<?xml version="1.0" encoding="utf-8" ?>

<!--

|=================================================================|

| INVENTORY TWEAKS Mod - https://inventory-tweaks.readthedocs.org |

| Tree configuration                                              |

|=================================================================|



# Q: WHAT IS THIS?

# A: This file is used to store all the keywords you can use to create item rules, but also to define the items order.

# You can move/change all that you want, but it's recommended not to delete any default item.



# Q: MY CUSTOM FILE WAS REPLACED =(

# A: Since a new major version of Minecraft appeared, I silently updated the tree... BUT!

# I kept a backup of your version in the same directory. Sorry for the trouble, feel free to import your changes in the new file.



# Q: THE FILE IS BROKEN AND I DON'T KNOW WHAT TO DO =(

# A: Just delete this file, the default tree will be reloaded next time you sort something!



# CREDITS

# Thanks to Larandar & Lunaqua for their contributions.

-->

<!-- Note: 'stuff' matches everything, even items that don't appear here -->

<stuff treeVersion="1.12.2">

    <equipment>

        <weapon>

            <sword>

                <ironSword id="iron_sword"/>

                <diamondSword id="diamond_sword"/>

                <stoneSword id="stone_sword"/>

                <goldSword id="golden_sword"/>

                <woodSword id="wooden_sword"/>

            </sword>

            <shield id="shield"/>

            <munition>

                <bow id="bow"/>

                <arrow id="arrow"/>

                <spectralArrow id="spectral_arrow"/>

                <tippedArrow id="tipped_arrow"/>

                <snowball id="snowball"/>

            </munition>

        </weapon>

        <tool>

            <pickaxe>

                <diamondPickaxe id="diamond_pickaxe"/>

                <goldPickaxe id="golden_pickaxe"/>

                <ironPickaxe id="iron_pickaxe"/>

                <stonePickaxe id="stone_pickaxe"/>

                <woodPickaxe id="wooden_pickaxe"/>

            </pickaxe>

            <shovel>

                <goldShovel id="golden_shovel"/>

                <diamondShovel id="diamond_shovel"/>

                <ironShovel id="iron_shovel"/>

                <stoneShovel id="stone_shovel"/>

                <woodShovel id="wooden_shovel"/>

            </shovel>

            <axe>

                <goldAxe id="golden_axe"/>

                <diamondAxe id="diamond_axe"/>

                <ironAxe id="iron_axe"/>

                <stoneAxe id="stone_axe"/>

                <woodAxe id="wooden_axe"/>

            </axe>

            <hoe>

                <goldHoe id="golden_hoe"/>

                <diamondHoe id="diamond_hoe"/>

                <ironHoe id="stone_hoe"/>

                <stoneHoe id="iron_hoe"/>

                <woodHoe id="wooden_hoe"/>

            </hoe>

            <shears id="shears"/>

            <fishingRod id="fishing_rod"/>

            <carrotOnAStick id="carrot_on_a_stick"/>

        </tool>

        <armor>

            <helmet>

                <diamondHelmet id="diamond_helmet"/>

                <chainHelmet id="chainmail_helmet"/>

                <ironHelmet id="iron_helmet"/>

                <goldHelmet id="golden_helmet"/>

                <leatherHelmet id="leather_helmet"/>

            </helmet>

            <chestplate>

                <diamondChestplate id="diamond_chestplate"/>

                <chainChestplate id="chainmail_chestplate"/>

                <ironChestplate id="iron_chestplate"/>

                <goldChestplate id="golden_chestplate"/>

                <leatherChestplate id="leather_chestplate"/>

                <elytra id="elytra"/>

            </chestplate>

            <leggings>

                <diamondLeggings id="diamond_leggings"/>

                <chainLeggings id="chainmail_leggings"/>

                <ironLeggings id="iron_leggings"/>

                <goldLeggings id="golden_leggings"/>

                <leatherLeggings id="leather_leggings"/>

            </leggings>

            <boots>

                <diamondBoots id="diamond_boots"/>

                <chainBoots id="chainmail_boots"/>

                <ironBoots id="iron_boots"/>

                <goldBoots id="golden_boots"/>

                <leatherBoots id="leather_boots"/>

            </boots>

        </armor>

    </equipment>

    <block>

        <naturalBlock>

            <stones>

                <stone>

                    <rawStone>

                        <smoothstone id="stone" damage="0"/>

                        <granite id="stone" damage="1"/>

                        <diorite id="stone" damage="3"/>

                        <andesite id="stone" damage="5"/>

                    </rawStone>

                    <polishedStone>

                        <polishedGranite id="stone" damage="2"/>

                        <polishedDiorite id="stone" damage="4"/>

                        <polishedAndesite id="stone" damage="6"/>

                    </polishedStone>

                </stone>

                <cobblestone id="cobblestone"/>

                <mossStone id="mossy_cobblestone"/>

                <endStones>

                    <endStone id="end_stone"/>

                    <whiteStone id="end_stone"/>

                </endStones>

                <prismarine>

                    <rawPrismarine id="prismarine" damage="0"/>

                    <prismarineBricks id="prismarine" damage="1"/>

                    <darkPrismarine id="prismarine" damage="2"/>

                </prismarine>

                <purpurBlock id="purpur_block"/>

            </stones>

            <oreBlock>

                <coalOreBlock id="coal_ore"/>

                <redstoneOreBlock>

                    <unlitRedstoneOreBlock id="redstone_ore"/>

                    <litRedstoneOreBlock id="lit_redstone_ore"/>

                </redstoneOreBlock>

                <lapisLazuliOreBlock id="lapis_ore"/>

                <diamondOreBlock id="diamond_ore"/>

                <emeraldOreBlock id="emerald_ore"/>

            </oreBlock>

            <dirts>

                <dirt id="dirt" damage="0"/>

                <coarseDirt id="dirt" damage="1"/>

                <grasslessDirt id="dirt" damage="1"/>

                <podzol id="dirt" damage="2"/>

            </dirts>

            <wood>

                <oakWood id="log" damage="0"/>

                <birchWood id="log" damage="1"/>

                <spruceWood id="log" damage="2"/>

                <jungleWood id="log" damage="3"/>

                <acaciaWood id="log2" damage="0"/>

                <darkOakWood id="log2" damage="1"/>

                <woodDict oreDictName="logWood"/>

            </wood>

            <sands>

                <sand id="sand">

                    <plainSand id="sand" damage="0"/>

                    <redSand id="sand" damage="1"/>

                </sand>

                <sandstone>

                    <classicSandstone id="sandstone" damage="0"/>

                    <creeperSandstone id="sandstone" damage="1"/>

                    <smoothSandstone id="sandstone" damage="2"/>

                    <redSandstone id="red_sandstone" damage="0"/>

                    <chiseledRedSandstone id="red_sandstone" damage="1"/>

                    <smoothRedSandstone id="red_sandstone" damage="2"/>

                </sandstone>

            </sands>

            <gravel id="gravel"/>

            <clayBlock id="clay"/>

            <netherBlock>

                <glowstoneBlock id="glowstone"/>

                <netherrack id="netherrack"/>

                <soulSand id="soul_sand"/>

                <quartzOreBlock id="quartz_ore"/>

            </netherBlock>

            <web id="web"/>

            <cobweb id="web"/>

            <monsterSpawner id="mob_spawner"/>

            <bedrock id="bedrock"/>

            <sponge>

                <drySponge id="sponge" damage="0"/>

                <wetSponge id="sponge" damage="1"/>

            </sponge>

            <grass id="grass"/>

            <grassPath id="grass_path"/>

            <mycelium id="mycelium"/>

            <mushroomGrass id="mycelium"/>

            <farmland id="farmland"/>

            <snow id="snow"/>

            <ice id="ice"/>

            <frostedIce id="frosted_ice"/>

            <packedIce id="packed_ice"/>

            <liquid>

                <water id="flowing_water"/>

                <water id="water"/>

                <lava id="flowing_lava"/>

                <lava id="lava"/>

            </liquid>

            <portal id="portal"/>

            <airPortal id="end_portal_frame"/>

            <endPortal id="end_portal"/>

            <endGateway id="end_gateway"/>

            <endPortalFrame id="end_portal_frame"/>

            <air id="air"/>

            <fire id="fire"/>

            <obsidian id="obsidian"/>

            <mushroomBlock>

                <hugeBrownMushroom id="brown_mushroom_block"/>

                <hugeRedMushroom id="red_mushroom_block"/>

            </mushroomBlock>

            <dragonEgg id="dragon_egg"/>

            <hiddenSilverfish id="monster_egg"/>

            <seaLantern id="sea_lantern"/>

            <magma id="magma"/>

        </naturalBlock>

        <wool>

            <whiteWool id="wool" damage="0"/>

            <orangeWool id="wool" damage="1"/>

            <magentaWool id="wool" damage="2"/>

            <lightBlueWool id="wool" damage="3"/>

            <yellowWool id="wool" damage="4"/>

            <lightGreenWool id="wool" damage="5"/>

            <limeWool id="wool" damage="5"/>

            <pinkWool id="wool" damage="6"/>

            <grayWool id="wool" damage="7"/>

            <lightGrayWool id="wool" damage="8"/>

            <cyanWool id="wool" damage="9"/>

            <purpleWool id="wool" damage="10"/>

            <blueWool id="wool" damage="11"/>

            <brownWool id="wool" damage="12"/>

            <greenWool id="wool" damage="13"/>

            <darkGreenWool id="wool" damage="13"/>

            <redWool id="wool" damage="14"/>

            <blackWool id="wool" damage="15"/>

        </wool>

        <manufacturedBlock>

            <ladder id="ladder"/>

            <fence>

                <woodenFence>

                    <oakFence id="fence"/>

                    <spruceFence id="spruce_fence"/>

                    <birchFence id="birch_fence"/>

                    <jungleFence id="jungle_fence"/>

                    <darkOakFence id="dark_oak_fence"/>

                    <acaciaFence id="acacia_fence"/>

                </woodenFence>

                <netherFence id="nether_brick_fence"/>

                <netherBrickFence id="nether_brick_fence"/>

                <fenceGate>

                    <oakFenceGate id="fence_gate"/>

                    <spruceFenceGate id="spruce_fence_gate"/>

                    <birchFenceGate id="birch_fence_gate"/>

                    <jungleFenceGate id="jungle_fence_gate"/>

                    <darkOakFenceGate id="dark_oak_fence_gate"/>

                    <acaciaFenceGate id="acacia_fence_gate"/>

                </fenceGate>

            </fence>

            <carpet>

                <whiteCarpet id="carpet" damage="0"/>

                <orangeCarpet id="carpet" damage="1"/>

                <magentaCarpet id="carpet" damage="2"/>

                <lightBlueCarpet id="carpet" damage="3"/>

                <yellowCarpet id="carpet" damage="4"/>

                <lightGreenCarpet id="carpet" damage="5"/>

                <limeCarpet id="carpet" damage="5"/>

                <pinkCarpet id="carpet" damage="6"/>

                <grayCarpet id="carpet" damage="7"/>

                <lightGrayCarpet id="carpet" damage="8"/>

                <cyanCarpet id="carpet" damage="9"/>

                <purpleCarpet id="carpet" damage="10"/>

                <blueCarpet id="carpet" damage="11"/>

                <brownCarpet id="carpet" damage="12"/>

                <greenCarpet id="carpet" damage="13"/>

                <darkGreenCarpet id="carpet" damage="13"/>

                <redCarpet id="carpet" damage="14"/>

                <blackCarpet id="carpet" damage="15"/>

            </carpet>

            <stoneWall>

                <cobblestoneWall id="cobblestone_wall" damage="0"/>

                <mossyCobblestoneWall id="cobblestone_wall" damage="1"/>

            </stoneWall>

            <sign id="standing_sign"/>

            <jackOLantern id="lit_pumpkin"/>

            <constructionBlock>

                <woodenPlank>

                    <oakPlank id="planks" damage="0"/>

                    <sprucePlank id="planks" damage="1"/>

                    <birchPlank id="planks" damage="2"/>

                    <junglePlank id="planks" damage="3"/>

                    <acaciaPlank id="planks" damage="4"/>

                    <darkOakPlank id="planks" damage="5"/>

                    <woodenPlankDict oreDictName="plankWood"/>

                </woodenPlank>

                <bricks>

                    <brick id="brick_block"/>

                    <brickBlock id="brick_block"/>

                    <stoneBricks>

                        <normalStoneBrick id="stonebrick" damage="0"/>

                        <mossyStoneBrick id="stonebrick" damage="1"/>

                        <crackedStoneBrick id="stonebrick" damage="2"/>

                        <circleStoneBrick id="stonebrick" damage="3"/>

                        <chiseledStoneBrick id="stonebrick" damage="3"/>

                        <endStoneBricks id="end_bricks"/>

                    </stoneBricks>

                    <netherBricks>

                        <netherBrick id="nether_brick"/>

                        <redNetherBrick id="red_nether_brick"/>

                    </netherBricks>

                </bricks>

                <hardenedClay id="hardened_clay"/>

                <stainedClay>

                    <whiteStainedClay id="stained_hardened_clay" damage="0"/>

                    <orangeStainedClay id="stained_hardened_clay" damage="1"/>

                    <magentaStainedClay id="stained_hardened_clay" damage="2"/>

                    <lightBlueStainedClay id="stained_hardened_clay" damage="3"/>

                    <yellowStainedClay id="stained_hardened_clay" damage="4"/>

                    <lightGreenStainedClay id="stained_hardened_clay" damage="5"/>

                    <limeStainedClay id="stained_hardened_clay" damage="5"/>

                    <pinkStainedClay id="stained_hardened_clay" damage="6"/>

                    <grayStainedClay id="stained_hardened_clay" damage="7"/>

                    <lightGrayStainedClay id="stained_hardened_clay" damage="8"/>

                    <cyanStainedClay id="stained_hardened_clay" damage="9"/>

                    <purpleStainedClay id="stained_hardened_clay" damage="10"/>

                    <blueStainedClay id="stained_hardened_clay" damage="11"/>

                    <brownStainedClay id="stained_hardened_clay" damage="12"/>

                    <greenStainedClay id="stained_hardened_clay" damage="13"/>

                    <darkGreenStainedClay id="stained_hardened_clay" damage="13"/>

                    <redStainedClay id="stained_hardened_clay" damage="14"/>

                    <blackStainedClay id="stained_hardened_clay" damage="15"/>

                </stainedClay>

                <concrete>

                    <whiteConcrete id="concrete" damage="0"/>

                    <orangeConcrete id="concrete" damage="1"/>

                    <magentaConcrete id="concrete" damage="2"/>

                    <lightBlueConcrete id="concrete" damage="3"/>

                    <yellowConcrete id="concrete" damage="4"/>

                    <lightGreenConcrete id="concrete" damage="5"/>

                    <limeConcrete id="concrete" damage="5"/>

                    <pinkConcrete id="concrete" damage="6"/>

                    <grayConcrete id="concrete" damage="7"/>

                    <lightGrayConcrete id="concrete" damage="8"/>

                    <cyanConcrete id="concrete" damage="9"/>

                    <purpleConcrete id="concrete" damage="10"/>

                    <blueConcrete id="concrete" damage="11"/>

                    <brownConcrete id="concrete" damage="12"/>

                    <greenConcrete id="concrete" damage="13"/>

                    <darkGreenConcrete id="concrete" damage="13"/>

                    <redConcrete id="concrete" damage="14"/>

                    <blackConcrete id="concrete" damage="15"/>

                </concrete>

                <concretePowder>

                    <whiteConcretePowder id="concrete_powder" damage="0"/>

                    <orangeConcretePowder id="concrete_powder" damage="1"/>

                    <magentaConcretePowder id="concrete_powder" damage="2"/>

                    <lightBlueConcretePowder id="concrete_powder" damage="3"/>

                    <yellowConcretePowder id="concrete_powder" damage="4"/>

                    <lightGreenConcretePowder id="concrete_powder" damage="5"/>

                    <limeConcretePowder id="concrete_powder" damage="5"/>

                    <pinkConcretePowder id="concrete_powder" damage="6"/>

                    <grayConcretePowder id="concrete_powder" damage="7"/>

                    <lightGrayConcretePowder id="concrete_powder" damage="8"/>

                    <cyanConcretePowder id="concrete_powder" damage="9"/>

                    <purpleConcretePowder id="concrete_powder" damage="10"/>

                    <blueConcretePowder id="concrete_powder" damage="11"/>

                    <brownConcretePowder id="concrete_powder" damage="12"/>

                    <greenConcretePowder id="concrete_powder" damage="13"/>

                    <darkGreenConcretePowder id="concrete_powder" damage="13"/>

                    <redConcretePowder id="concrete_powder" damage="14"/>

                    <blackConcretePowder id="concrete_powder" damage="15"/>

                </concretePowder>

                <glazedTerracotta>

                    <whiteGlazedTerracotta id="white_glazed_terracotta"/>

                    <blackGlazedTerracotta id="black_glazed_terracotta"/>

                    <redGlazedTerracotta id="red_glazed_terracotta"/>

                    <greenGlazedTerracotta id="green_glazed_terracotta"/>

                    <brownGlazedTerracotta id="brown_glazed_terracotta"/>

                    <blueGlazedTerracotta id="blue_glazed_terracotta"/>

                    <purpleGlazedTerracotta id="purple_glazed_terracotta"/>

                    <cyanGlazedTerracotta id="cyan_glazed_terracotta"/>

                    <silverGlazedTerracotta id="silver_glazed_terracotta"/>

                    <grayGlazedTerracotta id="gray_glazed_terracotta"/>

                    <pinkGlazedTerracotta id="pink_glazed_terracotta"/>

                    <limeGlazedTerracotta id="lime_glazed_terracotta"/>

                    <yellowGlazedTerracotta id="yellow_glazed_terracotta"/>

                    <lightBlueGlazedTerracotta id="light_blue_glazed_terracotta"/>

                    <magentaGlazedTerracotta id="magenta_glazed_terracotta"/>

                    <orangeGlazedTerracotta id="orange_glazed_terracotta"/>

                </glazedTerracotta>

                <glass>

                    <glassBlock id="glass"/>

                    <glassPane id="glass_pane"/>

                </glass>

                <stainedGlass>

                    <stainedGlassBlock id="stained_glass">

                        <whiteStainedGlassBlock id="stained_glass" damage="0"/>

                        <orangeStainedGlassBlock id="stained_glass" damage="1"/>

                        <magentaStainedGlassBlock id="stained_glass" damage="2"/>

                        <lightBlueStainedGlassBlock id="stained_glass" damage="3"/>

                        <yellowStainedGlassBlock id="stained_glass" damage="4"/>

                        <lightGreenStainedGlassBlock id="stained_glass" damage="5"/>

                        <limeStainedGlassBlock id="stained_glass" damage="5"/>

                        <pinkStainedGlassBlock id="stained_glass" damage="6"/>

                        <grayStainedGlassBlock id="stained_glass" damage="7"/>

                        <lightGrayStainedGlassBlock id="stained_glass" damage="8"/>

                        <cyanStainedGlassBlock id="stained_glass" damage="9"/>

                        <purpleStainedGlassBlock id="stained_glass" damage="10"/>

                        <blueStainedGlassBlock id="stained_glass" damage="11"/>

                        <brownStainedGlassBlock id="stained_glass" damage="12"/>

                        <greenStainedGlassBlock id="stained_glass" damage="13"/>

                        <darkGreenStainedGlassBlock id="stained_glass" damage="13"/>

                        <redStainedGlassBlock id="stained_glass" damage="14"/>

                        <blackStainedGlassBlock id="stained_glass" damage="15"/>

                    </stainedGlassBlock>

                    <stainedGlassPane id="stained_glass_pane">

                        <whiteStainedGlassPane id="stained_glass_pane" damage="0"/>

                        <orangeStainedGlassPane id="stained_glass_pane" damage="1"/>

                        <magentaStainedGlassPane id="stained_glass_pane" damage="2"/>

                        <lightBlueStainedGlassPane id="stained_glass_pane" damage="3"/>

                        <yellowStainedGlassPane id="stained_glass_pane" damage="4"/>

                        <lightGreenStainedGlassPane id="stained_glass_pane" damage="5"/>

                        <limeStainedGlassPane id="stained_glass_pane" damage="5"/>

                        <pinkStainedGlassPane id="stained_glass_pane" damage="6"/>

                        <grayStainedGlassPane id="stained_glass_pane" damage="7"/>

                        <lightGrayStainedGlassPane id="stained_glass_pane" damage="8"/>

                        <cyanStainedGlassPane id="stained_glass_pane" damage="9"/>

                        <purpleStainedGlassPane id="stained_glass_pane" damage="10"/>

                        <blueStainedGlassPane id="stained_glass_pane" damage="11"/>

                        <brownStainedGlassPane id="stained_glass_pane" damage="12"/>

                        <greenStainedGlassPane id="stained_glass_pane" damage="13"/>

                        <darkGreenStainedGlassPane id="stained_glass_pane" damage="13"/>

                        <redStainedGlassPane id="stained_glass_pane" damage="14"/>

                        <blackStainedGlassPane id="stained_glass_pane" damage="15"/>

                    </stainedGlassPane>

                </stainedGlass>

                <ironBars id="iron_bars"/>

                <stairs>

                    <woodenStairs>

                        <oakWoodStairs id="oak_stairs"/>

                        <spruceWoodStairs id="spruce_stairs"/>

                        <birchWoodStairs id="birch_stairs"/>

                        <jungleWoodStairs id="jungle_stairs"/>

                        <acaciaWoodStairs id="acacia_stairs"/>

                        <darkOakWoodStairs id="dark_oak_stairs"/>

                        <woodenStairsDict oreDictName="stairWood"/>

                    </woodenStairs>

                    <cobblestoneStairs id="stone_stairs"/>

                    <stoneStairs id="stone_brick_stairs"/>

                    <brickStairs id="brick_stairs"/>

                    <netherStairs id="nether_brick_stairs"/>

                    <netherBrickStairs id="nether_brick_stairs"/>

                    <sandstoneStairs id="sandstone_stairs"/>

                    <quartzStairs id="quartz_stairs"/>

                    <purpurStairs id="purpur_stairs"/>

                </stairs>

                <slabs>

                    <woodenSlabs>

                        <woodenStoneSlab id="stone_slab" damage="2"/>

                        <oakWoodSlab id="wooden_slab" damage="0"/>

                        <spruceWoodSlab id="wooden_slab" damage="1"/>

                        <birchWoodSlab id="wooden_slab" damage="2"/>

                        <jungleWoodSlab id="wooden_slab" damage="3"/>

                        <woodenSlabsDict oreDictName="slabWood"/>

                    </woodenSlabs>

                    <stoneSlab id="stone_slab" damage="0"/>

                    <sandstoneSlab id="stone_slab" damage="1"/>

                    <cobblestoneSlab id="stone_slab" damage="3"/>

                    <brickSlab id="stone_slab" damage="4"/>

                    <stoneBrickSlab id="stone_slab" damage="5"/>

                    <netherBrickSlab id="stone_slab" damage="6"/>

                    <quartzSlab id="stone_slab" damage="7"/>

                    <purpurSlab id="purpur_slab"/>

                    <doubleSlab>

                        <woodenDoubleSlabs>

                            <woodenStoneDoubleSlab id="double_stone_slab" damage="2"/>

                            <oakWoodDoubleSlab id="double_wooden_slab" damage="0"/>

                            <spruceWoodDoubleSlab id="double_wooden_slab" damage="1"/>

                            <birchWoodDoubleSlab id="double_wooden_slab" damage="2"/>

                            <jungleWoodDoubleSlab id="double_wooden_slab" damage="3"/>

                        </woodenDoubleSlabs>

                        <stoneDoubleSlab id="double_stone_slab" damage="0"/>

                        <sandstoneDoubleSlab id="double_stone_slab" damage="1"/>

                        <cobblestoneDoubleSlab id="double_stone_slab" damage="3"/>

                        <brickDoubleSlab id="double_stone_slab" damage="4"/>

                        <stoneBrickDoubleSlab id="double_stone_slab" damage="5"/>

                        <netherBrickDoubleSlab id="double_stone_slab" damage="6"/>

                        <quartzDoubleSlab id="double_stone_slab" damage="7"/>

                        <smoothStoneDoubleSlab id="double_stone_slab" damage="8"/>

                        <smoothSandstoneDoubleSlab id="double_stone_slab" damage="9"/>

                        <quartzTileDoubleSlab id="double_stone_slab" damage="10"/>

                        <purpurDoubleSlab id="purpur_double_slab"/>

                    </doubleSlab>

                </slabs>

                <oreBlock>

                    <coalBlock id="coal_block"/>

                    <ironBlock id="iron_block"/>

                    <goldBlock id="gold_block"/>

                    <redstoneBlock id="redstone_block"/>

                    <lapisLazuliBlock id="lapis_block"/>

                    <diamondBlock id="diamond_block"/>

                    <emeraldBlock id="emerald_block"/>

                    <quartzBlock id="quartz_block"/>

                </oreBlock>

                <hayBale id="hay_block"/>

                <stick id="stick"/>

                <stickDict oreDictName="stickWood"/>

                <purpurPillar id="purpur_pillar"/>

                <netherWartBlock id="nether_wart_block"/>

                <boneBlock id="bone_block"/>

            </constructionBlock>

            <banner>

                <itemBanner id="banner"/>

                <standingBanner id="standing_banner"/>

                <wallBanner id="wall_banner"/>

            </banner>

            <itemBlock>

                <cauldronBlock id="cauldron"/>

                <brewingStandBlock id="brewing_stand"/>

            </itemBlock>

        </manufacturedBlock>

        <mechanism>

            <rails>

                <simpleRails id="rail"/>

                <poweredRails id="golden_rail"/>

                <detectorRails id="detector_rail"/>

                <activatorRails id="activator_rail"/>

            </rails>

            <lighting>

                <torch id="torch"/>

                <lamp id="redstone_lamp"/>

                <redstoneLamp id="redstone_lamp"/>

                <lamp id="lit_redstone_lamp"/>

                <redstoneLamp id="lit_redstone_lamp"/>

            </lighting>

            <pistons>

                <piston id="piston"/>

                <stickyPiston id="sticky_piston"/>

                <pistonHead id="piston_head"/>

            </pistons>

            <lever id="lever"/>

            <pressurePlates>

                <pressurePlateWood id="wooden_pressure_plate"/>

                <pressurePlateStone id="stone_pressure_plate"/>

                <weightedPressurePlates>

                    <weightedPressurePlateLight id="light_weighted_pressure_plate"/>

                    <weightedPressurePlateHeavy id="heavy_weighted_pressure_plate"/>

                </weightedPressurePlates>

            </pressurePlates>

            <buttons>

                <stoneButton id="stone_button"/>

                <woodenButton id="wooden_button"/>

            </buttons>

            <doors>

                <woodenDoor>

                    <oakDoor id="wooden_door"/>

                    <spruceDoor id="spruce_door"/>

                    <birchDoor id="birch_door"/>

                    <jungleDoor id="jungle_door"/>

                    <acaciaDoor id="acacia_door"/>

                    <darkOakDoor id="dark_oak_door"/>

                </woodenDoor>

                <ironDoor id="iron_door"/>

                <trapdoor>

                    <woodenTrapdoor id="trapdoor"/>

                    <ironTrapdoor id="iron_trapdoor"/>

                </trapdoor>

            </doors>

            <redstoneWire id="redstone_wire"/>

            <redstoneTorch id="unlit_redstone_torch"/>

            <redstoneTorch id="redstone_torch"/>

            <redstoneRepeater id="repeater"/>

            <redstoneRepeater id="unpowered_repeater"/>

            <redstoneRepeater id="powered_repeater"/>

            <dispenser id="dispenser"/>

            <noteBlock id="noteblock"/>

            <commandBlocks>

                <commandBlock id="command_block"/>

                <repeatingCommandBlock id="repeating_command_block"/>

                <chainCommandBlock id="chain_command_block"/>

            </commandBlocks>

            <observer id="observer"/>

            <daylightSensor id="daylight_detector"/>

            <redstoneBlock id="redstone_block"/>

            <hopper id="hopper"/>

            <dropper id="dropper"/>

            <redstoneComparator id="comparator"/>

            <redstoneComparator id="unpowered_comparator"/>

            <redstoneComparator id="powered_comparator"/>

            <slimeBlock id="slime"/>

            <barrier id="barrier"/>

            <structureBlock id="structure_block"/>

            <structureVoid id="structure_void"/>

        </mechanism>

    </block>

    <resources>

        <miningResources>

            <goldOreBlock id="gold_ore"/>

            <goldOreBlockDict oreDictName="oreGold"/>

            <silverOreBlockDict oreDictName="oreSilver"/>

            <leadOreBlockDict oreDictName="oreLead"/>

            <ironOreBlock id="iron_ore"/>

            <ironOreBlockDict oreDictName="oreIron"/>

            <copperOreBlockDict oreDictName="oreCopper"/>

            <tinOreBlockDict oreDictName="oreTin"/>

            <goldDustDict oreDictName="dustGold"/>

            <silverDustDict oreDictName="dustSilver"/>

            <leadDustDict oreDictName="dustLead"/>

            <bronzeDustDict oreDictName="dustBronze"/>

            <brassDustDict oreDictName="dustBrass"/>

            <ironDustDict oreDictName="dustIron"/>

            <tinDustDict oreDictName="dustTin"/>

            <copperDustDict oreDictName="dustCopper"/>

            <coal id="coal" damage="0"/>

            <charcoal id="coal" damage="1"/>

            <gold id="gold_ingot"/>

            <goldDict oreDictName="ingotGold"/>

            <silverDict oreDictName="ingotSilver"/>

            <leadDict oreDictName="ingotLead"/>

            <bronzeDict oreDictName="ingotBronze"/>

            <brassDict oreDictName="ingotBrass"/>

            <iron id="iron_ingot"/>

            <ironDict oreDictName="ingotIron"/>

            <tinDict oreDictName="ingotTin"/>

            <copperDict oreDictName="ingotCopper"/>

            <diamond id="diamond"/>

            <emerald id="emerald"/>

            <redstone id="redstone"/>

            <glowstoneDust id="glowstone_dust"/>

            <clayBrick id="brick"/>

            <clay id="clay_ball"/>

            <flint id="flint"/>

            <netherQuartz id="quartz"/>

        </miningResources>

        <huntingResources>

            <egg id="egg"/>

            <bone id="bone"/>

            <leather id="leather"/>

            <rabbitHide id="rabbit_hide"/>

            <string id="string"/>

            <feather id="feather"/>

            <gunpowder id="gunpowder"/>

            <slimeball id="slime_ball"/>

            <enderPearl id="ender_pearl"/>

            <blazeRod id="blaze_rod"/>

            <ghastTear id="ghast_tear"/>

            <ironNugget id="iron_nugget"/>

            <goldNugget id="gold_nugget"/>

            <netherStar id="nether_star"/>

            <prismarineCrystals id="prismarine_crystals"/>

            <prismarineCrystal id="prismarine_crystals"/>

            <prismarineShard id="prismarine_shard"/>

            <shulkerShell id="shulker_shell"/>

            <totemOfUndying id="totem_of_undying"/>

        </huntingResources>

        <farmingResources>

            <milk id="milk_bucket"/>

            <wheat id="wheat"/>

            <paper id="paper"/>

            <book id="book"/>

            <sugarCane id="reeds"/>

            <popChorusFruit id="chorus_fruit_popped"/>

        </farmingResources>

        <dye>

            <boneMeal id="dye" damage="15"/>

            <whiteDye oreDictName="dyeWhite"/>

            <inkSac id="dye" damage="0"/>

            <blackDye oreDictName="dyeBlack"/>

            <roseRed id="dye" damage="1"/>

            <redDye oreDictName="dyeRed"/>

            <cactusGreen id="dye" damage="2"/>

            <greenDye oreDictName="dyeGreen"/>

            <cocoaBeans id="dye" damage="3"/>

            <brownDye oreDictName="dyeBrown"/>

            <lapisLazuli id="dye" damage="4"/>

            <lapisLazuliDye oreDictName="dyeBlue"/>

            <blueDye oreDictName="dyeBlue"/>

            <purpleDye oreDictName="dyePurple"/>

            <cyanDye oreDictName="dyeCyan"/>

            <lightGrayDye oreDictName="dyeLightGray"/>

            <grayDye oreDictName="dyeGray"/>

            <pinkDye oreDictName="dyePink"/>

            <limeDye oreDictName="dyeLime"/>

            <dandelionYellow id="dye" damage="11"/>

            <yellowDye oreDictName="dyeYellow"/>

            <lightBlueDye oreDictName="dyeLightBlue"/>

            <magentaDye oreDictName="dyeMagenta"/>

            <orangeDye oreDictName="dyeOrange"/>

        </dye>

    </resources>

    <item>

        <utility>

            <torch id="torch"/>

            <endRod id="end_rod"/>

            <flintAndSteel id="flint_and_steel"/>

            <craftingTable id="crafting_table"/>

            <furnace id="furnace"/>

            <furnaceBurning id="lit_furnace"/>

            <chests>

                <chest id="chest"/>

                <enderChest id="ender_chest"/>

                <whiteShulkerBox id="white_shulker_box"/>

                <blackShulkerBox id="black_shulker_box"/>

                <redShulkerBox id="red_shulker_box"/>

                <greenShulkerBox id="green_shulker_box"/>

                <brownShulkerBox id="brown_shulker_box"/>

                <blueShulkerBox id="blue_shulker_box"/>

                <purpleShulkerBox id="purple_shulker_box"/>

                <cyanShulkerBox id="cyan_shulker_box"/>

                <silverShulkerBox id="silver_shulker_box"/>

                <grayShulkerBox id="gray_shulker_box"/>

                <pinkShulkerBox id="pink_shulker_box"/>

                <limeShulkerBox id="lime_shulker_box"/>

                <yellowShulkerBox id="yellow_shulker_box"/>

                <lightBlueShulkerBox id="light_blue_shulker_box"/>

                <magentaShulkerBox id="magenta_shulker_box"/>

                <orangeShulkerBox id="orange_shulker_box"/>

            </chests>

            <beacon id="beacon"/>

            <anvil id="anvil"/>

            <jukebox id="jukebox"/>

            <bed id="bed"/>

            <readableBooks>

                <bookAndQuill id="writable_book"/>

                <writtenBook id="written_book"/>

            </readableBooks>

            <enchantedBook id="enchanted_book"/>

            <tnt id="tnt"/>

            <tripwireHook id="tripwire_hook"/>

            <bowl id="bowl"/>

            <cauldron id="cauldron"/>

            <brewingStand id="brewing_stand"/>

            <enchantmentTable id="enchanting_table"/>

            <eyeOfEnder id="ender_eye"/>

            <enderEye id="ender_eye"/>

            <spawnerEgg id="spawn_egg"/>

            <tripwire id="tripwire"/>

            <nameTag id="name_tag"/>

            <animalLead id="lead"/>

            <horseArmor>

                <ironHorseArmor id="iron_horse_armor"/>

                <goldHorseArmor id="golden_horse_armor"/>

                <diamondHorseArmor id="diamond_horse_armor"/>

            </horseArmor>

            <knoweldgeBook id="knowledge_book"/>

        </utility>

        <bucket>

            <emptyBucket id="bucket"/>

            <waterBucket id="water_bucket"/>

            <lavaBucket id="lava_bucket"/>

        </bucket>

        <instrument>

            <clock id="clock"/>

            <compass id="compass"/>

            <emptyMap id="map"/>

            <map id="filled_map"/>

            <filledMap id="filled_map"/>

        </instrument>

        <vehicle>

            <boat id="boat"/>

            <minecarts>

                <minecart id="minecart"/>

                <poweredMinecart id="furnace_minecart"/>

                <storageMinecart id="chest_minecart"/>

                <tntMinecart id="tnt_minecart"/>

                <hopperMinecart id="hopper_minecart"/>

                <commandBlockMinecart id="command_block_minecart"/>

            </minecarts>

            <saddle id="saddle"/>

        </vehicle>

        <decoration>

            <bed id="bed"/>

            <painting id="painting"/>

            <sign id="sign"/>

            <bookShelf id="bookshelf"/>

            <flowerPot id="flower_pot"/>

            <itemFrame id="item_frame"/>

            <frame id="item_frame"/>

            <head id="skull"/>

            <musicDisc>

                <musicDisc13 id="record_13"/>

                <musicDiscCat id="record_cat"/>

                <musicDiscBlocks id="record_blocks"/>

                <musicDiscChirp id="record_chirp"/>

                <musicDiscFar id="record_far"/>

                <musicDiscMall id="record_mall"/>

                <musicDiscMellohi id="record_mellohi"/>

                <musicDiscStal id="record_stal"/>

                <musicDiscStrad id="record_strad"/>

                <musicDiscWard id="record_ward"/>

                <musicDisc11 id="record_11"/>

                <musicDiskWait id="record_wait"/>

            </musicDisc>

            <flowerPotBlock id="flower_pot"/>

            <headBlock id="skull"/>

            <armorStand id="armor_stand"/>

            <endCrystal id="end_crystal"/>

        </decoration>

        <food>

            <edibleFood>

                <mushroomStew id="mushroom_stew"/>

                <beetrootSoup id="beetroot_soup"/>

                <cookedFood>

                    <cookedPorkchop id="cooked_porkchop"/>

                    <cookedFish id="cooked_fish" damage="0"/>

                    <cookedSalmon id="cooked_fish" damage="1"/>

                    <steak id="cooked_beef"/>

                    <cookedChicken id="cooked_chicken"/>

                    <bakedPotato id="baked_potato"/>

                    <cookedMutton id="cooked_mutton"/>

                    <cookedRabbit id="cooked_rabbit"/>

                    <rabbitStew id="rabbit_stew"/>

                </cookedFood>

                <bread id="bread"/>

                <pumpkinPie id="pumpkin_pie"/>

                <melonSlice id="melon"/>

                <chorusFruit id="chorus_fruit"/>

                <beetroot id="beetroot"/>

                <carrot>

                    <carrot id="carrot"/>

                    <goldenCarrot id="golden_carrot"/>

                </carrot>

                <apple>

                    <appleRed id="apple"/>

                    <appleGolden id="golden_apple"/>

                </apple>

                <cookie id="cookie"/>

                <rawFood>

                    <rawPorkchop id="porkchop"/>

                    <rawFish id="fish" damage="0"/>

                    <rawSalmon id="fish" damage="1"/>

                    <clownfish id="fish" damage="2"/>

                    <rawBeef id="beef"/>

                    <rawChicken id="chicken"/>

                    <potato id="potato"/>

                    <rawMutton id="mutton"/>

                    <rawRabbit id="rabbit"/>

                </rawFood>

            </edibleFood>

            <poisonedFood>

                <rottenFlesh id="rotten_flesh"/>

                <spiderEye id="spider_eye"/>

                <poisonedPotato id="poisonous_potato"/>

                <poisonousPotato id="poisonous_potato"/>

                <pufferfish id="fish" damage="3"/>

            </poisonedFood>

            <unedibleFood>

                <cake id="cake"/>

                <sugar id="sugar"/>

                <cakeBlock id="cake"/>

            </unedibleFood>

        </food>

        <plant>

            <flower>

                <flowerChorus id="chorus_flower"/>

                <flowerYellow id="yellow_flower"/>

                <dandelion id="yellow_flower"/>

                <flowerRed>

                    <poppy id="red_flower" damage="0"/>

                    <tulipRed id="red_flower" damage="4"/>

                </flowerRed>

                <flowerLightBlue id="red_flower" damage="1"/>

                <blueOrchid id="red_flower" damage="1"/>

                <flowerMagenta id="red_flower" damage="2"/>

                <allium id="red_flower" damage="2"/>

                <flowerLightGray>

                    <azureBluet id="red_flower" damage="3"/>

                    <tulipWhite id="red_flower" damage="6"/>

                </flowerLightGray>

                <flowerOrange id="red_flower" damage="5"/>

                <flowerPink id="red_flower" damage="7"/>

                <tulip>

                    <tulipRed id="red_flower" damage="4"/>

                    <tulipWhite id="red_flower" damage="6"/>

                    <tulipOrange id="red_flower" damage="5"/>

                    <tulipPink id="red_flower" damage="7"/>

                </tulip>

                <doublePlant id="double_plant">

                    <sunflower id="double_plant" damage="0"/>

                    <lilac id="double_plant" damage="1"/>

                    <!-- 2 is double-height tallgrass, 3 is large fern -->

                    <roseBush id="double_plant" damage="4"/>

                    <peony id="double_plant" damage="5"/>

                </doublePlant>

            </flower>

            <mushroom>

                <mushroomBrown id="brown_mushroom"/>

                <mushroomRed id="red_mushroom"/>

            </mushroom>

            <sapling>

                <oakSapling id="sapling" damage="0"/>

                <spruceSapling id="sapling" damage="1"/>

                <birchSapling id="sapling" damage="2"/>

                <jungleSapling id="sapling" damage="3"/>

                <acaciaSapling id="sapling" damage="4"/>

                <darkOakSapling id="sapling" damage="5"/>

                <saplingDict oreDictName="treeSapling"/>

            </sapling>

            <leaves id="leaves">

                <oakLeaves id="leaves" damage="0"/>

                <spruceLeaves id="leaves" damage="1"/>

                <birchLeaves id="leaves" damage="2"/>

                <jungleLeaves id="leaves" damage="3"/>

                <acaciaLeaves id="leaves2" damage="0"/>

                <darkOakLeaves id="leaves2" damage="1"/>

                <leavesDict oreDictName="treeLeaves"/>

            </leaves>

            <seed>

                <wheatSeed id="wheat_seeds"/>

                <pumpkinSeed id="pumpkin_seeds"/>

                <melonSeed id="melon_seeds"/>

                <beetrootSeeds id="beetroot_seeds"/>

            </seed>

            <netherWart id="nether_wart"/>

            <netherWart id="nether_wart"/>

            <sugarCane id="reeds"/>

            <sugarCane id="reeds"/>

            <vines id="vine"/>

            <cactus id="cactus"/>

            <reed id="reeds"/>

            <melon id="melon_block"/>

            <pumpkin id="pumpkin"/>

            <cocoaPod id="cocoa"/>

            <cocoaPlant id="cocoa"/>

            <tallGrass id="tallgrass"/>

            <deadShrub id="deadbush"/>

            <deadBush id="deadbush"/>

            <seedBlock id="wheat"/>

            <pumpkinStem id="pumpkin_stem"/>

            <melonStem id="melon_stem"/>

            <carrotBlock id="carrots"/>

            <potatoBlock id="potatoes"/>

            <potatoesBlock id="potatoes"/>

            <lilyPad id="waterlily"/>

            <chorusPlant id="chorus_plant"/>

        </plant>

        <fireworks id="firework_charge"/>

        <potion>

            <drinkablePotion>

                <neutralPotion>

                    <potionEmpty id="potion" data='{Potion:"minecraft:empty"}'/>

                    <potionWater id="potion" data='{Potion:"minecraft:water"}'/>

                    <waterBottle id="potion" data='{Potion:"minecraft:water"}'/>

                    <potionAwkward id="potion" data='{Potion:"minecraft:awkward"}'/>

                    <potionThick id="potion" data='{Potion:"minecraft:thick"}'/>

                    <potionMundane id="potion" data='{Potion:"minecraft:mundane"}'/>

                </neutralPotion>

                <positivePotion>

                    <regenerationPotion>

                        <potionRegeneration id="potion" data='{Potion:"minecraft:regeneration"}'/>

                        <potionRegenerationEx id="potion" data='{Potion:"minecraft:long_regeneration"}'/>

                        <potionRegenerationII id="potion" data='{Potion:"minecraft:strong_regeneration"}'/>

                    </regenerationPotion>

                    <swiftnessPotion>

                        <potionSwiftness id="potion" data='{Potion:"minecraft:swiftness"}'/>

                        <potionSwiftnessEx id="potion" data='{Potion:"minecraft:long_swiftness"}'/>

                        <potionSwiftnessII id="potion" data='{Potion:"minecraft:strong_swiftness"}'/>

                    </swiftnessPotion>

                    <fireResistancePotion>

                        <potionFireResistance id="potion" data='{Potion:"minecraft:fire_resistance"}'/>

                        <potionFireResistanceEx id="potion" data='{Potion:"minecraft:long_fire_resistance"}'/>

                    </fireResistancePotion>

                    <healingPotion>

                        <potionHealing id="potion" data='{Potion:"minecraft:healing"}'/>

                        <potionHealingII id="potion" data='{Potion:"minecraft:strong_healing"}'/>

                    </healingPotion>

                    <strengthPotion>

                        <potionStrength id="potion" data='{Potion:"minecraft:strength"}'/>

                        <potionStrengthEx id="potion" data='{Potion:"minecraft:long_strength"}'/>

                        <potionStrengthII id="potion" data='{Potion:"minecraft:strong_strength"}'/>

                    </strengthPotion>

                    <nightVisionPotion>

                        <potionNightVision id="potion" data='{Potion:"minecraft:night_vision"}'/>

                        <potionNightVisionEx id="potion" data='{Potion:"minecraft:long_night_vision"}'/>

                    </nightVisionPotion>

                    <invisibilityPotion>

                        <potionInvisibility id="potion" data='{Potion:"minecraft:invisibility"}'/>

                        <potionInvisibilityEx id="potion" data='{Potion:"minecraft:long_invisibility"}'/>

                    </invisibilityPotion>

                    <leapingPotion>

                        <potionLeaping id="potion" data='{Potion:"minecraft:leaping"}'/>

                        <potionLeapingEx id="potion" data='{Potion:"minecraft:long_leaping"}'/>

                        <potionLeapingII id="potion" data='{Potion:"minecraft:strong_leaping"}'/>

                    </leapingPotion>

                    <waterBreahingPotion>

                        <potionWaterBreathing id="potion" data='{Potion:"minecraft:water_breathing"}'/>

                        <potionWaterBreathingEx id="potion" data='{Potion:"minecraft:long_water_breathing"}'/>

                    </waterBreahingPotion>

                    <luckPotion>

                        <potionLuck id="potion" data='{Potion:"minecraft:luck"}'/>

                    </luckPotion>

                </positivePotion>

                <negativePotion>

                    <poisonPotion>

                        <potionPoison id="potion" data='{Potion:"minecraft:poison"}'/>

                        <potionPoisonEx id="potion" data='{Potion:"minecraft:long_poison"}'/>

                        <potionPoisonII id="potion" data='{Potion:"minecraft:strong_poison"}'/>

                    </poisonPotion>

                    <weaknessPotion>

                        <potionWeakness id="potion" data='{Potion:"minecraft:weakness"}'/>

                        <potionWeaknessEx id="potion" data='{Potion:"minecraft:long_weakness"}'/>

                    </weaknessPotion>

                    <slownessPotion>

                        <potionSlowness id="potion" data='{Potion:"minecraft:slowness"}'/>

                        <potionSlownessEx id="potion" data='{Potion:"minecraft:long_slowness"}'/>

                    </slownessPotion>

                    <harmingPotion>

                        <potionHarming id="potion" data='{Potion:"minecraft:harming"}'/>

                        <potionHarmingII id="potion" data='{Potion:"minecraft:strong_harming"}'/>

                    </harmingPotion>

                </negativePotion>

            </drinkablePotion>

            <splashPotion>

                <neutralSplashPotion>

                    <splashPotionEmpty id="splash_potion" data='{Potion:"minecraft:empty"}'/>

                    <splashPotionWater id="splash_potion" data='{Potion:"minecraft:water"}'/>

                    <splashWaterBottle id="splash_potion" data='{Potion:"minecraft:water"}'/>

                    <splashPotionAwkward id="splash_potion" data='{Potion:"minecraft:awkward"}'/>

                    <splashPotionThick id="splash_potion" data='{Potion:"minecraft:thick"}'/>

                    <splashPotionMundane id="splash_potion" data='{Potion:"minecraft:mundane"}'/>

                </neutralSplashPotion>

                <positiveSplashPotion>

                    <regenerationSplashPotion>

                        <splashPotionRegeneration id="splash_potion" data='{Potion:"minecraft:regeneration"}'/>

                        <splashPotionRegenerationEx id="splash_potion" data='{Potion:"minecraft:long_regeneration"}'/>

                        <splashPotionRegenerationII id="splash_potion" data='{Potion:"minecraft:strong_regeneration"}'/>

                    </regenerationSplashPotion>

                    <swiftnessSplashPotion>

                        <splashPotionSwiftness id="splash_potion" data='{Potion:"minecraft:swiftness"}'/>

                        <splashPotionSwiftnessEx id="splash_potion" data='{Potion:"minecraft:long_swiftness"}'/>

                        <splashPotionSwiftnessII id="splash_potion" data='{Potion:"minecraft:strong_swiftness"}'/>

                    </swiftnessSplashPotion>

                    <fireResistanceSplashPotion>

                        <splashPotionFireResistance id="splash_potion" data='{Potion:"minecraft:fire_resistance"}'/>

                        <splashPotionFireResistanceEx id="splash_potion"

                                                      data='{Potion:"minecraft:long_fire_resistance"}'/>

                    </fireResistanceSplashPotion>

                    <healingSplashPotion>

                        <splashPotionHealing id="splash_potion" data='{Potion:"minecraft:healing"}'/>

                        <splashPotionHealingII id="splash_potion" data='{Potion:"minecraft:strong_healing"}'/>

                    </healingSplashPotion>

                    <strengthSplashPotion>

                        <splashPotionStrength id="splash_potion" data='{Potion:"minecraft:strength"}'/>

                        <splashPotionStrengthEx id="splash_potion" data='{Potion:"minecraft:long_strength"}'/>

                        <splashPotionStrengthII id="splash_potion" data='{Potion:"minecraft:strong_strength"}'/>

                    </strengthSplashPotion>

                    <nightVisionSplashPotion>

                        <splashPotionNightVision id="splash_potion" data='{Potion:"minecraft:night_vision"}'/>

                        <splashPotionNightVisionEx id="splash_potion" data='{Potion:"minecraft:long_night_vision"}'/>

                    </nightVisionSplashPotion>

                    <invisibilitySplashPotion>

                        <splashPotionInvisibility id="splash_potion" data='{Potion:"minecraft:invisibility"}'/>

                        <splashPotionInvisibilityEx id="splash_potion" data='{Potion:"minecraft:long_invisibility"}'/>

                    </invisibilitySplashPotion>

                    <leapingSplashPotion>

                        <splashPotionLeaping id="splash_potion" data='{Potion:"minecraft:leaping"}'/>

                        <splashPotionLeapingEx id="splash_potion" data='{Potion:"minecraft:long_leaping"}'/>

                        <splashPotionLeapingII id="splash_potion" data='{Potion:"minecraft:strong_leaping"}'/>

                    </leapingSplashPotion>

                    <waterBreahingSplashPotion>

                        <splashPotionWaterBreathing id="splash_potion" data='{Potion:"minecraft:water_breathing"}'/>

                        <splashPotionWaterBreathingEx id="splash_potion"

                                                      data='{Potion:"minecraft:long_water_breathing"}'/>

                    </waterBreahingSplashPotion>

                    <luckSplashPotion>

                        <splashPotionLuck id="splash_potion" data='{Potion:"minecraft:luck"}'/>

                    </luckSplashPotion>

                </positiveSplashPotion>

                <negativeSplashPotion>

                    <poisonSplashPotion>

                        <splashPotionPoison id="splash_potion" data='{Potion:"minecraft:poison"}'/>

                        <splashPotionPoisonEx id="splash_potion" data='{Potion:"minecraft:long_poison"}'/>

                        <splashPotionPoisonII id="splash_potion" data='{Potion:"minecraft:strong_poison"}'/>

                    </poisonSplashPotion>

                    <weaknessSplashPotion>

                        <splashPotionWeakness id="splash_potion" data='{Potion:"minecraft:weakness"}'/>

                        <splashPotionWeaknessEx id="splash_potion" data='{Potion:"minecraft:long_weakness"}'/>

                    </weaknessSplashPotion>

                    <slownessSplashPotion>

                        <splashPotionSlowness id="splash_potion" data='{Potion:"minecraft:slowness"}'/>

                        <splashPotionSlownessEx id="splash_potion" data='{Potion:"minecraft:long_slowness"}'/>

                    </slownessSplashPotion>

                    <harmingSplashPotion>

                        <splashPotionHarming id="splash_potion" data='{Potion:"minecraft:harming"}'/>

                        <splashPotionHarmingII id="splash_potion" data='{Potion:"minecraft:strong_harming"}'/>

                    </harmingSplashPotion>

                </negativeSplashPotion>

            </splashPotion>

            <lingeringPotion>

                <neutralLingeringPotion>

                    <lingeringPotionEmpty id="lingering_potion" data='{Potion:"minecraft:empty"}'/>

                    <lingeringPotionWater id="lingering_potion" data='{Potion:"minecraft:water"}'/>

                    <lingeringWaterBottle id="lingering_potion" data='{Potion:"minecraft:water"}'/>

                    <lingeringPotionAwkward id="lingering_potion" data='{Potion:"minecraft:awkward"}'/>

                    <lingeringPotionThick id="lingering_potion" data='{Potion:"minecraft:thick"}'/>

                    <lingeringPotionMundane id="lingering_potion" data='{Potion:"minecraft:mundane"}'/>

                </neutralLingeringPotion>

                <positiveLingeringPotion>

                    <regenerationLingeringPotion>

                        <lingeringPotionRegeneration id="lingering_potion" data='{Potion:"minecraft:regeneration"}'/>

                        <lingeringPotionRegenerationEx id="lingering_potion"

                                                       data='{Potion:"minecraft:long_regeneration"}'/>

                        <lingeringPotionRegenerationII id="lingering_potion"

                                                       data='{Potion:"minecraft:strong_regeneration"}'/>

                    </regenerationLingeringPotion>

                    <swiftnessLingeringPotion>

                        <lingeringPotionSwiftness id="lingering_potion" data='{Potion:"minecraft:swiftness"}'/>

                        <lingeringPotionSwiftnessEx id="lingering_potion" data='{Potion:"minecraft:long_swiftness"}'/>

                        <lingeringPotionSwiftnessII id="lingering_potion" data='{Potion:"minecraft:strong_swiftness"}'/>

                    </swiftnessLingeringPotion>

                    <fireResistanceLingeringPotion>

                        <lingeringPotionFireResistance id="lingering_potion"

                                                       data='{Potion:"minecraft:fire_resistance"}'/>

                        <lingeringPotionFireResistanceEx id="lingering_potion"

                                                         data='{Potion:"minecraft:long_fire_resistance"}'/>

                    </fireResistanceLingeringPotion>

                    <healingLingeringPotion>

                        <lingeringPotionHealing id="lingering_potion" data='{Potion:"minecraft:healing"}'/>

                        <lingeringPotionHealingII id="lingering_potion" data='{Potion:"minecraft:strong_healing"}'/>

                    </healingLingeringPotion>

                    <strengthLingeringPotion>

                        <lingeringPotionStrength id="lingering_potion" data='{Potion:"minecraft:strength"}'/>

                        <lingeringPotionStrengthEx id="lingering_potion" data='{Potion:"minecraft:long_strength"}'/>

                        <lingeringPotionStrengthII id="lingering_potion" data='{Potion:"minecraft:strong_strength"}'/>

                    </strengthLingeringPotion>

                    <nightVisionLingeringPotion>

                        <lingeringPotionNightVision id="lingering_potion" data='{Potion:"minecraft:night_vision"}'/>

                        <lingeringPotionNightVisionEx id="lingering_potion"

                                                      data='{Potion:"minecraft:long_night_vision"}'/>

                    </nightVisionLingeringPotion>

                    <invisibilityLingeringPotion>

                        <lingeringPotionInvisibility id="lingering_potion" data='{Potion:"minecraft:invisibility"}'/>

                        <lingeringPotionInvisibilityEx id="lingering_potion"

                                                       data='{Potion:"minecraft:long_invisibility"}'/>

                    </invisibilityLingeringPotion>

                    <leapingLingeringPotion>

                        <lingeringPotionLeaping id="lingering_potion" data='{Potion:"minecraft:leaping"}'/>

                        <lingeringPotionLeapingEx id="lingering_potion" data='{Potion:"minecraft:long_leaping"}'/>

                        <lingeringPotionLeapingII id="lingering_potion" data='{Potion:"minecraft:strong_leaping"}'/>

                    </leapingLingeringPotion>

                    <waterBreahingLingeringPotion>

                        <lingeringPotionWaterBreathing id="lingering_potion"

                                                       data='{Potion:"minecraft:water_breathing"}'/>

                        <lingeringPotionWaterBreathingEx id="lingering_potion"

                                                         data='{Potion:"minecraft:long_water_breathing"}'/>

                    </waterBreahingLingeringPotion>

                    <luckLingeringPotion>

                        <lingeringPotionLuck id="lingering_potion" data='{Potion:"minecraft:luck"}'/>

                    </luckLingeringPotion>

                </positiveLingeringPotion>

                <negativeLingeringPotion>

                    <poisonLingeringPotion>

                        <lingeringPotionPoison id="lingering_potion" data='{Potion:"minecraft:poison"}'/>

                        <lingeringPotionPoisonEx id="lingering_potion" data='{Potion:"minecraft:long_poison"}'/>

                        <lingeringPotionPoisonII id="lingering_potion" data='{Potion:"minecraft:strong_poison"}'/>

                    </poisonLingeringPotion>

                    <weaknessLingeringPotion>

                        <lingeringPotionWeakness id="lingering_potion" data='{Potion:"minecraft:weakness"}'/>

                        <lingeringPotionWeaknessEx id="lingering_potion" data='{Potion:"minecraft:long_weakness"}'/>

                    </weaknessLingeringPotion>

                    <slownessLingeringPotion>

                        <lingeringPotionSlowness id="lingering_potion" data='{Potion:"minecraft:slowness"}'/>

                        <lingeringPotionSlownessEx id="lingering_potion" data='{Potion:"minecraft:long_slowness"}'/>

                    </slownessLingeringPotion>

                    <harmingLingeringPotion>

                        <lingeringPotionHarming id="lingering_potion" data='{Potion:"minecraft:harming"}'/>

                        <lingeringPotionHarmingII id="lingering_potion" data='{Potion:"minecraft:strong_harming"}'/>

                    </harmingLingeringPotion>

                </negativeLingeringPotion>

            </lingeringPotion>

            <bottleOEnchanting id="experience_bottle"/>

            <bottleEnchanting id="experience_bottle"/>

        </potion>

        <glassBottle id="glass_bottle"/>

        <potionIngredient>

            <dragonsBreath id="dragon_breath"/>

            <netherWart id="nether_wart"/>

            <redstone id="redstone"/>

            <glowstoneDust id="glowstone_dust"/>

            <sugar id="sugar"/>

            <ghastTear id="ghast_tear"/>

            <spiderEye id="spider_eye"/>

            <fermentedSpiderEye id="fermented_spider_eye"/>

            <blazePowder id="blaze_powder"/>

            <magmaCream id="magma_cream"/>

            <glisteringMelon id="speckled_melon"/>

            <rabbitsFoot id="rabbit_foot"/>

            <rabbitFoot id="rabbit_foot"/>

        </potionIngredient>

    </item>

</stuff>

