
//Set the icon item
setIcon(<immersiveengineering:faraday_suit_chest>)

//Set the title String
setTitle("Nikola?")

//Set the description String
setDescription("Craft all pieces of the Faraday Suit")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:engineer/t1_tesla_coil")

//Adds criteria named "crafted" with the trigger type "triumph:player_crafted_item". This function returns the criteria as an object
criteriaHelm = addCriteria("hasTeslaHelm", "minecraft:inventory_changed")

//Sets the item for the criteria. This is the item that needs to be crafted.
criteriaHelm.addItem(<immersiveengineering:faraday_suit_head>)

criteriaChest = addCriteria("hasTeslaChest", "minecraft:inventory_changed")
criteriaChest.addItem(<immersiveengineering:faraday_suit_chest>)

criteriaLegs = addCriteria("hasTeslaLegs", "minecraft:inventory_changed")
criteriaLegs.addItem(<immersiveengineering:faraday_suit_legs>)

criteriaFeet = addCriteria("hasTeslaFeet", "minecraft:inventory_changed")
criteriaFeet.addItem(<immersiveengineering:faraday_suit_feet>)

//By not setting anything about requirements here, all criteria are automatically required

//Set the toast notification in the top right corner of the screen to not show up when this advancement is achieved.
setShowToast(true)

//Set the advancement to not send a chat message when it is achieved.
setAnnounceToChat(true)
setPos(-294,256)