

//Set icon item

setIcon(<minecraft:flint>)



//Set title String

setTitle("All Rewards")



//Set description String

setDescription("Acquire flint")



//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"

addParent("triumph:example/root")



//Set the position

setPos(80,65)



//Hide the connection lines, so I can have a pretty shape

hideLines()



//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object

criteria = addCriteria("hasFlint", "minecraft:inventory_changed")



//Adds the required item for the criteria. This is the item that needs to be in the player inventory.

criteria.addItem(<minecraft:flint>)



//Adds a recipe to reward upon completion. Multiple of these can be added.

addRewardRecipe("minecraft:ender_eye")



//Adds a function to fire upon completion. Any number of these can be added.

addRewardFunction("triumph:happy_birthday")



//Sets the experience to reward upon completion. This can only be set once.

setRewardExperience(42)



//Adds a Skillable mod skill level up to be rewarded upon completion. Multiple of these can be added.

addRewardSkillable("mining", 1)



//Adds an item to be rewarded upon completion. Only one of these can be set currently.

setRewardItem(<minecraft:stick, nbt:{ench:[{lvl:1s,id:51s}],display:{Name:"The Stick of Truth"}}>)