//Naming
Name Panzerhaubitze 2000
ShortName PZH2000
//Visuals
Icon PZH2000
Model WW3.PZH2000
Texture SkinPZH2000_2
//Third Person Camera Distance
CameraDistance 12.5
//Throttle
MaxThrottle 0.5
MaxNegativeThrottle 0.3
//Steering modifiers
TurnLeftSpeed 0.3
TurnRightSpeed 0.3
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.0
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -32 8 -18
WheelPosition 1 -32 8 18
WheelPosition 2 32 8 18
WheelPosition 3 32 8 -18
WheelSpringStrength 0.5
//Bouncy bouncy
Bounciness 0.3
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 2000
//Inventory Slots
CargoSlots 10
ShellSlots 5

//Weapons
Primary SHELL
Secondary GUN
ShootDelayPrimary 90
ShootDelaySecondary 2
AlternatePrimary False
AlternateSecondary False
ModePrimary SemiAuto
ModeSecondary FullAuto
ShootPointPrimary -50 44 5 turret 
ShootPointSecondary 100 64 5 turret 

//Driver and passenger positions
Driver 55 24 16
Passengers 1
Passenger 1 -12 53 -5 core -60 60 -10 30 mg4 PassengerGun1
GunOrigin 0 0 0 0
GunOrigin 1 0 0 0
AddAmmo Shell115mm 
AddAmmo mg4Ammo

//Delays are in ticks or 1/20ths of seconds
ShootDelay 2
ShellDelay 80
//Sounds
StartSound TankIdle
StartSoundLength 20
EngineSound TankMove
EngineSoundLength 75
ShootSoundPrimary Tank2Shoot
ShootSoundSecondary -
//Health and Collision
SetupPart core 10000 -40 0 -21 159 31 53
SetupPart rightTrack 7000 -7 -7 -61 159 20 6
SetupPart leftTrack 7000 -7 -7 -1 159 20 6
SetupPart turret 10000 -48 66 -59 92 24 63
BulletDetection 10

//Recipe


//Size Multiplier; scales up the model
ModelScale 0.9

//Misc
Description Ammo: Shell115mm , MG4Ammo
