

//Set icon item

setIcon(<minecraft:stick, nbt:{ench:[{lvl:1s,id:51s}],display:{Name:"The Stick of Truth"}}>)



//Set title String

setTitle("The Stick of Truth")



//Set description String

setDescription("Acquire the The Stick of Truth")



//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"

addParent("triumph:example/root")



//Set the position

setPos(149,41)



//Hide the connection lines, so I can have a pretty shape

hideLines()



//Adds criteria named "hasStickOfTruth" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object

criteria = addCriteria("hasStickOfTruth", "minecraft:inventory_changed")



//Adds the required item for the criteria. This is the item that needs to be in the player inventory.

criteria.addItem(<minecraft:stick, nbt:{ench:[{lvl:1s,id:51s}],display:{Name:"The Stick of Truth"}}>)