//Set the toast notification in the top right corner of the screen to not show up when this advancement is achieved.
setShowToast(true)

//Set the advancement to not send a chat message when it is achieved.
setAnnounceToChat(true)

//Set the icon item
setIcon(<minecraft:bedrock>)

//Set the title String
setTitle("More Achievements Coming Soon!")

//Set the description String
setDescription("But there is still lots to do! Engineering tables go up to level 6, go to space, harness the energy of the void, and upgrade your energy condenser.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:engineer/root")


//Hide the connection lines, so I can have a pretty shape
hideLines()

//Adds criteria named "crafted" with the trigger type "triumph:player_crafted_item". This function returns the criteria as an object
criteria = addCriteria("hasBedrock", "minecraft:inventory_changed")

//Sets the item for the criteria. This is the item that needs to be crafted.
criteria.addItem(<minecraft:bedrock>)

//By not setting anything about requirements here, all criteria are automatically required
setPos(363,51)