
//Set the icon item
setIcon(<immersiveengineering:metal_multiblock:10>)

//Set the title String
setTitle("Diesel Power")

//Set the description String
setDescription("Create the Diesel Generator Multiblock. The Diesel Generator accepts Diesel and Biodiesel.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:engineer/root")

//Hide the connection lines, so I can have a pretty shape
hideLines()

//Adds criteria named "crafted" with the trigger type "triumph:player_crafted_item". This function returns the criteria as an object
criteria = addCriteria("hasDieselGen", "immersiveengineering:multiblock_formed")

//Sets the item for the criteria. This is the item that needs to be crafted.
criteria.setMultiblock(<metal_multiblock:10>)

//By not setting anything about requirements here, all criteria are automatically required

//Set the toast notification in the top right corner of the screen to not show up when this advancement is achieved.
setShowToast(true)

//Set the advancement to not send a chat message when it is achieved.
setAnnounceToChat(true)
setPos(-358,112)