

//Set the icon item

setIcon(<minecraft:chest>)



//Set the title String

setTitle("Chests!")



//Set the description String

setDescription("Craft a chest")



//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"

addParent("triumph:example/root")



//Set the position

setPos(57,17)



//Hide the connection lines, so I can have a pretty shape

hideLines()



//Adds criteria named "crafted" with the trigger type "triumph:player_crafted_item". This function returns the criteria as an object

criteria = addCriteria("crafted", "triumph:player_crafted_item")



//Sets the item for the criteria. This is the item that needs to be crafted.

criteria.setItem(<ore:chest>)



//By not setting anything about requirements here, all criteria are automatically required