfurnitures:acacia_desk_7[facing=south]
mcwfurnitures:acacia_desk_7[facing=west]
mcwfurnitures:acacia_desk_7[facing=east]
mcwfurnitures:acacia_desk_8[facing=north]
mcwfurnitures:acacia_desk_8[facing=south]
mcwfurnitures:acacia_desk_8[facing=west]
mcwfurnitures:acacia_desk_8[facing=east]
mcwfurnitures:acacia_desk_9[facing=north]
mcwfurnitures:acacia_desk_9[facing=south]
mcwfurnitures:acacia_desk_9[facing=west]
mcwfurnitures:acacia_desk_9[facing=east]
mcwfurnitures:acacia_cupboard[facing=north]
mcwfurnitures:acacia_cupboard[facing=south]
mcwfurnitures:acacia_cupboard[facing=west]
mcwfurnitures:acacia_cupboard[facing=east]
mcwfurnitures:acacia_cupboard_2[facing=north]
mcwfurnitures:acacia_cupboard_2[facing=south]
mcwfurnitures:acacia_cupboard_2[facing=west]
mcwfurnitures:acacia_cupboard_2[facing=east]
mcwfurnitures:acacia_cupboard_3[facing=north]
mcwfurnitures:acacia_cupboard_3[facing=south]
mcwfurnitures:acacia_cupboard_3[facing=west]
mcwfurnitures:acacia_cupboard_3[facing=east]
mcwfurnitures:acacia_cupboard_4[facing=north]
mcwfurnitures:acacia_cupboard_4[facing=south]
mcwfurnitures:acacia_cupboard_4[facing=west]
mcwfurnitures:acacia_cupboard_4[facing=east]
mcwfurnitures:acacia_cupboard_5[facing=north]
mcwfurnitures:acacia_cupboard_5[facing=south]
mcwfurnitures:acacia_cupboard_5[facing=west]
mcwfurnitures:acacia_cupboard_5[facing=east]
mcwfurnitures:acacia_cupboard_6[facing=north]
mcwfurnitures:acacia_cupboard_6[facing=south]
mcwfurnitures:acacia_cupboard_6[facing=west]
mcwfurnitures:acacia_cupboard_6[facing=east]
mcwfurnitures:acacia_cupboard_7[facing=north]
mcwfurnitures:acacia_cupboard_7[facing=south]
mcwfurnitures:acacia_cupboard_7[facing=west]
mcwfurnitures:acacia_cupboard_7[facing=east]
mcwfurnitures:acacia_cupboard_8[facing=north]
mcwfurnitures:acacia_cupboard_8[facing=south]
mcwfurnitures:acacia_cupboard_8[facing=west]
mcwfurnitures:acacia_cupboard_8[facing=east]
mcwfurnitures:acacia_cupboard_9[facing=north]
mcwfurnitures:acacia_cupboard_9[facing=south]
mcwfurnitures:acacia_cupboard_9[facing=west]
mcwfurnitures:acacia_cupboard_9[facing=east]
mcwfurnitures:acacia_furniture_1[facing=north]
mcwfurnitures:acacia_furniture_1[facing=south]
mcwfurnitures:acacia_furniture_1[facing=west]
mcwfurnitures:acacia_furniture_1[facing=east]
mcwfurnitures:acacia_furniture_2[facing=north]
mcwfurnitures:acacia_furniture_2[facing=south]
mcwfurnitures:acacia_furniture_2[facing=west]
mcwfurnitures:acacia_furniture_2[facing=east]
mcwfurnitures:acacia_furniture_3[facing=north]
mcwfurnitures:acacia_furniture_3[facing=south]
mcwfurnitures:acacia_furniture_3[facing=west]
mcwfurnitures:acacia_furniture_3[facing=east]
mcwfurnitures:acacia_furniture_4[facing=north]
mcwfurnitures:acacia_furniture_4[facing=south]
mcwfurnitures:acacia_furniture_4[facing=west]
mcwfurnitures:acacia_furniture_4[facing=east]
mcwfurnitures:acacia_furniture_5[facing=north]
mcwfurnitures:acacia_furniture_5[facing=south]
mcwfurnitures:acacia_furniture_5[facing=west]
mcwfurnitures:acacia_furniture_5[facing=east]
mcwfurnitures:acacia_furniture_6[facing=north]
mcwfurnitures:acacia_furniture_6[facing=south]
mcwfurnitures:acacia_furniture_6[facing=west]
mcwfurnitures:acacia_furniture_6[facing=east]
mcwfurnitures:acacia_furniture_7[facing=north]
mcwfurnitures:acacia_furniture_7[facing=south]
mcwfurnitures:acacia_furniture_7[facing=west]
mcwfurnitures:acacia_furniture_7[facing=east]
mcwfurnitures:acacia_furniture_8[facing=north]
mcwfurnitures:acacia_furniture_8[facing=south]
mcwfurnitures:acacia_furniture_8[facing=west]
mcwfurnitures:acacia_furniture_8[facing=east]
mcwfurnitures:acacia_furniture_9[facing=north]
mcwfurnitures:acacia_furniture_9[facing=south]
mcwfurnitures:acacia_furniture_9[facing=west]
mcwfurnitures:acacia_furniture_9[facing=east]
mcwfurnitures:dark_oak_pult[facing=north]
mcwfurnitures:dark_oak_pult[facing=south]
mcwfurnitures:dark_oak_pult[facing=west]
mcwfurnitures:dark_oak_pult[facing=east]
mcwfurnitures:dark_oak_pult_1[facing=north]
mcwfurnitures:dark_oak_pult_1[facing=south]
mcwfurnitures:dark_oak_pult_1[facing=west]
mcwfurnitures:dark_oak_pult_1[facing=east]
mcwfurnitures:dark_oak_pult_2[facing=north]
mcwfurnitures:dark_oak_pult_2[facing=south]
mcwfurnitures:dark_oak_pult_2[facing=west]
mcwfurnitures:dark_oak_pult_2[facing=east]
mcwfurnitures:dark_oak_pult_3[facing=north]
mcwfurnitures:dark_oak_pult_3[facing=south]
mcwfurnitures:dark_oak_pult_3[facing=west]
mcwfurnitures:dark_oak_pult_3[facing=east]
mcwfurnitures:dark_oak_pult_4[facing=north]
mcwfurnitures:dark_oak_pult_4[facing=south]
mcwfurnitures:dark_oak_pult_4[facing=west]
mcwfurnitures:dark_oak_pult_4[facing=east]
mcwfurnitures:dark_oak_box[facing=north]
mcwfurnitures:dark_oak_box[facing=south]
mcwfurnitures:dark_oak_box[facing=west]
mcwfurnitures:dark_oak_box[facing=east]
mcwfurnitures:dark_oak_box_2[facing=north]
mcwfurnitures:dark_oak_box_2[facing=south]
mcwfurnitures:dark_oak_box_2[facing=west]
mcwfurnitures:dark_oak_box_2[facing=east]
mcwfurnitures:dark_oak_nightstand[facing=north]
mcwfurnitures:dark_oak_nightstand[facing=south]
mcwfurnitures:dark_oak_nightstand[facing=west]
mcwfurnitures:dark_oak_nightstand[facing=east]
mcwfurnitures:dark_oak_nightstand_2[facing=north]
mcwfurnitures:dark_oak_nightstand_2[facing=south]
mcwfurnitures:dark_oak_nightstand_2[facing=west]
mcwfurnitures:dark_oak_nightstand_2[facing=east]
mcwfurnitures:dark_oak_nightstand_3[facing=north]
mcwfurnitures:dark_oak_nightstand_3[facing=south]
mcwfurnitures:dark_oak_nightstand_3[facing=west]
mcwfurnitures:dark_oak_nightstand_3[facing=east]
mcwfurnitures:dark_oak_nightstand_4[facing=north]
mcwfurnitures:dark_oak_nightstand_4[facing=south]
mcwfurnitures:dark_oak_nightstand_4[facing=west]
mcwfurnitures:dark_oak_nightstand_4[facing=east]
mcwfurnitures:dark_oak_nightstand_5[facing=north]
mcwfurnitures:dark_oak_nightstand_5[facing=south]
mcwfurnitures:dark_oak_nightstand_5[facing=west]
mcwfurnitures:dark_oak_nightstand_5[facing=east]
mcwfurnitures:dark_oak_nightstand_6[facing=north]
mcwfurnitures:dark_oak_nightstand_6[facing=south]
mcwfurnitures:dark_oak_nightstand_6[facing=west]
mcwfurnitures:dark_oak_nightstand_6[facing=east]
mcwfurnitures:dark_oak_nightstand_7[facing=north]
mcwfurnitures:dark_oak_nightstand_7[facing=south]
mcwfurnitures:dark_oak_nightstand_7[facing=west]
mcwfurnitures:dark_oak_nightstand_7[facing=east]
mcwfurnitures:dark_oak_nightstand_8[facing=north]
mcwfurnitures:dark_oak_nightstand_8[facing=south]
mcwfurnitures:dark_oak_nightstand_8[facing=west]
mcwfurnitures:dark_oak_nightstand_8[facing=east]
mcwfurnitures:dark_oak_nightstand_9[facing=north]
mcwfurnitures:dark_oak_nightstand_9[facing=south]
mcwfurnitures:dark_oak_nightstand_9[facing=west]
mcwfurnitures:dark_oak_nightstand_9[facing=east]
mcwfurnitures:dark_oak_nightstand_10[facing=north]
mcwfurnitures:dark_oak_nightstand_10[facing=south]
mcwfurnitures:dark_oak_nightstand_10[facing=west]
mcwfurnitures:dark_oak_nightstand_10[facing=east]
mcwfurnitures:dark_oak_nightstand_11[facing=north]
mcwfurnitures:dark_oak_nightstand_11[facing=south]
mcwfurnitures:dark_oak_nightstand_11[facing=west]
mcwfurnitures:dark_oak_nightstand_11[facing=east]
mcwfurnitures:dark_oak_dresser[facing=north]
mcwfurnitures:dark_oak_dresser[facing=south]
mcwfurnitures:dark_oak_dresser[facing=west]
mcwfurnitures:dark_oak_dresser[facing=east]
mcwfurnitures:dark_oak_dresser_box[facing=north]
mcwfurnitures:dark_oak_dresser_box[facing=south]
mcwfurnitures:dark_oak_dresser_box[facing=west]
mcwfurnitures:dark_oak_dresser_box[facing=east]
mcwfurnitures:dark_oak_dresser_3[facing=north]
mcwfurnitures:dark_oak_dresser_3[facing=south]
mcwfurnitures:dark_oak_dresser_3[facing=west]
mcwfurnitures:dark_oak_dresser_3[facing=east]
mcwfurnitures:dark_oak_dresser_4[facing=north]
mcwfurnitures:dark_oak_dresser_4[facing=south]
mcwfurnitures:dark_oak_dresser_4[facing=west]
mcwfurnitures:dark_oak_dresser_4[facing=east]
mcwfurnitures:dark_oak_dresser_5[facing=north]
mcwfurnitures:dark_oak_dresser_5[facing=south]
mcwfurnitures:dark_oak_dresser_5[facing=west]
mcwfurnitures:dark_oak_dresser_5[facing=east]
mcwfurnitures:dark_oak_dresser_6[facing=north]
mcwfurnitures:dark_oak_dresser_6[facing=south]
mcwfurnitures:dark_oak_dresser_6[facing=west]
mcwfurnitures:dark_oak_dresser_6[facing=east]
mcwfurnitures:dark_oak_dresser_7[facing=north]
mcwfurnitures:dark_oak_dresser_7[facing=south]
mcwfurnitures:dark_oak_dresser_7[facing=west]
mcwfurnitures:dark_oak_dresser_7[facing=east]
mcwfurnitures:dark_oak_dresser_8[facing=north]
mcwfurnitures:dark_oak_dresser_8[facing=south]
mcwfurnitures:dark_oak_dresser_8[facing=west]
mcwfurnitures:dark_oak_dresser_8[facing=east]
mcwfurnitures:dark_oak_dresser_9[facing=north]
mcwfurnitures:dark_oak_dresser_9[facing=south]
mcwfurnitures:dark_oak_dresser_9[facing=west]
mcwfurnitures:dark_oak_dresser_9[facing=east]
mcwfurnitures:dark_oak_dresser_10[facing=north]
mcwfurnitures:dark_oak_dresser_10[facing=south]
mcwfurnitures:dark_oak_dresser_10[facing=west]
mcwfurnitures:dark_oak_dresser_10[facing=east]
mcwfurnitures:dark_oak_dresser_11[facing=north]
mcwfurnitures:dark_oak_dresser_11[facing=south]
mcwfurnitures:dark_oak_dresser_11[facing=west]
mcwfurnitures:dark_oak_dresser_11[facing=east]
mcwfurnitures:dark_oak_dresser_12[facing=north]
mcwfurnitures:dark_oak_dresser_12[facing=south]
mcwfurnitures:dark_oak_dresser_12[facing=west]
mcwfurnitures:dark_oak_dresser_12[facing=east]
mcwfurnitures:dark_oak_dresser_13[facing=north]
mcwfurnitures:dark_oak_dresser_13[facing=south]
mcwfurnitures:dark_oak_dresser_13[facing=west]
mcwfurnitures:dark_oak_dresser_13[facing=east]
mcwfurnitures:dark_oak_dresser_14[facing=north]
mcwfurnitures:dark_oak_dresser_14[facing=south]
mcwfurnitures:dark_oak_dresser_14[facing=west]
mcwfurnitures:dark_oak_dresser_14[facing=east]
mcwfurnitures:dark_oak_dresser_15[facing=north]
mcwfurnitures:dark_oak_dresser_15[facing=south]
mcwfurnitures:dark_oak_dresser_15[facing=west]
mcwfurnitures:dark_oak_dresser_15[facing=east]
mcwfurnitures:dark_oak_dresser_16[facing=north]
mcwfurnitures:dark_oak_dresser_16[facing=south]
mcwfurnitures:dark_oak_dresser_16[facing=west]
mcwfurnitures:dark_oak_dresser_16[facing=east]
mcwfurnitures:dark_oak_dresser_17[facing=north]
mcwfurnitures:dark_oak_dresser_17[facing=south]
mcwfurnitures:dark_oak_dresser_17[facing=west]
mcwfurnitures:dark_oak_dresser_17[facing=east]
mcwfurnitures:dark_oak_dresser_18[facing=north]
mcwfurnitures:dark_oak_dresser_18[facing=south]
mcwfurnitures:dark_oak_dresser_18[facing=west]
mcwfurnitures:dark_oak_dresser_18[facing=east]
mcwfurnitures:dark_oak_desk[facing=north]
mcwfurnitures:dark_oak_desk[facing=south]
mcwfurnitures:dark_oak_desk[facing=west]
mcwfurnitures:dark_oak_desk[facing=east]
mcwfurnitures:dark_oak_desk_2[facing=north]
mcwfurnitures:dark_oak_desk_2[facing=south]
mcwfurnitures:dark_oak_desk_2[facing=west]
mcwfurnitures:dark_oak_desk_2[facing=east]
mcwfurnitures:dark_oak_desk_3[facing=north]
mcwfurnitures:dark_oak_desk_3[facing=south]
mcwfurnitures:dark_oak_desk_3[facing=west]
mcwfurnitures:dark_oak_desk_3[facing=east]
mcwfurnitures:dark_oak_desk4[facing=north]
mcwfurnitures:dark_oak_desk4[facing=south]
mcwfurnitures:dark_oak_desk4[facing=west]
mcwfurnitures:dark_oak_desk4[facing=east]
mcwfurnitures:dark_oak_desk_5[facing=north]
mcwfurnitures:dark_oak_desk_5[facing=south]
mcwfurnitures:dark_oak_desk_5[facing=west]
mcwfurnitures:dark_oak_desk_5[facing=east]
mcwfurnitures:dark_oak_desk_6[facing=north]
mcwfurnitures:dark_oak_desk_6[facing=south]
mcwfurnitures:dark_oak_desk_6[facing=west]
mcwfurnitures:dark_oak_desk_6[facing=east]
mcwfurnitures:dark_oak_desk_7[facing=north]
mcwfurnitures:dark_oak_desk_7[facing=south]
mcwfurnitures:dark_oak_desk_7[facing=west]
mcwfurnitures:dark_oak_desk_7[facing=east]
mcwfurnitures:dark_oak_desk_8[facing=north]
mcwfurnitures:dark_oak_desk_8[facing=south]
mcwfurnitures:dark_oak_desk_8[facing=west]
mcwfurnitures:dark_oak_desk_8[facing=east]
mcwfurnitures:dark_oak_desk_9[facing=north]
mcwfurnitures:dark_oak_desk_9[facing=south]
mcwfurnitures:dark_oak_desk_9[facing=west]
mcwfurnitures:dark_oak_desk_9[facing=east]
mcwfurnitures:dark_oak_cupboard[facing=north]
mcwfurnitures:dark_oak_cupboard[facing=south]
mcwfurnitures:dark_oak_cupboard[facing=west]
mcwfurnitures:dark_oak_cupboard[facing=east]
mcwfurnitures:dark_oak_cupboard_2[facing=north]
mcwfurnitures:dark_oak_cupboard_2[facing=south]
mcwfurnitures:dark_oak_cupboard_2[facing=west]
mcwfurnitures:dark_oak_cupboard_2[facing=east]
mcwfurnitures:dark_oak_cupboard_3[facing=north]
mcwfurnitures:dark_oak_cupboard_3[facing=south]
mcwfurnitures:dark_oak_cupboard_3[facing=west]
mcwfurnitures:dark_oak_cupboard_3[facing=east]
mcwfurnitures:dark_oak_cupboard_4[facing=north]
mcwfurnitures:dark_oak_cupboard_4[facing=south]
mcwfurnitures:dark_oak_cupboard_4[facing=west]
mcwfurnitures:dark_oak_cupboard_4[facing=east]
mcwfurnitures:dark_oak_cupboard_5[facing=north]
mcwfurnitures:dark_oak_cupboard_5[facing=south]
mcwfurnitures:dark_oak_cupboard_5[facing=west]
mcwfurnitures:dark_oak_cupboard_5[facing=east]
mcwfurnitures:dark_oak_cupboard_6[facing=north]
mcwfurnitures:dark_oak_cupboard_6[facing=south]
mcwfurnitures:dark_oak_cupboard_6[facing=west]
mcwfurnitures:dark_oak_cupboard_6[facing=east]
mcwfurnitures:dark_oak_cupboard_7[facing=north]
mcwfurnitures:dark_oak_cupboard_7[facing=south]
mcwfurnitures:dark_oak_cupboard_7[facing=west]
mcwfurnitures:dark_oak_cupboard_7[facing=east]
mcwfurnitures:dark_oak_cupboard_8[facing=north]
mcwfurnitures:dark_oak_cupboard_8[facing=south]
mcwfurnitures:dark_oak_cupboard_8[facing=west]
mcwfurnitures:dark_oak_cupboard_8[facing=east]
mcwfurnitures:dark_oak_cupboard_9[facing=north]
mcwfurnitures:dark_oak_cupboard_9[facing=south]
mcwfurnitures:dark_oak_cupboard_9[facing=west]
mcwfurnitures:dark_oak_cupboard_9[facing=east]
mcwfurnitures:dark_oak_furniture_1[facing=north]
mcwfurnitures:dark_oak_furniture_1[facing=south]
mcwfurnitures:dark_oak_furniture_1[facing=west]
mcwfurnitures:dark_oak_furniture_1[facing=east]
mcwfurnitures:dark_oak_furniture_2[facing=north]
mcwfurnitures:dark_oak_furniture_2[facing=south]
mcwfurnitures:dark_oak_furniture_2[facing=west]
mcwfurnitures:dark_oak_furniture_2[facing=east]
mcwfurnitures:dark_oak_furniture_3[facing=north]
mcwfurnitures:dark_oak_furniture_3[facing=south]
mcwfurnitures:dark_oak_furniture_3[facing=west]
mcwfurnitures:dark_oak_furniture_3[facing=east]
mcwfurnitures:dark_oak_furniture_4[facing=north]
mcwfurnitures:dark_oak_furniture_4[facing=south]
mcwfurnitures:dark_oak_furniture_4[facing=west]
mcwfurnitures:dark_oak_furniture_4[facing=east]
mcwfurnitures:dark_oak_furniture_5[facing=north]
mcwfurnitures:dark_oak_furniture_5[facing=south]
mcwfurnitures:dark_oak_furniture_5[facing=west]
mcwfurnitures:dark_oak_furniture_5[facing=east]
mcwfurnitures:dark_oak_furniture_6[facing=north]
mcwfurnitures:dark_oak_furniture_6[facing=south]
mcwfurnitures:dark_oak_furniture_6[facing=west]
mcwfurnitures:dark_oak_furniture_6[facing=east]
mcwfurnitures:dark_oak_furniture_7[facing=north]
mcwfurnitures:dark_oak_furniture_7[facing=south]
mcwfurnitures:dark_oak_furniture_7[facing=west]
mcwfurnitures:dark_oak_furniture_7[facing=east]
mcwfurnitures:dark_oak_furniture_8[facing=north]
mcwfurnitures:dark_oak_furniture_8[facing=south]
mcwfurnitures:dark_oak_furniture_8[facing=west]
mcwfurnitures:dark_oak_furniture_8[facing=east]
mcwfurnitures:dark_oak_furniture_9[facing=north]
mcwfurnitures:dark_oak_furniture_9[facing=south]
mcwfurnitures:dark_oak_furniture_9[facing=west]
mcwfurnitures:dark_oak_furniture_9[facing=east]
mcwroofs:roof_base2[facing=north]
mcwroofs:roof_base2[facing=south]
mcwroofs:roof_base2[facing=west]
mcwroofs:roof_base2[facing=east]
mcwroofs:roof_base[facing=north]
mcwroofs:roof_base[facing=south]
mcwroofs:roof_base[facing=west]
mcwroofs:roof_base[facing=east]
mcwroofs:roof_base3[facing=north]
mcwroofs:roof_base3[facing=south]
mcwroofs:roof_base3[facing=west]
mcwroofs:roof_base3[facing=east]
mcwroofs:roof_base4[facing=north]
mcwroofs:roof_base4[facing=south]
mcwroofs:roof_base4[facing=west]
mcwroofs:roof_base4[facing=east]
mcwroofs:roof_lower_base[facing=north]
mcwroofs:roof_lower_base[facing=south]
mcwroofs:roof_lower_base[facing=west]
mcwroofs:roof_lower_base[facing=east]
mcwroofs:roof_steep_base[facing=north]
mcwroofs:roof_steep_base[facing=south]
mcwroofs:roof_steep_base[facing=west]
mcwroofs:roof_steep_base[facing=east]
mcwroofs:roof_straight_base[facing=north]
mcwroofs:roof_straight_base[facing=south]
mcwroofs:roof_straight_base[facing=west]
mcwroofs:roof_straight_base[facing=east]
mcwroofs:roof_steep_base_2[facing=north]
mcwroofs:roof_steep_base_2[facing=south]
mcwroofs:roof_steep_base_2[facing=west]
mcwroofs:roof_steep_base_2[facing=east]
mcwroofs:roof_base_top_x[facing=north]
mcwroofs:roof_base_top_x[facing=south]
mcwroofs:roof_base_top_x[facing=west]
mcwroofs:roof_base_top_x[facing=east]
mcwroofs:roof_white2[facing=north]
mcwroofs:roof_white2[facing=south]
mcwroofs:roof_white2[facing=west]
mcwroofs:roof_white2[facing=east]
mcwroofs:roof_white[facing=north]
mcwroofs:roof_white[facing=south]
mcwroofs:roof_white[facing=west]
mcwroofs:roof_white[facing=east]
mcwroofs:roof_white3[facing=north]
mcwroofs:roof_white3[facing=south]
mcwroofs:roof_white3[facing=west]
mcwroofs:roof_white3[facing=east]
mcwroofs:roof_white4[facing=north]
mcwroofs:roof_white4[facing=south]
mcwroofs:roof_white4[facing=west]
mcwroofs:roof_white4[facing=east]
mcwroofs:roof_lower_white[facing=north]
mcwroofs:roof_lower_white[facing=south]
mcwroofs:roof_lower_white[facing=west]
mcwroofs:roof_lower_white[facing=east]
mcwroofs:roof_steep_white[facing=north]
mcwroofs:roof_steep_white[facing=south]
mcwroofs:roof_steep_white[facing=west]
mcwroofs:roof_steep_white[facing=east]
mcwroofs:roof_straight_white[facing=north]
mcwroofs:roof_straight_white[facing=south]
mcwroofs:roof_straight_white[facing=west]
mcwroofs:roof_straight_white[facing=east]
mcwroofs:roof_steep_white_2[facing=north]
mcwroofs:roof_steep_white_2[facing=south]
mcwroofs:roof_steep_white_2[facing=west]
mcwroofs:roof_steep_white_2[facing=east]
mcwroofs:roof_white_top_x[facing=north]
mcwroofs:roof_white_top_x[facing=south]
mcwroofs:roof_white_top_x[facing=west]
mcwroofs:roof_white_top_x[facing=east]
mcwroofs:roof_light_gray2[facing=north]
mcwroofs:roof_light_gray2[facing=south]
mcwroofs:roof_light_gray2[facing=west]
mcwroofs:roof_light_gray2[facing=east]
mcwroofs:roof_light_gray[facing=north]
mcwroofs:roof_light_gray[facing=south]
mcwroofs:roof_light_gray[facing=west]
mcwroofs:roof_light_gray[facing=east]
mcwroofs:roof_light_gray3[facing=north]
mcwroofs:roof_light_gray3[facing=south]
mcwroofs:roof_light_gray3[facing=west]
mcwroofs:roof_light_gray3[facing=east]
mcwroofs:roof_light_gray4[facing=north]
mcwroofs:roof_light_gray4[facing=south]
mcwroofs:roof_light_gray4[facing=west]
mcwroofs:roof_light_gray4[facing=east]
mcwroofs:roof_lower_light_gray[facing=north]
mcwroofs:roof_lower_light_gray[facing=south]
mcwroofs:roof_lower_light_gray[facing=west]
mcwroofs:roof_lower_light_gray[facing=east]
mcwroofs:roof_steep_light_gray[facing=north]
mcwroofs:roof_steep_light_gray[facing=south]
mcwroofs:roof_steep_light_gray[facing=west]
mcwroofs:roof_steep_light_gray[facing=east]
mcwroofs:roof_straight_light_gray[facing=north]
mcwroofs:roof_straight_light_gray[facing=south]
mcwroofs:roof_straight_light_gray[facing=west]
mcwroofs:roof_straight_light_gray[facing=east]
mcwroofs:roof_steep_light_gray_2[facing=north]
mcwroofs:roof_steep_light_gray_2[facing=south]
mcwroofs:roof_steep_light_gray_2[facing=west]
mcwroofs:roof_steep_light_gray_2[facing=east]
mcwroofs:roof_light_gray_top_x[facing=north]
mcwroofs:roof_light_gray_top_x[facing=south]
mcwroofs:roof_light_gray_top_x[facing=west]
mcwroofs:roof_light_gray_top_x[facing=east]
mcwroofs:roof_gray2[facing=north]
mcwroofs:roof_gray2[facing=south]
mcwroofs:roof_gray2[facing=west]
mcwroofs:roof_gray2[facing=east]
mcwroofs:roof_gray[facing=north]
mcwroofs:roof_gray[facing=south]
mcwroofs:roof_gray[facing=west]
mcwroofs:roof_gray[facing=east]
mcwroofs:roof_gray3[facing=north]
mcwroofs:roof_gray3[facing=south]
mcwroofs:roof_gray3[facing=west]
mcwroofs:roof_gray3[facing=east]
mcwroofs:roof_gray4[facing=north]
mcwroofs:roof_gray4[facing=south]
mcwroofs:roof_gray4[facing=west]
mcwroofs:roof_gray4[facing=east]
mcwroofs:roof_lower_gray[facing=north]
mcwroofs:roof_lower_gray[facing=south]
mcwroofs:roof_lower_gray[facing=west]
mcwroofs:roof_lower_gray[facing=east]
mcwroofs:roof_steep_gray[facing=north]
mcwroofs:roof_steep_gray[facing=south]
mcwroofs:roof_steep_gray[facing=west]
mcwroofs:roof_steep_gray[facing=east]
mcwroofs:roof_straight_gray[facing=north]
mcwroofs:roof_straight_gray[facing=south]
mcwroofs:roof_straight_gray[facing=west]
mcwroofs:roof_straight_gray[facing=east]
mcwroofs:roof_steep_gray_2[facing=north]
mcwroofs:roof_steep_gray_2[facing=south]
mcwroofs:roof_steep_gray_2[facing=west]
mcwroofs:roof_steep_gray_2[facing=east]
mcwroofs:roof_gray_top_x[facing=north]
mcwroofs:roof_gray_top_x[facing=south]
mcwroofs:roof_gray_top_x[facing=west]
mcwroofs:roof_gray_top_x[facing=east]
mcwroofs:roof_black2[facing=north]
mcwroofs:roof_black2[facing=south]
mcwroofs:roof_black2[facing=west]
mcwroofs:roof_black2[facing=east]
mcwroofs:roof_black[facing=north]
mcwroofs:roof_black[facing=south]
mcwroofs:roof_black[facing=west]
mcwroofs:roof_black[facing=east]
mcwroofs:roof_black3[facing=north]
mcwroofs:roof_black3[facing=south]
mcwroofs:roof_black3[facing=west]
mcwroofs:roof_black3[facing=east]
mcwroofs:roof_black4[facing=north]
mcwroofs:roof_black4[facing=south]
mcwroofs:roof_black4[facing=west]
mcwroofs:roof_black4[facing=east]
mcwroofs:roof_lower_black[facing=north]
mcwroofs:roof_lower_black[facing=south]
mcwroofs:roof_lower_black[facing=west]
mcwroofs:roof_lower_black[facing=east]
mcwroofs:roof_steep_black[facing=north]
mcwroofs:roof_steep_black[facing=south]
mcwroofs:roof_steep_black[facing=west]
mcwroofs:roof_steep_black[facing=east]
mcwroofs:roof_straight_black[facing=north]
mcwroofs:roof_straight_black[facing=south]
mcwroofs:roof_straight_black[facing=west]
mcwroofs:roof_straight_black[facing=east]
mcwroofs:roof_steep_black_2[facing=north]
mcwroofs:roof_steep_black_2[facing=south]
mcwroofs:roof_steep_black_2[facing=west]
mcwroofs:roof_steep_black_2[facing=east]
mcwroofs:roof_black_top_x[facing=north]
mcwroofs:roof_black_top_x[facing=south]
mcwroofs:roof_black_top_x[facing=west]
mcwroofs:roof_black_top_x[facing=east]
mcwroofs:oak_roof_top[facing=north]
mcwroofs:oak_roof_top[facing=south]
mcwroofs:oak_roof_top[facing=west]
mcwroofs:oak_roof_top[facing=east]
mcwroofs:oak_roof[facing=north]
mcwroofs:oak_roof[facing=south]
mcwroofs:oak_roof[facing=west]
mcwroofs:oak_roof[facing=east]
mcwroofs:oak_roof_outer[facing=north]
mcwroofs:oak_roof_outer[facing=south]
mcwroofs:oak_roof_outer[facing=west]
mcwroofs:oak_roof_outer[facing=east]
mcwroofs:oak_roof_inner[facing=north]
mcwroofs:oak_roof_inner[facing=south]
mcwroofs:oak_roof_inner[facing=west]
mcwroofs:oak_roof_inner[facing=east]
mcwroofs:oak_roof_lower[facing=north]
mcwroofs:oak_roof_lower[facing=south]
mcwroofs:oak_roof_lower[facing=west]
mcwroofs:oak_roof_lower[facing=east]
mcwroofs:oak_roof_steep[facing=north]
mcwroofs:oak_roof_steep[facing=south]
mcwroofs:oak_roof_steep[facing=west]
mcwroofs:oak_roof_steep[facing=east]
mcwroofs:oak_roof_straight[facing=north]
mcwroofs:oak_roof_straight[facing=south]
mcwroofs:oak_roof_straight[facing=west]
mcwroofs:oak_roof_straight[facing=east]
mcwroofs:oak_roof_steep_2[facing=north]
mcwroofs:oak_roof_steep_2[facing=south]
mcwroofs:oak_roof_steep_2[facing=west]
mcwroofs:oak_roof_steep_2[facing=east]
mcwroofs:oak_roof_top_x[facing=north]
mcwroofs:oak_roof_top_x[facing=south]
mcwroofs:oak_roof_top_x[facing=west]
mcwroofs:oak_roof_top_x[facing=east]
mcwroofs:spruce_roof_top[facing=north]
mcwroofs:spruce_roof_top[facing=south]
mcwroofs:spruce_roof_top[facing=west]
mcwroofs:spruce_roof_top[facing=east]
mcwroofs:spruce_roof[facing=north]
mcwroofs:spruce_roof[facing=south]
mcwroofs:spruce_roof[facing=west]
mcwroofs:spruce_roof[facing=east]
mcwroofs:spruce_roof_outer[facing=north]
mcwroofs:spruce_roof_outer[facing=south]
mcwroofs:spruce_roof_outer[facing=west]
mcwroofs:spruce_roof_outer[facing=east]
mcwroofs:spruce_roof_inner[facing=north]
mcwroofs:spruce_roof_inner[facing=south]
mcwroofs:spruce_roof_inner[facing=west]
mcwroofs:spruce_roof_inner[facing=east]
mcwroofs:spruce_roof_lower[facing=north]
mcwroofs:spruce_roof_lower[facing=south]
mcwroofs:spruce_roof_lower[facing=west]
mcwroofs:spruce_roof_lower[facing=east]
mcwroofs:spruce_roof_steep[facing=north]
mcwroofs:spruce_roof_steep[facing=south]
mcwroofs:spruce_roof_steep[facing=west]
mcwroofs:spruce_roof_steep[facing=east]
mcwroofs:spruce_roof_straight[facing=north]
mcwroofs:spruce_roof_straight[facing=south]
mcwroofs:spruce_roof_straight[facing=west]
mcwroofs:spruce_roof_straight[facing=east]
mcwroofs:spruce_roof_steep_2[facing=north]
mcwroofs:spruce_roof_steep_2[facing=south]
mcwroofs:spruce_roof_steep_2[facing=west]
mcwroofs:spruce_roof_steep_2[facing=east]
mcwroofs:spruce_roof_top_x[facing=north]
mcwroofs:spruce_roof_top_x[facing=south]
mcwroofs:spruce_roof_top_x[facing=west]
mcwroofs:spruce_roof_top_x[facing=east]
mcwroofs:birch_roof_top[facing=north]
mcwroofs:birch_roof_top[facing=south]
mcwroofs:birch_roof_top[facing=west]
mcwroofs:birch_roof_top[facing=east]
mcwroofs:birch_roof[facing=north]
mcwroofs:birch_roof[facing=south]
mcwroofs:birch_roof[facing=west]
mcwroofs:birch_roof[facing=east]
mcwroofs:birch_roof_outer[facing=north]
mcwroofs:birch_roof_outer[facing=south]
mcwroofs:birch_roof_outer[facing=west]
mcwroofs:birch_roof_outer[facing=east]
mcwroofs:birch_roof_inner[facing=north]
mcwroofs:birch_roof_inner[facing=south]
mcwroofs:birch_roof_inner[facing=west]
mcwroofs:birch_roof_inner[facing=east]
mcwroofs:birch_roof_lower[facing=north]
mcwroofs:birch_roof_lower[facing=south]
mcwroofs:birch_roof_lower[facing=west]
mcwroofs:birch_roof_lower[facing=east]
mcwroofs:birch_roof_steep[facing=north]
mcwroofs:birch_roof_steep[facing=south]
mcwroofs:birch_roof_steep[facing=west]
mcwroofs:birch_roof_steep[facing=east]
mcwroofs:birch_roof_straight[facing=north]
mcwroofs:birch_roof_straight[facing=south]
mcwroofs:birch_roof_straight[facing=west]
mcwroofs:birch_roof_straight[facing=east]
mcwroofs:birch_roof_steep_2[facing=north]
mcwroofs:birch_roof_steep_2[facing=south]
mcwroofs:birch_roof_steep_2[facing=west]
mcwroofs:birch_roof_steep_2[facing=east]
mcwroofs:birch_roof_top_x[facing=north]
mcwroofs:birch_roof_top_x[facing=south]
mcwroofs:birch_roof_top_x[facing=west]
mcwroofs:birch_roof_top_x[facing=east]
mcwroofs:jungle_roof_top[facing=north]
mcwroofs:jungle_roof_top[facing=south]
mcwroofs:jungle_roof_top[facing=west]
mcwroofs:jungle_roof_top[facing=east]
mcwroofs:jungle_roof[facing=north]
mcwroofs:jungle_roof[facing=south]
mcwroofs:jungle_roof[facing=west]
mcwroofs:jungle_roof[facing=east]
mcwroofs:jungle_roof_outer[facing=north]
mcwroofs:jungle_roof_outer[facing=south]
mcwroofs:jungle_roof_outer[facing=west]
mcwroofs:jungle_roof_outer[facing=east]
mcwroofs:jungle_roof_inner[facing=north]
mcwroofs:jungle_roof_inner[facing=south]
mcwroofs:jungle_roof_inner[facing=west]
mcwroofs:jungle_roof_inner[facing=east]
mcwroofs:jungle_roof_lower[facing=north]
mcwroofs:jungle_roof_lower[facing=south]
mcwroofs:jungle_roof_lower[facing=west]
mcwroofs:jungle_roof_lower[facing=east]
mcwroofs:jungle_roof_steep[facing=north]
mcwroofs:jungle_roof_steep[facing=south]
mcwroofs:jungle_roof_steep[facing=west]
mcwroofs:jungle_roof_steep[facing=east]
mcwroofs:jungle_roof_straight[facing=north]
mcwroofs:jungle_roof_straight[facing=south]
mcwroofs:jungle_roof_straight[facing=west]
mcwroofs:jungle_roof_straight[facing=east]
mcwroofs:jungle_roof_steep_2[facing=north]
mcwroofs:jungle_roof_steep_2[facing=south]
mcwroofs:jungle_roof_steep_2[facing=west]
mcwroofs:jungle_roof_steep_2[facing=east]
mcwroofs:jungle_roof_top_x[facing=north]
mcwroofs:jungle_roof_top_x[facing=south]
mcwroofs:jungle_roof_top_x[facing=west]
mcwroofs:jungle_roof_top_x[facing=east]
mcwroofs:dark_oak_roof_top[facing=north]
mcwroofs:dark_oak_roof_top[facing=south]
mcwroofs:dark_oak_roof_top[facing=west]
mcwroofs:dark_oak_roof_top[facing=east]
mcwroofs:dark_oak_roof[facing=north]
mcwroofs:dark_oak_roof[facing=south]
mcwroofs:dark_oak_roof[facing=west]
mcwroofs:dark_oak_roof[facing=east]
mcwroofs:dark_oak_roof_outer[facing=north]
mcwroofs:dark_oak_roof_outer[facing=south]
mcwroofs:dark_oak_roof_outer[facing=west]
mcwroofs:dark_oak_roof_outer[facing=east]
mcwroofs:dark_oak_roof_inner[facing=north]
mcwroofs:dark_oak_roof_inner[facing=south]
mcwroofs:dark_oak_roof_inner[facing=west]
mcwroofs:dark_oak_roof_inner[facing=east]
mcwroofs:dark_oak_roof_lower[facing=north]
mcwroofs:dark_oak_roof_lower[facing=south]
mcwroofs:dark_oak_roof_lower[facing=west]
mcwroofs:dark_oak_roof_lower[facing=east]
mcwroofs:dark_oak_roof_steep[facing=north]
mcwroofs:dark_oak_roof_steep[facing=south]
mcwroofs:dark_oak_roof_steep[facing=west]
mcwroofs:dark_oak_roof_steep[facing=east]
mcwroofs:dark_oak_roof_straight[facing=north]
mcwroofs:dark_oak_roof_straight[facing=south]
mcwroofs:dark_oak_roof_straight[facing=west]
mcwroofs:dark_oak_roof_straight[facing=east]
mcwroofs:dark_oak_roof_steep_2[facing=north]
mcwroofs:dark_oak_roof_steep_2[facing=south]
mcwroofs:dark_oak_roof_steep_2[facing=west]
mcwroofs:dark_oak_roof_steep_2[facing=east]
mcwroofs:dark_oak_roof_top_x[facing=north]
mcwroofs:dark_oak_roof_top_x[facing=south]
mcwroofs:dark_oak_roof_top_x[facing=west]
mcwroofs:dark_oak_roof_top_x[facing=east]
mcwroofs:acacia_roof_top[facing=north]
mcwroofs:acacia_roof_top[facing=south]
mcwroofs:acacia_roof_top[facing=west]
mcwroofs:acacia_roof_top[facing=east]
mcwroofs:acacia_roof[facing=north]
mcwroofs:acacia_roof[facing=south]
mcwroofs:acacia_roof[facing=west]
mcwroofs:acacia_roof[facing=east]
mcwroofs:acacia_roof_outer[facing=north]
mcwroofs:acacia_roof_outer[facing=south]
mcwroofs:acacia_roof_outer[facing=west]
mcwroofs:acacia_roof_outer[facing=east]
mcwroofs:acacia_roof_inner[facing=north]
mcwroofs:acacia_roof_inner[facing=south]
mcwroofs:acacia_roof_inner[facing=west]
mcwroofs:acacia_roof_inner[facing=east]
mcwroofs:acacia_roof_lower[facing=north]
mcwroofs:acacia_roof_lower[facing=south]
mcwroofs:acacia_roof_lower[facing=west]
mcwroofs:acacia_roof_lower[facing=east]
mcwroofs:acacia_roof_steep[facing=north]
mcwroofs:acacia_roof_steep[facing=south]
mcwroofs:acacia_roof_steep[facing=west]
mcwroofs:acacia_roof_steep[facing=east]
mcwroofs:acacia_roof_straight[facing=north]
mcwroofs:acacia_roof_straight[facing=south]
mcwroofs:acacia_roof_straight[facing=west]
mcwroofs:acacia_roof_straight[facing=east]
mcwroofs:acacia_roof_steep_2[facing=north]
mcwroofs:acacia_roof_steep_2[facing=south]
mcwroofs:acacia_roof_steep_2[facing=west]
mcwroofs:acacia_roof_steep_2[facing=east]
mcwroofs:acacia_roof_top_x[facing=north]
mcwroofs:acacia_roof_top_x[facing=south]
mcwroofs:acacia_roof_top_x[facing=west]
mcwroofs:acacia_roof_top_x[facing=east]
mcwroofs:oak_plank_roof_top[facing=north]
mcwroofs:oak_plank_roof_top[facing=south]
mcwroofs:oak_plank_roof_top[facing=west]
mcwroofs:oak_plank_roof_top[facing=east]
mcwroofs:oak_plank_roof[facing=north]
mcwroofs:oak_plank_roof[facing=south]
mcwroofs:oak_plank_roof[facing=west]
mcwroofs:oak_plank_roof[facing=east]
mcwroofs:oak_plank_roof_outer[facing=north]
mcwroofs:oak_plank_roof_outer[facing=south]
mcwroofs:oak_plank_roof_outer[facing=west]
mcwroofs:oak_plank_roof_outer[facing=east]
mcwroofs:oak_plank_roof_inner[facing=north]
mcwroofs:oak_plank_roof_inner[facing=south]
mcwroofs:oak_plank_roof_inner[facing=west]
mcwroofs:oak_plank_roof_inner[facing=east]
mcwroofs:oak_plank_roof_lower[facing=north]
mcwroofs:oak_plank_roof_lower[facing=south]
mcwroofs:oak_plank_roof_lower[facing=west]
mcwroofs:oak_plank_roof_lower[facing=east]
mcwroofs:oak_plank_roof_steep[facing=north]
mcwroofs:oak_plank_roof_steep[facing=south]
mcwroofs:oak_plank_roof_steep[facing=west]
mcwroofs:oak_plank_roof_steep[facing=east]
mcwroofs:oak_plank_roof_straight[facing=north]
mcwroofs:oak_plank_roof_straight[facing=south]
mcwroofs:oak_plank_roof_straight[facing=west]
mcwroofs:oak_plank_roof_straight[facing=east]
mcwroofs:oak_plank_roof_steep_2[facing=north]
mcwroofs:oak_plank_roof_steep_2[facing=south]
mcwroofs:oak_plank_roof_steep_2[facing=west]
mcwroofs:oak_plank_roof_steep_2[facing=east]
mcwroofs:oak_plank_roof_top_x[facing=north]
mcwroofs:oak_plank_roof_top_x[facing=south]
mcwroofs:oak_plank_roof_top_x[facing=west]
mcwroofs:oak_plank_roof_top_x[facing=east]
mcwroofs:spruce_plank_roof_top[facing=north]
mcwroofs:spruce_plank_roof_top[facing=south]
mcwroofs:spruce_plank_roof_top[facing=west]
mcwroofs:spruce_plank_roof_top[facing=east]
mcwroofs:spruce_plank_roof[facing=north]
mcwroofs:spruce_plank_roof[facing=south]
mcwroofs:spruce_plank_roof[facing=west]
mcwroofs:spruce_plank_roof[facing=east]
mcwroofs:spruce_plank_roof_outer[facing=north]
mcwroofs:spruce_plank_roof_outer[facing=south]
mcwroofs:spruce_plank_roof_outer[facing=west]
mcwroofs:spruce_plank_roof_outer[facing=east]
mcwroofs:spruce_plank_roof_inner[facing=north]
mcwroofs:spruce_plank_roof_inner[facing=south]
mcwroofs:spruce_plank_roof_inner[facing=west]
mcwroofs:spruce_plank_roof_inner[facing=east]
mcwroofs:spruce_plank_roof_lower[facing=north]
mcwroofs:spruce_plank_roof_lower[facing=south]
mcwroofs:spruce_plank_roof_lower[facing=west]
mcwroofs:spruce_plank_roof_lower[facing=east]
mcwroofs:spruce_plank_roof_steep[facing=north]
mcwroofs:spruce_plank_roof_steep[facing=south]
mcwroofs:spruce_plank_roof_steep[facing=west]
mcwroofs:spruce_plank_roof_steep[facing=east]
mcwroofs:spruce_plank_roof_straight[facing=north]
mcwroofs:spruce_plank_roof_straight[facing=south]
mcwroofs:spruce_plank_roof_straight[facing=west]
mcwroofs:spruce_plank_roof_straight[facing=east]
mcwroofs:spruce_plank_roof_steep_2[facing=north]
mcwroofs:spruce_plank_roof_steep_2[facing=south]
mcwroofs:spruce_plank_roof_steep_2[facing=west]
mcwroofs:spruce_plank_roof_steep_2[facing=east]
mcwroofs:spruce_plank_roof_top_x[facing=north]
mcwroofs:spruce_plank_roof_top_x[facing=south]
mcwroofs:spruce_plank_roof_top_x[facing=west]
mcwroofs:spruce_plank_roof_top_x[facing=east]
mcwroofs:birch_plank_roof_top[facing=north]
mcwroofs:birch_plank_roof_top[facing=south]
mcwroofs:birch_plank_roof_top[facing=west]
mcwroofs:birch_plank_roof_top[facing=east]
mcwroofs:birch_plank_roof[facing=north]
mcwroofs:birch_plank_roof[facing=south]
mcwroofs:birch_plank_roof[facing=west]
mcwroofs:birch_plank_roof[facing=east]
mcwroofs:birch_plank_roof_outer[facing=north]
mcwroofs:birch_plank_roof_outer[facing=south]
mcwroofs:birch_plank_roof_outer[facing=west]
mcwroofs:birch_plank_roof_outer[facing=east]
mcwroofs:birch_plank_roof_inner[facing=north]
mcwroofs:birch_plank_roof_inner[facing=south]
mcwroofs:birch_plank_roof_inner[facing=west]
mcwroofs:birch_plank_roof_inner[facing=east]
mcwroofs:birch_plank_roof_lower[facing=north]
mcwroofs:birch_plank_roof_lower[facing=south]
mcwroofs:birch_plank_roof_lower[facing=west]
mcwroofs:birch_plank_roof_lower[facing=east]
mcwroofs:birch_plank_roof_steep[facing=north]
mcwroofs:birch_plank_roof_steep[facing=south]
mcwroofs:birch_plank_roof_steep[facing=west]
mcwroofs:birch_plank_roof_steep[facing=east]
mcwroofs:birch_plank_roof_straight[facing=north]
mcwroofs:birch_plank_roof_straight[facing=south]
mcwroofs:birch_plank_roof_straight[facing=west]
mcwroofs:birch_plank_roof_straight[facing=east]
mcwroofs:birch_plank_roof_steep_2[facing=north]
mcwroofs:birch_plank_roof_steep_2[facing=south]
mcwroofs:birch_plank_roof_steep_2[facing=west]
mcwroofs:birch_plank_roof_steep_2[facing=east]
mcwroofs:birch_plank_roof_top_x[facing=north]
mcwroofs:birch_plank_roof_top_x[facing=south]
mcwroofs:birch_plank_roof_top_x[facing=west]
mcwroofs:birch_plank_roof_top_x[facing=east]
mcwroofs:jungle_plank_roof_top[facing=north]
mcwroofs:jungle_plank_roof_top[facing=south]
mcwroofs:jungle_plank_roof_top[facing=west]
mcwroofs:jungle_plank_roof_top[facing=east]
mcwroofs:jungle_plank_roof[facing=north]
mcwroofs:jungle_plank_roof[facing=south]
mcwroofs:jungle_plank_roof[facing=west]
mcwroofs:jungle_plank_roof[facing=east]
mcwroofs:jungle_plank_roof_outer[facing=north]
mcwroofs:jungle_plank_roof_outer[facing=south]
mcwroofs:jungle_plank_roof_outer[facing=west]
mcwroofs:jungle_plank_roof_outer[facing=east]
mcwroofs:jungle_plank_roof_inner[facing=north]
mcwroofs:jungle_plank_roof_inner[facing=south]
mcwroofs:jungle_plank_roof_inner[facing=west]
mcwroofs:jungle_plank_roof_inner[facing=east]
mcwroofs:jungle_plank_roof_lower[facing=north]
mcwroofs:jungle_plank_roof_lower[facing=south]
mcwroofs:jungle_plank_roof_lower[facing=west]
mcwroofs:jungle_plank_roof_lower[facing=east]
mcwroofs:jungle_plank_roof_steep[facing=north]
mcwroofs:jungle_plank_roof_steep[facing=south]
mcwroofs:jungle_plank_roof_steep[facing=west]
mcwroofs:jungle_plank_roof_steep[facing=east]
mcwroofs:jungle_plank_roof_straight[facing=north]
mcwroofs:jungle_plank_roof_straight[facing=south]
mcwroofs:jungle_plank_roof_straight[facing=west]
mcwroofs:jungle_plank_roof_straight[facing=east]
mcwroofs:jungle_plank_roof_steep_2[facing=north]
mcwroofs:jungle_plank_roof_steep_2[facing=south]
mcwroofs:jungle_plank_roof_steep_2[facing=west]
mcwroofs:jungle_plank_roof_steep_2[facing=east]
mcwroofs:jungle_plank_roof_top_x[facing=north]
mcwroofs:jungle_plank_roof_top_x[facing=south]
mcwroofs:jungle_plank_roof_top_x[facing=west]
mcwroofs:jungle_plank_roof_top_x[facing=east]
mcwroofs:dark_oak_plank_roof_top[facing=north]
mcwroofs:dark_oak_plank_roof_top[facing=south]
mcwroofs:dark_oak_plank_roof_top[facing=west]
mcwroofs:dark_oak_plank_roof_top[facing=east]
mcwroofs:dark_oak_plank_roof[facing=north]
mcwroofs:dark_oak_plank_roof[facing=south]
mcwroofs:dark_oak_plank_roof[facing=west]
mcwroofs:dark_oak_plank_roof[facing=east]
mcwroofs:dark_oak_plank_roof_outer[facing=north]
mcwroofs:dark_oak_plank_roof_outer[facing=south]
mcwroofs:dark_oak_plank_roof_outer[facing=west]
mcwroofs:dark_oak_plank_roof_outer[facing=east]
mcwroofs:dark_oak_plank_roof_inner[facing=north]
mcwroofs:dark_oak_plank_roof_inner[facing=south]
mcwroofs:dark_oak_plank_roof_inner[facing=west]
mcwroofs:dark_oak_plank_roof_inner[facing=east]
mcwroofs:dark_oak_plank_roof_lower[facing=north]
mcwroofs:dark_oak_plank_roof_lower[facing=south]
mcwroofs:dark_oak_plank_roof_lower[facing=west]
mcwroofs:dark_oak_plank_roof_lower[facing=east]
mcwroofs:dark_oak_plank_roof_steep[facing=north]
mcwroofs:dark_oak_plank_roof_steep[facing=south]
mcwroofs:dark_oak_plank_roof_steep[facing=west]
mcwroofs:dark_oak_plank_roof_steep[facing=east]
mcwroofs:dark_oak_plank_roof_straight[facing=north]
mcwroofs:dark_oak_plank_roof_straight[facing=south]
mcwroofs:dark_oak_plank_roof_straight[facing=west]
mcwroofs:dark_oak_plank_roof_straight[facing=east]
mcwroofs:dark_oak_plank_roof_steep_2[facing=north]
mcwroofs:dark_oak_plank_roof_steep_2[facing=south]
mcwroofs:dark_oak_plank_roof_steep_2[facing=west]
mcwroofs:dark_oak_plank_roof_steep_2[facing=east]
mcwroofs:dark_oak_plank_roof_top_x[facing=north]
mcwroofs:dark_oak_plank_roof_top_x[facing=south]
mcwroofs:dark_oak_plank_roof_top_x[facing=west]
mcwroofs:dark_oak_plank_roof_top_x[facing=east]
mcwroofs:acacia_plank_roof_top[facing=north]
mcwroofs:acacia_plank_roof_top[facing=south]
mcwroofs:acacia_plank_roof_top[facing=west]
mcwroofs:acacia_plank_roof_top[facing=east]
mcwroofs:acacia_plank_roof[facing=north]
mcwroofs:acacia_plank_roof[facing=south]
mcwroofs:acacia_plank_roof[facing=west]
mcwroofs:acacia_plank_roof[facing=east]
mcwroofs:acacia_plank_roof_outer[facing=north]
mcwroofs:acacia_plank_roof_outer[facing=south]
mcwroofs:acacia_plank_roof_outer[facing=west]
mcwroofs:acacia_plank_roof_outer[facing=east]
mcwroofs:acacia_plank_roof_inner[facing=north]
mcwroofs:acacia_plank_roof_inner[facing=south]
mcwroofs:acacia_plank_roof_inner[facing=west]
mcwroofs:acacia_plank_roof_inner[facing=east]
mcwroofs:acacia_plank_roof_lower[facing=north]
mcwroofs:acacia_plank_roof_lower[facing=south]
mcwroofs:acacia_plank_roof_lower[facing=west]
mcwroofs:acacia_plank_roof_lower[facing=east]
mcwroofs:acacia_plank_roof_steep[facing=north]
mcwroofs:acacia_plank_roof_steep[facing=south]
mcwroofs:acacia_plank_roof_steep[facing=west]
mcwroofs:acacia_plank_roof_steep[facing=east]
mcwroofs:acacia_plank_roof_straight[facing=north]
mcwroofs:acacia_plank_roof_straight[facing=south]
mcwroofs:acacia_plank_roof_straight[facing=west]
mcwroofs:acacia_plank_roof_straight[facing=east]
mcwroofs:acacia_plank_roof_steep_2[facing=north]
mcwroofs:acacia_plank_roof_steep_2[facing=south]
mcwroofs:acacia_plank_roof_steep_2[facing=west]
mcwroofs:acacia_plank_roof_steep_2[facing=east]
mcwroofs:acacia_plank_roof_top_x[facing=north]
mcwroofs:acacia_plank_roof_top_x[facing=south]
mcwroofs:acacia_plank_roof_top_x[facing=west]
mcwroofs:acacia_plank_roof_top_x[facing=east]
mcwroofs:gutter_base[facing=north]
mcwroofs:gutter_base[facing=south]
mcwroofs:gutter_base[facing=west]
mcwroofs:gutter_base[facing=east]
mcwroofs:gutter_base_black[facing=north]
mcwroofs:gutter_base_black[facing=south]
mcwroofs:gutter_base_black[facing=west]
mcwroofs:gutter_base_black[facing=east]
mcwroofs:gutter_base_gray[facing=north]
mcwroofs:gutter_base_gray[facing=south]
mcwroofs:gutter_base_gray[facing=west]
mcwroofs:gutter_base_gray[facing=east]
mcwroofs:gutter_base_light_gray[facing=north]
mcwroofs:gutter_base_light_gray[facing=south]
mcwroofs:gutter_base_light_gray[facing=west]
mcwroofs:gutter_base_light_gray[facing=east]
mcwroofs:gutter_base_white[facing=north]
mcwroofs:gutter_base_white[facing=south]
mcwroofs:gutter_base_white[facing=west]
mcwroofs:gutter_base_white[facing=east]
mcwroofs:gutter_bot[facing=north]
mcwroofs:gutter_bot[facing=south]
mcwroofs:gutter_bot[facing=west]
mcwroofs:gutter_bot[facing=east]
mcwroofs:gutter_bot_black[facing=north]
mcwroofs:gutter_bot_black[facing=south]
mcwroofs:gutter_bot_black[facing=west]
mcwroofs:gutter_bot_black[facing=east]
mcwroofs:gutter_bot_gray[facing=north]
mcwroofs:gutter_bot_gray[facing=south]
mcwroofs:gutter_bot_gray[facing=west]
mcwroofs:gutter_bot_gray[facing=east]
mcwroofs:gutter_bot_light_gray[facing=north]
mcwroofs:gutter_bot_light_gray[facing=south]
mcwroofs:gutter_bot_light_gray[facing=west]
mcwroofs:gutter_bot_light_gray[facing=east]
mcwroofs:gutter_bot_white[facing=north]
mcwroofs:gutter_bot_white[facing=south]
mcwroofs:gutter_bot_white[facing=west]
mcwroofs:gutter_bot_white[facing=east]
mcwroofs:gutter_middle[facing=north]
mcwroofs:gutter_middle[facing=south]
mcwroofs:gutter_middle[facing=west]
mcwroofs:gutter_middle[facing=east]
mcwroofs:gutter_middle_black[facing=north]
mcwroofs:gutter_middle_black[facing=south]
mcwroofs:gutter_middle_black[facing=west]
mcwroofs:gutter_middle_black[facing=east]
mcwroofs:gutter_middle_gray[facing=north]
mcwroofs:gutter_middle_gray[facing=south]
mcwroofs:gutter_middle_gray[facing=west]
mcwroofs:gutter_middle_gray[facing=east]
mcwroofs:gutter_middle_light_gray[facing=north]
mcwroofs:gutter_middle_light_gray[facing=south]
mcwroofs:gutter_middle_light_gray[facing=west]
mcwroofs:gutter_middle_light_gray[facing=east]
mcwroofs:gutter_middle_white[facing=north]
mcwroofs:gutter_middle_white[facing=south]
mcwroofs:gutter_middle_white[facing=west]
mcwroofs:gutter_middle_white[facing=east]
mcwroofs:gutter_top[facing=north]
mcwroofs:gutter_top[facing=south]
mcwroofs:gutter_top[facing=west]
mcwroofs:gutter_top[facing=east]
mcwroofs:gutter_top_black[facing=north]
mcwroofs:gutter_top_black[facing=south]
mcwroofs:gutter_top_black[facing=west]
mcwroofs:gutter_top_black[facing=east]
mcwroofs:gutter_top_gray[facing=north]
mcwroofs:gutter_top_gray[facing=south]
mcwroofs:gutter_top_gray[facing=west]
mcwroofs:gutter_top_gray[facing=east]
mcwroofs:gutter_top_light_gray[facing=north]
mcwroofs:gutter_top_light_gray[facing=south]
mcwroofs:gutter_top_light_gray[facing=west]
mcwroofs:gutter_top_light_gray[facing=east]
mcwroofs:gutter_top_white[facing=north]
mcwroofs:gutter_top_white[facing=south]
mcwroofs:gutter_top_white[facing=west]
mcwroofs:gutter_top_white[facing=east]
mcwroofs:gutter_corner[facing=north]
mcwroofs:gutter_corner[facing=south]
mcwroofs:gutter_corner[facing=west]
mcwroofs:gutter_corner[facing=east]
mcwroofs:gutter_corner_black[facing=north]
mcwroofs:gutter_corner_black[facing=south]
mcwroofs:gutter_corner_black[facing=west]
mcwroofs:gutter_corner_black[facing=east]
mcwroofs:gutter_corner_gray[facing=north]
mcwroofs:gutter_corner_gray[facing=south]
mcwroofs:gutter_corner_gray[facing=west]
mcwroofs:gutter_corner_gray[facing=east]
mcwroofs:gutter_corner_light_gray[facing=north]
mcwroofs:gutter_corner_light_gray[facing=south]
mcwroofs:gutter_corner_light_gray[facing=west]
mcwroofs:gutter_corner_light_gray[facing=east]
mcwroofs:gutter_corner_white[facing=north]
mcwroofs:gutter_corner_white[facing=south]
mcwroofs:gutter_corner_white[facing=west]
mcwroofs:gutter_corner_white[facing=east]
mcwroofs:oak_glass_roof[facing=north]
mcwroofs:oak_glass_roof[facing=south]
mcwroofs:oak_glass_roof[facing=west]
mcwroofs:oak_glass_roof[facing=east]
mcwroofs:spruce_glass_roof[facing=north]
mcwroofs:spruce_glass_roof[facing=south]
mcwroofs:spruce_glass_roof[facing=west]
mcwroofs:spruce_glass_roof[facing=east]
mcwroofs:birch_glass_roof[facing=north]
mcwroofs:birch_glass_roof[facing=south]
mcwroofs:birch_glass_roof[facing=west]
mcwroofs:birch_glass_roof[facing=east]
mcwroofs:jungle_glass_roof[facing=north]
mcwroofs:jungle_glass_roof[facing=south]
mcwroofs:jungle_glass_roof[facing=west]
mcwroofs:jungle_glass_roof[facing=east]
mcwroofs:acacia_glass_roof[facing=north]
mcwroofs:acacia_glass_roof[facing=south]
mcwroofs:acacia_glass_roof[facing=west]
mcwroofs:acacia_glass_roof[facing=east]
mcwroofs:dark_oak_glass_roof[facing=north]
mcwroofs:dark_oak_glass_roof[facing=south]
mcwroofs:dark_oak_glass_roof[facing=west]
mcwroofs:dark_oak_glass_roof[facing=east]
mcwroofs:black_striped_awning[facing=north]
mcwroofs:black_striped_awning[facing=south]
mcwroofs:black_striped_awning[facing=west]
mcwroofs:black_striped_awning[facing=east]
mcwroofs:blue_striped_awning[facing=north]
mcwroofs:blue_striped_awning[facing=south]
mcwroofs:blue_striped_awning[facing=west]
mcwroofs:blue_striped_awning[facing=east]
mcwroofs:brown_striped_awning[facing=north]
mcwroofs:brown_striped_awning[facing=south]
mcwroofs:brown_striped_awning[facing=west]
mcwroofs:brown_striped_awning[facing=east]
mcwroofs:cyan_striped_awning[facing=north]
mcwroofs:cyan_striped_awning[facing=south]
mcwroofs:cyan_striped_awning[facing=west]
mcwroofs:cyan_striped_awning[facing=east]
mcwroofs:gray_striped_awning[facing=north]
mcwroofs:gray_striped_awning[facing=south]
mcwroofs:gray_striped_awning[facing=west]
mcwroofs:gray_striped_awning[facing=east]
mcwroofs:green_striped_awning[facing=north]
mcwroofs:green_striped_awning[facing=south]
mcwroofs:green_striped_awning[facing=west]
mcwroofs:green_striped_awning[facing=east]
mcwroofs:light_blue_striped_awning[facing=north]
mcwroofs:light_blue_striped_awning[facing=south]
mcwroofs:light_blue_striped_awning[facing=west]
mcwroofs:light_blue_striped_awning[facing=east]
mcwroofs:light_gray_striped_awning[facing=north]
mcwroofs:light_gray_striped_awning[facing=south]
mcwroofs:light_gray_striped_awning[facing=west]
mcwroofs:light_gray_striped_awning[facing=east]
mcwroofs:lime_striped_awning[facing=north]
mcwroofs:lime_striped_awning[facing=south]
mcwroofs:lime_striped_awning[facing=west]
mcwroofs:lime_striped_awning[facing=east]
mcwroofs:magenta_striped_awning[facing=north]
mcwroofs:magenta_striped_awning[facing=south]
mcwroofs:magenta_striped_awning[facing=west]
mcwroofs:magenta_striped_awning[facing=east]
mcwroofs:orange_striped_awning[facing=north]
mcwroofs:orange_striped_awning[facing=south]
mcwroofs:orange_striped_awning[facing=west]
mcwroofs:orange_striped_awning[facing=east]
mcwroofs:pink_striped_awning[facing=north]
mcwroofs:pink_striped_awning[facing=south]
mcwroofs:pink_striped_awning[facing=west]
mcwroofs:pink_striped_awning[facing=east]
mcwroofs:purple_striped_awning[facing=north]
mcwroofs:purple_striped_awning[facing=south]
mcwroofs:purple_striped_awning[facing=west]
mcwroofs:purple_striped_awning[facing=east]
mcwroofs:red_striped_awning[facing=north]
mcwroofs:red_striped_awning[facing=south]
mcwroofs:red_striped_awning[facing=west]
mcwroofs:red_striped_awning[facing=east]
mcwroofs:yellow_striped_awning[facing=north]
mcwroofs:yellow_striped_awning[facing=south]
mcwroofs:yellow_striped_awning[facing=west]
mcwroofs:yellow_striped_awning[facing=east]
mcwwindows:oak_window[facing=north,open=true]
mcwwindows:oak_window[facing=north,open=false]
mcwwindows:oak_window[facing=south,open=true]
mcwwindows:oak_window[facing=south,open=false]
mcwwindows:oak_window[facing=west,open=true]
mcwwindows:oak_window[facing=west,open=false]
mcwwindows:oak_window[facing=east,open=true]
mcwwindows:oak_window[facing=east,open=false]
mcwwindows:spruce_window[facing=north,open=true]
mcwwindows:spruce_window[facing=north,open=false]
mcwwindows:spruce_window[facing=south,open=true]
mcwwindows:spruce_window[facing=south,open=false]
mcwwindows:spruce_window[facing=west,open=true]
mcwwindows:spruce_window[facing=west,open=false]
mcwwindows:spruce_window[facing=east,open=true]
mcwwindows:spruce_window[facing=east,open=false]
mcwwindows:birch_window[facing=north,open=true]
mcwwindows:birch_window[facing=north,open=false]
mcwwindows:birch_window[facing=south,open=true]
mcwwindows:birch_window[facing=south,open=false]
mcwwindows:birch_window[facing=west,open=true]
mcwwindows:birch_window[facing=west,open=false]
mcwwindows:birch_window[facing=east,open=true]
mcwwindows:birch_window[facing=east,open=false]
mcwwindows:jungle_window[facing=north,open=true]
mcwwindows:jungle_window[facing=north,open=false]
mcwwindows:jungle_window[facing=south,open=true]
mcwwindows:jungle_window[facing=south,open=false]
mcwwindows:jungle_window[facing=west,open=true]
mcwwindows:jungle_window[facing=west,open=false]
mcwwindows:jungle_window[facing=east,open=true]
mcwwindows:jungle_window[facing=east,open=false]
mcwwindows:acacia_window[facing=north,open=true]
mcwwindows:acacia_window[facing=north,open=false]
mcwwindows:acacia_window[facing=south,open=true]
mcwwindows:acacia_window[facing=south,open=false]
mcwwindows:acacia_window[facing=west,open=true]
mcwwindows:acacia_window[facing=west,open=false]
mcwwindows:acacia_window[facing=east,open=true]
mcwwindows:acacia_window[facing=east,open=false]
mcwwindows:dark_oak_window[facing=north,open=true]
mcwwindows:dark_oak_window[facing=north,open=false]
mcwwindows:dark_oak_window[facing=south,open=true]
mcwwindows:dark_oak_window[facing=south,open=false]
mcwwindows:dark_oak_window[facing=west,open=true]
mcwwindows:dark_oak_window[facing=west,open=false]
mcwwindows:dark_oak_window[facing=east,open=true]
mcwwindows:dark_oak_window[facing=east,open=false]
mcwwindows:oak_plank_window[facing=north,open=true]
mcwwindows:oak_plank_window[facing=north,open=false]
mcwwindows:oak_plank_window[facing=south,open=true]
mcwwindows:oak_plank_window[facing=south,open=false]
mcwwindows:oak_plank_window[facing=west,open=true]
mcwwindows:oak_plank_window[facing=west,open=false]
mcwwindows:oak_plank_window[facing=east,open=true]
mcwwindows:oak_plank_window[facing=east,open=false]
mcwwindows:spruce_plank_window[facing=north,open=true]
mcwwindows:spruce_plank_window[facing=north,open=false]
mcwwindows:spruce_plank_window[facing=south,open=true]
mcwwindows:spruce_plank_window[facing=south,open=false]
mcwwindows:spruce_plank_window[facing=west,open=true]
mcwwindows:spruce_plank_window[facing=west,open=false]
mcwwindows:spruce_plank_window[facing=east,open=true]
mcwwindows:spruce_plank_window[facing=east,open=false]
mcwwindows:birch_plank_window[facing=north,open=true]
mcwwindows:birch_plank_window[facing=north,open=false]
mcwwindows:birch_plank_window[facing=south,open=true]
mcwwindows:birch_plank_window[facing=south,open=false]
mcwwindows:birch_plank_window[facing=west,open=true]
mcwwindows:birch_plank_window[facing=west,open=false]
mcwwindows:birch_plank_window[facing=east,open=true]
mcwwindows:birch_plank_window[facing=east,open=false]
mcwwindows:jungle_plank_window[facing=north,open=true]
mcwwindows:jungle_plank_window[facing=north,open=false]
mcwwindows:jungle_plank_window[facing=south,open=true]
mcwwindows:jungle_plank_window[facing=south,open=false]
mcwwindows:jungle_plank_window[facing=west,open=true]
mcwwindows:jungle_plank_window[facing=west,open=false]
mcwwindows:jungle_plank_window[facing=east,open=true]
mcwwindows:jungle_plank_window[facing=east,open=false]
mcwwindows:acacia_plank_window[facing=north,open=true]
mcwwindows:acacia_plank_window[facing=north,open=false]
mcwwindows:acacia_plank_window[facing=south,open=true]
mcwwindows:acacia_plank_window[facing=south,open=false]
mcwwindows:acacia_plank_window[facing=west,open=true]
mcwwindows:acacia_plank_window[facing=west,open=false]
mcwwindows:acacia_plank_window[facing=east,open=true]
mcwwindows:acacia_plank_window[facing=east,open=false]
mcwwindows:dark_oak_plank_window[facing=north,open=true]
mcwwindows:dark_oak_plank_window[facing=north,open=false]
mcwwindows:dark_oak_plank_window[facing=south,open=true]
mcwwindows:dark_oak_plank_window[facing=south,open=false]
mcwwindows:dark_oak_plank_window[facing=west,open=true]
mcwwindows:dark_oak_plank_window[facing=west,open=false]
mcwwindows:dark_oak_plank_window[facing=east,open=true]
mcwwindows:dark_oak_plank_window[facing=east,open=false]
mcwwindows:oak_planks_win_2tall[facing=north,open=true]
mcwwindows:oak_planks_win_2tall[facing=north,open=false]
mcwwindows:oak_planks_win_2tall[facing=south,open=true]
mcwwindows:oak_planks_win_2tall[facing=south,open=false]
mcwwindows:oak_planks_win_2tall[facing=west,open=true]
mcwwindows:oak_planks_win_2tall[facing=west,open=false]
mcwwindows:oak_planks_win_2tall[facing=east,open=true]
mcwwindows:oak_planks_win_2tall[facing=east,open=false]
mcwwindows:oak_win_2tall[facing=north,open=true]
mcwwindows:oak_win_2tall[facing=north,open=false]
mcwwindows:oak_win_2tall[facing=south,open=true]
mcwwindows:oak_win_2tall[facing=south,open=false]
mcwwindows:oak_win_2tall[facing=west,open=true]
mcwwindows:oak_win_2tall[facing=west,open=false]
mcwwindows:oak_win_2tall[facing=east,open=true]
mcwwindows:oak_win_2tall[facing=east,open=false]
mcwwindows:spruce_planks_win_2tall[facing=north,open=true]
mcwwindows:spruce_planks_win_2tall[facing=north,open=false]
mcwwindows:spruce_planks_win_2tall[facing=south,open=true]
mcwwindows:spruce_planks_win_2tall[facing=south,open=false]
mcwwindows:spruce_planks_win_2tall[facing=west,open=true]
mcwwindows:spruce_planks_win_2tall[facing=west,open=false]
mcwwindows:spruce_planks_win_2tall[facing=east,open=true]
mcwwindows:spruce_planks_win_2tall[facing=east,open=false]
mcwwindows:spruce_win_2tall[facing=north,open=true]
mcwwindows:spruce_win_2tall[facing=north,open=false]
mcwwindows:spruce_win_2tall[facing=south,open=true]
mcwwindows:spruce_win_2tall[facing=south,open=false]
mcwwindows:spruce_win_2tall[facing=west,open=true]
mcwwindows:spruce_win_2tall[facing=west,open=false]
mcwwindows:spruce_win_2tall[facing=east,open=true]
mcwwindows:spruce_win_2tall[facing=east,open=false]
mcwwindows:birch_planks_win_2tall[facing=north,open=true]
mcwwindows:birch_planks_win_2tall[facing=north,open=false]
mcwwindows:birch_planks_win_2tall[facing=south,open=true]
mcwwindows:birch_planks_win_2tall[facing=south,open=false]
mcwwindows:birch_planks_win_2tall[facing=west,open=true]
mcwwindows:birch_planks_win_2tall[facing=west,open=false]
mcwwindows:birch_planks_win_2tall[facing=east,open=true]
mcwwindows:birch_planks_win_2tall[facing=east,open=false]
mcwwindows:birch_win_2tall[facing=north,open=true]
mcwwindows:birch_win_2tall[facing=north,open=false]
mcwwindows:birch_win_2tall[facing=south,open=true]
mcwwindows:birch_win_2tall[facing=south,open=false]
mcwwindows:birch_win_2tall[facing=west,open=true]
mcwwindows:birch_win_2tall[facing=west,open=false]
mcwwindows:birch_win_2tall[facing=east,open=true]
mcwwindows:birch_win_2tall[facing=east,open=false]
mcwwindows:jungle_planks_win_2tall[facing=north,open=true]
mcwwindows:jungle_planks_win_2tall[facing=north,open=false]
mcwwindows:jungle_planks_win_2tall[facing=south,open=true]
mcwwindows:jungle_planks_win_2tall[facing=south,open=false]
mcwwindows:jungle_planks_win_2tall[facing=west,open=true]
mcwwindows:jungle_planks_win_2tall[facing=west,open=false]
mcwwindows:jungle_planks_win_2tall[facing=east,open=true]
mcwwindows:jungle_planks_win_2tall[facing=east,open=false]
mcwwindows:jungle_win_2tall[facing=north,open=true]
mcwwindows:jungle_win_2tall[facing=north,open=false]
mcwwindows:jungle_win_2tall[facing=south,open=true]
mcwwindows:jungle_win_2tall[facing=south,open=false]
mcwwindows:jungle_win_2tall[facing=west,open=true]
mcwwindows:jungle_win_2tall[facing=west,open=false]
mcwwindows:jungle_win_2tall[facing=east,open=true]
mcwwindows:jungle_win_2tall[facing=east,open=false]
mcwwindows:acacia_planks_win_2tall[facing=north,open=true]
mcwwindows:acacia_planks_win_2tall[facing=north,open=false]
mcwwindows:acacia_planks_win_2tall[facing=south,open=true]
mcwwindows:acacia_planks_win_2tall[facing=south,open=false]
mcwwindows:acacia_planks_win_2tall[facing=west,open=true]
mcwwindows:acacia_planks_win_2tall[facing=west,open=false]
mcwwindows:acacia_planks_win_2tall[facing=east,open=true]
mcwwindows:acacia_planks_win_2tall[facing=east,open=false]
mcwwindows:acacia_win_2tall[facing=north,open=true]
mcwwindows:acacia_win_2tall[facing=north,open=false]
mcwwindows:acacia_win_2tall[facing=south,open=true]
mcwwindows:acacia_win_2tall[facing=south,open=false]
mcwwindows:acacia_win_2tall[facing=west,open=true]
mcwwindows:acacia_win_2tall[facing=west,open=false]
mcwwindows:acacia_win_2tall[facing=east,open=true]
mcwwindows:acacia_win_2tall[facing=east,open=false]
mcwwindows:dark_oak_planks_win_2tall[facing=north,open=true]
mcwwindows:dark_oak_planks_win_2tall[facing=north,open=false]
mcwwindows:dark_oak_planks_win_2tall[facing=south,open=true]
mcwwindows:dark_oak_planks_win_2tall[facing=south,open=false]
mcwwindows:dark_oak_planks_win_2tall[facing=west,open=true]
mcwwindows:dark_oak_planks_win_2tall[facing=west,open=false]
mcwwindows:dark_oak_planks_win_2tall[facing=east,open=true]
mcwwindows:dark_oak_planks_win_2tall[facing=east,open=false]
mcwwindows:dark_oak_win_2tall[facing=north,open=true]
mcwwindows:dark_oak_win_2tall[facing=north,open=false]
mcwwindows:dark_oak_win_2tall[facing=south,open=true]
mcwwindows:dark_oak_win_2tall[facing=south,open=false]
mcwwindows:dark_oak_win_2tall[facing=west,open=true]
mcwwindows:dark_oak_win_2tall[facing=west,open=false]
mcwwindows:dark_oak_win_2tall[facing=east,open=true]
mcwwindows:dark_oak_win_2tall[facing=east,open=false]
mcwwindows:oak_window2[facing=north,open=true]
mcwwindows:oak_window2[facing=north,open=false]
mcwwindows:oak_window2[facing=south,open=true]
mcwwindows:oak_window2[facing=south,open=false]
mcwwindows:oak_window2[facing=west,open=true]
mcwwindows:oak_window2[facing=west,open=false]
mcwwindows:oak_window2[facing=east,open=true]
mcwwindows:oak_window2[facing=east,open=false]
mcwwindows:oak_plank_window2[facing=north,open=true]
mcwwindows:oak_plank_window2[facing=north,open=false]
mcwwindows:oak_plank_window2[facing=south,open=true]
mcwwindows:oak_plank_window2[facing=south,open=false]
mcwwindows:oak_plank_window2[facing=west,open=true]
mcwwindows:oak_plank_window2[facing=west,open=false]
mcwwindows:oak_plank_window2[facing=east,open=true]
mcwwindows:oak_plank_window2[facing=east,open=false]
mcwwindows:spruce_window2[facing=north,open=true]
mcwwindows:spruce_window2[facing=north,open=false]
mcwwindows:spruce_window2[facing=south,open=true]
mcwwindows:spruce_window2[facing=south,open=false]
mcwwindows:spruce_window2[facing=west,open=true]
mcwwindows:spruce_window2[facing=west,open=false]
mcwwindows:spruce_window2[facing=east,open=true]
mcwwindows:spruce_window2[facing=east,open=false]
mcwwindows:spruce_plank_window2[facing=north,open=true]
mcwwindows:spruce_plank_window2[facing=north,open=false]
mcwwindows:spruce_plank_window2[facing=south,open=true]
mcwwindows:spruce_plank_window2[facing=south,open=false]
mcwwindows:spruce_plank_window2[facing=west,open=true]
mcwwindows:spruce_plank_window2[facing=west,open=false]
mcwwindows:spruce_plank_window2[facing=east,open=true]
mcwwindows:spruce_plank_window2[facing=east,open=false]
mcwwindows:birch_window2[facing=north,open=true]
mcwwindows:birch_window2[facing=north,open=false]
mcwwindows:birch_window2[facing=south,open=true]
mcwwindows:birch_window2[facing=south,open=false]
mcwwindows:birch_window2[facing=west,open=true]
mcwwindows:birch_window2[facing=west,open=false]
mcwwindows:birch_window2[facing=east,open=true]
mcwwindows:birch_window2[facing=east,open=false]
mcwwindows:birch_plank_window2[facing=north,open=true]
mcwwindows:birch_plank_window2[facing=north,open=false]
mcwwindows:birch_plank_window2[facing=south,open=true]
mcwwindows:birch_plank_window2[facing=south,open=false]
mcwwindows:birch_plank_window2[facing=west,open=true]
mcwwindows:birch_plank_window2[facing=west,open=false]
mcwwindows:birch_plank_window2[facing=east,open=true]
mcwwindows:birch_plank_window2[facing=east,open=false]
mcwwindows:jungle_window2[facing=north,open=true]
mcwwindows:jungle_window2[facing=north,open=false]
mcwwindows:jungle_window2[facing=south,open=true]
mcwwindows:jungle_window2[facing=south,open=false]
mcwwindows:jungle_window2[facing=west,open=true]
mcwwindows:jungle_window2[facing=west,open=false]
mcwwindows:jungle_window2[facing=east,open=true]
mcwwindows:jungle_window2[facing=east,open=false]
mcwwindows:jungle_plank_window2[facing=north,open=true]
mcwwindows:jungle_plank_window2[facing=north,open=false]
mcwwindows:jungle_plank_window2[facing=south,open=true]
mcwwindows:jungle_plank_window2[facing=south,open=false]
mcwwindows:jungle_plank_window2[facing=west,open=true]
mcwwindows:jungle_plank_window2[facing=west,open=false]
mcwwindows:jungle_plank_window2[facing=east,open=true]
mcwwindows:jungle_plank_window2[facing=east,open=false]
mcwwindows:acacia_window2[facing=north,open=true]
mcwwindows:acacia_window2[facing=north,open=false]
mcwwindows:acacia_window2[facing=south,open=true]
mcwwindows:acacia_window2[facing=south,open=false]
mcwwindows:acacia_window2[facing=west,open=true]
mcwwindows:acacia_window2[facing=west,open=false]
mcwwindows:acacia_window2[facing=east,open=true]
mcwwindows:acacia_window2[facing=east,open=false]
mcwwindows:acacia_plank_window2[facing=north,open=true]
mcwwindows:acacia_plank_window2[facing=north,open=false]
mcwwindows:acacia_plank_window2[facing=south,open=true]
mcwwindows:acacia_plank_window2[facing=south,open=false]
mcwwindows:acacia_plank_window2[facing=west,open=true]
mcwwindows:acacia_plank_window2[facing=west,open=false]
mcwwindows:acacia_plank_window2[facing=east,open=true]
mcwwindows:acacia_plank_window2[facing=east,open=false]
mcwwindows:dark_oak_window2[facing=north,open=true]
mcwwindows:dark_oak_window2[facing=north,open=false]
mcwwindows:dark_oak_window2[facing=south,open=true]
mcwwindows:dark_oak_window2[facing=south,open=false]
mcwwindows:dark_oak_window2[facing=west,open=true]
mcwwindows:dark_oak_window2[facing=west,open=false]
mcwwindows:dark_oak_window2[facing=east,open=true]
mcwwindows:dark_oak_window2[facing=east,open=false]
mcwwindows:dark_oak_plank_window2[facing=north,open=true]
mcwwindows:dark_oak_plank_window2[facing=north,open=false]
mcwwindows:dark_oak_plank_window2[facing=south,open=true]
mcwwindows:dark_oak_plank_window2[facing=south,open=false]
mcwwindows:dark_oak_plank_window2[facing=west,open=true]
mcwwindows:dark_oak_plank_window2[facing=west,open=false]
mcwwindows:dark_oak_plank_window2[facing=east,open=true]
mcwwindows:dark_oak_plank_window2[facing=east,open=false]
mcwwindows:oak_window2_2tall[facing=north,open=true]
mcwwindows:oak_window2_2tall[facing=north,open=false]
mcwwindows:oak_window2_2tall[facing=south,open=true]
mcwwindows:oak_window2_2tall[facing=south,open=false]
mcwwindows:oak_window2_2tall[facing=west,open=true]
mcwwindows:oak_window2_2tall[facing=west,open=false]
mcwwindows:oak_window2_2tall[facing=east,open=true]
mcwwindows:oak_window2_2tall[facing=east,open=false]
mcwwindows:oak_plank_window2_2tall[facing=north,open=true]
mcwwindows:oak_plank_window2_2tall[facing=north,open=false]
mcwwindows:oak_plank_window2_2tall[facing=south,open=true]
mcwwindows:oak_plank_window2_2tall[facing=south,open=false]
mcwwindows:oak_plank_window2_2tall[facing=west,open=true]
mcwwindows:oak_plank_window2_2tall[facing=west,open=false]
mcwwindows:oak_plank_window2_2tall[facing=east,open=true]
mcwwindows:oak_plank_window2_2tall[facing=east,open=false]
mcwwindows:spruce_window2_2tall[facing=north,open=true]
mcwwindows:spruce_window2_2tall[facing=north,open=false]
mcwwindows:spruce_window2_2tall[facing=south,open=true]
mcwwindows:spruce_window2_2tall[facing=south,open=false]
mcwwindows:spruce_window2_2tall[facing=west,open=true]
mcwwindows:spruce_window2_2tall[facing=west,open=false]
mcwwindows:spruce_window2_2tall[facing=east,open=true]
mcwwindows:spruce_window2_2tall[facing=east,open=false]
mcwwindows:spruce_plank_window2_2tall[facing=north,open=true]
mcwwindows:spruce_plank_window2_2tall[facing=north,open=false]
mcwwindows:spruce_plank_window2_2tall[facing=south,open=true]
mcwwindows:spruce_plank_window2_2tall[facing=south,open=false]
mcwwindows:spruce_plank_window2_2tall[facing=west,open=true]
mcwwindows:spruce_plank_window2_2tall[facing=west,open=false]
mcwwindows:spruce_plank_window2_2tall[facing=east,open=true]
mcwwindows:spruce_plank_window2_2tall[facing=east,open=false]
mcwwindows:birch_window2_2tall[facing=north,open=true]
mcwwindows:birch_window2_2tall[facing=north,open=false]
mcwwindows:birch_window2_2tall[facing=south,open=true]
mcwwindows:birch_window2_2tall[facing=south,open=false]
mcwwindows:birch_window2_2tall[facing=west,open=true]
mcwwindows:birch_window2_2tall[facing=west,open=false]
mcwwindows:birch_window2_2tall[facing=east,open=true]
mcwwindows:birch_window2_2tall[facing=east,open=false]
mcwwindows:birch_plank_window2_2tall[facing=north,open=true]
mcwwindows:birch_plank_window2_2tall[facing=north,open=false]
mcwwindows:birch_plank_window2_2tall[facing=south,open=true]
mcwwindows:birch_plank_window2_2tall[facing=south,open=false]
mcwwindows:birch_plank_window2_2tall[facing=west,open=true]
mcwwindows:birch_plank_window2_2tall[facing=west,open=false]
mcwwindows:birch_plank_window2_2tall[facing=east,open=true]
mcwwindows:birch_plank_window2_2tall[facing=east,open=false]
mcwwindows:jungle_window2_2tall[facing=north,open=true]
mcwwindows:jungle_window2_2tall[facing=north,open=false]
mcwwindows:jungle_window2_2tall[facing=south,open=true]
mcwwindows:jungle_window2_2tall[facing=south,open=false]
mcwwindows:jungle_window2_2tall[facing=west,open=true]
mcwwindows:jungle_window2_2tall[facing=west,open=false]
mcwwindows:jungle_window2_2tall[facing=east,open=true]
mcwwindows:jungle_window2_2tall[facing=east,open=false]
mcwwindows:jungle_plank_window2_2tall[facing=north,open=true]
mcwwindows:jungle_plank_window2_2tall[facing=north,open=false]
mcwwindows:jungle_plank_window2_2tall[facing=south,open=true]
mcwwindows:jungle_plank_window2_2tall[facing=south,open=false]
mcwwindows:jungle_plank_window2_2tall[facing=west,open=true]
mcwwindows:jungle_plank_window2_2tall[facing=west,open=false]
mcwwindows:jungle_plank_window2_2tall[facing=east,open=true]
mcwwindows:jungle_plank_window2_2tall[facing=east,open=false]
mcwwindows:acacia_window2_2tall[facing=north,open=true]
mcwwindows:acacia_window2_2tall[facing=north,open=false]
mcwwindows:acacia_window2_2tall[facing=south,open=true]
mcwwindows:acacia_window2_2tall[facing=south,open=false]
mcwwindows:acacia_window2_2tall[facing=west,open=true]
mcwwindows:acacia_window2_2tall[facing=west,open=false]
mcwwindows:acacia_window2_2tall[facing=east,open=true]
mcwwindows:acacia_window2_2tall[facing=east,open=false]
mcwwindows:acacia_plank_window2_2tall[facing=north,open=true]
mcwwindows:acacia_plank_window2_2tall[facing=north,open=false]
mcwwindows:acacia_plank_window2_2tall[facing=south,open=true]
mcwwindows:acacia_plank_window2_2tall[facing=south,open=false]
mcwwindows:acacia_plank_window2_2tall[facing=west,open=true]
mcwwindows:acacia_plank_window2_2tall[facing=west,open=false]
mcwwindows:acacia_plank_window2_2tall[facing=east,open=true]
mcwwindows:acacia_plank_window2_2tall[facing=east,open=false]
mcwwindows:dark_oak_window2_2tall[facing=north,open=true]
mcwwindows:dark_oak_window2_2tall[facing=north,open=false]
mcwwindows:dark_oak_window2_2tall[facing=south,open=true]
mcwwindows:dark_oak_window2_2tall[facing=south,open=false]
mcwwindows:dark_oak_window2_2tall[facing=west,open=true]
mcwwindows:dark_oak_window2_2tall[facing=west,open=false]
mcwwindows:dark_oak_window2_2tall[facing=east,open=true]
mcwwindows:dark_oak_window2_2tall[facing=east,open=false]
mcwwindows:dark_oak_plank_window2_2tall[facing=north,open=true]
mcwwindows:dark_oak_plank_window2_2tall[facing=north,open=false]
mcwwindows:dark_oak_plank_window2_2tall[facing=south,open=true]
mcwwindows:dark_oak_plank_window2_2tall[facing=south,open=false]
mcwwindows:dark_oak_plank_window2_2tall[facing=west,open=true]
mcwwindows:dark_oak_plank_window2_2tall[facing=west,open=false]
mcwwindows:dark_oak_plank_window2_2tall[facing=east,open=true]
mcwwindows:dark_oak_plank_window2_2tall[facing=east,open=false]
millenaire:wood_deco[variant=timberframeplain]
millenaire:wood_deco[variant=timberframecross]
millenaire:wood_deco[variant=thatch]
millenaire:stone_deco[variant=mudbrick]
millenaire:stone_deco[variant=cookedbrick]
millenaire:stone_deco[variant=mayangoldblock]
millenaire:stone_deco[variant=byzantine_mosaic_red]
millenaire:stone_deco[variant=byzantine_mosaic_blue]
millenaire:earth_deco[variant=dirtwall]
millenaire:wall_mud_brick[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_mud_brick[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_mud_brick[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_mud_brick[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_mud_brick[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_mud_brick[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_mud_brick[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_mud_brick[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_mud_brick[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_mud_brick[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_mud_brick[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_mud_brick[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_mud_brick[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_mud_brick[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_mud_brick[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_mud_brick[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_mud_brick[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_mud_brick[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_mud_brick[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_mud_brick[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_mud_brick[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_mud_brick[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_mud_brick[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_mud_brick[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_mud_brick[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_mud_brick[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_mud_brick[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_mud_brick[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_mud_brick[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_mud_brick[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_mud_brick[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_mud_brick[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_white[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_white[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_white[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_white[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_white[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_white[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_white[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_white[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_white[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_white[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_white[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_white[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_white[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_white[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_white[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_white[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_white[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_white[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_white[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_white[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_white[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_white[half=top]
millenaire:slab_painted_brick_white[half=bottom]
millenaire:wall_painted_brick_white[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_white[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_white[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_white[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_white[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_white[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_white[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_white[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_white[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_white[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_white[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_white[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_white[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_white[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_white[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_white[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_white[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_white[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_white[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_white[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_white[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_white[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_white[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_white[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_white[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_white[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_white[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_white[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_white[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_white[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_white[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_white[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_orange[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_orange[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_orange[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_orange[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_orange[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_orange[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_orange[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_orange[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_orange[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_orange[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_orange[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_orange[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_orange[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_orange[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_orange[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_orange[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_orange[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_orange[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_orange[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_orange[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_orange[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_orange[half=top]
millenaire:slab_painted_brick_orange[half=bottom]
millenaire:wall_painted_brick_orange[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_orange[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_orange[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_orange[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_orange[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_orange[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_orange[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_orange[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_orange[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_orange[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_orange[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_orange[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_orange[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_orange[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_orange[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_orange[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_orange[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_orange[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_orange[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_orange[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_orange[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_orange[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_orange[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_orange[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_orange[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_orange[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_orange[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_orange[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_orange[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_orange[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_orange[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_orange[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_magenta[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_magenta[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_magenta[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_magenta[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_magenta[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_magenta[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_magenta[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_magenta[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_magenta[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_magenta[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_magenta[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_magenta[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_magenta[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_magenta[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_magenta[half=top]
millenaire:slab_painted_brick_magenta[half=bottom]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_magenta[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_light_blue[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_light_blue[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_light_blue[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_light_blue[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_light_blue[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_light_blue[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_light_blue[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_light_blue[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_light_blue[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_light_blue[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_light_blue[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_light_blue[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_light_blue[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_light_blue[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_light_blue[half=top]
millenaire:slab_painted_brick_light_blue[half=bottom]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_light_blue[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_yellow[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_yellow[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_yellow[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_yellow[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_yellow[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_yellow[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_yellow[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_yellow[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_yellow[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_yellow[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_yellow[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_yellow[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_yellow[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_yellow[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_yellow[half=top]
millenaire:slab_painted_brick_yellow[half=bottom]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_yellow[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_lime[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_lime[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_lime[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_lime[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_lime[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_lime[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_lime[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_lime[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_lime[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_lime[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_lime[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_lime[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_lime[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_lime[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_lime[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_lime[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_lime[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_lime[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_lime[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_lime[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_lime[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_lime[half=top]
millenaire:slab_painted_brick_lime[half=bottom]
millenaire:wall_painted_brick_lime[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_lime[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_lime[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_lime[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_lime[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_lime[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_lime[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_lime[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_lime[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_lime[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_lime[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_lime[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_lime[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_lime[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_lime[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_lime[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_lime[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_lime[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_lime[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_lime[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_lime[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_lime[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_lime[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_lime[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_lime[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_lime[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_lime[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_lime[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_lime[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_lime[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_lime[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_lime[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_pink[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_pink[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_pink[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_pink[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_pink[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_pink[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_pink[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_pink[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_pink[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_pink[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_pink[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_pink[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_pink[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_pink[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_pink[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_pink[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_pink[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_pink[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_pink[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_pink[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_pink[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_pink[half=top]
millenaire:slab_painted_brick_pink[half=bottom]
millenaire:wall_painted_brick_pink[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_pink[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_pink[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_pink[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_pink[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_pink[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_pink[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_pink[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_pink[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_pink[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_pink[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_pink[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_pink[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_pink[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_pink[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_pink[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_pink[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_pink[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_pink[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_pink[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_pink[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_pink[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_pink[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_pink[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_pink[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_pink[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_pink[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_pink[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_pink[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_pink[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_pink[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_pink[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_gray[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_gray[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_gray[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_gray[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_gray[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_gray[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_gray[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_gray[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_gray[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_gray[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_gray[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_gray[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_gray[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_gray[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_gray[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_gray[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_gray[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_gray[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_gray[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_gray[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_gray[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_gray[half=top]
millenaire:slab_painted_brick_gray[half=bottom]
millenaire:wall_painted_brick_gray[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_gray[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_gray[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_gray[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_gray[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_gray[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_gray[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_gray[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_gray[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_gray[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_gray[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_gray[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_gray[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_gray[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_gray[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_gray[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_gray[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_gray[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_gray[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_gray[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_gray[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_gray[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_gray[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_gray[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_gray[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_gray[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_gray[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_gray[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_gray[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_gray[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_gray[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_gray[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_silver[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_silver[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_silver[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_silver[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_silver[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_silver[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_silver[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_silver[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_silver[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_silver[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_silver[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_silver[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_silver[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_silver[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_silver[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_silver[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_silver[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_silver[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_silver[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_silver[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_silver[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_silver[half=top]
millenaire:slab_painted_brick_silver[half=bottom]
millenaire:wall_painted_brick_silver[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_silver[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_silver[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_silver[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_silver[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_silver[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_silver[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_silver[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_silver[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_silver[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_silver[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_silver[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_silver[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_silver[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_silver[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_silver[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_silver[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_silver[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_silver[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_silver[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_silver[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_silver[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_silver[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_silver[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_silver[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_silver[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_silver[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_silver[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_silver[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_silver[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_silver[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_silver[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_cyan[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_cyan[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_cyan[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_cyan[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_cyan[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_cyan[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_cyan[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_cyan[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_cyan[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_cyan[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_cyan[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_cyan[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_cyan[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_cyan[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_cyan[half=top]
millenaire:slab_painted_brick_cyan[half=bottom]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_cyan[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_purple[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_purple[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_purple[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_purple[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_purple[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_purple[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_purple[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_purple[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_purple[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_purple[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_purple[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_purple[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_purple[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_purple[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_purple[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_purple[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_purple[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_purple[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_purple[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_purple[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_purple[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_purple[half=top]
millenaire:slab_painted_brick_purple[half=bottom]
millenaire:wall_painted_brick_purple[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_purple[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_purple[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_purple[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_purple[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_purple[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_purple[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_purple[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_purple[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_purple[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_purple[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_purple[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_purple[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_purple[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_purple[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_purple[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_purple[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_purple[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_purple[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_purple[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_purple[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_purple[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_purple[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_purple[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_purple[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_purple[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_purple[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_purple[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_purple[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_purple[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_purple[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_purple[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_blue[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_blue[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_blue[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_blue[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_blue[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_blue[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_blue[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_blue[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_blue[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_blue[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_blue[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_blue[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_blue[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_blue[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_blue[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_blue[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_blue[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_blue[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_blue[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_blue[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_blue[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_blue[half=top]
millenaire:slab_painted_brick_blue[half=bottom]
millenaire:wall_painted_brick_blue[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_blue[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_blue[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_blue[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_blue[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_blue[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_blue[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_blue[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_blue[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_blue[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_blue[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_blue[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_blue[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_blue[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_blue[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_blue[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_blue[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_blue[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_blue[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_blue[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_blue[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_blue[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_blue[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_blue[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_blue[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_blue[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_blue[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_blue[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_blue[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_blue[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_blue[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_blue[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_brown[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_brown[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_brown[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_brown[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_brown[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_brown[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_brown[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_brown[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_brown[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_brown[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_brown[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_brown[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_brown[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_brown[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_brown[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_brown[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_brown[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_brown[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_brown[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_brown[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_brown[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_brown[half=top]
millenaire:slab_painted_brick_brown[half=bottom]
millenaire:wall_painted_brick_brown[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_brown[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_brown[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_brown[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_brown[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_brown[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_brown[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_brown[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_brown[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_brown[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_brown[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_brown[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_brown[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_brown[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_brown[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_brown[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_brown[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_brown[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_brown[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_brown[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_brown[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_brown[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_brown[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_brown[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_brown[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_brown[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_brown[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_brown[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_brown[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_brown[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_brown[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_brown[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_green[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_green[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_green[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_green[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_green[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_green[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_green[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_green[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_green[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_green[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_green[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_green[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_green[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_green[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_green[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_green[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_green[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_green[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_green[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_green[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_green[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_green[half=top]
millenaire:slab_painted_brick_green[half=bottom]
millenaire:wall_painted_brick_green[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_green[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_green[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_green[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_green[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_green[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_green[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_green[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_green[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_green[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_green[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_green[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_green[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_green[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_green[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_green[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_green[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_green[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_green[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_green[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_green[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_green[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_green[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_green[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_green[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_green[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_green[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_green[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_green[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_green[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_green[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_green[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_red[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_red[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_red[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_red[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_red[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_red[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_red[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_red[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_red[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_red[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_red[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_red[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_red[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_red[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_red[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_red[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_red[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_red[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_red[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_red[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_red[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_red[half=top]
millenaire:slab_painted_brick_red[half=bottom]
millenaire:wall_painted_brick_red[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_red[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_red[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_red[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_red[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_red[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_red[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_red[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_red[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_red[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_red[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_red[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_red[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_red[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_red[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_red[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_red[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_red[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_red[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_red[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_red[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_red[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_red[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_red[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_red[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_red[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_red[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_red[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_red[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_red[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_red[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_red[east=false,north=false,south=false,up=false,west=false]
millenaire:painted_brick_black[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_black[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_black[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_black[bottom_frieze=false,top_frieze=false]
millenaire:painted_brick_decorated_black[bottom_frieze=true,top_frieze=true]
millenaire:painted_brick_decorated_black[bottom_frieze=true,top_frieze=false]
millenaire:painted_brick_decorated_black[bottom_frieze=false,top_frieze=true]
millenaire:painted_brick_decorated_black[bottom_frieze=false,top_frieze=false]
millenaire:stairs_painted_brick_black[facing=north,half=top,shape=straight]
millenaire:stairs_painted_brick_black[facing=north,half=top,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=north,half=top,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=north,half=top,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=north,half=top,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=north,half=bottom,shape=straight]
millenaire:stairs_painted_brick_black[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=south,half=top,shape=straight]
millenaire:stairs_painted_brick_black[facing=south,half=top,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=south,half=top,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=south,half=top,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=south,half=top,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=south,half=bottom,shape=straight]
millenaire:stairs_painted_brick_black[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=west,half=top,shape=straight]
millenaire:stairs_painted_brick_black[facing=west,half=top,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=west,half=top,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=west,half=top,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=west,half=top,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=west,half=bottom,shape=straight]
millenaire:stairs_painted_brick_black[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=east,half=top,shape=straight]
millenaire:stairs_painted_brick_black[facing=east,half=top,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=east,half=top,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=east,half=top,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=east,half=top,shape=outer_right]
millenaire:stairs_painted_brick_black[facing=east,half=bottom,shape=straight]
millenaire:stairs_painted_brick_black[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_painted_brick_black[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_painted_brick_black[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_painted_brick_black[facing=east,half=bottom,shape=outer_right]
millenaire:slab_painted_brick_black[half=top]
millenaire:slab_painted_brick_black[half=bottom]
millenaire:wall_painted_brick_black[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_black[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_black[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_black[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_black[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_black[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_black[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_black[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_black[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_black[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_black[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_black[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_black[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_black[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_black[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_black[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_painted_brick_black[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_painted_brick_black[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_painted_brick_black[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_painted_brick_black[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_painted_brick_black[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_painted_brick_black[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_painted_brick_black[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_painted_brick_black[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_painted_brick_black[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_painted_brick_black[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_painted_brick_black[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_painted_brick_black[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_painted_brick_black[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_painted_brick_black[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_painted_brick_black[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_painted_brick_black[east=false,north=false,south=false,up=false,west=false]
millenaire:slab_wood_deco[half=top,variant=timberframeplain]
millenaire:slab_wood_deco[half=top,variant=timberframecross]
millenaire:slab_wood_deco[half=top,variant=thatch]
millenaire:slab_wood_deco[half=bottom,variant=timberframeplain]
millenaire:slab_wood_deco[half=bottom,variant=timberframecross]
millenaire:slab_wood_deco[half=bottom,variant=thatch]
millenaire:slab_stone_deco[half=top,variant=mudbrick]
millenaire:slab_stone_deco[half=top,variant=cookedbrick]
millenaire:slab_stone_deco[half=top,variant=mayangoldblock]
millenaire:slab_stone_deco[half=top,variant=byzantine_mosaic_red]
millenaire:slab_stone_deco[half=top,variant=byzantine_mosaic_blue]
millenaire:slab_stone_deco[half=bottom,variant=mudbrick]
millenaire:slab_stone_deco[half=bottom,variant=cookedbrick]
millenaire:slab_stone_deco[half=bottom,variant=mayangoldblock]
millenaire:slab_stone_deco[half=bottom,variant=byzantine_mosaic_red]
millenaire:slab_stone_deco[half=bottom,variant=byzantine_mosaic_blue]
millenaire:stairs_cookedbrick[facing=north,half=top,shape=straight]
millenaire:stairs_cookedbrick[facing=north,half=top,shape=inner_left]
millenaire:stairs_cookedbrick[facing=north,half=top,shape=inner_right]
millenaire:stairs_cookedbrick[facing=north,half=top,shape=outer_left]
millenaire:stairs_cookedbrick[facing=north,half=top,shape=outer_right]
millenaire:stairs_cookedbrick[facing=north,half=bottom,shape=straight]
millenaire:stairs_cookedbrick[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_cookedbrick[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_cookedbrick[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_cookedbrick[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_cookedbrick[facing=south,half=top,shape=straight]
millenaire:stairs_cookedbrick[facing=south,half=top,shape=inner_left]
millenaire:stairs_cookedbrick[facing=south,half=top,shape=inner_right]
millenaire:stairs_cookedbrick[facing=south,half=top,shape=outer_left]
millenaire:stairs_cookedbrick[facing=south,half=top,shape=outer_right]
millenaire:stairs_cookedbrick[facing=south,half=bottom,shape=straight]
millenaire:stairs_cookedbrick[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_cookedbrick[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_cookedbrick[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_cookedbrick[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_cookedbrick[facing=west,half=top,shape=straight]
millenaire:stairs_cookedbrick[facing=west,half=top,shape=inner_left]
millenaire:stairs_cookedbrick[facing=west,half=top,shape=inner_right]
millenaire:stairs_cookedbrick[facing=west,half=top,shape=outer_left]
millenaire:stairs_cookedbrick[facing=west,half=top,shape=outer_right]
millenaire:stairs_cookedbrick[facing=west,half=bottom,shape=straight]
millenaire:stairs_cookedbrick[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_cookedbrick[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_cookedbrick[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_cookedbrick[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_cookedbrick[facing=east,half=top,shape=straight]
millenaire:stairs_cookedbrick[facing=east,half=top,shape=inner_left]
millenaire:stairs_cookedbrick[facing=east,half=top,shape=inner_right]
millenaire:stairs_cookedbrick[facing=east,half=top,shape=outer_left]
millenaire:stairs_cookedbrick[facing=east,half=top,shape=outer_right]
millenaire:stairs_cookedbrick[facing=east,half=bottom,shape=straight]
millenaire:stairs_cookedbrick[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_cookedbrick[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_cookedbrick[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_cookedbrick[facing=east,half=bottom,shape=outer_right]
millenaire:stairs_mudbrick[facing=north,half=top,shape=straight]
millenaire:stairs_mudbrick[facing=north,half=top,shape=inner_left]
millenaire:stairs_mudbrick[facing=north,half=top,shape=inner_right]
millenaire:stairs_mudbrick[facing=north,half=top,shape=outer_left]
millenaire:stairs_mudbrick[facing=north,half=top,shape=outer_right]
millenaire:stairs_mudbrick[facing=north,half=bottom,shape=straight]
millenaire:stairs_mudbrick[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_mudbrick[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_mudbrick[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_mudbrick[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_mudbrick[facing=south,half=top,shape=straight]
millenaire:stairs_mudbrick[facing=south,half=top,shape=inner_left]
millenaire:stairs_mudbrick[facing=south,half=top,shape=inner_right]
millenaire:stairs_mudbrick[facing=south,half=top,shape=outer_left]
millenaire:stairs_mudbrick[facing=south,half=top,shape=outer_right]
millenaire:stairs_mudbrick[facing=south,half=bottom,shape=straight]
millenaire:stairs_mudbrick[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_mudbrick[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_mudbrick[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_mudbrick[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_mudbrick[facing=west,half=top,shape=straight]
millenaire:stairs_mudbrick[facing=west,half=top,shape=inner_left]
millenaire:stairs_mudbrick[facing=west,half=top,shape=inner_right]
millenaire:stairs_mudbrick[facing=west,half=top,shape=outer_left]
millenaire:stairs_mudbrick[facing=west,half=top,shape=outer_right]
millenaire:stairs_mudbrick[facing=west,half=bottom,shape=straight]
millenaire:stairs_mudbrick[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_mudbrick[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_mudbrick[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_mudbrick[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_mudbrick[facing=east,half=top,shape=straight]
millenaire:stairs_mudbrick[facing=east,half=top,shape=inner_left]
millenaire:stairs_mudbrick[facing=east,half=top,shape=inner_right]
millenaire:stairs_mudbrick[facing=east,half=top,shape=outer_left]
millenaire:stairs_mudbrick[facing=east,half=top,shape=outer_right]
millenaire:stairs_mudbrick[facing=east,half=bottom,shape=straight]
millenaire:stairs_mudbrick[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_mudbrick[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_mudbrick[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_mudbrick[facing=east,half=bottom,shape=outer_right]
millenaire:stairs_timberframe[facing=north,half=top,shape=straight]
millenaire:stairs_timberframe[facing=north,half=top,shape=inner_left]
millenaire:stairs_timberframe[facing=north,half=top,shape=inner_right]
millenaire:stairs_timberframe[facing=north,half=top,shape=outer_left]
millenaire:stairs_timberframe[facing=north,half=top,shape=outer_right]
millenaire:stairs_timberframe[facing=north,half=bottom,shape=straight]
millenaire:stairs_timberframe[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_timberframe[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_timberframe[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_timberframe[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_timberframe[facing=south,half=top,shape=straight]
millenaire:stairs_timberframe[facing=south,half=top,shape=inner_left]
millenaire:stairs_timberframe[facing=south,half=top,shape=inner_right]
millenaire:stairs_timberframe[facing=south,half=top,shape=outer_left]
millenaire:stairs_timberframe[facing=south,half=top,shape=outer_right]
millenaire:stairs_timberframe[facing=south,half=bottom,shape=straight]
millenaire:stairs_timberframe[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_timberframe[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_timberframe[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_timberframe[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_timberframe[facing=west,half=top,shape=straight]
millenaire:stairs_timberframe[facing=west,half=top,shape=inner_left]
millenaire:stairs_timberframe[facing=west,half=top,shape=inner_right]
millenaire:stairs_timberframe[facing=west,half=top,shape=outer_left]
millenaire:stairs_timberframe[facing=west,half=top,shape=outer_right]
millenaire:stairs_timberframe[facing=west,half=bottom,shape=straight]
millenaire:stairs_timberframe[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_timberframe[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_timberframe[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_timberframe[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_timberframe[facing=east,half=top,shape=straight]
millenaire:stairs_timberframe[facing=east,half=top,shape=inner_left]
millenaire:stairs_timberframe[facing=east,half=top,shape=inner_right]
millenaire:stairs_timberframe[facing=east,half=top,shape=outer_left]
millenaire:stairs_timberframe[facing=east,half=top,shape=outer_right]
millenaire:stairs_timberframe[facing=east,half=bottom,shape=straight]
millenaire:stairs_timberframe[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_timberframe[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_timberframe[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_timberframe[facing=east,half=bottom,shape=outer_right]
millenaire:stairs_thatch[facing=north,half=top,shape=straight]
millenaire:stairs_thatch[facing=north,half=top,shape=inner_left]
millenaire:stairs_thatch[facing=north,half=top,shape=inner_right]
millenaire:stairs_thatch[facing=north,half=top,shape=outer_left]
millenaire:stairs_thatch[facing=north,half=top,shape=outer_right]
millenaire:stairs_thatch[facing=north,half=bottom,shape=straight]
millenaire:stairs_thatch[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_thatch[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_thatch[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_thatch[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_thatch[facing=south,half=top,shape=straight]
millenaire:stairs_thatch[facing=south,half=top,shape=inner_left]
millenaire:stairs_thatch[facing=south,half=top,shape=inner_right]
millenaire:stairs_thatch[facing=south,half=top,shape=outer_left]
millenaire:stairs_thatch[facing=south,half=top,shape=outer_right]
millenaire:stairs_thatch[facing=south,half=bottom,shape=straight]
millenaire:stairs_thatch[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_thatch[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_thatch[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_thatch[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_thatch[facing=west,half=top,shape=straight]
millenaire:stairs_thatch[facing=west,half=top,shape=inner_left]
millenaire:stairs_thatch[facing=west,half=top,shape=inner_right]
millenaire:stairs_thatch[facing=west,half=top,shape=outer_left]
millenaire:stairs_thatch[facing=west,half=top,shape=outer_right]
millenaire:stairs_thatch[facing=west,half=bottom,shape=straight]
millenaire:stairs_thatch[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_thatch[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_thatch[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_thatch[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_thatch[facing=east,half=top,shape=straight]
millenaire:stairs_thatch[facing=east,half=top,shape=inner_left]
millenaire:stairs_thatch[facing=east,half=top,shape=inner_right]
millenaire:stairs_thatch[facing=east,half=top,shape=outer_left]
millenaire:stairs_thatch[facing=east,half=top,shape=outer_right]
millenaire:stairs_thatch[facing=east,half=bottom,shape=straight]
millenaire:stairs_thatch[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_thatch[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_thatch[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_thatch[facing=east,half=bottom,shape=outer_right]
millenaire:sandstone_carved
millenaire:sandstone_red_carved
millenaire:sandstone_ochre_carved
millenaire:stairs_sandstone_carved[facing=north,half=top,shape=straight]
millenaire:stairs_sandstone_carved[facing=north,half=top,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=north,half=top,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=north,half=top,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=north,half=top,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=north,half=bottom,shape=straight]
millenaire:stairs_sandstone_carved[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=south,half=top,shape=straight]
millenaire:stairs_sandstone_carved[facing=south,half=top,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=south,half=top,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=south,half=top,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=south,half=top,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=south,half=bottom,shape=straight]
millenaire:stairs_sandstone_carved[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=west,half=top,shape=straight]
millenaire:stairs_sandstone_carved[facing=west,half=top,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=west,half=top,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=west,half=top,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=west,half=top,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=west,half=bottom,shape=straight]
millenaire:stairs_sandstone_carved[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=east,half=top,shape=straight]
millenaire:stairs_sandstone_carved[facing=east,half=top,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=east,half=top,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=east,half=top,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=east,half=top,shape=outer_right]
millenaire:stairs_sandstone_carved[facing=east,half=bottom,shape=straight]
millenaire:stairs_sandstone_carved[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_carved[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_carved[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_carved[facing=east,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=north,half=top,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=north,half=top,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=north,half=top,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=north,half=top,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=north,half=top,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=north,half=bottom,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=south,half=top,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=south,half=top,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=south,half=top,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=south,half=top,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=south,half=top,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=south,half=bottom,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=west,half=top,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=west,half=top,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=west,half=top,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=west,half=top,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=west,half=top,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=west,half=bottom,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=east,half=top,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=east,half=top,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=east,half=top,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=east,half=top,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=east,half=top,shape=outer_right]
millenaire:stairs_sandstone_red_carved[facing=east,half=bottom,shape=straight]
millenaire:stairs_sandstone_red_carved[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_red_carved[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_red_carved[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_red_carved[facing=east,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=top,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=top,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=top,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=top,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=top,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=bottom,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=top,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=top,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=top,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=top,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=top,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=bottom,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=top,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=top,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=top,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=top,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=top,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=bottom,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=top,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=top,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=top,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=top,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=top,shape=outer_right]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=bottom,shape=straight]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_sandstone_ochre_carved[facing=east,half=bottom,shape=outer_right]
millenaire:slab_sandstone_carved[half=top]
millenaire:slab_sandstone_carved[half=bottom]
millenaire:slab_sandstone_red_carved[half=top]
millenaire:slab_sandstone_red_carved[half=bottom]
millenaire:slab_sandstone_ochre_carved[half=top]
millenaire:slab_sandstone_ochre_carved[half=bottom]
millenaire:wall_sandstone_carved[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_sandstone_carved[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_sandstone_carved[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_sandstone_carved[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_sandstone_carved[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_sandstone_carved[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_sandstone_carved[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_sandstone_carved[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_sandstone_carved[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_sandstone_carved[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_sandstone_carved[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_sandstone_carved[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_sandstone_carved[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_sandstone_carved[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_sandstone_carved[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_sandstone_carved[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_sandstone_carved[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_sandstone_carved[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_sandstone_carved[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_sandstone_carved[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_sandstone_carved[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_sandstone_carved[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_sandstone_carved[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_sandstone_carved[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_sandstone_carved[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_sandstone_carved[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_sandstone_carved[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_sandstone_carved[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_sandstone_carved[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_sandstone_carved[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_sandstone_carved[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_sandstone_carved[east=false,north=false,south=false,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_sandstone_red_carved[east=false,north=false,south=false,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=true,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=true,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=true,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=true,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=false,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=false,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=false,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=true,south=false,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=true,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=true,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=true,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=true,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=false,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=false,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=false,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=true,north=false,south=false,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=true,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=true,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=true,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=true,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=false,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=false,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=false,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=true,south=false,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=true,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=true,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=true,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=true,up=false,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=false,up=true,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=false,up=true,west=false]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=false,up=false,west=true]
millenaire:wall_sandstone_ochre_carved[east=false,north=false,south=false,up=false,west=false]
millenaire:stained_glass[east=true,north=true,south=true,variant=white,west=true]
millenaire:stained_glass[east=true,north=true,south=true,variant=white,west=false]
millenaire:stained_glass[east=true,north=true,south=true,variant=yellow,west=true]
millenaire:stained_glass[east=true,north=true,south=true,variant=yellow,west=false]
millenaire:stained_glass[east=true,north=true,south=true,variant=yellow_red,west=true]
millenaire:stained_glass[east=true,north=true,south=true,variant=yellow_red,west=false]
millenaire:stained_glass[east=true,north=true,south=true,variant=red_blue,west=true]
millenaire:stained_glass[east=true,north=true,south=true,variant=red_blue,west=false]
millenaire:stained_glass[east=true,north=true,south=true,variant=green_blue,west=true]
millenaire:stained_glass[east=true,north=true,south=true,variant=green_blue,west=false]
millenaire:stained_glass[east=true,north=true,south=false,variant=white,west=true]
millenaire:stained_glass[east=true,north=true,south=false,variant=white,west=false]
millenaire:stained_glass[east=true,north=true,south=false,variant=yellow,west=true]
millenaire:stained_glass[east=true,north=true,south=false,variant=yellow,west=false]
millenaire:stained_glass[east=true,north=true,south=false,variant=yellow_red,west=true]
millenaire:stained_glass[east=true,north=true,south=false,variant=yellow_red,west=false]
millenaire:stained_glass[east=true,north=true,south=false,variant=red_blue,west=true]
millenaire:stained_glass[east=true,north=true,south=false,variant=red_blue,west=false]
millenaire:stained_glass[east=true,north=true,south=false,variant=green_blue,west=true]
millenaire:stained_glass[east=true,north=true,south=false,variant=green_blue,west=false]
millenaire:stained_glass[east=true,north=false,south=true,variant=white,west=true]
millenaire:stained_glass[east=true,north=false,south=true,variant=white,west=false]
millenaire:stained_glass[east=true,north=false,south=true,variant=yellow,west=true]
millenaire:stained_glass[east=true,north=false,south=true,variant=yellow,west=false]
millenaire:stained_glass[east=true,north=false,south=true,variant=yellow_red,west=true]
millenaire:stained_glass[east=true,north=false,south=true,variant=yellow_red,west=false]
millenaire:stained_glass[east=true,north=false,south=true,variant=red_blue,west=true]
millenaire:stained_glass[east=true,north=false,south=true,variant=red_blue,west=false]
millenaire:stained_glass[east=true,north=false,south=true,variant=green_blue,west=true]
millenaire:stained_glass[east=true,north=false,south=true,variant=green_blue,west=false]
millenaire:stained_glass[east=true,north=false,south=false,variant=white,west=true]
millenaire:stained_glass[east=true,north=false,south=false,variant=white,west=false]
millenaire:stained_glass[east=true,north=false,south=false,variant=yellow,west=true]
millenaire:stained_glass[east=true,north=false,south=false,variant=yellow,west=false]
millenaire:stained_glass[east=true,north=false,south=false,variant=yellow_red,west=true]
millenaire:stained_glass[east=true,north=false,south=false,variant=yellow_red,west=false]
millenaire:stained_glass[east=true,north=false,south=false,variant=red_blue,west=true]
millenaire:stained_glass[east=true,north=false,south=false,variant=red_blue,west=false]
millenaire:stained_glass[east=true,north=false,south=false,variant=green_blue,west=true]
millenaire:stained_glass[east=true,north=false,south=false,variant=green_blue,west=false]
millenaire:stained_glass[east=false,north=true,south=true,variant=white,west=true]
millenaire:stained_glass[east=false,north=true,south=true,variant=white,west=false]
millenaire:stained_glass[east=false,north=true,south=true,variant=yellow,west=true]
millenaire:stained_glass[east=false,north=true,south=true,variant=yellow,west=false]
millenaire:stained_glass[east=false,north=true,south=true,variant=yellow_red,west=true]
millenaire:stained_glass[east=false,north=true,south=true,variant=yellow_red,west=false]
millenaire:stained_glass[east=false,north=true,south=true,variant=red_blue,west=true]
millenaire:stained_glass[east=false,north=true,south=true,variant=red_blue,west=false]
millenaire:stained_glass[east=false,north=true,south=true,variant=green_blue,west=true]
millenaire:stained_glass[east=false,north=true,south=true,variant=green_blue,west=false]
millenaire:stained_glass[east=false,north=true,south=false,variant=white,west=true]
millenaire:stained_glass[east=false,north=true,south=false,variant=white,west=false]
millenaire:stained_glass[east=false,north=true,south=false,variant=yellow,west=true]
millenaire:stained_glass[east=false,north=true,south=false,variant=yellow,west=false]
millenaire:stained_glass[east=false,north=true,south=false,variant=yellow_red,west=true]
millenaire:stained_glass[east=false,north=true,south=false,variant=yellow_red,west=false]
millenaire:stained_glass[east=false,north=true,south=false,variant=red_blue,west=true]
millenaire:stained_glass[east=false,north=true,south=false,variant=red_blue,west=false]
millenaire:stained_glass[east=false,north=true,south=false,variant=green_blue,west=true]
millenaire:stained_glass[east=false,north=true,south=false,variant=green_blue,west=false]
millenaire:stained_glass[east=false,north=false,south=true,variant=white,west=true]
millenaire:stained_glass[east=false,north=false,south=true,variant=white,west=false]
millenaire:stained_glass[east=false,north=false,south=true,variant=yellow,west=true]
millenaire:stained_glass[east=false,north=false,south=true,variant=yellow,west=false]
millenaire:stained_glass[east=false,north=false,south=true,variant=yellow_red,west=true]
millenaire:stained_glass[east=false,north=false,south=true,variant=yellow_red,west=false]
millenaire:stained_glass[east=false,north=false,south=true,variant=red_blue,west=true]
millenaire:stained_glass[east=false,north=false,south=true,variant=red_blue,west=false]
millenaire:stained_glass[east=false,north=false,south=true,variant=green_blue,west=true]
millenaire:stained_glass[east=false,north=false,south=true,variant=green_blue,west=false]
millenaire:stained_glass[east=false,north=false,south=false,variant=white,west=true]
millenaire:stained_glass[east=false,north=false,south=false,variant=white,west=false]
millenaire:stained_glass[east=false,north=false,south=false,variant=yellow,west=true]
millenaire:stained_glass[east=false,north=false,south=false,variant=yellow,west=false]
millenaire:stained_glass[east=false,north=false,south=false,variant=yellow_red,west=true]
millenaire:stained_glass[east=false,north=false,south=false,variant=yellow_red,west=false]
millenaire:stained_glass[east=false,north=false,south=false,variant=red_blue,west=true]
millenaire:stained_glass[east=false,north=false,south=false,variant=red_blue,west=false]
millenaire:stained_glass[east=false,north=false,south=false,variant=green_blue,west=true]
millenaire:stained_glass[east=false,north=false,south=false,variant=green_blue,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
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millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
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millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=true,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
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millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=true,north=false,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
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millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=true,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
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millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
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millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
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millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=true,ros_d=true,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
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millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=true,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=true,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=true,ros_u=false,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=true,ros_w=false,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=true,south=false,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=true,west=false]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=true]
millenaire:rosette[east=false,north=false,ros_d=false,ros_e=false,ros_n=false,ros_s=false,ros_u=false,ros_w=false,south=false,west=false]
millenaire:wet_brick[progress=wetbrick0]
millenaire:wet_brick[progress=wetbrick1]
millenaire:wet_brick[progress=wetbrick2]
millenaire:silk_worm[progress=silkwormempty]
millenaire:silk_worm[progress=silkwormip1]
millenaire:silk_worm[progress=silkwormip2]
millenaire:silk_worm[progress=silkwormfull]
millenaire:snail_soil[progress=snail_soil_empty]
millenaire:snail_soil[progress=snail_soil_ip1]
millenaire:snail_soil[progress=snail_soil_ip2]
millenaire:snail_soil[progress=snail_soil_full]
millenaire:pathdirt[stable=true]
millenaire:pathdirt[stable=false]
millenaire:pathdirt_slab[half=top,stable=true]
millenaire:pathdirt_slab[half=top,stable=false]
millenaire:pathdirt_slab[half=bottom,stable=true]
millenaire:pathdirt_slab[half=bottom,stable=false]
millenaire:pathgravel[stable=true]
millenaire:pathgravel[stable=false]
millenaire:pathgravel_slab[half=top,stable=true]
millenaire:pathgravel_slab[half=top,stable=false]
millenaire:pathgravel_slab[half=bottom,stable=true]
millenaire:pathgravel_slab[half=bottom,stable=false]
millenaire:pathslabs[stable=true]
millenaire:pathslabs[stable=false]
millenaire:pathslabs_slab[half=top,stable=true]
millenaire:pathslabs_slab[half=top,stable=false]
millenaire:pathslabs_slab[half=bottom,stable=true]
millenaire:pathslabs_slab[half=bottom,stable=false]
millenaire:pathsandstone[stable=true]
millenaire:pathsandstone[stable=false]
millenaire:pathsandstone_slab[half=top,stable=true]
millenaire:pathsandstone_slab[half=top,stable=false]
millenaire:pathsandstone_slab[half=bottom,stable=true]
millenaire:pathsandstone_slab[half=bottom,stable=false]
millenaire:pathgravelslabs[stable=true]
millenaire:pathgravelslabs[stable=false]
millenaire:pathgravelslabs_slab[half=top,stable=true]
millenaire:pathgravelslabs_slab[half=top,stable=false]
millenaire:pathgravelslabs_slab[half=bottom,stable=true]
millenaire:pathgravelslabs_slab[half=bottom,stable=false]
millenaire:pathochretiles[stable=true]
millenaire:pathochretiles[stable=false]
millenaire:pathochretiles_slab[half=top,stable=true]
millenaire:pathochretiles_slab[half=top,stable=false]
millenaire:pathochretiles_slab[half=bottom,stable=true]
millenaire:pathochretiles_slab[half=bottom,stable=false]
millenaire:pathsnow[stable=true]
millenaire:pathsnow[stable=false]
millenaire:pathsnow_slab[half=top,stable=true]
millenaire:pathsnow_slab[half=top,stable=false]
millenaire:pathsnow_slab[half=bottom,stable=true]
millenaire:pathsnow_slab[half=bottom,stable=false]
millenaire:locked_chest[facing=north]
millenaire:locked_chest[facing=south]
millenaire:locked_chest[facing=west]
millenaire:locked_chest[facing=east]
millenaire:panel[facing=north]
millenaire:panel[facing=south]
millenaire:panel[facing=west]
millenaire:panel[facing=east]
millenaire:crop_rice[age=0]
millenaire:crop_rice[age=1]
millenaire:crop_rice[age=2]
millenaire:crop_rice[age=3]
millenaire:crop_rice[age=4]
millenaire:crop_rice[age=5]
millenaire:crop_rice[age=6]
millenaire:crop_rice[age=7]
millenaire:crop_turmeric[age=0]
millenaire:crop_turmeric[age=1]
millenaire:crop_turmeric[age=2]
millenaire:crop_turmeric[age=3]
millenaire:crop_turmeric[age=4]
millenaire:crop_turmeric[age=5]
millenaire:crop_turmeric[age=6]
millenaire:crop_turmeric[age=7]
millenaire:crop_maize[age=0]
millenaire:crop_maize[age=1]
millenaire:crop_maize[age=2]
millenaire:crop_maize[age=3]
millenaire:crop_maize[age=4]
millenaire:crop_maize[age=5]
millenaire:crop_maize[age=6]
millenaire:crop_maize[age=7]
millenaire:crop_vine[age=0,half=upper]
millenaire:crop_vine[age=0,half=lower]
millenaire:crop_vine[age=1,half=upper]
millenaire:crop_vine[age=1,half=lower]
millenaire:crop_vine[age=2,half=upper]
millenaire:crop_vine[age=2,half=lower]
millenaire:crop_vine[age=3,half=upper]
millenaire:crop_vine[age=3,half=lower]
millenaire:crop_vine[age=4,half=upper]
millenaire:crop_vine[age=4,half=lower]
millenaire:crop_vine[age=5,half=upper]
millenaire:crop_vine[age=5,half=lower]
millenaire:crop_vine[age=6,half=upper]
millenaire:crop_vine[age=6,half=lower]
millenaire:crop_vine[age=7,half=upper]
millenaire:crop_vine[age=7,half=lower]
millenaire:crop_cotton[age=0]
millenaire:crop_cotton[age=1]
millenaire:crop_cotton[age=2]
millenaire:crop_cotton[age=3]
millenaire:crop_cotton[age=4]
millenaire:crop_cotton[age=5]
millenaire:crop_cotton[age=6]
millenaire:crop_cotton[age=7]
millenaire:paper_wall[east=true,north=true,south=true,west=true]
millenaire:paper_wall[east=true,north=true,south=true,west=false]
millenaire:paper_wall[east=true,north=true,south=false,west=true]
millenaire:paper_wall[east=true,north=true,south=false,west=false]
millenaire:paper_wall[east=true,north=false,south=true,west=true]
millenaire:paper_wall[east=true,north=false,south=true,west=false]
millenaire:paper_wall[east=true,north=false,south=false,west=true]
millenaire:paper_wall[east=true,north=false,south=false,west=false]
millenaire:paper_wall[east=false,north=true,south=true,west=true]
millenaire:paper_wall[east=false,north=true,south=true,west=false]
millenaire:paper_wall[east=false,north=true,south=false,west=true]
millenaire:paper_wall[east=false,north=true,south=false,west=false]
millenaire:paper_wall[east=false,north=false,south=true,west=true]
millenaire:paper_wall[east=false,north=false,south=true,west=false]
millenaire:paper_wall[east=false,north=false,south=false,west=true]
millenaire:paper_wall[east=false,north=false,south=false,west=false]
millenaire:wooden_bars[east=true,north=true,south=true,west=true]
millenaire:wooden_bars[east=true,north=true,south=true,west=false]
millenaire:wooden_bars[east=true,north=true,south=false,west=true]
millenaire:wooden_bars[east=true,north=true,south=false,west=false]
millenaire:wooden_bars[east=true,north=false,south=true,west=true]
millenaire:wooden_bars[east=true,north=false,south=true,west=false]
millenaire:wooden_bars[east=true,north=false,south=false,west=true]
millenaire:wooden_bars[east=true,north=false,south=false,west=false]
millenaire:wooden_bars[east=false,north=true,south=true,west=true]
millenaire:wooden_bars[east=false,north=true,south=true,west=false]
millenaire:wooden_bars[east=false,north=true,south=false,west=true]
millenaire:wooden_bars[east=false,north=true,south=false,west=false]
millenaire:wooden_bars[east=false,north=false,south=true,west=true]
millenaire:wooden_bars[east=false,north=false,south=true,west=false]
millenaire:wooden_bars[east=false,north=false,south=false,west=true]
millenaire:wooden_bars[east=false,north=false,south=false,west=false]
millenaire:wooden_bars_indian[east=true,north=true,south=true,west=true]
millenaire:wooden_bars_indian[east=true,north=true,south=true,west=false]
millenaire:wooden_bars_indian[east=true,north=true,south=false,west=true]
millenaire:wooden_bars_indian[east=true,north=true,south=false,west=false]
millenaire:wooden_bars_indian[east=true,north=false,south=true,west=true]
millenaire:wooden_bars_indian[east=true,north=false,south=true,west=false]
millenaire:wooden_bars_indian[east=true,north=false,south=false,west=true]
millenaire:wooden_bars_indian[east=true,north=false,south=false,west=false]
millenaire:wooden_bars_indian[east=false,north=true,south=true,west=true]
millenaire:wooden_bars_indian[east=false,north=true,south=true,west=false]
millenaire:wooden_bars_indian[east=false,north=true,south=false,west=true]
millenaire:wooden_bars_indian[east=false,north=true,south=false,west=false]
millenaire:wooden_bars_indian[east=false,north=false,south=true,west=true]
millenaire:wooden_bars_indian[east=false,north=false,south=true,west=false]
millenaire:wooden_bars_indian[east=false,north=false,south=false,west=true]
millenaire:wooden_bars_indian[east=false,north=false,south=false,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=north,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=south,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=west,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=true,facing=east,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=north,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=south,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=west,north=false,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=true,south=false,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=true,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=true,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=true,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=true,topbottom=bottom,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=false,topbottom=top,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=false,topbottom=top,west=false]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=false,topbottom=bottom,west=true]
millenaire:wooden_bars_rosette[east=false,facing=east,north=false,south=false,topbottom=bottom,west=false]
millenaire:byzantine_tiles[axis=x,variant=default]
millenaire:byzantine_tiles[axis=y,variant=default]
millenaire:byzantine_tiles[axis=z,variant=default]
millenaire:byzantine_tiles_slab[axis=x,half=top,variant=default]
millenaire:byzantine_tiles_slab[axis=x,half=bottom,variant=default]
millenaire:byzantine_tiles_slab[axis=y,half=top,variant=default]
millenaire:byzantine_tiles_slab[axis=y,half=bottom,variant=default]
millenaire:byzantine_tiles_slab[axis=z,half=top,variant=default]
millenaire:byzantine_tiles_slab[axis=z,half=bottom,variant=default]
millenaire:byzantine_stone_tiles[axis=x,variant=default]
millenaire:byzantine_stone_tiles[axis=y,variant=default]
millenaire:byzantine_stone_tiles[axis=z,variant=default]
millenaire:byzantine_sandstone_tiles[axis=x,variant=default]
millenaire:byzantine_sandstone_tiles[axis=y,variant=default]
millenaire:byzantine_sandstone_tiles[axis=z,variant=default]
millenaire:byzantine_stone_ornament
millenaire:byzantine_sandstone_ornament
millenaire:stairs_byzantine_tiles[facing=north,half=top,shape=straight]
millenaire:stairs_byzantine_tiles[facing=north,half=top,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=north,half=top,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=north,half=top,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=north,half=top,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=north,half=bottom,shape=straight]
millenaire:stairs_byzantine_tiles[facing=north,half=bottom,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=north,half=bottom,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=north,half=bottom,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=north,half=bottom,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=south,half=top,shape=straight]
millenaire:stairs_byzantine_tiles[facing=south,half=top,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=south,half=top,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=south,half=top,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=south,half=top,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=south,half=bottom,shape=straight]
millenaire:stairs_byzantine_tiles[facing=south,half=bottom,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=south,half=bottom,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=south,half=bottom,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=south,half=bottom,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=west,half=top,shape=straight]
millenaire:stairs_byzantine_tiles[facing=west,half=top,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=west,half=top,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=west,half=top,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=west,half=top,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=west,half=bottom,shape=straight]
millenaire:stairs_byzantine_tiles[facing=west,half=bottom,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=west,half=bottom,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=west,half=bottom,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=west,half=bottom,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=east,half=top,shape=straight]
millenaire:stairs_byzantine_tiles[facing=east,half=top,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=east,half=top,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=east,half=top,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=east,half=top,shape=outer_right]
millenaire:stairs_byzantine_tiles[facing=east,half=bottom,shape=straight]
millenaire:stairs_byzantine_tiles[facing=east,half=bottom,shape=inner_left]
millenaire:stairs_byzantine_tiles[facing=east,half=bottom,shape=inner_right]
millenaire:stairs_byzantine_tiles[facing=east,half=bottom,shape=outer_left]
millenaire:stairs_byzantine_tiles[facing=east,half=bottom,shape=outer_right]
millenaire:alchemistexplosive
millenaire:sod[variant=oak]
millenaire:sod[variant=spruce]
millenaire:sod[variant=birch]
millenaire:sod[variant=jungle]
millenaire:sod[variant=acacia]
millenaire:sod[variant=dark_oak]
millenaire:icebrick
millenaire:snowbrick
millenaire:inuitcarving[axis=x]
millenaire:inuitcarving[axis=y]
millenaire:inuitcarving[axis=z]
millenaire:snowwall[east=true,north=true,south=true,up=true,west=true]
millenaire:snowwall[east=true,north=true,south=true,up=true,west=false]
millenaire:snowwall[east=true,north=true,south=true,up=false,west=true]
millenaire:snowwall[east=true,north=true,south=true,up=false,west=false]
millenaire:snowwall[east=true,north=true,south=false,up=true,west=true]
millenaire:snowwall[east=true,north=true,south=false,up=true,west=false]
millenaire:snowwall[east=true,north=true,south=false,up=false,west=true]
millenaire:snowwall[east=true,north=true,south=false,up=false,west=false]
millenaire:snowwall[east=true,north=false,south=true,up=true,west=true]
millenaire:snowwall[east=true,north=false,south=true,up=true,west=false]
millenaire:snowwall[east=true,north=false,south=true,up=false,west=true]
millenaire:snowwall[east=true,north=false,south=true,up=false,west=false]
millenaire:snowwall[east=true,north=false,south=false,up=true,west=true]
millenaire:snowwall[east=true,north=false,south=false,up=true,west=false]
millenaire:snowwall[east=true,north=false,south=false,up=false,west=true]
millenaire:snowwall[east=true,north=false,south=false,up=false,west=false]
millenaire:snowwall[east=false,north=true,south=true,up=true,west=true]
millenaire:snowwall[east=false,north=true,south=true,up=true,west=false]
millenaire:snowwall[east=false,north=true,south=true,up=false,west=true]
millenaire:snowwall[east=false,north=true,south=true,up=false,west=false]
millenaire:snowwall[east=false,north=true,south=false,up=true,west=true]
millenaire:snowwall[east=false,north=true,south=false,up=true,west=false]
millenaire:snowwall[east=false,north=true,south=false,up=false,west=true]
millenaire:snowwall[east=false,north=true,south=false,up=false,west=false]
millenaire:snowwall[east=false,north=false,south=true,up=true,west=true]
millenaire:snowwall[east=false,north=false,south=true,up=true,west=false]
millenaire:snowwall[east=false,north=false,south=true,up=false,west=true]
millenaire:snowwall[east=false,north=false,south=true,up=false,west=false]
millenaire:snowwall[east=false,north=false,south=false,up=true,west=true]
millenaire:snowwall[east=false,north=false,south=false,up=true,west=false]
millenaire:snowwall[east=false,north=false,south=false,up=false,west=true]
millenaire:snowwall[east=false,north=false,south=false,up=false,west=false]
millenaire:bed_straw[facing=north,occupied=true,part=head]
millenaire:bed_straw[facing=north,occupied=true,part=foot]
millenaire:bed_straw[facing=north,occupied=false,part=head]
millenaire:bed_straw[facing=north,occupied=false,part=foot]
millenaire:bed_straw[facing=south,occupied=true,part=head]
millenaire:bed_straw[facing=south,occupied=true,part=foot]
millenaire:bed_straw[facing=south,occupied=false,part=head]
millenaire:bed_straw[facing=south,occupied=false,part=foot]
millenaire:bed_straw[facing=west,occupied=true,part=head]
millenaire:bed_straw[facing=west,occupied=true,part=foot]
millenaire:bed_straw[facing=west,occupied=false,part=head]
millenaire:bed_straw[facing=west,occupied=false,part=foot]
millenaire:bed_straw[facing=east,occupied=true,part=head]
millenaire:bed_straw[facing=east,occupied=true,part=foot]
millenaire:bed_straw[facing=east,occupied=false,part=head]
millenaire:bed_straw[facing=east,occupied=false,part=foot]
millenaire:bed_charpoy[facing=north,occupied=true,part=head]
millenaire:bed_charpoy[facing=north,occupied=true,part=foot]
millenaire:bed_charpoy[facing=north,occupied=false,part=head]
millenaire:bed_charpoy[facing=north,occupied=false,part=foot]
millenaire:bed_charpoy[facing=south,occupied=true,part=head]
millenaire:bed_charpoy[facing=south,occupied=true,part=foot]
millenaire:bed_charpoy[facing=south,occupied=false,part=head]
millenaire:bed_charpoy[facing=south,occupied=false,part=foot]
millenaire:bed_charpoy[facing=west,occupied=true,part=head]
millenaire:bed_charpoy[facing=west,occupied=true,part=foot]
millenaire:bed_charpoy[facing=west,occupied=false,part=head]
millenaire:bed_charpoy[facing=west,occupied=false,part=foot]
millenaire:bed_charpoy[facing=east,occupied=true,part=head]
millenaire:bed_charpoy[facing=east,occupied=true,part=foot]
millenaire:bed_charpoy[facing=east,occupied=false,part=head]
millenaire:bed_charpoy[facing=east,occupied=false,part=foot]
millenaire:import_table
millenaire:sapling_appletree[stage=0]
millenaire:sapling_appletree[stage=1]
millenaire:leaves_appletree[age=0,check_decay=true,decayable=true]
millenaire:leaves_appletree[age=0,check_decay=true,decayable=false]
millenaire:leaves_appletree[age=0,check_decay=false,decayable=true]
millenaire:leaves_appletree[age=0,check_decay=false,decayable=false]
millenaire:leaves_appletree[age=1,check_decay=true,decayable=true]
millenaire:leaves_appletree[age=1,check_decay=true,decayable=false]
millenaire:leaves_appletree[age=1,check_decay=false,decayable=true]
millenaire:leaves_appletree[age=1,check_decay=false,decayable=false]
millenaire:leaves_appletree[age=2,check_decay=true,decayable=true]
millenaire:leaves_appletree[age=2,check_decay=true,decayable=false]
millenaire:leaves_appletree[age=2,check_decay=false,decayable=true]
millenaire:leaves_appletree[age=2,check_decay=false,decayable=false]
millenaire:leaves_appletree[age=3,check_decay=true,decayable=true]
millenaire:leaves_appletree[age=3,check_decay=true,decayable=false]
millenaire:leaves_appletree[age=3,check_decay=false,decayable=true]
millenaire:leaves_appletree[age=3,check_decay=false,decayable=false]
millenaire:sapling_olivetree[stage=0]
millenaire:sapling_olivetree[stage=1]
millenaire:leaves_olivetree[age=0,check_decay=true,decayable=true]
millenaire:leaves_olivetree[age=0,check_decay=true,decayable=false]
millenaire:leaves_olivetree[age=0,check_decay=false,decayable=true]
millenaire:leaves_olivetree[age=0,check_decay=false,decayable=false]
millenaire:leaves_olivetree[age=1,check_decay=true,decayable=true]
millenaire:leaves_olivetree[age=1,check_decay=true,decayable=false]
millenaire:leaves_olivetree[age=1,check_decay=false,decayable=true]
millenaire:leaves_olivetree[age=1,check_decay=false,decayable=false]
millenaire:leaves_olivetree[age=2,check_decay=true,decayable=true]
millenaire:leaves_olivetree[age=2,check_decay=true,decayable=false]
millenaire:leaves_olivetree[age=2,check_decay=false,decayable=true]
millenaire:leaves_olivetree[age=2,check_decay=false,decayable=false]
millenaire:leaves_olivetree[age=3,check_decay=true,decayable=true]
millenaire:leaves_olivetree[age=3,check_decay=true,decayable=false]
millenaire:leaves_olivetree[age=3,check_decay=false,decayable=true]
millenaire:leaves_olivetree[age=3,check_decay=false,decayable=false]
millenaire:markerblock[variant=preserveground]
millenaire:markerblock[variant=sleepingpos]
millenaire:markerblock[variant=sellingpos]
millenaire:markerblock[variant=craftingpos]
millenaire:markerblock[variant=defendingpos]
millenaire:markerblock[variant=shelterpos]
millenaire:markerblock[variant=pathstartpos]
millenaire:markerblock[variant=leisurepos]
millenaire:markerblock[variant=stall]
millenaire:markerblock[variant=brickspot]
millenaire:markerblock[variant=healingspot]
millenaire:markerblock[variant=fishingspot]
millenaire:mainchest[facing=north]
millenaire:mainchest[facing=south]
millenaire:mainchest[facing=west]
millenaire:mainchest[facing=east]
millenaire:animalspawn[creature=cow]
millenaire:animalspawn[creature=pig]
millenaire:animalspawn[creature=sheep]
millenaire:animalspawn[creature=chicken]
millenaire:animalspawn[creature=squid]
millenaire:animalspawn[creature=wolf]
millenaire:animalspawn[creature=polarbear]
millenaire:source[resource=stone]
millenaire:source[resource=sand]
millenaire:source[resource=sandstone]
millenaire:source[resource=clay]
millenaire:source[resource=gravel]
millenaire:source[resource=granite]
millenaire:source[resource=diorite]
millenaire:source[resource=andesite]
millenaire:source[resource=snow]
millenaire:source[resource=ice]
millenaire:source[resource=redsandstone]
millenaire:source[resource=quartz]
millenaire:freeblock[resource=stone]
millenaire:freeblock[resource=sand]
millenaire:freeblock[resource=gravel]
millenaire:freeblock[resource=sandstone]
millenaire:freeblock[resource=wool]
millenaire:freeblock[resource=cobblestone]
millenaire:freeblock[resource=stonebrick]
millenaire:freeblock[resource=paintedbrick]
millenaire:treespawn[treetype=oak]
millenaire:treespawn[treetype=pine]
millenaire:treespawn[treetype=birch]
millenaire:treespawn[treetype=jungle]
millenaire:treespawn[treetype=acacia]
millenaire:treespawn[treetype=darkoak]
millenaire:treespawn[treetype=appletree]
millenaire:treespawn[treetype=olivetree]
millenaire:soil[croptype=soil]
millenaire:soil[croptype=ricesoil]
millenaire:soil[croptype=turmericsoil]
millenaire:soil[croptype=sugarcanesoil]
millenaire:soil[croptype=potatosoil]
millenaire:soil[croptype=netherwartsoil]
millenaire:soil[croptype=vinesoil]
millenaire:soil[croptype=maizesoil]
millenaire:soil[croptype=cacaospot]
millenaire:soil[croptype=carrotsoil]
millenaire:soil[croptype=flowersoil]
millenaire:soil[croptype=cottonsoil]
millenaire:decorblock[type=tapestry]
millenaire:decorblock[type=indianstatue]
millenaire:decorblock[type=byzantineiconsmall]
millenaire:decorblock[type=byzantineiconmedium]
millenaire:decorblock[type=byzantineiconlarge]
millenaire:decorblock[type=mayanstatue]
millenaire:decorblock[type=hidehanging]
millenaire:villagebannerwall[facing=north]
millenaire:villagebannerwall[facing=south]
millenaire:villagebannerwall[facing=west]
millenaire:villagebannerwall[facing=east]
millenaire:villagebannerstanding[rotation=0]
millenaire:villagebannerstanding[rotation=1]
millenaire:villagebannerstanding[rotation=2]
millenaire:villagebannerstanding[rotation=3]
millenaire:villagebannerstanding[rotation=4]
millenaire:villagebannerstanding[rotation=5]
millenaire:villagebannerstanding[rotation=6]
millenaire:villagebannerstanding[rotation=7]
millenaire:villagebannerstanding[rotation=8]
millenaire:villagebannerstanding[rotation=9]
millenaire:villagebannerstanding[rotation=10]
millenaire:villagebannerstanding[rotation=11]
millenaire:villagebannerstanding[rotation=12]
millenaire:villagebannerstanding[rotation=13]
millenaire:villagebannerstanding[rotation=14]
millenaire:villagebannerstanding[rotation=15]
millenaire:culturebannerwall[facing=north]
millenaire:culturebannerwall[facing=south]
millenaire:culturebannerwall[facing=west]
millenaire:culturebannerwall[facing=east]
millenaire:culturebannerstanding[rotation=0]
millenaire:culturebannerstanding[rotation=1]
millenaire:culturebannerstanding[rotation=2]
millenaire:culturebannerstanding[rotation=3]
millenaire:culturebannerstanding[rotation=4]
millenaire:culturebannerstanding[rotation=5]
millenaire:culturebannerstanding[rotation=6]
millenaire:culturebannerstanding[rotation=7]
millenaire:culturebannerstanding[rotation=8]
millenaire:culturebannerstanding[rotation=9]
millenaire:culturebannerstanding[rotation=10]
millenaire:culturebannerstanding[rotation=11]
millenaire:culturebannerstanding[rotation=12]
millenaire:culturebannerstanding[rotation=13]
millenaire:culturebannerstanding[rotation=14]
millenaire:culturebannerstanding[rotation=15]
millenaire:fire_pit[alignment=x,lit=true]
millenaire:fire_pit[alignment=x,lit=false]
millenaire:fire_pit[alignment=z,lit=true]
millenaire:fire_pit[alignment=z,lit=false]
mowziesmobs:painted_acacia
mowziesmobs:painted_acacia_slab[half=top,variant=default]
mowziesmobs:painted_acacia_slab[half=bottom,variant=default]
mowziesmobs:painted_acacia_double_slab[variant=default]
mowziesmobs:campfire
mowziesmobs:grottol[facing=north,variant=diamond]
mowziesmobs:grottol[facing=north,variant=black_pink]
mowziesmobs:grottol[facing=south,variant=diamond]
mowziesmobs:grottol[facing=south,variant=black_pink]
mowziesmobs:grottol[facing=west,variant=diamond]
mowziesmobs:grottol[facing=west,variant=black_pink]
mowziesmobs:grottol[facing=east,variant=diamond]
mowziesmobs:grottol[facing=east,variant=black_pink]
netherex:gloomy_netherrack
netherex:lively_netherrack
netherex:fiery_netherrack
netherex:icy_netherrack
netherex:netherrack_path
netherex:gloomy_netherrack_path
netherex:lively_netherrack_path
netherex:fiery_netherrack_path
netherex:icy_netherrack_path
netherex:gloomy_nether_brick
netherex:lively_nether_brick
netherex:fiery_nether_brick
netherex:icy_nether_brick
netherex:basalt
netherex:smooth_basalt
netherex:basalt_brick
netherex:basalt_pillar
netherex:hyphae
netherex:frostburn_ice
netherex:soul_glass
netherex:soul_glass_pane[east=true,north=true,south=true,west=true]
netherex:soul_glass_pane[east=true,north=true,south=true,west=false]
netherex:soul_glass_pane[east=true,north=true,south=false,west=true]
netherex:soul_glass_pane[east=true,north=true,south=false,west=false]
netherex:soul_glass_pane[east=true,north=false,south=true,west=true]
netherex:soul_glass_pane[east=true,north=false,south=true,west=false]
netherex:soul_glass_pane[east=true,north=false,south=false,west=true]
netherex:soul_glass_pane[east=true,north=false,south=false,west=false]
netherex:soul_glass_pane[east=false,north=true,south=true,west=true]
netherex:soul_glass_pane[east=false,north=true,south=true,west=false]
netherex:soul_glass_pane[east=false,north=true,south=false,west=true]
netherex:soul_glass_pane[east=false,north=true,south=false,west=false]
netherex:soul_glass_pane[east=false,north=false,south=true,west=true]
netherex:soul_glass_pane[east=false,north=false,south=true,west=false]
netherex:soul_glass_pane[east=false,north=false,south=false,west=true]
netherex:soul_glass_pane[east=false,north=false,south=false,west=false]
netherex:amethyst_block
netherex:rime_block
netherex:bone_sliver[axis=x]
netherex:bone_sliver[axis=y]
netherex:bone_sliver[axis=z]
netherex:bone_chunk[facing=down]
netherex:bone_chunk[facing=up]
netherex:bone_chunk[facing=north]
netherex:bone_chunk[facing=south]
netherex:bone_chunk[facing=west]
netherex:bone_chunk[facing=east]
netherex:worn_iron
netherex:blue_fire[age=0,east=true,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=0,east=true,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=0,east=true,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=0,east=true,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=0,east=true,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=0,east=true,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=0,east=true,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=0,east=true,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=0,east=true,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=0,east=true,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=0,east=true,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=0,east=true,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=0,east=true,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=0,east=true,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=0,east=true,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=0,east=true,north=false,south=false,up=false,west=false]
netherex:blue_fire[age=0,east=false,north=true,south=true,up=true,west=true]
netherex:blue_fire[age=0,east=false,north=true,south=true,up=true,west=false]
netherex:blue_fire[age=0,east=false,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=0,east=false,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=0,east=false,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=0,east=false,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=0,east=false,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=0,east=false,north=true,south=false,up=false,west=false]
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netherex:blue_fire[age=15,east=false,north=true,south=true,up=false,west=true]
netherex:blue_fire[age=15,east=false,north=true,south=true,up=false,west=false]
netherex:blue_fire[age=15,east=false,north=true,south=false,up=true,west=true]
netherex:blue_fire[age=15,east=false,north=true,south=false,up=true,west=false]
netherex:blue_fire[age=15,east=false,north=true,south=false,up=false,west=true]
netherex:blue_fire[age=15,east=false,north=true,south=false,up=false,west=false]
netherex:blue_fire[age=15,east=false,north=false,south=true,up=true,west=true]
netherex:blue_fire[age=15,east=false,north=false,south=true,up=true,west=false]
netherex:blue_fire[age=15,east=false,north=false,south=true,up=false,west=true]
netherex:blue_fire[age=15,east=false,north=false,south=true,up=false,west=false]
netherex:blue_fire[age=15,east=false,north=false,south=false,up=true,west=true]
netherex:blue_fire[age=15,east=false,north=false,south=false,up=true,west=false]
netherex:blue_fire[age=15,east=false,north=false,south=false,up=false,west=true]
netherex:blue_fire[age=15,east=false,north=false,south=false,up=false,west=false]
netherex:nether_portal[axis=x]
netherex:nether_portal[axis=y]
netherex:nether_portal[axis=z]
netherex:urn_of_sorrow[type=empty]
netherex:urn_of_sorrow[type=full]
netherex:quartz_ore
netherex:amethyst_ore
netherex:rime_ore
netherex:thornstalk[part=top]
netherex:thornstalk[part=middle]
netherex:thornstalk[part=bottom]
netherex:brown_elder_mushroom
netherex:red_elder_mushroom
netherex:brown_elder_mushroom_cap
netherex:red_elder_mushroom_cap
netherex:enoki_mushroom_cap[age=0]
netherex:enoki_mushroom_cap[age=1]
netherex:enoki_mushroom_cap[age=2]
netherex:enoki_mushroom_cap[age=3]
netherex:enoki_mushroom_cap[age=4]
netherex:enoki_mushroom_cap[age=5]
netherex:elder_mushroom_stem[axis=y]
netherex:elder_mushroom_stem[axis=x]
netherex:elder_mushroom_stem[axis=z]
netherex:elder_mushroom_stem[axis=none]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=false]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=true]
netherex:enoki_mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=false]
netherex:ichor[level=0]
netherex:ichor[level=1]
netherex:ichor[level=2]
netherex:ichor[level=3]
netherex:ichor[level=4]
netherex:ichor[level=5]
netherex:ichor[level=6]
netherex:ichor[level=7]
netherex:ichor[level=8]
netherex:ichor[level=9]
netherex:ichor[level=10]
netherex:ichor[level=11]
netherex:ichor[level=12]
netherex:ichor[level=13]
netherex:ichor[level=14]
netherex:ichor[level=15]
netherex:red_nether_brick_slab[type=top]
netherex:red_nether_brick_slab[type=bottom]
netherex:red_nether_brick_slab[type=double]
netherex:gloomy_nether_brick_slab[type=top]
netherex:gloomy_nether_brick_slab[type=bottom]
netherex:gloomy_nether_brick_slab[type=double]
netherex:lively_nether_brick_slab[type=top]
netherex:lively_nether_brick_slab[type=bottom]
netherex:lively_nether_brick_slab[type=double]
netherex:fiery_nether_brick_slab[type=top]
netherex:fiery_nether_brick_slab[type=bottom]
netherex:fiery_nether_brick_slab[type=double]
netherex:icy_nether_brick_slab[type=top]
netherex:icy_nether_brick_slab[type=bottom]
netherex:icy_nether_brick_slab[type=double]
netherex:basalt_slab[type=top]
netherex:basalt_slab[type=bottom]
netherex:basalt_slab[type=double]
netherex:smooth_basalt_slab[type=top]
netherex:smooth_basalt_slab[type=bottom]
netherex:smooth_basalt_slab[type=double]
netherex:basalt_brick_slab[type=top]
netherex:basalt_brick_slab[type=bottom]
netherex:basalt_brick_slab[type=double]
netherex:basalt_pillar_slab[type=top]
netherex:basalt_pillar_slab[type=bottom]
netherex:basalt_pillar_slab[type=double]
netherex:red_nether_brick_stairs[facing=north,half=top,shape=straight]
netherex:red_nether_brick_stairs[facing=north,half=top,shape=inner_left]
netherex:red_nether_brick_stairs[facing=north,half=top,shape=inner_right]
netherex:red_nether_brick_stairs[facing=north,half=top,shape=outer_left]
netherex:red_nether_brick_stairs[facing=north,half=top,shape=outer_right]
netherex:red_nether_brick_stairs[facing=north,half=bottom,shape=straight]
netherex:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
netherex:red_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
netherex:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
netherex:red_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
netherex:red_nether_brick_stairs[facing=south,half=top,shape=straight]
netherex:red_nether_brick_stairs[facing=south,half=top,shape=inner_left]
netherex:red_nether_brick_stairs[facing=south,half=top,shape=inner_right]
netherex:red_nether_brick_stairs[facing=south,half=top,shape=outer_left]
netherex:red_nether_brick_stairs[facing=south,half=top,shape=outer_right]
netherex:red_nether_brick_stairs[facing=south,half=bottom,shape=straight]
netherex:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
netherex:red_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
netherex:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
netherex:red_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
netherex:red_nether_brick_stairs[facing=west,half=top,shape=straight]
netherex:red_nether_brick_stairs[facing=west,half=top,shape=inner_left]
netherex:red_nether_brick_stairs[facing=west,half=top,shape=inner_right]
netherex:red_nether_brick_stairs[facing=west,half=top,shape=outer_left]
netherex:red_nether_brick_stairs[facing=west,half=top,shape=outer_right]
netherex:red_nether_brick_stairs[facing=west,half=bottom,shape=straight]
netherex:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
netherex:red_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
netherex:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
netherex:red_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
netherex:red_nether_brick_stairs[facing=east,half=top,shape=straight]
netherex:red_nether_brick_stairs[facing=east,half=top,shape=inner_left]
netherex:red_nether_brick_stairs[facing=east,half=top,shape=inner_right]
netherex:red_nether_brick_stairs[facing=east,half=top,shape=outer_left]
netherex:red_nether_brick_stairs[facing=east,half=top,shape=outer_right]
netherex:red_nether_brick_stairs[facing=east,half=bottom,shape=straight]
netherex:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
netherex:red_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
netherex:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
netherex:red_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=north,half=top,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=north,half=top,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=north,half=top,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=north,half=top,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=north,half=top,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=south,half=top,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=south,half=top,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=south,half=top,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=south,half=top,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=south,half=top,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=west,half=top,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=west,half=top,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=west,half=top,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=west,half=top,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=west,half=top,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=east,half=top,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=east,half=top,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=east,half=top,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=east,half=top,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=east,half=top,shape=outer_right]
netherex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=straight]
netherex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
netherex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
netherex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
netherex:gloomy_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=north,half=top,shape=straight]
netherex:lively_nether_brick_stairs[facing=north,half=top,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=north,half=top,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=north,half=top,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=north,half=top,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=north,half=bottom,shape=straight]
netherex:lively_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=south,half=top,shape=straight]
netherex:lively_nether_brick_stairs[facing=south,half=top,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=south,half=top,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=south,half=top,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=south,half=top,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=south,half=bottom,shape=straight]
netherex:lively_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=west,half=top,shape=straight]
netherex:lively_nether_brick_stairs[facing=west,half=top,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=west,half=top,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=west,half=top,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=west,half=top,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=west,half=bottom,shape=straight]
netherex:lively_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=east,half=top,shape=straight]
netherex:lively_nether_brick_stairs[facing=east,half=top,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=east,half=top,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=east,half=top,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=east,half=top,shape=outer_right]
netherex:lively_nether_brick_stairs[facing=east,half=bottom,shape=straight]
netherex:lively_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
netherex:lively_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
netherex:lively_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
netherex:lively_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=north,half=top,shape=straight]
netherex:fiery_nether_brick_stairs[facing=north,half=top,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=north,half=top,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=north,half=top,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=north,half=top,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=straight]
netherex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=south,half=top,shape=straight]
netherex:fiery_nether_brick_stairs[facing=south,half=top,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=south,half=top,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=south,half=top,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=south,half=top,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=straight]
netherex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=west,half=top,shape=straight]
netherex:fiery_nether_brick_stairs[facing=west,half=top,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=west,half=top,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=west,half=top,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=west,half=top,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=straight]
netherex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=east,half=top,shape=straight]
netherex:fiery_nether_brick_stairs[facing=east,half=top,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=east,half=top,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=east,half=top,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=east,half=top,shape=outer_right]
netherex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=straight]
netherex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
netherex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
netherex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
netherex:fiery_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=north,half=top,shape=straight]
netherex:icy_nether_brick_stairs[facing=north,half=top,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=north,half=top,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=north,half=top,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=north,half=top,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=north,half=bottom,shape=straight]
netherex:icy_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=south,half=top,shape=straight]
netherex:icy_nether_brick_stairs[facing=south,half=top,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=south,half=top,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=south,half=top,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=south,half=top,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=south,half=bottom,shape=straight]
netherex:icy_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=west,half=top,shape=straight]
netherex:icy_nether_brick_stairs[facing=west,half=top,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=west,half=top,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=west,half=top,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=west,half=top,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=west,half=bottom,shape=straight]
netherex:icy_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=east,half=top,shape=straight]
netherex:icy_nether_brick_stairs[facing=east,half=top,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=east,half=top,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=east,half=top,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=east,half=top,shape=outer_right]
netherex:icy_nether_brick_stairs[facing=east,half=bottom,shape=straight]
netherex:icy_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
netherex:icy_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
netherex:icy_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
netherex:icy_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
netherex:basalt_stairs[facing=north,half=top,shape=straight]
netherex:basalt_stairs[facing=north,half=top,shape=inner_left]
netherex:basalt_stairs[facing=north,half=top,shape=inner_right]
netherex:basalt_stairs[facing=north,half=top,shape=outer_left]
netherex:basalt_stairs[facing=north,half=top,shape=outer_right]
netherex:basalt_stairs[facing=north,half=bottom,shape=straight]
netherex:basalt_stairs[facing=north,half=bottom,shape=inner_left]
netherex:basalt_stairs[facing=north,half=bottom,shape=inner_right]
netherex:basalt_stairs[facing=north,half=bottom,shape=outer_left]
netherex:basalt_stairs[facing=north,half=bottom,shape=outer_right]
netherex:basalt_stairs[facing=south,half=top,shape=straight]
netherex:basalt_stairs[facing=south,half=top,shape=inner_left]
netherex:basalt_stairs[facing=south,half=top,shape=inner_right]
netherex:basalt_stairs[facing=south,half=top,shape=outer_left]
netherex:basalt_stairs[facing=south,half=top,shape=outer_right]
netherex:basalt_stairs[facing=south,half=bottom,shape=straight]
netherex:basalt_stairs[facing=south,half=bottom,shape=inner_left]
netherex:basalt_stairs[facing=south,half=bottom,shape=inner_right]
netherex:basalt_stairs[facing=south,half=bottom,shape=outer_left]
netherex:basalt_stairs[facing=south,half=bottom,shape=outer_right]
netherex:basalt_stairs[facing=west,half=top,shape=straight]
netherex:basalt_stairs[facing=west,half=top,shape=inner_left]
netherex:basalt_stairs[facing=west,half=top,shape=inner_right]
netherex:basalt_stairs[facing=west,half=top,shape=outer_left]
netherex:basalt_stairs[facing=west,half=top,shape=outer_right]
netherex:basalt_stairs[facing=west,half=bottom,shape=straight]
netherex:basalt_stairs[facing=west,half=bottom,shape=inner_left]
netherex:basalt_stairs[facing=west,half=bottom,shape=inner_right]
netherex:basalt_stairs[facing=west,half=bottom,shape=outer_left]
netherex:basalt_stairs[facing=west,half=bottom,shape=outer_right]
netherex:basalt_stairs[facing=east,half=top,shape=straight]
netherex:basalt_stairs[facing=east,half=top,shape=inner_left]
netherex:basalt_stairs[facing=east,half=top,shape=inner_right]
netherex:basalt_stairs[facing=east,half=top,shape=outer_left]
netherex:basalt_stairs[facing=east,half=top,shape=outer_right]
netherex:basalt_stairs[facing=east,half=bottom,shape=straight]
netherex:basalt_stairs[facing=east,half=bottom,shape=inner_left]
netherex:basalt_stairs[facing=east,half=bottom,shape=inner_right]
netherex:basalt_stairs[facing=east,half=bottom,shape=outer_left]
netherex:basalt_stairs[facing=east,half=bottom,shape=outer_right]
netherex:smooth_basalt_stairs[facing=north,half=top,shape=straight]
netherex:smooth_basalt_stairs[facing=north,half=top,shape=inner_left]
netherex:smooth_basalt_stairs[facing=north,half=top,shape=inner_right]
netherex:smooth_basalt_stairs[facing=north,half=top,shape=outer_left]
netherex:smooth_basalt_stairs[facing=north,half=top,shape=outer_right]
netherex:smooth_basalt_stairs[facing=north,half=bottom,shape=straight]
netherex:smooth_basalt_stairs[facing=north,half=bottom,shape=inner_left]
netherex:smooth_basalt_stairs[facing=north,half=bottom,shape=inner_right]
netherex:smooth_basalt_stairs[facing=north,half=bottom,shape=outer_left]
netherex:smooth_basalt_stairs[facing=north,half=bottom,shape=outer_right]
netherex:smooth_basalt_stairs[facing=south,half=top,shape=straight]
netherex:smooth_basalt_stairs[facing=south,half=top,shape=inner_left]
netherex:smooth_basalt_stairs[facing=south,half=top,shape=inner_right]
netherex:smooth_basalt_stairs[facing=south,half=top,shape=outer_left]
netherex:smooth_basalt_stairs[facing=south,half=top,shape=outer_right]
netherex:smooth_basalt_stairs[facing=south,half=bottom,shape=straight]
netherex:smooth_basalt_stairs[facing=south,half=bottom,shape=inner_left]
netherex:smooth_basalt_stairs[facing=south,half=bottom,shape=inner_right]
netherex:smooth_basalt_stairs[facing=south,half=bottom,shape=outer_left]
netherex:smooth_basalt_stairs[facing=south,half=bottom,shape=outer_right]
netherex:smooth_basalt_stairs[facing=west,half=top,shape=straight]
netherex:smooth_basalt_stairs[facing=west,half=top,shape=inner_left]
netherex:smooth_basalt_stairs[facing=west,half=top,shape=inner_right]
netherex:smooth_basalt_stairs[facing=west,half=top,shape=outer_left]
netherex:smooth_basalt_stairs[facing=west,half=top,shape=outer_right]
netherex:smooth_basalt_stairs[facing=west,half=bottom,shape=straight]
netherex:smooth_basalt_stairs[facing=west,half=bottom,shape=inner_left]
netherex:smooth_basalt_stairs[facing=west,half=bottom,shape=inner_right]
netherex:smooth_basalt_stairs[facing=west,half=bottom,shape=outer_left]
netherex:smooth_basalt_stairs[facing=west,half=bottom,shape=outer_right]
netherex:smooth_basalt_stairs[facing=east,half=top,shape=straight]
netherex:smooth_basalt_stairs[facing=east,half=top,shape=inner_left]
netherex:smooth_basalt_stairs[facing=east,half=top,shape=inner_right]
netherex:smooth_basalt_stairs[facing=east,half=top,shape=outer_left]
netherex:smooth_basalt_stairs[facing=east,half=top,shape=outer_right]
netherex:smooth_basalt_stairs[facing=east,half=bottom,shape=straight]
netherex:smooth_basalt_stairs[facing=east,half=bottom,shape=inner_left]
netherex:smooth_basalt_stairs[facing=east,half=bottom,shape=inner_right]
netherex:smooth_basalt_stairs[facing=east,half=bottom,shape=outer_left]
netherex:smooth_basalt_stairs[facing=east,half=bottom,shape=outer_right]
netherex:basalt_brick_stairs[facing=north,half=top,shape=straight]
netherex:basalt_brick_stairs[facing=north,half=top,shape=inner_left]
netherex:basalt_brick_stairs[facing=north,half=top,shape=inner_right]
netherex:basalt_brick_stairs[facing=north,half=top,shape=outer_left]
netherex:basalt_brick_stairs[facing=north,half=top,shape=outer_right]
netherex:basalt_brick_stairs[facing=north,half=bottom,shape=straight]
netherex:basalt_brick_stairs[facing=north,half=bottom,shape=inner_left]
netherex:basalt_brick_stairs[facing=north,half=bottom,shape=inner_right]
netherex:basalt_brick_stairs[facing=north,half=bottom,shape=outer_left]
netherex:basalt_brick_stairs[facing=north,half=bottom,shape=outer_right]
netherex:basalt_brick_stairs[facing=south,half=top,shape=straight]
netherex:basalt_brick_stairs[facing=south,half=top,shape=inner_left]
netherex:basalt_brick_stairs[facing=south,half=top,shape=inner_right]
netherex:basalt_brick_stairs[facing=south,half=top,shape=outer_left]
netherex:basalt_brick_stairs[facing=south,half=top,shape=outer_right]
netherex:basalt_brick_stairs[facing=south,half=bottom,shape=straight]
netherex:basalt_brick_stairs[facing=south,half=bottom,shape=inner_left]
netherex:basalt_brick_stairs[facing=south,half=bottom,shape=inner_right]
netherex:basalt_brick_stairs[facing=south,half=bottom,shape=outer_left]
netherex:basalt_brick_stairs[facing=south,half=bottom,shape=outer_right]
netherex:basalt_brick_stairs[facing=west,half=top,shape=straight]
netherex:basalt_brick_stairs[facing=west,half=top,shape=inner_left]
netherex:basalt_brick_stairs[facing=west,half=top,shape=inner_right]
netherex:basalt_brick_stairs[facing=west,half=top,shape=outer_left]
netherex:basalt_brick_stairs[facing=west,half=top,shape=outer_right]
netherex:basalt_brick_stairs[facing=west,half=bottom,shape=straight]
netherex:basalt_brick_stairs[facing=west,half=bottom,shape=inner_left]
netherex:basalt_brick_stairs[facing=west,half=bottom,shape=inner_right]
netherex:basalt_brick_stairs[facing=west,half=bottom,shape=outer_left]
netherex:basalt_brick_stairs[facing=west,half=bottom,shape=outer_right]
netherex:basalt_brick_stairs[facing=east,half=top,shape=straight]
netherex:basalt_brick_stairs[facing=east,half=top,shape=inner_left]
netherex:basalt_brick_stairs[facing=east,half=top,shape=inner_right]
netherex:basalt_brick_stairs[facing=east,half=top,shape=outer_left]
netherex:basalt_brick_stairs[facing=east,half=top,shape=outer_right]
netherex:basalt_brick_stairs[facing=east,half=bottom,shape=straight]
netherex:basalt_brick_stairs[facing=east,half=bottom,shape=inner_left]
netherex:basalt_brick_stairs[facing=east,half=bottom,shape=inner_right]
netherex:basalt_brick_stairs[facing=east,half=bottom,shape=outer_left]
netherex:basalt_brick_stairs[facing=east,half=bottom,shape=outer_right]
netherex:basalt_pillar_stairs[facing=north,half=top,shape=straight]
netherex:basalt_pillar_stairs[facing=north,half=top,shape=inner_left]
netherex:basalt_pillar_stairs[facing=north,half=top,shape=inner_right]
netherex:basalt_pillar_stairs[facing=north,half=top,shape=outer_left]
netherex:basalt_pillar_stairs[facing=north,half=top,shape=outer_right]
netherex:basalt_pillar_stairs[facing=north,half=bottom,shape=straight]
netherex:basalt_pillar_stairs[facing=north,half=bottom,shape=inner_left]
netherex:basalt_pillar_stairs[facing=north,half=bottom,shape=inner_right]
netherex:basalt_pillar_stairs[facing=north,half=bottom,shape=outer_left]
netherex:basalt_pillar_stairs[facing=north,half=bottom,shape=outer_right]
netherex:basalt_pillar_stairs[facing=south,half=top,shape=straight]
netherex:basalt_pillar_stairs[facing=south,half=top,shape=inner_left]
netherex:basalt_pillar_stairs[facing=south,half=top,shape=inner_right]
netherex:basalt_pillar_stairs[facing=south,half=top,shape=outer_left]
netherex:basalt_pillar_stairs[facing=south,half=top,shape=outer_right]
netherex:basalt_pillar_stairs[facing=south,half=bottom,shape=straight]
netherex:basalt_pillar_stairs[facing=south,half=bottom,shape=inner_left]
netherex:basalt_pillar_stairs[facing=south,half=bottom,shape=inner_right]
netherex:basalt_pillar_stairs[facing=south,half=bottom,shape=outer_left]
netherex:basalt_pillar_stairs[facing=south,half=bottom,shape=outer_right]
netherex:basalt_pillar_stairs[facing=west,half=top,shape=straight]
netherex:basalt_pillar_stairs[facing=west,half=top,shape=inner_left]
netherex:basalt_pillar_stairs[facing=west,half=top,shape=inner_right]
netherex:basalt_pillar_stairs[facing=west,half=top,shape=outer_left]
netherex:basalt_pillar_stairs[facing=west,half=top,shape=outer_right]
netherex:basalt_pillar_stairs[facing=west,half=bottom,shape=straight]
netherex:basalt_pillar_stairs[facing=west,half=bottom,shape=inner_left]
netherex:basalt_pillar_stairs[facing=west,half=bottom,shape=inner_right]
netherex:basalt_pillar_stairs[facing=west,half=bottom,shape=outer_left]
netherex:basalt_pillar_stairs[facing=west,half=bottom,shape=outer_right]
netherex:basalt_pillar_stairs[facing=east,half=top,shape=straight]
netherex:basalt_pillar_stairs[facing=east,half=top,shape=inner_left]
netherex:basalt_pillar_stairs[facing=east,half=top,shape=inner_right]
netherex:basalt_pillar_stairs[facing=east,half=top,shape=outer_left]
netherex:basalt_pillar_stairs[facing=east,half=top,shape=outer_right]
netherex:basalt_pillar_stairs[facing=east,half=bottom,shape=straight]
netherex:basalt_pillar_stairs[facing=east,half=bottom,shape=inner_left]
netherex:basalt_pillar_stairs[facing=east,half=bottom,shape=inner_right]
netherex:basalt_pillar_stairs[facing=east,half=bottom,shape=outer_left]
netherex:basalt_pillar_stairs[facing=east,half=bottom,shape=outer_right]
netherex:quartz_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:quartz_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:quartz_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:red_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:gloomy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:lively_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:fiery_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:icy_nether_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:smooth_basalt_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
netherex:basalt_pillar_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
netherex:quartz_fence[east=true,north=true,south=true,west=true]
netherex:quartz_fence[east=true,north=true,south=true,west=false]
netherex:quartz_fence[east=true,north=true,south=false,west=true]
netherex:quartz_fence[east=true,north=true,south=false,west=false]
netherex:quartz_fence[east=true,north=false,south=true,west=true]
netherex:quartz_fence[east=true,north=false,south=true,west=false]
netherex:quartz_fence[east=true,north=false,south=false,west=true]
netherex:quartz_fence[east=true,north=false,south=false,west=false]
netherex:quartz_fence[east=false,north=true,south=true,west=true]
netherex:quartz_fence[east=false,north=true,south=true,west=false]
netherex:quartz_fence[east=false,north=true,south=false,west=true]
netherex:quartz_fence[east=false,north=true,south=false,west=false]
netherex:quartz_fence[east=false,north=false,south=true,west=true]
netherex:quartz_fence[east=false,north=false,south=true,west=false]
netherex:quartz_fence[east=false,north=false,south=false,west=true]
netherex:quartz_fence[east=false,north=false,south=false,west=false]
netherex:red_nether_brick_fence[east=true,north=true,south=true,west=true]
netherex:red_nether_brick_fence[east=true,north=true,south=true,west=false]
netherex:red_nether_brick_fence[east=true,north=true,south=false,west=true]
netherex:red_nether_brick_fence[east=true,north=true,south=false,west=false]
netherex:red_nether_brick_fence[east=true,north=false,south=true,west=true]
netherex:red_nether_brick_fence[east=true,north=false,south=true,west=false]
netherex:red_nether_brick_fence[east=true,north=false,south=false,west=true]
netherex:red_nether_brick_fence[east=true,north=false,south=false,west=false]
netherex:red_nether_brick_fence[east=false,north=true,south=true,west=true]
netherex:red_nether_brick_fence[east=false,north=true,south=true,west=false]
netherex:red_nether_brick_fence[east=false,north=true,south=false,west=true]
netherex:red_nether_brick_fence[east=false,north=true,south=false,west=false]
netherex:red_nether_brick_fence[east=false,north=false,south=true,west=true]
netherex:red_nether_brick_fence[east=false,north=false,south=true,west=false]
netherex:red_nether_brick_fence[east=false,north=false,south=false,west=true]
netherex:red_nether_brick_fence[east=false,north=false,south=false,west=false]
netherex:gloomy_nether_brick_fence[east=true,north=true,south=true,west=true]
netherex:gloomy_nether_brick_fence[east=true,north=true,south=true,west=false]
netherex:gloomy_nether_brick_fence[east=true,north=true,south=false,west=true]
netherex:gloomy_nether_brick_fence[east=true,north=true,south=false,west=false]
netherex:gloomy_nether_brick_fence[east=true,north=false,south=true,west=true]
netherex:gloomy_nether_brick_fence[east=true,north=false,south=true,west=false]
netherex:gloomy_nether_brick_fence[east=true,north=false,south=false,west=true]
netherex:gloomy_nether_brick_fence[east=true,north=false,south=false,west=false]
netherex:gloomy_nether_brick_fence[east=false,north=true,south=true,west=true]
netherex:gloomy_nether_brick_fence[east=false,north=true,south=true,west=false]
netherex:gloomy_nether_brick_fence[east=false,north=true,south=false,west=true]
netherex:gloomy_nether_brick_fence[east=false,north=true,south=false,west=false]
netherex:gloomy_nether_brick_fence[east=false,north=false,south=true,west=true]
netherex:gloomy_nether_brick_fence[east=false,north=false,south=true,west=false]
netherex:gloomy_nether_brick_fence[east=false,north=false,south=false,west=true]
netherex:gloomy_nether_brick_fence[east=false,north=false,south=false,west=false]
netherex:lively_nether_brick_fence[east=true,north=true,south=true,west=true]
netherex:lively_nether_brick_fence[east=true,north=true,south=true,west=false]
netherex:lively_nether_brick_fence[east=true,north=true,south=false,west=true]
netherex:lively_nether_brick_fence[east=true,north=true,south=false,west=false]
netherex:lively_nether_brick_fence[east=true,north=false,south=true,west=true]
netherex:lively_nether_brick_fence[east=true,north=false,south=true,west=false]
netherex:lively_nether_brick_fence[east=true,north=false,south=false,west=true]
netherex:lively_nether_brick_fence[east=true,north=false,south=false,west=false]
netherex:lively_nether_brick_fence[east=false,north=true,south=true,west=true]
netherex:lively_nether_brick_fence[east=false,north=true,south=true,west=false]
netherex:lively_nether_brick_fence[east=false,north=true,south=false,west=true]
netherex:lively_nether_brick_fence[east=false,north=true,south=false,west=false]
netherex:lively_nether_brick_fence[east=false,north=false,south=true,west=true]
netherex:lively_nether_brick_fence[east=false,north=false,south=true,west=false]
netherex:lively_nether_brick_fence[east=false,north=false,south=false,west=true]
netherex:lively_nether_brick_fence[east=false,north=false,south=false,west=false]
netherex:fiery_nether_brick_fence[east=true,north=true,south=true,west=true]
netherex:fiery_nether_brick_fence[east=true,north=true,south=true,west=false]
netherex:fiery_nether_brick_fence[east=true,north=true,south=false,west=true]
netherex:fiery_nether_brick_fence[east=true,north=true,south=false,west=false]
netherex:fiery_nether_brick_fence[east=true,north=false,south=true,west=true]
netherex:fiery_nether_brick_fence[east=true,north=false,south=true,west=false]
netherex:fiery_nether_brick_fence[east=true,north=false,south=false,west=true]
netherex:fiery_nether_brick_fence[east=true,north=false,south=false,west=false]
netherex:fiery_nether_brick_fence[east=false,north=true,south=true,west=true]
netherex:fiery_nether_brick_fence[east=false,north=true,south=true,west=false]
netherex:fiery_nether_brick_fence[east=false,north=true,south=false,west=true]
netherex:fiery_nether_brick_fence[east=false,north=true,south=false,west=false]
netherex:fiery_nether_brick_fence[east=false,north=false,south=true,west=true]
netherex:fiery_nether_brick_fence[east=false,north=false,south=true,west=false]
netherex:fiery_nether_brick_fence[east=false,north=false,south=false,west=true]
netherex:fiery_nether_brick_fence[east=false,north=false,south=false,west=false]
netherex:icy_nether_brick_fence[east=true,north=true,south=true,west=true]
netherex:icy_nether_brick_fence[east=true,north=true,south=true,west=false]
netherex:icy_nether_brick_fence[east=true,north=true,south=false,west=true]
netherex:icy_nether_brick_fence[east=true,north=true,south=false,west=false]
netherex:icy_nether_brick_fence[east=true,north=false,south=true,west=true]
netherex:icy_nether_brick_fence[east=true,north=false,south=true,west=false]
netherex:icy_nether_brick_fence[east=true,north=false,south=false,west=true]
netherex:icy_nether_brick_fence[east=true,north=false,south=false,west=false]
netherex:icy_nether_brick_fence[east=false,north=true,south=true,west=true]
netherex:icy_nether_brick_fence[east=false,north=true,south=true,west=false]
netherex:icy_nether_brick_fence[east=false,north=true,south=false,west=true]
netherex:icy_nether_brick_fence[east=false,north=true,south=false,west=false]
netherex:icy_nether_brick_fence[east=false,north=false,south=true,west=true]
netherex:icy_nether_brick_fence[east=false,north=false,south=true,west=false]
netherex:icy_nether_brick_fence[east=false,north=false,south=false,west=true]
netherex:icy_nether_brick_fence[east=false,north=false,south=false,west=false]
netherex:basalt_fence[east=true,north=true,south=true,west=true]
netherex:basalt_fence[east=true,north=true,south=true,west=false]
netherex:basalt_fence[east=true,north=true,south=false,west=true]
netherex:basalt_fence[east=true,north=true,south=false,west=false]
netherex:basalt_fence[east=true,north=false,south=true,west=true]
netherex:basalt_fence[east=true,north=false,south=true,west=false]
netherex:basalt_fence[east=true,north=false,south=false,west=true]
netherex:basalt_fence[east=true,north=false,south=false,west=false]
netherex:basalt_fence[east=false,north=true,south=true,west=true]
netherex:basalt_fence[east=false,north=true,south=true,west=false]
netherex:basalt_fence[east=false,north=true,south=false,west=true]
netherex:basalt_fence[east=false,north=true,south=false,west=false]
netherex:basalt_fence[east=false,north=false,south=true,west=true]
netherex:basalt_fence[east=false,north=false,south=true,west=false]
netherex:basalt_fence[east=false,north=false,south=false,west=true]
netherex:basalt_fence[east=false,north=false,south=false,west=false]
netherex:smooth_basalt_fence[east=true,north=true,south=true,west=true]
netherex:smooth_basalt_fence[east=true,north=true,south=true,west=false]
netherex:smooth_basalt_fence[east=true,north=true,south=false,west=true]
netherex:smooth_basalt_fence[east=true,north=true,south=false,west=false]
netherex:smooth_basalt_fence[east=true,north=false,south=true,west=true]
netherex:smooth_basalt_fence[east=true,north=false,south=true,west=false]
netherex:smooth_basalt_fence[east=true,north=false,south=false,west=true]
netherex:smooth_basalt_fence[east=true,north=false,south=false,west=false]
netherex:smooth_basalt_fence[east=false,north=true,south=true,west=true]
netherex:smooth_basalt_fence[east=false,north=true,south=true,west=false]
netherex:smooth_basalt_fence[east=false,north=true,south=false,west=true]
netherex:smooth_basalt_fence[east=false,north=true,south=false,west=false]
netherex:smooth_basalt_fence[east=false,north=false,south=true,west=true]
netherex:smooth_basalt_fence[east=false,north=false,south=true,west=false]
netherex:smooth_basalt_fence[east=false,north=false,south=false,west=true]
netherex:smooth_basalt_fence[east=false,north=false,south=false,west=false]
netherex:basalt_brick_fence[east=true,north=true,south=true,west=true]
netherex:basalt_brick_fence[east=true,north=true,south=true,west=false]
netherex:basalt_brick_fence[east=true,north=true,south=false,west=true]
netherex:basalt_brick_fence[east=true,north=true,south=false,west=false]
netherex:basalt_brick_fence[east=true,north=false,south=true,west=true]
netherex:basalt_brick_fence[east=true,north=false,south=true,west=false]
netherex:basalt_brick_fence[east=true,north=false,south=false,west=true]
netherex:basalt_brick_fence[east=true,north=false,south=false,west=false]
netherex:basalt_brick_fence[east=false,north=true,south=true,west=true]
netherex:basalt_brick_fence[east=false,north=true,south=true,west=false]
netherex:basalt_brick_fence[east=false,north=true,south=false,west=true]
netherex:basalt_brick_fence[east=false,north=true,south=false,west=false]
netherex:basalt_brick_fence[east=false,north=false,south=true,west=true]
netherex:basalt_brick_fence[east=false,north=false,south=true,west=false]
netherex:basalt_brick_fence[east=false,north=false,south=false,west=true]
netherex:basalt_brick_fence[east=false,north=false,south=false,west=false]
netherex:basalt_pillar_fence[east=true,north=true,south=true,west=true]
netherex:basalt_pillar_fence[east=true,north=true,south=true,west=false]
netherex:basalt_pillar_fence[east=true,north=true,south=false,west=true]
netherex:basalt_pillar_fence[east=true,north=true,south=false,west=false]
netherex:basalt_pillar_fence[east=true,north=false,south=true,west=true]
netherex:basalt_pillar_fence[east=true,north=false,south=true,west=false]
netherex:basalt_pillar_fence[east=true,north=false,south=false,west=true]
netherex:basalt_pillar_fence[east=true,north=false,south=false,west=false]
netherex:basalt_pillar_fence[east=false,north=true,south=true,west=true]
netherex:basalt_pillar_fence[east=false,north=true,south=true,west=false]
netherex:basalt_pillar_fence[east=false,north=true,south=false,west=true]
netherex:basalt_pillar_fence[east=false,north=true,south=false,west=false]
netherex:basalt_pillar_fence[east=false,north=false,south=true,west=true]
netherex:basalt_pillar_fence[east=false,north=false,south=true,west=false]
netherex:basalt_pillar_fence[east=false,north=false,south=false,west=true]
netherex:basalt_pillar_fence[east=false,north=false,south=false,west=false]
netherex:quartz_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:quartz_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:quartz_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:quartz_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:quartz_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:quartz_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:quartz_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:quartz_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:quartz_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:quartz_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:quartz_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:quartz_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:quartz_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:quartz_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:quartz_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:quartz_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:quartz_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:quartz_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:quartz_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:quartz_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:quartz_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:quartz_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:quartz_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:quartz_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:quartz_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:quartz_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:quartz_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:quartz_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:quartz_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:quartz_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:quartz_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:quartz_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:red_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:gloomy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:lively_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:fiery_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:icy_nether_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:basalt_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:basalt_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:basalt_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:basalt_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:basalt_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:basalt_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:basalt_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:basalt_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:basalt_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:basalt_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:basalt_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:basalt_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:basalt_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:basalt_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:basalt_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:basalt_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:basalt_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:basalt_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:basalt_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:basalt_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:basalt_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:basalt_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:basalt_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:basalt_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:basalt_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:basalt_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:basalt_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:basalt_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:basalt_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:basalt_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:basalt_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:basalt_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:smooth_basalt_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:basalt_brick_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:basalt_brick_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:basalt_brick_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:basalt_brick_fence_gate[facing=east,in_wall=false,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=true,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=north,in_wall=false,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=true,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=south,in_wall=false,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=true,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=west,in_wall=false,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=true,open=false,powered=false]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=true,powered=true]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=true,powered=false]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=false,powered=true]
netherex:basalt_pillar_fence_gate[facing=east,in_wall=false,open=false,powered=false]
yurtmod:tentmod_barrier
yurtmod:super_dirt
yurtmod:yurt_wall_outer[above_similar=true]
yurtmod:yurt_wall_outer[above_similar=false]
yurtmod:yurt_wall_inner[above_similar=true]
yurtmod:yurt_wall_inner[above_similar=false]
yurtmod:yurt_roof[outside=true]
yurtmod:yurt_roof[outside=false]
yurtmod:bed_wall[above_similar=true,beside_similar=true]
yurtmod:bed_wall[above_similar=true,beside_similar=false]
yurtmod:bed_wall[above_similar=false,beside_similar=true]
yurtmod:bed_wall[above_similar=false,beside_similar=false]
yurtmod:bed_roof
yurtmod:indlu_wall_outer
yurtmod:indlu_wall_inner
yurtmod:tepee_wall_blank
yurtmod:tepee_wall_black
yurtmod:tepee_wall_red
yurtmod:tepee_wall_yellow
yurtmod:tepee_wall_orange
yurtmod:tepee_wall_white
yurtmod:tepee_wall_hope
yurtmod:tepee_wall_sun
yurtmod:tepee_wall_creeper
yurtmod:tepee_wall_universe
yurtmod:tepee_wall_eagle
yurtmod:tepee_wall_triforce
yurtmod:tepee_wall_dreamcatcher
yurtmod:tepee_wall_rain
yurtmod:tepee_wall_magic
yurtmod:shamiana_white[pattern=true]
yurtmod:shamiana_white[pattern=false]
yurtmod:shamiana_orange[pattern=true]
yurtmod:shamiana_orange[pattern=false]
yurtmod:shamiana_magenta[pattern=true]
yurtmod:shamiana_magenta[pattern=false]
yurtmod:shamiana_light_blue[pattern=true]
yurtmod:shamiana_light_blue[pattern=false]
yurtmod:shamiana_yellow[pattern=true]
yurtmod:shamiana_yellow[pattern=false]
yurtmod:shamiana_lime[pattern=true]
yurtmod:shamiana_lime[pattern=false]
yurtmod:shamiana_pink[pattern=true]
yurtmod:shamiana_pink[pattern=false]
yurtmod:shamiana_gray[pattern=true]
yurtmod:shamiana_gray[pattern=false]
yurtmod:shamiana_silver[pattern=true]
yurtmod:shamiana_silver[pattern=false]
yurtmod:shamiana_cyan[pattern=true]
yurtmod:shamiana_cyan[pattern=false]
yurtmod:shamiana_purple[pattern=true]
yurtmod:shamiana_purple[pattern=false]
yurtmod:shamiana_blue[pattern=true]
yurtmod:shamiana_blue[pattern=false]
yurtmod:shamiana_brown[pattern=true]
yurtmod:shamiana_brown[pattern=false]
yurtmod:shamiana_green[pattern=true]
yurtmod:shamiana_green[pattern=false]
yurtmod:shamiana_red[pattern=true]
yurtmod:shamiana_red[pattern=false]
yurtmod:shamiana_black[pattern=true]
yurtmod:shamiana_black[pattern=false]
yurtmod:yurt_door_0[axis=x,half=upper,size=small]
yurtmod:yurt_door_0[axis=x,half=upper,size=medium]
yurtmod:yurt_door_0[axis=x,half=upper,size=large]
yurtmod:yurt_door_0[axis=x,half=lower,size=small]
yurtmod:yurt_door_0[axis=x,half=lower,size=medium]
yurtmod:yurt_door_0[axis=x,half=lower,size=large]
yurtmod:yurt_door_0[axis=z,half=upper,size=small]
yurtmod:yurt_door_0[axis=z,half=upper,size=medium]
yurtmod:yurt_door_0[axis=z,half=upper,size=large]
yurtmod:yurt_door_0[axis=z,half=lower,size=small]
yurtmod:yurt_door_0[axis=z,half=lower,size=medium]
yurtmod:yurt_door_0[axis=z,half=lower,size=large]
yurtmod:yurt_door_1[axis=x,half=upper,size=huge]
yurtmod:yurt_door_1[axis=x,half=upper,size=giant]
yurtmod:yurt_door_1[axis=x,half=upper,size=mega]
yurtmod:yurt_door_1[axis=x,half=lower,size=huge]
yurtmod:yurt_door_1[axis=x,half=lower,size=giant]
yurtmod:yurt_door_1[axis=x,half=lower,size=mega]
yurtmod:yurt_door_1[axis=z,half=upper,size=huge]
yurtmod:yurt_door_1[axis=z,half=upper,size=giant]
yurtmod:yurt_door_1[axis=z,half=upper,size=mega]
yurtmod:yurt_door_1[axis=z,half=lower,size=huge]
yurtmod:yurt_door_1[axis=z,half=lower,size=giant]
yurtmod:yurt_door_1[axis=z,half=lower,size=mega]
yurtmod:tepee_door_0[axis=x,half=upper,size=small]
yurtmod:tepee_door_0[axis=x,half=upper,size=medium]
yurtmod:tepee_door_0[axis=x,half=upper,size=large]
yurtmod:tepee_door_0[axis=x,half=lower,size=small]
yurtmod:tepee_door_0[axis=x,half=lower,size=medium]
yurtmod:tepee_door_0[axis=x,half=lower,size=large]
yurtmod:tepee_door_0[axis=z,half=upper,size=small]
yurtmod:tepee_door_0[axis=z,half=upper,size=medium]
yurtmod:tepee_door_0[axis=z,half=upper,size=large]
yurtmod:tepee_door_0[axis=z,half=lower,size=small]
yurtmod:tepee_door_0[axis=z,half=lower,size=medium]
yurtmod:tepee_door_0[axis=z,half=lower,size=large]
yurtmod:tepee_door_1[axis=x,half=upper,size=huge]
yurtmod:tepee_door_1[axis=x,half=upper,size=giant]
yurtmod:tepee_door_1[axis=x,half=upper,size=mega]
yurtmod:tepee_door_1[axis=x,half=lower,size=huge]
yurtmod:tepee_door_1[axis=x,half=lower,size=giant]
yurtmod:tepee_door_1[axis=x,half=lower,size=mega]
yurtmod:tepee_door_1[axis=z,half=upper,size=huge]
yurtmod:tepee_door_1[axis=z,half=upper,size=giant]
yurtmod:tepee_door_1[axis=z,half=upper,size=mega]
yurtmod:tepee_door_1[axis=z,half=lower,size=huge]
yurtmod:tepee_door_1[axis=z,half=lower,size=giant]
yurtmod:tepee_door_1[axis=z,half=lower,size=mega]
yurtmod:bed_door_0[axis=x,half=upper,size=small]
yurtmod:bed_door_0[axis=x,half=upper,size=medium]
yurtmod:bed_door_0[axis=x,half=upper,size=large]
yurtmod:bed_door_0[axis=x,half=lower,size=small]
yurtmod:bed_door_0[axis=x,half=lower,size=medium]
yurtmod:bed_door_0[axis=x,half=lower,size=large]
yurtmod:bed_door_0[axis=z,half=upper,size=small]
yurtmod:bed_door_0[axis=z,half=upper,size=medium]
yurtmod:bed_door_0[axis=z,half=upper,size=large]
yurtmod:bed_door_0[axis=z,half=lower,size=small]
yurtmod:bed_door_0[axis=z,half=lower,size=medium]
yurtmod:bed_door_0[axis=z,half=lower,size=large]
yurtmod:bed_door_1[axis=x,half=upper,size=huge]
yurtmod:bed_door_1[axis=x,half=upper,size=giant]
yurtmod:bed_door_1[axis=x,half=upper,size=mega]
yurtmod:bed_door_1[axis=x,half=lower,size=huge]
yurtmod:bed_door_1[axis=x,half=lower,size=giant]
yurtmod:bed_door_1[axis=x,half=lower,size=mega]
yurtmod:bed_door_1[axis=z,half=upper,size=huge]
yurtmod:bed_door_1[axis=z,half=upper,size=giant]
yurtmod:bed_door_1[axis=z,half=upper,size=mega]
yurtmod:bed_door_1[axis=z,half=lower,size=huge]
yurtmod:bed_door_1[axis=z,half=lower,size=giant]
yurtmod:bed_door_1[axis=z,half=lower,size=mega]
yurtmod:indlu_door_0[axis=x,half=upper,size=small]
yurtmod:indlu_door_0[axis=x,half=upper,size=medium]
yurtmod:indlu_door_0[axis=x,half=upper,size=large]
yurtmod:indlu_door_0[axis=x,half=lower,size=small]
yurtmod:indlu_door_0[axis=x,half=lower,size=medium]
yurtmod:indlu_door_0[axis=x,half=lower,size=large]
yurtmod:indlu_door_0[axis=z,half=upper,size=small]
yurtmod:indlu_door_0[axis=z,half=upper,size=medium]
yurtmod:indlu_door_0[axis=z,half=upper,size=large]
yurtmod:indlu_door_0[axis=z,half=lower,size=small]
yurtmod:indlu_door_0[axis=z,half=lower,size=medium]
yurtmod:indlu_door_0[axis=z,half=lower,size=large]
yurtmod:indlu_door_1[axis=x,half=upper,size=huge]
yurtmod:indlu_door_1[axis=x,half=upper,size=giant]
yurtmod:indlu_door_1[axis=x,half=upper,size=mega]
yurtmod:indlu_door_1[axis=x,half=lower,size=huge]
yurtmod:indlu_door_1[axis=x,half=lower,size=giant]
yurtmod:indlu_door_1[axis=x,half=lower,size=mega]
yurtmod:indlu_door_1[axis=z,half=upper,size=huge]
yurtmod:indlu_door_1[axis=z,half=upper,size=giant]
yurtmod:indlu_door_1[axis=z,half=upper,size=mega]
yurtmod:indlu_door_1[axis=z,half=lower,size=huge]
yurtmod:indlu_door_1[axis=z,half=lower,size=giant]
yurtmod:indlu_door_1[axis=z,half=lower,size=mega]
yurtmod:shamiana_door_0[axis=x,half=upper,size=small]
yurtmod:shamiana_door_0[axis=x,half=upper,size=medium]
yurtmod:shamiana_door_0[axis=x,half=upper,size=large]
yurtmod:shamiana_door_0[axis=x,half=lower,size=small]
yurtmod:shamiana_door_0[axis=x,half=lower,size=medium]
yurtmod:shamiana_door_0[axis=x,half=lower,size=large]
yurtmod:shamiana_door_0[axis=z,half=upper,size=small]
yurtmod:shamiana_door_0[axis=z,half=upper,size=medium]
yurtmod:shamiana_door_0[axis=z,half=upper,size=large]
yurtmod:shamiana_door_0[axis=z,half=lower,size=small]
yurtmod:shamiana_door_0[axis=z,half=lower,size=medium]
yurtmod:shamiana_door_0[axis=z,half=lower,size=large]
yurtmod:shamiana_door_1[axis=x,half=upper,size=huge]
yurtmod:shamiana_door_1[axis=x,half=upper,size=giant]
yurtmod:shamiana_door_1[axis=x,half=upper,size=mega]
yurtmod:shamiana_door_1[axis=x,half=lower,size=huge]
yurtmod:shamiana_door_1[axis=x,half=lower,size=giant]
yurtmod:shamiana_door_1[axis=x,half=lower,size=mega]
yurtmod:shamiana_door_1[axis=z,half=upper,size=huge]
yurtmod:shamiana_door_1[axis=z,half=upper,size=giant]
yurtmod:shamiana_door_1[axis=z,half=upper,size=mega]
yurtmod:shamiana_door_1[axis=z,half=lower,size=huge]
yurtmod:shamiana_door_1[axis=z,half=lower,size=giant]
yurtmod:shamiana_door_1[axis=z,half=lower,size=mega]
yurtmod:frame_yurt_wall[progress=0]
yurtmod:frame_yurt_wall[progress=1]
yurtmod:frame_yurt_wall[progress=2]
yurtmod:frame_yurt_wall[progress=3]
yurtmod:frame_yurt_wall[progress=4]
yurtmod:frame_yurt_wall[progress=5]
yurtmod:frame_yurt_wall[progress=6]
yurtmod:frame_yurt_wall[progress=7]
yurtmod:frame_yurt_roof[progress=0]
yurtmod:frame_yurt_roof[progress=1]
yurtmod:frame_yurt_roof[progress=2]
yurtmod:frame_yurt_roof[progress=3]
yurtmod:frame_yurt_roof[progress=4]
yurtmod:frame_yurt_roof[progress=5]
yurtmod:frame_yurt_roof[progress=6]
yurtmod:frame_yurt_roof[progress=7]
yurtmod:frame_tepee_wall[progress=0]
yurtmod:frame_tepee_wall[progress=1]
yurtmod:frame_tepee_wall[progress=2]
yurtmod:frame_tepee_wall[progress=3]
yurtmod:frame_tepee_wall[progress=4]
yurtmod:frame_tepee_wall[progress=5]
yurtmod:frame_tepee_wall[progress=6]
yurtmod:frame_tepee_wall[progress=7]
yurtmod:frame_bed_wall[progress=0]
yurtmod:frame_bed_wall[progress=1]
yurtmod:frame_bed_wall[progress=2]
yurtmod:frame_bed_wall[progress=3]
yurtmod:frame_bed_wall[progress=4]
yurtmod:frame_bed_wall[progress=5]
yurtmod:frame_bed_wall[progress=6]
yurtmod:frame_bed_wall[progress=7]
yurtmod:frame_bed_roof[progress=0]
yurtmod:frame_bed_roof[progress=1]
yurtmod:frame_bed_roof[progress=2]
yurtmod:frame_bed_roof[progress=3]
yurtmod:frame_bed_roof[progress=4]
yurtmod:frame_bed_roof[progress=5]
yurtmod:frame_bed_roof[progress=6]
yurtmod:frame_bed_roof[progress=7]
yurtmod:frame_indlu_wall[progress=0]
yurtmod:frame_indlu_wall[progress=1]
yurtmod:frame_indlu_wall[progress=2]
yurtmod:frame_indlu_wall[progress=3]
yurtmod:frame_indlu_wall[progress=4]
yurtmod:frame_indlu_wall[progress=5]
yurtmod:frame_indlu_wall[progress=6]
yurtmod:frame_indlu_wall[progress=7]
yurtmod:frame_shamiana_wall[progress=0]
yurtmod:frame_shamiana_wall[progress=1]
yurtmod:frame_shamiana_wall[progress=2]
yurtmod:frame_shamiana_wall[progress=3]
yurtmod:frame_shamiana_wall[progress=4]
yurtmod:frame_shamiana_wall[progress=5]
yurtmod:frame_shamiana_wall[progress=6]
yurtmod:frame_shamiana_wall[progress=7]
yurtmod:cos_yurt_roof[outside=true]
yurtmod:cos_yurt_roof[outside=false]
yurtmod:cos_yurt_wall_outer[above_similar=true]
yurtmod:cos_yurt_wall_outer[above_similar=false]
yurtmod:cos_yurt_wall_inner[above_similar=true]
yurtmod:cos_yurt_wall_inner[above_similar=false]
yurtmod:cos_bed_wall[above_similar=true,beside_similar=true]
yurtmod:cos_bed_wall[above_similar=true,beside_similar=false]
yurtmod:cos_bed_wall[above_similar=false,beside_similar=true]
yurtmod:cos_bed_wall[above_similar=false,beside_similar=false]
yurtmod:cos_bed_roof
yurtmod:cos_indlu_wall_outer
yurtmod:cos_indlu_wall_inner
yurtmod:cos_tepee_wall_blank
yurtmod:cos_tepee_wall_black
yurtmod:cos_tepee_wall_red
yurtmod:cos_tepee_wall_yellow
yurtmod:cos_tepee_wall_orange
yurtmod:cos_tepee_wall_white
yurtmod:cos_tepee_wall_hope
yurtmod:cos_tepee_wall_sun
yurtmod:cos_tepee_wall_creeper
yurtmod:cos_tepee_wall_universe
yurtmod:cos_tepee_wall_eagle
yurtmod:cos_tepee_wall_triforce
yurtmod:cos_tepee_wall_dreamcatcher
yurtmod:cos_tepee_wall_rain
yurtmod:cos_tepee_wall_magic
yurtmod:cos_shamiana_white[pattern=true]
yurtmod:cos_shamiana_white[pattern=false]
yurtmod:cos_shamiana_orange[pattern=true]
yurtmod:cos_shamiana_orange[pattern=false]
yurtmod:cos_shamiana_magenta[pattern=true]
yurtmod:cos_shamiana_magenta[pattern=false]
yurtmod:cos_shamiana_light_blue[pattern=true]
yurtmod:cos_shamiana_light_blue[pattern=false]
yurtmod:cos_shamiana_yellow[pattern=true]
yurtmod:cos_shamiana_yellow[pattern=false]
yurtmod:cos_shamiana_lime[pattern=true]
yurtmod:cos_shamiana_lime[pattern=false]
yurtmod:cos_shamiana_pink[pattern=true]
yurtmod:cos_shamiana_pink[pattern=false]
yurtmod:cos_shamiana_gray[pattern=true]
yurtmod:cos_shamiana_gray[pattern=false]
yurtmod:cos_shamiana_silver[pattern=true]
yurtmod:cos_shamiana_silver[pattern=false]
yurtmod:cos_shamiana_cyan[pattern=true]
yurtmod:cos_shamiana_cyan[pattern=false]
yurtmod:cos_shamiana_purple[pattern=true]
yurtmod:cos_shamiana_purple[pattern=false]
yurtmod:cos_shamiana_blue[pattern=true]
yurtmod:cos_shamiana_blue[pattern=false]
yurtmod:cos_shamiana_brown[pattern=true]
yurtmod:cos_shamiana_brown[pattern=false]
yurtmod:cos_shamiana_green[pattern=true]
yurtmod:cos_shamiana_green[pattern=false]
yurtmod:cos_shamiana_red[pattern=true]
yurtmod:cos_shamiana_red[pattern=false]
yurtmod:cos_shamiana_black[pattern=true]
yurtmod:cos_shamiana_black[pattern=false]
rsgauges:bistableswitch2[facing=down,powered=true]
rsgauges:bistableswitch2[facing=down,powered=false]
rsgauges:bistableswitch2[facing=up,powered=true]
rsgauges:bistableswitch2[facing=up,powered=false]
rsgauges:bistableswitch2[facing=north,powered=true]
rsgauges:bistableswitch2[facing=north,powered=false]
rsgauges:bistableswitch2[facing=south,powered=true]
rsgauges:bistableswitch2[facing=south,powered=false]
rsgauges:bistableswitch2[facing=west,powered=true]
rsgauges:bistableswitch2[facing=west,powered=false]
rsgauges:bistableswitch2[facing=east,powered=true]
rsgauges:bistableswitch2[facing=east,powered=false]
rsgauges:bistableswitch8[facing=down,powered=true]
rsgauges:bistableswitch8[facing=down,powered=false]
rsgauges:bistableswitch8[facing=up,powered=true]
rsgauges:bistableswitch8[facing=up,powered=false]
rsgauges:bistableswitch8[facing=north,powered=true]
rsgauges:bistableswitch8[facing=north,powered=false]
rsgauges:bistableswitch8[facing=south,powered=true]
rsgauges:bistableswitch8[facing=south,powered=false]
rsgauges:bistableswitch8[facing=west,powered=true]
rsgauges:bistableswitch8[facing=west,powered=false]
rsgauges:bistableswitch8[facing=east,powered=true]
rsgauges:bistableswitch8[facing=east,powered=false]
rsgauges:bistableswitch7[facing=down,powered=true]
rsgauges:bistableswitch7[facing=down,powered=false]
rsgauges:bistableswitch7[facing=up,powered=true]
rsgauges:bistableswitch7[facing=up,powered=false]
rsgauges:bistableswitch7[facing=north,powered=true]
rsgauges:bistableswitch7[facing=north,powered=false]
rsgauges:bistableswitch7[facing=south,powered=true]
rsgauges:bistableswitch7[facing=south,powered=false]
rsgauges:bistableswitch7[facing=west,powered=true]
rsgauges:bistableswitch7[facing=west,powered=false]
rsgauges:bistableswitch7[facing=east,powered=true]
rsgauges:bistableswitch7[facing=east,powered=false]
rsgauges:bistableswitch1[facing=down,powered=true]
rsgauges:bistableswitch1[facing=down,powered=false]
rsgauges:bistableswitch1[facing=up,powered=true]
rsgauges:bistableswitch1[facing=up,powered=false]
rsgauges:bistableswitch1[facing=north,powered=true]
rsgauges:bistableswitch1[facing=north,powered=false]
rsgauges:bistableswitch1[facing=south,powered=true]
rsgauges:bistableswitch1[facing=south,powered=false]
rsgauges:bistableswitch1[facing=west,powered=true]
rsgauges:bistableswitch1[facing=west,powered=false]
rsgauges:bistableswitch1[facing=east,powered=true]
rsgauges:bistableswitch1[facing=east,powered=false]
rsgauges:bistableswitch3[facing=down,powered=true]
rsgauges:bistableswitch3[facing=down,powered=false]
rsgauges:bistableswitch3[facing=up,powered=true]
rsgauges:bistableswitch3[facing=up,powered=false]
rsgauges:bistableswitch3[facing=north,powered=true]
rsgauges:bistableswitch3[facing=north,powered=false]
rsgauges:bistableswitch3[facing=south,powered=true]
rsgauges:bistableswitch3[facing=south,powered=false]
rsgauges:bistableswitch3[facing=west,powered=true]
rsgauges:bistableswitch3[facing=west,powered=false]
rsgauges:bistableswitch3[facing=east,powered=true]
rsgauges:bistableswitch3[facing=east,powered=false]
rsgauges:bistableswitch5[facing=down,powered=true]
rsgauges:bistableswitch5[facing=down,powered=false]
rsgauges:bistableswitch5[facing=up,powered=true]
rsgauges:bistableswitch5[facing=up,powered=false]
rsgauges:bistableswitch5[facing=north,powered=true]
rsgauges:bistableswitch5[facing=north,powered=false]
rsgauges:bistableswitch5[facing=south,powered=true]
rsgauges:bistableswitch5[facing=south,powered=false]
rsgauges:bistableswitch5[facing=west,powered=true]
rsgauges:bistableswitch5[facing=west,powered=false]
rsgauges:bistableswitch5[facing=east,powered=true]
rsgauges:bistableswitch5[facing=east,powered=false]
rsgauges:bistableswitch6[facing=down,powered=true]
rsgauges:bistableswitch6[facing=down,powered=false]
rsgauges:bistableswitch6[facing=up,powered=true]
rsgauges:bistableswitch6[facing=up,powered=false]
rsgauges:bistableswitch6[facing=north,powered=true]
rsgauges:bistableswitch6[facing=north,powered=false]
rsgauges:bistableswitch6[facing=south,powered=true]
rsgauges:bistableswitch6[facing=south,powered=false]
rsgauges:bistableswitch6[facing=west,powered=true]
rsgauges:bistableswitch6[facing=west,powered=false]
rsgauges:bistableswitch6[facing=east,powered=true]
rsgauges:bistableswitch6[facing=east,powered=false]
rsgauges:pulseswitch1[facing=down,powered=true]
rsgauges:pulseswitch1[facing=down,powered=false]
rsgauges:pulseswitch1[facing=up,powered=true]
rsgauges:pulseswitch1[facing=up,powered=false]
rsgauges:pulseswitch1[facing=north,powered=true]
rsgauges:pulseswitch1[facing=north,powered=false]
rsgauges:pulseswitch1[facing=south,powered=true]
rsgauges:pulseswitch1[facing=south,powered=false]
rsgauges:pulseswitch1[facing=west,powered=true]
rsgauges:pulseswitch1[facing=west,powered=false]
rsgauges:pulseswitch1[facing=east,powered=true]
rsgauges:pulseswitch1[facing=east,powered=false]
rsgauges:pulseswitch2[facing=down,powered=true]
rsgauges:pulseswitch2[facing=down,powered=false]
rsgauges:pulseswitch2[facing=up,powered=true]
rsgauges:pulseswitch2[facing=up,powered=false]
rsgauges:pulseswitch2[facing=north,powered=true]
rsgauges:pulseswitch2[facing=north,powered=false]
rsgauges:pulseswitch2[facing=south,powered=true]
rsgauges:pulseswitch2[facing=south,powered=false]
rsgauges:pulseswitch2[facing=west,powered=true]
rsgauges:pulseswitch2[facing=west,powered=false]
rsgauges:pulseswitch2[facing=east,powered=true]
rsgauges:pulseswitch2[facing=east,powered=false]
rsgauges:pulseswitch6[facing=down,powered=true]
rsgauges:pulseswitch6[facing=down,powered=false]
rsgauges:pulseswitch6[facing=up,powered=true]
rsgauges:pulseswitch6[facing=up,powered=false]
rsgauges:pulseswitch6[facing=north,powered=true]
rsgauges:pulseswitch6[facing=north,powered=false]
rsgauges:pulseswitch6[facing=south,powered=true]
rsgauges:pulseswitch6[facing=south,powered=false]
rsgauges:pulseswitch6[facing=west,powered=true]
rsgauges:pulseswitch6[facing=west,powered=false]
rsgauges:pulseswitch6[facing=east,powered=true]
rsgauges:pulseswitch6[facing=east,powered=false]
rsgauges:pulseswitch5[facing=down,powered=true]
rsgauges:pulseswitch5[facing=down,powered=false]
rsgauges:pulseswitch5[facing=up,powered=true]
rsgauges:pulseswitch5[facing=up,powered=false]
rsgauges:pulseswitch5[facing=north,powered=true]
rsgauges:pulseswitch5[facing=north,powered=false]
rsgauges:pulseswitch5[facing=south,powered=true]
rsgauges:pulseswitch5[facing=south,powered=false]
rsgauges:pulseswitch5[facing=west,powered=true]
rsgauges:pulseswitch5[facing=west,powered=false]
rsgauges:pulseswitch5[facing=east,powered=true]
rsgauges:pulseswitch5[facing=east,powered=false]
rsgauges:pulseswitch3[facing=down,powered=true]
rsgauges:pulseswitch3[facing=down,powered=false]
rsgauges:pulseswitch3[facing=up,powered=true]
rsgauges:pulseswitch3[facing=up,powered=false]
rsgauges:pulseswitch3[facing=north,powered=true]
rsgauges:pulseswitch3[facing=north,powered=false]
rsgauges:pulseswitch3[facing=south,powered=true]
rsgauges:pulseswitch3[facing=south,powered=false]
rsgauges:pulseswitch3[facing=west,powered=true]
rsgauges:pulseswitch3[facing=west,powered=false]
rsgauges:pulseswitch3[facing=east,powered=true]
rsgauges:pulseswitch3[facing=east,powered=false]
rsgauges:dimmerswitch1[facing=down,power=0,powered=true]
rsgauges:dimmerswitch1[facing=down,power=0,powered=false]
rsgauges:dimmerswitch1[facing=down,power=1,powered=true]
rsgauges:dimmerswitch1[facing=down,power=1,powered=false]
rsgauges:dimmerswitch1[facing=down,power=2,powered=true]
rsgauges:dimmerswitch1[facing=down,power=2,powered=false]
rsgauges:dimmerswitch1[facing=down,power=3,powered=true]
rsgauges:dimmerswitch1[facing=down,power=3,powered=false]
rsgauges:dimmerswitch1[facing=down,power=4,powered=true]
rsgauges:dimmerswitch1[facing=down,power=4,powered=false]
rsgauges:dimmerswitch1[facing=down,power=5,powered=true]
rsgauges:dimmerswitch1[facing=down,power=5,powered=false]
rsgauges:dimmerswitch1[facing=down,power=6,powered=true]
rsgauges:dimmerswitch1[facing=down,power=6,powered=false]
rsgauges:dimmerswitch1[facing=down,power=7,powered=true]
rsgauges:dimmerswitch1[facing=down,power=7,powered=false]
rsgauges:dimmerswitch1[facing=down,power=8,powered=true]
rsgauges:dimmerswitch1[facing=down,power=8,powered=false]
rsgauges:dimmerswitch1[facing=down,power=9,powered=true]
rsgauges:dimmerswitch1[facing=down,power=9,powered=false]
rsgauges:dimmerswitch1[facing=down,power=10,powered=true]
rsgauges:dimmerswitch1[facing=down,power=10,powered=false]
rsgauges:dimmerswitch1[facing=down,power=11,powered=true]
rsgauges:dimmerswitch1[facing=down,power=11,powered=false]
rsgauges:dimmerswitch1[facing=down,power=12,powered=true]
rsgauges:dimmerswitch1[facing=down,power=12,powered=false]
rsgauges:dimmerswitch1[facing=down,power=13,powered=true]
rsgauges:dimmerswitch1[facing=down,power=13,powered=false]
rsgauges:dimmerswitch1[facing=down,power=14,powered=true]
rsgauges:dimmerswitch1[facing=down,power=14,powered=false]
rsgauges:dimmerswitch1[facing=down,power=15,powered=true]
rsgauges:dimmerswitch1[facing=down,power=15,powered=false]
rsgauges:dimmerswitch1[facing=up,power=0,powered=true]
rsgauges:dimmerswitch1[facing=up,power=0,powered=false]
rsgauges:dimmerswitch1[facing=up,power=1,powered=true]
rsgauges:dimmerswitch1[facing=up,power=1,powered=false]
rsgauges:dimmerswitch1[facing=up,power=2,powered=true]
rsgauges:dimmerswitch1[facing=up,power=2,powered=false]
rsgauges:dimmerswitch1[facing=up,power=3,powered=true]
rsgauges:dimmerswitch1[facing=up,power=3,powered=false]
rsgauges:dimmerswitch1[facing=up,power=4,powered=true]
rsgauges:dimmerswitch1[facing=up,power=4,powered=false]
rsgauges:dimmerswitch1[facing=up,power=5,powered=true]
rsgauges:dimmerswitch1[facing=up,power=5,powered=false]
rsgauges:dimmerswitch1[facing=up,power=6,powered=true]
rsgauges:dimmerswitch1[facing=up,power=6,powered=false]
rsgauges:dimmerswitch1[facing=up,power=7,powered=true]
rsgauges:dimmerswitch1[facing=up,power=7,powered=false]
rsgauges:dimmerswitch1[facing=up,power=8,powered=true]
rsgauges:dimmerswitch1[facing=up,power=8,powered=false]
rsgauges:dimmerswitch1[facing=up,power=9,powered=true]
rsgauges:dimmerswitch1[facing=up,power=9,powered=false]
rsgauges:dimmerswitch1[facing=up,power=10,powered=true]
rsgauges:dimmerswitch1[facing=up,power=10,powered=false]
rsgauges:dimmerswitch1[facing=up,power=11,powered=true]
rsgauges:dimmerswitch1[facing=up,power=11,powered=false]
rsgauges:dimmerswitch1[facing=up,power=12,powered=true]
rsgauges:dimmerswitch1[facing=up,power=12,powered=false]
rsgauges:dimmerswitch1[facing=up,power=13,powered=true]
rsgauges:dimmerswitch1[facing=up,power=13,powered=false]
rsgauges:dimmerswitch1[facing=up,power=14,powered=true]
rsgauges:dimmerswitch1[facing=up,power=14,powered=false]
rsgauges:dimmerswitch1[facing=up,power=15,powered=true]
rsgauges:dimmerswitch1[facing=up,power=15,powered=false]
rsgauges:dimmerswitch1[facing=north,power=0,powered=true]
rsgauges:dimmerswitch1[facing=north,power=0,powered=false]
rsgauges:dimmerswitch1[facing=north,power=1,powered=true]
rsgauges:dimmerswitch1[facing=north,power=1,powered=false]
rsgauges:dimmerswitch1[facing=north,power=2,powered=true]
rsgauges:dimmerswitch1[facing=north,power=2,powered=false]
rsgauges:dimmerswitch1[facing=north,power=3,powered=true]
rsgauges:dimmerswitch1[facing=north,power=3,powered=false]
rsgauges:dimmerswitch1[facing=north,power=4,powered=true]
rsgauges:dimmerswitch1[facing=north,power=4,powered=false]
rsgauges:dimmerswitch1[facing=north,power=5,powered=true]
rsgauges:dimmerswitch1[facing=north,power=5,powered=false]
rsgauges:dimmerswitch1[facing=north,power=6,powered=true]
rsgauges:dimmerswitch1[facing=north,power=6,powered=false]
rsgauges:dimmerswitch1[facing=north,power=7,powered=true]
rsgauges:dimmerswitch1[facing=north,power=7,powered=false]
rsgauges:dimmerswitch1[facing=north,power=8,powered=true]
rsgauges:dimmerswitch1[facing=north,power=8,powered=false]
rsgauges:dimmerswitch1[facing=north,power=9,powered=true]
rsgauges:dimmerswitch1[facing=north,power=9,powered=false]
rsgauges:dimmerswitch1[facing=north,power=10,powered=true]
rsgauges:dimmerswitch1[facing=north,power=10,powered=false]
rsgauges:dimmerswitch1[facing=north,power=11,powered=true]
rsgauges:dimmerswitch1[facing=north,power=11,powered=false]
rsgauges:dimmerswitch1[facing=north,power=12,powered=true]
rsgauges:dimmerswitch1[facing=north,power=12,powered=false]
rsgauges:dimmerswitch1[facing=north,power=13,powered=true]
rsgauges:dimmerswitch1[facing=north,power=13,powered=false]
rsgauges:dimmerswitch1[facing=north,power=14,powered=true]
rsgauges:dimmerswitch1[facing=north,power=14,powered=false]
rsgauges:dimmerswitch1[facing=north,power=15,powered=true]
rsgauges:dimmerswitch1[facing=north,power=15,powered=false]
rsgauges:dimmerswitch1[facing=south,power=0,powered=true]
rsgauges:dimmerswitch1[facing=south,power=0,powered=false]
rsgauges:dimmerswitch1[facing=south,power=1,powered=true]
rsgauges:dimmerswitch1[facing=south,power=1,powered=false]
rsgauges:dimmerswitch1[facing=south,power=2,powered=true]
rsgauges:dimmerswitch1[facing=south,power=2,powered=false]
rsgauges:dimmerswitch1[facing=south,power=3,powered=true]
rsgauges:dimmerswitch1[facing=south,power=3,powered=false]
rsgauges:dimmerswitch1[facing=south,power=4,powered=true]
rsgauges:dimmerswitch1[facing=south,power=4,powered=false]
rsgauges:dimmerswitch1[facing=south,power=5,powered=true]
rsgauges:dimmerswitch1[facing=south,power=5,powered=false]
rsgauges:dimmerswitch1[facing=south,power=6,powered=true]
rsgauges:dimmerswitch1[facing=south,power=6,powered=false]
rsgauges:dimmerswitch1[facing=south,power=7,powered=true]
rsgauges:dimmerswitch1[facing=south,power=7,powered=false]
rsgauges:dimmerswitch1[facing=south,power=8,powered=true]
rsgauges:dimmerswitch1[facing=south,power=8,powered=false]
rsgauges:dimmerswitch1[facing=south,power=9,powered=true]
rsgauges:dimmerswitch1[facing=south,power=9,powered=false]
rsgauges:dimmerswitch1[facing=south,power=10,powered=true]
rsgauges:dimmerswitch1[facing=south,power=10,powered=false]
rsgauges:dimmerswitch1[facing=south,power=11,powered=true]
rsgauges:dimmerswitch1[facing=south,power=11,powered=false]
rsgauges:dimmerswitch1[facing=south,power=12,powered=true]
rsgauges:dimmerswitch1[facing=south,power=12,powered=false]
rsgauges:dimmerswitch1[facing=south,power=13,powered=true]
rsgauges:dimmerswitch1[facing=south,power=13,powered=false]
rsgauges:dimmerswitch1[facing=south,power=14,powered=true]
rsgauges:dimmerswitch1[facing=south,power=14,powered=false]
rsgauges:dimmerswitch1[facing=south,power=15,powered=true]
rsgauges:dimmerswitch1[facing=south,power=15,powered=false]
rsgauges:dimmerswitch1[facing=west,power=0,powered=true]
rsgauges:dimmerswitch1[facing=west,power=0,powered=false]
rsgauges:dimmerswitch1[facing=west,power=1,powered=true]
rsgauges:dimmerswitch1[facing=west,power=1,powered=false]
rsgauges:dimmerswitch1[facing=west,power=2,powered=true]
rsgauges:dimmerswitch1[facing=west,power=2,powered=false]
rsgauges:dimmerswitch1[facing=west,power=3,powered=true]
rsgauges:dimmerswitch1[facing=west,power=3,powered=false]
rsgauges:dimmerswitch1[facing=west,power=4,powered=true]
rsgauges:dimmerswitch1[facing=west,power=4,powered=false]
rsgauges:dimmerswitch1[facing=west,power=5,powered=true]
rsgauges:dimmerswitch1[facing=west,power=5,powered=false]
rsgauges:dimmerswitch1[facing=west,power=6,powered=true]
rsgauges:dimmerswitch1[facing=west,power=6,powered=false]
rsgauges:dimmerswitch1[facing=west,power=7,powered=true]
rsgauges:dimmerswitch1[facing=west,power=7,powered=false]
rsgauges:dimmerswitch1[facing=west,power=8,powered=true]
rsgauges:dimmerswitch1[facing=west,power=8,powered=false]
rsgauges:dimmerswitch1[facing=west,power=9,powered=true]
rsgauges:dimmerswitch1[facing=west,power=9,powered=false]
rsgauges:dimmerswitch1[facing=west,power=10,powered=true]
rsgauges:dimmerswitch1[facing=west,power=10,powered=false]
rsgauges:dimmerswitch1[facing=west,power=11,powered=true]
rsgauges:dimmerswitch1[facing=west,power=11,powered=false]
rsgauges:dimmerswitch1[facing=west,power=12,powered=true]
rsgauges:dimmerswitch1[facing=west,power=12,powered=false]
rsgauges:dimmerswitch1[facing=west,power=13,powered=true]
rsgauges:dimmerswitch1[facing=west,power=13,powered=false]
rsgauges:dimmerswitch1[facing=west,power=14,powered=true]
rsgauges:dimmerswitch1[facing=west,power=14,powered=false]
rsgauges:dimmerswitch1[facing=west,power=15,powered=true]
rsgauges:dimmerswitch1[facing=west,power=15,powered=false]
rsgauges:dimmerswitch1[facing=east,power=0,powered=true]
rsgauges:dimmerswitch1[facing=east,power=0,powered=false]
rsgauges:dimmerswitch1[facing=east,power=1,powered=true]
rsgauges:dimmerswitch1[facing=east,power=1,powered=false]
rsgauges:dimmerswitch1[facing=east,power=2,powered=true]
rsgauges:dimmerswitch1[facing=east,power=2,powered=false]
rsgauges:dimmerswitch1[facing=east,power=3,powered=true]
rsgauges:dimmerswitch1[facing=east,power=3,powered=false]
rsgauges:dimmerswitch1[facing=east,power=4,powered=true]
rsgauges:dimmerswitch1[facing=east,power=4,powered=false]
rsgauges:dimmerswitch1[facing=east,power=5,powered=true]
rsgauges:dimmerswitch1[facing=east,power=5,powered=false]
rsgauges:dimmerswitch1[facing=east,power=6,powered=true]
rsgauges:dimmerswitch1[facing=east,power=6,powered=false]
rsgauges:dimmerswitch1[facing=east,power=7,powered=true]
rsgauges:dimmerswitch1[facing=east,power=7,powered=false]
rsgauges:dimmerswitch1[facing=east,power=8,powered=true]
rsgauges:dimmerswitch1[facing=east,power=8,powered=false]
rsgauges:dimmerswitch1[facing=east,power=9,powered=true]
rsgauges:dimmerswitch1[facing=east,power=9,powered=false]
rsgauges:dimmerswitch1[facing=east,power=10,powered=true]
rsgauges:dimmerswitch1[facing=east,power=10,powered=false]
rsgauges:dimmerswitch1[facing=east,power=11,powered=true]
rsgauges:dimmerswitch1[facing=east,power=11,powered=false]
rsgauges:dimmerswitch1[facing=east,power=12,powered=true]
rsgauges:dimmerswitch1[facing=east,power=12,powered=false]
rsgauges:dimmerswitch1[facing=east,power=13,powered=true]
rsgauges:dimmerswitch1[facing=east,power=13,powered=false]
rsgauges:dimmerswitch1[facing=east,power=14,powered=true]
rsgauges:dimmerswitch1[facing=east,power=14,powered=false]
rsgauges:dimmerswitch1[facing=east,power=15,powered=true]
rsgauges:dimmerswitch1[facing=east,power=15,powered=false]
rsgauges:contactmat1[facing=down,powered=true]
rsgauges:contactmat1[facing=down,powered=false]
rsgauges:contactmat1[facing=up,powered=true]
rsgauges:contactmat1[facing=up,powered=false]
rsgauges:contactmat1[facing=north,powered=true]
rsgauges:contactmat1[facing=north,powered=false]
rsgauges:contactmat1[facing=south,powered=true]
rsgauges:contactmat1[facing=south,powered=false]
rsgauges:contactmat1[facing=west,powered=true]
rsgauges:contactmat1[facing=west,powered=false]
rsgauges:contactmat1[facing=east,powered=true]
rsgauges:contactmat1[facing=east,powered=false]
rsgauges:contactmat2[facing=down,powered=true]
rsgauges:contactmat2[facing=down,powered=false]
rsgauges:contactmat2[facing=up,powered=true]
rsgauges:contactmat2[facing=up,powered=false]
rsgauges:contactmat2[facing=north,powered=true]
rsgauges:contactmat2[facing=north,powered=false]
rsgauges:contactmat2[facing=south,powered=true]
rsgauges:contactmat2[facing=south,powered=false]
rsgauges:contactmat2[facing=west,powered=true]
rsgauges:contactmat2[facing=west,powered=false]
rsgauges:contactmat2[facing=east,powered=true]
rsgauges:contactmat2[facing=east,powered=false]
rsgauges:contactmat3[facing=down,powered=true]
rsgauges:contactmat3[facing=down,powered=false]
rsgauges:contactmat3[facing=up,powered=true]
rsgauges:contactmat3[facing=up,powered=false]
rsgauges:contactmat3[facing=north,powered=true]
rsgauges:contactmat3[facing=north,powered=false]
rsgauges:contactmat3[facing=south,powered=true]
rsgauges:contactmat3[facing=south,powered=false]
rsgauges:contactmat3[facing=west,powered=true]
rsgauges:contactmat3[facing=west,powered=false]
rsgauges:contactmat3[facing=east,powered=true]
rsgauges:contactmat3[facing=east,powered=false]
rsgauges:trapdoorswitch1[facing=down,powered=true]
rsgauges:trapdoorswitch1[facing=down,powered=false]
rsgauges:trapdoorswitch1[facing=up,powered=true]
rsgauges:trapdoorswitch1[facing=up,powered=false]
rsgauges:trapdoorswitch1[facing=north,powered=true]
rsgauges:trapdoorswitch1[facing=north,powered=false]
rsgauges:trapdoorswitch1[facing=south,powered=true]
rsgauges:trapdoorswitch1[facing=south,powered=false]
rsgauges:trapdoorswitch1[facing=west,powered=true]
rsgauges:trapdoorswitch1[facing=west,powered=false]
rsgauges:trapdoorswitch1[facing=east,powered=true]
rsgauges:trapdoorswitch1[facing=east,powered=false]
rsgauges:trapdoorswitch2[facing=down,powered=true]
rsgauges:trapdoorswitch2[facing=down,powered=false]
rsgauges:trapdoorswitch2[facing=up,powered=true]
rsgauges:trapdoorswitch2[facing=up,powered=false]
rsgauges:trapdoorswitch2[facing=north,powered=true]
rsgauges:trapdoorswitch2[facing=north,powered=false]
rsgauges:trapdoorswitch2[facing=south,powered=true]
rsgauges:trapdoorswitch2[facing=south,powered=false]
rsgauges:trapdoorswitch2[facing=west,powered=true]
rsgauges:trapdoorswitch2[facing=west,powered=false]
rsgauges:trapdoorswitch2[facing=east,powered=true]
rsgauges:trapdoorswitch2[facing=east,powered=false]
rsgauges:trapdoorswitch3[facing=down,powered=true]
rsgauges:trapdoorswitch3[facing=down,powered=false]
rsgauges:trapdoorswitch3[facing=up,powered=true]
rsgauges:trapdoorswitch3[facing=up,powered=false]
rsgauges:trapdoorswitch3[facing=north,powered=true]
rsgauges:trapdoorswitch3[facing=north,powered=false]
rsgauges:trapdoorswitch3[facing=south,powered=true]
rsgauges:trapdoorswitch3[facing=south,powered=false]
rsgauges:trapdoorswitch3[facing=west,powered=true]
rsgauges:trapdoorswitch3[facing=west,powered=false]
rsgauges:trapdoorswitch3[facing=east,powered=true]
rsgauges:trapdoorswitch3[facing=east,powered=false]
rsgauges:automaticswitch4[facing=down,powered=true]
rsgauges:automaticswitch4[facing=down,powered=false]
rsgauges:automaticswitch4[facing=up,powered=true]
rsgauges:automaticswitch4[facing=up,powered=false]
rsgauges:automaticswitch4[facing=north,powered=true]
rsgauges:automaticswitch4[facing=north,powered=false]
rsgauges:automaticswitch4[facing=south,powered=true]
rsgauges:automaticswitch4[facing=south,powered=false]
rsgauges:automaticswitch4[facing=west,powered=true]
rsgauges:automaticswitch4[facing=west,powered=false]
rsgauges:automaticswitch4[facing=east,powered=true]
rsgauges:automaticswitch4[facing=east,powered=false]
rsgauges:automaticswitch7[facing=down,powered=true]
rsgauges:automaticswitch7[facing=down,powered=false]
rsgauges:automaticswitch7[facing=up,powered=true]
rsgauges:automaticswitch7[facing=up,powered=false]
rsgauges:automaticswitch7[facing=north,powered=true]
rsgauges:automaticswitch7[facing=north,powered=false]
rsgauges:automaticswitch7[facing=south,powered=true]
rsgauges:automaticswitch7[facing=south,powered=false]
rsgauges:automaticswitch7[facing=west,powered=true]
rsgauges:automaticswitch7[facing=west,powered=false]
rsgauges:automaticswitch7[facing=east,powered=true]
rsgauges:automaticswitch7[facing=east,powered=false]
rsgauges:automaticswitch1[facing=down,powered=true]
rsgauges:automaticswitch1[facing=down,powered=false]
rsgauges:automaticswitch1[facing=up,powered=true]
rsgauges:automaticswitch1[facing=up,powered=false]
rsgauges:automaticswitch1[facing=north,powered=true]
rsgauges:automaticswitch1[facing=north,powered=false]
rsgauges:automaticswitch1[facing=south,powered=true]
rsgauges:automaticswitch1[facing=south,powered=false]
rsgauges:automaticswitch1[facing=west,powered=true]
rsgauges:automaticswitch1[facing=west,powered=false]
rsgauges:automaticswitch1[facing=east,powered=true]
rsgauges:automaticswitch1[facing=east,powered=false]
rsgauges:automaticswitch2[facing=down,powered=true]
rsgauges:automaticswitch2[facing=down,powered=false]
rsgauges:automaticswitch2[facing=up,powered=true]
rsgauges:automaticswitch2[facing=up,powered=false]
rsgauges:automaticswitch2[facing=north,powered=true]
rsgauges:automaticswitch2[facing=north,powered=false]
rsgauges:automaticswitch2[facing=south,powered=true]
rsgauges:automaticswitch2[facing=south,powered=false]
rsgauges:automaticswitch2[facing=west,powered=true]
rsgauges:automaticswitch2[facing=west,powered=false]
rsgauges:automaticswitch2[facing=east,powered=true]
rsgauges:automaticswitch2[facing=east,powered=false]
rsgauges:automaticswitch3[facing=down,powered=true]
rsgauges:automaticswitch3[facing=down,powered=false]
rsgauges:automaticswitch3[facing=up,powered=true]
rsgauges:automaticswitch3[facing=up,powered=false]
rsgauges:automaticswitch3[facing=north,powered=true]
rsgauges:automaticswitch3[facing=north,powered=false]
rsgauges:automaticswitch3[facing=south,powered=true]
rsgauges:automaticswitch3[facing=south,powered=false]
rsgauges:automaticswitch3[facing=west,powered=true]
rsgauges:automaticswitch3[facing=west,powered=false]
rsgauges:automaticswitch3[facing=east,powered=true]
rsgauges:automaticswitch3[facing=east,powered=false]
rsgauges:automaticswitch5[facing=down,powered=true]
rsgauges:automaticswitch5[facing=down,powered=false]
rsgauges:automaticswitch5[facing=up,powered=true]
rsgauges:automaticswitch5[facing=up,powered=false]
rsgauges:automaticswitch5[facing=north,powered=true]
rsgauges:automaticswitch5[facing=north,powered=false]
rsgauges:automaticswitch5[facing=south,powered=true]
rsgauges:automaticswitch5[facing=south,powered=false]
rsgauges:automaticswitch5[facing=west,powered=true]
rsgauges:automaticswitch5[facing=west,powered=false]
rsgauges:automaticswitch5[facing=east,powered=true]
rsgauges:automaticswitch5[facing=east,powered=false]
rsgauges:automaticswitch6[facing=down,powered=true]
rsgauges:automaticswitch6[facing=down,powered=false]
rsgauges:automaticswitch6[facing=up,powered=true]
rsgauges:automaticswitch6[facing=up,powered=false]
rsgauges:automaticswitch6[facing=north,powered=true]
rsgauges:automaticswitch6[facing=north,powered=false]
rsgauges:automaticswitch6[facing=south,powered=true]
rsgauges:automaticswitch6[facing=south,powered=false]
rsgauges:automaticswitch6[facing=west,powered=true]
rsgauges:automaticswitch6[facing=west,powered=false]
rsgauges:automaticswitch6[facing=east,powered=true]
rsgauges:automaticswitch6[facing=east,powered=false]
rsgauges:observerswitch1[facing=down,powered=true]
rsgauges:observerswitch1[facing=down,powered=false]
rsgauges:observerswitch1[facing=up,powered=true]
rsgauges:observerswitch1[facing=up,powered=false]
rsgauges:observerswitch1[facing=north,powered=true]
rsgauges:observerswitch1[facing=north,powered=false]
rsgauges:observerswitch1[facing=south,powered=true]
rsgauges:observerswitch1[facing=south,powered=false]
rsgauges:observerswitch1[facing=west,powered=true]
rsgauges:observerswitch1[facing=west,powered=false]
rsgauges:observerswitch1[facing=east,powered=true]
rsgauges:observerswitch1[facing=east,powered=false]
rsgauges:relay_pulseswitchrx1[facing=down,powered=true]
rsgauges:relay_pulseswitchrx1[facing=down,powered=false]
rsgauges:relay_pulseswitchrx1[facing=up,powered=true]
rsgauges:relay_pulseswitchrx1[facing=up,powered=false]
rsgauges:relay_pulseswitchrx1[facing=north,powered=true]
rsgauges:relay_pulseswitchrx1[facing=north,powered=false]
rsgauges:relay_pulseswitchrx1[facing=south,powered=true]
rsgauges:relay_pulseswitchrx1[facing=south,powered=false]
rsgauges:relay_pulseswitchrx1[facing=west,powered=true]
rsgauges:relay_pulseswitchrx1[facing=west,powered=false]
rsgauges:relay_pulseswitchrx1[facing=east,powered=true]
rsgauges:relay_pulseswitchrx1[facing=east,powered=false]
rsgauges:relay_pulseswitchrx2[facing=down,powered=true]
rsgauges:relay_pulseswitchrx2[facing=down,powered=false]
rsgauges:relay_pulseswitchrx2[facing=up,powered=true]
rsgauges:relay_pulseswitchrx2[facing=up,powered=false]
rsgauges:relay_pulseswitchrx2[facing=north,powered=true]
rsgauges:relay_pulseswitchrx2[facing=north,powered=false]
rsgauges:relay_pulseswitchrx2[facing=south,powered=true]
rsgauges:relay_pulseswitchrx2[facing=south,powered=false]
rsgauges:relay_pulseswitchrx2[facing=west,powered=true]
rsgauges:relay_pulseswitchrx2[facing=west,powered=false]
rsgauges:relay_pulseswitchrx2[facing=east,powered=true]
rsgauges:relay_pulseswitchrx2[facing=east,powered=false]
rsgauges:relay_bistableswitchrx1[facing=down,powered=true]
rsgauges:relay_bistableswitchrx1[facing=down,powered=false]
rsgauges:relay_bistableswitchrx1[facing=up,powered=true]
rsgauges:relay_bistableswitchrx1[facing=up,powered=false]
rsgauges:relay_bistableswitchrx1[facing=north,powered=true]
rsgauges:relay_bistableswitchrx1[facing=north,powered=false]
rsgauges:relay_bistableswitchrx1[facing=south,powered=true]
rsgauges:relay_bistableswitchrx1[facing=south,powered=false]
rsgauges:relay_bistableswitchrx1[facing=west,powered=true]
rsgauges:relay_bistableswitchrx1[facing=west,powered=false]
rsgauges:relay_bistableswitchrx1[facing=east,powered=true]
rsgauges:relay_bistableswitchrx1[facing=east,powered=false]
rsgauges:relay_bistableswitchrx2[facing=down,powered=true]
rsgauges:relay_bistableswitchrx2[facing=down,powered=false]
rsgauges:relay_bistableswitchrx2[facing=up,powered=true]
rsgauges:relay_bistableswitchrx2[facing=up,powered=false]
rsgauges:relay_bistableswitchrx2[facing=north,powered=true]
rsgauges:relay_bistableswitchrx2[facing=north,powered=false]
rsgauges:relay_bistableswitchrx2[facing=south,powered=true]
rsgauges:relay_bistableswitchrx2[facing=south,powered=false]
rsgauges:relay_bistableswitchrx2[facing=west,powered=true]
rsgauges:relay_bistableswitchrx2[facing=west,powered=false]
rsgauges:relay_bistableswitchrx2[facing=east,powered=true]
rsgauges:relay_bistableswitchrx2[facing=east,powered=false]
rsgauges:relay_pulseswitchtx1[facing=down,powered=true]
rsgauges:relay_pulseswitchtx1[facing=down,powered=false]
rsgauges:relay_pulseswitchtx1[facing=up,powered=true]
rsgauges:relay_pulseswitchtx1[facing=up,powered=false]
rsgauges:relay_pulseswitchtx1[facing=north,powered=true]
rsgauges:relay_pulseswitchtx1[facing=north,powered=false]
rsgauges:relay_pulseswitchtx1[facing=south,powered=true]
rsgauges:relay_pulseswitchtx1[facing=south,powered=false]
rsgauges:relay_pulseswitchtx1[facing=west,powered=true]
rsgauges:relay_pulseswitchtx1[facing=west,powered=false]
rsgauges:relay_pulseswitchtx1[facing=east,powered=true]
rsgauges:relay_pulseswitchtx1[facing=east,powered=false]
rsgauges:relay_bistableswitchtx1[facing=down,powered=true]
rsgauges:relay_bistableswitchtx1[facing=down,powered=false]
rsgauges:relay_bistableswitchtx1[facing=up,powered=true]
rsgauges:relay_bistableswitchtx1[facing=up,powered=false]
rsgauges:relay_bistableswitchtx1[facing=north,powered=true]
rsgauges:relay_bistableswitchtx1[facing=north,powered=false]
rsgauges:relay_bistableswitchtx1[facing=south,powered=true]
rsgauges:relay_bistableswitchtx1[facing=south,powered=false]
rsgauges:relay_bistableswitchtx1[facing=west,powered=true]
rsgauges:relay_bistableswitchtx1[facing=west,powered=false]
rsgauges:relay_bistableswitchtx1[facing=east,powered=true]
rsgauges:relay_bistableswitchtx1[facing=east,powered=false]
rsgauges:industrial_knock_switch[facing=down,powered=true]
rsgauges:industrial_knock_switch[facing=down,powered=false]
rsgauges:industrial_knock_switch[facing=up,powered=true]
rsgauges:industrial_knock_switch[facing=up,powered=false]
rsgauges:industrial_knock_switch[facing=north,powered=true]
rsgauges:industrial_knock_switch[facing=north,powered=false]
rsgauges:industrial_knock_switch[facing=south,powered=true]
rsgauges:industrial_knock_switch[facing=south,powered=false]
rsgauges:industrial_knock_switch[facing=west,powered=true]
rsgauges:industrial_knock_switch[facing=west,powered=false]
rsgauges:industrial_knock_switch[facing=east,powered=true]
rsgauges:industrial_knock_switch[facing=east,powered=false]
rsgauges:industrial_knock_button[facing=down,powered=true]
rsgauges:industrial_knock_button[facing=down,powered=false]
rsgauges:industrial_knock_button[facing=up,powered=true]
rsgauges:industrial_knock_button[facing=up,powered=false]
rsgauges:industrial_knock_button[facing=north,powered=true]
rsgauges:industrial_knock_button[facing=north,powered=false]
rsgauges:industrial_knock_button[facing=south,powered=true]
rsgauges:industrial_knock_button[facing=south,powered=false]
rsgauges:industrial_knock_button[facing=west,powered=true]
rsgauges:industrial_knock_button[facing=west,powered=false]
rsgauges:industrial_knock_button[facing=east,powered=true]
rsgauges:industrial_knock_button[facing=east,powered=false]
rsgauges:flatgauge1[facing=down,power=0]
rsgauges:flatgauge1[facing=down,power=1]
rsgauges:flatgauge1[facing=down,power=2]
rsgauges:flatgauge1[facing=down,power=3]
rsgauges:flatgauge1[facing=down,power=4]
rsgauges:flatgauge1[facing=down,power=5]
rsgauges:flatgauge1[facing=down,power=6]
rsgauges:flatgauge1[facing=down,power=7]
rsgauges:flatgauge1[facing=down,power=8]
rsgauges:flatgauge1[facing=down,power=9]
rsgauges:flatgauge1[facing=down,power=10]
rsgauges:flatgauge1[facing=down,power=11]
rsgauges:flatgauge1[facing=down,power=12]
rsgauges:flatgauge1[facing=down,power=13]
rsgauges:flatgauge1[facing=down,power=14]
rsgauges:flatgauge1[facing=down,power=15]
rsgauges:flatgauge1[facing=up,power=0]
rsgauges:flatgauge1[facing=up,power=1]
rsgauges:flatgauge1[facing=up,power=2]
rsgauges:flatgauge1[facing=up,power=3]
rsgauges:flatgauge1[facing=up,power=4]
rsgauges:flatgauge1[facing=up,power=5]
rsgauges:flatgauge1[facing=up,power=6]
rsgauges:flatgauge1[facing=up,power=7]
rsgauges:flatgauge1[facing=up,power=8]
rsgauges:flatgauge1[facing=up,power=9]
rsgauges:flatgauge1[facing=up,power=10]
rsgauges:flatgauge1[facing=up,power=11]
rsgauges:flatgauge1[facing=up,power=12]
rsgauges:flatgauge1[facing=up,power=13]
rsgauges:flatgauge1[facing=up,power=14]
rsgauges:flatgauge1[facing=up,power=15]
rsgauges:flatgauge1[facing=north,power=0]
rsgauges:flatgauge1[facing=north,power=1]
rsgauges:flatgauge1[facing=north,power=2]
rsgauges:flatgauge1[facing=north,power=3]
rsgauges:flatgauge1[facing=north,power=4]
rsgauges:flatgauge1[facing=north,power=5]
rsgauges:flatgauge1[facing=north,power=6]
rsgauges:flatgauge1[facing=north,power=7]
rsgauges:flatgauge1[facing=north,power=8]
rsgauges:flatgauge1[facing=north,power=9]
rsgauges:flatgauge1[facing=north,power=10]
rsgauges:flatgauge1[facing=north,power=11]
rsgauges:flatgauge1[facing=north,power=12]
rsgauges:flatgauge1[facing=north,power=13]
rsgauges:flatgauge1[facing=north,power=14]
rsgauges:flatgauge1[facing=north,power=15]
rsgauges:flatgauge1[facing=south,power=0]
rsgauges:flatgauge1[facing=south,power=1]
rsgauges:flatgauge1[facing=south,power=2]
rsgauges:flatgauge1[facing=south,power=3]
rsgauges:flatgauge1[facing=south,power=4]
rsgauges:flatgauge1[facing=south,power=5]
rsgauges:flatgauge1[facing=south,power=6]
rsgauges:flatgauge1[facing=south,power=7]
rsgauges:flatgauge1[facing=south,power=8]
rsgauges:flatgauge1[facing=south,power=9]
rsgauges:flatgauge1[facing=south,power=10]
rsgauges:flatgauge1[facing=south,power=11]
rsgauges:flatgauge1[facing=south,power=12]
rsgauges:flatgauge1[facing=south,power=13]
rsgauges:flatgauge1[facing=south,power=14]
rsgauges:flatgauge1[facing=south,power=15]
rsgauges:flatgauge1[facing=west,power=0]
rsgauges:flatgauge1[facing=west,power=1]
rsgauges:flatgauge1[facing=west,power=2]
rsgauges:flatgauge1[facing=west,power=3]
rsgauges:flatgauge1[facing=west,power=4]
rsgauges:flatgauge1[facing=west,power=5]
rsgauges:flatgauge1[facing=west,power=6]
rsgauges:flatgauge1[facing=west,power=7]
rsgauges:flatgauge1[facing=west,power=8]
rsgauges:flatgauge1[facing=west,power=9]
rsgauges:flatgauge1[facing=west,power=10]
rsgauges:flatgauge1[facing=west,power=11]
rsgauges:flatgauge1[facing=west,power=12]
rsgauges:flatgauge1[facing=west,power=13]
rsgauges:flatgauge1[facing=west,power=14]
rsgauges:flatgauge1[facing=west,power=15]
rsgauges:flatgauge1[facing=east,power=0]
rsgauges:flatgauge1[facing=east,power=1]
rsgauges:flatgauge1[facing=east,power=2]
rsgauges:flatgauge1[facing=east,power=3]
rsgauges:flatgauge1[facing=east,power=4]
rsgauges:flatgauge1[facing=east,power=5]
rsgauges:flatgauge1[facing=east,power=6]
rsgauges:flatgauge1[facing=east,power=7]
rsgauges:flatgauge1[facing=east,power=8]
rsgauges:flatgauge1[facing=east,power=9]
rsgauges:flatgauge1[facing=east,power=10]
rsgauges:flatgauge1[facing=east,power=11]
rsgauges:flatgauge1[facing=east,power=12]
rsgauges:flatgauge1[facing=east,power=13]
rsgauges:flatgauge1[facing=east,power=14]
rsgauges:flatgauge1[facing=east,power=15]
rsgauges:flatgauge6[facing=down,power=0]
rsgauges:flatgauge6[facing=down,power=1]
rsgauges:flatgauge6[facing=down,power=2]
rsgauges:flatgauge6[facing=down,power=3]
rsgauges:flatgauge6[facing=down,power=4]
rsgauges:flatgauge6[facing=down,power=5]
rsgauges:flatgauge6[facing=down,power=6]
rsgauges:flatgauge6[facing=down,power=7]
rsgauges:flatgauge6[facing=down,power=8]
rsgauges:flatgauge6[facing=down,power=9]
rsgauges:flatgauge6[facing=down,power=10]
rsgauges:flatgauge6[facing=down,power=11]
rsgauges:flatgauge6[facing=down,power=12]
rsgauges:flatgauge6[facing=down,power=13]
rsgauges:flatgauge6[facing=down,power=14]
rsgauges:flatgauge6[facing=down,power=15]
rsgauges:flatgauge6[facing=up,power=0]
rsgauges:flatgauge6[facing=up,power=1]
rsgauges:flatgauge6[facing=up,power=2]
rsgauges:flatgauge6[facing=up,power=3]
rsgauges:flatgauge6[facing=up,power=4]
rsgauges:flatgauge6[facing=up,power=5]
rsgauges:flatgauge6[facing=up,power=6]
rsgauges:flatgauge6[facing=up,power=7]
rsgauges:flatgauge6[facing=up,power=8]
rsgauges:flatgauge6[facing=up,power=9]
rsgauges:flatgauge6[facing=up,power=10]
rsgauges:flatgauge6[facing=up,power=11]
rsgauges:flatgauge6[facing=up,power=12]
rsgauges:flatgauge6[facing=up,power=13]
rsgauges:flatgauge6[facing=up,power=14]
rsgauges:flatgauge6[facing=up,power=15]
rsgauges:flatgauge6[facing=north,power=0]
rsgauges:flatgauge6[facing=north,power=1]
rsgauges:flatgauge6[facing=north,power=2]
rsgauges:flatgauge6[facing=north,power=3]
rsgauges:flatgauge6[facing=north,power=4]
rsgauges:flatgauge6[facing=north,power=5]
rsgauges:flatgauge6[facing=north,power=6]
rsgauges:flatgauge6[facing=north,power=7]
rsgauges:flatgauge6[facing=north,power=8]
rsgauges:flatgauge6[facing=north,power=9]
rsgauges:flatgauge6[facing=north,power=10]
rsgauges:flatgauge6[facing=north,power=11]
rsgauges:flatgauge6[facing=north,power=12]
rsgauges:flatgauge6[facing=north,power=13]
rsgauges:flatgauge6[facing=north,power=14]
rsgauges:flatgauge6[facing=north,power=15]
rsgauges:flatgauge6[facing=south,power=0]
rsgauges:flatgauge6[facing=south,power=1]
rsgauges:flatgauge6[facing=south,power=2]
rsgauges:flatgauge6[facing=south,power=3]
rsgauges:flatgauge6[facing=south,power=4]
rsgauges:flatgauge6[facing=south,power=5]
rsgauges:flatgauge6[facing=south,power=6]
rsgauges:flatgauge6[facing=south,power=7]
rsgauges:flatgauge6[facing=south,power=8]
rsgauges:flatgauge6[facing=south,power=9]
rsgauges:flatgauge6[facing=south,power=10]
rsgauges:flatgauge6[facing=south,power=11]
rsgauges:flatgauge6[facing=south,power=12]
rsgauges:flatgauge6[facing=south,power=13]
rsgauges:flatgauge6[facing=south,power=14]
rsgauges:flatgauge6[facing=south,power=15]
rsgauges:flatgauge6[facing=west,power=0]
rsgauges:flatgauge6[facing=west,power=1]
rsgauges:flatgauge6[facing=west,power=2]
rsgauges:flatgauge6[facing=west,power=3]
rsgauges:flatgauge6[facing=west,power=4]
rsgauges:flatgauge6[facing=west,power=5]
rsgauges:flatgauge6[facing=west,power=6]
rsgauges:flatgauge6[facing=west,power=7]
rsgauges:flatgauge6[facing=west,power=8]
rsgauges:flatgauge6[facing=west,power=9]
rsgauges:flatgauge6[facing=west,power=10]
rsgauges:flatgauge6[facing=west,power=11]
rsgauges:flatgauge6[facing=west,power=12]
rsgauges:flatgauge6[facing=west,power=13]
rsgauges:flatgauge6[facing=west,power=14]
rsgauges:flatgauge6[facing=west,power=15]
rsgauges:flatgauge6[facing=east,power=0]
rsgauges:flatgauge6[facing=east,power=1]
rsgauges:flatgauge6[facing=east,power=2]
rsgauges:flatgauge6[facing=east,power=3]
rsgauges:flatgauge6[facing=east,power=4]
rsgauges:flatgauge6[facing=east,power=5]
rsgauges:flatgauge6[facing=east,power=6]
rsgauges:flatgauge6[facing=east,power=7]
rsgauges:flatgauge6[facing=east,power=8]
rsgauges:flatgauge6[facing=east,power=9]
rsgauges:flatgauge6[facing=east,power=10]
rsgauges:flatgauge6[facing=east,power=11]
rsgauges:flatgauge6[facing=east,power=12]
rsgauges:flatgauge6[facing=east,power=13]
rsgauges:flatgauge6[facing=east,power=14]
rsgauges:flatgauge6[facing=east,power=15]
rsgauges:flatgauge2[facing=down,power=0]
rsgauges:flatgauge2[facing=down,power=1]
rsgauges:flatgauge2[facing=down,power=2]
rsgauges:flatgauge2[facing=down,power=3]
rsgauges:flatgauge2[facing=down,power=4]
rsgauges:flatgauge2[facing=down,power=5]
rsgauges:flatgauge2[facing=down,power=6]
rsgauges:flatgauge2[facing=down,power=7]
rsgauges:flatgauge2[facing=down,power=8]
rsgauges:flatgauge2[facing=down,power=9]
rsgauges:flatgauge2[facing=down,power=10]
rsgauges:flatgauge2[facing=down,power=11]
rsgauges:flatgauge2[facing=down,power=12]
rsgauges:flatgauge2[facing=down,power=13]
rsgauges:flatgauge2[facing=down,power=14]
rsgauges:flatgauge2[facing=down,power=15]
rsgauges:flatgauge2[facing=up,power=0]
rsgauges:flatgauge2[facing=up,power=1]
rsgauges:flatgauge2[facing=up,power=2]
rsgauges:flatgauge2[facing=up,power=3]
rsgauges:flatgauge2[facing=up,power=4]
rsgauges:flatgauge2[facing=up,power=5]
rsgauges:flatgauge2[facing=up,power=6]
rsgauges:flatgauge2[facing=up,power=7]
rsgauges:flatgauge2[facing=up,power=8]
rsgauges:flatgauge2[facing=up,power=9]
rsgauges:flatgauge2[facing=up,power=10]
rsgauges:flatgauge2[facing=up,power=11]
rsgauges:flatgauge2[facing=up,power=12]
rsgauges:flatgauge2[facing=up,power=13]
rsgauges:flatgauge2[facing=up,power=14]
rsgauges:flatgauge2[facing=up,power=15]
rsgauges:flatgauge2[facing=north,power=0]
rsgauges:flatgauge2[facing=north,power=1]
rsgauges:flatgauge2[facing=north,power=2]
rsgauges:flatgauge2[facing=north,power=3]
rsgauges:flatgauge2[facing=north,power=4]
rsgauges:flatgauge2[facing=north,power=5]
rsgauges:flatgauge2[facing=north,power=6]
rsgauges:flatgauge2[facing=north,power=7]
rsgauges:flatgauge2[facing=north,power=8]
rsgauges:flatgauge2[facing=north,power=9]
rsgauges:flatgauge2[facing=north,power=10]
rsgauges:flatgauge2[facing=north,power=11]
rsgauges:flatgauge2[facing=north,power=12]
rsgauges:flatgauge2[facing=north,power=13]
rsgauges:flatgauge2[facing=north,power=14]
rsgauges:flatgauge2[facing=north,power=15]
rsgauges:flatgauge2[facing=south,power=0]
rsgauges:flatgauge2[facing=south,power=1]
rsgauges:flatgauge2[facing=south,power=2]
rsgauges:flatgauge2[facing=south,power=3]
rsgauges:flatgauge2[facing=south,power=4]
rsgauges:flatgauge2[facing=south,power=5]
rsgauges:flatgauge2[facing=south,power=6]
rsgauges:flatgauge2[facing=south,power=7]
rsgauges:flatgauge2[facing=south,power=8]
rsgauges:flatgauge2[facing=south,power=9]
rsgauges:flatgauge2[facing=south,power=10]
rsgauges:flatgauge2[facing=south,power=11]
rsgauges:flatgauge2[facing=south,power=12]
rsgauges:flatgauge2[facing=south,power=13]
rsgauges:flatgauge2[facing=south,power=14]
rsgauges:flatgauge2[facing=south,power=15]
rsgauges:flatgauge2[facing=west,power=0]
rsgauges:flatgauge2[facing=west,power=1]
rsgauges:flatgauge2[facing=west,power=2]
rsgauges:flatgauge2[facing=west,power=3]
rsgauges:flatgauge2[facing=west,power=4]
rsgauges:flatgauge2[facing=west,power=5]
rsgauges:flatgauge2[facing=west,power=6]
rsgauges:flatgauge2[facing=west,power=7]
rsgauges:flatgauge2[facing=west,power=8]
rsgauges:flatgauge2[facing=west,power=9]
rsgauges:flatgauge2[facing=west,power=10]
rsgauges:flatgauge2[facing=west,power=11]
rsgauges:flatgauge2[facing=west,power=12]
rsgauges:flatgauge2[facing=west,power=13]
rsgauges:flatgauge2[facing=west,power=14]
rsgauges:flatgauge2[facing=west,power=15]
rsgauges:flatgauge2[facing=east,power=0]
rsgauges:flatgauge2[facing=east,power=1]
rsgauges:flatgauge2[facing=east,power=2]
rsgauges:flatgauge2[facing=east,power=3]
rsgauges:flatgauge2[facing=east,power=4]
rsgauges:flatgauge2[facing=east,power=5]
rsgauges:flatgauge2[facing=east,power=6]
rsgauges:flatgauge2[facing=east,power=7]
rsgauges:flatgauge2[facing=east,power=8]
rsgauges:flatgauge2[facing=east,power=9]
rsgauges:flatgauge2[facing=east,power=10]
rsgauges:flatgauge2[facing=east,power=11]
rsgauges:flatgauge2[facing=east,power=12]
rsgauges:flatgauge2[facing=east,power=13]
rsgauges:flatgauge2[facing=east,power=14]
rsgauges:flatgauge2[facing=east,power=15]
rsgauges:flatgauge3[facing=down,power=0]
rsgauges:flatgauge3[facing=down,power=1]
rsgauges:flatgauge3[facing=down,power=2]
rsgauges:flatgauge3[facing=down,power=3]
rsgauges:flatgauge3[facing=down,power=4]
rsgauges:flatgauge3[facing=down,power=5]
rsgauges:flatgauge3[facing=down,power=6]
rsgauges:flatgauge3[facing=down,power=7]
rsgauges:flatgauge3[facing=down,power=8]
rsgauges:flatgauge3[facing=down,power=9]
rsgauges:flatgauge3[facing=down,power=10]
rsgauges:flatgauge3[facing=down,power=11]
rsgauges:flatgauge3[facing=down,power=12]
rsgauges:flatgauge3[facing=down,power=13]
rsgauges:flatgauge3[facing=down,power=14]
rsgauges:flatgauge3[facing=down,power=15]
rsgauges:flatgauge3[facing=up,power=0]
rsgauges:flatgauge3[facing=up,power=1]
rsgauges:flatgauge3[facing=up,power=2]
rsgauges:flatgauge3[facing=up,power=3]
rsgauges:flatgauge3[facing=up,power=4]
rsgauges:flatgauge3[facing=up,power=5]
rsgauges:flatgauge3[facing=up,power=6]
rsgauges:flatgauge3[facing=up,power=7]
rsgauges:flatgauge3[facing=up,power=8]
rsgauges:flatgauge3[facing=up,power=9]
rsgauges:flatgauge3[facing=up,power=10]
rsgauges:flatgauge3[facing=up,power=11]
rsgauges:flatgauge3[facing=up,power=12]
rsgauges:flatgauge3[facing=up,power=13]
rsgauges:flatgauge3[facing=up,power=14]
rsgauges:flatgauge3[facing=up,power=15]
rsgauges:flatgauge3[facing=north,power=0]
rsgauges:flatgauge3[facing=north,power=1]
rsgauges:flatgauge3[facing=north,power=2]
rsgauges:flatgauge3[facing=north,power=3]
rsgauges:flatgauge3[facing=north,power=4]
rsgauges:flatgauge3[facing=north,power=5]
rsgauges:flatgauge3[facing=north,power=6]
rsgauges:flatgauge3[facing=north,power=7]
rsgauges:flatgauge3[facing=north,power=8]
rsgauges:flatgauge3[facing=north,power=9]
rsgauges:flatgauge3[facing=north,power=10]
rsgauges:flatgauge3[facing=north,power=11]
rsgauges:flatgauge3[facing=north,power=12]
rsgauges:flatgauge3[facing=north,power=13]
rsgauges:flatgauge3[facing=north,power=14]
rsgauges:flatgauge3[facing=north,power=15]
rsgauges:flatgauge3[facing=south,power=0]
rsgauges:flatgauge3[facing=south,power=1]
rsgauges:flatgauge3[facing=south,power=2]
rsgauges:flatgauge3[facing=south,power=3]
rsgauges:flatgauge3[facing=south,power=4]
rsgauges:flatgauge3[facing=south,power=5]
rsgauges:flatgauge3[facing=south,power=6]
rsgauges:flatgauge3[facing=south,power=7]
rsgauges:flatgauge3[facing=south,power=8]
rsgauges:flatgauge3[facing=south,power=9]
rsgauges:flatgauge3[facing=south,power=10]
rsgauges:flatgauge3[facing=south,power=11]
rsgauges:flatgauge3[facing=south,power=12]
rsgauges:flatgauge3[facing=south,power=13]
rsgauges:flatgauge3[facing=south,power=14]
rsgauges:flatgauge3[facing=south,power=15]
rsgauges:flatgauge3[facing=west,power=0]
rsgauges:flatgauge3[facing=west,power=1]
rsgauges:flatgauge3[facing=west,power=2]
rsgauges:flatgauge3[facing=west,power=3]
rsgauges:flatgauge3[facing=west,power=4]
rsgauges:flatgauge3[facing=west,power=5]
rsgauges:flatgauge3[facing=west,power=6]
rsgauges:flatgauge3[facing=west,power=7]
rsgauges:flatgauge3[facing=west,power=8]
rsgauges:flatgauge3[facing=west,power=9]
rsgauges:flatgauge3[facing=west,power=10]
rsgauges:flatgauge3[facing=west,power=11]
rsgauges:flatgauge3[facing=west,power=12]
rsgauges:flatgauge3[facing=west,power=13]
rsgauges:flatgauge3[facing=west,power=14]
rsgauges:flatgauge3[facing=west,power=15]
rsgauges:flatgauge3[facing=east,power=0]
rsgauges:flatgauge3[facing=east,power=1]
rsgauges:flatgauge3[facing=east,power=2]
rsgauges:flatgauge3[facing=east,power=3]
rsgauges:flatgauge3[facing=east,power=4]
rsgauges:flatgauge3[facing=east,power=5]
rsgauges:flatgauge3[facing=east,power=6]
rsgauges:flatgauge3[facing=east,power=7]
rsgauges:flatgauge3[facing=east,power=8]
rsgauges:flatgauge3[facing=east,power=9]
rsgauges:flatgauge3[facing=east,power=10]
rsgauges:flatgauge3[facing=east,power=11]
rsgauges:flatgauge3[facing=east,power=12]
rsgauges:flatgauge3[facing=east,power=13]
rsgauges:flatgauge3[facing=east,power=14]
rsgauges:flatgauge3[facing=east,power=15]
rsgauges:flatgauge5[facing=down,power=0]
rsgauges:flatgauge5[facing=down,power=1]
rsgauges:flatgauge5[facing=down,power=2]
rsgauges:flatgauge5[facing=down,power=3]
rsgauges:flatgauge5[facing=down,power=4]
rsgauges:flatgauge5[facing=down,power=5]
rsgauges:flatgauge5[facing=down,power=6]
rsgauges:flatgauge5[facing=down,power=7]
rsgauges:flatgauge5[facing=down,power=8]
rsgauges:flatgauge5[facing=down,power=9]
rsgauges:flatgauge5[facing=down,power=10]
rsgauges:flatgauge5[facing=down,power=11]
rsgauges:flatgauge5[facing=down,power=12]
rsgauges:flatgauge5[facing=down,power=13]
rsgauges:flatgauge5[facing=down,power=14]
rsgauges:flatgauge5[facing=down,power=15]
rsgauges:flatgauge5[facing=up,power=0]
rsgauges:flatgauge5[facing=up,power=1]
rsgauges:flatgauge5[facing=up,power=2]
rsgauges:flatgauge5[facing=up,power=3]
rsgauges:flatgauge5[facing=up,power=4]
rsgauges:flatgauge5[facing=up,power=5]
rsgauges:flatgauge5[facing=up,power=6]
rsgauges:flatgauge5[facing=up,power=7]
rsgauges:flatgauge5[facing=up,power=8]
rsgauges:flatgauge5[facing=up,power=9]
rsgauges:flatgauge5[facing=up,power=10]
rsgauges:flatgauge5[facing=up,power=11]
rsgauges:flatgauge5[facing=up,power=12]
rsgauges:flatgauge5[facing=up,power=13]
rsgauges:flatgauge5[facing=up,power=14]
rsgauges:flatgauge5[facing=up,power=15]
rsgauges:flatgauge5[facing=north,power=0]
rsgauges:flatgauge5[facing=north,power=1]
rsgauges:flatgauge5[facing=north,power=2]
rsgauges:flatgauge5[facing=north,power=3]
rsgauges:flatgauge5[facing=north,power=4]
rsgauges:flatgauge5[facing=north,power=5]
rsgauges:flatgauge5[facing=north,power=6]
rsgauges:flatgauge5[facing=north,power=7]
rsgauges:flatgauge5[facing=north,power=8]
rsgauges:flatgauge5[facing=north,power=9]
rsgauges:flatgauge5[facing=north,power=10]
rsgauges:flatgauge5[facing=north,power=11]
rsgauges:flatgauge5[facing=north,power=12]
rsgauges:flatgauge5[facing=north,power=13]
rsgauges:flatgauge5[facing=north,power=14]
rsgauges:flatgauge5[facing=north,power=15]
rsgauges:flatgauge5[facing=south,power=0]
rsgauges:flatgauge5[facing=south,power=1]
rsgauges:flatgauge5[facing=south,power=2]
rsgauges:flatgauge5[facing=south,power=3]
rsgauges:flatgauge5[facing=south,power=4]
rsgauges:flatgauge5[facing=south,power=5]
rsgauges:flatgauge5[facing=south,power=6]
rsgauges:flatgauge5[facing=south,power=7]
rsgauges:flatgauge5[facing=south,power=8]
rsgauges:flatgauge5[facing=south,power=9]
rsgauges:flatgauge5[facing=south,power=10]
rsgauges:flatgauge5[facing=south,power=11]
rsgauges:flatgauge5[facing=south,power=12]
rsgauges:flatgauge5[facing=south,power=13]
rsgauges:flatgauge5[facing=south,power=14]
rsgauges:flatgauge5[facing=south,power=15]
rsgauges:flatgauge5[facing=west,power=0]
rsgauges:flatgauge5[facing=west,power=1]
rsgauges:flatgauge5[facing=west,power=2]
rsgauges:flatgauge5[facing=west,power=3]
rsgauges:flatgauge5[facing=west,power=4]
rsgauges:flatgauge5[facing=west,power=5]
rsgauges:flatgauge5[facing=west,power=6]
rsgauges:flatgauge5[facing=west,power=7]
rsgauges:flatgauge5[facing=west,power=8]
rsgauges:flatgauge5[facing=west,power=9]
rsgauges:flatgauge5[facing=west,power=10]
rsgauges:flatgauge5[facing=west,power=11]
rsgauges:flatgauge5[facing=west,power=12]
rsgauges:flatgauge5[facing=west,power=13]
rsgauges:flatgauge5[facing=west,power=14]
rsgauges:flatgauge5[facing=west,power=15]
rsgauges:flatgauge5[facing=east,power=0]
rsgauges:flatgauge5[facing=east,power=1]
rsgauges:flatgauge5[facing=east,power=2]
rsgauges:flatgauge5[facing=east,power=3]
rsgauges:flatgauge5[facing=east,power=4]
rsgauges:flatgauge5[facing=east,power=5]
rsgauges:flatgauge5[facing=east,power=6]
rsgauges:flatgauge5[facing=east,power=7]
rsgauges:flatgauge5[facing=east,power=8]
rsgauges:flatgauge5[facing=east,power=9]
rsgauges:flatgauge5[facing=east,power=10]
rsgauges:flatgauge5[facing=east,power=11]
rsgauges:flatgauge5[facing=east,power=12]
rsgauges:flatgauge5[facing=east,power=13]
rsgauges:flatgauge5[facing=east,power=14]
rsgauges:flatgauge5[facing=east,power=15]
rsgauges:indicator4[facing=down,power=true]
rsgauges:indicator4[facing=down,power=false]
rsgauges:indicator4[facing=up,power=true]
rsgauges:indicator4[facing=up,power=false]
rsgauges:indicator4[facing=north,power=true]
rsgauges:indicator4[facing=north,power=false]
rsgauges:indicator4[facing=south,power=true]
rsgauges:indicator4[facing=south,power=false]
rsgauges:indicator4[facing=west,power=true]
rsgauges:indicator4[facing=west,power=false]
rsgauges:indicator4[facing=east,power=true]
rsgauges:indicator4[facing=east,power=false]
rsgauges:soundindicator1[facing=down,power=true]
rsgauges:soundindicator1[facing=down,power=false]
rsgauges:soundindicator1[facing=up,power=true]
rsgauges:soundindicator1[facing=up,power=false]
rsgauges:soundindicator1[facing=north,power=true]
rsgauges:soundindicator1[facing=north,power=false]
rsgauges:soundindicator1[facing=south,power=true]
rsgauges:soundindicator1[facing=south,power=false]
rsgauges:soundindicator1[facing=west,power=true]
rsgauges:soundindicator1[facing=west,power=false]
rsgauges:soundindicator1[facing=east,power=true]
rsgauges:soundindicator1[facing=east,power=false]
rsgauges:indicator1[facing=down,power=true]
rsgauges:indicator1[facing=down,power=false]
rsgauges:indicator1[facing=up,power=true]
rsgauges:indicator1[facing=up,power=false]
rsgauges:indicator1[facing=north,power=true]
rsgauges:indicator1[facing=north,power=false]
rsgauges:indicator1[facing=south,power=true]
rsgauges:indicator1[facing=south,power=false]
rsgauges:indicator1[facing=west,power=true]
rsgauges:indicator1[facing=west,power=false]
rsgauges:indicator1[facing=east,power=true]
rsgauges:indicator1[facing=east,power=false]
rsgauges:indicator1blink1[facing=down,power=true]
rsgauges:indicator1blink1[facing=down,power=false]
rsgauges:indicator1blink1[facing=up,power=true]
rsgauges:indicator1blink1[facing=up,power=false]
rsgauges:indicator1blink1[facing=north,power=true]
rsgauges:indicator1blink1[facing=north,power=false]
rsgauges:indicator1blink1[facing=south,power=true]
rsgauges:indicator1blink1[facing=south,power=false]
rsgauges:indicator1blink1[facing=west,power=true]
rsgauges:indicator1blink1[facing=west,power=false]
rsgauges:indicator1blink1[facing=east,power=true]
rsgauges:indicator1blink1[facing=east,power=false]
rsgauges:indicator2[facing=down,power=true]
rsgauges:indicator2[facing=down,power=false]
rsgauges:indicator2[facing=up,power=true]
rsgauges:indicator2[facing=up,power=false]
rsgauges:indicator2[facing=north,power=true]
rsgauges:indicator2[facing=north,power=false]
rsgauges:indicator2[facing=south,power=true]
rsgauges:indicator2[facing=south,power=false]
rsgauges:indicator2[facing=west,power=true]
rsgauges:indicator2[facing=west,power=false]
rsgauges:indicator2[facing=east,power=true]
rsgauges:indicator2[facing=east,power=false]
rsgauges:indicator2blink1[facing=down,power=true]
rsgauges:indicator2blink1[facing=down,power=false]
rsgauges:indicator2blink1[facing=up,power=true]
rsgauges:indicator2blink1[facing=up,power=false]
rsgauges:indicator2blink1[facing=north,power=true]
rsgauges:indicator2blink1[facing=north,power=false]
rsgauges:indicator2blink1[facing=south,power=true]
rsgauges:indicator2blink1[facing=south,power=false]
rsgauges:indicator2blink1[facing=west,power=true]
rsgauges:indicator2blink1[facing=west,power=false]
rsgauges:indicator2blink1[facing=east,power=true]
rsgauges:indicator2blink1[facing=east,power=false]
rsgauges:indicator3[facing=down,power=true]
rsgauges:indicator3[facing=down,power=false]
rsgauges:indicator3[facing=up,power=true]
rsgauges:indicator3[facing=up,power=false]
rsgauges:indicator3[facing=north,power=true]
rsgauges:indicator3[facing=north,power=false]
rsgauges:indicator3[facing=south,power=true]
rsgauges:indicator3[facing=south,power=false]
rsgauges:indicator3[facing=west,power=true]
rsgauges:indicator3[facing=west,power=false]
rsgauges:indicator3[facing=east,power=true]
rsgauges:indicator3[facing=east,power=false]
rsgauges:indicator3blink1[facing=down,power=true]
rsgauges:indicator3blink1[facing=down,power=false]
rsgauges:indicator3blink1[facing=up,power=true]
rsgauges:indicator3blink1[facing=up,power=false]
rsgauges:indicator3blink1[facing=north,power=true]
rsgauges:indicator3blink1[facing=north,power=false]
rsgauges:indicator3blink1[facing=south,power=true]
rsgauges:indicator3blink1[facing=south,power=false]
rsgauges:indicator3blink1[facing=west,power=true]
rsgauges:indicator3blink1[facing=west,power=false]
rsgauges:indicator3blink1[facing=east,power=true]
rsgauges:indicator3blink1[facing=east,power=false]
rsgauges:indicator_led_white[facing=down,power=true]
rsgauges:indicator_led_white[facing=down,power=false]
rsgauges:indicator_led_white[facing=up,power=true]
rsgauges:indicator_led_white[facing=up,power=false]
rsgauges:indicator_led_white[facing=north,power=true]
rsgauges:indicator_led_white[facing=north,power=false]
rsgauges:indicator_led_white[facing=south,power=true]
rsgauges:indicator_led_white[facing=south,power=false]
rsgauges:indicator_led_white[facing=west,power=true]
rsgauges:indicator_led_white[facing=west,power=false]
rsgauges:indicator_led_white[facing=east,power=true]
rsgauges:indicator_led_white[facing=east,power=false]
rsgauges:indicator_led_white_blink[facing=down,power=true]
rsgauges:indicator_led_white_blink[facing=down,power=false]
rsgauges:indicator_led_white_blink[facing=up,power=true]
rsgauges:indicator_led_white_blink[facing=up,power=false]
rsgauges:indicator_led_white_blink[facing=north,power=true]
rsgauges:indicator_led_white_blink[facing=north,power=false]
rsgauges:indicator_led_white_blink[facing=south,power=true]
rsgauges:indicator_led_white_blink[facing=south,power=false]
rsgauges:indicator_led_white_blink[facing=west,power=true]
rsgauges:indicator_led_white_blink[facing=west,power=false]
rsgauges:indicator_led_white_blink[facing=east,power=true]
rsgauges:indicator_led_white_blink[facing=east,power=false]
rsgauges:bistableswitch_rustic1[facing=down,powered=true]
rsgauges:bistableswitch_rustic1[facing=down,powered=false]
rsgauges:bistableswitch_rustic1[facing=up,powered=true]
rsgauges:bistableswitch_rustic1[facing=up,powered=false]
rsgauges:bistableswitch_rustic1[facing=north,powered=true]
rsgauges:bistableswitch_rustic1[facing=north,powered=false]
rsgauges:bistableswitch_rustic1[facing=south,powered=true]
rsgauges:bistableswitch_rustic1[facing=south,powered=false]
rsgauges:bistableswitch_rustic1[facing=west,powered=true]
rsgauges:bistableswitch_rustic1[facing=west,powered=false]
rsgauges:bistableswitch_rustic1[facing=east,powered=true]
rsgauges:bistableswitch_rustic1[facing=east,powered=false]
rsgauges:bistableswitch_rustic2[facing=down,powered=true]
rsgauges:bistableswitch_rustic2[facing=down,powered=false]
rsgauges:bistableswitch_rustic2[facing=up,powered=true]
rsgauges:bistableswitch_rustic2[facing=up,powered=false]
rsgauges:bistableswitch_rustic2[facing=north,powered=true]
rsgauges:bistableswitch_rustic2[facing=north,powered=false]
rsgauges:bistableswitch_rustic2[facing=south,powered=true]
rsgauges:bistableswitch_rustic2[facing=south,powered=false]
rsgauges:bistableswitch_rustic2[facing=west,powered=true]
rsgauges:bistableswitch_rustic2[facing=west,powered=false]
rsgauges:bistableswitch_rustic2[facing=east,powered=true]
rsgauges:bistableswitch_rustic2[facing=east,powered=false]
rsgauges:bistableswitch_rustic3[facing=down,powered=true]
rsgauges:bistableswitch_rustic3[facing=down,powered=false]
rsgauges:bistableswitch_rustic3[facing=up,powered=true]
rsgauges:bistableswitch_rustic3[facing=up,powered=false]
rsgauges:bistableswitch_rustic3[facing=north,powered=true]
rsgauges:bistableswitch_rustic3[facing=north,powered=false]
rsgauges:bistableswitch_rustic3[facing=south,powered=true]
rsgauges:bistableswitch_rustic3[facing=south,powered=false]
rsgauges:bistableswitch_rustic3[facing=west,powered=true]
rsgauges:bistableswitch_rustic3[facing=west,powered=false]
rsgauges:bistableswitch_rustic3[facing=east,powered=true]
rsgauges:bistableswitch_rustic3[facing=east,powered=false]
rsgauges:bistableswitch_rustic7[facing=down,powered=true]
rsgauges:bistableswitch_rustic7[facing=down,powered=false]
rsgauges:bistableswitch_rustic7[facing=up,powered=true]
rsgauges:bistableswitch_rustic7[facing=up,powered=false]
rsgauges:bistableswitch_rustic7[facing=north,powered=true]
rsgauges:bistableswitch_rustic7[facing=north,powered=false]
rsgauges:bistableswitch_rustic7[facing=south,powered=true]
rsgauges:bistableswitch_rustic7[facing=south,powered=false]
rsgauges:bistableswitch_rustic7[facing=west,powered=true]
rsgauges:bistableswitch_rustic7[facing=west,powered=false]
rsgauges:bistableswitch_rustic7[facing=east,powered=true]
rsgauges:bistableswitch_rustic7[facing=east,powered=false]
rsgauges:pulseswitch_rustic1[facing=down,powered=true]
rsgauges:pulseswitch_rustic1[facing=down,powered=false]
rsgauges:pulseswitch_rustic1[facing=up,powered=true]
rsgauges:pulseswitch_rustic1[facing=up,powered=false]
rsgauges:pulseswitch_rustic1[facing=north,powered=true]
rsgauges:pulseswitch_rustic1[facing=north,powered=false]
rsgauges:pulseswitch_rustic1[facing=south,powered=true]
rsgauges:pulseswitch_rustic1[facing=south,powered=false]
rsgauges:pulseswitch_rustic1[facing=west,powered=true]
rsgauges:pulseswitch_rustic1[facing=west,powered=false]
rsgauges:pulseswitch_rustic1[facing=east,powered=true]
rsgauges:pulseswitch_rustic1[facing=east,powered=false]
rsgauges:pulseswitch_rustic2[facing=down,powered=true]
rsgauges:pulseswitch_rustic2[facing=down,powered=false]
rsgauges:pulseswitch_rustic2[facing=up,powered=true]
rsgauges:pulseswitch_rustic2[facing=up,powered=false]
rsgauges:pulseswitch_rustic2[facing=north,powered=true]
rsgauges:pulseswitch_rustic2[facing=north,powered=false]
rsgauges:pulseswitch_rustic2[facing=south,powered=true]
rsgauges:pulseswitch_rustic2[facing=south,powered=false]
rsgauges:pulseswitch_rustic2[facing=west,powered=true]
rsgauges:pulseswitch_rustic2[facing=west,powered=false]
rsgauges:pulseswitch_rustic2[facing=east,powered=true]
rsgauges:pulseswitch_rustic2[facing=east,powered=false]
rsgauges:pulseswitch_rustic3[facing=down,powered=true]
rsgauges:pulseswitch_rustic3[facing=down,powered=false]
rsgauges:pulseswitch_rustic3[facing=up,powered=true]
rsgauges:pulseswitch_rustic3[facing=up,powered=false]
rsgauges:pulseswitch_rustic3[facing=north,powered=true]
rsgauges:pulseswitch_rustic3[facing=north,powered=false]
rsgauges:pulseswitch_rustic3[facing=south,powered=true]
rsgauges:pulseswitch_rustic3[facing=south,powered=false]
rsgauges:pulseswitch_rustic3[facing=west,powered=true]
rsgauges:pulseswitch_rustic3[facing=west,powered=false]
rsgauges:pulseswitch_rustic3[facing=east,powered=true]
rsgauges:pulseswitch_rustic3[facing=east,powered=false]
rsgauges:pulseswitch_rustic7[facing=down,powered=true]
rsgauges:pulseswitch_rustic7[facing=down,powered=false]
rsgauges:pulseswitch_rustic7[facing=up,powered=true]
rsgauges:pulseswitch_rustic7[facing=up,powered=false]
rsgauges:pulseswitch_rustic7[facing=north,powered=true]
rsgauges:pulseswitch_rustic7[facing=north,powered=false]
rsgauges:pulseswitch_rustic7[facing=south,powered=true]
rsgauges:pulseswitch_rustic7[facing=south,powered=false]
rsgauges:pulseswitch_rustic7[facing=west,powered=true]
rsgauges:pulseswitch_rustic7[facing=west,powered=false]
rsgauges:pulseswitch_rustic7[facing=east,powered=true]
rsgauges:pulseswitch_rustic7[facing=east,powered=false]
rsgauges:contactmat_rustic1[facing=down,powered=true]
rsgauges:contactmat_rustic1[facing=down,powered=false]
rsgauges:contactmat_rustic1[facing=up,powered=true]
rsgauges:contactmat_rustic1[facing=up,powered=false]
rsgauges:contactmat_rustic1[facing=north,powered=true]
rsgauges:contactmat_rustic1[facing=north,powered=false]
rsgauges:contactmat_rustic1[facing=south,powered=true]
rsgauges:contactmat_rustic1[facing=south,powered=false]
rsgauges:contactmat_rustic1[facing=west,powered=true]
rsgauges:contactmat_rustic1[facing=west,powered=false]
rsgauges:contactmat_rustic1[facing=east,powered=true]
rsgauges:contactmat_rustic1[facing=east,powered=false]
rsgauges:contactmat_rustic2[facing=down,powered=true]
rsgauges:contactmat_rustic2[facing=down,powered=false]
rsgauges:contactmat_rustic2[facing=up,powered=true]
rsgauges:contactmat_rustic2[facing=up,powered=false]
rsgauges:contactmat_rustic2[facing=north,powered=true]
rsgauges:contactmat_rustic2[facing=north,powered=false]
rsgauges:contactmat_rustic2[facing=south,powered=true]
rsgauges:contactmat_rustic2[facing=south,powered=false]
rsgauges:contactmat_rustic2[facing=west,powered=true]
rsgauges:contactmat_rustic2[facing=west,powered=false]
rsgauges:contactmat_rustic2[facing=east,powered=true]
rsgauges:contactmat_rustic2[facing=east,powered=false]
rsgauges:contactmat_rustic3[facing=down,powered=true]
rsgauges:contactmat_rustic3[facing=down,powered=false]
rsgauges:contactmat_rustic3[facing=up,powered=true]
rsgauges:contactmat_rustic3[facing=up,powered=false]
rsgauges:contactmat_rustic3[facing=north,powered=true]
rsgauges:contactmat_rustic3[facing=north,powered=false]
rsgauges:contactmat_rustic3[facing=south,powered=true]
rsgauges:contactmat_rustic3[facing=south,powered=false]
rsgauges:contactmat_rustic3[facing=west,powered=true]
rsgauges:contactmat_rustic3[facing=west,powered=false]
rsgauges:contactmat_rustic3[facing=east,powered=true]
rsgauges:contactmat_rustic3[facing=east,powered=false]
rsgauges:trapdoorswitch_rustic1[facing=down,powered=true]
rsgauges:trapdoorswitch_rustic1[facing=down,powered=false]
rsgauges:trapdoorswitch_rustic1[facing=up,powered=true]
rsgauges:trapdoorswitch_rustic1[facing=up,powered=false]
rsgauges:trapdoorswitch_rustic1[facing=north,powered=true]
rsgauges:trapdoorswitch_rustic1[facing=north,powered=false]
rsgauges:trapdoorswitch_rustic1[facing=south,powered=true]
rsgauges:trapdoorswitch_rustic1[facing=south,powered=false]
rsgauges:trapdoorswitch_rustic1[facing=west,powered=true]
rsgauges:trapdoorswitch_rustic1[facing=west,powered=false]
rsgauges:trapdoorswitch_rustic1[facing=east,powered=true]
rsgauges:trapdoorswitch_rustic1[facing=east,powered=false]
rsgauges:trapdoorswitch_rustic2[facing=down,powered=true]
rsgauges:trapdoorswitch_rustic2[facing=down,powered=false]
rsgauges:trapdoorswitch_rustic2[facing=up,powered=true]
rsgauges:trapdoorswitch_rustic2[facing=up,powered=false]
rsgauges:trapdoorswitch_rustic2[facing=north,powered=true]
rsgauges:trapdoorswitch_rustic2[facing=north,powered=false]
rsgauges:trapdoorswitch_rustic2[facing=south,powered=true]
rsgauges:trapdoorswitch_rustic2[facing=south,powered=false]
rsgauges:trapdoorswitch_rustic2[facing=west,powered=true]
rsgauges:trapdoorswitch_rustic2[facing=west,powered=false]
rsgauges:trapdoorswitch_rustic2[facing=east,powered=true]
rsgauges:trapdoorswitch_rustic2[facing=east,powered=false]
rsgauges:trapdoorswitch_rustic3[facing=down,powered=true]
rsgauges:trapdoorswitch_rustic3[facing=down,powered=false]
rsgauges:trapdoorswitch_rustic3[facing=up,powered=true]
rsgauges:trapdoorswitch_rustic3[facing=up,powered=false]
rsgauges:trapdoorswitch_rustic3[facing=north,powered=true]
rsgauges:trapdoorswitch_rustic3[facing=north,powered=false]
rsgauges:trapdoorswitch_rustic3[facing=south,powered=true]
rsgauges:trapdoorswitch_rustic3[facing=south,powered=false]
rsgauges:trapdoorswitch_rustic3[facing=west,powered=true]
rsgauges:trapdoorswitch_rustic3[facing=west,powered=false]
rsgauges:trapdoorswitch_rustic3[facing=east,powered=true]
rsgauges:trapdoorswitch_rustic3[facing=east,powered=false]
rsgauges:gauge_rustic2[facing=down,power=0]
rsgauges:gauge_rustic2[facing=down,power=1]
rsgauges:gauge_rustic2[facing=down,power=2]
rsgauges:gauge_rustic2[facing=down,power=3]
rsgauges:gauge_rustic2[facing=down,power=4]
rsgauges:gauge_rustic2[facing=down,power=5]
rsgauges:gauge_rustic2[facing=down,power=6]
rsgauges:gauge_rustic2[facing=down,power=7]
rsgauges:gauge_rustic2[facing=down,power=8]
rsgauges:gauge_rustic2[facing=down,power=9]
rsgauges:gauge_rustic2[facing=down,power=10]
rsgauges:gauge_rustic2[facing=down,power=11]
rsgauges:gauge_rustic2[facing=down,power=12]
rsgauges:gauge_rustic2[facing=down,power=13]
rsgauges:gauge_rustic2[facing=down,power=14]
rsgauges:gauge_rustic2[facing=down,power=15]
rsgauges:gauge_rustic2[facing=up,power=0]
rsgauges:gauge_rustic2[facing=up,power=1]
rsgauges:gauge_rustic2[facing=up,power=2]
rsgauges:gauge_rustic2[facing=up,power=3]
rsgauges:gauge_rustic2[facing=up,power=4]
rsgauges:gauge_rustic2[facing=up,power=5]
rsgauges:gauge_rustic2[facing=up,power=6]
rsgauges:gauge_rustic2[facing=up,power=7]
rsgauges:gauge_rustic2[facing=up,power=8]
rsgauges:gauge_rustic2[facing=up,power=9]
rsgauges:gauge_rustic2[facing=up,power=10]
rsgauges:gauge_rustic2[facing=up,power=11]
rsgauges:gauge_rustic2[facing=up,power=12]
rsgauges:gauge_rustic2[facing=up,power=13]
rsgauges:gauge_rustic2[facing=up,power=14]
rsgauges:gauge_rustic2[facing=up,power=15]
rsgauges:gauge_rustic2[facing=north,power=0]
rsgauges:gauge_rustic2[facing=north,power=1]
rsgauges:gauge_rustic2[facing=north,power=2]
rsgauges:gauge_rustic2[facing=north,power=3]
rsgauges:gauge_rustic2[facing=north,power=4]
rsgauges:gauge_rustic2[facing=north,power=5]
rsgauges:gauge_rustic2[facing=north,power=6]
rsgauges:gauge_rustic2[facing=north,power=7]
rsgauges:gauge_rustic2[facing=north,power=8]
rsgauges:gauge_rustic2[facing=north,power=9]
rsgauges:gauge_rustic2[facing=north,power=10]
rsgauges:gauge_rustic2[facing=north,power=11]
rsgauges:gauge_rustic2[facing=north,power=12]
rsgauges:gauge_rustic2[facing=north,power=13]
rsgauges:gauge_rustic2[facing=north,power=14]
rsgauges:gauge_rustic2[facing=north,power=15]
rsgauges:gauge_rustic2[facing=south,power=0]
rsgauges:gauge_rustic2[facing=south,power=1]
rsgauges:gauge_rustic2[facing=south,power=2]
rsgauges:gauge_rustic2[facing=south,power=3]
rsgauges:gauge_rustic2[facing=south,power=4]
rsgauges:gauge_rustic2[facing=south,power=5]
rsgauges:gauge_rustic2[facing=south,power=6]
rsgauges:gauge_rustic2[facing=south,power=7]
rsgauges:gauge_rustic2[facing=south,power=8]
rsgauges:gauge_rustic2[facing=south,power=9]
rsgauges:gauge_rustic2[facing=south,power=10]
rsgauges:gauge_rustic2[facing=south,power=11]
rsgauges:gauge_rustic2[facing=south,power=12]
rsgauges:gauge_rustic2[facing=south,power=13]
rsgauges:gauge_rustic2[facing=south,power=14]
rsgauges:gauge_rustic2[facing=south,power=15]
rsgauges:gauge_rustic2[facing=west,power=0]
rsgauges:gauge_rustic2[facing=west,power=1]
rsgauges:gauge_rustic2[facing=west,power=2]
rsgauges:gauge_rustic2[facing=west,power=3]
rsgauges:gauge_rustic2[facing=west,power=4]
rsgauges:gauge_rustic2[facing=west,power=5]
rsgauges:gauge_rustic2[facing=west,power=6]
rsgauges:gauge_rustic2[facing=west,power=7]
rsgauges:gauge_rustic2[facing=west,power=8]
rsgauges:gauge_rustic2[facing=west,power=9]
rsgauges:gauge_rustic2[facing=west,power=10]
rsgauges:gauge_rustic2[facing=west,power=11]
rsgauges:gauge_rustic2[facing=west,power=12]
rsgauges:gauge_rustic2[facing=west,power=13]
rsgauges:gauge_rustic2[facing=west,power=14]
rsgauges:gauge_rustic2[facing=west,power=15]
rsgauges:gauge_rustic2[facing=east,power=0]
rsgauges:gauge_rustic2[facing=east,power=1]
rsgauges:gauge_rustic2[facing=east,power=2]
rsgauges:gauge_rustic2[facing=east,power=3]
rsgauges:gauge_rustic2[facing=east,power=4]
rsgauges:gauge_rustic2[facing=east,power=5]
rsgauges:gauge_rustic2[facing=east,power=6]
rsgauges:gauge_rustic2[facing=east,power=7]
rsgauges:gauge_rustic2[facing=east,power=8]
rsgauges:gauge_rustic2[facing=east,power=9]
rsgauges:gauge_rustic2[facing=east,power=10]
rsgauges:gauge_rustic2[facing=east,power=11]
rsgauges:gauge_rustic2[facing=east,power=12]
rsgauges:gauge_rustic2[facing=east,power=13]
rsgauges:gauge_rustic2[facing=east,power=14]
rsgauges:gauge_rustic2[facing=east,power=15]
rsgauges:indicator_rustic_flag[facing=down,power=true]
rsgauges:indicator_rustic_flag[facing=down,power=false]
rsgauges:indicator_rustic_flag[facing=up,power=true]
rsgauges:indicator_rustic_flag[facing=up,power=false]
rsgauges:indicator_rustic_flag[facing=north,power=true]
rsgauges:indicator_rustic_flag[facing=north,power=false]
rsgauges:indicator_rustic_flag[facing=south,power=true]
rsgauges:indicator_rustic_flag[facing=south,power=false]
rsgauges:indicator_rustic_flag[facing=west,power=true]
rsgauges:indicator_rustic_flag[facing=west,power=false]
rsgauges:indicator_rustic_flag[facing=east,power=true]
rsgauges:indicator_rustic_flag[facing=east,power=false]
rsgauges:bistableswitch_glass1[facing=down,powered=true]
rsgauges:bistableswitch_glass1[facing=down,powered=false]
rsgauges:bistableswitch_glass1[facing=up,powered=true]
rsgauges:bistableswitch_glass1[facing=up,powered=false]
rsgauges:bistableswitch_glass1[facing=north,powered=true]
rsgauges:bistableswitch_glass1[facing=north,powered=false]
rsgauges:bistableswitch_glass1[facing=south,powered=true]
rsgauges:bistableswitch_glass1[facing=south,powered=false]
rsgauges:bistableswitch_glass1[facing=west,powered=true]
rsgauges:bistableswitch_glass1[facing=west,powered=false]
rsgauges:bistableswitch_glass1[facing=east,powered=true]
rsgauges:bistableswitch_glass1[facing=east,powered=false]
rsgauges:bistableswitch_glass2[facing=down,powered=true]
rsgauges:bistableswitch_glass2[facing=down,powered=false]
rsgauges:bistableswitch_glass2[facing=up,powered=true]
rsgauges:bistableswitch_glass2[facing=up,powered=false]
rsgauges:bistableswitch_glass2[facing=north,powered=true]
rsgauges:bistableswitch_glass2[facing=north,powered=false]
rsgauges:bistableswitch_glass2[facing=south,powered=true]
rsgauges:bistableswitch_glass2[facing=south,powered=false]
rsgauges:bistableswitch_glass2[facing=west,powered=true]
rsgauges:bistableswitch_glass2[facing=west,powered=false]
rsgauges:bistableswitch_glass2[facing=east,powered=true]
rsgauges:bistableswitch_glass2[facing=east,powered=false]
rsgauges:pulseswitch_glass1[facing=down,powered=true]
rsgauges:pulseswitch_glass1[facing=down,powered=false]
rsgauges:pulseswitch_glass1[facing=up,powered=true]
rsgauges:pulseswitch_glass1[facing=up,powered=false]
rsgauges:pulseswitch_glass1[facing=north,powered=true]
rsgauges:pulseswitch_glass1[facing=north,powered=false]
rsgauges:pulseswitch_glass1[facing=south,powered=true]
rsgauges:pulseswitch_glass1[facing=south,powered=false]
rsgauges:pulseswitch_glass1[facing=west,powered=true]
rsgauges:pulseswitch_glass1[facing=west,powered=false]
rsgauges:pulseswitch_glass1[facing=east,powered=true]
rsgauges:pulseswitch_glass1[facing=east,powered=false]
rsgauges:pulseswitch_glass2[facing=down,powered=true]
rsgauges:pulseswitch_glass2[facing=down,powered=false]
rsgauges:pulseswitch_glass2[facing=up,powered=true]
rsgauges:pulseswitch_glass2[facing=up,powered=false]
rsgauges:pulseswitch_glass2[facing=north,powered=true]
rsgauges:pulseswitch_glass2[facing=north,powered=false]
rsgauges:pulseswitch_glass2[facing=south,powered=true]
rsgauges:pulseswitch_glass2[facing=south,powered=false]
rsgauges:pulseswitch_glass2[facing=west,powered=true]
rsgauges:pulseswitch_glass2[facing=west,powered=false]
rsgauges:pulseswitch_glass2[facing=east,powered=true]
rsgauges:pulseswitch_glass2[facing=east,powered=false]
rsgauges:pulseswitch_glass3[facing=down,powered=true]
rsgauges:pulseswitch_glass3[facing=down,powered=false]
rsgauges:pulseswitch_glass3[facing=up,powered=true]
rsgauges:pulseswitch_glass3[facing=up,powered=false]
rsgauges:pulseswitch_glass3[facing=north,powered=true]
rsgauges:pulseswitch_glass3[facing=north,powered=false]
rsgauges:pulseswitch_glass3[facing=south,powered=true]
rsgauges:pulseswitch_glass3[facing=south,powered=false]
rsgauges:pulseswitch_glass3[facing=west,powered=true]
rsgauges:pulseswitch_glass3[facing=west,powered=false]
rsgauges:pulseswitch_glass3[facing=east,powered=true]
rsgauges:pulseswitch_glass3[facing=east,powered=false]
rsgauges:contactmat_glass1[facing=down,powered=true]
rsgauges:contactmat_glass1[facing=down,powered=false]
rsgauges:contactmat_glass1[facing=up,powered=true]
rsgauges:contactmat_glass1[facing=up,powered=false]
rsgauges:contactmat_glass1[facing=north,powered=true]
rsgauges:contactmat_glass1[facing=north,powered=false]
rsgauges:contactmat_glass1[facing=south,powered=true]
rsgauges:contactmat_glass1[facing=south,powered=false]
rsgauges:contactmat_glass1[facing=west,powered=true]
rsgauges:contactmat_glass1[facing=west,powered=false]
rsgauges:contactmat_glass1[facing=east,powered=true]
rsgauges:contactmat_glass1[facing=east,powered=false]
rsgauges:contactmat_glass2[facing=down,powered=true]
rsgauges:contactmat_glass2[facing=down,powered=false]
rsgauges:contactmat_glass2[facing=up,powered=true]
rsgauges:contactmat_glass2[facing=up,powered=false]
rsgauges:contactmat_glass2[facing=north,powered=true]
rsgauges:contactmat_glass2[facing=north,powered=false]
rsgauges:contactmat_glass2[facing=south,powered=true]
rsgauges:contactmat_glass2[facing=south,powered=false]
rsgauges:contactmat_glass2[facing=west,powered=true]
rsgauges:contactmat_glass2[facing=west,powered=false]
rsgauges:contactmat_glass2[facing=east,powered=true]
rsgauges:contactmat_glass2[facing=east,powered=false]
rsgauges:daytimeswitch_glass1[facing=down,powered=true]
rsgauges:daytimeswitch_glass1[facing=down,powered=false]
rsgauges:daytimeswitch_glass1[facing=up,powered=true]
rsgauges:daytimeswitch_glass1[facing=up,powered=false]
rsgauges:daytimeswitch_glass1[facing=north,powered=true]
rsgauges:daytimeswitch_glass1[facing=north,powered=false]
rsgauges:daytimeswitch_glass1[facing=south,powered=true]
rsgauges:daytimeswitch_glass1[facing=south,powered=false]
rsgauges:daytimeswitch_glass1[facing=west,powered=true]
rsgauges:daytimeswitch_glass1[facing=west,powered=false]
rsgauges:daytimeswitch_glass1[facing=east,powered=true]
rsgauges:daytimeswitch_glass1[facing=east,powered=false]
rsgauges:timerswitch_glass1[facing=down,powered=true]
rsgauges:timerswitch_glass1[facing=down,powered=false]
rsgauges:timerswitch_glass1[facing=up,powered=true]
rsgauges:timerswitch_glass1[facing=up,powered=false]
rsgauges:timerswitch_glass1[facing=north,powered=true]
rsgauges:timerswitch_glass1[facing=north,powered=false]
rsgauges:timerswitch_glass1[facing=south,powered=true]
rsgauges:timerswitch_glass1[facing=south,powered=false]
rsgauges:timerswitch_glass1[facing=west,powered=true]
rsgauges:timerswitch_glass1[facing=west,powered=false]
rsgauges:timerswitch_glass1[facing=east,powered=true]
rsgauges:timerswitch_glass1[facing=east,powered=false]
rsgauges:detectorswitch_glass1[facing=down,powered=true]
rsgauges:detectorswitch_glass1[facing=down,powered=false]
rsgauges:detectorswitch_glass1[facing=up,powered=true]
rsgauges:detectorswitch_glass1[facing=up,powered=false]
rsgauges:detectorswitch_glass1[facing=north,powered=true]
rsgauges:detectorswitch_glass1[facing=north,powered=false]
rsgauges:detectorswitch_glass1[facing=south,powered=true]
rsgauges:detectorswitch_glass1[facing=south,powered=false]
rsgauges:detectorswitch_glass1[facing=west,powered=true]
rsgauges:detectorswitch_glass1[facing=west,powered=false]
rsgauges:detectorswitch_glass1[facing=east,powered=true]
rsgauges:detectorswitch_glass1[facing=east,powered=false]
rsgauges:detectorswitch_glass2[facing=down,powered=true]
rsgauges:detectorswitch_glass2[facing=down,powered=false]
rsgauges:detectorswitch_glass2[facing=up,powered=true]
rsgauges:detectorswitch_glass2[facing=up,powered=false]
rsgauges:detectorswitch_glass2[facing=north,powered=true]
rsgauges:detectorswitch_glass2[facing=north,powered=false]
rsgauges:detectorswitch_glass2[facing=south,powered=true]
rsgauges:detectorswitch_glass2[facing=south,powered=false]
rsgauges:detectorswitch_glass2[facing=west,powered=true]
rsgauges:detectorswitch_glass2[facing=west,powered=false]
rsgauges:detectorswitch_glass2[facing=east,powered=true]
rsgauges:detectorswitch_glass2[facing=east,powered=false]
rsgauges:industrial_comparator_switch[facing=down,powered=true]
rsgauges:industrial_comparator_switch[facing=down,powered=false]
rsgauges:industrial_comparator_switch[facing=up,powered=true]
rsgauges:industrial_comparator_switch[facing=up,powered=false]
rsgauges:industrial_comparator_switch[facing=north,powered=true]
rsgauges:industrial_comparator_switch[facing=north,powered=false]
rsgauges:industrial_comparator_switch[facing=south,powered=true]
rsgauges:industrial_comparator_switch[facing=south,powered=false]
rsgauges:industrial_comparator_switch[facing=west,powered=true]
rsgauges:industrial_comparator_switch[facing=west,powered=false]
rsgauges:industrial_comparator_switch[facing=east,powered=true]
rsgauges:industrial_comparator_switch[facing=east,powered=false]
rsgauges:flatgauge4[facing=down,power=0]
rsgauges:flatgauge4[facing=down,power=1]
rsgauges:flatgauge4[facing=down,power=2]
rsgauges:flatgauge4[facing=down,power=3]
rsgauges:flatgauge4[facing=down,power=4]
rsgauges:flatgauge4[facing=down,power=5]
rsgauges:flatgauge4[facing=down,power=6]
rsgauges:flatgauge4[facing=down,power=7]
rsgauges:flatgauge4[facing=down,power=8]
rsgauges:flatgauge4[facing=down,power=9]
rsgauges:flatgauge4[facing=down,power=10]
rsgauges:flatgauge4[facing=down,power=11]
rsgauges:flatgauge4[facing=down,power=12]
rsgauges:flatgauge4[facing=down,power=13]
rsgauges:flatgauge4[facing=down,power=14]
rsgauges:flatgauge4[facing=down,power=15]
rsgauges:flatgauge4[facing=up,power=0]
rsgauges:flatgauge4[facing=up,power=1]
rsgauges:flatgauge4[facing=up,power=2]
rsgauges:flatgauge4[facing=up,power=3]
rsgauges:flatgauge4[facing=up,power=4]
rsgauges:flatgauge4[facing=up,power=5]
rsgauges:flatgauge4[facing=up,power=6]
rsgauges:flatgauge4[facing=up,power=7]
rsgauges:flatgauge4[facing=up,power=8]
rsgauges:flatgauge4[facing=up,power=9]
rsgauges:flatgauge4[facing=up,power=10]
rsgauges:flatgauge4[facing=up,power=11]
rsgauges:flatgauge4[facing=up,power=12]
rsgauges:flatgauge4[facing=up,power=13]
rsgauges:flatgauge4[facing=up,power=14]
rsgauges:flatgauge4[facing=up,power=15]
rsgauges:flatgauge4[facing=north,power=0]
rsgauges:flatgauge4[facing=north,power=1]
rsgauges:flatgauge4[facing=north,power=2]
rsgauges:flatgauge4[facing=north,power=3]
rsgauges:flatgauge4[facing=north,power=4]
rsgauges:flatgauge4[facing=north,power=5]
rsgauges:flatgauge4[facing=north,power=6]
rsgauges:flatgauge4[facing=north,power=7]
rsgauges:flatgauge4[facing=north,power=8]
rsgauges:flatgauge4[facing=north,power=9]
rsgauges:flatgauge4[facing=north,power=10]
rsgauges:flatgauge4[facing=north,power=11]
rsgauges:flatgauge4[facing=north,power=12]
rsgauges:flatgauge4[facing=north,power=13]
rsgauges:flatgauge4[facing=north,power=14]
rsgauges:flatgauge4[facing=north,power=15]
rsgauges:flatgauge4[facing=south,power=0]
rsgauges:flatgauge4[facing=south,power=1]
rsgauges:flatgauge4[facing=south,power=2]
rsgauges:flatgauge4[facing=south,power=3]
rsgauges:flatgauge4[facing=south,power=4]
rsgauges:flatgauge4[facing=south,power=5]
rsgauges:flatgauge4[facing=south,power=6]
rsgauges:flatgauge4[facing=south,power=7]
rsgauges:flatgauge4[facing=south,power=8]
rsgauges:flatgauge4[facing=south,power=9]
rsgauges:flatgauge4[facing=south,power=10]
rsgauges:flatgauge4[facing=south,power=11]
rsgauges:flatgauge4[facing=south,power=12]
rsgauges:flatgauge4[facing=south,power=13]
rsgauges:flatgauge4[facing=south,power=14]
rsgauges:flatgauge4[facing=south,power=15]
rsgauges:flatgauge4[facing=west,power=0]
rsgauges:flatgauge4[facing=west,power=1]
rsgauges:flatgauge4[facing=west,power=2]
rsgauges:flatgauge4[facing=west,power=3]
rsgauges:flatgauge4[facing=west,power=4]
rsgauges:flatgauge4[facing=west,power=5]
rsgauges:flatgauge4[facing=west,power=6]
rsgauges:flatgauge4[facing=west,power=7]
rsgauges:flatgauge4[facing=west,power=8]
rsgauges:flatgauge4[facing=west,power=9]
rsgauges:flatgauge4[facing=west,power=10]
rsgauges:flatgauge4[facing=west,power=11]
rsgauges:flatgauge4[facing=west,power=12]
rsgauges:flatgauge4[facing=west,power=13]
rsgauges:flatgauge4[facing=west,power=14]
rsgauges:flatgauge4[facing=west,power=15]
rsgauges:flatgauge4[facing=east,power=0]
rsgauges:flatgauge4[facing=east,power=1]
rsgauges:flatgauge4[facing=east,power=2]
rsgauges:flatgauge4[facing=east,power=3]
rsgauges:flatgauge4[facing=east,power=4]
rsgauges:flatgauge4[facing=east,power=5]
rsgauges:flatgauge4[facing=east,power=6]
rsgauges:flatgauge4[facing=east,power=7]
rsgauges:flatgauge4[facing=east,power=8]
rsgauges:flatgauge4[facing=east,power=9]
rsgauges:flatgauge4[facing=east,power=10]
rsgauges:flatgauge4[facing=east,power=11]
rsgauges:flatgauge4[facing=east,power=12]
rsgauges:flatgauge4[facing=east,power=13]
rsgauges:flatgauge4[facing=east,power=14]
rsgauges:flatgauge4[facing=east,power=15]
rsgauges:bistableswitch_oldfancy1[facing=down,powered=true]
rsgauges:bistableswitch_oldfancy1[facing=down,powered=false]
rsgauges:bistableswitch_oldfancy1[facing=up,powered=true]
rsgauges:bistableswitch_oldfancy1[facing=up,powered=false]
rsgauges:bistableswitch_oldfancy1[facing=north,powered=true]
rsgauges:bistableswitch_oldfancy1[facing=north,powered=false]
rsgauges:bistableswitch_oldfancy1[facing=south,powered=true]
rsgauges:bistableswitch_oldfancy1[facing=south,powered=false]
rsgauges:bistableswitch_oldfancy1[facing=west,powered=true]
rsgauges:bistableswitch_oldfancy1[facing=west,powered=false]
rsgauges:bistableswitch_oldfancy1[facing=east,powered=true]
rsgauges:bistableswitch_oldfancy1[facing=east,powered=false]
rsgauges:bistableswitch_oldfancy2[facing=down,powered=true]
rsgauges:bistableswitch_oldfancy2[facing=down,powered=false]
rsgauges:bistableswitch_oldfancy2[facing=up,powered=true]
rsgauges:bistableswitch_oldfancy2[facing=up,powered=false]
rsgauges:bistableswitch_oldfancy2[facing=north,powered=true]
rsgauges:bistableswitch_oldfancy2[facing=north,powered=false]
rsgauges:bistableswitch_oldfancy2[facing=south,powered=true]
rsgauges:bistableswitch_oldfancy2[facing=south,powered=false]
rsgauges:bistableswitch_oldfancy2[facing=west,powered=true]
rsgauges:bistableswitch_oldfancy2[facing=west,powered=false]
rsgauges:bistableswitch_oldfancy2[facing=east,powered=true]
rsgauges:bistableswitch_oldfancy2[facing=east,powered=false]
rsgauges:pulseswitch_oldfancy1[facing=down,powered=true]
rsgauges:pulseswitch_oldfancy1[facing=down,powered=false]
rsgauges:pulseswitch_oldfancy1[facing=up,powered=true]
rsgauges:pulseswitch_oldfancy1[facing=up,powered=false]
rsgauges:pulseswitch_oldfancy1[facing=north,powered=true]
rsgauges:pulseswitch_oldfancy1[facing=north,powered=false]
rsgauges:pulseswitch_oldfancy1[facing=south,powered=true]
rsgauges:pulseswitch_oldfancy1[facing=south,powered=false]
rsgauges:pulseswitch_oldfancy1[facing=west,powered=true]
rsgauges:pulseswitch_oldfancy1[facing=west,powered=false]
rsgauges:pulseswitch_oldfancy1[facing=east,powered=true]
rsgauges:pulseswitch_oldfancy1[facing=east,powered=false]
rsgauges:pulseswitch_oldfancy2[facing=down,powered=true]
rsgauges:pulseswitch_oldfancy2[facing=down,powered=false]
rsgauges:pulseswitch_oldfancy2[facing=up,powered=true]
rsgauges:pulseswitch_oldfancy2[facing=up,powered=false]
rsgauges:pulseswitch_oldfancy2[facing=north,powered=true]
rsgauges:pulseswitch_oldfancy2[facing=north,powered=false]
rsgauges:pulseswitch_oldfancy2[facing=south,powered=true]
rsgauges:pulseswitch_oldfancy2[facing=south,powered=false]
rsgauges:pulseswitch_oldfancy2[facing=west,powered=true]
rsgauges:pulseswitch_oldfancy2[facing=west,powered=false]
rsgauges:pulseswitch_oldfancy2[facing=east,powered=true]
rsgauges:pulseswitch_oldfancy2[facing=east,powered=false]
rsgauges:pulseswitch_oldfancy4[facing=down,powered=true]
rsgauges:pulseswitch_oldfancy4[facing=down,powered=false]
rsgauges:pulseswitch_oldfancy4[facing=up,powered=true]
rsgauges:pulseswitch_oldfancy4[facing=up,powered=false]
rsgauges:pulseswitch_oldfancy4[facing=north,powered=true]
rsgauges:pulseswitch_oldfancy4[facing=north,powered=false]
rsgauges:pulseswitch_oldfancy4[facing=south,powered=true]
rsgauges:pulseswitch_oldfancy4[facing=south,powered=false]
rsgauges:pulseswitch_oldfancy4[facing=west,powered=true]
rsgauges:pulseswitch_oldfancy4[facing=west,powered=false]
rsgauges:pulseswitch_oldfancy4[facing=east,powered=true]
rsgauges:pulseswitch_oldfancy4[facing=east,powered=false]
rsgauges:powerplant_yellow[facing=down,powered=true]
rsgauges:powerplant_yellow[facing=down,powered=false]
rsgauges:powerplant_yellow[facing=up,powered=true]
rsgauges:powerplant_yellow[facing=up,powered=false]
rsgauges:powerplant_yellow[facing=north,powered=true]
rsgauges:powerplant_yellow[facing=north,powered=false]
rsgauges:powerplant_yellow[facing=south,powered=true]
rsgauges:powerplant_yellow[facing=south,powered=false]
rsgauges:powerplant_yellow[facing=west,powered=true]
rsgauges:powerplant_yellow[facing=west,powered=false]
rsgauges:powerplant_yellow[facing=east,powered=true]
rsgauges:powerplant_yellow[facing=east,powered=false]
rsgauges:powerplant_red[facing=down,powered=true]
rsgauges:powerplant_red[facing=down,powered=false]
rsgauges:powerplant_red[facing=up,powered=true]
rsgauges:powerplant_red[facing=up,powered=false]
rsgauges:powerplant_red[facing=north,powered=true]
rsgauges:powerplant_red[facing=north,powered=false]
rsgauges:powerplant_red[facing=south,powered=true]
rsgauges:powerplant_red[facing=south,powered=false]
rsgauges:powerplant_red[facing=west,powered=true]
rsgauges:powerplant_red[facing=west,powered=false]
rsgauges:powerplant_red[facing=east,powered=true]
rsgauges:powerplant_red[facing=east,powered=false]
rsgauges:bistableswitch4[facing=down,powered=true]
rsgauges:bistableswitch4[facing=down,powered=false]
rsgauges:bistableswitch4[facing=up,powered=true]
rsgauges:bistableswitch4[facing=up,powered=false]
rsgauges:bistableswitch4[facing=north,powered=true]
rsgauges:bistableswitch4[facing=north,powered=false]
rsgauges:bistableswitch4[facing=south,powered=true]
rsgauges:bistableswitch4[facing=south,powered=false]
rsgauges:bistableswitch4[facing=west,powered=true]
rsgauges:bistableswitch4[facing=west,powered=false]
rsgauges:bistableswitch4[facing=east,powered=true]
rsgauges:bistableswitch4[facing=east,powered=false]
rsgauges:arrowtarget[facing=down,powered=true]
rsgauges:arrowtarget[facing=down,powered=false]
rsgauges:arrowtarget[facing=up,powered=true]
rsgauges:arrowtarget[facing=up,powered=false]
rsgauges:arrowtarget[facing=north,powered=true]
rsgauges:arrowtarget[facing=north,powered=false]
rsgauges:arrowtarget[facing=south,powered=true]
rsgauges:arrowtarget[facing=south,powered=false]
rsgauges:arrowtarget[facing=west,powered=true]
rsgauges:arrowtarget[facing=west,powered=false]
rsgauges:arrowtarget[facing=east,powered=true]
rsgauges:arrowtarget[facing=east,powered=false]
rsgauges:valve_wheel_switch[facing=down,powered=true]
rsgauges:valve_wheel_switch[facing=down,powered=false]
rsgauges:valve_wheel_switch[facing=up,powered=true]
rsgauges:valve_wheel_switch[facing=up,powered=false]
rsgauges:valve_wheel_switch[facing=north,powered=true]
rsgauges:valve_wheel_switch[facing=north,powered=false]
rsgauges:valve_wheel_switch[facing=south,powered=true]
rsgauges:valve_wheel_switch[facing=south,powered=false]
rsgauges:valve_wheel_switch[facing=west,powered=true]
rsgauges:valve_wheel_switch[facing=west,powered=false]
rsgauges:valve_wheel_switch[facing=east,powered=true]
rsgauges:valve_wheel_switch[facing=east,powered=false]
rsgauges:elevator_button[facing=down,powered=true]
rsgauges:elevator_button[facing=down,powered=false]
rsgauges:elevator_button[facing=up,powered=true]
rsgauges:elevator_button[facing=up,powered=false]
rsgauges:elevator_button[facing=north,powered=true]
rsgauges:elevator_button[facing=north,powered=false]
rsgauges:elevator_button[facing=south,powered=true]
rsgauges:elevator_button[facing=south,powered=false]
rsgauges:elevator_button[facing=west,powered=true]
rsgauges:elevator_button[facing=west,powered=false]
rsgauges:elevator_button[facing=east,powered=true]
rsgauges:elevator_button[facing=east,powered=false]
rsgauges:door_sensor_switch[facing=down,powered=true]
rsgauges:door_sensor_switch[facing=down,powered=false]
rsgauges:door_sensor_switch[facing=up,powered=true]
rsgauges:door_sensor_switch[facing=up,powered=false]
rsgauges:door_sensor_switch[facing=north,powered=true]
rsgauges:door_sensor_switch[facing=north,powered=false]
rsgauges:door_sensor_switch[facing=south,powered=true]
rsgauges:door_sensor_switch[facing=south,powered=false]
rsgauges:door_sensor_switch[facing=west,powered=true]
rsgauges:door_sensor_switch[facing=west,powered=false]
rsgauges:door_sensor_switch[facing=east,powered=true]
rsgauges:door_sensor_switch[facing=east,powered=false]
rsgauges:sensitiveglass[powered=true]
rsgauges:sensitiveglass[powered=false]
rsgauges:sensitiveglass_white[powered=true]
rsgauges:sensitiveglass_white[powered=false]
rsgauges:sensitiveglass_red[powered=true]
rsgauges:sensitiveglass_red[powered=false]
rsgauges:sensitiveglass_green[powered=true]
rsgauges:sensitiveglass_green[powered=false]
rsgauges:sensitiveglass_blue[powered=true]
rsgauges:sensitiveglass_blue[powered=false]
rsgauges:sensitiveglass_yellow[powered=true]
rsgauges:sensitiveglass_yellow[powered=false]
rsgauges:sensitiveglass_orange[powered=true]
rsgauges:sensitiveglass_orange[powered=false]
rsgauges:sensitiveglass_magenta[powered=true]
rsgauges:sensitiveglass_magenta[powered=false]
rsgauges:sensitiveglass_lightblue[powered=true]
rsgauges:sensitiveglass_lightblue[powered=false]
rsgauges:sensitiveglass_lime[powered=true]
rsgauges:sensitiveglass_lime[powered=false]
rsgauges:sensitiveglass_pink[powered=true]
rsgauges:sensitiveglass_pink[powered=false]
rsgauges:sensitiveglass_gray[powered=true]
rsgauges:sensitiveglass_gray[powered=false]
rsgauges:sensitiveglass_lightgray[powered=true]
rsgauges:sensitiveglass_lightgray[powered=false]
rsgauges:sensitiveglass_cyan[powered=true]
rsgauges:sensitiveglass_cyan[powered=false]
rsgauges:sensitiveglass_purple[powered=true]
rsgauges:sensitiveglass_purple[powered=false]
rsgauges:sensitiveglass_brown[powered=true]
rsgauges:sensitiveglass_brown[powered=false]
rsgauges:sensitiveglass_black[powered=true]
rsgauges:sensitiveglass_black[powered=false]
rsgauges:sensitiveglass_inverted[powered=true]
rsgauges:sensitiveglass_inverted[powered=false]
rsgauges:pulseswitch_rustic4[facing=down,powered=true]
rsgauges:pulseswitch_rustic4[facing=down,powered=false]
rsgauges:pulseswitch_rustic4[facing=up,powered=true]
rsgauges:pulseswitch_rustic4[facing=up,powered=false]
rsgauges:pulseswitch_rustic4[facing=north,powered=true]
rsgauges:pulseswitch_rustic4[facing=north,powered=false]
rsgauges:pulseswitch_rustic4[facing=south,powered=true]
rsgauges:pulseswitch_rustic4[facing=south,powered=false]
rsgauges:pulseswitch_rustic4[facing=west,powered=true]
rsgauges:pulseswitch_rustic4[facing=west,powered=false]
rsgauges:pulseswitch_rustic4[facing=east,powered=true]
rsgauges:pulseswitch_rustic4[facing=east,powered=false]
rsgauges:pulseswitch_rustic5[facing=down,powered=true]
rsgauges:pulseswitch_rustic5[facing=down,powered=false]
rsgauges:pulseswitch_rustic5[facing=up,powered=true]
rsgauges:pulseswitch_rustic5[facing=up,powered=false]
rsgauges:pulseswitch_rustic5[facing=north,powered=true]
rsgauges:pulseswitch_rustic5[facing=north,powered=false]
rsgauges:pulseswitch_rustic5[facing=south,powered=true]
rsgauges:pulseswitch_rustic5[facing=south,powered=false]
rsgauges:pulseswitch_rustic5[facing=west,powered=true]
rsgauges:pulseswitch_rustic5[facing=west,powered=false]
rsgauges:pulseswitch_rustic5[facing=east,powered=true]
rsgauges:pulseswitch_rustic5[facing=east,powered=false]
rsgauges:pulseswitch_rustic6[facing=down,powered=true]
rsgauges:pulseswitch_rustic6[facing=down,powered=false]
rsgauges:pulseswitch_rustic6[facing=up,powered=true]
rsgauges:pulseswitch_rustic6[facing=up,powered=false]
rsgauges:pulseswitch_rustic6[facing=north,powered=true]
rsgauges:pulseswitch_rustic6[facing=north,powered=false]
rsgauges:pulseswitch_rustic6[facing=south,powered=true]
rsgauges:pulseswitch_rustic6[facing=south,powered=false]
rsgauges:pulseswitch_rustic6[facing=west,powered=true]
rsgauges:pulseswitch_rustic6[facing=west,powered=false]
rsgauges:pulseswitch_rustic6[facing=east,powered=true]
rsgauges:pulseswitch_rustic6[facing=east,powered=false]
rsgauges:pulseswitch_oldfancy3[facing=down,powered=true]
rsgauges:pulseswitch_oldfancy3[facing=down,powered=false]
rsgauges:pulseswitch_oldfancy3[facing=up,powered=true]
rsgauges:pulseswitch_oldfancy3[facing=up,powered=false]
rsgauges:pulseswitch_oldfancy3[facing=north,powered=true]
rsgauges:pulseswitch_oldfancy3[facing=north,powered=false]
rsgauges:pulseswitch_oldfancy3[facing=south,powered=true]
rsgauges:pulseswitch_oldfancy3[facing=south,powered=false]
rsgauges:pulseswitch_oldfancy3[facing=west,powered=true]
rsgauges:pulseswitch_oldfancy3[facing=west,powered=false]
rsgauges:pulseswitch_oldfancy3[facing=east,powered=true]
rsgauges:pulseswitch_oldfancy3[facing=east,powered=false]
rsgauges:bistableswitch_oldfancy3[facing=down,powered=true]
rsgauges:bistableswitch_oldfancy3[facing=down,powered=false]
rsgauges:bistableswitch_oldfancy3[facing=up,powered=true]
rsgauges:bistableswitch_oldfancy3[facing=up,powered=false]
rsgauges:bistableswitch_oldfancy3[facing=north,powered=true]
rsgauges:bistableswitch_oldfancy3[facing=north,powered=false]
rsgauges:bistableswitch_oldfancy3[facing=south,powered=true]
rsgauges:bistableswitch_oldfancy3[facing=south,powered=false]
rsgauges:bistableswitch_oldfancy3[facing=west,powered=true]
rsgauges:bistableswitch_oldfancy3[facing=west,powered=false]
rsgauges:bistableswitch_oldfancy3[facing=east,powered=true]
rsgauges:bistableswitch_oldfancy3[facing=east,powered=false]
rsgauges:bistableswitch_oldfancy4[facing=down,powered=true]
rsgauges:bistableswitch_oldfancy4[facing=down,powered=false]
rsgauges:bistableswitch_oldfancy4[facing=up,powered=true]
rsgauges:bistableswitch_oldfancy4[facing=up,powered=false]
rsgauges:bistableswitch_oldfancy4[facing=north,powered=true]
rsgauges:bistableswitch_oldfancy4[facing=north,powered=false]
rsgauges:bistableswitch_oldfancy4[facing=south,powered=true]
rsgauges:bistableswitch_oldfancy4[facing=south,powered=false]
rsgauges:bistableswitch_oldfancy4[facing=west,powered=true]
rsgauges:bistableswitch_oldfancy4[facing=west,powered=false]
rsgauges:bistableswitch_oldfancy4[facing=east,powered=true]
rsgauges:bistableswitch_oldfancy4[facing=east,powered=false]
rsgauges:bistableswitch_oldfancy5[facing=down,powered=true]
rsgauges:bistableswitch_oldfancy5[facing=down,powered=false]
rsgauges:bistableswitch_oldfancy5[facing=up,powered=true]
rsgauges:bistableswitch_oldfancy5[facing=up,powered=false]
rsgauges:bistableswitch_oldfancy5[facing=north,powered=true]
rsgauges:bistableswitch_oldfancy5[facing=north,powered=false]
rsgauges:bistableswitch_oldfancy5[facing=south,powered=true]
rsgauges:bistableswitch_oldfancy5[facing=south,powered=false]
rsgauges:bistableswitch_oldfancy5[facing=west,powered=true]
rsgauges:bistableswitch_oldfancy5[facing=west,powered=false]
rsgauges:bistableswitch_oldfancy5[facing=east,powered=true]
rsgauges:bistableswitch_oldfancy5[facing=east,powered=false]
rsgauges:bistableswitch_oldfancy6[facing=down,powered=true]
rsgauges:bistableswitch_oldfancy6[facing=down,powered=false]
rsgauges:bistableswitch_oldfancy6[facing=up,powered=true]
rsgauges:bistableswitch_oldfancy6[facing=up,powered=false]
rsgauges:bistableswitch_oldfancy6[facing=north,powered=true]
rsgauges:bistableswitch_oldfancy6[facing=north,powered=false]
rsgauges:bistableswitch_oldfancy6[facing=south,powered=true]
rsgauges:bistableswitch_oldfancy6[facing=south,powered=false]
rsgauges:bistableswitch_oldfancy6[facing=west,powered=true]
rsgauges:bistableswitch_oldfancy6[facing=west,powered=false]
rsgauges:bistableswitch_oldfancy6[facing=east,powered=true]
rsgauges:bistableswitch_oldfancy6[facing=east,powered=false]
rsgauges:bistableswitch_oldfancy7[facing=down,powered=true]
rsgauges:bistableswitch_oldfancy7[facing=down,powered=false]
rsgauges:bistableswitch_oldfancy7[facing=up,powered=true]
rsgauges:bistableswitch_oldfancy7[facing=up,powered=false]
rsgauges:bistableswitch_oldfancy7[facing=north,powered=true]
rsgauges:bistableswitch_oldfancy7[facing=north,powered=false]
rsgauges:bistableswitch_oldfancy7[facing=south,powered=true]
rsgauges:bistableswitch_oldfancy7[facing=south,powered=false]
rsgauges:bistableswitch_oldfancy7[facing=west,powered=true]
rsgauges:bistableswitch_oldfancy7[facing=west,powered=false]
rsgauges:bistableswitch_oldfancy7[facing=east,powered=true]
rsgauges:bistableswitch_oldfancy7[facing=east,powered=false]
rsgauges:bistableswitch_rustic4[facing=down,powered=true]
rsgauges:bistableswitch_rustic4[facing=down,powered=false]
rsgauges:bistableswitch_rustic4[facing=up,powered=true]
rsgauges:bistableswitch_rustic4[facing=up,powered=false]
rsgauges:bistableswitch_rustic4[facing=north,powered=true]
rsgauges:bistableswitch_rustic4[facing=north,powered=false]
rsgauges:bistableswitch_rustic4[facing=south,powered=true]
rsgauges:bistableswitch_rustic4[facing=south,powered=false]
rsgauges:bistableswitch_rustic4[facing=west,powered=true]
rsgauges:bistableswitch_rustic4[facing=west,powered=false]
rsgauges:bistableswitch_rustic4[facing=east,powered=true]
rsgauges:bistableswitch_rustic4[facing=east,powered=false]
rsgauges:bistableswitch_rustic5[facing=down,powered=true]
rsgauges:bistableswitch_rustic5[facing=down,powered=false]
rsgauges:bistableswitch_rustic5[facing=up,powered=true]
rsgauges:bistableswitch_rustic5[facing=up,powered=false]
rsgauges:bistableswitch_rustic5[facing=north,powered=true]
rsgauges:bistableswitch_rustic5[facing=north,powered=false]
rsgauges:bistableswitch_rustic5[facing=south,powered=true]
rsgauges:bistableswitch_rustic5[facing=south,powered=false]
rsgauges:bistableswitch_rustic5[facing=west,powered=true]
rsgauges:bistableswitch_rustic5[facing=west,powered=false]
rsgauges:bistableswitch_rustic5[facing=east,powered=true]
rsgauges:bistableswitch_rustic5[facing=east,powered=false]
rsgauges:bistableswitch_rustic6[facing=down,powered=true]
rsgauges:bistableswitch_rustic6[facing=down,powered=false]
rsgauges:bistableswitch_rustic6[facing=up,powered=true]
rsgauges:bistableswitch_rustic6[facing=up,powered=false]
rsgauges:bistableswitch_rustic6[facing=north,powered=true]
rsgauges:bistableswitch_rustic6[facing=north,powered=false]
rsgauges:bistableswitch_rustic6[facing=south,powered=true]
rsgauges:bistableswitch_rustic6[facing=south,powered=false]
rsgauges:bistableswitch_rustic6[facing=west,powered=true]
rsgauges:bistableswitch_rustic6[facing=west,powered=false]
rsgauges:bistableswitch_rustic6[facing=east,powered=true]
rsgauges:bistableswitch_rustic6[facing=east,powered=false]
snowvariants:snow_oak_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_oak_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_oak_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_oak_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_oak_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_oak_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_oak_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_oak_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_oak_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_oak_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_oak_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_oak_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_oak_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_oak_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_oak_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_oak_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_oak_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_oak_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_oak_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_oak_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_oak_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_oak_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_oak_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_oak_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_oak_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_oak_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_oak_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_oak_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_oak_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_oak_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_oak_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_oak_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_oak_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_oak_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_oak_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_oak_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_oak_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_oak_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_oak_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_oak_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_cobblestone_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_cobblestone_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_cobblestone_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_cobblestone_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_cobblestone_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_cobblestone_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_cobblestone_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_cobblestone_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_cobblestone_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_cobblestone_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_cobblestone_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_cobblestone_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_cobblestone_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_cobblestone_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_cobblestone_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_cobblestone_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_cobblestone_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_cobblestone_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_cobblestone_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_cobblestone_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_cobblestone_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_cobblestone_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_cobblestone_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_cobblestone_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_cobblestone_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_cobblestone_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_cobblestone_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_cobblestone_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_cobblestone_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_cobblestone_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_cobblestone_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_cobblestone_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_cobblestone_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_cobblestone_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_cobblestone_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_cobblestone_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_cobblestone_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_cobblestone_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_cobblestone_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_cobblestone_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_brick_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_brick_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_brick_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_brick_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_brick_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_brick_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_brick_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_brick_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_brick_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_brick_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_brick_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_brick_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_brick_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_brick_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_brick_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_brick_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_brick_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_brick_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_brick_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_brick_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_brick_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_brick_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_brick_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_brick_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_brick_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_brick_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_brick_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_brick_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_brick_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_brick_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_brick_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_brick_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_brick_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_brick_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_brick_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_brick_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_brick_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_brick_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_brick_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_brick_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_stone_brick_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_stone_brick_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_stone_brick_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_stone_brick_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_stone_brick_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_stone_brick_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_stone_brick_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_stone_brick_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_stone_brick_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_stone_brick_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_stone_brick_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_stone_brick_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_stone_brick_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_stone_brick_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_stone_brick_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_stone_brick_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_stone_brick_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_stone_brick_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_stone_brick_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_stone_brick_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_stone_brick_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_stone_brick_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_stone_brick_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_stone_brick_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_stone_brick_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_stone_brick_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_stone_brick_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_stone_brick_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_stone_brick_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_stone_brick_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_stone_brick_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_stone_brick_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_stone_brick_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_stone_brick_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_stone_brick_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_stone_brick_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_stone_brick_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_stone_brick_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_stone_brick_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_stone_brick_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_nether_brick_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_nether_brick_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_nether_brick_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_nether_brick_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_nether_brick_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_nether_brick_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_nether_brick_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_nether_brick_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_nether_brick_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_nether_brick_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_nether_brick_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_nether_brick_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_nether_brick_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_nether_brick_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_nether_brick_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_nether_brick_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_nether_brick_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_nether_brick_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_nether_brick_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_nether_brick_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_nether_brick_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_nether_brick_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_nether_brick_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_nether_brick_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_nether_brick_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_nether_brick_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_nether_brick_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_nether_brick_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_nether_brick_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_nether_brick_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_nether_brick_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_nether_brick_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_nether_brick_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_nether_brick_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_nether_brick_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_nether_brick_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_nether_brick_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_nether_brick_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_nether_brick_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_nether_brick_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_sandstone_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_sandstone_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_sandstone_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_sandstone_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_sandstone_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_sandstone_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_sandstone_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_sandstone_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_sandstone_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_sandstone_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_sandstone_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_sandstone_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_sandstone_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_sandstone_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_sandstone_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_sandstone_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_sandstone_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_sandstone_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_sandstone_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_sandstone_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_sandstone_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_sandstone_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_sandstone_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_sandstone_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_spruce_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_spruce_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_spruce_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_spruce_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_spruce_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_spruce_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_spruce_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_spruce_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_spruce_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_spruce_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_spruce_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_spruce_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_spruce_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_spruce_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_spruce_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_spruce_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_spruce_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_spruce_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_spruce_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_spruce_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_spruce_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_spruce_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_spruce_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_spruce_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_spruce_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_spruce_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_spruce_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_spruce_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_spruce_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_spruce_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_spruce_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_spruce_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_spruce_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_spruce_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_spruce_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_spruce_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_spruce_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_spruce_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_spruce_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_spruce_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_birch_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_birch_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_birch_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_birch_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_birch_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_birch_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_birch_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_birch_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_birch_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_birch_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_birch_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_birch_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_birch_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_birch_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_birch_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_birch_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_birch_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_birch_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_birch_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_birch_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_birch_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_birch_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_birch_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_birch_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_birch_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_birch_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_birch_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_birch_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_birch_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_birch_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_birch_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_birch_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_birch_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_birch_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_birch_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_birch_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_birch_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_birch_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_birch_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_birch_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_jungle_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_jungle_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_jungle_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_jungle_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_jungle_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_jungle_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_jungle_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_jungle_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_jungle_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_jungle_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_jungle_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_jungle_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_jungle_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_jungle_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_jungle_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_jungle_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_jungle_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_jungle_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_jungle_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_jungle_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_jungle_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_jungle_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_jungle_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_jungle_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_jungle_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_jungle_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_jungle_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_jungle_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_jungle_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_jungle_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_jungle_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_jungle_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_jungle_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_jungle_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_jungle_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_jungle_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_jungle_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_jungle_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_jungle_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_jungle_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_quartz_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_quartz_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_quartz_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_quartz_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_quartz_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_quartz_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_quartz_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_quartz_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_quartz_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_quartz_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_quartz_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_quartz_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_quartz_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_quartz_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_quartz_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_quartz_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_quartz_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_quartz_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_quartz_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_quartz_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_quartz_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_quartz_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_quartz_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_quartz_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_quartz_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_quartz_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_quartz_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_quartz_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_quartz_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_quartz_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_quartz_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_quartz_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_quartz_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_quartz_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_quartz_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_quartz_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_quartz_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_quartz_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_quartz_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_quartz_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_acacia_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_acacia_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_acacia_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_acacia_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_acacia_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_acacia_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_acacia_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_acacia_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_acacia_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_acacia_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_acacia_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_acacia_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_acacia_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_acacia_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_acacia_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_acacia_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_acacia_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_acacia_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_acacia_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_acacia_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_acacia_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_acacia_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_acacia_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_acacia_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_acacia_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_acacia_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_acacia_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_acacia_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_acacia_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_acacia_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_acacia_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_acacia_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_acacia_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_acacia_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_acacia_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_acacia_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_acacia_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_acacia_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_acacia_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_acacia_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_dark_oak_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_dark_oak_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_dark_oak_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_dark_oak_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_dark_oak_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_dark_oak_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_dark_oak_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_dark_oak_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_dark_oak_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_dark_oak_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_dark_oak_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_dark_oak_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_dark_oak_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_dark_oak_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_dark_oak_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_dark_oak_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_dark_oak_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_dark_oak_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_dark_oak_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_dark_oak_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_dark_oak_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_dark_oak_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_dark_oak_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_dark_oak_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_dark_oak_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_dark_oak_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_dark_oak_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_dark_oak_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_dark_oak_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_dark_oak_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_dark_oak_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_dark_oak_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_dark_oak_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_dark_oak_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_dark_oak_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_dark_oak_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_dark_oak_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_dark_oak_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_dark_oak_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_dark_oak_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_red_sandstone_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_red_sandstone_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_red_sandstone_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_red_sandstone_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_red_sandstone_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_red_sandstone_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_red_sandstone_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_red_sandstone_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_red_sandstone_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_red_sandstone_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_red_sandstone_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_red_sandstone_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_red_sandstone_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_red_sandstone_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_red_sandstone_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_red_sandstone_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_red_sandstone_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_red_sandstone_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_red_sandstone_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_red_sandstone_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_red_sandstone_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_red_sandstone_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_red_sandstone_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_red_sandstone_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_red_sandstone_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_red_sandstone_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_red_sandstone_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_red_sandstone_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_red_sandstone_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_red_sandstone_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_red_sandstone_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_red_sandstone_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_red_sandstone_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_red_sandstone_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_red_sandstone_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_red_sandstone_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_red_sandstone_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_red_sandstone_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_red_sandstone_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_red_sandstone_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_purpur_stairs[facing=north,half=top,shape=straight]
snowvariants:snow_purpur_stairs[facing=north,half=top,shape=inner_left]
snowvariants:snow_purpur_stairs[facing=north,half=top,shape=inner_right]
snowvariants:snow_purpur_stairs[facing=north,half=top,shape=outer_left]
snowvariants:snow_purpur_stairs[facing=north,half=top,shape=outer_right]
snowvariants:snow_purpur_stairs[facing=north,half=bottom,shape=straight]
snowvariants:snow_purpur_stairs[facing=north,half=bottom,shape=inner_left]
snowvariants:snow_purpur_stairs[facing=north,half=bottom,shape=inner_right]
snowvariants:snow_purpur_stairs[facing=north,half=bottom,shape=outer_left]
snowvariants:snow_purpur_stairs[facing=north,half=bottom,shape=outer_right]
snowvariants:snow_purpur_stairs[facing=south,half=top,shape=straight]
snowvariants:snow_purpur_stairs[facing=south,half=top,shape=inner_left]
snowvariants:snow_purpur_stairs[facing=south,half=top,shape=inner_right]
snowvariants:snow_purpur_stairs[facing=south,half=top,shape=outer_left]
snowvariants:snow_purpur_stairs[facing=south,half=top,shape=outer_right]
snowvariants:snow_purpur_stairs[facing=south,half=bottom,shape=straight]
snowvariants:snow_purpur_stairs[facing=south,half=bottom,shape=inner_left]
snowvariants:snow_purpur_stairs[facing=south,half=bottom,shape=inner_right]
snowvariants:snow_purpur_stairs[facing=south,half=bottom,shape=outer_left]
snowvariants:snow_purpur_stairs[facing=south,half=bottom,shape=outer_right]
snowvariants:snow_purpur_stairs[facing=west,half=top,shape=straight]
snowvariants:snow_purpur_stairs[facing=west,half=top,shape=inner_left]
snowvariants:snow_purpur_stairs[facing=west,half=top,shape=inner_right]
snowvariants:snow_purpur_stairs[facing=west,half=top,shape=outer_left]
snowvariants:snow_purpur_stairs[facing=west,half=top,shape=outer_right]
snowvariants:snow_purpur_stairs[facing=west,half=bottom,shape=straight]
snowvariants:snow_purpur_stairs[facing=west,half=bottom,shape=inner_left]
snowvariants:snow_purpur_stairs[facing=west,half=bottom,shape=inner_right]
snowvariants:snow_purpur_stairs[facing=west,half=bottom,shape=outer_left]
snowvariants:snow_purpur_stairs[facing=west,half=bottom,shape=outer_right]
snowvariants:snow_purpur_stairs[facing=east,half=top,shape=straight]
snowvariants:snow_purpur_stairs[facing=east,half=top,shape=inner_left]
snowvariants:snow_purpur_stairs[facing=east,half=top,shape=inner_right]
snowvariants:snow_purpur_stairs[facing=east,half=top,shape=outer_left]
snowvariants:snow_purpur_stairs[facing=east,half=top,shape=outer_right]
snowvariants:snow_purpur_stairs[facing=east,half=bottom,shape=straight]
snowvariants:snow_purpur_stairs[facing=east,half=bottom,shape=inner_left]
snowvariants:snow_purpur_stairs[facing=east,half=bottom,shape=inner_right]
snowvariants:snow_purpur_stairs[facing=east,half=bottom,shape=outer_left]
snowvariants:snow_purpur_stairs[facing=east,half=bottom,shape=outer_right]
snowvariants:snow_smooth_stone_slab
snowvariants:snow_sandstone_slab
snowvariants:snow_cobblestone_slab
snowvariants:snow_brick_slab
snowvariants:snow_stone_brick_slab
snowvariants:snow_nether_brick_slab
snowvariants:snow_quartz_slab
snowvariants:snow_oak_slab
snowvariants:snow_spruce_slab
snowvariants:snow_birch_slab
snowvariants:snow_jungle_slab
snowvariants:snow_acacia_slab
snowvariants:snow_dark_oak_slab
snowvariants:snow_red_sandstone_slab
snowvariants:snow_purpur_slab
storagedrawers:basicdrawers[block=full1,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full1,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full1,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full1,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full1,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full1,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=full4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=full4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=full4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=full4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=full4,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half2,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half2,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half2,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half2,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half2,facing=east,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=north,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=north,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=north,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=north,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=north,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=south,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=south,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=south,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=south,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=south,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=west,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=west,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=west,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=west,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=west,variant=dark_oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=oak]
storagedrawers:basicdrawers[block=half4,facing=east,variant=spruce]
storagedrawers:basicdrawers[block=half4,facing=east,variant=birch]
storagedrawers:basicdrawers[block=half4,facing=east,variant=jungle]
storagedrawers:basicdrawers[block=half4,facing=east,variant=acacia]
storagedrawers:basicdrawers[block=half4,facing=east,variant=dark_oak]
storagedrawers:keybutton[facing=down,powered=true,variant=drawer]
storagedrawers:keybutton[facing=down,powered=true,variant=concealment]
storagedrawers:keybutton[facing=down,powered=true,variant=personal]
storagedrawers:keybutton[facing=down,powered=true,variant=quantify]
storagedrawers:keybutton[facing=down,powered=false,variant=drawer]
storagedrawers:keybutton[facing=down,powered=false,variant=concealment]
storagedrawers:keybutton[facing=down,powered=false,variant=personal]
storagedrawers:keybutton[facing=down,powered=false,variant=quantify]
storagedrawers:keybutton[facing=up,powered=true,variant=drawer]
storagedrawers:keybutton[facing=up,powered=true,variant=concealment]
storagedrawers:keybutton[facing=up,powered=true,variant=personal]
storagedrawers:keybutton[facing=up,powered=true,variant=quantify]
storagedrawers:keybutton[facing=up,powered=false,variant=drawer]
storagedrawers:keybutton[facing=up,powered=false,variant=concealment]
storagedrawers:keybutton[facing=up,powered=false,variant=personal]
storagedrawers:keybutton[facing=up,powered=false,variant=quantify]
storagedrawers:keybutton[facing=north,powered=true,variant=drawer]
storagedrawers:keybutton[facing=north,powered=true,variant=concealment]
storagedrawers:keybutton[facing=north,powered=true,variant=personal]
storagedrawers:keybutton[facing=north,powered=true,variant=quantify]
storagedrawers:keybutton[facing=north,powered=false,variant=drawer]
storagedrawers:keybutton[facing=north,powered=false,variant=concealment]
storagedrawers:keybutton[facing=north,powered=false,variant=personal]
storagedrawers:keybutton[facing=north,powered=false,variant=quantify]
storagedrawers:keybutton[facing=south,powered=true,variant=drawer]
storagedrawers:keybutton[facing=south,powered=true,variant=concealment]
storagedrawers:keybutton[facing=south,powered=true,variant=personal]
storagedrawers:keybutton[facing=south,powered=true,variant=quantify]
storagedrawers:keybutton[facing=south,powered=false,variant=drawer]
storagedrawers:keybutton[facing=south,powered=false,variant=concealment]
storagedrawers:keybutton[facing=south,powered=false,variant=personal]
storagedrawers:keybutton[facing=south,powered=false,variant=quantify]
storagedrawers:keybutton[facing=west,powered=true,variant=drawer]
storagedrawers:keybutton[facing=west,powered=true,variant=concealment]
storagedrawers:keybutton[facing=west,powered=true,variant=personal]
storagedrawers:keybutton[facing=west,powered=true,variant=quantify]
storagedrawers:keybutton[facing=west,powered=false,variant=drawer]
storagedrawers:keybutton[facing=west,powered=false,variant=concealment]
storagedrawers:keybutton[facing=west,powered=false,variant=personal]
storagedrawers:keybutton[facing=west,powered=false,variant=quantify]
storagedrawers:keybutton[facing=east,powered=true,variant=drawer]
storagedrawers:keybutton[facing=east,powered=true,variant=concealment]
storagedrawers:keybutton[facing=east,powered=true,variant=personal]
storagedrawers:keybutton[facing=east,powered=true,variant=quantify]
storagedrawers:keybutton[facing=east,powered=false,variant=drawer]
storagedrawers:keybutton[facing=east,powered=false,variant=concealment]
storagedrawers:keybutton[facing=east,powered=false,variant=personal]
storagedrawers:keybutton[facing=east,powered=false,variant=quantify]
storagedrawers:compdrawers[facing=north,slots=open1]
storagedrawers:compdrawers[facing=north,slots=open2]
storagedrawers:compdrawers[facing=north,slots=open3]
storagedrawers:compdrawers[facing=south,slots=open1]
storagedrawers:compdrawers[facing=south,slots=open2]
storagedrawers:compdrawers[facing=south,slots=open3]
storagedrawers:compdrawers[facing=west,slots=open1]
storagedrawers:compdrawers[facing=west,slots=open2]
storagedrawers:compdrawers[facing=west,slots=open3]
storagedrawers:compdrawers[facing=east,slots=open1]
storagedrawers:compdrawers[facing=east,slots=open2]
storagedrawers:compdrawers[facing=east,slots=open3]
storagedrawers:controller[facing=north]
storagedrawers:controller[facing=south]
storagedrawers:controller[facing=west]
storagedrawers:controller[facing=east]
storagedrawers:controllerslave
storagedrawers:trim[variant=oak]
storagedrawers:trim[variant=spruce]
storagedrawers:trim[variant=birch]
storagedrawers:trim[variant=jungle]
storagedrawers:trim[variant=acacia]
storagedrawers:trim[variant=dark_oak]
storagedrawers:framingtable[facing=north,right=true]
storagedrawers:framingtable[facing=north,right=false]
storagedrawers:framingtable[facing=south,right=true]
storagedrawers:framingtable[facing=south,right=false]
storagedrawers:framingtable[facing=west,right=true]
storagedrawers:framingtable[facing=west,right=false]
storagedrawers:framingtable[facing=east,right=true]
storagedrawers:framingtable[facing=east,right=false]
storagedrawers:customdrawers[block=full1,facing=north]
storagedrawers:customdrawers[block=full1,facing=south]
storagedrawers:customdrawers[block=full1,facing=west]
storagedrawers:customdrawers[block=full1,facing=east]
storagedrawers:customdrawers[block=full2,facing=north]
storagedrawers:customdrawers[block=full2,facing=south]
storagedrawers:customdrawers[block=full2,facing=west]
storagedrawers:customdrawers[block=full2,facing=east]
storagedrawers:customdrawers[block=full4,facing=north]
storagedrawers:customdrawers[block=full4,facing=south]
storagedrawers:customdrawers[block=full4,facing=west]
storagedrawers:customdrawers[block=full4,facing=east]
storagedrawers:customdrawers[block=half2,facing=north]
storagedrawers:customdrawers[block=half2,facing=south]
storagedrawers:customdrawers[block=half2,facing=west]
storagedrawers:customdrawers[block=half2,facing=east]
storagedrawers:customdrawers[block=half4,facing=north]
storagedrawers:customdrawers[block=half4,facing=south]
storagedrawers:customdrawers[block=half4,facing=west]
storagedrawers:customdrawers[block=half4,facing=east]
storagedrawers:customtrim
tanspit:spit
treasure2:wood_chest[facing=down]
treasure2:wood_chest[facing=up]
treasure2:wood_chest[facing=north]
treasure2:wood_chest[facing=south]
treasure2:wood_chest[facing=west]
treasure2:wood_chest[facing=east]
treasure2:crate_chest[facing=down]
treasure2:crate_chest[facing=up]
treasure2:crate_chest[facing=north]
treasure2:crate_chest[facing=south]
treasure2:crate_chest[facing=west]
treasure2:crate_chest[facing=east]
treasure2:crate_chest_moldy[facing=down]
treasure2:crate_chest_moldy[facing=up]
treasure2:crate_chest_moldy[facing=north]
treasure2:crate_chest_moldy[facing=south]
treasure2:crate_chest_moldy[facing=west]
treasure2:crate_chest_moldy[facing=east]
treasure2:ironbound_chest[facing=down]
treasure2:ironbound_chest[facing=up]
treasure2:ironbound_chest[facing=north]
treasure2:ironbound_chest[facing=south]
treasure2:ironbound_chest[facing=west]
treasure2:ironbound_chest[facing=east]
treasure2:pirate_chest[facing=down]
treasure2:pirate_chest[facing=up]
treasure2:pirate_chest[facing=north]
treasure2:pirate_chest[facing=south]
treasure2:pirate_chest[facing=west]
treasure2:pirate_chest[facing=east]
treasure2:iron_strongbox[facing=down]
treasure2:iron_strongbox[facing=up]
treasure2:iron_strongbox[facing=north]
treasure2:iron_strongbox[facing=south]
treasure2:iron_strongbox[facing=west]
treasure2:iron_strongbox[facing=east]
treasure2:gold_strongbox[facing=down]
treasure2:gold_strongbox[facing=up]
treasure2:gold_strongbox[facing=north]
treasure2:gold_strongbox[facing=south]
treasure2:gold_strongbox[facing=west]
treasure2:gold_strongbox[facing=east]
treasure2:safe[facing=down]
treasure2:safe[facing=up]
treasure2:safe[facing=north]
treasure2:safe[facing=south]
treasure2:safe[facing=west]
treasure2:safe[facing=east]
treasure2:dread_pirate_chest[facing=down]
treasure2:dread_pirate_chest[facing=up]
treasure2:dread_pirate_chest[facing=north]
treasure2:dread_pirate_chest[facing=south]
treasure2:dread_pirate_chest[facing=west]
treasure2:dread_pirate_chest[facing=east]
treasure2:compressor_chest[facing=down]
treasure2:compressor_chest[facing=up]
treasure2:compressor_chest[facing=north]
treasure2:compressor_chest[facing=south]
treasure2:compressor_chest[facing=west]
treasure2:compressor_chest[facing=east]
treasure2:spider_chest[facing=down]
treasure2:spider_chest[facing=up]
treasure2:spider_chest[facing=north]
treasure2:spider_chest[facing=south]
treasure2:spider_chest[facing=west]
treasure2:spider_chest[facing=east]
treasure2:viking_chest[facing=down]
treasure2:viking_chest[facing=up]
treasure2:viking_chest[facing=north]
treasure2:viking_chest[facing=south]
treasure2:viking_chest[facing=west]
treasure2:viking_chest[facing=east]
treasure2:wood_mimic[facing=down]
treasure2:wood_mimic[facing=up]
treasure2:wood_mimic[facing=north]
treasure2:wood_mimic[facing=south]
treasure2:wood_mimic[facing=west]
treasure2:wood_mimic[facing=east]
treasure2:pirate_mimic[facing=down]
treasure2:pirate_mimic[facing=up]
treasure2:pirate_mimic[facing=north]
treasure2:pirate_mimic[facing=south]
treasure2:pirate_mimic[facing=west]
treasure2:pirate_mimic[facing=east]
treasure2:gravestone1_stone[facing=down]
treasure2:gravestone1_stone[facing=up]
treasure2:gravestone1_stone[facing=north]
treasure2:gravestone1_stone[facing=south]
treasure2:gravestone1_stone[facing=west]
treasure2:gravestone1_stone[facing=east]
treasure2:gravestone1_cobblestone[facing=down]
treasure2:gravestone1_cobblestone[facing=up]
treasure2:gravestone1_cobblestone[facing=north]
treasure2:gravestone1_cobblestone[facing=south]
treasure2:gravestone1_cobblestone[facing=west]
treasure2:gravestone1_cobblestone[facing=east]
treasure2:gravestone1_mossy_cobblestone[facing=down]
treasure2:gravestone1_mossy_cobblestone[facing=up]
treasure2:gravestone1_mossy_cobblestone[facing=north]
treasure2:gravestone1_mossy_cobblestone[facing=south]
treasure2:gravestone1_mossy_cobblestone[facing=west]
treasure2:gravestone1_mossy_cobblestone[facing=east]
treasure2:gravestone1_polished_granite[facing=down]
treasure2:gravestone1_polished_granite[facing=up]
treasure2:gravestone1_polished_granite[facing=north]
treasure2:gravestone1_polished_granite[facing=south]
treasure2:gravestone1_polished_granite[facing=west]
treasure2:gravestone1_polished_granite[facing=east]
treasure2:gravestone1_polished_andesite[facing=down]
treasure2:gravestone1_polished_andesite[facing=up]
treasure2:gravestone1_polished_andesite[facing=north]
treasure2:gravestone1_polished_andesite[facing=south]
treasure2:gravestone1_polished_andesite[facing=west]
treasure2:gravestone1_polished_andesite[facing=east]
treasure2:gravestone1_polished_diorite[facing=down]
treasure2:gravestone1_polished_diorite[facing=up]
treasure2:gravestone1_polished_diorite[facing=north]
treasure2:gravestone1_polished_diorite[facing=south]
treasure2:gravestone1_polished_diorite[facing=west]
treasure2:gravestone1_polished_diorite[facing=east]
treasure2:gravestone1_obsidian[facing=down]
treasure2:gravestone1_obsidian[facing=up]
treasure2:gravestone1_obsidian[facing=north]
treasure2:gravestone1_obsidian[facing=south]
treasure2:gravestone1_obsidian[facing=west]
treasure2:gravestone1_obsidian[facing=east]
treasure2:gravestone2_stone[facing=down]
treasure2:gravestone2_stone[facing=up]
treasure2:gravestone2_stone[facing=north]
treasure2:gravestone2_stone[facing=south]
treasure2:gravestone2_stone[facing=west]
treasure2:gravestone2_stone[facing=east]
treasure2:gravestone2_cobblestone[facing=down]
treasure2:gravestone2_cobblestone[facing=up]
treasure2:gravestone2_cobblestone[facing=north]
treasure2:gravestone2_cobblestone[facing=south]
treasure2:gravestone2_cobblestone[facing=west]
treasure2:gravestone2_cobblestone[facing=east]
treasure2:gravestone2_mossy_cobblestone[facing=down]
treasure2:gravestone2_mossy_cobblestone[facing=up]
treasure2:gravestone2_mossy_cobblestone[facing=north]
treasure2:gravestone2_mossy_cobblestone[facing=south]
treasure2:gravestone2_mossy_cobblestone[facing=west]
treasure2:gravestone2_mossy_cobblestone[facing=east]
treasure2:gravestone2_polished_granite[facing=down]
treasure2:gravestone2_polished_granite[facing=up]
treasure2:gravestone2_polished_granite[facing=north]
treasure2:gravestone2_polished_granite[facing=south]
treasure2:gravestone2_polished_granite[facing=west]
treasure2:gravestone2_polished_granite[facing=east]
treasure2:gravestone2_polished_andesite[facing=down]
treasure2:gravestone2_polished_andesite[facing=up]
treasure2:gravestone2_polished_andesite[facing=north]
treasure2:gravestone2_polished_andesite[facing=south]
treasure2:gravestone2_polished_andesite[facing=west]
treasure2:gravestone2_polished_andesite[facing=east]
treasure2:gravestone2_polished_diorite[facing=down]
treasure2:gravestone2_polished_diorite[facing=up]
treasure2:gravestone2_polished_diorite[facing=north]
treasure2:gravestone2_polished_diorite[facing=south]
treasure2:gravestone2_polished_diorite[facing=west]
treasure2:gravestone2_polished_diorite[facing=east]
treasure2:gravestone2_obsidian[facing=down]
treasure2:gravestone2_obsidian[facing=up]
treasure2:gravestone2_obsidian[facing=north]
treasure2:gravestone2_obsidian[facing=south]
treasure2:gravestone2_obsidian[facing=west]
treasure2:gravestone2_obsidian[facing=east]
treasure2:gravestone3_stone[facing=down]
treasure2:gravestone3_stone[facing=up]
treasure2:gravestone3_stone[facing=north]
treasure2:gravestone3_stone[facing=south]
treasure2:gravestone3_stone[facing=west]
treasure2:gravestone3_stone[facing=east]
treasure2:gravestone3_cobblestone[facing=down]
treasure2:gravestone3_cobblestone[facing=up]
treasure2:gravestone3_cobblestone[facing=north]
treasure2:gravestone3_cobblestone[facing=south]
treasure2:gravestone3_cobblestone[facing=west]
treasure2:gravestone3_cobblestone[facing=east]
treasure2:gravestone3_mossy_cobblestone[facing=down]
treasure2:gravestone3_mossy_cobblestone[facing=up]
treasure2:gravestone3_mossy_cobblestone[facing=north]
treasure2:gravestone3_mossy_cobblestone[facing=south]
treasure2:gravestone3_mossy_cobblestone[facing=west]
treasure2:gravestone3_mossy_cobblestone[facing=east]
treasure2:gravestone3_polished_granite[facing=down]
treasure2:gravestone3_polished_granite[facing=up]
treasure2:gravestone3_polished_granite[facing=north]
treasure2:gravestone3_polished_granite[facing=south]
treasure2:gravestone3_polished_granite[facing=west]
treasure2:gravestone3_polished_granite[facing=east]
treasure2:gravestone3_polished_andesite[facing=down]
treasure2:gravestone3_polished_andesite[facing=up]
treasure2:gravestone3_polished_andesite[facing=north]
treasure2:gravestone3_polished_andesite[facing=south]
treasure2:gravestone3_polished_andesite[facing=west]
treasure2:gravestone3_polished_andesite[facing=east]
treasure2:gravestone3_polished_diorite[facing=down]
treasure2:gravestone3_polished_diorite[facing=up]
treasure2:gravestone3_polished_diorite[facing=north]
treasure2:gravestone3_polished_diorite[facing=south]
treasure2:gravestone3_polished_diorite[facing=west]
treasure2:gravestone3_polished_diorite[facing=east]
treasure2:gravestone3_obsidian[facing=down]
treasure2:gravestone3_obsidian[facing=up]
treasure2:gravestone3_obsidian[facing=north]
treasure2:gravestone3_obsidian[facing=south]
treasure2:gravestone3_obsidian[facing=west]
treasure2:gravestone3_obsidian[facing=east]
treasure2:skull_and_crossbones[facing=down]
treasure2:skull_and_crossbones[facing=up]
treasure2:skull_and_crossbones[facing=north]
treasure2:skull_and_crossbones[facing=south]
treasure2:skull_and_crossbones[facing=west]
treasure2:skull_and_crossbones[facing=east]
treasure2:skeleton[facing=down,part=top]
treasure2:skeleton[facing=down,part=bottom]
treasure2:skeleton[facing=up,part=top]
treasure2:skeleton[facing=up,part=bottom]
treasure2:skeleton[facing=north,part=top]
treasure2:skeleton[facing=north,part=bottom]
treasure2:skeleton[facing=south,part=top]
treasure2:skeleton[facing=south,part=bottom]
treasure2:skeleton[facing=west,part=top]
treasure2:skeleton[facing=west,part=bottom]
treasure2:skeleton[facing=east,part=top]
treasure2:skeleton[facing=east,part=bottom]
treasure2:wishing_well_block
treasure2:desert_wishing_well_block
treasure2:wither_log[axis=x,bark=normal]
treasure2:wither_log[axis=x,bark=full]
treasure2:wither_log[axis=x,bark=stripped]
treasure2:wither_log[axis=y,bark=normal]
treasure2:wither_log[axis=y,bark=full]
treasure2:wither_log[axis=y,bark=stripped]
treasure2:wither_log[axis=z,bark=normal]
treasure2:wither_log[axis=z,bark=full]
treasure2:wither_log[axis=z,bark=stripped]
treasure2:wither_log[axis=none,bark=normal]
treasure2:wither_log[axis=none,bark=full]
treasure2:wither_log[axis=none,bark=stripped]
treasure2:wither_branch[facing=down]
treasure2:wither_branch[facing=up]
treasure2:wither_branch[facing=north]
treasure2:wither_branch[facing=south]
treasure2:wither_branch[facing=west]
treasure2:wither_branch[facing=east]
treasure2:wither_root[activated=true,facing=down]
treasure2:wither_root[activated=true,facing=up]
treasure2:wither_root[activated=true,facing=north]
treasure2:wither_root[activated=true,facing=south]
treasure2:wither_root[activated=true,facing=west]
treasure2:wither_root[activated=true,facing=east]
treasure2:wither_root[activated=false,facing=down]
treasure2:wither_root[activated=false,facing=up]
treasure2:wither_root[activated=false,facing=north]
treasure2:wither_root[activated=false,facing=south]
treasure2:wither_root[activated=false,facing=west]
treasure2:wither_root[activated=false,facing=east]
treasure2:wither_broken_log[facing=down]
treasure2:wither_broken_log[facing=up]
treasure2:wither_broken_log[facing=north]
treasure2:wither_broken_log[facing=south]
treasure2:wither_broken_log[facing=west]
treasure2:wither_broken_log[facing=east]
treasure2:wither_log_soul[appearance=none,facing=down]
treasure2:wither_log_soul[appearance=none,facing=up]
treasure2:wither_log_soul[appearance=none,facing=north]
treasure2:wither_log_soul[appearance=none,facing=south]
treasure2:wither_log_soul[appearance=none,facing=west]
treasure2:wither_log_soul[appearance=none,facing=east]
treasure2:wither_log_soul[appearance=face,facing=down]
treasure2:wither_log_soul[appearance=face,facing=up]
treasure2:wither_log_soul[appearance=face,facing=north]
treasure2:wither_log_soul[appearance=face,facing=south]
treasure2:wither_log_soul[appearance=face,facing=west]
treasure2:wither_log_soul[appearance=face,facing=east]
treasure2:wither_chest_top
treasure2:wither_planks
treasure2:spanish_moss[activated=true]
treasure2:spanish_moss[activated=false]
treasure2:painting_blocks_bricks[facing=down]
treasure2:painting_blocks_bricks[facing=up]
treasure2:painting_blocks_bricks[facing=north]
treasure2:painting_blocks_bricks[facing=south]
treasure2:painting_blocks_bricks[facing=west]
treasure2:painting_blocks_bricks[facing=east]
treasure2:painting_blocks_cobblestone[facing=down]
treasure2:painting_blocks_cobblestone[facing=up]
treasure2:painting_blocks_cobblestone[facing=north]
treasure2:painting_blocks_cobblestone[facing=south]
treasure2:painting_blocks_cobblestone[facing=west]
treasure2:painting_blocks_cobblestone[facing=east]
treasure2:painting_blocks_dirt[facing=down]
treasure2:painting_blocks_dirt[facing=up]
treasure2:painting_blocks_dirt[facing=north]
treasure2:painting_blocks_dirt[facing=south]
treasure2:painting_blocks_dirt[facing=west]
treasure2:painting_blocks_dirt[facing=east]
treasure2:painting_blocks_lava[facing=down]
treasure2:painting_blocks_lava[facing=up]
treasure2:painting_blocks_lava[facing=north]
treasure2:painting_blocks_lava[facing=south]
treasure2:painting_blocks_lava[facing=west]
treasure2:painting_blocks_lava[facing=east]
treasure2:painting_blocks_sand[facing=down]
treasure2:painting_blocks_sand[facing=up]
treasure2:painting_blocks_sand[facing=north]
treasure2:painting_blocks_sand[facing=south]
treasure2:painting_blocks_sand[facing=west]
treasure2:painting_blocks_sand[facing=east]
treasure2:painting_blocks_water[facing=down]
treasure2:painting_blocks_water[facing=up]
treasure2:painting_blocks_water[facing=north]
treasure2:painting_blocks_water[facing=south]
treasure2:painting_blocks_water[facing=west]
treasure2:painting_blocks_water[facing=east]
treasure2:painting_blocks_wood[facing=down]
treasure2:painting_blocks_wood[facing=up]
treasure2:painting_blocks_wood[facing=north]
treasure2:painting_blocks_wood[facing=south]
treasure2:painting_blocks_wood[facing=west]
treasure2:painting_blocks_wood[facing=east]
treasure2:sapphire_ore
treasure2:ruby_ore
treasure2:falling_grass[activated=true]
treasure2:falling_grass[activated=false]
treasure2:falling_sand[activated=true]
treasure2:falling_sand[activated=false]
treasure2:falling_red_sand[activated=true]
treasure2:falling_red_sand[activated=false]
treasure2:wither_chest[facing=down]
treasure2:wither_chest[facing=up]
treasure2:wither_chest[facing=north]
treasure2:wither_chest[facing=south]
treasure2:wither_chest[facing=west]
treasure2:wither_chest[facing=east]
treasure2:skull_chest[facing=down]
treasure2:skull_chest[facing=up]
treasure2:skull_chest[facing=north]
treasure2:skull_chest[facing=south]
treasure2:skull_chest[facing=west]
treasure2:skull_chest[facing=east]
treasure2:gold_skull_chest[facing=down]
treasure2:gold_skull_chest[facing=up]
treasure2:gold_skull_chest[facing=north]
treasure2:gold_skull_chest[facing=south]
treasure2:gold_skull_chest[facing=west]
treasure2:gold_skull_chest[facing=east]
treasure2:cauldron_chest[facing=down]
treasure2:cauldron_chest[facing=up]
treasure2:cauldron_chest[facing=north]
treasure2:cauldron_chest[facing=south]
treasure2:cauldron_chest[facing=west]
treasure2:cauldron_chest[facing=east]
treasure2:proximity_spawner
uppers:upper[enabled=true,facing=down]
uppers:upper[enabled=true,facing=up]
uppers:upper[enabled=true,facing=north]
uppers:upper[enabled=true,facing=south]
uppers:upper[enabled=true,facing=west]
uppers:upper[enabled=true,facing=east]
uppers:upper[enabled=false,facing=down]
uppers:upper[enabled=false,facing=up]
uppers:upper[enabled=false,facing=north]
uppers:upper[enabled=false,facing=south]
uppers:upper[enabled=false,facing=west]
uppers:upper[enabled=false,facing=east]
betteranimalsplus:trillium[facing=north]
betteranimalsplus:trillium[facing=south]
betteranimalsplus:trillium[facing=west]
betteranimalsplus:trillium[facing=east]
betteranimalsplus:handoffate[facing=north]
betteranimalsplus:handoffate[facing=south]
betteranimalsplus:handoffate[facing=west]
betteranimalsplus:handoffate[facing=east]
betteranimalsplus:turkey_raw[bites=0,facing=north]
betteranimalsplus:turkey_raw[bites=0,facing=south]
betteranimalsplus:turkey_raw[bites=0,facing=west]
betteranimalsplus:turkey_raw[bites=0,facing=east]
betteranimalsplus:turkey_raw[bites=1,facing=north]
betteranimalsplus:turkey_raw[bites=1,facing=south]
betteranimalsplus:turkey_raw[bites=1,facing=west]
betteranimalsplus:turkey_raw[bites=1,facing=east]
betteranimalsplus:turkey_raw[bites=2,facing=north]
betteranimalsplus:turkey_raw[bites=2,facing=south]
betteranimalsplus:turkey_raw[bites=2,facing=west]
betteranimalsplus:turkey_raw[bites=2,facing=east]
betteranimalsplus:turkey_raw[bites=3,facing=north]
betteranimalsplus:turkey_raw[bites=3,facing=south]
betteranimalsplus:turkey_raw[bites=3,facing=west]
betteranimalsplus:turkey_raw[bites=3,facing=east]
betteranimalsplus:turkey_cooked[bites=0,facing=north]
betteranimalsplus:turkey_cooked[bites=0,facing=south]
betteranimalsplus:turkey_cooked[bites=0,facing=west]
betteranimalsplus:turkey_cooked[bites=0,facing=east]
betteranimalsplus:turkey_cooked[bites=1,facing=north]
betteranimalsplus:turkey_cooked[bites=1,facing=south]
betteranimalsplus:turkey_cooked[bites=1,facing=west]
betteranimalsplus:turkey_cooked[bites=1,facing=east]
betteranimalsplus:turkey_cooked[bites=2,facing=north]
betteranimalsplus:turkey_cooked[bites=2,facing=south]
betteranimalsplus:turkey_cooked[bites=2,facing=west]
betteranimalsplus:turkey_cooked[bites=2,facing=east]
betteranimalsplus:turkey_cooked[bites=3,facing=north]
betteranimalsplus:turkey_cooked[bites=3,facing=south]
betteranimalsplus:turkey_cooked[bites=3,facing=west]
betteranimalsplus:turkey_cooked[bites=3,facing=east]
betteranimalsplus:turkey_eaten_raw[bites=0,facing=north]
betteranimalsplus:turkey_eaten_raw[bites=0,facing=south]
betteranimalsplus:turkey_eaten_raw[bites=0,facing=west]
betteranimalsplus:turkey_eaten_raw[bites=0,facing=east]
betteranimalsplus:turkey_eaten_raw[bites=1,facing=north]
betteranimalsplus:turkey_eaten_raw[bites=1,facing=south]
betteranimalsplus:turkey_eaten_raw[bites=1,facing=west]
betteranimalsplus:turkey_eaten_raw[bites=1,facing=east]
betteranimalsplus:turkey_eaten_raw[bites=2,facing=north]
betteranimalsplus:turkey_eaten_raw[bites=2,facing=south]
betteranimalsplus:turkey_eaten_raw[bites=2,facing=west]
betteranimalsplus:turkey_eaten_raw[bites=2,facing=east]
betteranimalsplus:turkey_eaten_raw[bites=3,facing=north]
betteranimalsplus:turkey_eaten_raw[bites=3,facing=south]
betteranimalsplus:turkey_eaten_raw[bites=3,facing=west]
betteranimalsplus:turkey_eaten_raw[bites=3,facing=east]
betteranimalsplus:turkey_eaten_cooked[bites=0,facing=north]
betteranimalsplus:turkey_eaten_cooked[bites=0,facing=south]
betteranimalsplus:turkey_eaten_cooked[bites=0,facing=west]
betteranimalsplus:turkey_eaten_cooked[bites=0,facing=east]
betteranimalsplus:turkey_eaten_cooked[bites=1,facing=north]
betteranimalsplus:turkey_eaten_cooked[bites=1,facing=south]
betteranimalsplus:turkey_eaten_cooked[bites=1,facing=west]
betteranimalsplus:turkey_eaten_cooked[bites=1,facing=east]
betteranimalsplus:turkey_eaten_cooked[bites=2,facing=north]
betteranimalsplus:turkey_eaten_cooked[bites=2,facing=south]
betteranimalsplus:turkey_eaten_cooked[bites=2,facing=west]
betteranimalsplus:turkey_eaten_cooked[bites=2,facing=east]
betteranimalsplus:turkey_eaten_cooked[bites=3,facing=north]
betteranimalsplus:turkey_eaten_cooked[bites=3,facing=south]
betteranimalsplus:turkey_eaten_cooked[bites=3,facing=west]
betteranimalsplus:turkey_eaten_cooked[bites=3,facing=east]
betteranimalsplus:wolfhead
betteranimalsplus:wolfhead_1[facing=down]
betteranimalsplus:wolfhead_1[facing=up]
betteranimalsplus:wolfhead_1[facing=north]
betteranimalsplus:wolfhead_1[facing=south]
betteranimalsplus:wolfhead_1[facing=west]
betteranimalsplus:wolfhead_1[facing=east]
betteranimalsplus:wolfhead_2[facing=down]
betteranimalsplus:wolfhead_2[facing=up]
betteranimalsplus:wolfhead_2[facing=north]
betteranimalsplus:wolfhead_2[facing=south]
betteranimalsplus:wolfhead_2[facing=west]
betteranimalsplus:wolfhead_2[facing=east]
betteranimalsplus:wolfhead_3[facing=down]
betteranimalsplus:wolfhead_3[facing=up]
betteranimalsplus:wolfhead_3[facing=north]
betteranimalsplus:wolfhead_3[facing=south]
betteranimalsplus:wolfhead_3[facing=west]
betteranimalsplus:wolfhead_3[facing=east]
betteranimalsplus:wolfhead_4[facing=down]
betteranimalsplus:wolfhead_4[facing=up]
betteranimalsplus:wolfhead_4[facing=north]
betteranimalsplus:wolfhead_4[facing=south]
betteranimalsplus:wolfhead_4[facing=west]
betteranimalsplus:wolfhead_4[facing=east]
betteranimalsplus:wolfhead_5[facing=down]
betteranimalsplus:wolfhead_5[facing=up]
betteranimalsplus:wolfhead_5[facing=north]
betteranimalsplus:wolfhead_5[facing=south]
betteranimalsplus:wolfhead_5[facing=west]
betteranimalsplus:wolfhead_5[facing=east]
betteranimalsplus:wolfhead_6[facing=down]
betteranimalsplus:wolfhead_6[facing=up]
betteranimalsplus:wolfhead_6[facing=north]
betteranimalsplus:wolfhead_6[facing=south]
betteranimalsplus:wolfhead_6[facing=west]
betteranimalsplus:wolfhead_6[facing=east]
betteranimalsplus:coyotehead
betteranimalsplus:coyotehead_1[facing=down]
betteranimalsplus:coyotehead_1[facing=up]
betteranimalsplus:coyotehead_1[facing=north]
betteranimalsplus:coyotehead_1[facing=south]
betteranimalsplus:coyotehead_1[facing=west]
betteranimalsplus:coyotehead_1[facing=east]
betteranimalsplus:foxhead
betteranimalsplus:foxhead_1[facing=down]
betteranimalsplus:foxhead_1[facing=up]
betteranimalsplus:foxhead_1[facing=north]
betteranimalsplus:foxhead_1[facing=south]
betteranimalsplus:foxhead_1[facing=west]
betteranimalsplus:foxhead_1[facing=east]
betteranimalsplus:foxhead_2[facing=down]
betteranimalsplus:foxhead_2[facing=up]
betteranimalsplus:foxhead_2[facing=north]
betteranimalsplus:foxhead_2[facing=south]
betteranimalsplus:foxhead_2[facing=west]
betteranimalsplus:foxhead_2[facing=east]
betteranimalsplus:foxhead_3[facing=down]
betteranimalsplus:foxhead_3[facing=up]
betteranimalsplus:foxhead_3[facing=north]
betteranimalsplus:foxhead_3[facing=south]
betteranimalsplus:foxhead_3[facing=west]
betteranimalsplus:foxhead_3[facing=east]
betteranimalsplus:foxhead_4[facing=down]
betteranimalsplus:foxhead_4[facing=up]
betteranimalsplus:foxhead_4[facing=north]
betteranimalsplus:foxhead_4[facing=south]
betteranimalsplus:foxhead_4[facing=west]
betteranimalsplus:foxhead_4[facing=east]
betteranimalsplus:boarhead
betteranimalsplus:boarhead_1[facing=down]
betteranimalsplus:boarhead_1[facing=up]
betteranimalsplus:boarhead_1[facing=north]
betteranimalsplus:boarhead_1[facing=south]
betteranimalsplus:boarhead_1[facing=west]
betteranimalsplus:boarhead_1[facing=east]
betteranimalsplus:boarhead_2[facing=down]
betteranimalsplus:boarhead_2[facing=up]
betteranimalsplus:boarhead_2[facing=north]
betteranimalsplus:boarhead_2[facing=south]
betteranimalsplus:boarhead_2[facing=west]
betteranimalsplus:boarhead_2[facing=east]
betteranimalsplus:boarhead_3[facing=down]
betteranimalsplus:boarhead_3[facing=up]
betteranimalsplus:boarhead_3[facing=north]
betteranimalsplus:boarhead_3[facing=south]
betteranimalsplus:boarhead_3[facing=west]
betteranimalsplus:boarhead_3[facing=east]
betteranimalsplus:boarhead_4[facing=down]
betteranimalsplus:boarhead_4[facing=up]
betteranimalsplus:boarhead_4[facing=north]
betteranimalsplus:boarhead_4[facing=south]
betteranimalsplus:boarhead_4[facing=west]
betteranimalsplus:boarhead_4[facing=east]
betteranimalsplus:bearhead
betteranimalsplus:bearhead_1[facing=down]
betteranimalsplus:bearhead_1[facing=up]
betteranimalsplus:bearhead_1[facing=north]
betteranimalsplus:bearhead_1[facing=south]
betteranimalsplus:bearhead_1[facing=west]
betteranimalsplus:bearhead_1[facing=east]
betteranimalsplus:bearhead_2[facing=down]
betteranimalsplus:bearhead_2[facing=up]
betteranimalsplus:bearhead_2[facing=north]
betteranimalsplus:bearhead_2[facing=south]
betteranimalsplus:bearhead_2[facing=west]
betteranimalsplus:bearhead_2[facing=east]
betteranimalsplus:bearhead_3[facing=down]
betteranimalsplus:bearhead_3[facing=up]
betteranimalsplus:bearhead_3[facing=north]
betteranimalsplus:bearhead_3[facing=south]
betteranimalsplus:bearhead_3[facing=west]
betteranimalsplus:bearhead_3[facing=east]
betteranimalsplus:deerhead
betteranimalsplus:deerhead_1[facing=down]
betteranimalsplus:deerhead_1[facing=up]
betteranimalsplus:deerhead_1[facing=north]
betteranimalsplus:deerhead_1[facing=south]
betteranimalsplus:deerhead_1[facing=west]
betteranimalsplus:deerhead_1[facing=east]
betteranimalsplus:deerhead_2[facing=down]
betteranimalsplus:deerhead_2[facing=up]
betteranimalsplus:deerhead_2[facing=north]
betteranimalsplus:deerhead_2[facing=south]
betteranimalsplus:deerhead_2[facing=west]
betteranimalsplus:deerhead_2[facing=east]
betteranimalsplus:deerhead_3[facing=down]
betteranimalsplus:deerhead_3[facing=up]
betteranimalsplus:deerhead_3[facing=north]
betteranimalsplus:deerhead_3[facing=south]
betteranimalsplus:deerhead_3[facing=west]
betteranimalsplus:deerhead_3[facing=east]
betteranimalsplus:deerhead_4[facing=down]
betteranimalsplus:deerhead_4[facing=up]
betteranimalsplus:deerhead_4[facing=north]
betteranimalsplus:deerhead_4[facing=south]
betteranimalsplus:deerhead_4[facing=west]
betteranimalsplus:deerhead_4[facing=east]
betteranimalsplus:reindeerhead
betteranimalsplus:reindeerhead_1[facing=down]
betteranimalsplus:reindeerhead_1[facing=up]
betteranimalsplus:reindeerhead_1[facing=north]
betteranimalsplus:reindeerhead_1[facing=south]
betteranimalsplus:reindeerhead_1[facing=west]
betteranimalsplus:reindeerhead_1[facing=east]
betteranimalsplus:reindeerhead_2[facing=down]
betteranimalsplus:reindeerhead_2[facing=up]
betteranimalsplus:reindeerhead_2[facing=north]
betteranimalsplus:reindeerhead_2[facing=south]
betteranimalsplus:reindeerhead_2[facing=west]
betteranimalsplus:reindeerhead_2[facing=east]
betteranimalsplus:reindeerhead_3[facing=down]
betteranimalsplus:reindeerhead_3[facing=up]
betteranimalsplus:reindeerhead_3[facing=north]
betteranimalsplus:reindeerhead_3[facing=south]
betteranimalsplus:reindeerhead_3[facing=west]
betteranimalsplus:reindeerhead_3[facing=east]
betteranimalsplus:reindeerhead_4[facing=down]
betteranimalsplus:reindeerhead_4[facing=up]
betteranimalsplus:reindeerhead_4[facing=north]
betteranimalsplus:reindeerhead_4[facing=south]
betteranimalsplus:reindeerhead_4[facing=west]
betteranimalsplus:reindeerhead_4[facing=east]
betteranimalsplus:moosehead
betteranimalsplus:moosehead_1[facing=down]
betteranimalsplus:moosehead_1[facing=up]
betteranimalsplus:moosehead_1[facing=north]
betteranimalsplus:moosehead_1[facing=south]
betteranimalsplus:moosehead_1[facing=west]
betteranimalsplus:moosehead_1[facing=east]
betteranimalsplus:moosehead_2[facing=down]
betteranimalsplus:moosehead_2[facing=up]
betteranimalsplus:moosehead_2[facing=north]
betteranimalsplus:moosehead_2[facing=south]
betteranimalsplus:moosehead_2[facing=west]
betteranimalsplus:moosehead_2[facing=east]
betteranimalsplus:moosehead_3[facing=down]
betteranimalsplus:moosehead_3[facing=up]
betteranimalsplus:moosehead_3[facing=north]
betteranimalsplus:moosehead_3[facing=south]
betteranimalsplus:moosehead_3[facing=west]
betteranimalsplus:moosehead_3[facing=east]
betteranimalsplus:moosehead_4[facing=down]
betteranimalsplus:moosehead_4[facing=up]
betteranimalsplus:moosehead_4[facing=north]
betteranimalsplus:moosehead_4[facing=south]
betteranimalsplus:moosehead_4[facing=west]
betteranimalsplus:moosehead_4[facing=east]
betteranimalsplus:hirschgeistskull
betteranimalsplus:hirschgeistskull_1[facing=down]
betteranimalsplus:hirschgeistskull_1[facing=up]
betteranimalsplus:hirschgeistskull_1[facing=north]
betteranimalsplus:hirschgeistskull_1[facing=south]
betteranimalsplus:hirschgeistskull_1[facing=west]
betteranimalsplus:hirschgeistskull_1[facing=east]
midnight:midnight_grass
midnight:midnight_dirt
midnight:midnight_coarse_dirt
midnight:midnight_mycelium
midnight:shadowroot_log[axis=x]
midnight:shadowroot_log[axis=y]
midnight:shadowroot_log[axis=z]
midnight:shadowroot_log[axis=none]
midnight:shadowroot_leaves[check_decay=true,decayable=true]
midnight:shadowroot_leaves[check_decay=true,decayable=false]
midnight:shadowroot_leaves[check_decay=false,decayable=true]
midnight:shadowroot_leaves[check_decay=false,decayable=false]
midnight:dead_wood_log[axis=x]
midnight:dead_wood_log[axis=y]
midnight:dead_wood_log[axis=z]
midnight:dead_wood_log[axis=none]
midnight:dark_willow_log[axis=x]
midnight:dark_willow_log[axis=y]
midnight:dark_willow_log[axis=z]
midnight:dark_willow_log[axis=none]
midnight:dark_willow_leaves[check_decay=true,decayable=true]
midnight:dark_willow_leaves[check_decay=true,decayable=false]
midnight:dark_willow_leaves[check_decay=false,decayable=true]
midnight:dark_willow_leaves[check_decay=false,decayable=false]
midnight:nightshroom_stem
midnight:nightshroom_hat[down=true,east=true,north=true,south=true,up=true,west=true]
midnight:nightshroom_hat[down=true,east=true,north=true,south=true,up=true,west=false]
midnight:nightshroom_hat[down=true,east=true,north=true,south=true,up=false,west=true]
midnight:nightshroom_hat[down=true,east=true,north=true,south=true,up=false,west=false]
midnight:nightshroom_hat[down=true,east=true,north=true,south=false,up=true,west=true]
midnight:nightshroom_hat[down=true,east=true,north=true,south=false,up=true,west=false]
midnight:nightshroom_hat[down=true,east=true,north=true,south=false,up=false,west=true]
midnight:nightshroom_hat[down=true,east=true,north=true,south=false,up=false,west=false]
midnight:nightshroom_hat[down=true,east=true,north=false,south=true,up=true,west=true]
midnight:nightshroom_hat[down=true,east=true,north=false,south=true,up=true,west=false]
midnight:nightshroom_hat[down=true,east=true,north=false,south=true,up=false,west=true]
midnight:nightshroom_hat[down=true,east=true,north=false,south=true,up=false,west=false]
midnight:nightshroom_hat[down=true,east=true,north=false,south=false,up=true,west=true]
midnight:nightshroom_hat[down=true,east=true,north=false,south=false,up=true,west=false]
midnight:nightshroom_hat[down=true,east=true,north=false,south=false,up=false,west=true]
midnight:nightshroom_hat[down=true,east=true,north=false,south=false,up=false,west=false]
midnight:nightshroom_hat[down=true,east=false,north=true,south=true,up=true,west=true]
midnight:nightshroom_hat[down=true,east=false,north=true,south=true,up=true,west=false]
midnight:nightshroom_hat[down=true,east=false,north=true,south=true,up=false,west=true]
midnight:nightshroom_hat[down=true,east=false,north=true,south=true,up=false,west=false]
midnight:nightshroom_hat[down=true,east=false,north=true,south=false,up=true,west=true]
midnight:nightshroom_hat[down=true,east=false,north=true,south=false,up=true,west=false]
midnight:nightshroom_hat[down=true,east=false,north=true,south=false,up=false,west=true]
midnight:nightshroom_hat[down=true,east=false,north=true,south=false,up=false,west=false]
midnight:nightshroom_hat[down=true,east=false,north=false,south=true,up=true,west=true]
midnight:nightshroom_hat[down=true,east=false,north=false,south=true,up=true,west=false]
midnight:nightshroom_hat[down=true,east=false,north=false,south=true,up=false,west=true]
midnight:nightshroom_hat[down=true,east=false,north=false,south=true,up=false,west=false]
midnight:nightshroom_hat[down=true,east=false,north=false,south=false,up=true,west=true]
midnight:nightshroom_hat[down=true,east=false,north=false,south=false,up=true,west=false]
midnight:nightshroom_hat[down=true,east=false,north=false,south=false,up=false,west=true]
midnight:nightshroom_hat[down=true,east=false,north=false,south=false,up=false,west=false]
midnight:nightshroom_hat[down=false,east=true,north=true,south=true,up=true,west=true]
midnight:nightshroom_hat[down=false,east=true,north=true,south=true,up=true,west=false]
midnight:nightshroom_hat[down=false,east=true,north=true,south=true,up=false,west=true]
midnight:nightshroom_hat[down=false,east=true,north=true,south=true,up=false,west=false]
midnight:nightshroom_hat[down=false,east=true,north=true,south=false,up=true,west=true]
midnight:nightshroom_hat[down=false,east=true,north=true,south=false,up=true,west=false]
midnight:nightshroom_hat[down=false,east=true,north=true,south=false,up=false,west=true]
midnight:nightshroom_hat[down=false,east=true,north=true,south=false,up=false,west=false]
midnight:nightshroom_hat[down=false,east=true,north=false,south=true,up=true,west=true]
midnight:nightshroom_hat[down=false,east=true,north=false,south=true,up=true,west=false]
midnight:nightshroom_hat[down=false,east=true,north=false,south=true,up=false,west=true]
midnight:nightshroom_hat[down=false,east=true,north=false,south=true,up=false,west=false]
midnight:nightshroom_hat[down=false,east=true,north=false,south=false,up=true,west=true]
midnight:nightshroom_hat[down=false,east=true,north=false,south=false,up=true,west=false]
midnight:nightshroom_hat[down=false,east=true,north=false,south=false,up=false,west=true]
midnight:nightshroom_hat[down=false,east=true,north=false,south=false,up=false,west=false]
midnight:nightshroom_hat[down=false,east=false,north=true,south=true,up=true,west=true]
midnight:nightshroom_hat[down=false,east=false,north=true,south=true,up=true,west=false]
midnight:nightshroom_hat[down=false,east=false,north=true,south=true,up=false,west=true]
midnight:nightshroom_hat[down=false,east=false,north=true,south=true,up=false,west=false]
midnight:nightshroom_hat[down=false,east=false,north=true,south=false,up=true,west=true]
midnight:nightshroom_hat[down=false,east=false,north=true,south=false,up=true,west=false]
midnight:nightshroom_hat[down=false,east=false,north=true,south=false,up=false,west=true]
midnight:nightshroom_hat[down=false,east=false,north=true,south=false,up=false,west=false]
midnight:nightshroom_hat[down=false,east=false,north=false,south=true,up=true,west=true]
midnight:nightshroom_hat[down=false,east=false,north=false,south=true,up=true,west=false]
midnight:nightshroom_hat[down=false,east=false,north=false,south=true,up=false,west=true]
midnight:nightshroom_hat[down=false,east=false,north=false,south=true,up=false,west=false]
midnight:nightshroom_hat[down=false,east=false,north=false,south=false,up=true,west=true]
midnight:nightshroom_hat[down=false,east=false,north=false,south=false,up=true,west=false]
midnight:nightshroom_hat[down=false,east=false,north=false,south=false,up=false,west=true]
midnight:nightshroom_hat[down=false,east=false,north=false,south=false,up=false,west=false]
midnight:dewshroom_stem
midnight:dewshroom_hat[down=true,east=true,north=true,south=true,up=true,west=true]
midnight:dewshroom_hat[down=true,east=true,north=true,south=true,up=true,west=false]
midnight:dewshroom_hat[down=true,east=true,north=true,south=true,up=false,west=true]
midnight:dewshroom_hat[down=true,east=true,north=true,south=true,up=false,west=false]
midnight:dewshroom_hat[down=true,east=true,north=true,south=false,up=true,west=true]
midnight:dewshroom_hat[down=true,east=true,north=true,south=false,up=true,west=false]
midnight:dewshroom_hat[down=true,east=true,north=true,south=false,up=false,west=true]
midnight:dewshroom_hat[down=true,east=true,north=true,south=false,up=false,west=false]
midnight:dewshroom_hat[down=true,east=true,north=false,south=true,up=true,west=true]
midnight:dewshroom_hat[down=true,east=true,north=false,south=true,up=true,west=false]
midnight:dewshroom_hat[down=true,east=true,north=false,south=true,up=false,west=true]
midnight:dewshroom_hat[down=true,east=true,north=false,south=true,up=false,west=false]
midnight:dewshroom_hat[down=true,east=true,north=false,south=false,up=true,west=true]
midnight:dewshroom_hat[down=true,east=true,north=false,south=false,up=true,west=false]
midnight:dewshroom_hat[down=true,east=true,north=false,south=false,up=false,west=true]
midnight:dewshroom_hat[down=true,east=true,north=false,south=false,up=false,west=false]
midnight:dewshroom_hat[down=true,east=false,north=true,south=true,up=true,west=true]
midnight:dewshroom_hat[down=true,east=false,north=true,south=true,up=true,west=false]
midnight:dewshroom_hat[down=true,east=false,north=true,south=true,up=false,west=true]
midnight:dewshroom_hat[down=true,east=false,north=true,south=true,up=false,west=false]
midnight:dewshroom_hat[down=true,east=false,north=true,south=false,up=true,west=true]
midnight:dewshroom_hat[down=true,east=false,north=true,south=false,up=true,west=false]
midnight:dewshroom_hat[down=true,east=false,north=true,south=false,up=false,west=true]
midnight:dewshroom_hat[down=true,east=false,north=true,south=false,up=false,west=false]
midnight:dewshroom_hat[down=true,east=false,north=false,south=true,up=true,west=true]
midnight:dewshroom_hat[down=true,east=false,north=false,south=true,up=true,west=false]
midnight:dewshroom_hat[down=true,east=false,north=false,south=true,up=false,west=true]
midnight:dewshroom_hat[down=true,east=false,north=false,south=true,up=false,west=false]
midnight:dewshroom_hat[down=true,east=false,north=false,south=false,up=true,west=true]
midnight:dewshroom_hat[down=true,east=false,north=false,south=false,up=true,west=false]
midnight:dewshroom_hat[down=true,east=false,north=false,south=false,up=false,west=true]
midnight:dewshroom_hat[down=true,east=false,north=false,south=false,up=false,west=false]
midnight:dewshroom_hat[down=false,east=true,north=true,south=true,up=true,west=true]
midnight:dewshroom_hat[down=false,east=true,north=true,south=true,up=true,west=false]
midnight:dewshroom_hat[down=false,east=true,north=true,south=true,up=false,west=true]
midnight:dewshroom_hat[down=false,east=true,north=true,south=true,up=false,west=false]
midnight:dewshroom_hat[down=false,east=true,north=true,south=false,up=true,west=true]
midnight:dewshroom_hat[down=false,east=true,north=true,south=false,up=true,west=false]
midnight:dewshroom_hat[down=false,east=true,north=true,south=false,up=false,west=true]
midnight:dewshroom_hat[down=false,east=true,north=true,south=false,up=false,west=false]
midnight:dewshroom_hat[down=false,east=true,north=false,south=true,up=true,west=true]
midnight:dewshroom_hat[down=false,east=true,north=false,south=true,up=true,west=false]
midnight:dewshroom_hat[down=false,east=true,north=false,south=true,up=false,west=true]
midnight:dewshroom_hat[down=false,east=true,north=false,south=true,up=false,west=false]
midnight:dewshroom_hat[down=false,east=true,north=false,south=false,up=true,west=true]
midnight:dewshroom_hat[down=false,east=true,north=false,south=false,up=true,west=false]
midnight:dewshroom_hat[down=false,east=true,north=false,south=false,up=false,west=true]
midnight:dewshroom_hat[down=false,east=true,north=false,south=false,up=false,west=false]
midnight:dewshroom_hat[down=false,east=false,north=true,south=true,up=true,west=true]
midnight:dewshroom_hat[down=false,east=false,north=true,south=true,up=true,west=false]
midnight:dewshroom_hat[down=false,east=false,north=true,south=true,up=false,west=true]
midnight:dewshroom_hat[down=false,east=false,north=true,south=true,up=false,west=false]
midnight:dewshroom_hat[down=false,east=false,north=true,south=false,up=true,west=true]
midnight:dewshroom_hat[down=false,east=false,north=true,south=false,up=true,west=false]
midnight:dewshroom_hat[down=false,east=false,north=true,south=false,up=false,west=true]
midnight:dewshroom_hat[down=false,east=false,north=true,south=false,up=false,west=false]
midnight:dewshroom_hat[down=false,east=false,north=false,south=true,up=true,west=true]
midnight:dewshroom_hat[down=false,east=false,north=false,south=true,up=true,west=false]
midnight:dewshroom_hat[down=false,east=false,north=false,south=true,up=false,west=true]
midnight:dewshroom_hat[down=false,east=false,north=false,south=true,up=false,west=false]
midnight:dewshroom_hat[down=false,east=false,north=false,south=false,up=true,west=true]
midnight:dewshroom_hat[down=false,east=false,north=false,south=false,up=true,west=false]
midnight:dewshroom_hat[down=false,east=false,north=false,south=false,up=false,west=true]
midnight:dewshroom_hat[down=false,east=false,north=false,south=false,up=false,west=false]
midnight:viridshroom_stem
midnight:viridshroom_hat[down=true,east=true,north=true,south=true,up=true,west=true]
midnight:viridshroom_hat[down=true,east=true,north=true,south=true,up=true,west=false]
midnight:viridshroom_hat[down=true,east=true,north=true,south=true,up=false,west=true]
midnight:viridshroom_hat[down=true,east=true,north=true,south=true,up=false,west=false]
midnight:viridshroom_hat[down=true,east=true,north=true,south=false,up=true,west=true]
midnight:viridshroom_hat[down=true,east=true,north=true,south=false,up=true,west=false]
midnight:viridshroom_hat[down=true,east=true,north=true,south=false,up=false,west=true]
midnight:viridshroom_hat[down=true,east=true,north=true,south=false,up=false,west=false]
midnight:viridshroom_hat[down=true,east=true,north=false,south=true,up=true,west=true]
midnight:viridshroom_hat[down=true,east=true,north=false,south=true,up=true,west=false]
midnight:viridshroom_hat[down=true,east=true,north=false,south=true,up=false,west=true]
midnight:viridshroom_hat[down=true,east=true,north=false,south=true,up=false,west=false]
midnight:viridshroom_hat[down=true,east=true,north=false,south=false,up=true,west=true]
midnight:viridshroom_hat[down=true,east=true,north=false,south=false,up=true,west=false]
midnight:viridshroom_hat[down=true,east=true,north=false,south=false,up=false,west=true]
midnight:viridshroom_hat[down=true,east=true,north=false,south=false,up=false,west=false]
midnight:viridshroom_hat[down=true,east=false,north=true,south=true,up=true,west=true]
midnight:viridshroom_hat[down=true,east=false,north=true,south=true,up=true,west=false]
midnight:viridshroom_hat[down=true,east=false,north=true,south=true,up=false,west=true]
midnight:viridshroom_hat[down=true,east=false,north=true,south=true,up=false,west=false]
midnight:viridshroom_hat[down=true,east=false,north=true,south=false,up=true,west=true]
midnight:viridshroom_hat[down=true,east=false,north=true,south=false,up=true,west=false]
midnight:viridshroom_hat[down=true,east=false,north=true,south=false,up=false,west=true]
midnight:viridshroom_hat[down=true,east=false,north=true,south=false,up=false,west=false]
midnight:viridshroom_hat[down=true,east=false,north=false,south=true,up=true,west=true]
midnight:viridshroom_hat[down=true,east=false,north=false,south=true,up=true,west=false]
midnight:viridshroom_hat[down=true,east=false,north=false,south=true,up=false,west=true]
midnight:viridshroom_hat[down=true,east=false,north=false,south=true,up=false,west=false]
midnight:viridshroom_hat[down=true,east=false,north=false,south=false,up=true,west=true]
midnight:viridshroom_hat[down=true,east=false,north=false,south=false,up=true,west=false]
midnight:viridshroom_hat[down=true,east=false,north=false,south=false,up=false,west=true]
midnight:viridshroom_hat[down=true,east=false,north=false,south=false,up=false,west=false]
midnight:viridshroom_hat[down=false,east=true,north=true,south=true,up=true,west=true]
midnight:viridshroom_hat[down=false,east=true,north=true,south=true,up=true,west=false]
midnight:viridshroom_hat[down=false,east=true,north=true,south=true,up=false,west=true]
midnight:viridshroom_hat[down=false,east=true,north=true,south=true,up=false,west=false]
midnight:viridshroom_hat[down=false,east=true,north=true,south=false,up=true,west=true]
midnight:viridshroom_hat[down=false,east=true,north=true,south=false,up=true,west=false]
midnight:viridshroom_hat[down=false,east=true,north=true,south=false,up=false,west=true]
midnight:viridshroom_hat[down=false,east=true,north=true,south=false,up=false,west=false]
midnight:viridshroom_hat[down=false,east=true,north=false,south=true,up=true,west=true]
midnight:viridshroom_hat[down=false,east=true,north=false,south=true,up=true,west=false]
midnight:viridshroom_hat[down=false,east=true,north=false,south=true,up=false,west=true]
midnight:viridshroom_hat[down=false,east=true,north=false,south=true,up=false,west=false]
midnight:viridshroom_hat[down=false,east=true,north=false,south=false,up=true,west=true]
midnight:viridshroom_hat[down=false,east=true,north=false,south=false,up=true,west=false]
midnight:viridshroom_hat[down=false,east=true,north=false,south=false,up=false,west=true]
midnight:viridshroom_hat[down=false,east=true,north=false,south=false,up=false,west=false]
midnight:viridshroom_hat[down=false,east=false,north=true,south=true,up=true,west=true]
midnight:viridshroom_hat[down=false,east=false,north=true,south=true,up=true,west=false]
midnight:viridshroom_hat[down=false,east=false,north=true,south=true,up=false,west=true]
midnight:viridshroom_hat[down=false,east=false,north=true,south=true,up=false,west=false]
midnight:viridshroom_hat[down=false,east=false,north=true,south=false,up=true,west=true]
midnight:viridshroom_hat[down=false,east=false,north=true,south=false,up=true,west=false]
midnight:viridshroom_hat[down=false,east=false,north=true,south=false,up=false,west=true]
midnight:viridshroom_hat[down=false,east=false,north=true,south=false,up=false,west=false]
midnight:viridshroom_hat[down=false,east=false,north=false,south=true,up=true,west=true]
midnight:viridshroom_hat[down=false,east=false,north=false,south=true,up=true,west=false]
midnight:viridshroom_hat[down=false,east=false,north=false,south=true,up=false,west=true]
midnight:viridshroom_hat[down=false,east=false,north=false,south=true,up=false,west=false]
midnight:viridshroom_hat[down=false,east=false,north=false,south=false,up=true,west=true]
midnight:viridshroom_hat[down=false,east=false,north=false,south=false,up=true,west=false]
midnight:viridshroom_hat[down=false,east=false,north=false,south=false,up=false,west=true]
midnight:viridshroom_hat[down=false,east=false,north=false,south=false,up=false,west=false]
midnight:bulb_fungus_stem[axis=x]
midnight:bulb_fungus_stem[axis=y]
midnight:bulb_fungus_stem[axis=z]
midnight:bulb_fungus_stem[axis=none]
midnight:bulb_fungus_hat
midnight:rockshroom
midnight:tall_midnight_grass
midnight:double_midnight_grass[half=upper]
midnight:double_midnight_grass[half=lower]
midnight:nightshroom
midnight:double_nightshroom[half=upper,stage=0]
midnight:double_nightshroom[half=upper,stage=1]
midnight:double_nightshroom[half=lower,stage=0]
midnight:double_nightshroom[half=lower,stage=1]
midnight:dewshroom
midnight:double_dewshroom[half=upper,stage=0]
midnight:double_dewshroom[half=upper,stage=1]
midnight:double_dewshroom[half=lower,stage=0]
midnight:double_dewshroom[half=lower,stage=1]
midnight:viridshroom
midnight:double_viridshroom[half=upper,stage=0]
midnight:double_viridshroom[half=upper,stage=1]
midnight:double_viridshroom[half=lower,stage=0]
midnight:double_viridshroom[half=lower,stage=1]
midnight:bogshroom
midnight:double_bogshroom[half=upper,stage=0]
midnight:double_bogshroom[half=upper,stage=1]
midnight:double_bogshroom[half=lower,stage=0]
midnight:double_bogshroom[half=lower,stage=1]
midnight:bogshroom_shelf[facing=up]
midnight:bogshroom_shelf[facing=north]
midnight:bogshroom_shelf[facing=south]
midnight:bogshroom_shelf[facing=west]
midnight:bogshroom_shelf[facing=east]
midnight:bogshroom_stem
midnight:bogshroom_hat[down=true,east=true,north=true,south=true,up=true,west=true]
midnight:bogshroom_hat[down=true,east=true,north=true,south=true,up=true,west=false]
midnight:bogshroom_hat[down=true,east=true,north=true,south=true,up=false,west=true]
midnight:bogshroom_hat[down=true,east=true,north=true,south=true,up=false,west=false]
midnight:bogshroom_hat[down=true,east=true,north=true,south=false,up=true,west=true]
midnight:bogshroom_hat[down=true,east=true,north=true,south=false,up=true,west=false]
midnight:bogshroom_hat[down=true,east=true,north=true,south=false,up=false,west=true]
midnight:bogshroom_hat[down=true,east=true,north=true,south=false,up=false,west=false]
midnight:bogshroom_hat[down=true,east=true,north=false,south=true,up=true,west=true]
midnight:bogshroom_hat[down=true,east=true,north=false,south=true,up=true,west=false]
midnight:bogshroom_hat[down=true,east=true,north=false,south=true,up=false,west=true]
midnight:bogshroom_hat[down=true,east=true,north=false,south=true,up=false,west=false]
midnight:bogshroom_hat[down=true,east=true,north=false,south=false,up=true,west=true]
midnight:bogshroom_hat[down=true,east=true,north=false,south=false,up=true,west=false]
midnight:bogshroom_hat[down=true,east=true,north=false,south=false,up=false,west=true]
midnight:bogshroom_hat[down=true,east=true,north=false,south=false,up=false,west=false]
midnight:bogshroom_hat[down=true,east=false,north=true,south=true,up=true,west=true]
midnight:bogshroom_hat[down=true,east=false,north=true,south=true,up=true,west=false]
midnight:bogshroom_hat[down=true,east=false,north=true,south=true,up=false,west=true]
midnight:bogshroom_hat[down=true,east=false,north=true,south=true,up=false,west=false]
midnight:bogshroom_hat[down=true,east=false,north=true,south=false,up=true,west=true]
midnight:bogshroom_hat[down=true,east=false,north=true,south=false,up=true,west=false]
midnight:bogshroom_hat[down=true,east=false,north=true,south=false,up=false,west=true]
midnight:bogshroom_hat[down=true,east=false,north=true,south=false,up=false,west=false]
midnight:bogshroom_hat[down=true,east=false,north=false,south=true,up=true,west=true]
midnight:bogshroom_hat[down=true,east=false,north=false,south=true,up=true,west=false]
midnight:bogshroom_hat[down=true,east=false,north=false,south=true,up=false,west=true]
midnight:bogshroom_hat[down=true,east=false,north=false,south=true,up=false,west=false]
midnight:bogshroom_hat[down=true,east=false,north=false,south=false,up=true,west=true]
midnight:bogshroom_hat[down=true,east=false,north=false,south=false,up=true,west=false]
midnight:bogshroom_hat[down=true,east=false,north=false,south=false,up=false,west=true]
midnight:bogshroom_hat[down=true,east=false,north=false,south=false,up=false,west=false]
midnight:bogshroom_hat[down=false,east=true,north=true,south=true,up=true,west=true]
midnight:bogshroom_hat[down=false,east=true,north=true,south=true,up=true,west=false]
midnight:bogshroom_hat[down=false,east=true,north=true,south=true,up=false,west=true]
midnight:bogshroom_hat[down=false,east=true,north=true,south=true,up=false,west=false]
midnight:bogshroom_hat[down=false,east=true,north=true,south=false,up=true,west=true]
midnight:bogshroom_hat[down=false,east=true,north=true,south=false,up=true,west=false]
midnight:bogshroom_hat[down=false,east=true,north=true,south=false,up=false,west=true]
midnight:bogshroom_hat[down=false,east=true,north=true,south=false,up=false,west=false]
midnight:bogshroom_hat[down=false,east=true,north=false,south=true,up=true,west=true]
midnight:bogshroom_hat[down=false,east=true,north=false,south=true,up=true,west=false]
midnight:bogshroom_hat[down=false,east=true,north=false,south=true,up=false,west=true]
midnight:bogshroom_hat[down=false,east=true,north=false,south=true,up=false,west=false]
midnight:bogshroom_hat[down=false,east=true,north=false,south=false,up=true,west=true]
midnight:bogshroom_hat[down=false,east=true,north=false,south=false,up=true,west=false]
midnight:bogshroom_hat[down=false,east=true,north=false,south=false,up=false,west=true]
midnight:bogshroom_hat[down=false,east=true,north=false,south=false,up=false,west=false]
midnight:bogshroom_hat[down=false,east=false,north=true,south=true,up=true,west=true]
midnight:bogshroom_hat[down=false,east=false,north=true,south=true,up=true,west=false]
midnight:bogshroom_hat[down=false,east=false,north=true,south=true,up=false,west=true]
midnight:bogshroom_hat[down=false,east=false,north=true,south=true,up=false,west=false]
midnight:bogshroom_hat[down=false,east=false,north=true,south=false,up=true,west=true]
midnight:bogshroom_hat[down=false,east=false,north=true,south=false,up=true,west=false]
midnight:bogshroom_hat[down=false,east=false,north=true,south=false,up=false,west=true]
midnight:bogshroom_hat[down=false,east=false,north=true,south=false,up=false,west=false]
midnight:bogshroom_hat[down=false,east=false,north=false,south=true,up=true,west=true]
midnight:bogshroom_hat[down=false,east=false,north=false,south=true,up=true,west=false]
midnight:bogshroom_hat[down=false,east=false,north=false,south=true,up=false,west=true]
midnight:bogshroom_hat[down=false,east=false,north=false,south=true,up=false,west=false]
midnight:bogshroom_hat[down=false,east=false,north=false,south=false,up=true,west=true]
midnight:bogshroom_hat[down=false,east=false,north=false,south=false,up=true,west=false]
midnight:bogshroom_hat[down=false,east=false,north=false,south=false,up=false,west=true]
midnight:bogshroom_hat[down=false,east=false,north=false,south=false,up=false,west=false]
midnight:bulb_fungus
midnight:nightshroom_shelf[facing=up]
midnight:nightshroom_shelf[facing=north]
midnight:nightshroom_shelf[facing=south]
midnight:nightshroom_shelf[facing=west]
midnight:nightshroom_shelf[facing=east]
midnight:dewshroom_shelf[facing=up]
midnight:dewshroom_shelf[facing=north]
midnight:dewshroom_shelf[facing=south]
midnight:dewshroom_shelf[facing=west]
midnight:dewshroom_shelf[facing=east]
midnight:viridshroom_shelf[facing=up]
midnight:viridshroom_shelf[facing=north]
midnight:viridshroom_shelf[facing=south]
midnight:viridshroom_shelf[facing=west]
midnight:viridshroom_shelf[facing=east]
midnight:lumen_bud
midnight:double_lumen_bud[half=upper]
midnight:double_lumen_bud[half=lower]
midnight:bladeshroom[stage=spore]
midnight:bladeshroom[stage=stem]
midnight:bladeshroom[stage=capped]
midnight:bogweed
midnight:ghost_plant
midnight:fingered_grass
midnight:tendrilweed
midnight:runebush
midnight:dragon_nest
midnight:violeaf[is_grown=true]
midnight:violeaf[is_grown=false]
midnight:crystal_flower
midnight:shadowroot_sapling[stage=0]
midnight:shadowroot_sapling[stage=1]
midnight:dark_willow_sapling[stage=0]
midnight:dark_willow_sapling[stage=1]
midnight:dark_water[level=0]
midnight:dark_water[level=1]
midnight:dark_water[level=2]
midnight:dark_water[level=3]
midnight:dark_water[level=4]
midnight:dark_water[level=5]
midnight:dark_water[level=6]
midnight:dark_water[level=7]
midnight:dark_water[level=8]
midnight:dark_water[level=9]
midnight:dark_water[level=10]
midnight:dark_water[level=11]
midnight:dark_water[level=12]
midnight:dark_water[level=13]
midnight:dark_water[level=14]
midnight:dark_water[level=15]
midnight:mushroom_inside
midnight:deceitful_mud
midnight:deceitful_peat
midnight:deceitful_algae
midnight:deceitful_moss[facing=down]
midnight:deceitful_moss[facing=up]
midnight:deceitful_moss[facing=north]
midnight:deceitful_moss[facing=south]
midnight:deceitful_moss[facing=west]
midnight:deceitful_moss[facing=east]
midnight:stinger_egg[eggs=1]
midnight:stinger_egg[eggs=2]
midnight:stinger_egg[eggs=3]
midnight:stinger_egg[eggs=4]
midnight:unstable_bush[stage=0]
midnight:unstable_bush[stage=1]
midnight:unstable_bush[stage=2]
midnight:unstable_bush[stage=3]
midnight:unstable_bush[stage=4]
midnight:unstable_bush_blue_bloomed[has_fruit=true]
midnight:unstable_bush_blue_bloomed[has_fruit=false]
midnight:unstable_bush_green_bloomed[has_fruit=true]
midnight:unstable_bush_green_bloomed[has_fruit=false]
midnight:unstable_bush_lime_bloomed[has_fruit=true]
midnight:unstable_bush_lime_bloomed[has_fruit=false]
midnight:crystalotus
midnight:nightstone
midnight:trenchstone
midnight:bloomcrystal
midnight:bloomcrystal_rock
midnight:rouxe
midnight:rouxe_rock
midnight:miasma_surface
midnight:miasma[level=0]
midnight:miasma[level=1]
midnight:miasma[level=2]
midnight:miasma[level=3]
midnight:miasma[level=4]
midnight:miasma[level=5]
midnight:miasma[level=6]
midnight:miasma[level=7]
midnight:miasma[level=8]
midnight:miasma[level=9]
midnight:miasma[level=10]
midnight:miasma[level=11]
midnight:miasma[level=12]
midnight:miasma[level=13]
midnight:miasma[level=14]
midnight:miasma[level=15]
midnight:dark_pearl_ore
midnight:tenebrum_ore
midnight:nagrilite_ore
midnight:ebonys_ore
midnight:archaic_ore
midnight:nightstone_bricks
midnight:trenchstone_bricks
midnight:chiseled_nightstone_bricks
midnight:rockshroom_bricks
midnight:dark_pearl_block
midnight:tenebrum_block
midnight:nagrilite_block
midnight:ebonys_block
midnight:archaic_glass
midnight:archaic_glass_pane[east=true,north=true,south=true,west=true]
midnight:archaic_glass_pane[east=true,north=true,south=true,west=false]
midnight:archaic_glass_pane[east=true,north=true,south=false,west=true]
midnight:archaic_glass_pane[east=true,north=true,south=false,west=false]
midnight:archaic_glass_pane[east=true,north=false,south=true,west=true]
midnight:archaic_glass_pane[east=true,north=false,south=true,west=false]
midnight:archaic_glass_pane[east=true,north=false,south=false,west=true]
midnight:archaic_glass_pane[east=true,north=false,south=false,west=false]
midnight:archaic_glass_pane[east=false,north=true,south=true,west=true]
midnight:archaic_glass_pane[east=false,north=true,south=true,west=false]
midnight:archaic_glass_pane[east=false,north=true,south=false,west=true]
midnight:archaic_glass_pane[east=false,north=true,south=false,west=false]
midnight:archaic_glass_pane[east=false,north=false,south=true,west=true]
midnight:archaic_glass_pane[east=false,north=false,south=true,west=false]
midnight:archaic_glass_pane[east=false,north=false,south=false,west=true]
midnight:archaic_glass_pane[east=false,north=false,south=false,west=false]
midnight:shadowroot_planks
midnight:dead_wood_planks
midnight:dark_willow_planks
midnight:nightshroom_planks
midnight:dewshroom_planks
midnight:viridshroom_planks
midnight:shadowroot_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:shadowroot_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:shadowroot_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:shadowroot_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:shadowroot_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:shadowroot_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:shadowroot_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:shadowroot_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:shadowroot_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:dark_willow_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:dark_willow_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:dark_willow_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:dark_willow_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:dark_willow_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:dark_willow_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:dark_willow_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:dark_willow_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:dead_wood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:dead_wood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:dead_wood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:dead_wood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:dead_wood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:dead_wood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:dead_wood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:dead_wood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:tenebrum_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:tenebrum_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:tenebrum_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:tenebrum_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:tenebrum_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:tenebrum_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:tenebrum_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:tenebrum_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:nightshroom_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:nightshroom_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:nightshroom_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:nightshroom_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:nightshroom_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:nightshroom_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:nightshroom_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:nightshroom_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:dewshroom_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:dewshroom_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:dewshroom_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:dewshroom_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:dewshroom_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:dewshroom_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:dewshroom_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:dewshroom_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=north,half=upper,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=north,half=upper,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=north,half=upper,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=north,half=upper,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=north,half=upper,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=north,half=upper,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=north,half=upper,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=north,half=upper,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=north,half=lower,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=north,half=lower,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=north,half=lower,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=north,half=lower,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=north,half=lower,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=north,half=lower,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=north,half=lower,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=north,half=lower,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=south,half=upper,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=south,half=upper,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=south,half=upper,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=south,half=upper,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=south,half=upper,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=south,half=upper,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=south,half=upper,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=south,half=upper,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=south,half=lower,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=south,half=lower,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=south,half=lower,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=south,half=lower,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=south,half=lower,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=south,half=lower,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=south,half=lower,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=south,half=lower,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=west,half=upper,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=west,half=upper,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=west,half=upper,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=west,half=upper,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=west,half=upper,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=west,half=upper,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=west,half=upper,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=west,half=upper,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=west,half=lower,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=west,half=lower,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=west,half=lower,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=west,half=lower,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=west,half=lower,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=west,half=lower,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=west,half=lower,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=west,half=lower,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=east,half=upper,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=east,half=upper,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=east,half=upper,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=east,half=upper,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=east,half=upper,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=east,half=upper,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=east,half=upper,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=east,half=upper,hinge=right,open=false,powered=false]
midnight:viridshroom_door[facing=east,half=lower,hinge=left,open=true,powered=true]
midnight:viridshroom_door[facing=east,half=lower,hinge=left,open=true,powered=false]
midnight:viridshroom_door[facing=east,half=lower,hinge=left,open=false,powered=true]
midnight:viridshroom_door[facing=east,half=lower,hinge=left,open=false,powered=false]
midnight:viridshroom_door[facing=east,half=lower,hinge=right,open=true,powered=true]
midnight:viridshroom_door[facing=east,half=lower,hinge=right,open=true,powered=false]
midnight:viridshroom_door[facing=east,half=lower,hinge=right,open=false,powered=true]
midnight:viridshroom_door[facing=east,half=lower,hinge=right,open=false,powered=false]
midnight:shadowroot_trapdoor[facing=north,half=top,open=true]
midnight:shadowroot_trapdoor[facing=north,half=top,open=false]
midnight:shadowroot_trapdoor[facing=north,half=bottom,open=true]
midnight:shadowroot_trapdoor[facing=north,half=bottom,open=false]
midnight:shadowroot_trapdoor[facing=south,half=top,open=true]
midnight:shadowroot_trapdoor[facing=south,half=top,open=false]
midnight:shadowroot_trapdoor[facing=south,half=bottom,open=true]
midnight:shadowroot_trapdoor[facing=south,half=bottom,open=false]
midnight:shadowroot_trapdoor[facing=west,half=top,open=true]
midnight:shadowroot_trapdoor[facing=west,half=top,open=false]
midnight:shadowroot_trapdoor[facing=west,half=bottom,open=true]
midnight:shadowroot_trapdoor[facing=west,half=bottom,open=false]
midnight:shadowroot_trapdoor[facing=east,half=top,open=true]
midnight:shadowroot_trapdoor[facing=east,half=top,open=false]
midnight:shadowroot_trapdoor[facing=east,half=bottom,open=true]
midnight:shadowroot_trapdoor[facing=east,half=bottom,open=false]
midnight:dark_willow_trapdoor[facing=north,half=top,open=true]
midnight:dark_willow_trapdoor[facing=north,half=top,open=false]
midnight:dark_willow_trapdoor[facing=north,half=bottom,open=true]
midnight:dark_willow_trapdoor[facing=north,half=bottom,open=false]
midnight:dark_willow_trapdoor[facing=south,half=top,open=true]
midnight:dark_willow_trapdoor[facing=south,half=top,open=false]
midnight:dark_willow_trapdoor[facing=south,half=bottom,open=true]
midnight:dark_willow_trapdoor[facing=south,half=bottom,open=false]
midnight:dark_willow_trapdoor[facing=west,half=top,open=true]
midnight:dark_willow_trapdoor[facing=west,half=top,open=false]
midnight:dark_willow_trapdoor[facing=west,half=bottom,open=true]
midnight:dark_willow_trapdoor[facing=west,half=bottom,open=false]
midnight:dark_willow_trapdoor[facing=east,half=top,open=true]
midnight:dark_willow_trapdoor[facing=east,half=top,open=false]
midnight:dark_willow_trapdoor[facing=east,half=bottom,open=true]
midnight:dark_willow_trapdoor[facing=east,half=bottom,open=false]
midnight:dead_wood_trapdoor[facing=north,half=top,open=true]
midnight:dead_wood_trapdoor[facing=north,half=top,open=false]
midnight:dead_wood_trapdoor[facing=north,half=bottom,open=true]
midnight:dead_wood_trapdoor[facing=north,half=bottom,open=false]
midnight:dead_wood_trapdoor[facing=south,half=top,open=true]
midnight:dead_wood_trapdoor[facing=south,half=top,open=false]
midnight:dead_wood_trapdoor[facing=south,half=bottom,open=true]
midnight:dead_wood_trapdoor[facing=south,half=bottom,open=false]
midnight:dead_wood_trapdoor[facing=west,half=top,open=true]
midnight:dead_wood_trapdoor[facing=west,half=top,open=false]
midnight:dead_wood_trapdoor[facing=west,half=bottom,open=true]
midnight:dead_wood_trapdoor[facing=west,half=bottom,open=false]
midnight:dead_wood_trapdoor[facing=east,half=top,open=true]
midnight:dead_wood_trapdoor[facing=east,half=top,open=false]
midnight:dead_wood_trapdoor[facing=east,half=bottom,open=true]
midnight:dead_wood_trapdoor[facing=east,half=bottom,open=false]
midnight:tenebrum_trapdoor[facing=north,half=top,open=true]
midnight:tenebrum_trapdoor[facing=north,half=top,open=false]
midnight:tenebrum_trapdoor[facing=north,half=bottom,open=true]
midnight:tenebrum_trapdoor[facing=north,half=bottom,open=false]
midnight:tenebrum_trapdoor[facing=south,half=top,open=true]
midnight:tenebrum_trapdoor[facing=south,half=top,open=false]
midnight:tenebrum_trapdoor[facing=south,half=bottom,open=true]
midnight:tenebrum_trapdoor[facing=south,half=bottom,open=false]
midnight:tenebrum_trapdoor[facing=west,half=top,open=true]
midnight:tenebrum_trapdoor[facing=west,half=top,open=false]
midnight:tenebrum_trapdoor[facing=west,half=bottom,open=true]
midnight:tenebrum_trapdoor[facing=west,half=bottom,open=false]
midnight:tenebrum_trapdoor[facing=east,half=top,open=true]
midnight:tenebrum_trapdoor[facing=east,half=top,open=false]
midnight:tenebrum_trapdoor[facing=east,half=bottom,open=true]
midnight:tenebrum_trapdoor[facing=east,half=bottom,open=false]
midnight:nightshroom_trapdoor[facing=north,half=top,open=true]
midnight:nightshroom_trapdoor[facing=north,half=top,open=false]
midnight:nightshroom_trapdoor[facing=north,half=bottom,open=true]
midnight:nightshroom_trapdoor[facing=north,half=bottom,open=false]
midnight:nightshroom_trapdoor[facing=south,half=top,open=true]
midnight:nightshroom_trapdoor[facing=south,half=top,open=false]
midnight:nightshroom_trapdoor[facing=south,half=bottom,open=true]
midnight:nightshroom_trapdoor[facing=south,half=bottom,open=false]
midnight:nightshroom_trapdoor[facing=west,half=top,open=true]
midnight:nightshroom_trapdoor[facing=west,half=top,open=false]
midnight:nightshroom_trapdoor[facing=west,half=bottom,open=true]
midnight:nightshroom_trapdoor[facing=west,half=bottom,open=false]
midnight:nightshroom_trapdoor[facing=east,half=top,open=true]
midnight:nightshroom_trapdoor[facing=east,half=top,open=false]
midnight:nightshroom_trapdoor[facing=east,half=bottom,open=true]
midnight:nightshroom_trapdoor[facing=east,half=bottom,open=false]
midnight:dewshroom_trapdoor[facing=north,half=top,open=true]
midnight:dewshroom_trapdoor[facing=north,half=top,open=false]
midnight:dewshroom_trapdoor[facing=north,half=bottom,open=true]
midnight:dewshroom_trapdoor[facing=north,half=bottom,open=false]
midnight:dewshroom_trapdoor[facing=south,half=top,open=true]
midnight:dewshroom_trapdoor[facing=south,half=top,open=false]
midnight:dewshroom_trapdoor[facing=south,half=bottom,open=true]
midnight:dewshroom_trapdoor[facing=south,half=bottom,open=false]
midnight:dewshroom_trapdoor[facing=west,half=top,open=true]
midnight:dewshroom_trapdoor[facing=west,half=top,open=false]
midnight:dewshroom_trapdoor[facing=west,half=bottom,open=true]
midnight:dewshroom_trapdoor[facing=west,half=bottom,open=false]
midnight:dewshroom_trapdoor[facing=east,half=top,open=true]
midnight:dewshroom_trapdoor[facing=east,half=top,open=false]
midnight:dewshroom_trapdoor[facing=east,half=bottom,open=true]
midnight:dewshroom_trapdoor[facing=east,half=bottom,open=false]
midnight:viridshroom_trapdoor[facing=north,half=top,open=true]
midnight:viridshroom_trapdoor[facing=north,half=top,open=false]
midnight:viridshroom_trapdoor[facing=north,half=bottom,open=true]
midnight:viridshroom_trapdoor[facing=north,half=bottom,open=false]
midnight:viridshroom_trapdoor[facing=south,half=top,open=true]
midnight:viridshroom_trapdoor[facing=south,half=top,open=false]
midnight:viridshroom_trapdoor[facing=south,half=bottom,open=true]
midnight:viridshroom_trapdoor[facing=south,half=bottom,open=false]
midnight:viridshroom_trapdoor[facing=west,half=top,open=true]
midnight:viridshroom_trapdoor[facing=west,half=top,open=false]
midnight:viridshroom_trapdoor[facing=west,half=bottom,open=true]
midnight:viridshroom_trapdoor[facing=west,half=bottom,open=false]
midnight:viridshroom_trapdoor[facing=east,half=top,open=true]
midnight:viridshroom_trapdoor[facing=east,half=top,open=false]
midnight:viridshroom_trapdoor[facing=east,half=bottom,open=true]
midnight:viridshroom_trapdoor[facing=east,half=bottom,open=false]
midnight:shadowroot_crafting_table
midnight:shadowroot_chest[facing=north]
midnight:shadowroot_chest[facing=south]
midnight:shadowroot_chest[facing=west]
midnight:shadowroot_chest[facing=east]
midnight:midnight_furnace[facing=north]
midnight:midnight_furnace[facing=south]
midnight:midnight_furnace[facing=west]
midnight:midnight_furnace[facing=east]
midnight:midnight_furnace_lit[facing=north]
midnight:midnight_furnace_lit[facing=south]
midnight:midnight_furnace_lit[facing=west]
midnight:midnight_furnace_lit[facing=east]
midnight:shadowroot_slab[half=top]
midnight:shadowroot_slab[half=bottom]
midnight:dead_wood_slab[half=top]
midnight:dead_wood_slab[half=bottom]
midnight:dark_willow_slab[half=top]
midnight:dark_willow_slab[half=bottom]
midnight:nightstone_slab[half=top]
midnight:nightstone_slab[half=bottom]
midnight:nightstone_brick_slab[half=top]
midnight:nightstone_brick_slab[half=bottom]
midnight:trenchstone_slab[half=top]
midnight:trenchstone_slab[half=bottom]
midnight:trenchstone_brick_slab[half=top]
midnight:trenchstone_brick_slab[half=bottom]
midnight:dewshroom_slab[half=top]
midnight:dewshroom_slab[half=bottom]
midnight:viridshroom_slab[half=top]
midnight:viridshroom_slab[half=bottom]
midnight:nightshroom_slab[half=top]
midnight:nightshroom_slab[half=bottom]
midnight:rockshroom_bricks_slab[half=top]
midnight:rockshroom_bricks_slab[half=bottom]
midnight:shadowroot_double_slab
midnight:dead_wood_double_slab
midnight:dark_willow_double_slab
midnight:nightstone_double_slab
midnight:nightstone_brick_double_slab
midnight:trenchstone_double_slab
midnight:trenchstone_brick_double_slab
midnight:dewshroom_double_slab
midnight:viridshroom_double_slab
midnight:nightshroom_double_slab
midnight:rockshroom_bricks_double_slab
midnight:shadowroot_stairs[facing=north,half=top,shape=straight]
midnight:shadowroot_stairs[facing=north,half=top,shape=inner_left]
midnight:shadowroot_stairs[facing=north,half=top,shape=inner_right]
midnight:shadowroot_stairs[facing=north,half=top,shape=outer_left]
midnight:shadowroot_stairs[facing=north,half=top,shape=outer_right]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=straight]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=inner_left]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=inner_right]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=outer_left]
midnight:shadowroot_stairs[facing=north,half=bottom,shape=outer_right]
midnight:shadowroot_stairs[facing=south,half=top,shape=straight]
midnight:shadowroot_stairs[facing=south,half=top,shape=inner_left]
midnight:shadowroot_stairs[facing=south,half=top,shape=inner_right]
midnight:shadowroot_stairs[facing=south,half=top,shape=outer_left]
midnight:shadowroot_stairs[facing=south,half=top,shape=outer_right]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=straight]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=inner_left]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=inner_right]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=outer_left]
midnight:shadowroot_stairs[facing=south,half=bottom,shape=outer_right]
midnight:shadowroot_stairs[facing=west,half=top,shape=straight]
midnight:shadowroot_stairs[facing=west,half=top,shape=inner_left]
midnight:shadowroot_stairs[facing=west,half=top,shape=inner_right]
midnight:shadowroot_stairs[facing=west,half=top,shape=outer_left]
midnight:shadowroot_stairs[facing=west,half=top,shape=outer_right]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=straight]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=inner_left]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=inner_right]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=outer_left]
midnight:shadowroot_stairs[facing=west,half=bottom,shape=outer_right]
midnight:shadowroot_stairs[facing=east,half=top,shape=straight]
midnight:shadowroot_stairs[facing=east,half=top,shape=inner_left]
midnight:shadowroot_stairs[facing=east,half=top,shape=inner_right]
midnight:shadowroot_stairs[facing=east,half=top,shape=outer_left]
midnight:shadowroot_stairs[facing=east,half=top,shape=outer_right]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=straight]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=inner_left]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=inner_right]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=outer_left]
midnight:shadowroot_stairs[facing=east,half=bottom,shape=outer_right]
midnight:dead_wood_stairs[facing=north,half=top,shape=straight]
midnight:dead_wood_stairs[facing=north,half=top,shape=inner_left]
midnight:dead_wood_stairs[facing=north,half=top,shape=inner_right]
midnight:dead_wood_stairs[facing=north,half=top,shape=outer_left]
midnight:dead_wood_stairs[facing=north,half=top,shape=outer_right]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=straight]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=inner_left]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=inner_right]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=outer_left]
midnight:dead_wood_stairs[facing=north,half=bottom,shape=outer_right]
midnight:dead_wood_stairs[facing=south,half=top,shape=straight]
midnight:dead_wood_stairs[facing=south,half=top,shape=inner_left]
midnight:dead_wood_stairs[facing=south,half=top,shape=inner_right]
midnight:dead_wood_stairs[facing=south,half=top,shape=outer_left]
midnight:dead_wood_stairs[facing=south,half=top,shape=outer_right]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=straight]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=inner_left]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=inner_right]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=outer_left]
midnight:dead_wood_stairs[facing=south,half=bottom,shape=outer_right]
midnight:dead_wood_stairs[facing=west,half=top,shape=straight]
midnight:dead_wood_stairs[facing=west,half=top,shape=inner_left]
midnight:dead_wood_stairs[facing=west,half=top,shape=inner_right]
midnight:dead_wood_stairs[facing=west,half=top,shape=outer_left]
midnight:dead_wood_stairs[facing=west,half=top,shape=outer_right]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=straight]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=inner_left]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=inner_right]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=outer_left]
midnight:dead_wood_stairs[facing=west,half=bottom,shape=outer_right]
midnight:dead_wood_stairs[facing=east,half=top,shape=straight]
midnight:dead_wood_stairs[facing=east,half=top,shape=inner_left]
midnight:dead_wood_stairs[facing=east,half=top,shape=inner_right]
midnight:dead_wood_stairs[facing=east,half=top,shape=outer_left]
midnight:dead_wood_stairs[facing=east,half=top,shape=outer_right]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=straight]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=inner_left]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=inner_right]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=outer_left]
midnight:dead_wood_stairs[facing=east,half=bottom,shape=outer_right]
midnight:dark_willow_stairs[facing=north,half=top,shape=straight]
midnight:dark_willow_stairs[facing=north,half=top,shape=inner_left]
midnight:dark_willow_stairs[facing=north,half=top,shape=inner_right]
midnight:dark_willow_stairs[facing=north,half=top,shape=outer_left]
midnight:dark_willow_stairs[facing=north,half=top,shape=outer_right]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=straight]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=inner_left]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=inner_right]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=outer_left]
midnight:dark_willow_stairs[facing=north,half=bottom,shape=outer_right]
midnight:dark_willow_stairs[facing=south,half=top,shape=straight]
midnight:dark_willow_stairs[facing=south,half=top,shape=inner_left]
midnight:dark_willow_stairs[facing=south,half=top,shape=inner_right]
midnight:dark_willow_stairs[facing=south,half=top,shape=outer_left]
midnight:dark_willow_stairs[facing=south,half=top,shape=outer_right]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=straight]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=inner_left]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=inner_right]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=outer_left]
midnight:dark_willow_stairs[facing=south,half=bottom,shape=outer_right]
midnight:dark_willow_stairs[facing=west,half=top,shape=straight]
midnight:dark_willow_stairs[facing=west,half=top,shape=inner_left]
midnight:dark_willow_stairs[facing=west,half=top,shape=inner_right]
midnight:dark_willow_stairs[facing=west,half=top,shape=outer_left]
midnight:dark_willow_stairs[facing=west,half=top,shape=outer_right]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=straight]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=inner_left]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=inner_right]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=outer_left]
midnight:dark_willow_stairs[facing=west,half=bottom,shape=outer_right]
midnight:dark_willow_stairs[facing=east,half=top,shape=straight]
midnight:dark_willow_stairs[facing=east,half=top,shape=inner_left]
midnight:dark_willow_stairs[facing=east,half=top,shape=inner_right]
midnight:dark_willow_stairs[facing=east,half=top,shape=outer_left]
midnight:dark_willow_stairs[facing=east,half=top,shape=outer_right]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=straight]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=inner_left]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=inner_right]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=outer_left]
midnight:dark_willow_stairs[facing=east,half=bottom,shape=outer_right]
midnight:nightstone_stairs[facing=north,half=top,shape=straight]
midnight:nightstone_stairs[facing=north,half=top,shape=inner_left]
midnight:nightstone_stairs[facing=north,half=top,shape=inner_right]
midnight:nightstone_stairs[facing=north,half=top,shape=outer_left]
midnight:nightstone_stairs[facing=north,half=top,shape=outer_right]
midnight:nightstone_stairs[facing=north,half=bottom,shape=straight]
midnight:nightstone_stairs[facing=north,half=bottom,shape=inner_left]
midnight:nightstone_stairs[facing=north,half=bottom,shape=inner_right]
midnight:nightstone_stairs[facing=north,half=bottom,shape=outer_left]
midnight:nightstone_stairs[facing=north,half=bottom,shape=outer_right]
midnight:nightstone_stairs[facing=south,half=top,shape=straight]
midnight:nightstone_stairs[facing=south,half=top,shape=inner_left]
midnight:nightstone_stairs[facing=south,half=top,shape=inner_right]
midnight:nightstone_stairs[facing=south,half=top,shape=outer_left]
midnight:nightstone_stairs[facing=south,half=top,shape=outer_right]
midnight:nightstone_stairs[facing=south,half=bottom,shape=straight]
midnight:nightstone_stairs[facing=south,half=bottom,shape=inner_left]
midnight:nightstone_stairs[facing=south,half=bottom,shape=inner_right]
midnight:nightstone_stairs[facing=south,half=bottom,shape=outer_left]
midnight:nightstone_stairs[facing=south,half=bottom,shape=outer_right]
midnight:nightstone_stairs[facing=west,half=top,shape=straight]
midnight:nightstone_stairs[facing=west,half=top,shape=inner_left]
midnight:nightstone_stairs[facing=west,half=top,shape=inner_right]
midnight:nightstone_stairs[facing=west,half=top,shape=outer_left]
midnight:nightstone_stairs[facing=west,half=top,shape=outer_right]
midnight:nightstone_stairs[facing=west,half=bottom,shape=straight]
midnight:nightstone_stairs[facing=west,half=bottom,shape=inner_left]
midnight:nightstone_stairs[facing=west,half=bottom,shape=inner_right]
midnight:nightstone_stairs[facing=west,half=bottom,shape=outer_left]
midnight:nightstone_stairs[facing=west,half=bottom,shape=outer_right]
midnight:nightstone_stairs[facing=east,half=top,shape=straight]
midnight:nightstone_stairs[facing=east,half=top,shape=inner_left]
midnight:nightstone_stairs[facing=east,half=top,shape=inner_right]
midnight:nightstone_stairs[facing=east,half=top,shape=outer_left]
midnight:nightstone_stairs[facing=east,half=top,shape=outer_right]
midnight:nightstone_stairs[facing=east,half=bottom,shape=straight]
midnight:nightstone_stairs[facing=east,half=bottom,shape=inner_left]
midnight:nightstone_stairs[facing=east,half=bottom,shape=inner_right]
midnight:nightstone_stairs[facing=east,half=bottom,shape=outer_left]
midnight:nightstone_stairs[facing=east,half=bottom,shape=outer_right]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=straight]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=inner_left]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=inner_right]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=outer_left]
midnight:nightstone_brick_stairs[facing=north,half=top,shape=outer_right]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=straight]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
midnight:nightstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=straight]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=inner_left]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=inner_right]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=outer_left]
midnight:nightstone_brick_stairs[facing=south,half=top,shape=outer_right]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=straight]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
midnight:nightstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=straight]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=inner_left]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=inner_right]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=outer_left]
midnight:nightstone_brick_stairs[facing=west,half=top,shape=outer_right]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=straight]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
midnight:nightstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=straight]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=inner_left]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=inner_right]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=outer_left]
midnight:nightstone_brick_stairs[facing=east,half=top,shape=outer_right]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=straight]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
midnight:nightstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
midnight:trenchstone_stairs[facing=north,half=top,shape=straight]
midnight:trenchstone_stairs[facing=north,half=top,shape=inner_left]
midnight:trenchstone_stairs[facing=north,half=top,shape=inner_right]
midnight:trenchstone_stairs[facing=north,half=top,shape=outer_left]
midnight:trenchstone_stairs[facing=north,half=top,shape=outer_right]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=straight]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=inner_left]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=inner_right]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=outer_left]
midnight:trenchstone_stairs[facing=north,half=bottom,shape=outer_right]
midnight:trenchstone_stairs[facing=south,half=top,shape=straight]
midnight:trenchstone_stairs[facing=south,half=top,shape=inner_left]
midnight:trenchstone_stairs[facing=south,half=top,shape=inner_right]
midnight:trenchstone_stairs[facing=south,half=top,shape=outer_left]
midnight:trenchstone_stairs[facing=south,half=top,shape=outer_right]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=straight]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=inner_left]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=inner_right]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=outer_left]
midnight:trenchstone_stairs[facing=south,half=bottom,shape=outer_right]
midnight:trenchstone_stairs[facing=west,half=top,shape=straight]
midnight:trenchstone_stairs[facing=west,half=top,shape=inner_left]
midnight:trenchstone_stairs[facing=west,half=top,shape=inner_right]
midnight:trenchstone_stairs[facing=west,half=top,shape=outer_left]
midnight:trenchstone_stairs[facing=west,half=top,shape=outer_right]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=straight]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=inner_left]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=inner_right]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=outer_left]
midnight:trenchstone_stairs[facing=west,half=bottom,shape=outer_right]
midnight:trenchstone_stairs[facing=east,half=top,shape=straight]
midnight:trenchstone_stairs[facing=east,half=top,shape=inner_left]
midnight:trenchstone_stairs[facing=east,half=top,shape=inner_right]
midnight:trenchstone_stairs[facing=east,half=top,shape=outer_left]
midnight:trenchstone_stairs[facing=east,half=top,shape=outer_right]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=straight]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=inner_left]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=inner_right]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=outer_left]
midnight:trenchstone_stairs[facing=east,half=bottom,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=straight]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=north,half=top,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=straight]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=straight]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=south,half=top,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=straight]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=straight]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=west,half=top,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=straight]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=straight]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=east,half=top,shape=outer_right]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=straight]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
midnight:trenchstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
midnight:dewshroom_stairs[facing=north,half=top,shape=straight]
midnight:dewshroom_stairs[facing=north,half=top,shape=inner_left]
midnight:dewshroom_stairs[facing=north,half=top,shape=inner_right]
midnight:dewshroom_stairs[facing=north,half=top,shape=outer_left]
midnight:dewshroom_stairs[facing=north,half=top,shape=outer_right]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=straight]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=inner_left]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=inner_right]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=outer_left]
midnight:dewshroom_stairs[facing=north,half=bottom,shape=outer_right]
midnight:dewshroom_stairs[facing=south,half=top,shape=straight]
midnight:dewshroom_stairs[facing=south,half=top,shape=inner_left]
midnight:dewshroom_stairs[facing=south,half=top,shape=inner_right]
midnight:dewshroom_stairs[facing=south,half=top,shape=outer_left]
midnight:dewshroom_stairs[facing=south,half=top,shape=outer_right]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=straight]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=inner_left]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=inner_right]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=outer_left]
midnight:dewshroom_stairs[facing=south,half=bottom,shape=outer_right]
midnight:dewshroom_stairs[facing=west,half=top,shape=straight]
midnight:dewshroom_stairs[facing=west,half=top,shape=inner_left]
midnight:dewshroom_stairs[facing=west,half=top,shape=inner_right]
midnight:dewshroom_stairs[facing=west,half=top,shape=outer_left]
midnight:dewshroom_stairs[facing=west,half=top,shape=outer_right]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=straight]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=inner_left]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=inner_right]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=outer_left]
midnight:dewshroom_stairs[facing=west,half=bottom,shape=outer_right]
midnight:dewshroom_stairs[facing=east,half=top,shape=straight]
midnight:dewshroom_stairs[facing=east,half=top,shape=inner_left]
midnight:dewshroom_stairs[facing=east,half=top,shape=inner_right]
midnight:dewshroom_stairs[facing=east,half=top,shape=outer_left]
midnight:dewshroom_stairs[facing=east,half=top,shape=outer_right]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=straight]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=inner_left]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=inner_right]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=outer_left]
midnight:dewshroom_stairs[facing=east,half=bottom,shape=outer_right]
midnight:viridshroom_stairs[facing=north,half=top,shape=straight]
midnight:viridshroom_stairs[facing=north,half=top,shape=inner_left]
midnight:viridshroom_stairs[facing=north,half=top,shape=inner_right]
midnight:viridshroom_stairs[facing=north,half=top,shape=outer_left]
midnight:viridshroom_stairs[facing=north,half=top,shape=outer_right]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=straight]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=inner_left]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=inner_right]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=outer_left]
midnight:viridshroom_stairs[facing=north,half=bottom,shape=outer_right]
midnight:viridshroom_stairs[facing=south,half=top,shape=straight]
midnight:viridshroom_stairs[facing=south,half=top,shape=inner_left]
midnight:viridshroom_stairs[facing=south,half=top,shape=inner_right]
midnight:viridshroom_stairs[facing=south,half=top,shape=outer_left]
midnight:viridshroom_stairs[facing=south,half=top,shape=outer_right]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=straight]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=inner_left]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=inner_right]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=outer_left]
midnight:viridshroom_stairs[facing=south,half=bottom,shape=outer_right]
midnight:viridshroom_stairs[facing=west,half=top,shape=straight]
midnight:viridshroom_stairs[facing=west,half=top,shape=inner_left]
midnight:viridshroom_stairs[facing=west,half=top,shape=inner_right]
midnight:viridshroom_stairs[facing=west,half=top,shape=outer_left]
midnight:viridshroom_stairs[facing=west,half=top,shape=outer_right]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=straight]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=inner_left]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=inner_right]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=outer_left]
midnight:viridshroom_stairs[facing=west,half=bottom,shape=outer_right]
midnight:viridshroom_stairs[facing=east,half=top,shape=straight]
midnight:viridshroom_stairs[facing=east,half=top,shape=inner_left]
midnight:viridshroom_stairs[facing=east,half=top,shape=inner_right]
midnight:viridshroom_stairs[facing=east,half=top,shape=outer_left]
midnight:viridshroom_stairs[facing=east,half=top,shape=outer_right]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=straight]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=inner_left]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=inner_right]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=outer_left]
midnight:viridshroom_stairs[facing=east,half=bottom,shape=outer_right]
midnight:nightshroom_stairs[facing=north,half=top,shape=straight]
midnight:nightshroom_stairs[facing=north,half=top,shape=inner_left]
midnight:nightshroom_stairs[facing=north,half=top,shape=inner_right]
midnight:nightshroom_stairs[facing=north,half=top,shape=outer_left]
midnight:nightshroom_stairs[facing=north,half=top,shape=outer_right]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=straight]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=inner_left]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=inner_right]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=outer_left]
midnight:nightshroom_stairs[facing=north,half=bottom,shape=outer_right]
midnight:nightshroom_stairs[facing=south,half=top,shape=straight]
midnight:nightshroom_stairs[facing=south,half=top,shape=inner_left]
midnight:nightshroom_stairs[facing=south,half=top,shape=inner_right]
midnight:nightshroom_stairs[facing=south,half=top,shape=outer_left]
midnight:nightshroom_stairs[facing=south,half=top,shape=outer_right]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=straight]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=inner_left]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=inner_right]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=outer_left]
midnight:nightshroom_stairs[facing=south,half=bottom,shape=outer_right]
midnight:nightshroom_stairs[facing=west,half=top,shape=straight]
midnight:nightshroom_stairs[facing=west,half=top,shape=inner_left]
midnight:nightshroom_stairs[facing=west,half=top,shape=inner_right]
midnight:nightshroom_stairs[facing=west,half=top,shape=outer_left]
midnight:nightshroom_stairs[facing=west,half=top,shape=outer_right]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=straight]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=inner_left]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=inner_right]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=outer_left]
midnight:nightshroom_stairs[facing=west,half=bottom,shape=outer_right]
midnight:nightshroom_stairs[facing=east,half=top,shape=straight]
midnight:nightshroom_stairs[facing=east,half=top,shape=inner_left]
midnight:nightshroom_stairs[facing=east,half=top,shape=inner_right]
midnight:nightshroom_stairs[facing=east,half=top,shape=outer_left]
midnight:nightshroom_stairs[facing=east,half=top,shape=outer_right]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=straight]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=inner_left]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=inner_right]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=outer_left]
midnight:nightshroom_stairs[facing=east,half=bottom,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=straight]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=north,half=top,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=straight]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=north,half=bottom,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=straight]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=south,half=top,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=straight]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=south,half=bottom,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=straight]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=west,half=top,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=straight]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=west,half=bottom,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=straight]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=east,half=top,shape=outer_right]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=straight]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=inner_left]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=inner_right]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=outer_left]
midnight:rockshroom_bricks_stairs[facing=east,half=bottom,shape=outer_right]
midnight:shadowroot_fence[east=true,north=true,south=true,west=true]
midnight:shadowroot_fence[east=true,north=true,south=true,west=false]
midnight:shadowroot_fence[east=true,north=true,south=false,west=true]
midnight:shadowroot_fence[east=true,north=true,south=false,west=false]
midnight:shadowroot_fence[east=true,north=false,south=true,west=true]
midnight:shadowroot_fence[east=true,north=false,south=true,west=false]
midnight:shadowroot_fence[east=true,north=false,south=false,west=true]
midnight:shadowroot_fence[east=true,north=false,south=false,west=false]
midnight:shadowroot_fence[east=false,north=true,south=true,west=true]
midnight:shadowroot_fence[east=false,north=true,south=true,west=false]
midnight:shadowroot_fence[east=false,north=true,south=false,west=true]
midnight:shadowroot_fence[east=false,north=true,south=false,west=false]
midnight:shadowroot_fence[east=false,north=false,south=true,west=true]
midnight:shadowroot_fence[east=false,north=false,south=true,west=false]
midnight:shadowroot_fence[east=false,north=false,south=false,west=true]
midnight:shadowroot_fence[east=false,north=false,south=false,west=false]
midnight:dead_wood_fence[east=true,north=true,south=true,west=true]
midnight:dead_wood_fence[east=true,north=true,south=true,west=false]
midnight:dead_wood_fence[east=true,north=true,south=false,west=true]
midnight:dead_wood_fence[east=true,north=true,south=false,west=false]
midnight:dead_wood_fence[east=true,north=false,south=true,west=true]
midnight:dead_wood_fence[east=true,north=false,south=true,west=false]
midnight:dead_wood_fence[east=true,north=false,south=false,west=true]
midnight:dead_wood_fence[east=true,north=false,south=false,west=false]
midnight:dead_wood_fence[east=false,north=true,south=true,west=true]
midnight:dead_wood_fence[east=false,north=true,south=true,west=false]
midnight:dead_wood_fence[east=false,north=true,south=false,west=true]
midnight:dead_wood_fence[east=false,north=true,south=false,west=false]
midnight:dead_wood_fence[east=false,north=false,south=true,west=true]
midnight:dead_wood_fence[east=false,north=false,south=true,west=false]
midnight:dead_wood_fence[east=false,north=false,south=false,west=true]
midnight:dead_wood_fence[east=false,north=false,south=false,west=false]
midnight:dark_willow_fence[east=true,north=true,south=true,west=true]
midnight:dark_willow_fence[east=true,north=true,south=true,west=false]
midnight:dark_willow_fence[east=true,north=true,south=false,west=true]
midnight:dark_willow_fence[east=true,north=true,south=false,west=false]
midnight:dark_willow_fence[east=true,north=false,south=true,west=true]
midnight:dark_willow_fence[east=true,north=false,south=true,west=false]
midnight:dark_willow_fence[east=true,north=false,south=false,west=true]
midnight:dark_willow_fence[east=true,north=false,south=false,west=false]
midnight:dark_willow_fence[east=false,north=true,south=true,west=true]
midnight:dark_willow_fence[east=false,north=true,south=true,west=false]
midnight:dark_willow_fence[east=false,north=true,south=false,west=true]
midnight:dark_willow_fence[east=false,north=true,south=false,west=false]
midnight:dark_willow_fence[east=false,north=false,south=true,west=true]
midnight:dark_willow_fence[east=false,north=false,south=true,west=false]
midnight:dark_willow_fence[east=false,north=false,south=false,west=true]
midnight:dark_willow_fence[east=false,north=false,south=false,west=false]
midnight:nightstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:nightstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:trenchstone_brick_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=true,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=false,variant=cobblestone,west=false]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
midnight:rockshroom_bricks_wall[east=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
midnight:dewshroom_fence[east=true,north=true,south=true,west=true]
midnight:dewshroom_fence[east=true,north=true,south=true,west=false]
midnight:dewshroom_fence[east=true,north=true,south=false,west=true]
midnight:dewshroom_fence[east=true,north=true,south=false,west=false]
midnight:dewshroom_fence[east=true,north=false,south=true,west=true]
midnight:dewshroom_fence[east=true,north=false,south=true,west=false]
midnight:dewshroom_fence[east=true,north=false,south=false,west=true]
midnight:dewshroom_fence[east=true,north=false,south=false,west=false]
midnight:dewshroom_fence[east=false,north=true,south=true,west=true]
midnight:dewshroom_fence[east=false,north=true,south=true,west=false]
midnight:dewshroom_fence[east=false,north=true,south=false,west=true]
midnight:dewshroom_fence[east=false,north=true,south=false,west=false]
midnight:dewshroom_fence[east=false,north=false,south=true,west=true]
midnight:dewshroom_fence[east=false,north=false,south=true,west=false]
midnight:dewshroom_fence[east=false,north=false,south=false,west=true]
midnight:dewshroom_fence[east=false,north=false,south=false,west=false]
midnight:viridshroom_fence[east=true,north=true,south=true,west=true]
midnight:viridshroom_fence[east=true,north=true,south=true,west=false]
midnight:viridshroom_fence[east=true,north=true,south=false,west=true]
midnight:viridshroom_fence[east=true,north=true,south=false,west=false]
midnight:viridshroom_fence[east=true,north=false,south=true,west=true]
midnight:viridshroom_fence[east=true,north=false,south=true,west=false]
midnight:viridshroom_fence[east=true,north=false,south=false,west=true]
midnight:viridshroom_fence[east=true,north=false,south=false,west=false]
midnight:viridshroom_fence[east=false,north=true,south=true,west=true]
midnight:viridshroom_fence[east=false,north=true,south=true,west=false]
midnight:viridshroom_fence[east=false,north=true,south=false,west=true]
midnight:viridshroom_fence[east=false,north=true,south=false,west=false]
midnight:viridshroom_fence[east=false,north=false,south=true,west=true]
midnight:viridshroom_fence[east=false,north=false,south=true,west=false]
midnight:viridshroom_fence[east=false,north=false,south=false,west=true]
midnight:viridshroom_fence[east=false,north=false,south=false,west=false]
midnight:nightshroom_fence[east=true,north=true,south=true,west=true]
midnight:nightshroom_fence[east=true,north=true,south=true,west=false]
midnight:nightshroom_fence[east=true,north=true,south=false,west=true]
midnight:nightshroom_fence[east=true,north=true,south=false,west=false]
midnight:nightshroom_fence[east=true,north=false,south=true,west=true]
midnight:nightshroom_fence[east=true,north=false,south=true,west=false]
midnight:nightshroom_fence[east=true,north=false,south=false,west=true]
midnight:nightshroom_fence[east=true,north=false,south=false,west=false]
midnight:nightshroom_fence[east=false,north=true,south=true,west=true]
midnight:nightshroom_fence[east=false,north=true,south=true,west=false]
midnight:nightshroom_fence[east=false,north=true,south=false,west=true]
midnight:nightshroom_fence[east=false,north=true,south=false,west=false]
midnight:nightshroom_fence[east=false,north=false,south=true,west=true]
midnight:nightshroom_fence[east=false,north=false,south=true,west=false]
midnight:nightshroom_fence[east=false,north=false,south=false,west=true]
midnight:nightshroom_fence[east=false,north=false,south=false,west=false]
midnight:shadowroot_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:shadowroot_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:shadowroot_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:shadowroot_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:shadowroot_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:dead_wood_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:dead_wood_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:dead_wood_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:dead_wood_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:dark_willow_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:dark_willow_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:dark_willow_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:dark_willow_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:dewshroom_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:dewshroom_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:dewshroom_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:dewshroom_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:viridshroom_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:viridshroom_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:viridshroom_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:viridshroom_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=north,in_wall=true,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=north,in_wall=true,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=north,in_wall=true,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=north,in_wall=true,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=north,in_wall=false,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=north,in_wall=false,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=north,in_wall=false,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=north,in_wall=false,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=south,in_wall=true,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=south,in_wall=true,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=south,in_wall=true,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=south,in_wall=true,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=south,in_wall=false,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=south,in_wall=false,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=south,in_wall=false,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=south,in_wall=false,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=west,in_wall=true,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=west,in_wall=true,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=west,in_wall=true,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=west,in_wall=true,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=west,in_wall=false,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=west,in_wall=false,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=west,in_wall=false,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=west,in_wall=false,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=east,in_wall=true,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=east,in_wall=true,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=east,in_wall=true,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=east,in_wall=true,open=false,powered=false]
midnight:nightshroom_fence_gate[facing=east,in_wall=false,open=true,powered=true]
midnight:nightshroom_fence_gate[facing=east,in_wall=false,open=true,powered=false]
midnight:nightshroom_fence_gate[facing=east,in_wall=false,open=false,powered=true]
midnight:nightshroom_fence_gate[facing=east,in_wall=false,open=false,powered=false]
midnight:suavis[stage=0]
midnight:suavis[stage=1]
midnight:suavis[stage=2]
midnight:suavis[stage=3]
midnight:shadowroot_ladder[facing=north]
midnight:shadowroot_ladder[facing=south]
midnight:shadowroot_ladder[facing=west]
midnight:shadowroot_ladder[facing=east]
midnight:dead_wood_ladder[facing=north]
midnight:dead_wood_ladder[facing=south]
midnight:dead_wood_ladder[facing=west]
midnight:dead_wood_ladder[facing=east]
midnight:dark_willow_ladder[facing=north]
midnight:dark_willow_ladder[facing=south]
midnight:dark_willow_ladder[facing=west]
midnight:dark_willow_ladder[facing=east]
midnight:dewshroom_ladder[facing=north]
midnight:dewshroom_ladder[facing=south]
midnight:dewshroom_ladder[facing=west]
midnight:dewshroom_ladder[facing=east]
midnight:viridshroom_ladder[facing=north]
midnight:viridshroom_ladder[facing=south]
midnight:viridshroom_ladder[facing=west]
midnight:viridshroom_ladder[facing=east]
midnight:nightshroom_ladder[facing=north]
midnight:nightshroom_ladder[facing=south]
midnight:nightshroom_ladder[facing=west]
midnight:nightshroom_ladder[facing=east]
midnight:bogshroom_sporch[facing=up]
midnight:bogshroom_sporch[facing=north]
midnight:bogshroom_sporch[facing=south]
midnight:bogshroom_sporch[facing=west]
midnight:bogshroom_sporch[facing=east]
midnight:nightshroom_sporch[facing=up]
midnight:nightshroom_sporch[facing=north]
midnight:nightshroom_sporch[facing=south]
midnight:nightshroom_sporch[facing=west]
midnight:nightshroom_sporch[facing=east]
midnight:dewshroom_sporch[facing=up]
midnight:dewshroom_sporch[facing=north]
midnight:dewshroom_sporch[facing=south]
midnight:dewshroom_sporch[facing=west]
midnight:dewshroom_sporch[facing=east]
midnight:viridshroom_sporch[facing=up]
midnight:viridshroom_sporch[facing=north]
midnight:viridshroom_sporch[facing=south]
midnight:viridshroom_sporch[facing=west]
midnight:viridshroom_sporch[facing=east]
midnight:shadowroot_button[facing=down,powered=true]
midnight:shadowroot_button[facing=down,powered=false]
midnight:shadowroot_button[facing=up,powered=true]
midnight:shadowroot_button[facing=up,powered=false]
midnight:shadowroot_button[facing=north,powered=true]
midnight:shadowroot_button[facing=north,powered=false]
midnight:shadowroot_button[facing=south,powered=true]
midnight:shadowroot_button[facing=south,powered=false]
midnight:shadowroot_button[facing=west,powered=true]
midnight:shadowroot_button[facing=west,powered=false]
midnight:shadowroot_button[facing=east,powered=true]
midnight:shadowroot_button[facing=east,powered=false]
midnight:dead_wood_button[facing=down,powered=true]
midnight:dead_wood_button[facing=down,powered=false]
midnight:dead_wood_button[facing=up,powered=true]
midnight:dead_wood_button[facing=up,powered=false]
midnight:dead_wood_button[facing=north,powered=true]
midnight:dead_wood_button[facing=north,powered=false]
midnight:dead_wood_button[facing=south,powered=true]
midnight:dead_wood_button[facing=south,powered=false]
midnight:dead_wood_button[facing=west,powered=true]
midnight:dead_wood_button[facing=west,powered=false]
midnight:dead_wood_button[facing=east,powered=true]
midnight:dead_wood_button[facing=east,powered=false]
midnight:dark_willow_button[facing=down,powered=true]
midnight:dark_willow_button[facing=down,powered=false]
midnight:dark_willow_button[facing=up,powered=true]
midnight:dark_willow_button[facing=up,powered=false]
midnight:dark_willow_button[facing=north,powered=true]
midnight:dark_willow_button[facing=north,powered=false]
midnight:dark_willow_button[facing=south,powered=true]
midnight:dark_willow_button[facing=south,powered=false]
midnight:dark_willow_button[facing=west,powered=true]
midnight:dark_willow_button[facing=west,powered=false]
midnight:dark_willow_button[facing=east,powered=true]
midnight:dark_willow_button[facing=east,powered=false]
midnight:dewshroom_button[facing=down,powered=true]
midnight:dewshroom_button[facing=down,powered=false]
midnight:dewshroom_button[facing=up,powered=true]
midnight:dewshroom_button[facing=up,powered=false]
midnight:dewshroom_button[facing=north,powered=true]
midnight:dewshroom_button[facing=north,powered=false]
midnight:dewshroom_button[facing=south,powered=true]
midnight:dewshroom_button[facing=south,powered=false]
midnight:dewshroom_button[facing=west,powered=true]
midnight:dewshroom_button[facing=west,powered=false]
midnight:dewshroom_button[facing=east,powered=true]
midnight:dewshroom_button[facing=east,powered=false]
midnight:viridshroom_button[facing=down,powered=true]
midnight:viridshroom_button[facing=down,powered=false]
midnight:viridshroom_button[facing=up,powered=true]
midnight:viridshroom_button[facing=up,powered=false]
midnight:viridshroom_button[facing=north,powered=true]
midnight:viridshroom_button[facing=north,powered=false]
midnight:viridshroom_button[facing=south,powered=true]
midnight:viridshroom_button[facing=south,powered=false]
midnight:viridshroom_button[facing=west,powered=true]
midnight:viridshroom_button[facing=west,powered=false]
midnight:viridshroom_button[facing=east,powered=true]
midnight:viridshroom_button[facing=east,powered=false]
midnight:nightshroom_button[facing=down,powered=true]
midnight:nightshroom_button[facing=down,powered=false]
midnight:nightshroom_button[facing=up,powered=true]
midnight:nightshroom_button[facing=up,powered=false]
midnight:nightshroom_button[facing=north,powered=true]
midnight:nightshroom_button[facing=north,powered=false]
midnight:nightshroom_button[facing=south,powered=true]
midnight:nightshroom_button[facing=south,powered=false]
midnight:nightshroom_button[facing=west,powered=true]
midnight:nightshroom_button[facing=west,powered=false]
midnight:nightshroom_button[facing=east,powered=true]
midnight:nightshroom_button[facing=east,powered=false]
midnight:nightstone_button[facing=down,powered=true]
midnight:nightstone_button[facing=down,powered=false]
midnight:nightstone_button[facing=up,powered=true]
midnight:nightstone_button[facing=up,powered=false]
midnight:nightstone_button[facing=north,powered=true]
midnight:nightstone_button[facing=north,powered=false]
midnight:nightstone_button[facing=south,powered=true]
midnight:nightstone_button[facing=south,powered=false]
midnight:nightstone_button[facing=west,powered=true]
midnight:nightstone_button[facing=west,powered=false]
midnight:nightstone_button[facing=east,powered=true]
midnight:nightstone_button[facing=east,powered=false]
midnight:trenchstone_button[facing=down,powered=true]
midnight:trenchstone_button[facing=down,powered=false]
midnight:trenchstone_button[facing=up,powered=true]
midnight:trenchstone_button[facing=up,powered=false]
midnight:trenchstone_button[facing=north,powered=true]
midnight:trenchstone_button[facing=north,powered=false]
midnight:trenchstone_button[facing=south,powered=true]
midnight:trenchstone_button[facing=south,powered=false]
midnight:trenchstone_button[facing=west,powered=true]
midnight:trenchstone_button[facing=west,powered=false]
midnight:trenchstone_button[facing=east,powered=true]
midnight:trenchstone_button[facing=east,powered=false]
midnight:rockshroom_bricks_button[facing=down,powered=true]
midnight:rockshroom_bricks_button[facing=down,powered=false]
midnight:rockshroom_bricks_button[facing=up,powered=true]
midnight:rockshroom_bricks_button[facing=up,powered=false]
midnight:rockshroom_bricks_button[facing=north,powered=true]
midnight:rockshroom_bricks_button[facing=north,powered=false]
midnight:rockshroom_bricks_button[facing=south,powered=true]
midnight:rockshroom_bricks_button[facing=south,powered=false]
midnight:rockshroom_bricks_button[facing=west,powered=true]
midnight:rockshroom_bricks_button[facing=west,powered=false]
midnight:rockshroom_bricks_button[facing=east,powered=true]
midnight:rockshroom_bricks_button[facing=east,powered=false]
midnight:shadowroot_pressure_plate[powered=true]
midnight:shadowroot_pressure_plate[powered=false]
midnight:dead_wood_pressure_plate[powered=true]
midnight:dead_wood_pressure_plate[powered=false]
midnight:dark_willow_pressure_plate[powered=true]
midnight:dark_willow_pressure_plate[powered=false]
midnight:dewshroom_pressure_plate[powered=true]
midnight:dewshroom_pressure_plate[powered=false]
midnight:viridshroom_pressure_plate[powered=true]
midnight:viridshroom_pressure_plate[powered=false]
midnight:nightshroom_pressure_plate[powered=true]
midnight:nightshroom_pressure_plate[powered=false]
midnight:nightstone_pressure_plate[powered=true]
midnight:nightstone_pressure_plate[powered=false]
midnight:trenchstone_pressure_plate[powered=true]
midnight:trenchstone_pressure_plate[powered=false]
midnight:rockshroom_bricks_pressure_plate[powered=true]
midnight:rockshroom_bricks_pressure_plate[powered=false]
midnight:nagrilite_pressure_plate[power=0]
midnight:nagrilite_pressure_plate[power=1]
midnight:nagrilite_pressure_plate[power=2]
midnight:nagrilite_pressure_plate[power=3]
midnight:nagrilite_pressure_plate[power=4]
midnight:nagrilite_pressure_plate[power=5]
midnight:nagrilite_pressure_plate[power=6]
midnight:nagrilite_pressure_plate[power=7]
midnight:nagrilite_pressure_plate[power=8]
midnight:nagrilite_pressure_plate[power=9]
midnight:nagrilite_pressure_plate[power=10]
midnight:nagrilite_pressure_plate[power=11]
midnight:nagrilite_pressure_plate[power=12]
midnight:nagrilite_pressure_plate[power=13]
midnight:nagrilite_pressure_plate[power=14]
midnight:nagrilite_pressure_plate[power=15]
midnight:tenebrum_pressure_plate[power=0]
midnight:tenebrum_pressure_plate[power=1]
midnight:tenebrum_pressure_plate[power=2]
midnight:tenebrum_pressure_plate[power=3]
midnight:tenebrum_pressure_plate[power=4]
midnight:tenebrum_pressure_plate[power=5]
midnight:tenebrum_pressure_plate[power=6]
midnight:tenebrum_pressure_plate[power=7]
midnight:tenebrum_pressure_plate[power=8]
midnight:tenebrum_pressure_plate[power=9]
midnight:tenebrum_pressure_plate[power=10]
midnight:tenebrum_pressure_plate[power=11]
midnight:tenebrum_pressure_plate[power=12]
midnight:tenebrum_pressure_plate[power=13]
midnight:tenebrum_pressure_plate[power=14]
midnight:tenebrum_pressure_plate[power=15]
midnight:midnight_lever[facing=down_x,powered=true]
midnight:midnight_lever[facing=down_x,powered=false]
midnight:midnight_lever[facing=east,powered=true]
midnight:midnight_lever[facing=east,powered=false]
midnight:midnight_lever[facing=west,powered=true]
midnight:midnight_lever[facing=west,powered=false]
midnight:midnight_lever[facing=south,powered=true]
midnight:midnight_lever[facing=south,powered=false]
midnight:midnight_lever[facing=north,powered=true]
midnight:midnight_lever[facing=north,powered=false]
midnight:midnight_lever[facing=up_z,powered=true]
midnight:midnight_lever[facing=up_z,powered=false]
midnight:midnight_lever[facing=up_x,powered=true]
midnight:midnight_lever[facing=up_x,powered=false]
midnight:midnight_lever[facing=down_z,powered=true]
midnight:midnight_lever[facing=down_z,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:iron_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:gold_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:quartz_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:dimensional_portal[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=north,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=south,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=west,half=lower,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=upper,hinge=right,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=left,open=false,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=true,powered=false]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=true]
dimdoors:oak_dimensional_door[facing=east,half=lower,hinge=right,open=false,powered=false]
dimdoors:dimensional_trapdoor[facing=north,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=north,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=north,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=north,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=south,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=south,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=south,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=south,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=west,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=west,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=west,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=west,half=bottom,open=false]
dimdoors:dimensional_trapdoor[facing=east,half=top,open=true]
dimdoors:dimensional_trapdoor[facing=east,half=top,open=false]
dimdoors:dimensional_trapdoor[facing=east,half=bottom,open=true]
dimdoors:dimensional_trapdoor[facing=east,half=bottom,open=false]
dimdoors:fabric[color=white]
dimdoors:fabric[color=orange]
dimdoors:fabric[color=magenta]
dimdoors:fabric[color=light_blue]
dimdoors:fabric[color=yellow]
dimdoors:fabric[color=lime]
dimdoors:fabric[color=pink]
dimdoors:fabric[color=gray]
dimdoors:fabric[color=silver]
dimdoors:fabric[color=cyan]
dimdoors:fabric[color=purple]
dimdoors:fabric[color=blue]
dimdoors:fabric[color=brown]
dimdoors:fabric[color=green]
dimdoors:fabric[color=red]
dimdoors:fabric[color=black]
dimdoors:ancient_fabric[color=white]
dimdoors:ancient_fabric[color=orange]
dimdoors:ancient_fabric[color=magenta]
dimdoors:ancient_fabric[color=light_blue]
dimdoors:ancient_fabric[color=yellow]
dimdoors:ancient_fabric[color=lime]
dimdoors:ancient_fabric[color=pink]
dimdoors:ancient_fabric[color=gray]
dimdoors:ancient_fabric[color=silver]
dimdoors:ancient_fabric[color=cyan]
dimdoors:ancient_fabric[color=purple]
dimdoors:ancient_fabric[color=blue]
dimdoors:ancient_fabric[color=brown]
dimdoors:ancient_fabric[color=green]
dimdoors:ancient_fabric[color=red]
dimdoors:ancient_fabric[color=black]
dimdoors:unravelled_fabric
dimdoors:eternal_fabric[level=0]
dimdoors:eternal_fabric[level=1]
dimdoors:eternal_fabric[level=2]
dimdoors:eternal_fabric[level=3]
dimdoors:eternal_fabric[level=4]
dimdoors:eternal_fabric[level=5]
dimdoors:eternal_fabric[level=6]
dimdoors:eternal_fabric[level=7]
dimdoors:eternal_fabric[level=8]
dimdoors:eternal_fabric[level=9]
dimdoors:eternal_fabric[level=10]
dimdoors:eternal_fabric[level=11]
dimdoors:eternal_fabric[level=12]
dimdoors:eternal_fabric[level=13]
dimdoors:eternal_fabric[level=14]
dimdoors:eternal_fabric[level=15]
dimdoors:rift
dimdoors:marking_plate
harvestcraft:pamblackberrycrop[age=0]
harvestcraft:pamblackberrycrop[age=1]
harvestcraft:pamblackberrycrop[age=2]
harvestcraft:pamblackberrycrop[age=3]
harvestcraft:pamblueberrycrop[age=0]
harvestcraft:pamblueberrycrop[age=1]
harvestcraft:pamblueberrycrop[age=2]
harvestcraft:pamblueberrycrop[age=3]
harvestcraft:pamcandleberrycrop[age=0]
harvestcraft:pamcandleberrycrop[age=1]
harvestcraft:pamcandleberrycrop[age=2]
harvestcraft:pamcandleberrycrop[age=3]
harvestcraft:pamraspberrycrop[age=0]
harvestcraft:pamraspberrycrop[age=1]
harvestcraft:pamraspberrycrop[age=2]
harvestcraft:pamraspberrycrop[age=3]
harvestcraft:pamstrawberrycrop[age=0]
harvestcraft:pamstrawberrycrop[age=1]
harvestcraft:pamstrawberrycrop[age=2]
harvestcraft:pamstrawberrycrop[age=3]
harvestcraft:pamcactusfruitcrop[age=0]
harvestcraft:pamcactusfruitcrop[age=1]
harvestcraft:pamcactusfruitcrop[age=2]
harvestcraft:pamcactusfruitcrop[age=3]
harvestcraft:pamasparaguscrop[age=0]
harvestcraft:pamasparaguscrop[age=1]
harvestcraft:pamasparaguscrop[age=2]
harvestcraft:pamasparaguscrop[age=3]
harvestcraft:pambarleycrop[age=0]
harvestcraft:pambarleycrop[age=1]
harvestcraft:pambarleycrop[age=2]
harvestcraft:pambarleycrop[age=3]
harvestcraft:pamoatscrop[age=0]
harvestcraft:pamoatscrop[age=1]
harvestcraft:pamoatscrop[age=2]
harvestcraft:pamoatscrop[age=3]
harvestcraft:pamryecrop[age=0]
harvestcraft:pamryecrop[age=1]
harvestcraft:pamryecrop[age=2]
harvestcraft:pamryecrop[age=3]
harvestcraft:pamcorncrop[age=0]
harvestcraft:pamcorncrop[age=1]
harvestcraft:pamcorncrop[age=2]
harvestcraft:pamcorncrop[age=3]
harvestcraft:pambambooshootcrop[age=0]
harvestcraft:pambambooshootcrop[age=1]
harvestcraft:pambambooshootcrop[age=2]
harvestcraft:pambambooshootcrop[age=3]
harvestcraft:pamcantaloupecrop[age=0]
harvestcraft:pamcantaloupecrop[age=1]
harvestcraft:pamcantaloupecrop[age=2]
harvestcraft:pamcantaloupecrop[age=3]
harvestcraft:pamcucumbercrop[age=0]
harvestcraft:pamcucumbercrop[age=1]
harvestcraft:pamcucumbercrop[age=2]
harvestcraft:pamcucumbercrop[age=3]
harvestcraft:pamwintersquashcrop[age=0]
harvestcraft:pamwintersquashcrop[age=1]
harvestcraft:pamwintersquashcrop[age=2]
harvestcraft:pamwintersquashcrop[age=3]
harvestcraft:pamzucchinicrop[age=0]
harvestcraft:pamzucchinicrop[age=1]
harvestcraft:pamzucchinicrop[age=2]
harvestcraft:pamzucchinicrop[age=3]
harvestcraft:pambeetcrop[age=0]
harvestcraft:pambeetcrop[age=1]
harvestcraft:pambeetcrop[age=2]
harvestcraft:pambeetcrop[age=3]
harvestcraft:pamonioncrop[age=0]
harvestcraft:pamonioncrop[age=1]
harvestcraft:pamonioncrop[age=2]
harvestcraft:pamonioncrop[age=3]
harvestcraft:pamparsnipcrop[age=0]
harvestcraft:pamparsnipcrop[age=1]
harvestcraft:pamparsnipcrop[age=2]
harvestcraft:pamparsnipcrop[age=3]
harvestcraft:pampeanutcrop[age=0]
harvestcraft:pampeanutcrop[age=1]
harvestcraft:pampeanutcrop[age=2]
harvestcraft:pampeanutcrop[age=3]
harvestcraft:pamradishcrop[age=0]
harvestcraft:pamradishcrop[age=1]
harvestcraft:pamradishcrop[age=2]
harvestcraft:pamradishcrop[age=3]
harvestcraft:pamrutabagacrop[age=0]
harvestcraft:pamrutabagacrop[age=1]
harvestcraft:pamrutabagacrop[age=2]
harvestcraft:pamrutabagacrop[age=3]
harvestcraft:pamsweetpotatocrop[age=0]
harvestcraft:pamsweetpotatocrop[age=1]
harvestcraft:pamsweetpotatocrop[age=2]
harvestcraft:pamsweetpotatocrop[age=3]
harvestcraft:pamturnipcrop[age=0]
harvestcraft:pamturnipcrop[age=1]
harvestcraft:pamturnipcrop[age=2]
harvestcraft:pamturnipcrop[age=3]
harvestcraft:pamrhubarbcrop[age=0]
harvestcraft:pamrhubarbcrop[age=1]
harvestcraft:pamrhubarbcrop[age=2]
harvestcraft:pamrhubarbcrop[age=3]
harvestcraft:pamcelerycrop[age=0]
harvestcraft:pamcelerycrop[age=1]
harvestcraft:pamcelerycrop[age=2]
harvestcraft:pamcelerycrop[age=3]
harvestcraft:pamgarliccrop[age=0]
harvestcraft:pamgarliccrop[age=1]
harvestcraft:pamgarliccrop[age=2]
harvestcraft:pamgarliccrop[age=3]
harvestcraft:pamgingercrop[age=0]
harvestcraft:pamgingercrop[age=1]
harvestcraft:pamgingercrop[age=2]
harvestcraft:pamgingercrop[age=3]
harvestcraft:pamspiceleafcrop[age=0]
harvestcraft:pamspiceleafcrop[age=1]
harvestcraft:pamspiceleafcrop[age=2]
harvestcraft:pamspiceleafcrop[age=3]
harvestcraft:pamtealeafcrop[age=0]
harvestcraft:pamtealeafcrop[age=1]
harvestcraft:pamtealeafcrop[age=2]
harvestcraft:pamtealeafcrop[age=3]
harvestcraft:pamcoffeebeancrop[age=0]
harvestcraft:pamcoffeebeancrop[age=1]
harvestcraft:pamcoffeebeancrop[age=2]
harvestcraft:pamcoffeebeancrop[age=3]
harvestcraft:pammustardseedscrop[age=0]
harvestcraft:pammustardseedscrop[age=1]
harvestcraft:pammustardseedscrop[age=2]
harvestcraft:pammustardseedscrop[age=3]
harvestcraft:pambroccolicrop[age=0]
harvestcraft:pambroccolicrop[age=1]
harvestcraft:pambroccolicrop[age=2]
harvestcraft:pambroccolicrop[age=3]
harvestcraft:pamcauliflowercrop[age=0]
harvestcraft:pamcauliflowercrop[age=1]
harvestcraft:pamcauliflowercrop[age=2]
harvestcraft:pamcauliflowercrop[age=3]
harvestcraft:pamleekcrop[age=0]
harvestcraft:pamleekcrop[age=1]
harvestcraft:pamleekcrop[age=2]
harvestcraft:pamleekcrop[age=3]
harvestcraft:pamlettucecrop[age=0]
harvestcraft:pamlettucecrop[age=1]
harvestcraft:pamlettucecrop[age=2]
harvestcraft:pamlettucecrop[age=3]
harvestcraft:pamscallioncrop[age=0]
harvestcraft:pamscallioncrop[age=1]
harvestcraft:pamscallioncrop[age=2]
harvestcraft:pamscallioncrop[age=3]
harvestcraft:pamartichokecrop[age=0]
harvestcraft:pamartichokecrop[age=1]
harvestcraft:pamartichokecrop[age=2]
harvestcraft:pamartichokecrop[age=3]
harvestcraft:pambrusselsproutcrop[age=0]
harvestcraft:pambrusselsproutcrop[age=1]
harvestcraft:pambrusselsproutcrop[age=2]
harvestcraft:pambrusselsproutcrop[age=3]
harvestcraft:pamcabbagecrop[age=0]
harvestcraft:pamcabbagecrop[age=1]
harvestcraft:pamcabbagecrop[age=2]
harvestcraft:pamcabbagecrop[age=3]
harvestcraft:pamspinachcrop[age=0]
harvestcraft:pamspinachcrop[age=1]
harvestcraft:pamspinachcrop[age=2]
harvestcraft:pamspinachcrop[age=3]
harvestcraft:pamwhitemushroomcrop[age=0]
harvestcraft:pamwhitemushroomcrop[age=1]
harvestcraft:pamwhitemushroomcrop[age=2]
harvestcraft:pamwhitemushroomcrop[age=3]
harvestcraft:pambeancrop[age=0]
harvestcraft:pambeancrop[age=1]
harvestcraft:pambeancrop[age=2]
harvestcraft:pambeancrop[age=3]
harvestcraft:pamsoybeancrop[age=0]
harvestcraft:pamsoybeancrop[age=1]
harvestcraft:pamsoybeancrop[age=2]
harvestcraft:pamsoybeancrop[age=3]
harvestcraft:pambellpeppercrop[age=0]
harvestcraft:pambellpeppercrop[age=1]
harvestcraft:pambellpeppercrop[age=2]
harvestcraft:pambellpeppercrop[age=3]
harvestcraft:pamchilipeppercrop[age=0]
harvestcraft:pamchilipeppercrop[age=1]
harvestcraft:pamchilipeppercrop[age=2]
harvestcraft:pamchilipeppercrop[age=3]
harvestcraft:pameggplantcrop[age=0]
harvestcraft:pameggplantcrop[age=1]
harvestcraft:pameggplantcrop[age=2]
harvestcraft:pameggplantcrop[age=3]
harvestcraft:pamokracrop[age=0]
harvestcraft:pamokracrop[age=1]
harvestcraft:pamokracrop[age=2]
harvestcraft:pamokracrop[age=3]
harvestcraft:pampeascrop[age=0]
harvestcraft:pampeascrop[age=1]
harvestcraft:pampeascrop[age=2]
harvestcraft:pampeascrop[age=3]
harvestcraft:pamtomatocrop[age=0]
harvestcraft:pamtomatocrop[age=1]
harvestcraft:pamtomatocrop[age=2]
harvestcraft:pamtomatocrop[age=3]
harvestcraft:pamcottoncrop[age=0]
harvestcraft:pamcottoncrop[age=1]
harvestcraft:pamcottoncrop[age=2]
harvestcraft:pamcottoncrop[age=3]
harvestcraft:pampineapplecrop[age=0]
harvestcraft:pampineapplecrop[age=1]
harvestcraft:pampineapplecrop[age=2]
harvestcraft:pampineapplecrop[age=3]
harvestcraft:pamgrapecrop[age=0]
harvestcraft:pamgrapecrop[age=1]
harvestcraft:pamgrapecrop[age=2]
harvestcraft:pamgrapecrop[age=3]
harvestcraft:pamkiwicrop[age=0]
harvestcraft:pamkiwicrop[age=1]
harvestcraft:pamkiwicrop[age=2]
harvestcraft:pamkiwicrop[age=3]
harvestcraft:pamcranberrycrop[age=0]
harvestcraft:pamcranberrycrop[age=1]
harvestcraft:pamcranberrycrop[age=2]
harvestcraft:pamcranberrycrop[age=3]
harvestcraft:pamricecrop[age=0]
harvestcraft:pamricecrop[age=1]
harvestcraft:pamricecrop[age=2]
harvestcraft:pamricecrop[age=3]
harvestcraft:pamseaweedcrop[age=0]
harvestcraft:pamseaweedcrop[age=1]
harvestcraft:pamseaweedcrop[age=2]
harvestcraft:pamseaweedcrop[age=3]
harvestcraft:pamcurryleafcrop[age=0]
harvestcraft:pamcurryleafcrop[age=1]
harvestcraft:pamcurryleafcrop[age=2]
harvestcraft:pamcurryleafcrop[age=3]
harvestcraft:pamsesameseedscrop[age=0]
harvestcraft:pamsesameseedscrop[age=1]
harvestcraft:pamsesameseedscrop[age=2]
harvestcraft:pamsesameseedscrop[age=3]
harvestcraft:pamwaterchestnutcrop[age=0]
harvestcraft:pamwaterchestnutcrop[age=1]
harvestcraft:pamwaterchestnutcrop[age=2]
harvestcraft:pamwaterchestnutcrop[age=3]
harvestcraft:pamgigapicklecrop[age=0]
harvestcraft:pamgigapicklecrop[age=1]
harvestcraft:pamgigapicklecrop[age=2]
harvestcraft:pamgigapicklecrop[age=3]
harvestcraft:pamkalecrop[age=0]
harvestcraft:pamkalecrop[age=1]
harvestcraft:pamkalecrop[age=2]
harvestcraft:pamkalecrop[age=3]
harvestcraft:pamagavecrop[age=0]
harvestcraft:pamagavecrop[age=1]
harvestcraft:pamagavecrop[age=2]
harvestcraft:pamagavecrop[age=3]
harvestcraft:pamamaranthcrop[age=0]
harvestcraft:pamamaranthcrop[age=1]
harvestcraft:pamamaranthcrop[age=2]
harvestcraft:pamamaranthcrop[age=3]
harvestcraft:pamarrowrootcrop[age=0]
harvestcraft:pamarrowrootcrop[age=1]
harvestcraft:pamarrowrootcrop[age=2]
harvestcraft:pamarrowrootcrop[age=3]
harvestcraft:pamcassavacrop[age=0]
harvestcraft:pamcassavacrop[age=1]
harvestcraft:pamcassavacrop[age=2]
harvestcraft:pamcassavacrop[age=3]
harvestcraft:pamchickpeacrop[age=0]
harvestcraft:pamchickpeacrop[age=1]
harvestcraft:pamchickpeacrop[age=2]
harvestcraft:pamchickpeacrop[age=3]
harvestcraft:pamelderberrycrop[age=0]
harvestcraft:pamelderberrycrop[age=1]
harvestcraft:pamelderberrycrop[age=2]
harvestcraft:pamelderberrycrop[age=3]
harvestcraft:pamflaxcrop[age=0]
harvestcraft:pamflaxcrop[age=1]
harvestcraft:pamflaxcrop[age=2]
harvestcraft:pamflaxcrop[age=3]
harvestcraft:pamgreengrapecrop[age=0]
harvestcraft:pamgreengrapecrop[age=1]
harvestcraft:pamgreengrapecrop[age=2]
harvestcraft:pamgreengrapecrop[age=3]
harvestcraft:pamhuckleberrycrop[age=0]
harvestcraft:pamhuckleberrycrop[age=1]
harvestcraft:pamhuckleberrycrop[age=2]
harvestcraft:pamhuckleberrycrop[age=3]
harvestcraft:pamjicamacrop[age=0]
harvestcraft:pamjicamacrop[age=1]
harvestcraft:pamjicamacrop[age=2]
harvestcraft:pamjicamacrop[age=3]
harvestcraft:pamjutecrop[age=0]
harvestcraft:pamjutecrop[age=1]
harvestcraft:pamjutecrop[age=2]
harvestcraft:pamjutecrop[age=3]
harvestcraft:pamkenafcrop[age=0]
harvestcraft:pamkenafcrop[age=1]
harvestcraft:pamkenafcrop[age=2]
harvestcraft:pamkenafcrop[age=3]
harvestcraft:pamkohlrabicrop[age=0]
harvestcraft:pamkohlrabicrop[age=1]
harvestcraft:pamkohlrabicrop[age=2]
harvestcraft:pamkohlrabicrop[age=3]
harvestcraft:pamlentilcrop[age=0]
harvestcraft:pamlentilcrop[age=1]
harvestcraft:pamlentilcrop[age=2]
harvestcraft:pamlentilcrop[age=3]
harvestcraft:pammilletcrop[age=0]
harvestcraft:pammilletcrop[age=1]
harvestcraft:pammilletcrop[age=2]
harvestcraft:pammilletcrop[age=3]
harvestcraft:pammulberrycrop[age=0]
harvestcraft:pammulberrycrop[age=1]
harvestcraft:pammulberrycrop[age=2]
harvestcraft:pammulberrycrop[age=3]
harvestcraft:pamquinoacrop[age=0]
harvestcraft:pamquinoacrop[age=1]
harvestcraft:pamquinoacrop[age=2]
harvestcraft:pamquinoacrop[age=3]
harvestcraft:pamsisalcrop[age=0]
harvestcraft:pamsisalcrop[age=1]
harvestcraft:pamsisalcrop[age=2]
harvestcraft:pamsisalcrop[age=3]
harvestcraft:pamtarocrop[age=0]
harvestcraft:pamtarocrop[age=1]
harvestcraft:pamtarocrop[age=2]
harvestcraft:pamtarocrop[age=3]
harvestcraft:pamtomatillocrop[age=0]
harvestcraft:pamtomatillocrop[age=1]
harvestcraft:pamtomatillocrop[age=2]
harvestcraft:pamtomatillocrop[age=3]
harvestcraft:pamjuniperberrycrop[age=0]
harvestcraft:pamjuniperberrycrop[age=1]
harvestcraft:pamjuniperberrycrop[age=2]
harvestcraft:pamjuniperberrycrop[age=3]
harvestcraft:date_sapling
harvestcraft:pamdate[age=0]
harvestcraft:pamdate[age=1]
harvestcraft:pamdate[age=2]
harvestcraft:papaya_sapling
harvestcraft:pampapaya[age=0]
harvestcraft:pampapaya[age=1]
harvestcraft:pampapaya[age=2]
harvestcraft:cherry_sapling
harvestcraft:pamcherry[age=0]
harvestcraft:pamcherry[age=1]
harvestcraft:pamcherry[age=2]
harvestcraft:fig_sapling
harvestcraft:pamfig[age=0]
harvestcraft:pamfig[age=1]
harvestcraft:pamfig[age=2]
harvestcraft:soursop_sapling
harvestcraft:pamsoursop[age=0]
harvestcraft:pamsoursop[age=1]
harvestcraft:pamsoursop[age=2]
harvestcraft:dragonfruit_sapling
harvestcraft:pamdragonfruit[age=0]
harvestcraft:pamdragonfruit[age=1]
harvestcraft:pamdragonfruit[age=2]
harvestcraft:rambutan_sapling
harvestcraft:pamrambutan[age=0]
harvestcraft:pamrambutan[age=1]
harvestcraft:pamrambutan[age=2]
harvestcraft:jackfruit_sapling
harvestcraft:pamjackfruit[age=0]
harvestcraft:pamjackfruit[age=1]
harvestcraft:pamjackfruit[age=2]
harvestcraft:passionfruit_sapling
harvestcraft:pampassionfruit[age=0]
harvestcraft:pampassionfruit[age=1]
harvestcraft:pampassionfruit[age=2]
harvestcraft:apple_sapling
harvestcraft:pamapple[age=0]
harvestcraft:pamapple[age=1]
harvestcraft:pamapple[age=2]
harvestcraft:lemon_sapling
harvestcraft:pamlemon[age=0]
harvestcraft:pamlemon[age=1]
harvestcraft:pamlemon[age=2]
harvestcraft:pear_sapling
harvestcraft:pampear[age=0]
harvestcraft:pampear[age=1]
harvestcraft:pampear[age=2]
harvestcraft:olive_sapling
harvestcraft:pamolive[age=0]
harvestcraft:pamolive[age=1]
harvestcraft:pamolive[age=2]
harvestcraft:spiderweb_sapling
harvestcraft:pamspiderweb[age=0]
harvestcraft:pamspiderweb[age=1]
harvestcraft:pamspiderweb[age=2]
harvestcraft:grapefruit_sapling
harvestcraft:pamgrapefruit[age=0]
harvestcraft:pamgrapefruit[age=1]
harvestcraft:pamgrapefruit[age=2]
harvestcraft:pomegranate_sapling
harvestcraft:pampomegranate[age=0]
harvestcraft:pampomegranate[age=1]
harvestcraft:pampomegranate[age=2]
harvestcraft:cashew_sapling
harvestcraft:pamcashew[age=0]
harvestcraft:pamcashew[age=1]
harvestcraft:pamcashew[age=2]
harvestcraft:vanillabean_sapling
harvestcraft:pamvanillabean[age=0]
harvestcraft:pamvanillabean[age=1]
harvestcraft:pamvanillabean[age=2]
harvestcraft:starfruit_sapling
harvestcraft:pamstarfruit[age=0]
harvestcraft:pamstarfruit[age=1]
harvestcraft:pamstarfruit[age=2]
harvestcraft:banana_sapling
harvestcraft:pambanana[age=0]
harvestcraft:pambanana[age=1]
harvestcraft:pambanana[age=2]
harvestcraft:plum_sapling
harvestcraft:pamplum[age=0]
harvestcraft:pamplum[age=1]
harvestcraft:pamplum[age=2]
harvestcraft:avocado_sapling
harvestcraft:pamavocado[age=0]
harvestcraft:pamavocado[age=1]
harvestcraft:pamavocado[age=2]
harvestcraft:pecan_sapling
harvestcraft:pampecan[age=0]
harvestcraft:pampecan[age=1]
harvestcraft:pampecan[age=2]
harvestcraft:pistachio_sapling
harvestcraft:pampistachio[age=0]
harvestcraft:pampistachio[age=1]
harvestcraft:pampistachio[age=2]
harvestcraft:hazelnut_sapling
harvestcraft:pamhazelnut[age=0]
harvestcraft:pamhazelnut[age=1]
harvestcraft:pamhazelnut[age=2]
harvestcraft:lime_sapling
harvestcraft:pamlime[age=0]
harvestcraft:pamlime[age=1]
harvestcraft:pamlime[age=2]
harvestcraft:peppercorn_sapling
harvestcraft:pampeppercorn[age=0]
harvestcraft:pampeppercorn[age=1]
harvestcraft:pampeppercorn[age=2]
harvestcraft:almond_sapling
harvestcraft:pamalmond[age=0]
harvestcraft:pamalmond[age=1]
harvestcraft:pamalmond[age=2]
harvestcraft:gooseberry_sapling
harvestcraft:pamgooseberry[age=0]
harvestcraft:pamgooseberry[age=1]
harvestcraft:pamgooseberry[age=2]
harvestcraft:peach_sapling
harvestcraft:pampeach[age=0]
harvestcraft:pampeach[age=1]
harvestcraft:pampeach[age=2]
harvestcraft:chestnut_sapling
harvestcraft:pamchestnut[age=0]
harvestcraft:pamchestnut[age=1]
harvestcraft:pamchestnut[age=2]
harvestcraft:pawpaw_sapling
harvestcraft:pampawpaw[age=0]
harvestcraft:pampawpaw[age=1]
harvestcraft:pampawpaw[age=2]
harvestcraft:coconut_sapling
harvestcraft:pamcoconut[age=0]
harvestcraft:pamcoconut[age=1]
harvestcraft:pamcoconut[age=2]
harvestcraft:mango_sapling
harvestcraft:pammango[age=0]
harvestcraft:pammango[age=1]
harvestcraft:pammango[age=2]
harvestcraft:apricot_sapling
harvestcraft:pamapricot[age=0]
harvestcraft:pamapricot[age=1]
harvestcraft:pamapricot[age=2]
harvestcraft:orange_sapling
harvestcraft:pamorange[age=0]
harvestcraft:pamorange[age=1]
harvestcraft:pamorange[age=2]
harvestcraft:walnut_sapling
harvestcraft:pamwalnut[age=0]
harvestcraft:pamwalnut[age=1]
harvestcraft:pamwalnut[age=2]
harvestcraft:lychee_sapling
harvestcraft:pamlychee[age=0]
harvestcraft:pamlychee[age=1]
harvestcraft:pamlychee[age=2]
harvestcraft:persimmon_sapling
harvestcraft:pampersimmon[age=0]
harvestcraft:pampersimmon[age=1]
harvestcraft:pampersimmon[age=2]
harvestcraft:guava_sapling
harvestcraft:pamguava[age=0]
harvestcraft:pamguava[age=1]
harvestcraft:pamguava[age=2]
harvestcraft:breadfruit_sapling
harvestcraft:pambreadfruit[age=0]
harvestcraft:pambreadfruit[age=1]
harvestcraft:pambreadfruit[age=2]
harvestcraft:nutmeg_sapling
harvestcraft:pamnutmeg[age=0]
harvestcraft:pamnutmeg[age=1]
harvestcraft:pamnutmeg[age=2]
harvestcraft:durian_sapling
harvestcraft:pamdurian[age=0]
harvestcraft:pamdurian[age=1]
harvestcraft:pamdurian[age=2]
harvestcraft:tamarind_sapling
harvestcraft:pamtamarind[age=0]
harvestcraft:pamtamarind[age=1]
harvestcraft:pamtamarind[age=2]
harvestcraft:cinnamon_sapling
harvestcraft:pamcinnamon[age=0]
harvestcraft:pamcinnamon[age=1]
harvestcraft:pamcinnamon[age=2]
harvestcraft:maple_sapling
harvestcraft:pammaple[age=0]
harvestcraft:pammaple[age=1]
harvestcraft:pammaple[age=2]
harvestcraft:paperbark_sapling
harvestcraft:pampaperbark[age=0]
harvestcraft:pampaperbark[age=1]
harvestcraft:pampaperbark[age=2]
harvestcraft:market
harvestcraft:shippingbin
harvestcraft:well
harvestcraft:groundtrap[facing=north]
harvestcraft:groundtrap[facing=south]
harvestcraft:groundtrap[facing=west]
harvestcraft:groundtrap[facing=east]
harvestcraft:watertrap[facing=north]
harvestcraft:watertrap[facing=south]
harvestcraft:watertrap[facing=west]
harvestcraft:watertrap[facing=east]
harvestcraft:waterfilter[facing=north]
harvestcraft:waterfilter[facing=south]
harvestcraft:waterfilter[facing=west]
harvestcraft:waterfilter[facing=east]
harvestcraft:grinder[facing=north]
harvestcraft:grinder[facing=south]
harvestcraft:grinder[facing=west]
harvestcraft:grinder[facing=east]
harvestcraft:beehive
harvestcraft:apiary[facing=north]
harvestcraft:apiary[facing=south]
harvestcraft:apiary[facing=west]
harvestcraft:apiary[facing=east]
harvestcraft:honey
harvestcraft:honeycomb
harvestcraft:pressedwax
harvestcraft:waxcomb
harvestcraft:candledeco1[facing=up]
harvestcraft:candledeco1[facing=north]
harvestcraft:candledeco1[facing=south]
harvestcraft:candledeco1[facing=west]
harvestcraft:candledeco1[facing=east]
harvestcraft:candledeco2[facing=up]
harvestcraft:candledeco2[facing=north]
harvestcraft:candledeco2[facing=south]
harvestcraft:candledeco2[facing=west]
harvestcraft:candledeco2[facing=east]
harvestcraft:candledeco3[facing=up]
harvestcraft:candledeco3[facing=north]
harvestcraft:candledeco3[facing=south]
harvestcraft:candledeco3[facing=west]
harvestcraft:candledeco3[facing=east]
harvestcraft:candledeco4[facing=up]
harvestcraft:candledeco4[facing=north]
harvestcraft:candledeco4[facing=south]
harvestcraft:candledeco4[facing=west]
harvestcraft:candledeco4[facing=east]
harvestcraft:candledeco5[facing=up]
harvestcraft:candledeco5[facing=north]
harvestcraft:candledeco5[facing=south]
harvestcraft:candledeco5[facing=west]
harvestcraft:candledeco5[facing=east]
harvestcraft:candledeco6[facing=up]
harvestcraft:candledeco6[facing=north]
harvestcraft:candledeco6[facing=south]
harvestcraft:candledeco6[facing=west]
harvestcraft:candledeco6[facing=east]
harvestcraft:candledeco7[facing=up]
harvestcraft:candledeco7[facing=north]
harvestcraft:candledeco7[facing=south]
harvestcraft:candledeco7[facing=west]
harvestcraft:candledeco7[facing=east]
harvestcraft:candledeco8[facing=up]
harvestcraft:candledeco8[facing=north]
harvestcraft:candledeco8[facing=south]
harvestcraft:candledeco8[facing=west]
harvestcraft:candledeco8[facing=east]
harvestcraft:candledeco9[facing=up]
harvestcraft:candledeco9[facing=north]
harvestcraft:candledeco9[facing=south]
harvestcraft:candledeco9[facing=west]
harvestcraft:candledeco9[facing=east]
harvestcraft:candledeco10[facing=up]
harvestcraft:candledeco10[facing=north]
harvestcraft:candledeco10[facing=south]
harvestcraft:candledeco10[facing=west]
harvestcraft:candledeco10[facing=east]
harvestcraft:candledeco11[facing=up]
harvestcraft:candledeco11[facing=north]
harvestcraft:candledeco11[facing=south]
harvestcraft:candledeco11[facing=west]
harvestcraft:candledeco11[facing=east]
harvestcraft:candledeco12[facing=up]
harvestcraft:candledeco12[facing=north]
harvestcraft:candledeco12[facing=south]
harvestcraft:candledeco12[facing=west]
harvestcraft:candledeco12[facing=east]
harvestcraft:candledeco13[facing=up]
harvestcraft:candledeco13[facing=north]
harvestcraft:candledeco13[facing=south]
harvestcraft:candledeco13[facing=west]
harvestcraft:candledeco13[facing=east]
harvestcraft:candledeco14[facing=up]
harvestcraft:candledeco14[facing=north]
harvestcraft:candledeco14[facing=south]
harvestcraft:candledeco14[facing=west]
harvestcraft:candledeco14[facing=east]
harvestcraft:candledeco15[facing=up]
harvestcraft:candledeco15[facing=north]
harvestcraft:candledeco15[facing=south]
harvestcraft:candledeco15[facing=west]
harvestcraft:candledeco15[facing=east]
harvestcraft:candledeco16[facing=up]
harvestcraft:candledeco16[facing=north]
harvestcraft:candledeco16[facing=south]
harvestcraft:candledeco16[facing=west]
harvestcraft:candledeco16[facing=east]
harvestcraft:aridgarden
harvestcraft:frostgarden
harvestcraft:shadedgarden
harvestcraft:soggygarden
harvestcraft:tropicalgarden
harvestcraft:windygarden
harvestcraft:presser[facing=north]
harvestcraft:presser[facing=south]
harvestcraft:presser[facing=west]
harvestcraft:presser[facing=east]
harvestcraft:carrotcake[bites=0]
harvestcraft:carrotcake[bites=1]
harvestcraft:carrotcake[bites=2]
harvestcraft:carrotcake[bites=3]
harvestcraft:carrotcake[bites=4]
harvestcraft:carrotcake[bites=5]
harvestcraft:carrotcake[bites=6]
harvestcraft:cheesecake[bites=0]
harvestcraft:cheesecake[bites=1]
harvestcraft:cheesecake[bites=2]
harvestcraft:cheesecake[bites=3]
harvestcraft:cheesecake[bites=4]
harvestcraft:cheesecake[bites=5]
harvestcraft:cheesecake[bites=6]
harvestcraft:cherrycheesecake[bites=0]
harvestcraft:cherrycheesecake[bites=1]
harvestcraft:cherrycheesecake[bites=2]
harvestcraft:cherrycheesecake[bites=3]
harvestcraft:cherrycheesecake[bites=4]
harvestcraft:cherrycheesecake[bites=5]
harvestcraft:cherrycheesecake[bites=6]
harvestcraft:chocolatesprinklecake[bites=0]
harvestcraft:chocolatesprinklecake[bites=1]
harvestcraft:chocolatesprinklecake[bites=2]
harvestcraft:chocolatesprinklecake[bites=3]
harvestcraft:chocolatesprinklecake[bites=4]
harvestcraft:chocolatesprinklecake[bites=5]
harvestcraft:chocolatesprinklecake[bites=6]
harvestcraft:holidaycake[bites=0]
harvestcraft:holidaycake[bites=1]
harvestcraft:holidaycake[bites=2]
harvestcraft:holidaycake[bites=3]
harvestcraft:holidaycake[bites=4]
harvestcraft:holidaycake[bites=5]
harvestcraft:holidaycake[bites=6]
harvestcraft:lamingtoncake[bites=0]
harvestcraft:lamingtoncake[bites=1]
harvestcraft:lamingtoncake[bites=2]
harvestcraft:lamingtoncake[bites=3]
harvestcraft:lamingtoncake[bites=4]
harvestcraft:lamingtoncake[bites=5]
harvestcraft:lamingtoncake[bites=6]
harvestcraft:pavlovacake[bites=0]
harvestcraft:pavlovacake[bites=1]
harvestcraft:pavlovacake[bites=2]
harvestcraft:pavlovacake[bites=3]
harvestcraft:pavlovacake[bites=4]
harvestcraft:pavlovacake[bites=5]
harvestcraft:pavlovacake[bites=6]
harvestcraft:pineappleupsidedowncake[bites=0]
harvestcraft:pineappleupsidedowncake[bites=1]
harvestcraft:pineappleupsidedowncake[bites=2]
harvestcraft:pineappleupsidedowncake[bites=3]
harvestcraft:pineappleupsidedowncake[bites=4]
harvestcraft:pineappleupsidedowncake[bites=5]
harvestcraft:pineappleupsidedowncake[bites=6]
harvestcraft:pumpkincheesecake[bites=0]
harvestcraft:pumpkincheesecake[bites=1]
harvestcraft:pumpkincheesecake[bites=2]
harvestcraft:pumpkincheesecake[bites=3]
harvestcraft:pumpkincheesecake[bites=4]
harvestcraft:pumpkincheesecake[bites=5]
harvestcraft:pumpkincheesecake[bites=6]
harvestcraft:redvelvetcake[bites=0]
harvestcraft:redvelvetcake[bites=1]
harvestcraft:redvelvetcake[bites=2]
harvestcraft:redvelvetcake[bites=3]
harvestcraft:redvelvetcake[bites=4]
harvestcraft:redvelvetcake[bites=5]
harvestcraft:redvelvetcake[bites=6]
beneath:teleporterbeneath
wearablebackpacks:backpack
thebetweenlands:swamp_water[level=0]
thebetweenlands:swamp_water[level=1]
thebetweenlands:swamp_water[level=2]
thebetweenlands:swamp_water[level=3]
thebetweenlands:swamp_water[level=4]
thebetweenlands:swamp_water[level=5]
thebetweenlands:swamp_water[level=6]
thebetweenlands:swamp_water[level=7]
thebetweenlands:swamp_water[level=8]
thebetweenlands:swamp_water[level=9]
thebetweenlands:swamp_water[level=10]
thebetweenlands:swamp_water[level=11]
thebetweenlands:swamp_water[level=12]
thebetweenlands:swamp_water[level=13]
thebetweenlands:swamp_water[level=14]
thebetweenlands:swamp_water[level=15]
thebetweenlands:stagnant_water[level=0]
thebetweenlands:stagnant_water[level=1]
thebetweenlands:stagnant_water[level=2]
thebetweenlands:stagnant_water[level=3]
thebetweenlands:stagnant_water[level=4]
thebetweenlands:stagnant_water[level=5]
thebetweenlands:stagnant_water[level=6]
thebetweenlands:stagnant_water[level=7]
thebetweenlands:stagnant_water[level=8]
thebetweenlands:stagnant_water[level=9]
thebetweenlands:stagnant_water[level=10]
thebetweenlands:stagnant_water[level=11]
thebetweenlands:stagnant_water[level=12]
thebetweenlands:stagnant_water[level=13]
thebetweenlands:stagnant_water[level=14]
thebetweenlands:stagnant_water[level=15]
thebetweenlands:tar[level=0]
thebetweenlands:tar[level=1]
thebetweenlands:tar[level=2]
thebetweenlands:tar[level=3]
thebetweenlands:tar[level=4]
thebetweenlands:tar[level=5]
thebetweenlands:tar[level=6]
thebetweenlands:tar[level=7]
thebetweenlands:tar[level=8]
thebetweenlands:tar[level=9]
thebetweenlands:tar[level=10]
thebetweenlands:tar[level=11]
thebetweenlands:tar[level=12]
thebetweenlands:tar[level=13]
thebetweenlands:tar[level=14]
thebetweenlands:tar[level=15]
thebetweenlands:rubber[level=0]
thebetweenlands:rubber[level=1]
thebetweenlands:rubber[level=2]
thebetweenlands:rubber[level=3]
thebetweenlands:rubber[level=4]
thebetweenlands:rubber[level=5]
thebetweenlands:rubber[level=6]
thebetweenlands:rubber[level=7]
thebetweenlands:rubber[level=8]
thebetweenlands:rubber[level=9]
thebetweenlands:rubber[level=10]
thebetweenlands:rubber[level=11]
thebetweenlands:rubber[level=12]
thebetweenlands:rubber[level=13]
thebetweenlands:rubber[level=14]
thebetweenlands:rubber[level=15]
thebetweenlands:druid_stone_1[active=true,facing=north]
thebetweenlands:druid_stone_1[active=true,facing=south]
thebetweenlands:druid_stone_1[active=true,facing=west]
thebetweenlands:druid_stone_1[active=true,facing=east]
thebetweenlands:druid_stone_1[active=false,facing=north]
thebetweenlands:druid_stone_1[active=false,facing=south]
thebetweenlands:druid_stone_1[active=false,facing=west]
thebetweenlands:druid_stone_1[active=false,facing=east]
thebetweenlands:druid_stone_2[active=true,facing=north]
thebetweenlands:druid_stone_2[active=true,facing=south]
thebetweenlands:druid_stone_2[active=true,facing=west]
thebetweenlands:druid_stone_2[active=true,facing=east]
thebetweenlands:druid_stone_2[active=false,facing=north]
thebetweenlands:druid_stone_2[active=false,facing=south]
thebetweenlands:druid_stone_2[active=false,facing=west]
thebetweenlands:druid_stone_2[active=false,facing=east]
thebetweenlands:druid_stone_3[active=true,facing=north]
thebetweenlands:druid_stone_3[active=true,facing=south]
thebetweenlands:druid_stone_3[active=true,facing=west]
thebetweenlands:druid_stone_3[active=true,facing=east]
thebetweenlands:druid_stone_3[active=false,facing=north]
thebetweenlands:druid_stone_3[active=false,facing=south]
thebetweenlands:druid_stone_3[active=false,facing=west]
thebetweenlands:druid_stone_3[active=false,facing=east]
thebetweenlands:druid_stone_4[active=true,facing=north]
thebetweenlands:druid_stone_4[active=true,facing=south]
thebetweenlands:druid_stone_4[active=true,facing=west]
thebetweenlands:druid_stone_4[active=true,facing=east]
thebetweenlands:druid_stone_4[active=false,facing=north]
thebetweenlands:druid_stone_4[active=false,facing=south]
thebetweenlands:druid_stone_4[active=false,facing=west]
thebetweenlands:druid_stone_4[active=false,facing=east]
thebetweenlands:druid_stone_5[active=true,facing=north]
thebetweenlands:druid_stone_5[active=true,facing=south]
thebetweenlands:druid_stone_5[active=true,facing=west]
thebetweenlands:druid_stone_5[active=true,facing=east]
thebetweenlands:druid_stone_5[active=false,facing=north]
thebetweenlands:druid_stone_5[active=false,facing=south]
thebetweenlands:druid_stone_5[active=false,facing=west]
thebetweenlands:druid_stone_5[active=false,facing=east]
thebetweenlands:druid_stone_6[active=true,facing=north]
thebetweenlands:druid_stone_6[active=true,facing=south]
thebetweenlands:druid_stone_6[active=true,facing=west]
thebetweenlands:druid_stone_6[active=true,facing=east]
thebetweenlands:druid_stone_6[active=false,facing=north]
thebetweenlands:druid_stone_6[active=false,facing=south]
thebetweenlands:druid_stone_6[active=false,facing=west]
thebetweenlands:druid_stone_6[active=false,facing=east]
thebetweenlands:betweenlands_bedrock
thebetweenlands:betweenstone
thebetweenlands:generic_stone[variant=corrupt_betweenstone]
thebetweenlands:mud
thebetweenlands:peat
thebetweenlands:sludgy_dirt
thebetweenlands:spreading_sludgy_dirt[inactive=true]
thebetweenlands:spreading_sludgy_dirt[inactive=false]
thebetweenlands:slimy_dirt
thebetweenlands:slimy_grass
thebetweenlands:cragrock[variant=default]
thebetweenlands:cragrock[variant=mossy_1]
thebetweenlands:cragrock[variant=mossy_2]
thebetweenlands:pitstone
thebetweenlands:limestone
thebetweenlands:swamp_dirt
thebetweenlands:coarse_swamp_dirt
thebetweenlands:swamp_grass
thebetweenlands:wisp[color=0]
thebetweenlands:wisp[color=1]
thebetweenlands:wisp[color=2]
thebetweenlands:wisp[color=3]
thebetweenlands:octine_ore
thebetweenlands:valonite_ore
thebetweenlands:sulfur_ore
thebetweenlands:slimy_bone_ore
thebetweenlands:scabyst_ore
thebetweenlands:syrmorite_ore
thebetweenlands:aqua_middle_gem_ore
thebetweenlands:crimson_middle_gem_ore
thebetweenlands:green_middle_gem_ore
thebetweenlands:life_crystal_stalactite[level=0,variant=default]
thebetweenlands:life_crystal_stalactite[level=0,variant=ore]
thebetweenlands:life_crystal_stalactite[level=1,variant=default]
thebetweenlands:life_crystal_stalactite[level=1,variant=ore]
thebetweenlands:life_crystal_stalactite[level=2,variant=default]
thebetweenlands:life_crystal_stalactite[level=2,variant=ore]
thebetweenlands:life_crystal_stalactite[level=3,variant=default]
thebetweenlands:life_crystal_stalactite[level=3,variant=ore]
thebetweenlands:life_crystal_stalactite[level=4,variant=default]
thebetweenlands:life_crystal_stalactite[level=4,variant=ore]
thebetweenlands:life_crystal_stalactite[level=5,variant=default]
thebetweenlands:life_crystal_stalactite[level=5,variant=ore]
thebetweenlands:life_crystal_stalactite[level=6,variant=default]
thebetweenlands:life_crystal_stalactite[level=6,variant=ore]
thebetweenlands:life_crystal_stalactite[level=7,variant=default]
thebetweenlands:life_crystal_stalactite[level=7,variant=ore]
thebetweenlands:life_crystal_stalactite[level=8,variant=default]
thebetweenlands:life_crystal_stalactite[level=8,variant=ore]
thebetweenlands:life_crystal_stalactite[level=9,variant=default]
thebetweenlands:life_crystal_stalactite[level=9,variant=ore]
thebetweenlands:life_crystal_stalactite[level=10,variant=default]
thebetweenlands:life_crystal_stalactite[level=10,variant=ore]
thebetweenlands:life_crystal_stalactite[level=11,variant=default]
thebetweenlands:life_crystal_stalactite[level=11,variant=ore]
thebetweenlands:life_crystal_stalactite[level=12,variant=default]
thebetweenlands:life_crystal_stalactite[level=12,variant=ore]
thebetweenlands:life_crystal_stalactite[level=13,variant=default]
thebetweenlands:life_crystal_stalactite[level=13,variant=ore]
thebetweenlands:life_crystal_stalactite[level=14,variant=default]
thebetweenlands:life_crystal_stalactite[level=14,variant=ore]
thebetweenlands:life_crystal_stalactite[level=15,variant=default]
thebetweenlands:life_crystal_stalactite[level=15,variant=ore]
thebetweenlands:stalactite
thebetweenlands:silt
thebetweenlands:dead_grass
thebetweenlands:tar_solid
thebetweenlands:puddle[amount=0,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=0,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=0,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=0,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=0,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=0,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=0,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=0,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=0,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=0,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=0,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=0,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=0,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=0,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=0,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=0,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=1,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=1,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=1,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=1,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=1,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=1,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=1,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=1,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=1,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=1,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=1,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=1,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=1,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=1,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=1,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=1,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=2,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=2,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=2,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=2,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=2,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=2,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=2,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=2,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=2,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=2,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=2,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=2,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=2,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=2,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=2,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=2,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=3,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=3,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=3,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=3,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=3,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=3,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=3,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=3,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=3,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=3,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=3,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=3,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=3,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=3,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=3,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=3,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=4,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=4,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=4,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=4,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=4,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=4,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=4,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=4,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=4,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=4,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=4,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=4,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=4,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=4,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=4,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=4,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=5,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=5,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=5,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=5,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=5,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=5,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=5,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=5,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=5,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=5,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=5,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=5,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=5,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=5,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=5,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=5,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=6,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=6,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=6,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=6,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=6,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=6,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=6,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=6,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=6,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=6,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=6,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=6,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=6,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=6,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=6,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=6,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=7,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=7,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=7,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=7,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=7,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=7,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=7,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=7,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=7,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=7,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=7,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=7,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=7,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=7,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=7,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=7,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=8,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=8,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=8,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=8,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=8,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=8,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=8,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=8,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=8,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=8,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=8,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=8,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=8,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=8,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=8,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=8,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=9,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=9,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=9,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=9,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=9,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=9,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=9,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=9,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=9,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=9,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=9,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=9,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=9,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=9,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=9,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=9,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=10,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=10,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=10,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=10,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=10,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=10,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=10,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=10,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=10,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=10,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=10,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=10,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=10,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=10,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=10,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=10,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=11,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=11,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=11,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=11,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=11,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=11,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=11,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=11,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=11,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=11,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=11,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=11,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=11,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=11,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=11,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=11,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=12,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=12,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=12,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=12,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=12,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=12,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=12,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=12,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=12,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=12,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=12,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=12,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=12,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=12,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=12,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=12,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=13,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=13,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=13,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=13,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=13,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=13,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=13,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=13,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=13,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=13,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=13,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=13,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=13,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=13,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=13,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=13,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=14,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=14,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=14,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=14,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=14,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=14,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=14,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=14,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=14,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=14,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=14,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=14,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=14,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=14,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=14,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=14,east=false,north=false,south=false,west=false]
thebetweenlands:puddle[amount=15,east=true,north=true,south=true,west=true]
thebetweenlands:puddle[amount=15,east=true,north=true,south=true,west=false]
thebetweenlands:puddle[amount=15,east=true,north=true,south=false,west=true]
thebetweenlands:puddle[amount=15,east=true,north=true,south=false,west=false]
thebetweenlands:puddle[amount=15,east=true,north=false,south=true,west=true]
thebetweenlands:puddle[amount=15,east=true,north=false,south=true,west=false]
thebetweenlands:puddle[amount=15,east=true,north=false,south=false,west=true]
thebetweenlands:puddle[amount=15,east=true,north=false,south=false,west=false]
thebetweenlands:puddle[amount=15,east=false,north=true,south=true,west=true]
thebetweenlands:puddle[amount=15,east=false,north=true,south=true,west=false]
thebetweenlands:puddle[amount=15,east=false,north=true,south=false,west=true]
thebetweenlands:puddle[amount=15,east=false,north=true,south=false,west=false]
thebetweenlands:puddle[amount=15,east=false,north=false,south=true,west=true]
thebetweenlands:puddle[amount=15,east=false,north=false,south=true,west=false]
thebetweenlands:puddle[amount=15,east=false,north=false,south=false,west=true]
thebetweenlands:puddle[amount=15,east=false,north=false,south=false,west=false]
thebetweenlands:log_weedwood[axis=x]
thebetweenlands:log_weedwood[axis=y]
thebetweenlands:log_weedwood[axis=z]
thebetweenlands:log_weedwood[axis=none]
thebetweenlands:log_rotten_bark[axis=x]
thebetweenlands:log_rotten_bark[axis=y]
thebetweenlands:log_rotten_bark[axis=z]
thebetweenlands:log_rotten_bark[axis=none]
thebetweenlands:log_spreading_rotten_bark[inactive=true]
thebetweenlands:log_spreading_rotten_bark[inactive=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=true,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=x,down=false,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=true,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=y,down=false,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=true,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=z,down=false,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=true,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=true,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=true,north=false,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=true,south=false,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=true,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=true,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=true,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=true,up=false,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=false,up=true,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=false,up=true,west=false]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=false,up=false,west=true]
thebetweenlands:log_rubber[axis=none,down=false,east=false,natural=false,north=false,south=false,up=false,west=false]
thebetweenlands:log_hearthgrove[axis=x,tarred=true]
thebetweenlands:log_hearthgrove[axis=x,tarred=false]
thebetweenlands:log_hearthgrove[axis=y,tarred=true]
thebetweenlands:log_hearthgrove[axis=y,tarred=false]
thebetweenlands:log_hearthgrove[axis=z,tarred=true]
thebetweenlands:log_hearthgrove[axis=z,tarred=false]
thebetweenlands:log_hearthgrove[axis=none,tarred=true]
thebetweenlands:log_hearthgrove[axis=none,tarred=false]
thebetweenlands:log_nibbletwig[axis=x]
thebetweenlands:log_nibbletwig[axis=y]
thebetweenlands:log_nibbletwig[axis=z]
thebetweenlands:log_nibbletwig[axis=none]
thebetweenlands:log_spirit_tree[axis=x]
thebetweenlands:log_spirit_tree[axis=y]
thebetweenlands:log_spirit_tree[axis=z]
thebetweenlands:log_spirit_tree[axis=none]
thebetweenlands:weedwood
thebetweenlands:log_sap[axis=x]
thebetweenlands:log_sap[axis=y]
thebetweenlands:log_sap[axis=z]
thebetweenlands:log_sap[axis=none]
thebetweenlands:sapling_weedwood[stage=0,type=oak]
thebetweenlands:sapling_weedwood[stage=0,type=spruce]
thebetweenlands:sapling_weedwood[stage=0,type=birch]
thebetweenlands:sapling_weedwood[stage=0,type=jungle]
thebetweenlands:sapling_weedwood[stage=0,type=acacia]
thebetweenlands:sapling_weedwood[stage=0,type=dark_oak]
thebetweenlands:sapling_weedwood[stage=1,type=oak]
thebetweenlands:sapling_weedwood[stage=1,type=spruce]
thebetweenlands:sapling_weedwood[stage=1,type=birch]
thebetweenlands:sapling_weedwood[stage=1,type=jungle]
thebetweenlands:sapling_weedwood[stage=1,type=acacia]
thebetweenlands:sapling_weedwood[stage=1,type=dark_oak]
thebetweenlands:sapling_sap[stage=0,type=oak]
thebetweenlands:sapling_sap[stage=0,type=spruce]
thebetweenlands:sapling_sap[stage=0,type=birch]
thebetweenlands:sapling_sap[stage=0,type=jungle]
thebetweenlands:sapling_sap[stage=0,type=acacia]
thebetweenlands:sapling_sap[stage=0,type=dark_oak]
thebetweenlands:sapling_sap[stage=1,type=oak]
thebetweenlands:sapling_sap[stage=1,type=spruce]
thebetweenlands:sapling_sap[stage=1,type=birch]
thebetweenlands:sapling_sap[stage=1,type=jungle]
thebetweenlands:sapling_sap[stage=1,type=acacia]
thebetweenlands:sapling_sap[stage=1,type=dark_oak]
thebetweenlands:sapling_rubber[stage=0,type=oak]
thebetweenlands:sapling_rubber[stage=0,type=spruce]
thebetweenlands:sapling_rubber[stage=0,type=birch]
thebetweenlands:sapling_rubber[stage=0,type=jungle]
thebetweenlands:sapling_rubber[stage=0,type=acacia]
thebetweenlands:sapling_rubber[stage=0,type=dark_oak]
thebetweenlands:sapling_rubber[stage=1,type=oak]
thebetweenlands:sapling_rubber[stage=1,type=spruce]
thebetweenlands:sapling_rubber[stage=1,type=birch]
thebetweenlands:sapling_rubber[stage=1,type=jungle]
thebetweenlands:sapling_rubber[stage=1,type=acacia]
thebetweenlands:sapling_rubber[stage=1,type=dark_oak]
thebetweenlands:sapling_hearthgrove[stage=0,type=oak]
thebetweenlands:sapling_hearthgrove[stage=0,type=spruce]
thebetweenlands:sapling_hearthgrove[stage=0,type=birch]
thebetweenlands:sapling_hearthgrove[stage=0,type=jungle]
thebetweenlands:sapling_hearthgrove[stage=0,type=acacia]
thebetweenlands:sapling_hearthgrove[stage=0,type=dark_oak]
thebetweenlands:sapling_hearthgrove[stage=1,type=oak]
thebetweenlands:sapling_hearthgrove[stage=1,type=spruce]
thebetweenlands:sapling_hearthgrove[stage=1,type=birch]
thebetweenlands:sapling_hearthgrove[stage=1,type=jungle]
thebetweenlands:sapling_hearthgrove[stage=1,type=acacia]
thebetweenlands:sapling_hearthgrove[stage=1,type=dark_oak]
thebetweenlands:sapling_nibbletwig[stage=0,type=oak]
thebetweenlands:sapling_nibbletwig[stage=0,type=spruce]
thebetweenlands:sapling_nibbletwig[stage=0,type=birch]
thebetweenlands:sapling_nibbletwig[stage=0,type=jungle]
thebetweenlands:sapling_nibbletwig[stage=0,type=acacia]
thebetweenlands:sapling_nibbletwig[stage=0,type=dark_oak]
thebetweenlands:sapling_nibbletwig[stage=1,type=oak]
thebetweenlands:sapling_nibbletwig[stage=1,type=spruce]
thebetweenlands:sapling_nibbletwig[stage=1,type=birch]
thebetweenlands:sapling_nibbletwig[stage=1,type=jungle]
thebetweenlands:sapling_nibbletwig[stage=1,type=acacia]
thebetweenlands:sapling_nibbletwig[stage=1,type=dark_oak]
thebetweenlands:sapling_spirit_tree[stage=0,type=oak]
thebetweenlands:sapling_spirit_tree[stage=0,type=spruce]
thebetweenlands:sapling_spirit_tree[stage=0,type=birch]
thebetweenlands:sapling_spirit_tree[stage=0,type=jungle]
thebetweenlands:sapling_spirit_tree[stage=0,type=acacia]
thebetweenlands:sapling_spirit_tree[stage=0,type=dark_oak]
thebetweenlands:sapling_spirit_tree[stage=1,type=oak]
thebetweenlands:sapling_spirit_tree[stage=1,type=spruce]
thebetweenlands:sapling_spirit_tree[stage=1,type=birch]
thebetweenlands:sapling_spirit_tree[stage=1,type=jungle]
thebetweenlands:sapling_spirit_tree[stage=1,type=acacia]
thebetweenlands:sapling_spirit_tree[stage=1,type=dark_oak]
thebetweenlands:root_pod[stage=0,type=oak]
thebetweenlands:root_pod[stage=0,type=spruce]
thebetweenlands:root_pod[stage=0,type=birch]
thebetweenlands:root_pod[stage=0,type=jungle]
thebetweenlands:root_pod[stage=0,type=acacia]
thebetweenlands:root_pod[stage=0,type=dark_oak]
thebetweenlands:root_pod[stage=1,type=oak]
thebetweenlands:root_pod[stage=1,type=spruce]
thebetweenlands:root_pod[stage=1,type=birch]
thebetweenlands:root_pod[stage=1,type=jungle]
thebetweenlands:root_pod[stage=1,type=acacia]
thebetweenlands:root_pod[stage=1,type=dark_oak]
thebetweenlands:leaves_weedwood_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_weedwood_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_weedwood_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_weedwood_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_sap_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_sap_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_sap_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_sap_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_rubber_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_rubber_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_rubber_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_rubber_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_hearthgrove_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_hearthgrove_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_hearthgrove_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_hearthgrove_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_nibbletwig_tree[check_decay=true,decayable=true]
thebetweenlands:leaves_nibbletwig_tree[check_decay=true,decayable=false]
thebetweenlands:leaves_nibbletwig_tree[check_decay=false,decayable=true]
thebetweenlands:leaves_nibbletwig_tree[check_decay=false,decayable=false]
thebetweenlands:leaves_spirit_tree_top[check_decay=true,decayable=true]
thebetweenlands:leaves_spirit_tree_top[check_decay=true,decayable=false]
thebetweenlands:leaves_spirit_tree_top[check_decay=false,decayable=true]
thebetweenlands:leaves_spirit_tree_top[check_decay=false,decayable=false]
thebetweenlands:leaves_spirit_tree_middle[check_decay=true,decayable=true]
thebetweenlands:leaves_spirit_tree_middle[check_decay=true,decayable=false]
thebetweenlands:leaves_spirit_tree_middle[check_decay=false,decayable=true]
thebetweenlands:leaves_spirit_tree_middle[check_decay=false,decayable=false]
thebetweenlands:leaves_spirit_tree_bottom[check_decay=true,decayable=true]
thebetweenlands:leaves_spirit_tree_bottom[check_decay=true,decayable=false]
thebetweenlands:leaves_spirit_tree_bottom[check_decay=false,decayable=true]
thebetweenlands:leaves_spirit_tree_bottom[check_decay=false,decayable=false]
thebetweenlands:weedwood_planks
thebetweenlands:rubber_tree_planks
thebetweenlands:giant_root_planks
thebetweenlands:hearthgrove_planks
thebetweenlands:nibbletwig_planks
thebetweenlands:angry_betweenstone
thebetweenlands:betweenstone_bricks
thebetweenlands:betweenstone_bricks_mirage
thebetweenlands:betweenstone_tiles
thebetweenlands:betweenstone_chiseled
thebetweenlands:cragrock_chiseled
thebetweenlands:limestone_chiseled
thebetweenlands:pitstone_chiseled
thebetweenlands:scabyst_chiseled_1
thebetweenlands:scabyst_chiseled_2
thebetweenlands:scabyst_chiseled_3
thebetweenlands:scabyst_pitstone_dotted
thebetweenlands:scabyst_pitstone_horizontal
thebetweenlands:scabyst_bricks
thebetweenlands:cracked_betweenstone_bricks
thebetweenlands:cracked_betweenstone_tiles
thebetweenlands:cracked_limestone_bricks
thebetweenlands:cragrock_bricks
thebetweenlands:cragrock_tiles
thebetweenlands:glowing_betweenstone_tile
thebetweenlands:inactive_glowing_smooth_cragrock
thebetweenlands:glowing_smooth_cragrock
thebetweenlands:limestone_bricks
thebetweenlands:limestone_tiles
thebetweenlands:mossy_betweenstone_bricks
thebetweenlands:mossy_betweenstone_tiles
thebetweenlands:mossy_limestone_bricks
thebetweenlands:mossy_smooth_betweenstone
thebetweenlands:mud_bricks
thebetweenlands:mud_brick_shingles
thebetweenlands:rubber_block
thebetweenlands:pitstone_bricks
thebetweenlands:pitstone_tiles
thebetweenlands:polished_limestone
thebetweenlands:smooth_betweenstone
thebetweenlands:smooth_cragrock
thebetweenlands:octine_block
thebetweenlands:syrmorite_block
thebetweenlands:valonite_block
thebetweenlands:scabyst_block
thebetweenlands:weak_betweenstone_tiles
thebetweenlands:weak_polished_limestone
thebetweenlands:weak_mossy_betweenstone_tiles
thebetweenlands:dentrothyst[type=green]
thebetweenlands:dentrothyst[type=orange]
thebetweenlands:loot_pot[facing=north,type=1]
thebetweenlands:loot_pot[facing=north,type=2]
thebetweenlands:loot_pot[facing=north,type=3]
thebetweenlands:loot_pot[facing=south,type=1]
thebetweenlands:loot_pot[facing=south,type=2]
thebetweenlands:loot_pot[facing=south,type=3]
thebetweenlands:loot_pot[facing=west,type=1]
thebetweenlands:loot_pot[facing=west,type=2]
thebetweenlands:loot_pot[facing=west,type=3]
thebetweenlands:loot_pot[facing=east,type=1]
thebetweenlands:loot_pot[facing=east,type=2]
thebetweenlands:loot_pot[facing=east,type=3]
thebetweenlands:mob_spawner
thebetweenlands:temple_pillar[axis=x]
thebetweenlands:temple_pillar[axis=y]
thebetweenlands:temple_pillar[axis=z]
thebetweenlands:betweenstone_pillar[axis=x]
thebetweenlands:betweenstone_pillar[axis=y]
thebetweenlands:betweenstone_pillar[axis=z]
thebetweenlands:pitstone_pillar[axis=x]
thebetweenlands:pitstone_pillar[axis=y]
thebetweenlands:pitstone_pillar[axis=z]
thebetweenlands:limestone_pillar[axis=x]
thebetweenlands:limestone_pillar[axis=y]
thebetweenlands:limestone_pillar[axis=z]
thebetweenlands:cragrock_pillar[axis=x]
thebetweenlands:cragrock_pillar[axis=y]
thebetweenlands:cragrock_pillar[axis=z]
thebetweenlands:tar_beast_spawner
thebetweenlands:tar_loot_pot[facing=north,type=1]
thebetweenlands:tar_loot_pot[facing=north,type=2]
thebetweenlands:tar_loot_pot[facing=north,type=3]
thebetweenlands:tar_loot_pot[facing=south,type=1]
thebetweenlands:tar_loot_pot[facing=south,type=2]
thebetweenlands:tar_loot_pot[facing=south,type=3]
thebetweenlands:tar_loot_pot[facing=west,type=1]
thebetweenlands:tar_loot_pot[facing=west,type=2]
thebetweenlands:tar_loot_pot[facing=west,type=3]
thebetweenlands:tar_loot_pot[facing=east,type=1]
thebetweenlands:tar_loot_pot[facing=east,type=2]
thebetweenlands:tar_loot_pot[facing=east,type=3]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=straight]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=straight]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=straight]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=straight]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:cragrock_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:pitstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:cragrock_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:limestone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:pitstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:limestone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:limestone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:limestone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:limestone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:limestone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:limestone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:limestone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:limestone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:smooth_betweenstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:smooth_cragrock_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:polished_limestone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mossy_betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mossy_smooth_betweenstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:cracked_betweenstone_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:scabyst_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:sulfur_block
thebetweenlands:temple_bricks
thebetweenlands:smooth_pitstone
thebetweenlands:mire_coral_block
thebetweenlands:deep_water_coral_block
thebetweenlands:slimy_bone_block
thebetweenlands:aqua_middle_gem_block
thebetweenlands:crimson_middle_gem_block
thebetweenlands:green_middle_gem_block
thebetweenlands:compost_block
thebetweenlands:polished_dentrothyst[type=green]
thebetweenlands:polished_dentrothyst[type=orange]
thebetweenlands:silt_glass
thebetweenlands:silt_glass_pane[east=true,north=true,south=true,west=true]
thebetweenlands:silt_glass_pane[east=true,north=true,south=true,west=false]
thebetweenlands:silt_glass_pane[east=true,north=true,south=false,west=true]
thebetweenlands:silt_glass_pane[east=true,north=true,south=false,west=false]
thebetweenlands:silt_glass_pane[east=true,north=false,south=true,west=true]
thebetweenlands:silt_glass_pane[east=true,north=false,south=true,west=false]
thebetweenlands:silt_glass_pane[east=true,north=false,south=false,west=true]
thebetweenlands:silt_glass_pane[east=true,north=false,south=false,west=false]
thebetweenlands:silt_glass_pane[east=false,north=true,south=true,west=true]
thebetweenlands:silt_glass_pane[east=false,north=true,south=true,west=false]
thebetweenlands:silt_glass_pane[east=false,north=true,south=false,west=true]
thebetweenlands:silt_glass_pane[east=false,north=true,south=false,west=false]
thebetweenlands:silt_glass_pane[east=false,north=false,south=true,west=true]
thebetweenlands:silt_glass_pane[east=false,north=false,south=true,west=false]
thebetweenlands:silt_glass_pane[east=false,north=false,south=false,west=true]
thebetweenlands:silt_glass_pane[east=false,north=false,south=false,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=true,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=true,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=true,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=true,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=false,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=false,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=false,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=true,south=false,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=true,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=true,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=true,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=true,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=false,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=false,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=false,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=true,north=false,south=false,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=true,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=true,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=true,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=true,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=false,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=false,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=false,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=true,south=false,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=true,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=true,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=true,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=true,type=orange,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=false,type=green,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=false,type=green,west=false]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=false,type=orange,west=true]
thebetweenlands:polished_dentrothyst_pane[east=false,north=false,south=false,type=orange,west=false]
thebetweenlands:amate_paper_pane_1[east=true,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_1[east=true,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_1[east=true,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_1[east=true,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_1[east=true,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_1[east=true,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_1[east=true,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_1[east=true,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_1[east=false,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_1[east=false,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_1[east=false,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_1[east=false,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_1[east=false,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_1[east=false,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_1[east=false,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_1[east=false,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_2[east=true,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_2[east=true,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_2[east=true,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_2[east=true,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_2[east=true,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_2[east=true,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_2[east=true,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_2[east=true,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_2[east=false,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_2[east=false,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_2[east=false,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_2[east=false,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_2[east=false,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_2[east=false,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_2[east=false,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_2[east=false,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_3[east=true,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_3[east=true,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_3[east=true,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_3[east=true,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_3[east=true,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_3[east=true,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_3[east=true,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_3[east=true,north=false,south=false,west=false]
thebetweenlands:amate_paper_pane_3[east=false,north=true,south=true,west=true]
thebetweenlands:amate_paper_pane_3[east=false,north=true,south=true,west=false]
thebetweenlands:amate_paper_pane_3[east=false,north=true,south=false,west=true]
thebetweenlands:amate_paper_pane_3[east=false,north=true,south=false,west=false]
thebetweenlands:amate_paper_pane_3[east=false,north=false,south=true,west=true]
thebetweenlands:amate_paper_pane_3[east=false,north=false,south=true,west=false]
thebetweenlands:amate_paper_pane_3[east=false,north=false,south=false,west=true]
thebetweenlands:amate_paper_pane_3[east=false,north=false,south=false,west=false]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:smooth_pitstone_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=straight]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=straight]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=straight]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=straight]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:tar_solid_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=straight]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=straight]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=straight]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=straight]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:temple_brick_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:spike_trap[facing=down]
thebetweenlands:spike_trap[facing=up]
thebetweenlands:spike_trap[facing=north]
thebetweenlands:spike_trap[facing=south]
thebetweenlands:spike_trap[facing=west]
thebetweenlands:spike_trap[facing=east]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:weedwood_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:rubber_tree_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:giant_root_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:hearthgrove_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:nibbletwig_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:possessed_block[facing=north]
thebetweenlands:possessed_block[facing=south]
thebetweenlands:possessed_block[facing=west]
thebetweenlands:possessed_block[facing=east]
thebetweenlands:item_cage
thebetweenlands:item_shelf[facing=north]
thebetweenlands:item_shelf[facing=south]
thebetweenlands:item_shelf[facing=west]
thebetweenlands:item_shelf[facing=east]
thebetweenlands:thatch
thebetweenlands:cragrock_slab[half=top]
thebetweenlands:cragrock_slab[half=bottom]
thebetweenlands:cragrock_slab[half=full]
thebetweenlands:pitstone_slab[half=top]
thebetweenlands:pitstone_slab[half=bottom]
thebetweenlands:pitstone_slab[half=full]
thebetweenlands:betweenstone_slab[half=top]
thebetweenlands:betweenstone_slab[half=bottom]
thebetweenlands:betweenstone_slab[half=full]
thebetweenlands:smooth_pitstone_slab[half=top]
thebetweenlands:smooth_pitstone_slab[half=bottom]
thebetweenlands:smooth_pitstone_slab[half=full]
thebetweenlands:tar_solid_slab[half=top]
thebetweenlands:tar_solid_slab[half=bottom]
thebetweenlands:tar_solid_slab[half=full]
thebetweenlands:temple_brick_slab[half=top]
thebetweenlands:temple_brick_slab[half=bottom]
thebetweenlands:temple_brick_slab[half=full]
thebetweenlands:betweenstone_brick_slab[half=top]
thebetweenlands:betweenstone_brick_slab[half=bottom]
thebetweenlands:betweenstone_brick_slab[half=full]
thebetweenlands:mud_brick_slab[half=top]
thebetweenlands:mud_brick_slab[half=bottom]
thebetweenlands:mud_brick_slab[half=full]
thebetweenlands:cragrock_brick_slab[half=top]
thebetweenlands:cragrock_brick_slab[half=bottom]
thebetweenlands:cragrock_brick_slab[half=full]
thebetweenlands:limestone_brick_slab[half=top]
thebetweenlands:limestone_brick_slab[half=bottom]
thebetweenlands:limestone_brick_slab[half=full]
thebetweenlands:limestone_slab[half=top]
thebetweenlands:limestone_slab[half=bottom]
thebetweenlands:limestone_slab[half=full]
thebetweenlands:smooth_betweenstone_slab[half=top]
thebetweenlands:smooth_betweenstone_slab[half=bottom]
thebetweenlands:smooth_betweenstone_slab[half=full]
thebetweenlands:smooth_cragrock_slab[half=top]
thebetweenlands:smooth_cragrock_slab[half=bottom]
thebetweenlands:smooth_cragrock_slab[half=full]
thebetweenlands:polished_limestone_slab[half=top]
thebetweenlands:polished_limestone_slab[half=bottom]
thebetweenlands:polished_limestone_slab[half=full]
thebetweenlands:pitstone_brick_slab[half=top]
thebetweenlands:pitstone_brick_slab[half=bottom]
thebetweenlands:pitstone_brick_slab[half=full]
thebetweenlands:mossy_betweenstone_brick_slab[half=top]
thebetweenlands:mossy_betweenstone_brick_slab[half=bottom]
thebetweenlands:mossy_betweenstone_brick_slab[half=full]
thebetweenlands:mossy_smooth_betweenstone_slab[half=top]
thebetweenlands:mossy_smooth_betweenstone_slab[half=bottom]
thebetweenlands:mossy_smooth_betweenstone_slab[half=full]
thebetweenlands:cracked_betweenstone_brick_slab[half=top]
thebetweenlands:cracked_betweenstone_brick_slab[half=bottom]
thebetweenlands:cracked_betweenstone_brick_slab[half=full]
thebetweenlands:weedwood_plank_slab[half=top]
thebetweenlands:weedwood_plank_slab[half=bottom]
thebetweenlands:weedwood_plank_slab[half=full]
thebetweenlands:rubber_tree_plank_slab[half=top]
thebetweenlands:rubber_tree_plank_slab[half=bottom]
thebetweenlands:rubber_tree_plank_slab[half=full]
thebetweenlands:giant_root_plank_slab[half=top]
thebetweenlands:giant_root_plank_slab[half=bottom]
thebetweenlands:giant_root_plank_slab[half=full]
thebetweenlands:hearthgrove_plank_slab[half=top]
thebetweenlands:hearthgrove_plank_slab[half=bottom]
thebetweenlands:hearthgrove_plank_slab[half=full]
thebetweenlands:nibbletwig_plank_slab[half=top]
thebetweenlands:nibbletwig_plank_slab[half=bottom]
thebetweenlands:nibbletwig_plank_slab[half=full]
thebetweenlands:mud_brick_shingle_slab[half=top]
thebetweenlands:mud_brick_shingle_slab[half=bottom]
thebetweenlands:mud_brick_shingle_slab[half=full]
thebetweenlands:mud_brick_shingle_stairs[facing=north,half=top,shape=straight]
thebetweenlands:mud_brick_shingle_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:mud_brick_shingle_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:mud_brick_shingle_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:mud_brick_shingle_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:mud_brick_shingle_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:mud_brick_shingle_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_shingle_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_shingle_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_shingle_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_shingle_stairs[facing=south,half=top,shape=straight]
thebetweenlands:mud_brick_shingle_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:mud_brick_shingle_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:mud_brick_shingle_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:mud_brick_shingle_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:mud_brick_shingle_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:mud_brick_shingle_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_shingle_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_shingle_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_shingle_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_shingle_stairs[facing=west,half=top,shape=straight]
thebetweenlands:mud_brick_shingle_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:mud_brick_shingle_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:mud_brick_shingle_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:mud_brick_shingle_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:mud_brick_shingle_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:mud_brick_shingle_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_shingle_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_shingle_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_shingle_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_shingle_stairs[facing=east,half=top,shape=straight]
thebetweenlands:mud_brick_shingle_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:mud_brick_shingle_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:mud_brick_shingle_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:mud_brick_shingle_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:mud_brick_shingle_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:mud_brick_shingle_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_shingle_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_shingle_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_shingle_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_shingle_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:mud_brick_shingle_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:mud_brick_shingle_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:mud_brick_shingle_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:mud_brick_shingle_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:mud_brick_shingle_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:mud_brick_shingle_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:mud_brick_shingle_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:mud_brick_shingle_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:mud_brick_shingle_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:mud_brick_shingle_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:mud_brick_shingle_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:mud_brick_shingle_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:mud_brick_shingle_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:mud_brick_shingle_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:mud_brick_shingle_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:mud_brick_shingle_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:mud_brick_shingle_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:mud_brick_shingle_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:mud_brick_shingle_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:mud_brick_shingle_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:mud_brick_shingle_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:mud_brick_shingle_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:mud_brick_shingle_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:mud_brick_shingle_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:mud_brick_shingle_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:mud_brick_shingle_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:mud_brick_shingle_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:mud_brick_shingle_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:mud_brick_shingle_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:mud_brick_shingle_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:mud_brick_shingle_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:thatch_slab[half=top]
thebetweenlands:thatch_slab[half=bottom]
thebetweenlands:thatch_slab[half=full]
thebetweenlands:scabyst_brick_slab[half=top]
thebetweenlands:scabyst_brick_slab[half=bottom]
thebetweenlands:scabyst_brick_slab[half=full]
thebetweenlands:pitstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:pitstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:pitstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:pitstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:pitstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:pitstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:pitstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:pitstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:pitstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:pitstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:pitstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:pitstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:pitstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:pitstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:pitstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:pitstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:pitstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:pitstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:pitstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:pitstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:pitstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:pitstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:pitstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:pitstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:pitstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:pitstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:pitstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:pitstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:pitstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:pitstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:pitstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:pitstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:betweenstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:betweenstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:betweenstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:betweenstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:betweenstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:betweenstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:betweenstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:betweenstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:betweenstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:betweenstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:betweenstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:betweenstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:betweenstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:betweenstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:betweenstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:betweenstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:betweenstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:betweenstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:betweenstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:betweenstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:betweenstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:betweenstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:betweenstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:betweenstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:betweenstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:betweenstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:betweenstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:betweenstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:betweenstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:betweenstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:betweenstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:betweenstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:tar_solid_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:tar_solid_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:tar_solid_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:tar_solid_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:tar_solid_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:tar_solid_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:tar_solid_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:tar_solid_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:tar_solid_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:tar_solid_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:tar_solid_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:tar_solid_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:tar_solid_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:tar_solid_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:tar_solid_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:tar_solid_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:tar_solid_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:tar_solid_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:tar_solid_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:tar_solid_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:tar_solid_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:tar_solid_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:tar_solid_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:tar_solid_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:tar_solid_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:tar_solid_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:tar_solid_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:tar_solid_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:tar_solid_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:tar_solid_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:tar_solid_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:tar_solid_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:temple_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:temple_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:temple_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:temple_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:temple_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:temple_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:temple_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:temple_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:temple_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:temple_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:temple_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:temple_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:temple_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:temple_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:temple_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:temple_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:temple_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:temple_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:temple_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:temple_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:temple_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:temple_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:temple_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:temple_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:temple_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:temple_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:temple_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:temple_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:temple_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:temple_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:temple_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:temple_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_pitstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:mud_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:mud_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:mud_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:mud_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:mud_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:mud_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:mud_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:mud_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:mud_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:mud_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:mud_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:mud_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:mud_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:mud_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:mud_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:mud_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:mud_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:mud_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:mud_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:mud_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:mud_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:mud_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:mud_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:mud_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:mud_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:mud_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:mud_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:mud_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:mud_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:mud_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:mud_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:mud_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:cragrock_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:cragrock_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:cragrock_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:cragrock_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:cragrock_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:cragrock_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:cragrock_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:cragrock_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:cragrock_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:cragrock_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:cragrock_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:cragrock_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:cragrock_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:cragrock_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:cragrock_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:cragrock_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:cragrock_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:cragrock_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:cragrock_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:cragrock_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:cragrock_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:cragrock_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:cragrock_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:cragrock_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:cragrock_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:cragrock_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:cragrock_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:cragrock_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:cragrock_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:cragrock_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:cragrock_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:cragrock_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:cragrock_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:limestone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:limestone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:limestone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:limestone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:limestone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:limestone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:limestone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:limestone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:limestone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:limestone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:limestone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:limestone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:limestone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:limestone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:limestone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:limestone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:limestone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:limestone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:limestone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:limestone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:limestone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:limestone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:limestone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:limestone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:limestone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:limestone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:limestone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:limestone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:limestone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:limestone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:limestone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:limestone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:limestone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:polished_limestone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:pitstone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_betweenstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:smooth_cragrock_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:mossy_betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:mossy_smooth_betweenstone_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:cracked_betweenstone_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:scabyst_brick_wall[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:weedwood_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:weedwood_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:weedwood_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:weedwood_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:weedwood_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:weedwood_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:weedwood_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:weedwood_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:weedwood_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:weedwood_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:weedwood_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:weedwood_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:weedwood_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:weedwood_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:weedwood_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:weedwood_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:weedwood_log_fence[east=true,north=true,south=true,west=true]
thebetweenlands:weedwood_log_fence[east=true,north=true,south=true,west=false]
thebetweenlands:weedwood_log_fence[east=true,north=true,south=false,west=true]
thebetweenlands:weedwood_log_fence[east=true,north=true,south=false,west=false]
thebetweenlands:weedwood_log_fence[east=true,north=false,south=true,west=true]
thebetweenlands:weedwood_log_fence[east=true,north=false,south=true,west=false]
thebetweenlands:weedwood_log_fence[east=true,north=false,south=false,west=true]
thebetweenlands:weedwood_log_fence[east=true,north=false,south=false,west=false]
thebetweenlands:weedwood_log_fence[east=false,north=true,south=true,west=true]
thebetweenlands:weedwood_log_fence[east=false,north=true,south=true,west=false]
thebetweenlands:weedwood_log_fence[east=false,north=true,south=false,west=true]
thebetweenlands:weedwood_log_fence[east=false,north=true,south=false,west=false]
thebetweenlands:weedwood_log_fence[east=false,north=false,south=true,west=true]
thebetweenlands:weedwood_log_fence[east=false,north=false,south=true,west=false]
thebetweenlands:weedwood_log_fence[east=false,north=false,south=false,west=true]
thebetweenlands:weedwood_log_fence[east=false,north=false,south=false,west=false]
thebetweenlands:rubber_tree_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:rubber_tree_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:rubber_tree_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:rubber_tree_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:rubber_tree_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:rubber_tree_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:rubber_tree_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:rubber_tree_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:rubber_tree_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:rubber_tree_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:rubber_tree_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:rubber_tree_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:rubber_tree_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:rubber_tree_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:rubber_tree_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:rubber_tree_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:giant_root_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:giant_root_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:giant_root_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:giant_root_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:giant_root_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:giant_root_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:giant_root_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:giant_root_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:giant_root_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:giant_root_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:giant_root_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:giant_root_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:giant_root_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:giant_root_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:giant_root_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:giant_root_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:hearthgrove_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:hearthgrove_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:hearthgrove_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:hearthgrove_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:hearthgrove_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:hearthgrove_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:hearthgrove_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:hearthgrove_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:hearthgrove_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:hearthgrove_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:hearthgrove_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:hearthgrove_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:hearthgrove_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:hearthgrove_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:hearthgrove_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:hearthgrove_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:nibbletwig_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:nibbletwig_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:nibbletwig_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:nibbletwig_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:nibbletwig_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:nibbletwig_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:nibbletwig_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:nibbletwig_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:nibbletwig_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:nibbletwig_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:nibbletwig_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:nibbletwig_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:nibbletwig_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:nibbletwig_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:nibbletwig_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:nibbletwig_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:weedwood_log_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:rubber_tree_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:giant_root_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:hearthgrove_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:nibbletwig_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:weedwood_plank_pressure_plate[powered=true]
thebetweenlands:weedwood_plank_pressure_plate[powered=false]
thebetweenlands:betweenstone_pressure_plate[powered=true]
thebetweenlands:betweenstone_pressure_plate[powered=false]
thebetweenlands:syrmorite_pressure_plate[powered=true]
thebetweenlands:syrmorite_pressure_plate[powered=false]
thebetweenlands:weedwood_plank_button[facing=down,powered=true]
thebetweenlands:weedwood_plank_button[facing=down,powered=false]
thebetweenlands:weedwood_plank_button[facing=up,powered=true]
thebetweenlands:weedwood_plank_button[facing=up,powered=false]
thebetweenlands:weedwood_plank_button[facing=north,powered=true]
thebetweenlands:weedwood_plank_button[facing=north,powered=false]
thebetweenlands:weedwood_plank_button[facing=south,powered=true]
thebetweenlands:weedwood_plank_button[facing=south,powered=false]
thebetweenlands:weedwood_plank_button[facing=west,powered=true]
thebetweenlands:weedwood_plank_button[facing=west,powered=false]
thebetweenlands:weedwood_plank_button[facing=east,powered=true]
thebetweenlands:weedwood_plank_button[facing=east,powered=false]
thebetweenlands:betweenstone_button[facing=down,powered=true]
thebetweenlands:betweenstone_button[facing=down,powered=false]
thebetweenlands:betweenstone_button[facing=up,powered=true]
thebetweenlands:betweenstone_button[facing=up,powered=false]
thebetweenlands:betweenstone_button[facing=north,powered=true]
thebetweenlands:betweenstone_button[facing=north,powered=false]
thebetweenlands:betweenstone_button[facing=south,powered=true]
thebetweenlands:betweenstone_button[facing=south,powered=false]
thebetweenlands:betweenstone_button[facing=west,powered=true]
thebetweenlands:betweenstone_button[facing=west,powered=false]
thebetweenlands:betweenstone_button[facing=east,powered=true]
thebetweenlands:betweenstone_button[facing=east,powered=false]
thebetweenlands:weedwood_ladder[facing=north]
thebetweenlands:weedwood_ladder[facing=south]
thebetweenlands:weedwood_ladder[facing=west]
thebetweenlands:weedwood_ladder[facing=east]
thebetweenlands:weedwood_lever[facing=down_x,powered=true]
thebetweenlands:weedwood_lever[facing=down_x,powered=false]
thebetweenlands:weedwood_lever[facing=east,powered=true]
thebetweenlands:weedwood_lever[facing=east,powered=false]
thebetweenlands:weedwood_lever[facing=west,powered=true]
thebetweenlands:weedwood_lever[facing=west,powered=false]
thebetweenlands:weedwood_lever[facing=south,powered=true]
thebetweenlands:weedwood_lever[facing=south,powered=false]
thebetweenlands:weedwood_lever[facing=north,powered=true]
thebetweenlands:weedwood_lever[facing=north,powered=false]
thebetweenlands:weedwood_lever[facing=up_z,powered=true]
thebetweenlands:weedwood_lever[facing=up_z,powered=false]
thebetweenlands:weedwood_lever[facing=up_x,powered=true]
thebetweenlands:weedwood_lever[facing=up_x,powered=false]
thebetweenlands:weedwood_lever[facing=down_z,powered=true]
thebetweenlands:weedwood_lever[facing=down_z,powered=false]
thebetweenlands:worm_dungeon_pillar[variant=worm_pillar_vertical]
thebetweenlands:worm_dungeon_pillar[variant=worm_pillar_vertical_decay_1]
thebetweenlands:worm_dungeon_pillar[variant=worm_pillar_vertical_decay_2]
thebetweenlands:worm_dungeon_pillar[variant=worm_pillar_vertical_decay_3]
thebetweenlands:worm_dungeon_pillar[variant=worm_pillar_vertical_decay_4]
thebetweenlands:worm_dungeon_pillar[variant=worm_pillar_vertical_decay_full]
thebetweenlands:worm_dungeon_pillar[variant=worm_pillar_top]
thebetweenlands:worm_dungeon_pillar[variant=worm_pillar_top_decay_1]
thebetweenlands:worm_dungeon_pillar[variant=worm_pillar_top_decay_2]
thebetweenlands:worm_dungeon_pillar[variant=worm_pillar_top_decay_3]
thebetweenlands:worm_dungeon_pillar[variant=worm_pillar_top_decay_4]
thebetweenlands:worm_dungeon_pillar[variant=worm_pillar_top_decay_full]
thebetweenlands:compacted_mud
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=true,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=true,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=true,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=true,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=true,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=true,variant=mud_tiles_cracked_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_decay]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked]
thebetweenlands:mud_tiles[connected_down=false,connected_east=false,connected_north=false,connected_south=false,connected_up=false,connected_west=false,variant=mud_tiles_cracked_decay]
thebetweenlands:puffshroom
thebetweenlands:mud_bricks_carved[variant=mud_bricks_carved]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_carved_decay_1]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_carved_decay_2]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_carved_decay_3]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_carved_decay_4]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_carved_edge]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_carved_edge_decay_1]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_carved_edge_decay_2]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_carved_edge_decay_3]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_carved_edge_decay_4]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_decay_1]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_decay_2]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_decay_3]
thebetweenlands:mud_bricks_carved[variant=mud_bricks_decay_4]
thebetweenlands:mud_brick_stairs_decay_1[facing=north,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_1[facing=north,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=north,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=north,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=north,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=north,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_1[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=south,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_1[facing=south,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=south,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=south,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=south,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=south,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_1[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=west,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_1[facing=west,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=west,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=west,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=west,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=west,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_1[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=east,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_1[facing=east,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=east,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=east,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=east,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=east,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_1[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_1[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_1[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=north,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_2[facing=north,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=north,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=north,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=north,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=north,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_2[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=south,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_2[facing=south,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=south,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=south,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=south,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=south,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_2[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=west,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_2[facing=west,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=west,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=west,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=west,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=west,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_2[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=east,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_2[facing=east,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=east,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=east,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=east,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=east,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_2[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_2[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_2[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=north,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_3[facing=north,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=north,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=north,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=north,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=north,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_3[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=south,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_3[facing=south,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=south,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=south,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=south,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=south,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_3[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=west,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_3[facing=west,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=west,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=west,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=west,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=west,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_3[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=east,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_3[facing=east,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=east,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=east,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=east,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=east,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_3[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_3[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_3[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=north,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_4[facing=north,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=north,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=north,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=north,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=north,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_4[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=south,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_4[facing=south,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=south,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=south,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=south,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=south,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_4[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=west,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_4[facing=west,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=west,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=west,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=west,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=west,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_4[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=east,half=top,shape=straight]
thebetweenlands:mud_brick_stairs_decay_4[facing=east,half=top,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=east,half=top,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=east,half=top,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=east,half=top,shape=outer_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=east,half=bottom,shape=straight]
thebetweenlands:mud_brick_stairs_decay_4[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_stairs_decay_4[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_stairs_decay_4[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_slab_decay_1[half=top]
thebetweenlands:mud_brick_slab_decay_1[half=bottom]
thebetweenlands:mud_brick_slab_decay_1[half=full]
thebetweenlands:mud_brick_slab_decay_2[half=top]
thebetweenlands:mud_brick_slab_decay_2[half=bottom]
thebetweenlands:mud_brick_slab_decay_2[half=full]
thebetweenlands:mud_brick_slab_decay_3[half=top]
thebetweenlands:mud_brick_slab_decay_3[half=bottom]
thebetweenlands:mud_brick_slab_decay_3[half=full]
thebetweenlands:mud_brick_slab_decay_4[half=top]
thebetweenlands:mud_brick_slab_decay_4[half=bottom]
thebetweenlands:mud_brick_slab_decay_4[half=full]
thebetweenlands:edge_shroom[facing=north]
thebetweenlands:edge_shroom[facing=south]
thebetweenlands:edge_shroom[facing=west]
thebetweenlands:edge_shroom[facing=east]
thebetweenlands:edge_moss[facing=north]
thebetweenlands:edge_moss[facing=south]
thebetweenlands:edge_moss[facing=west]
thebetweenlands:edge_moss[facing=east]
thebetweenlands:edge_leaf[facing=north]
thebetweenlands:edge_leaf[facing=south]
thebetweenlands:edge_leaf[facing=west]
thebetweenlands:edge_leaf[facing=east]
thebetweenlands:mud_tower_beam_origin[powered=true]
thebetweenlands:mud_tower_beam_origin[powered=false]
thebetweenlands:mud_tower_beam_relay[facing=down,powered=true]
thebetweenlands:mud_tower_beam_relay[facing=down,powered=false]
thebetweenlands:mud_tower_beam_relay[facing=up,powered=true]
thebetweenlands:mud_tower_beam_relay[facing=up,powered=false]
thebetweenlands:mud_tower_beam_relay[facing=north,powered=true]
thebetweenlands:mud_tower_beam_relay[facing=north,powered=false]
thebetweenlands:mud_tower_beam_relay[facing=south,powered=true]
thebetweenlands:mud_tower_beam_relay[facing=south,powered=false]
thebetweenlands:mud_tower_beam_relay[facing=west,powered=true]
thebetweenlands:mud_tower_beam_relay[facing=west,powered=false]
thebetweenlands:mud_tower_beam_relay[facing=east,powered=true]
thebetweenlands:mud_tower_beam_relay[facing=east,powered=false]
thebetweenlands:mud_tower_beam_tube[facing=down]
thebetweenlands:mud_tower_beam_tube[facing=up]
thebetweenlands:mud_tower_beam_tube[facing=north]
thebetweenlands:mud_tower_beam_tube[facing=south]
thebetweenlands:mud_tower_beam_tube[facing=west]
thebetweenlands:mud_tower_beam_tube[facing=east]
thebetweenlands:mud_tower_beam_lens_supports[facing=down]
thebetweenlands:mud_tower_beam_lens_supports[facing=up]
thebetweenlands:mud_tower_beam_lens_supports[facing=north]
thebetweenlands:mud_tower_beam_lens_supports[facing=south]
thebetweenlands:mud_tower_beam_lens_supports[facing=west]
thebetweenlands:mud_tower_beam_lens_supports[facing=east]
thebetweenlands:diagonal_energy_barrier[flipped=true]
thebetweenlands:diagonal_energy_barrier[flipped=false]
thebetweenlands:mud_brick_alcove[facing=north,urn=true]
thebetweenlands:mud_brick_alcove[facing=north,urn=false]
thebetweenlands:mud_brick_alcove[facing=south,urn=true]
thebetweenlands:mud_brick_alcove[facing=south,urn=false]
thebetweenlands:mud_brick_alcove[facing=west,urn=true]
thebetweenlands:mud_brick_alcove[facing=west,urn=false]
thebetweenlands:mud_brick_alcove[facing=east,urn=true]
thebetweenlands:mud_brick_alcove[facing=east,urn=false]
thebetweenlands:loot_urn[facing=north,type=1]
thebetweenlands:loot_urn[facing=north,type=2]
thebetweenlands:loot_urn[facing=north,type=3]
thebetweenlands:loot_urn[facing=south,type=1]
thebetweenlands:loot_urn[facing=south,type=2]
thebetweenlands:loot_urn[facing=south,type=3]
thebetweenlands:loot_urn[facing=west,type=1]
thebetweenlands:loot_urn[facing=west,type=2]
thebetweenlands:loot_urn[facing=west,type=3]
thebetweenlands:loot_urn[facing=east,type=1]
thebetweenlands:loot_urn[facing=east,type=2]
thebetweenlands:loot_urn[facing=east,type=3]
thebetweenlands:dungeon_door_runes[facing=north,invisible=true]
thebetweenlands:dungeon_door_runes[facing=north,invisible=false]
thebetweenlands:dungeon_door_runes[facing=south,invisible=true]
thebetweenlands:dungeon_door_runes[facing=south,invisible=false]
thebetweenlands:dungeon_door_runes[facing=west,invisible=true]
thebetweenlands:dungeon_door_runes[facing=west,invisible=false]
thebetweenlands:dungeon_door_runes[facing=east,invisible=true]
thebetweenlands:dungeon_door_runes[facing=east,invisible=false]
thebetweenlands:dungeon_door_runes_mimic[facing=north,invisible=true]
thebetweenlands:dungeon_door_runes_mimic[facing=north,invisible=false]
thebetweenlands:dungeon_door_runes_mimic[facing=south,invisible=true]
thebetweenlands:dungeon_door_runes_mimic[facing=south,invisible=false]
thebetweenlands:dungeon_door_runes_mimic[facing=west,invisible=true]
thebetweenlands:dungeon_door_runes_mimic[facing=west,invisible=false]
thebetweenlands:dungeon_door_runes_mimic[facing=east,invisible=true]
thebetweenlands:dungeon_door_runes_mimic[facing=east,invisible=false]
thebetweenlands:dungeon_door_runes_crawler[facing=north,invisible=true]
thebetweenlands:dungeon_door_runes_crawler[facing=north,invisible=false]
thebetweenlands:dungeon_door_runes_crawler[facing=south,invisible=true]
thebetweenlands:dungeon_door_runes_crawler[facing=south,invisible=false]
thebetweenlands:dungeon_door_runes_crawler[facing=west,invisible=true]
thebetweenlands:dungeon_door_runes_crawler[facing=west,invisible=false]
thebetweenlands:dungeon_door_runes_crawler[facing=east,invisible=true]
thebetweenlands:dungeon_door_runes_crawler[facing=east,invisible=false]
thebetweenlands:dungeon_door_combination[facing=north]
thebetweenlands:dungeon_door_combination[facing=south]
thebetweenlands:dungeon_door_combination[facing=west]
thebetweenlands:dungeon_door_combination[facing=east]
thebetweenlands:mud_bricks_climbable[facing=north]
thebetweenlands:mud_bricks_climbable[facing=south]
thebetweenlands:mud_bricks_climbable[facing=west]
thebetweenlands:mud_bricks_climbable[facing=east]
thebetweenlands:mud_tiles_water[facing=north]
thebetweenlands:mud_tiles_water[facing=south]
thebetweenlands:mud_tiles_water[facing=west]
thebetweenlands:mud_tiles_water[facing=east]
thebetweenlands:dungeon_wall_candle[facing=north,lit=true]
thebetweenlands:dungeon_wall_candle[facing=north,lit=false]
thebetweenlands:dungeon_wall_candle[facing=south,lit=true]
thebetweenlands:dungeon_wall_candle[facing=south,lit=false]
thebetweenlands:dungeon_wall_candle[facing=west,lit=true]
thebetweenlands:dungeon_wall_candle[facing=west,lit=false]
thebetweenlands:dungeon_wall_candle[facing=east,lit=true]
thebetweenlands:dungeon_wall_candle[facing=east,lit=false]
thebetweenlands:wooden_support_beam_rotten_1[facing=north,top=true]
thebetweenlands:wooden_support_beam_rotten_1[facing=north,top=false]
thebetweenlands:wooden_support_beam_rotten_1[facing=south,top=true]
thebetweenlands:wooden_support_beam_rotten_1[facing=south,top=false]
thebetweenlands:wooden_support_beam_rotten_1[facing=west,top=true]
thebetweenlands:wooden_support_beam_rotten_1[facing=west,top=false]
thebetweenlands:wooden_support_beam_rotten_1[facing=east,top=true]
thebetweenlands:wooden_support_beam_rotten_1[facing=east,top=false]
thebetweenlands:wooden_support_beam_rotten_2[facing=north,top=true]
thebetweenlands:wooden_support_beam_rotten_2[facing=north,top=false]
thebetweenlands:wooden_support_beam_rotten_2[facing=south,top=true]
thebetweenlands:wooden_support_beam_rotten_2[facing=south,top=false]
thebetweenlands:wooden_support_beam_rotten_2[facing=west,top=true]
thebetweenlands:wooden_support_beam_rotten_2[facing=west,top=false]
thebetweenlands:wooden_support_beam_rotten_2[facing=east,top=true]
thebetweenlands:wooden_support_beam_rotten_2[facing=east,top=false]
thebetweenlands:wooden_support_beam_rotten_3[facing=north,top=true]
thebetweenlands:wooden_support_beam_rotten_3[facing=north,top=false]
thebetweenlands:wooden_support_beam_rotten_3[facing=south,top=true]
thebetweenlands:wooden_support_beam_rotten_3[facing=south,top=false]
thebetweenlands:wooden_support_beam_rotten_3[facing=west,top=true]
thebetweenlands:wooden_support_beam_rotten_3[facing=west,top=false]
thebetweenlands:wooden_support_beam_rotten_3[facing=east,top=true]
thebetweenlands:wooden_support_beam_rotten_3[facing=east,top=false]
thebetweenlands:log_rotten_bark_carved_1[facing=north]
thebetweenlands:log_rotten_bark_carved_1[facing=south]
thebetweenlands:log_rotten_bark_carved_1[facing=west]
thebetweenlands:log_rotten_bark_carved_1[facing=east]
thebetweenlands:log_rotten_bark_carved_2[facing=north]
thebetweenlands:log_rotten_bark_carved_2[facing=south]
thebetweenlands:log_rotten_bark_carved_2[facing=west]
thebetweenlands:log_rotten_bark_carved_2[facing=east]
thebetweenlands:log_rotten_bark_carved_3[facing=north]
thebetweenlands:log_rotten_bark_carved_3[facing=south]
thebetweenlands:log_rotten_bark_carved_3[facing=west]
thebetweenlands:log_rotten_bark_carved_3[facing=east]
thebetweenlands:log_rotten_bark_carved_4[facing=north]
thebetweenlands:log_rotten_bark_carved_4[facing=south]
thebetweenlands:log_rotten_bark_carved_4[facing=west]
thebetweenlands:log_rotten_bark_carved_4[facing=east]
thebetweenlands:log_rotten_bark_carved_5[facing=north]
thebetweenlands:log_rotten_bark_carved_5[facing=south]
thebetweenlands:log_rotten_bark_carved_5[facing=west]
thebetweenlands:log_rotten_bark_carved_5[facing=east]
thebetweenlands:log_rotten_bark_carved_6[facing=north]
thebetweenlands:log_rotten_bark_carved_6[facing=south]
thebetweenlands:log_rotten_bark_carved_6[facing=west]
thebetweenlands:log_rotten_bark_carved_6[facing=east]
thebetweenlands:log_rotten_bark_carved_7[facing=north]
thebetweenlands:log_rotten_bark_carved_7[facing=south]
thebetweenlands:log_rotten_bark_carved_7[facing=west]
thebetweenlands:log_rotten_bark_carved_7[facing=east]
thebetweenlands:log_rotten_bark_carved_8[facing=north]
thebetweenlands:log_rotten_bark_carved_8[facing=south]
thebetweenlands:log_rotten_bark_carved_8[facing=west]
thebetweenlands:log_rotten_bark_carved_8[facing=east]
thebetweenlands:log_rotten_bark_carved_9[facing=north]
thebetweenlands:log_rotten_bark_carved_9[facing=south]
thebetweenlands:log_rotten_bark_carved_9[facing=west]
thebetweenlands:log_rotten_bark_carved_9[facing=east]
thebetweenlands:log_rotten_bark_carved_10[facing=north]
thebetweenlands:log_rotten_bark_carved_10[facing=south]
thebetweenlands:log_rotten_bark_carved_10[facing=west]
thebetweenlands:log_rotten_bark_carved_10[facing=east]
thebetweenlands:log_rotten_bark_carved_11[facing=north]
thebetweenlands:log_rotten_bark_carved_11[facing=south]
thebetweenlands:log_rotten_bark_carved_11[facing=west]
thebetweenlands:log_rotten_bark_carved_11[facing=east]
thebetweenlands:log_rotten_bark_carved_12[facing=north]
thebetweenlands:log_rotten_bark_carved_12[facing=south]
thebetweenlands:log_rotten_bark_carved_12[facing=west]
thebetweenlands:log_rotten_bark_carved_12[facing=east]
thebetweenlands:log_rotten_bark_carved_13[facing=north]
thebetweenlands:log_rotten_bark_carved_13[facing=south]
thebetweenlands:log_rotten_bark_carved_13[facing=west]
thebetweenlands:log_rotten_bark_carved_13[facing=east]
thebetweenlands:log_rotten_bark_carved_14[facing=north]
thebetweenlands:log_rotten_bark_carved_14[facing=south]
thebetweenlands:log_rotten_bark_carved_14[facing=west]
thebetweenlands:log_rotten_bark_carved_14[facing=east]
thebetweenlands:log_rotten_bark_carved_15[facing=north]
thebetweenlands:log_rotten_bark_carved_15[facing=south]
thebetweenlands:log_rotten_bark_carved_15[facing=west]
thebetweenlands:log_rotten_bark_carved_15[facing=east]
thebetweenlands:log_rotten_bark_carved_16[facing=north]
thebetweenlands:log_rotten_bark_carved_16[facing=south]
thebetweenlands:log_rotten_bark_carved_16[facing=west]
thebetweenlands:log_rotten_bark_carved_16[facing=east]
thebetweenlands:energy_barrier_mud
thebetweenlands:mud_brick_spike_trap[facing=down]
thebetweenlands:mud_brick_spike_trap[facing=up]
thebetweenlands:mud_brick_spike_trap[facing=north]
thebetweenlands:mud_brick_spike_trap[facing=south]
thebetweenlands:mud_brick_spike_trap[facing=west]
thebetweenlands:mud_brick_spike_trap[facing=east]
thebetweenlands:mud_tiles_spike_trap[facing=down]
thebetweenlands:mud_tiles_spike_trap[facing=up]
thebetweenlands:mud_tiles_spike_trap[facing=north]
thebetweenlands:mud_tiles_spike_trap[facing=south]
thebetweenlands:mud_tiles_spike_trap[facing=west]
thebetweenlands:mud_tiles_spike_trap[facing=east]
thebetweenlands:compacted_mud_slope[facing=north,half=top,shape=straight]
thebetweenlands:compacted_mud_slope[facing=north,half=top,shape=inner_left]
thebetweenlands:compacted_mud_slope[facing=north,half=top,shape=inner_right]
thebetweenlands:compacted_mud_slope[facing=north,half=top,shape=outer_left]
thebetweenlands:compacted_mud_slope[facing=north,half=top,shape=outer_right]
thebetweenlands:compacted_mud_slope[facing=north,half=bottom,shape=straight]
thebetweenlands:compacted_mud_slope[facing=north,half=bottom,shape=inner_left]
thebetweenlands:compacted_mud_slope[facing=north,half=bottom,shape=inner_right]
thebetweenlands:compacted_mud_slope[facing=north,half=bottom,shape=outer_left]
thebetweenlands:compacted_mud_slope[facing=north,half=bottom,shape=outer_right]
thebetweenlands:compacted_mud_slope[facing=south,half=top,shape=straight]
thebetweenlands:compacted_mud_slope[facing=south,half=top,shape=inner_left]
thebetweenlands:compacted_mud_slope[facing=south,half=top,shape=inner_right]
thebetweenlands:compacted_mud_slope[facing=south,half=top,shape=outer_left]
thebetweenlands:compacted_mud_slope[facing=south,half=top,shape=outer_right]
thebetweenlands:compacted_mud_slope[facing=south,half=bottom,shape=straight]
thebetweenlands:compacted_mud_slope[facing=south,half=bottom,shape=inner_left]
thebetweenlands:compacted_mud_slope[facing=south,half=bottom,shape=inner_right]
thebetweenlands:compacted_mud_slope[facing=south,half=bottom,shape=outer_left]
thebetweenlands:compacted_mud_slope[facing=south,half=bottom,shape=outer_right]
thebetweenlands:compacted_mud_slope[facing=west,half=top,shape=straight]
thebetweenlands:compacted_mud_slope[facing=west,half=top,shape=inner_left]
thebetweenlands:compacted_mud_slope[facing=west,half=top,shape=inner_right]
thebetweenlands:compacted_mud_slope[facing=west,half=top,shape=outer_left]
thebetweenlands:compacted_mud_slope[facing=west,half=top,shape=outer_right]
thebetweenlands:compacted_mud_slope[facing=west,half=bottom,shape=straight]
thebetweenlands:compacted_mud_slope[facing=west,half=bottom,shape=inner_left]
thebetweenlands:compacted_mud_slope[facing=west,half=bottom,shape=inner_right]
thebetweenlands:compacted_mud_slope[facing=west,half=bottom,shape=outer_left]
thebetweenlands:compacted_mud_slope[facing=west,half=bottom,shape=outer_right]
thebetweenlands:compacted_mud_slope[facing=east,half=top,shape=straight]
thebetweenlands:compacted_mud_slope[facing=east,half=top,shape=inner_left]
thebetweenlands:compacted_mud_slope[facing=east,half=top,shape=inner_right]
thebetweenlands:compacted_mud_slope[facing=east,half=top,shape=outer_left]
thebetweenlands:compacted_mud_slope[facing=east,half=top,shape=outer_right]
thebetweenlands:compacted_mud_slope[facing=east,half=bottom,shape=straight]
thebetweenlands:compacted_mud_slope[facing=east,half=bottom,shape=inner_left]
thebetweenlands:compacted_mud_slope[facing=east,half=bottom,shape=inner_right]
thebetweenlands:compacted_mud_slope[facing=east,half=bottom,shape=outer_left]
thebetweenlands:compacted_mud_slope[facing=east,half=bottom,shape=outer_right]
thebetweenlands:compacted_mud_slab[half=top]
thebetweenlands:compacted_mud_slab[half=bottom]
thebetweenlands:compacted_mud_slab[half=full]
thebetweenlands:compacted_mud_mirage
thebetweenlands:decay_pit_control
thebetweenlands:rotten_planks
thebetweenlands:rotten_plank_slab[half=top]
thebetweenlands:rotten_plank_slab[half=bottom]
thebetweenlands:rotten_plank_slab[half=full]
thebetweenlands:rotten_plank_stairs[facing=north,half=top,shape=straight]
thebetweenlands:rotten_plank_stairs[facing=north,half=top,shape=inner_left]
thebetweenlands:rotten_plank_stairs[facing=north,half=top,shape=inner_right]
thebetweenlands:rotten_plank_stairs[facing=north,half=top,shape=outer_left]
thebetweenlands:rotten_plank_stairs[facing=north,half=top,shape=outer_right]
thebetweenlands:rotten_plank_stairs[facing=north,half=bottom,shape=straight]
thebetweenlands:rotten_plank_stairs[facing=north,half=bottom,shape=inner_left]
thebetweenlands:rotten_plank_stairs[facing=north,half=bottom,shape=inner_right]
thebetweenlands:rotten_plank_stairs[facing=north,half=bottom,shape=outer_left]
thebetweenlands:rotten_plank_stairs[facing=north,half=bottom,shape=outer_right]
thebetweenlands:rotten_plank_stairs[facing=south,half=top,shape=straight]
thebetweenlands:rotten_plank_stairs[facing=south,half=top,shape=inner_left]
thebetweenlands:rotten_plank_stairs[facing=south,half=top,shape=inner_right]
thebetweenlands:rotten_plank_stairs[facing=south,half=top,shape=outer_left]
thebetweenlands:rotten_plank_stairs[facing=south,half=top,shape=outer_right]
thebetweenlands:rotten_plank_stairs[facing=south,half=bottom,shape=straight]
thebetweenlands:rotten_plank_stairs[facing=south,half=bottom,shape=inner_left]
thebetweenlands:rotten_plank_stairs[facing=south,half=bottom,shape=inner_right]
thebetweenlands:rotten_plank_stairs[facing=south,half=bottom,shape=outer_left]
thebetweenlands:rotten_plank_stairs[facing=south,half=bottom,shape=outer_right]
thebetweenlands:rotten_plank_stairs[facing=west,half=top,shape=straight]
thebetweenlands:rotten_plank_stairs[facing=west,half=top,shape=inner_left]
thebetweenlands:rotten_plank_stairs[facing=west,half=top,shape=inner_right]
thebetweenlands:rotten_plank_stairs[facing=west,half=top,shape=outer_left]
thebetweenlands:rotten_plank_stairs[facing=west,half=top,shape=outer_right]
thebetweenlands:rotten_plank_stairs[facing=west,half=bottom,shape=straight]
thebetweenlands:rotten_plank_stairs[facing=west,half=bottom,shape=inner_left]
thebetweenlands:rotten_plank_stairs[facing=west,half=bottom,shape=inner_right]
thebetweenlands:rotten_plank_stairs[facing=west,half=bottom,shape=outer_left]
thebetweenlands:rotten_plank_stairs[facing=west,half=bottom,shape=outer_right]
thebetweenlands:rotten_plank_stairs[facing=east,half=top,shape=straight]
thebetweenlands:rotten_plank_stairs[facing=east,half=top,shape=inner_left]
thebetweenlands:rotten_plank_stairs[facing=east,half=top,shape=inner_right]
thebetweenlands:rotten_plank_stairs[facing=east,half=top,shape=outer_left]
thebetweenlands:rotten_plank_stairs[facing=east,half=top,shape=outer_right]
thebetweenlands:rotten_plank_stairs[facing=east,half=bottom,shape=straight]
thebetweenlands:rotten_plank_stairs[facing=east,half=bottom,shape=inner_left]
thebetweenlands:rotten_plank_stairs[facing=east,half=bottom,shape=inner_right]
thebetweenlands:rotten_plank_stairs[facing=east,half=bottom,shape=outer_left]
thebetweenlands:rotten_plank_stairs[facing=east,half=bottom,shape=outer_right]
thebetweenlands:rotten_plank_fence[east=true,north=true,south=true,west=true]
thebetweenlands:rotten_plank_fence[east=true,north=true,south=true,west=false]
thebetweenlands:rotten_plank_fence[east=true,north=true,south=false,west=true]
thebetweenlands:rotten_plank_fence[east=true,north=true,south=false,west=false]
thebetweenlands:rotten_plank_fence[east=true,north=false,south=true,west=true]
thebetweenlands:rotten_plank_fence[east=true,north=false,south=true,west=false]
thebetweenlands:rotten_plank_fence[east=true,north=false,south=false,west=true]
thebetweenlands:rotten_plank_fence[east=true,north=false,south=false,west=false]
thebetweenlands:rotten_plank_fence[east=false,north=true,south=true,west=true]
thebetweenlands:rotten_plank_fence[east=false,north=true,south=true,west=false]
thebetweenlands:rotten_plank_fence[east=false,north=true,south=false,west=true]
thebetweenlands:rotten_plank_fence[east=false,north=true,south=false,west=false]
thebetweenlands:rotten_plank_fence[east=false,north=false,south=true,west=true]
thebetweenlands:rotten_plank_fence[east=false,north=false,south=true,west=false]
thebetweenlands:rotten_plank_fence[east=false,north=false,south=false,west=true]
thebetweenlands:rotten_plank_fence[east=false,north=false,south=false,west=false]
thebetweenlands:rotten_plank_fence_gate[facing=north,in_wall=true,open=true,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=north,in_wall=true,open=true,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=north,in_wall=true,open=false,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=north,in_wall=true,open=false,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=north,in_wall=false,open=true,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=north,in_wall=false,open=true,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=north,in_wall=false,open=false,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=north,in_wall=false,open=false,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=south,in_wall=true,open=true,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=south,in_wall=true,open=true,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=south,in_wall=true,open=false,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=south,in_wall=true,open=false,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=south,in_wall=false,open=true,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=south,in_wall=false,open=true,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=south,in_wall=false,open=false,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=south,in_wall=false,open=false,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=west,in_wall=true,open=true,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=west,in_wall=true,open=true,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=west,in_wall=true,open=false,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=west,in_wall=true,open=false,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=west,in_wall=false,open=true,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=west,in_wall=false,open=true,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=west,in_wall=false,open=false,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=west,in_wall=false,open=false,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=east,in_wall=true,open=true,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=east,in_wall=true,open=true,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=east,in_wall=true,open=false,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=east,in_wall=true,open=false,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=east,in_wall=false,open=true,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=east,in_wall=false,open=true,powered=false]
thebetweenlands:rotten_plank_fence_gate[facing=east,in_wall=false,open=false,powered=true]
thebetweenlands:rotten_plank_fence_gate[facing=east,in_wall=false,open=false,powered=false]
thebetweenlands:mud_tower_brazier[half=upper]
thebetweenlands:mud_tower_brazier[half=lower]
thebetweenlands:decay_pit_hanging_chain[facing=north]
thebetweenlands:decay_pit_hanging_chain[facing=south]
thebetweenlands:decay_pit_hanging_chain[facing=west]
thebetweenlands:decay_pit_hanging_chain[facing=east]
thebetweenlands:decay_pit_ground_chain[facing=north]
thebetweenlands:decay_pit_ground_chain[facing=south]
thebetweenlands:decay_pit_ground_chain[facing=west]
thebetweenlands:decay_pit_ground_chain[facing=east]
thebetweenlands:decay_pit_invisible_floor_block[facing=north]
thebetweenlands:decay_pit_invisible_floor_block[facing=south]
thebetweenlands:decay_pit_invisible_floor_block[facing=west]
thebetweenlands:decay_pit_invisible_floor_block[facing=east]
thebetweenlands:decay_pit_invisible_floor_block_r_1[facing=north]
thebetweenlands:decay_pit_invisible_floor_block_r_1[facing=south]
thebetweenlands:decay_pit_invisible_floor_block_r_1[facing=west]
thebetweenlands:decay_pit_invisible_floor_block_r_1[facing=east]
thebetweenlands:decay_pit_invisible_floor_block_r_2[facing=north]
thebetweenlands:decay_pit_invisible_floor_block_r_2[facing=south]
thebetweenlands:decay_pit_invisible_floor_block_r_2[facing=west]
thebetweenlands:decay_pit_invisible_floor_block_r_2[facing=east]
thebetweenlands:decay_pit_invisible_floor_block_l_1[facing=north]
thebetweenlands:decay_pit_invisible_floor_block_l_1[facing=south]
thebetweenlands:decay_pit_invisible_floor_block_l_1[facing=west]
thebetweenlands:decay_pit_invisible_floor_block_l_1[facing=east]
thebetweenlands:decay_pit_invisible_floor_block_l_2[facing=north]
thebetweenlands:decay_pit_invisible_floor_block_l_2[facing=south]
thebetweenlands:decay_pit_invisible_floor_block_l_2[facing=west]
thebetweenlands:decay_pit_invisible_floor_block_l_2[facing=east]
thebetweenlands:decay_pit_invisible_floor_block_diagonal[flipped=true]
thebetweenlands:decay_pit_invisible_floor_block_diagonal[flipped=false]
thebetweenlands:present[color=white]
thebetweenlands:present[color=orange]
thebetweenlands:present[color=magenta]
thebetweenlands:present[color=light_blue]
thebetweenlands:present[color=yellow]
thebetweenlands:present[color=lime]
thebetweenlands:present[color=pink]
thebetweenlands:present[color=gray]
thebetweenlands:present[color=silver]
thebetweenlands:present[color=cyan]
thebetweenlands:present[color=purple]
thebetweenlands:present[color=blue]
thebetweenlands:present[color=brown]
thebetweenlands:present[color=green]
thebetweenlands:present[color=red]
thebetweenlands:present[color=black]
thebetweenlands:pitcher_plant[facing=north,half=upper]
thebetweenlands:pitcher_plant[facing=north,half=lower]
thebetweenlands:pitcher_plant[facing=south,half=upper]
thebetweenlands:pitcher_plant[facing=south,half=lower]
thebetweenlands:pitcher_plant[facing=west,half=upper]
thebetweenlands:pitcher_plant[facing=west,half=lower]
thebetweenlands:pitcher_plant[facing=east,half=upper]
thebetweenlands:pitcher_plant[facing=east,half=lower]
thebetweenlands:weeping_blue[facing=north,half=upper]
thebetweenlands:weeping_blue[facing=north,half=lower]
thebetweenlands:weeping_blue[facing=south,half=upper]
thebetweenlands:weeping_blue[facing=south,half=lower]
thebetweenlands:weeping_blue[facing=west,half=upper]
thebetweenlands:weeping_blue[facing=west,half=lower]
thebetweenlands:weeping_blue[facing=east,half=upper]
thebetweenlands:weeping_blue[facing=east,half=lower]
thebetweenlands:sundew[facing=north,half=upper]
thebetweenlands:sundew[facing=north,half=lower]
thebetweenlands:sundew[facing=south,half=upper]
thebetweenlands:sundew[facing=south,half=lower]
thebetweenlands:sundew[facing=west,half=upper]
thebetweenlands:sundew[facing=west,half=lower]
thebetweenlands:sundew[facing=east,half=upper]
thebetweenlands:sundew[facing=east,half=lower]
thebetweenlands:black_hat_mushroom
thebetweenlands:bulb_capped_mushroom
thebetweenlands:flat_head_mushroom
thebetweenlands:venus_fly_trap[blooming=true]
thebetweenlands:venus_fly_trap[blooming=false]
thebetweenlands:volarpad[facing=north,half=upper]
thebetweenlands:volarpad[facing=north,half=lower]
thebetweenlands:volarpad[facing=south,half=upper]
thebetweenlands:volarpad[facing=south,half=lower]
thebetweenlands:volarpad[facing=west,half=upper]
thebetweenlands:volarpad[facing=west,half=lower]
thebetweenlands:volarpad[facing=east,half=upper]
thebetweenlands:volarpad[facing=east,half=lower]
thebetweenlands:swamp_plant
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_kelp[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:mire_coral[level=0]
thebetweenlands:mire_coral[level=1]
thebetweenlands:mire_coral[level=2]
thebetweenlands:mire_coral[level=3]
thebetweenlands:mire_coral[level=4]
thebetweenlands:mire_coral[level=5]
thebetweenlands:mire_coral[level=6]
thebetweenlands:mire_coral[level=7]
thebetweenlands:mire_coral[level=8]
thebetweenlands:mire_coral[level=9]
thebetweenlands:mire_coral[level=10]
thebetweenlands:mire_coral[level=11]
thebetweenlands:mire_coral[level=12]
thebetweenlands:mire_coral[level=13]
thebetweenlands:mire_coral[level=14]
thebetweenlands:mire_coral[level=15]
thebetweenlands:deep_water_coral[level=0]
thebetweenlands:deep_water_coral[level=1]
thebetweenlands:deep_water_coral[level=2]
thebetweenlands:deep_water_coral[level=3]
thebetweenlands:deep_water_coral[level=4]
thebetweenlands:deep_water_coral[level=5]
thebetweenlands:deep_water_coral[level=6]
thebetweenlands:deep_water_coral[level=7]
thebetweenlands:deep_water_coral[level=8]
thebetweenlands:deep_water_coral[level=9]
thebetweenlands:deep_water_coral[level=10]
thebetweenlands:deep_water_coral[level=11]
thebetweenlands:deep_water_coral[level=12]
thebetweenlands:deep_water_coral[level=13]
thebetweenlands:deep_water_coral[level=14]
thebetweenlands:deep_water_coral[level=15]
thebetweenlands:water_weeds[level=0]
thebetweenlands:water_weeds[level=1]
thebetweenlands:water_weeds[level=2]
thebetweenlands:water_weeds[level=3]
thebetweenlands:water_weeds[level=4]
thebetweenlands:water_weeds[level=5]
thebetweenlands:water_weeds[level=6]
thebetweenlands:water_weeds[level=7]
thebetweenlands:water_weeds[level=8]
thebetweenlands:water_weeds[level=9]
thebetweenlands:water_weeds[level=10]
thebetweenlands:water_weeds[level=11]
thebetweenlands:water_weeds[level=12]
thebetweenlands:water_weeds[level=13]
thebetweenlands:water_weeds[level=14]
thebetweenlands:water_weeds[level=15]
thebetweenlands:bulb_capped_mushroom_cap
thebetweenlands:bulb_capped_mushroom_stalk[axis=x,ground=true]
thebetweenlands:bulb_capped_mushroom_stalk[axis=x,ground=false]
thebetweenlands:bulb_capped_mushroom_stalk[axis=y,ground=true]
thebetweenlands:bulb_capped_mushroom_stalk[axis=y,ground=false]
thebetweenlands:bulb_capped_mushroom_stalk[axis=z,ground=true]
thebetweenlands:bulb_capped_mushroom_stalk[axis=z,ground=false]
thebetweenlands:bulb_capped_mushroom_stalk[axis=none,ground=true]
thebetweenlands:bulb_capped_mushroom_stalk[axis=none,ground=false]
thebetweenlands:shelf_fungus
thebetweenlands:algae
thebetweenlands:poison_ivy[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:poison_ivy[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:poison_ivy[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:poison_ivy[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:poison_ivy[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:poison_ivy[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:poison_ivy[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:poison_ivy[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:poison_ivy[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:poison_ivy[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:poison_ivy[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:poison_ivy[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:poison_ivy[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:poison_ivy[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:poison_ivy[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:poison_ivy[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:poison_ivy[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:poison_ivy[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:poison_ivy[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:poison_ivy[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:poison_ivy[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:poison_ivy[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:poison_ivy[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:poison_ivy[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:poison_ivy[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:poison_ivy[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:poison_ivy[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:poison_ivy[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:poison_ivy[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:poison_ivy[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:poison_ivy[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:poison_ivy[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:root
thebetweenlands:root_underwater[level=0]
thebetweenlands:root_underwater[level=1]
thebetweenlands:root_underwater[level=2]
thebetweenlands:root_underwater[level=3]
thebetweenlands:root_underwater[level=4]
thebetweenlands:root_underwater[level=5]
thebetweenlands:root_underwater[level=6]
thebetweenlands:root_underwater[level=7]
thebetweenlands:root_underwater[level=8]
thebetweenlands:root_underwater[level=9]
thebetweenlands:root_underwater[level=10]
thebetweenlands:root_underwater[level=11]
thebetweenlands:root_underwater[level=12]
thebetweenlands:root_underwater[level=13]
thebetweenlands:root_underwater[level=14]
thebetweenlands:root_underwater[level=15]
thebetweenlands:giant_root
thebetweenlands:arrow_arum
thebetweenlands:blue_eyed_grass
thebetweenlands:blue_iris
thebetweenlands:boneset
thebetweenlands:bottle_brush_grass
thebetweenlands:broomsedge[facing=north,half=upper]
thebetweenlands:broomsedge[facing=north,half=lower]
thebetweenlands:broomsedge[facing=south,half=upper]
thebetweenlands:broomsedge[facing=south,half=lower]
thebetweenlands:broomsedge[facing=west,half=upper]
thebetweenlands:broomsedge[facing=west,half=lower]
thebetweenlands:broomsedge[facing=east,half=upper]
thebetweenlands:broomsedge[facing=east,half=lower]
thebetweenlands:button_bush
thebetweenlands:cardinal_flower[facing=north,half=upper]
thebetweenlands:cardinal_flower[facing=north,half=lower]
thebetweenlands:cardinal_flower[facing=south,half=upper]
thebetweenlands:cardinal_flower[facing=south,half=lower]
thebetweenlands:cardinal_flower[facing=west,half=upper]
thebetweenlands:cardinal_flower[facing=west,half=lower]
thebetweenlands:cardinal_flower[facing=east,half=upper]
thebetweenlands:cardinal_flower[facing=east,half=lower]
thebetweenlands:cattail
thebetweenlands:cave_grass
thebetweenlands:copper_iris
thebetweenlands:marsh_hibiscus
thebetweenlands:marsh_mallow
thebetweenlands:bladderwort_flower
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:bladderwort_stalk[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_flower[age=0,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=0,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=0,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=0,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=1,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=1,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=1,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=1,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=2,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=2,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=2,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=2,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=3,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=3,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=3,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=3,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=4,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=4,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=4,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=4,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=5,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=5,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=5,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=5,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=6,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=6,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=6,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=6,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=7,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=7,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=7,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=7,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=8,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=8,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=8,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=8,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=9,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=9,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=9,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=9,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=10,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=10,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=10,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=10,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=11,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=11,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=11,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=11,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=12,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=12,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=12,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=12,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=13,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=13,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=13,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=13,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=14,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=14,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=14,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=14,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_flower[age=15,is_bottom=true,is_top=true]
thebetweenlands:bog_bean_flower[age=15,is_bottom=true,is_top=false]
thebetweenlands:bog_bean_flower[age=15,is_bottom=false,is_top=true]
thebetweenlands:bog_bean_flower[age=15,is_bottom=false,is_top=false]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:bog_bean_stalk[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_flower[age=0,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=0,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=0,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=0,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=1,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=1,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=1,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=1,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=2,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=2,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=2,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=2,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=3,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=3,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=3,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=3,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=4,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=4,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=4,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=4,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=5,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=5,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=5,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=5,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=6,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=6,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=6,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=6,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=7,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=7,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=7,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=7,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=8,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=8,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=8,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=8,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=9,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=9,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=9,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=9,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=10,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=10,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=10,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=10,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=11,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=11,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=11,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=11,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=12,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=12,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=12,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=12,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=13,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=13,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=13,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=13,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=14,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=14,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=14,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=14,is_bottom=false,is_top=false]
thebetweenlands:golden_club_flower[age=15,is_bottom=true,is_top=true]
thebetweenlands:golden_club_flower[age=15,is_bottom=true,is_top=false]
thebetweenlands:golden_club_flower[age=15,is_bottom=false,is_top=true]
thebetweenlands:golden_club_flower[age=15,is_bottom=false,is_top=false]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:golden_club_stalk[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_flower[age=0,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=0,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=0,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=0,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=1,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=1,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=1,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=1,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=2,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=2,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=2,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=2,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=3,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=3,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=3,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=3,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=4,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=4,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=4,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=4,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=5,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=5,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=5,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=5,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=6,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=6,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=6,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=6,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=7,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=7,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=7,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=7,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=8,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=8,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=8,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=8,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=9,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=9,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=9,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=9,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=10,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=10,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=10,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=10,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=11,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=11,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=11,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=11,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=12,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=12,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=12,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=12,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=13,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=13,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=13,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=13,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=14,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=14,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=14,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=14,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_flower[age=15,is_bottom=true,is_top=true]
thebetweenlands:marsh_marigold_flower[age=15,is_bottom=true,is_top=false]
thebetweenlands:marsh_marigold_flower[age=15,is_bottom=false,is_top=true]
thebetweenlands:marsh_marigold_flower[age=15,is_bottom=false,is_top=false]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:marsh_marigold_stalk[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_double_tallgrass[facing=north,half=upper]
thebetweenlands:swamp_double_tallgrass[facing=north,half=lower]
thebetweenlands:swamp_double_tallgrass[facing=south,half=upper]
thebetweenlands:swamp_double_tallgrass[facing=south,half=lower]
thebetweenlands:swamp_double_tallgrass[facing=west,half=upper]
thebetweenlands:swamp_double_tallgrass[facing=west,half=lower]
thebetweenlands:swamp_double_tallgrass[facing=east,half=upper]
thebetweenlands:swamp_double_tallgrass[facing=east,half=lower]
thebetweenlands:milkweed
thebetweenlands:nettle
thebetweenlands:nettle_flowered
thebetweenlands:pickerel_weed
thebetweenlands:phragmites[facing=north,half=upper]
thebetweenlands:phragmites[facing=north,half=lower]
thebetweenlands:phragmites[facing=south,half=upper]
thebetweenlands:phragmites[facing=south,half=lower]
thebetweenlands:phragmites[facing=west,half=upper]
thebetweenlands:phragmites[facing=west,half=lower]
thebetweenlands:phragmites[facing=east,half=upper]
thebetweenlands:phragmites[facing=east,half=lower]
thebetweenlands:shoots
thebetweenlands:sludgecreep
thebetweenlands:tall_sludgecreep
thebetweenlands:soft_rush
thebetweenlands:swamp_reed[age=0,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=0,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=0,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=0,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=1,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=1,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=1,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=1,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=2,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=2,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=2,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=2,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=3,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=3,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=3,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=3,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=4,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=4,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=4,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=4,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=5,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=5,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=5,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=5,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=6,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=6,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=6,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=6,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=7,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=7,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=7,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=7,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=8,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=8,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=8,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=8,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=9,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=9,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=9,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=9,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=10,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=10,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=10,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=10,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=11,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=11,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=11,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=11,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=12,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=12,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=12,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=12,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=13,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=13,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=13,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=13,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=14,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=14,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=14,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=14,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed[age=15,is_bottom=true,is_top=true]
thebetweenlands:swamp_reed[age=15,is_bottom=true,is_top=false]
thebetweenlands:swamp_reed[age=15,is_bottom=false,is_top=true]
thebetweenlands:swamp_reed[age=15,is_bottom=false,is_top=false]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=0,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=1,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=2,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=3,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=4,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=5,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=6,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=7,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=8,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=9,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=10,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=11,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=12,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=13,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=14,is_bottom=false,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=true,is_top=false,level=15]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=0]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=1]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=2]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=3]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=4]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=5]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=6]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=7]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=8]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=9]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=10]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=11]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=12]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=13]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=14]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=true,level=15]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=0]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=1]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=2]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=3]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=4]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=5]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=6]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=7]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=8]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=9]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=10]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=11]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=12]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=13]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=14]
thebetweenlands:swamp_reed_underwater[age=15,is_bottom=false,is_top=false,level=15]
thebetweenlands:thorns[east=true,north=true,south=true,up=true,west=true]
thebetweenlands:thorns[east=true,north=true,south=true,up=true,west=false]
thebetweenlands:thorns[east=true,north=true,south=true,up=false,west=true]
thebetweenlands:thorns[east=true,north=true,south=true,up=false,west=false]
thebetweenlands:thorns[east=true,north=true,south=false,up=true,west=true]
thebetweenlands:thorns[east=true,north=true,south=false,up=true,west=false]
thebetweenlands:thorns[east=true,north=true,south=false,up=false,west=true]
thebetweenlands:thorns[east=true,north=true,south=false,up=false,west=false]
thebetweenlands:thorns[east=true,north=false,south=true,up=true,west=true]
thebetweenlands:thorns[east=true,north=false,south=true,up=true,west=false]
thebetweenlands:thorns[east=true,north=false,south=true,up=false,west=true]
thebetweenlands:thorns[east=true,north=false,south=true,up=false,west=false]
thebetweenlands:thorns[east=true,north=false,south=false,up=true,west=true]
thebetweenlands:thorns[east=true,north=false,south=false,up=true,west=false]
thebetweenlands:thorns[east=true,north=false,south=false,up=false,west=true]
thebetweenlands:thorns[east=true,north=false,south=false,up=false,west=false]
thebetweenlands:thorns[east=false,north=true,south=true,up=true,west=true]
thebetweenlands:thorns[east=false,north=true,south=true,up=true,west=false]
thebetweenlands:thorns[east=false,north=true,south=true,up=false,west=true]
thebetweenlands:thorns[east=false,north=true,south=true,up=false,west=false]
thebetweenlands:thorns[east=false,north=true,south=false,up=true,west=true]
thebetweenlands:thorns[east=false,north=true,south=false,up=true,west=false]
thebetweenlands:thorns[east=false,north=true,south=false,up=false,west=true]
thebetweenlands:thorns[east=false,north=true,south=false,up=false,west=false]
thebetweenlands:thorns[east=false,north=false,south=true,up=true,west=true]
thebetweenlands:thorns[east=false,north=false,south=true,up=true,west=false]
thebetweenlands:thorns[east=false,north=false,south=true,up=false,west=true]
thebetweenlands:thorns[east=false,north=false,south=true,up=false,west=false]
thebetweenlands:thorns[east=false,north=false,south=false,up=true,west=true]
thebetweenlands:thorns[east=false,north=false,south=false,up=true,west=false]
thebetweenlands:thorns[east=false,north=false,south=false,up=false,west=true]
thebetweenlands:thorns[east=false,north=false,south=false,up=false,west=false]
thebetweenlands:tall_cattail[facing=north,half=upper]
thebetweenlands:tall_cattail[facing=north,half=lower]
thebetweenlands:tall_cattail[facing=south,half=upper]
thebetweenlands:tall_cattail[facing=south,half=lower]
thebetweenlands:tall_cattail[facing=west,half=upper]
thebetweenlands:tall_cattail[facing=west,half=lower]
thebetweenlands:tall_cattail[facing=east,half=upper]
thebetweenlands:tall_cattail[facing=east,half=lower]
thebetweenlands:swamp_tallgrass
thebetweenlands:dead_weedwood_bush
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=true,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=true,north=false,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=true,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=true,east=false,north=false,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=true,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=true,north=false,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=true,south=false,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=true,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=true,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=true,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=true,up=false,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=false,up=true,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=false,up=true,west=false]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=false,up=false,west=true]
thebetweenlands:weedwood_bush[down=false,east=false,north=false,south=false,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=true,south=true,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=true,south=true,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=true,south=true,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=true,south=true,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=true,south=false,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=true,south=false,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=true,south=false,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=true,south=false,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=false,south=true,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=false,south=true,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=false,south=true,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=false,south=true,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=false,south=false,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=false,south=false,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=false,south=false,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=true,north=false,south=false,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=true,south=true,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=true,south=true,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=true,south=true,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=true,south=true,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=true,south=false,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=true,south=false,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=true,south=false,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=true,south=false,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=false,south=true,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=false,south=true,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=false,south=true,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=false,south=true,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=false,south=false,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=false,south=false,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=false,south=false,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=true,east=false,north=false,south=false,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=true,south=true,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=true,south=true,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=true,south=true,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=true,south=true,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=true,south=false,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=true,south=false,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=true,south=false,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=true,south=false,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=false,south=true,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=false,south=true,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=false,south=true,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=false,south=true,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=false,south=false,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=false,south=false,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=false,south=false,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=true,north=false,south=false,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=true,south=true,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=true,south=true,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=true,south=true,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=true,south=true,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=true,south=false,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=true,south=false,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=true,south=false,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=true,south=false,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=false,south=true,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=false,south=true,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=false,south=true,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=false,south=true,up=false,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=false,south=false,up=true,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=false,south=false,up=true,west=false]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=false,south=false,up=false,west=true]
thebetweenlands:nesting_block_sticks[down=false,east=false,north=false,south=false,up=false,west=false]
thebetweenlands:nesting_block_bones[down=true,east=true,north=true,south=true,up=true,west=true]
thebetweenlands:nesting_block_bones[down=true,east=true,north=true,south=true,up=true,west=false]
thebetweenlands:nesting_block_bones[down=true,east=true,north=true,south=true,up=false,west=true]
thebetweenlands:nesting_block_bones[down=true,east=true,north=true,south=true,up=false,west=false]
thebetweenlands:nesting_block_bones[down=true,east=true,north=true,south=false,up=true,west=true]
thebetweenlands:nesting_block_bones[down=true,east=true,north=true,south=false,up=true,west=false]
thebetweenlands:nesting_block_bones[down=true,east=true,north=true,south=false,up=false,west=true]
thebetweenlands:nesting_block_bones[down=true,east=true,north=true,south=false,up=false,west=false]
thebetweenlands:nesting_block_bones[down=true,east=true,north=false,south=true,up=true,west=true]
thebetweenlands:nesting_block_bones[down=true,east=true,north=false,south=true,up=true,west=false]
thebetweenlands:nesting_block_bones[down=true,east=true,north=false,south=true,up=false,west=true]
thebetweenlands:nesting_block_bones[down=true,east=true,north=false,south=true,up=false,west=false]
thebetweenlands:nesting_block_bones[down=true,east=true,north=false,south=false,up=true,west=true]
thebetweenlands:nesting_block_bones[down=true,east=true,north=false,south=false,up=true,west=false]
thebetweenlands:nesting_block_bones[down=true,east=true,north=false,south=false,up=false,west=true]
thebetweenlands:nesting_block_bones[down=true,east=true,north=false,south=false,up=false,west=false]
thebetweenlands:nesting_block_bones[down=true,east=false,north=true,south=true,up=true,west=true]
thebetweenlands:nesting_block_bones[down=true,east=false,north=true,south=true,up=true,west=false]
thebetweenlands:nesting_block_bones[down=true,east=false,north=true,south=true,up=false,west=true]
thebetweenlands:nesting_block_bones[down=true,east=false,north=true,south=true,up=false,west=false]
thebetweenlands:nesting_block_bones[down=true,east=false,north=true,south=false,up=true,west=true]
thebetweenlands:nesting_block_bones[down=true,east=false,north=true,south=false,up=true,west=false]
thebetweenlands:nesting_block_bones[down=true,east=false,north=true,south=false,up=false,west=true]
thebetweenlands:nesting_block_bones[down=true,east=false,north=true,south=false,up=false,west=false]
thebetweenlands:nesting_block_bones[down=true,east=false,north=false,south=true,up=true,west=true]
thebetweenlands:nesting_block_bones[down=true,east=false,north=false,south=true,up=true,west=false]
thebetweenlands:nesting_block_bones[down=true,east=false,north=false,south=true,up=false,west=true]
thebetweenlands:nesting_block_bones[down=true,east=false,north=false,south=true,up=false,west=false]
thebetweenlands:nesting_block_bones[down=true,east=false,north=false,south=false,up=true,west=true]
thebetweenlands:nesting_block_bones[down=true,east=false,north=false,south=false,up=true,west=false]
thebetweenlands:nesting_block_bones[down=true,east=false,north=false,south=false,up=false,west=true]
thebetweenlands:nesting_block_bones[down=true,east=false,north=false,south=false,up=false,west=false]
thebetweenlands:nesting_block_bones[down=false,east=true,north=true,south=true,up=true,west=true]
thebetweenlands:nesting_block_bones[down=false,east=true,north=true,south=true,up=true,west=false]
thebetweenlands:nesting_block_bones[down=false,east=true,north=true,south=true,up=false,west=true]
thebetweenlands:nesting_block_bones[down=false,east=true,north=true,south=true,up=false,west=false]
thebetweenlands:nesting_block_bones[down=false,east=true,north=true,south=false,up=true,west=true]
thebetweenlands:nesting_block_bones[down=false,east=true,north=true,south=false,up=true,west=false]
thebetweenlands:nesting_block_bones[down=false,east=true,north=true,south=false,up=false,west=true]
thebetweenlands:nesting_block_bones[down=false,east=true,north=true,south=false,up=false,west=false]
thebetweenlands:nesting_block_bones[down=false,east=true,north=false,south=true,up=true,west=true]
thebetweenlands:nesting_block_bones[down=false,east=true,north=false,south=true,up=true,west=false]
thebetweenlands:nesting_block_bones[down=false,east=true,north=false,south=true,up=false,west=true]
thebetweenlands:nesting_block_bones[down=false,east=true,north=false,south=true,up=false,west=false]
thebetweenlands:nesting_block_bones[down=false,east=true,north=false,south=false,up=true,west=true]
thebetweenlands:nesting_block_bones[down=false,east=true,north=false,south=false,up=true,west=false]
thebetweenlands:nesting_block_bones[down=false,east=true,north=false,south=false,up=false,west=true]
thebetweenlands:nesting_block_bones[down=false,east=true,north=false,south=false,up=false,west=false]
thebetweenlands:nesting_block_bones[down=false,east=false,north=true,south=true,up=true,west=true]
thebetweenlands:nesting_block_bones[down=false,east=false,north=true,south=true,up=true,west=false]
thebetweenlands:nesting_block_bones[down=false,east=false,north=true,south=true,up=false,west=true]
thebetweenlands:nesting_block_bones[down=false,east=false,north=true,south=true,up=false,west=false]
thebetweenlands:nesting_block_bones[down=false,east=false,north=true,south=false,up=true,west=true]
thebetweenlands:nesting_block_bones[down=false,east=false,north=true,south=false,up=true,west=false]
thebetweenlands:nesting_block_bones[down=false,east=false,north=true,south=false,up=false,west=true]
thebetweenlands:nesting_block_bones[down=false,east=false,north=true,south=false,up=false,west=false]
thebetweenlands:nesting_block_bones[down=false,east=false,north=false,south=true,up=true,west=true]
thebetweenlands:nesting_block_bones[down=false,east=false,north=false,south=true,up=true,west=false]
thebetweenlands:nesting_block_bones[down=false,east=false,north=false,south=true,up=false,west=true]
thebetweenlands:nesting_block_bones[down=false,east=false,north=false,south=true,up=false,west=false]
thebetweenlands:nesting_block_bones[down=false,east=false,north=false,south=false,up=true,west=true]
thebetweenlands:nesting_block_bones[down=false,east=false,north=false,south=false,up=true,west=false]
thebetweenlands:nesting_block_bones[down=false,east=false,north=false,south=false,up=false,west=true]
thebetweenlands:nesting_block_bones[down=false,east=false,north=false,south=false,up=false,west=false]
thebetweenlands:hollow_log[facing=north]
thebetweenlands:hollow_log[facing=south]
thebetweenlands:hollow_log[facing=west]
thebetweenlands:hollow_log[facing=east]
thebetweenlands:cave_moss[can_grow=true,is_bottom=true,is_top=true]
thebetweenlands:cave_moss[can_grow=true,is_bottom=true,is_top=false]
thebetweenlands:cave_moss[can_grow=true,is_bottom=false,is_top=true]
thebetweenlands:cave_moss[can_grow=true,is_bottom=false,is_top=false]
thebetweenlands:cave_moss[can_grow=false,is_bottom=true,is_top=true]
thebetweenlands:cave_moss[can_grow=false,is_bottom=true,is_top=false]
thebetweenlands:cave_moss[can_grow=false,is_bottom=false,is_top=true]
thebetweenlands:cave_moss[can_grow=false,is_bottom=false,is_top=false]
thebetweenlands:cryptweed[can_grow=true,is_bottom=true,is_top=true]
thebetweenlands:cryptweed[can_grow=true,is_bottom=true,is_top=false]
thebetweenlands:cryptweed[can_grow=true,is_bottom=false,is_top=true]
thebetweenlands:cryptweed[can_grow=true,is_bottom=false,is_top=false]
thebetweenlands:cryptweed[can_grow=false,is_bottom=true,is_top=true]
thebetweenlands:cryptweed[can_grow=false,is_bottom=true,is_top=false]
thebetweenlands:cryptweed[can_grow=false,is_bottom=false,is_top=true]
thebetweenlands:cryptweed[can_grow=false,is_bottom=false,is_top=false]
thebetweenlands:string_roots[can_grow=true,is_bottom=true,is_top=true]
thebetweenlands:string_roots[can_grow=true,is_bottom=true,is_top=false]
thebetweenlands:string_roots[can_grow=true,is_bottom=false,is_top=true]
thebetweenlands:string_roots[can_grow=true,is_bottom=false,is_top=false]
thebetweenlands:string_roots[can_grow=false,is_bottom=true,is_top=true]
thebetweenlands:string_roots[can_grow=false,is_bottom=true,is_top=false]
thebetweenlands:string_roots[can_grow=false,is_bottom=false,is_top=true]
thebetweenlands:string_roots[can_grow=false,is_bottom=false,is_top=false]
thebetweenlands:pale_grass
thebetweenlands:rotbulb
thebetweenlands:moss[facing=down]
thebetweenlands:moss[facing=up]
thebetweenlands:moss[facing=north]
thebetweenlands:moss[facing=south]
thebetweenlands:moss[facing=west]
thebetweenlands:moss[facing=east]
thebetweenlands:dead_moss[facing=down]
thebetweenlands:dead_moss[facing=up]
thebetweenlands:dead_moss[facing=north]
thebetweenlands:dead_moss[facing=south]
thebetweenlands:dead_moss[facing=west]
thebetweenlands:dead_moss[facing=east]
thebetweenlands:lichen[facing=down]
thebetweenlands:lichen[facing=up]
thebetweenlands:lichen[facing=north]
thebetweenlands:lichen[facing=south]
thebetweenlands:lichen[facing=west]
thebetweenlands:lichen[facing=east]
thebetweenlands:dead_lichen[facing=down]
thebetweenlands:dead_lichen[facing=up]
thebetweenlands:dead_lichen[facing=north]
thebetweenlands:dead_lichen[facing=south]
thebetweenlands:dead_lichen[facing=west]
thebetweenlands:dead_lichen[facing=east]
thebetweenlands:hanger[can_grow=true,seeded=true]
thebetweenlands:hanger[can_grow=true,seeded=false]
thebetweenlands:hanger[can_grow=false,seeded=true]
thebetweenlands:hanger[can_grow=false,seeded=false]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=0,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=1,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=2,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=3,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=4,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=5,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=6,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=7,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=8,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=9,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=10,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=11,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=12,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=13,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=14,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:middle_fruit_bush[age=15,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:fungus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=0,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=1,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=2,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=3,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=4,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=5,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=6,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=7,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=8,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=9,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=10,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=11,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=12,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=13,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=14,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=true,is_bottom=false,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=true,is_top=false,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=true,stage=15]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=0]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=1]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=2]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=3]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=4]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=5]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=6]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=7]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=8]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=9]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=10]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=11]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=12]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=13]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=14]
thebetweenlands:aspectrus_crop[age=15,decayed=false,is_bottom=false,is_top=false,stage=15]
thebetweenlands:purified_swamp_dirt
thebetweenlands:dug_swamp_dirt[composted=true,decayed=true,fogged=true]
thebetweenlands:dug_swamp_dirt[composted=true,decayed=true,fogged=false]
thebetweenlands:dug_swamp_dirt[composted=true,decayed=false,fogged=true]
thebetweenlands:dug_swamp_dirt[composted=true,decayed=false,fogged=false]
thebetweenlands:dug_swamp_dirt[composted=false,decayed=true,fogged=true]
thebetweenlands:dug_swamp_dirt[composted=false,decayed=true,fogged=false]
thebetweenlands:dug_swamp_dirt[composted=false,decayed=false,fogged=true]
thebetweenlands:dug_swamp_dirt[composted=false,decayed=false,fogged=false]
thebetweenlands:dug_purified_swamp_dirt[composted=true,decayed=true,fogged=true]
thebetweenlands:dug_purified_swamp_dirt[composted=true,decayed=true,fogged=false]
thebetweenlands:dug_purified_swamp_dirt[composted=true,decayed=false,fogged=true]
thebetweenlands:dug_purified_swamp_dirt[composted=true,decayed=false,fogged=false]
thebetweenlands:dug_purified_swamp_dirt[composted=false,decayed=true,fogged=true]
thebetweenlands:dug_purified_swamp_dirt[composted=false,decayed=true,fogged=false]
thebetweenlands:dug_purified_swamp_dirt[composted=false,decayed=false,fogged=true]
thebetweenlands:dug_purified_swamp_dirt[composted=false,decayed=false,fogged=false]
thebetweenlands:dug_swamp_grass[composted=true,decayed=true,fogged=true]
thebetweenlands:dug_swamp_grass[composted=true,decayed=true,fogged=false]
thebetweenlands:dug_swamp_grass[composted=true,decayed=false,fogged=true]
thebetweenlands:dug_swamp_grass[composted=true,decayed=false,fogged=false]
thebetweenlands:dug_swamp_grass[composted=false,decayed=true,fogged=true]
thebetweenlands:dug_swamp_grass[composted=false,decayed=true,fogged=false]
thebetweenlands:dug_swamp_grass[composted=false,decayed=false,fogged=true]
thebetweenlands:dug_swamp_grass[composted=false,decayed=false,fogged=false]
thebetweenlands:dug_purified_swamp_grass[composted=true,decayed=true,fogged=true]
thebetweenlands:dug_purified_swamp_grass[composted=true,decayed=true,fogged=false]
thebetweenlands:dug_purified_swamp_grass[composted=true,decayed=false,fogged=true]
thebetweenlands:dug_purified_swamp_grass[composted=true,decayed=false,fogged=false]
thebetweenlands:dug_purified_swamp_grass[composted=false,decayed=true,fogged=true]
thebetweenlands:dug_purified_swamp_grass[composted=false,decayed=true,fogged=false]
thebetweenlands:dug_purified_swamp_grass[composted=false,decayed=false,fogged=true]
thebetweenlands:dug_purified_swamp_grass[composted=false,decayed=false,fogged=false]
thebetweenlands:black_ice
thebetweenlands:snow[layers=1]
thebetweenlands:snow[layers=2]
thebetweenlands:snow[layers=3]
thebetweenlands:snow[layers=4]
thebetweenlands:snow[layers=5]
thebetweenlands:snow[layers=6]
thebetweenlands:snow[layers=7]
thebetweenlands:snow[layers=8]
thebetweenlands:log_portal[axis=x]
thebetweenlands:log_portal[axis=y]
thebetweenlands:log_portal[axis=z]
thebetweenlands:log_portal[axis=none]
thebetweenlands:tree_portal[axis=x]
thebetweenlands:tree_portal[axis=z]
thebetweenlands:portal_frame[frame_position=corner_top_left,x_axis=true]
thebetweenlands:portal_frame[frame_position=corner_top_left,x_axis=false]
thebetweenlands:portal_frame[frame_position=top,x_axis=true]
thebetweenlands:portal_frame[frame_position=top,x_axis=false]
thebetweenlands:portal_frame[frame_position=corner_top_right,x_axis=true]
thebetweenlands:portal_frame[frame_position=corner_top_right,x_axis=false]
thebetweenlands:portal_frame[frame_position=side_right,x_axis=true]
thebetweenlands:portal_frame[frame_position=side_right,x_axis=false]
thebetweenlands:portal_frame[frame_position=side_left,x_axis=true]
thebetweenlands:portal_frame[frame_position=side_left,x_axis=false]
thebetweenlands:portal_frame[frame_position=corner_bottom_left,x_axis=true]
thebetweenlands:portal_frame[frame_position=corner_bottom_left,x_axis=false]
thebetweenlands:portal_frame[frame_position=bottom,x_axis=true]
thebetweenlands:portal_frame[frame_position=bottom,x_axis=false]
thebetweenlands:portal_frame[frame_position=corner_bottom_right,x_axis=true]
thebetweenlands:portal_frame[frame_position=corner_bottom_right,x_axis=false]
thebetweenlands:druid_altar[active=true]
thebetweenlands:druid_altar[active=false]
thebetweenlands:purifier[facing=north]
thebetweenlands:purifier[facing=south]
thebetweenlands:purifier[facing=west]
thebetweenlands:purifier[facing=east]
thebetweenlands:weedwood_workbench
thebetweenlands:compost_bin[facing=north]
thebetweenlands:compost_bin[facing=south]
thebetweenlands:compost_bin[facing=west]
thebetweenlands:compost_bin[facing=east]
thebetweenlands:weedwood_jukebox[has_record=true]
thebetweenlands:weedwood_jukebox[has_record=false]
thebetweenlands:sulfur_furnace[facing=north]
thebetweenlands:sulfur_furnace[facing=south]
thebetweenlands:sulfur_furnace[facing=west]
thebetweenlands:sulfur_furnace[facing=east]
thebetweenlands:sulfur_furnace_active[facing=north]
thebetweenlands:sulfur_furnace_active[facing=south]
thebetweenlands:sulfur_furnace_active[facing=west]
thebetweenlands:sulfur_furnace_active[facing=east]
thebetweenlands:sulfur_furnace_dual[facing=north]
thebetweenlands:sulfur_furnace_dual[facing=south]
thebetweenlands:sulfur_furnace_dual[facing=west]
thebetweenlands:sulfur_furnace_dual[facing=east]
thebetweenlands:sulfur_furnace_dual_active[facing=north]
thebetweenlands:sulfur_furnace_dual_active[facing=south]
thebetweenlands:sulfur_furnace_dual_active[facing=west]
thebetweenlands:sulfur_furnace_dual_active[facing=east]
thebetweenlands:weedwood_chest[facing=north]
thebetweenlands:weedwood_chest[facing=south]
thebetweenlands:weedwood_chest[facing=west]
thebetweenlands:weedwood_chest[facing=east]
thebetweenlands:weedwood_rubber_tap[amount=0,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=0,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=0,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=0,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=1,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=1,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=1,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=1,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=2,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=2,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=2,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=2,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=3,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=3,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=3,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=3,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=4,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=4,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=4,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=4,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=5,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=5,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=5,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=5,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=6,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=6,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=6,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=6,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=7,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=7,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=7,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=7,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=8,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=8,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=8,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=8,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=9,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=9,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=9,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=9,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=10,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=10,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=10,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=10,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=11,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=11,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=11,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=11,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=12,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=12,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=12,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=12,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=13,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=13,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=13,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=13,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=14,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=14,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=14,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=14,facing=east]
thebetweenlands:weedwood_rubber_tap[amount=15,facing=north]
thebetweenlands:weedwood_rubber_tap[amount=15,facing=south]
thebetweenlands:weedwood_rubber_tap[amount=15,facing=west]
thebetweenlands:weedwood_rubber_tap[amount=15,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=0,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=0,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=0,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=0,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=1,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=1,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=1,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=1,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=2,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=2,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=2,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=2,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=3,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=3,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=3,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=3,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=4,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=4,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=4,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=4,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=5,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=5,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=5,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=5,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=6,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=6,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=6,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=6,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=7,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=7,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=7,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=7,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=8,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=8,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=8,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=8,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=9,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=9,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=9,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=9,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=10,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=10,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=10,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=10,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=11,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=11,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=11,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=11,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=12,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=12,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=12,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=12,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=13,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=13,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=13,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=13,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=14,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=14,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=14,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=14,facing=east]
thebetweenlands:syrmorite_rubber_tap[amount=15,facing=north]
thebetweenlands:syrmorite_rubber_tap[amount=15,facing=south]
thebetweenlands:syrmorite_rubber_tap[amount=15,facing=west]
thebetweenlands:syrmorite_rubber_tap[amount=15,facing=east]
thebetweenlands:sludge
thebetweenlands:fallen_leaves
thebetweenlands:energy_barrier
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:weedwood_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:rubber_tree_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:giant_root_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:hearthgrove_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:nibbletwig_plank_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:syrmorite_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=north,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=north,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=south,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=south,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=west,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=west,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=east,half=upper,hinge=right,open=false,powered=false]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=left,open=true,powered=true]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=left,open=true,powered=false]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=left,open=false,powered=true]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=left,open=false,powered=false]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=right,open=true,powered=true]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=right,open=true,powered=false]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=right,open=false,powered=true]
thebetweenlands:scabyst_door[facing=east,half=lower,hinge=right,open=false,powered=false]
thebetweenlands:standing_weedwood_sign[rotation=0]
thebetweenlands:standing_weedwood_sign[rotation=1]
thebetweenlands:standing_weedwood_sign[rotation=2]
thebetweenlands:standing_weedwood_sign[rotation=3]
thebetweenlands:standing_weedwood_sign[rotation=4]
thebetweenlands:standing_weedwood_sign[rotation=5]
thebetweenlands:standing_weedwood_sign[rotation=6]
thebetweenlands:standing_weedwood_sign[rotation=7]
thebetweenlands:standing_weedwood_sign[rotation=8]
thebetweenlands:standing_weedwood_sign[rotation=9]
thebetweenlands:standing_weedwood_sign[rotation=10]
thebetweenlands:standing_weedwood_sign[rotation=11]
thebetweenlands:standing_weedwood_sign[rotation=12]
thebetweenlands:standing_weedwood_sign[rotation=13]
thebetweenlands:standing_weedwood_sign[rotation=14]
thebetweenlands:standing_weedwood_sign[rotation=15]
thebetweenlands:wall_weedwood_sign[facing=north]
thebetweenlands:wall_weedwood_sign[facing=south]
thebetweenlands:wall_weedwood_sign[facing=west]
thebetweenlands:wall_weedwood_sign[facing=east]
thebetweenlands:sulfur_torch[facing=up]
thebetweenlands:sulfur_torch[facing=north]
thebetweenlands:sulfur_torch[facing=south]
thebetweenlands:sulfur_torch[facing=west]
thebetweenlands:sulfur_torch[facing=east]
thebetweenlands:weedwood_trapdoor[facing=north,half=top,open=true]
thebetweenlands:weedwood_trapdoor[facing=north,half=top,open=false]
thebetweenlands:weedwood_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:weedwood_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:weedwood_trapdoor[facing=south,half=top,open=true]
thebetweenlands:weedwood_trapdoor[facing=south,half=top,open=false]
thebetweenlands:weedwood_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:weedwood_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:weedwood_trapdoor[facing=west,half=top,open=true]
thebetweenlands:weedwood_trapdoor[facing=west,half=top,open=false]
thebetweenlands:weedwood_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:weedwood_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:weedwood_trapdoor[facing=east,half=top,open=true]
thebetweenlands:weedwood_trapdoor[facing=east,half=top,open=false]
thebetweenlands:weedwood_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:weedwood_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=north,half=top,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=north,half=top,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=south,half=top,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=south,half=top,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=west,half=top,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=west,half=top,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=east,half=top,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=east,half=top,open=false]
thebetweenlands:rubber_tree_plank_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:rubber_tree_plank_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:syrmorite_trapdoor[facing=north,half=top,open=true]
thebetweenlands:syrmorite_trapdoor[facing=north,half=top,open=false]
thebetweenlands:syrmorite_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:syrmorite_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:syrmorite_trapdoor[facing=south,half=top,open=true]
thebetweenlands:syrmorite_trapdoor[facing=south,half=top,open=false]
thebetweenlands:syrmorite_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:syrmorite_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:syrmorite_trapdoor[facing=west,half=top,open=true]
thebetweenlands:syrmorite_trapdoor[facing=west,half=top,open=false]
thebetweenlands:syrmorite_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:syrmorite_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:syrmorite_trapdoor[facing=east,half=top,open=true]
thebetweenlands:syrmorite_trapdoor[facing=east,half=top,open=false]
thebetweenlands:syrmorite_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:syrmorite_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=north,half=top,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=north,half=top,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=south,half=top,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=south,half=top,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=west,half=top,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=west,half=top,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=east,half=top,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=east,half=top,open=false]
thebetweenlands:giant_root_plank_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:giant_root_plank_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=north,half=top,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=north,half=top,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=south,half=top,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=south,half=top,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=west,half=top,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=west,half=top,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=east,half=top,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=east,half=top,open=false]
thebetweenlands:hearthgrove_plank_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:hearthgrove_plank_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=north,half=top,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=north,half=top,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=south,half=top,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=south,half=top,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=west,half=top,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=west,half=top,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=east,half=top,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=east,half=top,open=false]
thebetweenlands:nibbletwig_plank_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:nibbletwig_plank_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:scabyst_trapdoor[facing=north,half=top,open=true]
thebetweenlands:scabyst_trapdoor[facing=north,half=top,open=false]
thebetweenlands:scabyst_trapdoor[facing=north,half=bottom,open=true]
thebetweenlands:scabyst_trapdoor[facing=north,half=bottom,open=false]
thebetweenlands:scabyst_trapdoor[facing=south,half=top,open=true]
thebetweenlands:scabyst_trapdoor[facing=south,half=top,open=false]
thebetweenlands:scabyst_trapdoor[facing=south,half=bottom,open=true]
thebetweenlands:scabyst_trapdoor[facing=south,half=bottom,open=false]
thebetweenlands:scabyst_trapdoor[facing=west,half=top,open=true]
thebetweenlands:scabyst_trapdoor[facing=west,half=top,open=false]
thebetweenlands:scabyst_trapdoor[facing=west,half=bottom,open=true]
thebetweenlands:scabyst_trapdoor[facing=west,half=bottom,open=false]
thebetweenlands:scabyst_trapdoor[facing=east,half=top,open=true]
thebetweenlands:scabyst_trapdoor[facing=east,half=top,open=false]
thebetweenlands:scabyst_trapdoor[facing=east,half=bottom,open=true]
thebetweenlands:scabyst_trapdoor[facing=east,half=bottom,open=false]
thebetweenlands:syrmorite_hopper[enabled=true,facing=down]
thebetweenlands:syrmorite_hopper[enabled=true,facing=north]
thebetweenlands:syrmorite_hopper[enabled=true,facing=south]
thebetweenlands:syrmorite_hopper[enabled=true,facing=west]
thebetweenlands:syrmorite_hopper[enabled=true,facing=east]
thebetweenlands:syrmorite_hopper[enabled=false,facing=down]
thebetweenlands:syrmorite_hopper[enabled=false,facing=north]
thebetweenlands:syrmorite_hopper[enabled=false,facing=south]
thebetweenlands:syrmorite_hopper[enabled=false,facing=west]
thebetweenlands:syrmorite_hopper[enabled=false,facing=east]
thebetweenlands:mud_flower_pot
thebetweenlands:mud_flower_pot_candle[lit=true]
thebetweenlands:mud_flower_pot_candle[lit=false]
thebetweenlands:gecko_cage[facing=north]
thebetweenlands:gecko_cage[facing=south]
thebetweenlands:gecko_cage[facing=west]
thebetweenlands:gecko_cage[facing=east]
thebetweenlands:infuser[facing=north]
thebetweenlands:infuser[facing=south]
thebetweenlands:infuser[facing=west]
thebetweenlands:infuser[facing=east]
thebetweenlands:aspect_vial_block[random_position=true,type=green]
thebetweenlands:aspect_vial_block[random_position=true,type=orange]
thebetweenlands:aspect_vial_block[random_position=false,type=green]
thebetweenlands:aspect_vial_block[random_position=false,type=orange]
thebetweenlands:mortar[facing=north]
thebetweenlands:mortar[facing=south]
thebetweenlands:mortar[facing=west]
thebetweenlands:mortar[facing=east]
thebetweenlands:censer[enabled=true,facing=north]
thebetweenlands:censer[enabled=true,facing=south]
thebetweenlands:censer[enabled=true,facing=west]
thebetweenlands:censer[enabled=true,facing=east]
thebetweenlands:censer[enabled=false,facing=north]
thebetweenlands:censer[enabled=false,facing=south]
thebetweenlands:censer[enabled=false,facing=west]
thebetweenlands:censer[enabled=false,facing=east]
thebetweenlands:weedwood_barrel[facing=north]
thebetweenlands:weedwood_barrel[facing=south]
thebetweenlands:weedwood_barrel[facing=west]
thebetweenlands:weedwood_barrel[facing=east]
thebetweenlands:syrmorite_barrel[facing=north]
thebetweenlands:syrmorite_barrel[facing=south]
thebetweenlands:syrmorite_barrel[facing=west]
thebetweenlands:syrmorite_barrel[facing=east]
thebetweenlands:animator[facing=north]
thebetweenlands:animator[facing=south]
thebetweenlands:animator[facing=west]
thebetweenlands:animator[facing=east]
thebetweenlands:alembic[facing=north]
thebetweenlands:alembic[facing=south]
thebetweenlands:alembic[facing=west]
thebetweenlands:alembic[facing=east]
thebetweenlands:moss_bed[facing=north,occupied=true,part=head]
thebetweenlands:moss_bed[facing=north,occupied=true,part=foot]
thebetweenlands:moss_bed[facing=north,occupied=false,part=head]
thebetweenlands:moss_bed[facing=north,occupied=false,part=foot]
thebetweenlands:moss_bed[facing=south,occupied=true,part=head]
thebetweenlands:moss_bed[facing=south,occupied=true,part=foot]
thebetweenlands:moss_bed[facing=south,occupied=false,part=head]
thebetweenlands:moss_bed[facing=south,occupied=false,part=foot]
thebetweenlands:moss_bed[facing=west,occupied=true,part=head]
thebetweenlands:moss_bed[facing=west,occupied=true,part=foot]
thebetweenlands:moss_bed[facing=west,occupied=false,part=head]
thebetweenlands:moss_bed[facing=west,occupied=false,part=foot]
thebetweenlands:moss_bed[facing=east,occupied=true,part=head]
thebetweenlands:moss_bed[facing=east,occupied=true,part=foot]
thebetweenlands:moss_bed[facing=east,occupied=false,part=head]
thebetweenlands:moss_bed[facing=east,occupied=false,part=foot]
thebetweenlands:rope[variant=single]
thebetweenlands:rope[variant=top]
thebetweenlands:rope[variant=middle]
thebetweenlands:rope[variant=bottom]
thebetweenlands:damp_torch[facing=up]
thebetweenlands:damp_torch[facing=north]
thebetweenlands:damp_torch[facing=south]
thebetweenlands:damp_torch[facing=west]
thebetweenlands:damp_torch[facing=east]
thebetweenlands:walkway[facing=north,has_stands=true]
thebetweenlands:walkway[facing=north,has_stands=false]
thebetweenlands:walkway[facing=south,has_stands=true]
thebetweenlands:walkway[facing=south,has_stands=false]
thebetweenlands:walkway[facing=west,has_stands=true]
thebetweenlands:walkway[facing=west,has_stands=false]
thebetweenlands:walkway[facing=east,has_stands=true]
thebetweenlands:walkway[facing=east,has_stands=false]
thebetweenlands:wood_chip_path
thebetweenlands:thatch_roof[facing=north,half=top,shape=straight]
thebetweenlands:thatch_roof[facing=north,half=top,shape=inner_left]
thebetweenlands:thatch_roof[facing=north,half=top,shape=inner_right]
thebetweenlands:thatch_roof[facing=north,half=top,shape=outer_left]
thebetweenlands:thatch_roof[facing=north,half=top,shape=outer_right]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=straight]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=inner_left]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=inner_right]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=outer_left]
thebetweenlands:thatch_roof[facing=north,half=bottom,shape=outer_right]
thebetweenlands:thatch_roof[facing=south,half=top,shape=straight]
thebetweenlands:thatch_roof[facing=south,half=top,shape=inner_left]
thebetweenlands:thatch_roof[facing=south,half=top,shape=inner_right]
thebetweenlands:thatch_roof[facing=south,half=top,shape=outer_left]
thebetweenlands:thatch_roof[facing=south,half=top,shape=outer_right]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=straight]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=inner_left]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=inner_right]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=outer_left]
thebetweenlands:thatch_roof[facing=south,half=bottom,shape=outer_right]
thebetweenlands:thatch_roof[facing=west,half=top,shape=straight]
thebetweenlands:thatch_roof[facing=west,half=top,shape=inner_left]
thebetweenlands:thatch_roof[facing=west,half=top,shape=inner_right]
thebetweenlands:thatch_roof[facing=west,half=top,shape=outer_left]
thebetweenlands:thatch_roof[facing=west,half=top,shape=outer_right]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=straight]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=inner_left]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=inner_right]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=outer_left]
thebetweenlands:thatch_roof[facing=west,half=bottom,shape=outer_right]
thebetweenlands:thatch_roof[facing=east,half=top,shape=straight]
thebetweenlands:thatch_roof[facing=east,half=top,shape=inner_left]
thebetweenlands:thatch_roof[facing=east,half=top,shape=inner_right]
thebetweenlands:thatch_roof[facing=east,half=top,shape=outer_left]
thebetweenlands:thatch_roof[facing=east,half=top,shape=outer_right]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=straight]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=inner_left]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=inner_right]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=outer_left]
thebetweenlands:thatch_roof[facing=east,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=straight]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=north,half=top,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=straight]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=north,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=straight]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=south,half=top,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=straight]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=south,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=straight]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=west,half=top,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=straight]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=west,half=bottom,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=straight]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=east,half=top,shape=outer_right]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=straight]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=inner_left]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=inner_right]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=outer_left]
thebetweenlands:mud_brick_roof[facing=east,half=bottom,shape=outer_right]
thebetweenlands:repeller[facing=north,half=top]
thebetweenlands:repeller[facing=north,half=bottom]
thebetweenlands:repeller[facing=south,half=top]
thebetweenlands:repeller[facing=south,half=bottom]
thebetweenlands:repeller[facing=west,half=top]
thebetweenlands:repeller[facing=west,half=bottom]
thebetweenlands:repeller[facing=east,half=top]
thebetweenlands:repeller[facing=east,half=bottom]
thebetweenlands:waystone[active=true,part=top]
thebetweenlands:waystone[active=true,part=middle]
thebetweenlands:waystone[active=true,part=bottom]
thebetweenlands:waystone[active=false,part=top]
thebetweenlands:waystone[active=false,part=middle]
thebetweenlands:waystone[active=false,part=bottom]
thebetweenlands:caving_rope_light
thebetweenlands:ground_item
blockcraftery:editable_block[fullcube=true,light=true,opaquecube=true]
blockcraftery:editable_block[fullcube=true,light=true,opaquecube=false]
blockcraftery:editable_block[fullcube=true,light=false,opaquecube=true]
blockcraftery:editable_block[fullcube=true,light=false,opaquecube=false]
blockcraftery:editable_block[fullcube=false,light=true,opaquecube=true]
blockcraftery:editable_block[fullcube=false,light=true,opaquecube=false]
blockcraftery:editable_block[fullcube=false,light=false,opaquecube=true]
blockcraftery:editable_block[fullcube=false,light=false,opaquecube=false]
blockcraftery:editable_stairs[facing=north,half=top,light=true,shape=straight]
blockcraftery:editable_stairs[facing=north,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=north,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=north,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=north,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=north,half=top,light=false,shape=straight]
blockcraftery:editable_stairs[facing=north,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=north,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=north,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=north,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=north,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs[facing=north,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=north,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=north,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=north,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=north,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs[facing=north,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=north,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=north,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=north,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=south,half=top,light=true,shape=straight]
blockcraftery:editable_stairs[facing=south,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=south,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=south,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=south,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=south,half=top,light=false,shape=straight]
blockcraftery:editable_stairs[facing=south,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=south,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=south,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=south,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=south,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs[facing=south,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=south,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=south,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=south,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=south,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs[facing=south,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=south,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=south,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=south,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=west,half=top,light=true,shape=straight]
blockcraftery:editable_stairs[facing=west,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=west,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=west,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=west,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=west,half=top,light=false,shape=straight]
blockcraftery:editable_stairs[facing=west,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=west,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=west,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=west,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=west,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs[facing=west,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=west,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=west,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=west,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=west,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs[facing=west,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=west,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=west,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=west,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=east,half=top,light=true,shape=straight]
blockcraftery:editable_stairs[facing=east,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=east,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=east,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=east,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=east,half=top,light=false,shape=straight]
blockcraftery:editable_stairs[facing=east,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=east,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=east,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=east,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs[facing=east,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs[facing=east,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs[facing=east,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs[facing=east,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs[facing=east,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs[facing=east,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs[facing=east,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs[facing=east,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs[facing=east,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs[facing=east,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_slab[half=top,light=true]
blockcraftery:editable_slab[half=top,light=false]
blockcraftery:editable_slab[half=bottom,light=true]
blockcraftery:editable_slab[half=bottom,light=false]
blockcraftery:editable_double_slab[half=top,light=true]
blockcraftery:editable_double_slab[half=top,light=false]
blockcraftery:editable_double_slab[half=bottom,light=true]
blockcraftery:editable_double_slab[half=bottom,light=false]
blockcraftery:editable_slant[dir=0,light=true,vert=0]
blockcraftery:editable_slant[dir=0,light=true,vert=1]
blockcraftery:editable_slant[dir=0,light=true,vert=2]
blockcraftery:editable_slant[dir=0,light=false,vert=0]
blockcraftery:editable_slant[dir=0,light=false,vert=1]
blockcraftery:editable_slant[dir=0,light=false,vert=2]
blockcraftery:editable_slant[dir=1,light=true,vert=0]
blockcraftery:editable_slant[dir=1,light=true,vert=1]
blockcraftery:editable_slant[dir=1,light=true,vert=2]
blockcraftery:editable_slant[dir=1,light=false,vert=0]
blockcraftery:editable_slant[dir=1,light=false,vert=1]
blockcraftery:editable_slant[dir=1,light=false,vert=2]
blockcraftery:editable_slant[dir=2,light=true,vert=0]
blockcraftery:editable_slant[dir=2,light=true,vert=1]
blockcraftery:editable_slant[dir=2,light=true,vert=2]
blockcraftery:editable_slant[dir=2,light=false,vert=0]
blockcraftery:editable_slant[dir=2,light=false,vert=1]
blockcraftery:editable_slant[dir=2,light=false,vert=2]
blockcraftery:editable_slant[dir=3,light=true,vert=0]
blockcraftery:editable_slant[dir=3,light=true,vert=1]
blockcraftery:editable_slant[dir=3,light=true,vert=2]
blockcraftery:editable_slant[dir=3,light=false,vert=0]
blockcraftery:editable_slant[dir=3,light=false,vert=1]
blockcraftery:editable_slant[dir=3,light=false,vert=2]
blockcraftery:editable_outer_corner[dir=0,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner[dir=0,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner[dir=0,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner[dir=0,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner[dir=0,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner[dir=0,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner[dir=0,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner[dir=0,inner=false,light=false,up=false]
blockcraftery:editable_outer_corner[dir=1,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner[dir=1,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner[dir=1,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner[dir=1,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner[dir=1,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner[dir=1,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner[dir=1,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner[dir=1,inner=false,light=false,up=false]
blockcraftery:editable_outer_corner[dir=2,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner[dir=2,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner[dir=2,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner[dir=2,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner[dir=2,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner[dir=2,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner[dir=2,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner[dir=2,inner=false,light=false,up=false]
blockcraftery:editable_outer_corner[dir=3,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner[dir=3,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner[dir=3,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner[dir=3,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner[dir=3,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner[dir=3,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner[dir=3,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner[dir=3,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner[dir=0,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner[dir=0,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner[dir=0,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner[dir=0,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner[dir=0,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner[dir=0,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner[dir=0,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner[dir=0,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner[dir=1,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner[dir=1,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner[dir=1,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner[dir=1,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner[dir=1,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner[dir=1,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner[dir=1,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner[dir=1,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner[dir=2,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner[dir=2,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner[dir=2,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner[dir=2,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner[dir=2,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner[dir=2,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner[dir=2,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner[dir=2,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner[dir=3,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner[dir=3,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner[dir=3,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner[dir=3,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner[dir=3,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner[dir=3,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner[dir=3,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner[dir=3,inner=false,light=false,up=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=true,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall[east=false,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_fence[east=true,light=true,north=true,south=true,west=true]
blockcraftery:editable_fence[east=true,light=true,north=true,south=true,west=false]
blockcraftery:editable_fence[east=true,light=true,north=true,south=false,west=true]
blockcraftery:editable_fence[east=true,light=true,north=true,south=false,west=false]
blockcraftery:editable_fence[east=true,light=true,north=false,south=true,west=true]
blockcraftery:editable_fence[east=true,light=true,north=false,south=true,west=false]
blockcraftery:editable_fence[east=true,light=true,north=false,south=false,west=true]
blockcraftery:editable_fence[east=true,light=true,north=false,south=false,west=false]
blockcraftery:editable_fence[east=true,light=false,north=true,south=true,west=true]
blockcraftery:editable_fence[east=true,light=false,north=true,south=true,west=false]
blockcraftery:editable_fence[east=true,light=false,north=true,south=false,west=true]
blockcraftery:editable_fence[east=true,light=false,north=true,south=false,west=false]
blockcraftery:editable_fence[east=true,light=false,north=false,south=true,west=true]
blockcraftery:editable_fence[east=true,light=false,north=false,south=true,west=false]
blockcraftery:editable_fence[east=true,light=false,north=false,south=false,west=true]
blockcraftery:editable_fence[east=true,light=false,north=false,south=false,west=false]
blockcraftery:editable_fence[east=false,light=true,north=true,south=true,west=true]
blockcraftery:editable_fence[east=false,light=true,north=true,south=true,west=false]
blockcraftery:editable_fence[east=false,light=true,north=true,south=false,west=true]
blockcraftery:editable_fence[east=false,light=true,north=true,south=false,west=false]
blockcraftery:editable_fence[east=false,light=true,north=false,south=true,west=true]
blockcraftery:editable_fence[east=false,light=true,north=false,south=true,west=false]
blockcraftery:editable_fence[east=false,light=true,north=false,south=false,west=true]
blockcraftery:editable_fence[east=false,light=true,north=false,south=false,west=false]
blockcraftery:editable_fence[east=false,light=false,north=true,south=true,west=true]
blockcraftery:editable_fence[east=false,light=false,north=true,south=true,west=false]
blockcraftery:editable_fence[east=false,light=false,north=true,south=false,west=true]
blockcraftery:editable_fence[east=false,light=false,north=true,south=false,west=false]
blockcraftery:editable_fence[east=false,light=false,north=false,south=true,west=true]
blockcraftery:editable_fence[east=false,light=false,north=false,south=true,west=false]
blockcraftery:editable_fence[east=false,light=false,north=false,south=false,west=true]
blockcraftery:editable_fence[east=false,light=false,north=false,south=false,west=false]
blockcraftery:editable_block_reinforced[fullcube=true,light=true,opaquecube=true]
blockcraftery:editable_block_reinforced[fullcube=true,light=true,opaquecube=false]
blockcraftery:editable_block_reinforced[fullcube=true,light=false,opaquecube=true]
blockcraftery:editable_block_reinforced[fullcube=true,light=false,opaquecube=false]
blockcraftery:editable_block_reinforced[fullcube=false,light=true,opaquecube=true]
blockcraftery:editable_block_reinforced[fullcube=false,light=true,opaquecube=false]
blockcraftery:editable_block_reinforced[fullcube=false,light=false,opaquecube=true]
blockcraftery:editable_block_reinforced[fullcube=false,light=false,opaquecube=false]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=north,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=south,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=west,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=top,light=false,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=true,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=true,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=true,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=true,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=true,shape=outer_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=false,shape=straight]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=false,shape=inner_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=false,shape=inner_right]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=false,shape=outer_left]
blockcraftery:editable_stairs_reinforced[facing=east,half=bottom,light=false,shape=outer_right]
blockcraftery:editable_slab_reinforced[half=top,light=true]
blockcraftery:editable_slab_reinforced[half=top,light=false]
blockcraftery:editable_slab_reinforced[half=bottom,light=true]
blockcraftery:editable_slab_reinforced[half=bottom,light=false]
blockcraftery:editable_double_slab_reinforced[half=top,light=true]
blockcraftery:editable_double_slab_reinforced[half=top,light=false]
blockcraftery:editable_double_slab_reinforced[half=bottom,light=true]
blockcraftery:editable_double_slab_reinforced[half=bottom,light=false]
blockcraftery:editable_slant_reinforced[dir=0,light=true,vert=0]
blockcraftery:editable_slant_reinforced[dir=0,light=true,vert=1]
blockcraftery:editable_slant_reinforced[dir=0,light=true,vert=2]
blockcraftery:editable_slant_reinforced[dir=0,light=false,vert=0]
blockcraftery:editable_slant_reinforced[dir=0,light=false,vert=1]
blockcraftery:editable_slant_reinforced[dir=0,light=false,vert=2]
blockcraftery:editable_slant_reinforced[dir=1,light=true,vert=0]
blockcraftery:editable_slant_reinforced[dir=1,light=true,vert=1]
blockcraftery:editable_slant_reinforced[dir=1,light=true,vert=2]
blockcraftery:editable_slant_reinforced[dir=1,light=false,vert=0]
blockcraftery:editable_slant_reinforced[dir=1,light=false,vert=1]
blockcraftery:editable_slant_reinforced[dir=1,light=false,vert=2]
blockcraftery:editable_slant_reinforced[dir=2,light=true,vert=0]
blockcraftery:editable_slant_reinforced[dir=2,light=true,vert=1]
blockcraftery:editable_slant_reinforced[dir=2,light=true,vert=2]
blockcraftery:editable_slant_reinforced[dir=2,light=false,vert=0]
blockcraftery:editable_slant_reinforced[dir=2,light=false,vert=1]
blockcraftery:editable_slant_reinforced[dir=2,light=false,vert=2]
blockcraftery:editable_slant_reinforced[dir=3,light=true,vert=0]
blockcraftery:editable_slant_reinforced[dir=3,light=true,vert=1]
blockcraftery:editable_slant_reinforced[dir=3,light=true,vert=2]
blockcraftery:editable_slant_reinforced[dir=3,light=false,vert=0]
blockcraftery:editable_slant_reinforced[dir=3,light=false,vert=1]
blockcraftery:editable_slant_reinforced[dir=3,light=false,vert=2]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=0,inner=false,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=1,inner=false,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=2,inner=false,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=true,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=true,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=true,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=true,light=false,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=false,light=true,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=false,light=true,up=false]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=false,light=false,up=true]
blockcraftery:editable_outer_corner_reinforced[dir=3,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=0,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=1,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=2,inner=false,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=true,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=true,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=true,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=true,light=false,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=false,light=true,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=false,light=true,up=false]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=false,light=false,up=true]
blockcraftery:editable_inner_corner_reinforced[dir=3,inner=false,light=false,up=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=true,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=true,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=true,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=true,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=true,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=true,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=true,variant=mossy_cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=false,variant=cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=false,variant=cobblestone,west=false]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=true]
blockcraftery:editable_wall_reinforced[east=false,light=false,north=false,south=false,up=false,variant=mossy_cobblestone,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=true,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=true,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=true,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=true,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=false,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=false,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=false,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=true,north=false,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=true,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=true,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=true,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=true,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=false,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=false,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=false,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=true,light=false,north=false,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=true,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=true,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=true,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=true,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=false,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=false,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=false,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=true,north=false,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=true,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=true,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=true,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=true,south=false,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=false,south=true,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=false,south=true,west=false]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=false,south=false,west=true]
blockcraftery:editable_fence_reinforced[east=false,light=false,north=false,south=false,west=false]
blockcraftery:editable_trap_door[facing=north,half=top,light=true,open=true]
blockcraftery:editable_trap_door[facing=north,half=top,light=true,open=false]
blockcraftery:editable_trap_door[facing=north,half=top,light=false,open=true]
blockcraftery:editable_trap_door[facing=north,half=top,light=false,open=false]
blockcraftery:editable_trap_door[facing=north,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door[facing=north,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door[facing=north,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door[facing=north,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door[facing=south,half=top,light=true,open=true]
blockcraftery:editable_trap_door[facing=south,half=top,light=true,open=false]
blockcraftery:editable_trap_door[facing=south,half=top,light=false,open=true]
blockcraftery:editable_trap_door[facing=south,half=top,light=false,open=false]
blockcraftery:editable_trap_door[facing=south,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door[facing=south,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door[facing=south,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door[facing=south,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door[facing=west,half=top,light=true,open=true]
blockcraftery:editable_trap_door[facing=west,half=top,light=true,open=false]
blockcraftery:editable_trap_door[facing=west,half=top,light=false,open=true]
blockcraftery:editable_trap_door[facing=west,half=top,light=false,open=false]
blockcraftery:editable_trap_door[facing=west,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door[facing=west,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door[facing=west,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door[facing=west,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door[facing=east,half=top,light=true,open=true]
blockcraftery:editable_trap_door[facing=east,half=top,light=true,open=false]
blockcraftery:editable_trap_door[facing=east,half=top,light=false,open=true]
blockcraftery:editable_trap_door[facing=east,half=top,light=false,open=false]
blockcraftery:editable_trap_door[facing=east,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door[facing=east,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door[facing=east,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door[facing=east,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=north,half=top,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=north,half=top,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=north,half=top,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=north,half=top,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=north,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=north,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=north,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=north,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=south,half=top,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=south,half=top,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=south,half=top,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=south,half=top,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=south,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=south,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=south,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=south,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=west,half=top,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=west,half=top,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=west,half=top,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=west,half=top,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=west,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=west,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=west,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=west,half=bottom,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=east,half=top,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=east,half=top,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=east,half=top,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=east,half=top,light=false,open=false]
blockcraftery:editable_trap_door_reinforced[facing=east,half=bottom,light=true,open=true]
blockcraftery:editable_trap_door_reinforced[facing=east,half=bottom,light=true,open=false]
blockcraftery:editable_trap_door_reinforced[facing=east,half=bottom,light=false,open=true]
blockcraftery:editable_trap_door_reinforced[facing=east,half=bottom,light=false,open=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=north,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=south,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=west,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door[facing=east,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=north,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=south,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=west,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=upper,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=left,light=false,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=true,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=true,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=true,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=true,open=false,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=false,open=true,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=false,open=true,powered=false]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=false,open=false,powered=true]
blockcraftery:editable_door_reinforced[facing=east,half=lower,hinge=right,light=false,open=false,powered=false]
blockcraftery:editable_pressure_plate_all[light=true,powered=true]
blockcraftery:editable_pressure_plate_all[light=true,powered=false]
blockcraftery:editable_pressure_plate_all[light=false,powered=true]
blockcraftery:editable_pressure_plate_all[light=false,powered=false]
blockcraftery:editable_pressure_plate_items[light=true,powered=true]
blockcraftery:editable_pressure_plate_items[light=true,powered=false]
blockcraftery:editable_pressure_plate_items[light=false,powered=true]
blockcraftery:editable_pressure_plate_items[light=false,powered=false]
blockcraftery:editable_pressure_plate_mobs[light=true,powered=true]
blockcraftery:editable_pressure_plate_mobs[light=true,powered=false]
blockcraftery:editable_pressure_plate_mobs[light=false,powered=true]
blockcraftery:editable_pressure_plate_mobs[light=false,powered=false]
blockcraftery:editable_pressure_plate_player[light=true,powered=true]
blockcraftery:editable_pressure_plate_player[light=true,powered=false]
blockcraftery:editable_pressure_plate_player[light=false,powered=true]
blockcraftery:editable_pressure_plate_player[light=false,powered=false]
blockcraftery:editable_pressure_plate_all_reinforced[light=true,powered=true]
blockcraftery:editable_pressure_plate_all_reinforced[light=true,powered=false]
blockcraftery:editable_pressure_plate_all_reinforced[light=false,powered=true]
blockcraftery:editable_pressure_plate_all_reinforced[light=false,powered=false]
blockcraftery:editable_pressure_plate_items_reinforced[light=true,powered=true]
blockcraftery:editable_pressure_plate_items_reinforced[light=true,powered=false]
blockcraftery:editable_pressure_plate_items_reinforced[light=false,powered=true]
blockcraftery:editable_pressure_plate_items_reinforced[light=false,powered=false]
blockcraftery:editable_pressure_plate_mobs_reinforced[light=true,powered=true]
blockcraftery:editable_pressure_plate_mobs_reinforced[light=true,powered=false]
blockcraftery:editable_pressure_plate_mobs_reinforced[light=false,powered=true]
blockcraftery:editable_pressure_plate_mobs_reinforced[light=false,powered=false]
blockcraftery:editable_pressure_plate_player_reinforced[light=true,powered=true]
blockcraftery:editable_pressure_plate_player_reinforced[light=true,powered=false]
blockcraftery:editable_pressure_plate_player_reinforced[light=false,powered=true]
blockcraftery:editable_pressure_plate_player_reinforced[light=false,powered=false]
