
//Set the icon item
setIcon(<immersiveengineering:metal_device1:11>)

//Set the title String
setTitle("Home Defence")

//Set the description String
setDescription("Craft a Gun Turret")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:engineer/t1_revolver")

//Adds criteria named "crafted" with the trigger type "triumph:player_crafted_item". This function returns the criteria as an object
criteria = addCriteria("hasGunThrowerTurr", "minecraft:inventory_changed")

//Sets the item for the criteria. This is the item that needs to be crafted.
criteria.addItem(<immersiveengineering:metal_device1:11>)

//By not setting anything about requirements here, all criteria are automatically required

//Set the toast notification in the top right corner of the screen to not show up when this advancement is achieved.
setShowToast(true)

//Set the advancement to not send a chat message when it is achieved.
setAnnounceToChat(true)
setPos(-356,256)