
//Set the icon item
setIcon(<ic2:nano_chestplate>)

//Set the title String
setTitle("Super Geared")

//Set the description String
setDescription("Craft the full Nano Suit. Gonna need a Compressor for this one.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:engineer/root")


//Hide the connection lines, so I can have a pretty shape
hideLines()

//Adds criteria named "crafted" with the trigger type "triumph:player_crafted_item". This function returns the criteria as an object
criteria = addCriteria("hasChest", "minecraft:inventory_changed")

//Sets the item for the criteria. This is the item that needs to be crafted.
criteria.addItem(<ic2:nano_chestplate>)

criteria2 = addCriteria("hasHelm", "minecraft:inventory_changed")
criteria2.addItem(<ic2:nano_helmet>)

criteria3 = addCriteria("hasLegs", "minecraft:inventory_changed")
criteria3.addItem(<ic2:nano_leggings>)

criteria3 = addCriteria("hasBoots", "minecraft:inventory_changed")
criteria3.addItem(<ic2:nano_feet>)

//By not setting anything about requirements here, all criteria are automatically required

//Set the toast notification in the top right corner of the screen to not show up when this advancement is achieved.
setShowToast(true)

//Set the advancement to not send a chat message when it is achieved.
setAnnounceToChat(true)
setPos(-89,308)