

//Set icon item

setIcon(<minecraft:map>)



//Set title String

setTitle("To the forest!")



//Set description String

setDescription("Enter a forest biome")



//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"

addParent("triumph:example/root")



//Set the position

setPos(57,113)



//Hide the connection lines, so I can have a pretty shape

hideLines()



//Adds criteria named "entered_forest" with the trigger type "minecraft:location". This function returns the criteria as an object

criteria = addCriteria("entered_forest", "minecraft:location")



//Sets the required biome for the criteria. This is the biome the player must be in.

criteria.setBiome("minecraft:forest")