# Ruins data management file. Below, you see all data accumulated by AtomicStrykers Ruins during the last run of this World.
# Data is noted as follows: Each line stands for one successfull Ruin spawn. Data syntax is:
# xMin yMin zMin xMax yMax zMax templateName
# everything but the last value is an integer value. Template name equals the template file name.
#
# DO NOT EDIT THIS FILE UNLESS YOU ARE SURE OF WHAT YOU ARE DOING
#
# The primary function of this file is to lock areas you do not want Ruins spawning in. Put them here before worldgen.
# It should also prevent Ruins re-spawning under any circumstances. Areas registered in here block any overlapping new Ruins.
# Empty lines and those prefixed by '#' are ignored by the parser. Don't save notes in here, file gets wiped upon flushing.
#
-285 83 26 -278 92 33 Outcrop.tml
-249 77 373 -236 86 386 VolcanicVent.tml
-249 72 168 -244 78 173 CaveSpiderBurrow.tml
-183 128 305 -180 132 307 SkeletonHeadStatue.tml
-137 75 112 -127 84 124 StoneHouseMruined.tml
-128 78 -10 -118 83 0 RuinedSmallFountainDiagonal.tml
-69 80 241 -65 82 245 EmeraldOreOutcrop.tml
-1 80 39 11 85 51 AncientFountain.tml
-1 77 142 7 85 153 MinersHut.tml
12 73 370 15 79 374 StonePillar.tml
23 117 272 26 121 275 StoneGrill.tml
69 70 466 79 79 478 StoneHouseMruined.tml
79 79 70 90 90 79 ArrowTrapTomb.tml
95 80 235 102 85 240 ZombieHut.tml
100 73 366 112 78 378 AncientFountain.tml
103 85 163 108 88 170 PumpkinField.tml
187 64 507 191 66 511 EmeraldOreOutcrop.tml
189 80 147 196 84 154 TinyFarmField.tml
203 74 328 205 78 331 SkeletonHeadStatue.tml
262 83 126 266 85 130 EmeraldOreOutcrop.tml
321 42 524 329 59 550 shipwreck.tml
336 79 76 349 111 89 OreSpire.tml
387 77 172 390 81 175 StoneGrill.tml
407 70 532 414 73 537 Melonfield.tml
418 80 335 428 85 345 RuinedSmallFountainDiagonal.tml
462 68 444 465 72 446 SkeletonHeadStatue.tml
469 65 207 476 74 214 Outcrop.tml
492 71 522 501 86 531 MoaiHead.tml
