

//Set icon item

setIcon(<minecraft:wool>)



//Set title String

setTitle("How is babby formed?")



//Set description String

setDescription("Breed a sheep, with a sheep, to produce... a sheep.")



//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"

addParent("triumph:example/root")



//Set the position

setPos(34,89)



//Hide the connection lines, so I can have a pretty shape

hideLines()



//Adds criteria named "bred_sheep" with the trigger type "minecraft:bred_animals". This function returns the criteria as an object

criteria = addCriteria("bred_sheep", "minecraft:bred_animals")



//Sets the required parent entity type for the criteria. This is the entity that the player must breed with the partner entity.

criteria.setParentType("minecraft:sheep")



//Sets the required partner entity type for the criteria. This is the entity that the player must breed with the parent entity.

criteria.setPartnerType("minecraft:sheep")



//Sets the required child entity type for the criteria. This is the entity that the player must produce by breeding the parent and partner together.

criteria.setChildType("minecraft:sheep")