PLAYER:				 0.250	// PH=0.05
UNKNOWN: 0.0


ARMOR_STAND: 0
ARROW: 0
BAT:				0.010	// PH=0.005
BEE:				0.006
BLAZE:				0.005	// PH=0.002
BOAT: 0
CAT:				0.004	// PH=0.002
CAVE_SPIDER:		0.001	// PH=0.002
CHICKEN:			0.001	// PH=0.002
COD:				0.002	// PH=0.002
COW:				0.004	// PH=0.002
CREEPER:			0.006	// PH=0.005
DOLPHIN:			0.005	// PH=0.002
DONKEY:				0.007
DROWNED:			0.003	// PH=0.002
ELDER_GUARDIAN:		0.050	// PH=0.030
ENDERMAN:			0.004	// PH=0.002
ENDER_DRAGON:		0.050	// PH=0.050
ENDERMITE:			0.011	// PH=0.005
EVOKER:				0.005	// PH=0.005
FIREWORK: 0
FISHING_HOOK: 0
FOX:				0.005	// PH=0.002
GHAST:				0.007	// PH=0.005
GIANT:				0.050
GUARDIAN:			0.004	// PH=0.025
HORSE:				0.006	// PH=0.002
HUSK:				0.005	// PH=0.002
ILLUSIONER:			0.050	// PH=0.005
IRON_GOLEM:			0.007	// PH=0.005
LEASH_HITCH: 0
LLAMA:				0.007	// PH=0.008
MAGMA_CUBE:			0.007	// PH=0.001
MINECART: 0
MINECART_CHEST: 0
MINECART_COMMAND: 0
MINECART_FURNACE: 0
MINECART_HOPPER: 0
MINECART_MOB_SPAWNER: 0
MINECART_TNT: 0
MULE:				0.008	// PH=0.002
MUSHROOM_COW:		0.004	// PH=0.002
OCELOT:				0.007	// PH=0.005
PANDA:				0.004	// PH=0.002
PARROT:				0.008	// PH=0.008
PHANTOM:			0.006	// PH=0.002
PIG:				0.004	// PH=0.002
PIG_ZOMBIE:			0.002	// PH=0.002
PILLAGER:			0.005	// PH=0.002
POLAR_BEAR:			0.008	// PH=0.005
PUFFERFISH:			0.004	// PH=0.002
RABBIT:				0.003	// PH=0.002
RAVAGER:			0.006	// PH=0.005
SALMON:				0.004	// PH=0.002
SHEEP:				0.005	// PH=0.002
SHULKER:			0.015	// PH=0.002
SILVERFISH:			0.005	// PH=0.005
SKELETON:			0.003	// PH=0.002
SKELETON_HORSE:		0.009	// PH=0.002
SLIME:				0.004	// PH=0.001
SNOWMAN:			0.008	// PH=0.002
SPIDER:				0.004	// PH=0.002
SQUID:				0.005	// PH=0.005
STRAY:				0.004	// PH=0.002
TRADER_LLAMA:		0.007	// PH=0.005
TROPICAL_FISH:		0.004	// PH=0.002
TURTLE:				0.003	// PH=0.002
VEX:				0.006	// PH=0.004
VILLAGER:			0.029	// PH=0.002
VINDICATOR:			0.003	// PH=0.005
WANDERING_TRADER:	0.009	// PH=0.005
WITCH:				0.004	// PH=0.005
WITHER:				0.030	// PH=0.005
WITHER_SKELETON:	0.025	// Vanilla=PH=0.025
WOLF:				0.007	// PH=0.002
ZOMBIE:				0.004	// PH=0.002
ZOMBIE_HORSE:		0.070	// PH=0.002
ZOMBIE_VILLAGER:	0.019	// PH=0.002

# You can add custom mobs to this list, but it will only work if an EntityType is defined