
//Set the icon item
setIcon(<immersiveengineering:connector:0>)

//Set the title String
setTitle("Get That Electricity Flowing")

//Set the description String
setDescription("Create 2 LV Wire Connectors, an LV Wire Relay, and a coil of LV Wire. Wire effectiveness can be tested with a Voltmeter.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:engineer/root")

hideLines()

//Adds criteria named "crafted" with the trigger type "triumph:player_crafted_item". This function returns the criteria as an object
criteria1 = addCriteria("hasConnector", "minecraft:inventory_changed")

//Sets the item for the criteria. This is the item that needs to be crafted.
criteria1.addItem(<immersiveengineering:connector:0>)
criteria1.setCount(2)

criteria2 = addCriteria("hasRelay", "minecraft:inventory_changed")
criteria2.addItem(<immersiveengineering:connector:1>)

criteria3 = addCriteria("hasLVWire", "minecraft:inventory_changed")
criteria3.addItem(<immersiveengineering:wirecoil:0>)

//By not setting anything about requirements here, all criteria are automatically required

//Set the toast notification in the top right corner of the screen to not show up when this advancement is achieved.
setShowToast(true)

//Set the advancement to not send a chat message when it is achieved.
setAnnounceToChat(true)
setPos(-341,81)