
//Set the icon item
setIcon(<immersiveengineering:wooden_device1:0>)

//Set the title String
setTitle("Water Power")

//Set the description String
setDescription("Craft a waterwheel. The more running water surrounds the wheel, the more efficient it is.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:engineer/t1_kinetic_power")

//Adds criteria named "crafted" with the trigger type "triumph:player_crafted_item". This function returns the criteria as an object
criteria = addCriteria("hasWaterWheel", "minecraft:inventory_changed")

//Sets the item for the criteria. This is the item that needs to be crafted.
criteria.addItem(<immersiveengineering:wooden_device1:0>)

//By not setting anything about requirements here, all criteria are automatically required

//Set the toast notification in the top right corner of the screen to not show up when this advancement is achieved.
setShowToast(true)

//Set the advancement to not send a chat message when it is achieved.
setAnnounceToChat(true)
setPos(-282,174)