

//This tells the script parser that the script requires Immersive Engineering. If the mod is not loaded, the script will be canceled.

Parser.addRequiredMod("immersiveengineering")



//Set the icon item

setIcon(<immersiveengineering:metal_multiblock, meta:1>)



//Set the title String

setTitle("Multiblock")



//Set the description String

setDescription("Form a crusher multiblock")



//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"

addParent("triumph:example/root")



//Set the position

setPos(149,113)



//Hide the connection lines, so I can have a pretty shape

hideLines()



//Adds criteria named "formed" with the trigger type "immersiveengineering:multiblock_formed". This function returns the criteria as an object

criteria = addCriteria("formed", "immersiveengineering:multiblock_formed")



//Sets the required multiblock for the criteria. This is the multiblock that needs to be formed.

criteria.setMultiblock("IE:Crusher")