

//Set icon item

setIcon(<minecraft:netherrack>)



//Set title String

setTitle("Caveman smash red rock!")



//Set description String

setDescription("Break a netherrack block")



//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"

addParent("triumph:example/example_enter_dimension")



//Set the position

setPos(103,89)



//Hide the connection lines, so I can have a pretty shape

hideLines()



//Adds criteria named "brokeNetherrack" with the trigger type "triumph:player_break_block". This function returns the criteria as an object

criteria = addCriteria("brokeNetherrack", "triumph:player_break_block")



//Sets the required block for the criteria. This is the block that needs to be broken by the player.

criteria.setBlock(<minecraft:netherrack>)



//Sets the parent advancements to be required. This is just a helper method, which adds criterion named "completedParent"/"completedParent2"/etc with the trigger type "triumph:completed_advancement" and sets the parent advancement as the requirement. The long form version of this is written in the two commented lines below.

setRequiresParents()

//criteria = addCriteria("completedParent", "triumph:completed_advancement")

//criteria.setAdvancement("triumph:example/example_enter_dimension")



//By not setting anything about requirements here, all criteria are automatically required