These templates are created by Jordan Peacock (AKA Jordan_Greywolf) and Wendy Peacock (AKA Kujaku10) via AtomicStryker's ruins mod.

Updated: 10 Jan 2017

Special thanks to Syndaryl for finding errors in some of the villager trades!

SPECIAL UPDATE NOTE FOR PREVIOUS RUINS USERS CONVERTING FROM 1.9 TO 1.10: Templates are largely unchanged from version 1.9, except that biomes are now put into capitalized folder names (e.g., "Plains" vs. "plains") -- otherwise, Ruins will create capitalized versions of the biome folders, and ignore templates in the lowercase biome folders.

The latest version of this collection can be found (as of this writing) in my Dropbox folder here:
https://www.dropbox.com/sh/aa6fzn7it1gvglg/AAAwZt-W8gy2Oj1tHpslycHLa?dl=0

To use, you will need Minecraft (version 1.10), plus AtomicStryker's Ruins mod (using the latest version for Minecraft 1.10).

For more information:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1282339-ruins-structure-spawning-system

For AtomicStryker's Ruins mod:
http://atomicstryker.net/ruins.php

To use these templates, put the folders in the following Minecraft installation folder (exact path may vary depending upon your installation):

*\.minecraft\mods\resources\ruins\

If you're asked to merge folders, go ahead.  This will just add the templates to those currently in the affected biomes folders (possibly overwriting older versions of the same templates).

ADVENTURE - COMMAND BLOCKS:
There may be monsters, there may be traps, there may be treasure, there may be custom-trade villagers, and most assuredly there are going to be lots of Command Blocks.

If you use this on a multiplayer server, be sure to enable command blocks in the
system properties.
