#Thu Feb 20 15:11:31 PST 2020
shaderPack=
antialiasingLevel=4
normalMapEnabled=false
specularMapEnabled=false
renderResMul=1.0
shadowResMul=0.5
handDepthMul=0.125
cloudShadow=false
oldHandLight=default
oldLighting=default
tweakBlockDamage=false
shadowClipFrustrum=true
TexMinFilB=0
TexMinFilN=0
TexMinFilS=0
TexMagFilB=0
TexMagFilN=0
TexMagFilS=0
