

//Set icon item

setIcon(<minecraft:skull>)



//Set title String

setTitle("What is hiss?")



//Set description String

setDescription("Get killed by a creeper.")



//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"

addParent("triumph:example/root")



//Set the position

setPos(57,41)



//Hide the connection lines, so I can have a pretty shape

hideLines()



//Adds criteria named "killed_by_creeper" with the trigger type "minecraft:entity_killed_player". This function returns the criteria as an object

criteria = addCriteria("killed_by_creeper", "minecraft:entity_killed_player")



//Sets the required entity type for the criteria. This is the entity that the player must be killed by.

criteria.setEntityType("minecraft:creeper")