#Mon Feb 17 19:55:59 CET 2020
shaderPack=OFF
antialiasingLevel=0
normalMapEnabled=true
specularMapEnabled=false
renderResMul=1.0
shadowResMul=0.5
handDepthMul=0.0625
cloudShadow=false
oldHandLight=false
oldLighting=false
tweakBlockDamage=false
shadowClipFrustrum=true
TexMinFilB=0
TexMinFilN=0
TexMinFilS=0
TexMagFilB=0
TexMagFilN=0
TexMagFilS=0
